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Added sfTexture, renamed sfRenderImage to sfRenderTexture, removed sfSprite_GetPixel, added sfImage_FlipHorizontally and sfImage_FlipVertically
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@@ -35,11 +35,12 @@
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#include <SFML/Graphics/Image.h>
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#include <SFML/Graphics/Rect.h>
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#include <SFML/Graphics/RenderWindow.h>
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#include <SFML/Graphics/RenderImage.h>
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#include <SFML/Graphics/RenderTexture.h>
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#include <SFML/Graphics/Shader.h>
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#include <SFML/Graphics/Shape.h>
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#include <SFML/Graphics/Sprite.h>
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#include <SFML/Graphics/Text.h>
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#include <SFML/Graphics/Texture.h>
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#include <SFML/Graphics/View.h>
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