Add missing sfSoundBufferRecorder functions inherited from sf::SoundRecorder

Backport of 34febc214f
This commit is contained in:
Chris Thrasher committed 2024-09-03 16:49:38 -06:00
1 parent 58b6342d1b
commit fb9fb941b4
2 files changed
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+32
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@@ -129,5 +129,37 @@ CSFML_AUDIO_API sfBool sfSoundBufferRecorder_setDevice(sfSoundBufferRecorder* so
////////////////////////////////////////////////////////////
CSFML_AUDIO_API const char* sfSoundBufferRecorder_getDevice(sfSoundBufferRecorder* soundBufferRecorder);
////////////////////////////////////////////////////////////
/// \brief Set the channel count of the audio capture device
///
/// This method allows you to specify the number of channels
/// used for recording. Currently only 16-bit mono and
/// 16-bit stereo are supported.
///
/// \param soundBufferRecorder Sound buffer recorder object
/// \param channelCount Number of channels. Currently only
/// mono (1) and stereo (2) are supported.
///
/// \see sfSoundBufferRecorder_getChannelCount
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API void sfSoundBufferRecorder_setChannelCount(sfSoundBufferRecorder* soundBufferRecorder,
unsigned int channelCount);
////////////////////////////////////////////////////////////
/// \brief Get the number of channels used by this recorder
///
/// Currently only mono and stereo are supported, so the
/// value is either 1 (for mono) or 2 (for stereo).
///
/// \param soundBufferRecorder Sound buffer recorder object
///
/// \return Number of channels
///
/// \see sfSoundBufferRecorder_setChannelCount
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API unsigned int sfSoundBufferRecorder_getChannelCount(const sfSoundBufferRecorder* soundBufferRecorder);
#endif // SFML_SOUNDBUFFERRECORDER_H
+14
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@@ -90,3 +90,17 @@ const char* sfSoundBufferRecorder_getDevice(sfSoundBufferRecorder* soundBufferRe
return soundBufferRecorder->DeviceName.c_str();
}
////////////////////////////////////////////////////////////
void sfSoundBufferRecorder_setChannelCount(sfSoundBufferRecorder* soundBufferRecorder, unsigned int channelCount)
{
CSFML_CALL(soundBufferRecorder, setChannelCount(channelCount));
}
////////////////////////////////////////////////////////////
unsigned int sfSoundBufferRecorder_getChannelCount(const sfSoundBufferRecorder* soundBufferRecorder)
{
CSFML_CALL_RETURN(soundBufferRecorder, getChannelCount(), 0);
}