Comments fixed

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DJMaster committed 2017-08-27 19:49:18 +02:00
1 parent 55e03e92be
commit fed0b38279
6 files changed
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@@ -246,7 +246,7 @@ CSFML_AUDIO_API void sfMusic_setVolume(sfMusic* music, float volume);
///
/// \param music Music object
/// \param position Position of the music in the scene
//
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API void sfMusic_setPosition(sfMusic* music, sfVector3f position);
+1 -1
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@@ -381,7 +381,7 @@ CSFML_GRAPHICS_API void sfRectangleShape_setSize(sfRectangleShape* shape, sfVect
/// \brief Get the size of a rectangle shape
///
/// \param shape Shape object
//
///
/// \return height Size of the rectangle
///
////////////////////////////////////////////////////////////
+3 -3
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@@ -27,14 +27,14 @@
////////////////////////////////////////////////////////////
/// Headers
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Config.h>
////////////////////////////////////////////////////////////
/// This file just includes the OpenGL (GL and GLU) headers,
/// which have actually different paths on each system
// This file just includes the OpenGL (GL and GLU) headers,
// which have actually different paths on each system
////////////////////////////////////////////////////////////
#if defined(CSFML_SYSTEM_WINDOWS)
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@@ -121,7 +121,7 @@ typedef struct
///
/// \deprecated
/// Use sfMouseWheelScrollEvent instead.
///
///
////////////////////////////////////////////////////////////
typedef struct CSFML_DEPRECATED
{
+2 -2
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@@ -413,7 +413,7 @@ CSFML_WINDOW_API void sfWindow_setJoystickThreshold(sfWindow* window, float thre
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfBool sfWindow_setActive(sfWindow* window, sfBool active);
///////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
/// \brief Request the current window to be made the active
/// foreground window
///
@@ -424,7 +424,7 @@ CSFML_WINDOW_API sfBool sfWindow_setActive(sfWindow* window, sfBool active);
/// is free to deny the request.
/// This is not to be confused with sfWindow_setActive().
///
///////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
CSFML_WINDOW_API void sfWindow_requestFocus(sfWindow* window);
////////////////////////////////////////////////////////////
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@@ -32,8 +32,8 @@
////////////////////////////////////////////////////////////
/// Define a low-level window handle type, specific to
/// each platform
// Define a low-level window handle type, specific to
// each platform
////////////////////////////////////////////////////////////
#if defined(CSFML_SYSTEM_WINDOWS)