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@@ -246,7 +246,7 @@ CSFML_AUDIO_API void sfMusic_setVolume(sfMusic* music, float volume);
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///
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/// \param music Music object
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/// \param position Position of the music in the scene
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//
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///
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////////////////////////////////////////////////////////////
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CSFML_AUDIO_API void sfMusic_setPosition(sfMusic* music, sfVector3f position);
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