pspaudio: Patched to compile.

This commit is contained in:
Ryan C. Gordon committed 2023-07-30 11:56:39 -04:00
1 parent d7cf63db67
commit 095ea57f94
1 file changed
+1 -1
+1 -1
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@@ -82,7 +82,7 @@ static int PSPAUDIO_OpenDevice(SDL_AudioDevice *device)
device->hidden->channel = sceAudioSRCChReserve(device->sample_frames, device->spec.freq, 2);
}
if (_this->hidden->channel < 0) {
if (device->hidden->channel < 0) {
return SDL_SetError("Couldn't reserve hardware channel");
}