Don't clear checked_texture_framebuffer

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Sylvain authored and Sylvain Becker committed 2023-03-28 09:40:17 +02:00
1 parent cb076b83ff
commit 1fe2110755
1 file changed
-1
-1
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@@ -2081,7 +2081,6 @@ int SDL_RecreateWindow(SDL_Window *window, Uint32 flags)
if (_this->DestroyWindowFramebuffer) {
_this->DestroyWindowFramebuffer(_this, window);
}
_this->checked_texture_framebuffer = SDL_FALSE;
}
if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) {