SDL_LoadWAV_IO(): On error, set *audio_buf to NULL and *audio_len to 0

This commit is contained in:
Petar Popovic authored and Ryan C. Gordon committed 2025-08-03 13:44:10 -04:00
1 parent faf3bd9991
commit 23e08f7807
1 file changed
+2 -2
+2 -2
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@@ -2114,8 +2114,8 @@ bool SDL_LoadWAV_IO(SDL_IOStream *src, bool closeio, SDL_AudioSpec *spec, Uint8
result = WaveLoad(src, &file, spec, audio_buf, audio_len);
if (!result) {
SDL_free(*audio_buf);
audio_buf = NULL;
audio_len = 0;
*audio_buf = NULL;
*audio_len = 0;
}
// Cleanup