1 parent
ea642fe9ff
commit
4d63a2b882
20 files changed
+45
-45
No files matched your search
+2
-2
@@ -35,8 +35,8 @@ LOCAL_SRC_FILES := \
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$(LOCAL_PATH)/src/dialog/android/SDL_androiddialog.c \
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$(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \
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$(wildcard $(LOCAL_PATH)/src/events/*.c) \
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$(wildcard $(LOCAL_PATH)/src/file/*.c) \
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$(wildcard $(LOCAL_PATH)/src/file/generic/*.c) \
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$(wildcard $(LOCAL_PATH)/src/io/*.c) \
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$(wildcard $(LOCAL_PATH)/src/io/generic/*.c) \
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$(wildcard $(LOCAL_PATH)/src/gpu/*.c) \
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$(wildcard $(LOCAL_PATH)/src/gpu/vulkan/*.c) \
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$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
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+4
-4
@@ -1158,8 +1158,8 @@ sdl_glob_sources(
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"${SDL3_SOURCE_DIR}/src/cpuinfo/*.c"
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"${SDL3_SOURCE_DIR}/src/dynapi/*.c"
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"${SDL3_SOURCE_DIR}/src/events/*.c"
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"${SDL3_SOURCE_DIR}/src/file/*.c"
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"${SDL3_SOURCE_DIR}/src/file/generic/*.c"
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"${SDL3_SOURCE_DIR}/src/io/*.c"
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"${SDL3_SOURCE_DIR}/src/io/generic/*.c"
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"${SDL3_SOURCE_DIR}/src/filesystem/*.c"
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"${SDL3_SOURCE_DIR}/src/gpu/*.c"
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"${SDL3_SOURCE_DIR}/src/joystick/*.c"
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@@ -1774,7 +1774,7 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
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endif()
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if(HAVE_LIBURING_H)
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sdl_sources("${SDL3_SOURCE_DIR}/src/file/io_uring/SDL_asyncio_liburing.c")
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sdl_sources("${SDL3_SOURCE_DIR}/src/io/io_uring/SDL_asyncio_liburing.c")
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endif()
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# Always compiled for Linux, unconditionally:
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@@ -2912,7 +2912,7 @@ elseif(N3DS)
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sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/n3ds/*.c")
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set(HAVE_SDL_LOCALE TRUE)
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sdl_glob_sources("${SDL3_SOURCE_DIR}/src/file/n3ds/*.c")
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sdl_glob_sources("${SDL3_SOURCE_DIR}/src/io/n3ds/*.c")
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endif()
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sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/SDL_dialog.c)
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@@ -441,8 +441,8 @@
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<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
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<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" />
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<ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" />
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<ClInclude Include="..\..\src\file\SDL_asyncio_c.h" />
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<ClInclude Include="..\..\src\file\SDL_sysasyncio.h" />
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<ClInclude Include="..\..\src\io\SDL_asyncio_c.h" />
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<ClInclude Include="..\..\src\io\SDL_sysasyncio.h" />
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<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
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<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
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<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
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@@ -529,9 +529,9 @@
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<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" />
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<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
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<ClCompile Include="..\..\src\file\generic\SDL_asyncio_generic.c" />
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<ClCompile Include="..\..\src\file\SDL_asyncio.c" />
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<ClCompile Include="..\..\src\file\windows\SDL_asyncio_windows_ioring.c" />
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<ClCompile Include="..\..\src\io\generic\SDL_asyncio_generic.c" />
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<ClCompile Include="..\..\src\io\SDL_asyncio.c" />
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<ClCompile Include="..\..\src\io\windows\SDL_asyncio_windows_ioring.c" />
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<ClCompile Include="..\..\src\main\gdk\SDL_sysmain_runapp.cpp" />
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<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
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<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
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@@ -673,7 +673,7 @@
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<ClCompile Include="..\..\src\events\SDL_quit.c" />
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<ClCompile Include="..\..\src\events\SDL_touch.c" />
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<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
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<ClCompile Include="..\..\src\file\SDL_iostream.c" />
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<ClCompile Include="..\..\src\io\SDL_iostream.c" />
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<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
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@@ -45,7 +45,7 @@
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<ClCompile Include="..\..\src\events\SDL_quit.c" />
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<ClCompile Include="..\..\src\events\SDL_touch.c" />
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<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
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<ClCompile Include="..\..\src\file\SDL_iostream.c" />
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<ClCompile Include="..\..\src\io\SDL_iostream.c" />
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<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp" />
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<ClCompile Include="..\..\src\gpu\SDL_gpu.c" />
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<ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c" />
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@@ -204,9 +204,9 @@
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<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" />
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<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
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<ClCompile Include="..\..\src\file\generic\SDL_asyncio_generic.c" />
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<ClCompile Include="..\..\src\file\SDL_asyncio.c" />
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<ClCompile Include="..\..\src\file\windows\SDL_asyncio_windows_ioring.c" />
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<ClCompile Include="..\..\src\io\generic\SDL_asyncio_generic.c" />
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<ClCompile Include="..\..\src\io\SDL_asyncio.c" />
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<ClCompile Include="..\..\src\io\windows\SDL_asyncio_windows_ioring.c" />
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<ClCompile Include="..\..\src\dialog\dummy\SDL_dummydialog.c" />
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<ClCompile Include="..\..\src\dialog\windows\SDL_windowsdialog.c" />
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<ClCompile Include="..\..\src\render\gpu\SDL_pipeline_gpu.c" />
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@@ -466,8 +466,8 @@
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<ClInclude Include="..\..\src\camera\SDL_camera_c.h" />
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<ClInclude Include="..\..\src\camera\SDL_syscamera.h" />
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<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" />
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<ClInclude Include="..\..\src\file\SDL_asyncio_c.h" />
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<ClInclude Include="..\..\src\file\SDL_sysasyncio.h" />
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<ClInclude Include="..\..\src\io\SDL_asyncio_c.h" />
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<ClInclude Include="..\..\src\io\SDL_sysasyncio.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_internal.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.h" />
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@@ -356,8 +356,8 @@
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<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h" />
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<ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" />
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<ClInclude Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan_vkfuncs.h" />
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<ClInclude Include="..\..\src\file\SDL_asyncio_c.h" />
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<ClInclude Include="..\..\src\file\SDL_sysasyncio.h" />
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<ClInclude Include="..\..\src\io\SDL_asyncio_c.h" />
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<ClInclude Include="..\..\src\io\SDL_sysasyncio.h" />
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<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
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<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
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<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
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@@ -419,12 +419,12 @@
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<ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" />
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<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
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<ClCompile Include="..\..\src\file\windows\SDL_asyncio_windows_ioring.c" />
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<ClCompile Include="..\..\src\io\windows\SDL_asyncio_windows_ioring.c" />
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<ClCompile Include="..\..\src\gpu\SDL_gpu.c" />
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<ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c" />
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<ClCompile Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan.c" />
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<ClCompile Include="..\..\src\file\generic\SDL_asyncio_generic.c" />
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<ClCompile Include="..\..\src\file\SDL_asyncio.c" />
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<ClCompile Include="..\..\src\io\generic\SDL_asyncio_generic.c" />
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<ClCompile Include="..\..\src\io\SDL_asyncio.c" />
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<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
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<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
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<ClCompile Include="..\..\src\main\SDL_runapp.c" />
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@@ -557,7 +557,7 @@
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<ClCompile Include="..\..\src\events\SDL_quit.c" />
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<ClCompile Include="..\..\src\events\SDL_touch.c" />
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<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
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<ClCompile Include="..\..\src\file\SDL_iostream.c" />
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<ClCompile Include="..\..\src\io\SDL_iostream.c" />
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
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<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
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<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
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@@ -25,7 +25,7 @@
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<Filter Include="events">
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<UniqueIdentifier>{5e27e19f-b3f8-4e2d-b323-b00b2040ec86}</UniqueIdentifier>
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</Filter>
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<Filter Include="file">
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<Filter Include="io">
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<UniqueIdentifier>{a3ab9cff-8495-4a5c-8af6-27e43199a712}</UniqueIdentifier>
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</Filter>
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<Filter Include="filesystem">
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@@ -211,10 +211,10 @@
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<Filter Include="main\windows">
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<UniqueIdentifier>{00009d5ded166cc6c6680ec771a30000}</UniqueIdentifier>
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</Filter>
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<Filter Include="file\generic">
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<Filter Include="io\generic">
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<UniqueIdentifier>{00004d6806b6238cae0ed62db5440000}</UniqueIdentifier>
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</Filter>
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<Filter Include="file\windows">
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<Filter Include="io\windows">
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<UniqueIdentifier>{000028b2ea36d7190d13777a4dc70000}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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@@ -447,11 +447,11 @@
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<ClInclude Include="..\..\src\filesystem\SDL_sysfilesystem.h">
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<Filter>filesystem</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\file\SDL_asyncio_c.h">
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<Filter>file</Filter>
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<ClInclude Include="..\..\src\io\SDL_asyncio_c.h">
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<Filter>io</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\file\SDL_sysasyncio.h">
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<Filter>file</Filter>
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<ClInclude Include="..\..\src\io\SDL_sysasyncio.h">
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<Filter>io</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\main\SDL_main_callbacks.h">
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<Filter>main</Filter>
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@@ -965,14 +965,14 @@
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c">
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<Filter>filesystem\windows</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\file\generic\SDL_asyncio_generic.c">
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<Filter>file\generic</Filter>
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<ClCompile Include="..\..\src\io\generic\SDL_asyncio_generic.c">
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<Filter>io\generic</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\file\SDL_asyncio.c">
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<Filter>file</Filter>
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<ClCompile Include="..\..\src\io\SDL_asyncio.c">
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<Filter>io</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\file\windows\SDL_asyncio_windows_ioring.c">
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<Filter>file\windows</Filter>
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<ClCompile Include="..\..\src\io\windows\SDL_asyncio_windows_ioring.c">
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<Filter>io\windows</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c">
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<Filter>main\generic</Filter>
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@@ -1085,8 +1085,8 @@
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<ClCompile Include="..\..\src\events\SDL_windowevents.c">
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<Filter>events</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\file\SDL_iostream.c">
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<Filter>file</Filter>
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<ClCompile Include="..\..\src\io\SDL_iostream.c">
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<Filter>io</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c">
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<Filter>filesystem\windows</Filter>
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@@ -1331,7 +1331,7 @@
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F37E18542BA50EB40098C111 /* dialog */,
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A7D8A5D723E2513D00DCD162 /* dynapi */,
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A7D8A92923E2514000DCD162 /* events */,
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A7D8A7DA23E2513E00DCD162 /* file */,
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A7D8A7DA23E2513E00DCD162 /* io */,
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A7D8A7F623E2513F00DCD162 /* filesystem */,
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E4F257872C81903800FCEAFC /* gpu */,
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A7D8A5C223E2513D00DCD162 /* haptic */,
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@@ -1918,7 +1918,7 @@
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path = darwin;
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sourceTree = "<group>";
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};
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A7D8A7DA23E2513E00DCD162 /* file */ = {
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A7D8A7DA23E2513E00DCD162 /* io */ = {
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isa = PBXGroup;
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children = (
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A7D8A7DB23E2513F00DCD162 /* SDL_iostream.c */,
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@@ -1928,7 +1928,7 @@
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000013C0F2EADC24ADC10000 /* generic */,
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000064F9A2AAE947C1CD0000 /* windows */,
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);
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path = file;
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path = io;
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sourceTree = "<group>";
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};
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A7D8A7DF23E2513F00DCD162 /* power */ = {
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@@ -55,7 +55,7 @@
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#include "video/SDL_surface_c.h"
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#include "video/SDL_video_c.h"
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#include "filesystem/SDL_filesystem_c.h"
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#include "file/SDL_asyncio_c.h"
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#include "io/SDL_asyncio_c.h"
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#ifdef SDL_PLATFORM_ANDROID
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#include "core/android/SDL_android.h"
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#endif
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File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
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File renamed without changes.
@@ -34,7 +34,7 @@
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#include <sys/wait.h>
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#include "../SDL_sysprocess.h"
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#include "../../file/SDL_iostream_c.h"
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#include "../../io/SDL_iostream_c.h"
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#define READ_END 0
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@@ -24,7 +24,7 @@
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#include "../../core/windows/SDL_windows.h"
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#include "../SDL_sysprocess.h"
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#include "../../file/SDL_iostream_c.h"
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#include "../../io/SDL_iostream_c.h"
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#define READ_END 0
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#define WRITE_END 1
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Reference in new issue
Block a user