SDL3 GPU: Fix -Wbool-conversion warnings

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WillyJL authored and Frank Praznik committed 2025-06-29 13:32:21 -04:00
1 parent 923813b399
commit 4eff36ef53
2 files changed
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@@ -2536,7 +2536,7 @@ void SDL_EndGPUComputePass(
if (COMPUTEPASS_DEVICE->debug_mode) {
commandBufferCommonHeader = (CommandBufferCommonHeader *)COMPUTEPASS_COMMAND_BUFFER;
commandBufferCommonHeader->compute_pass.in_progress = false;
commandBufferCommonHeader->compute_pass.compute_pipeline = false;
commandBufferCommonHeader->compute_pass.compute_pipeline = NULL;
SDL_zeroa(commandBufferCommonHeader->compute_pass.sampler_bound);
SDL_zeroa(commandBufferCommonHeader->compute_pass.read_only_storage_texture_bound);
SDL_zeroa(commandBufferCommonHeader->compute_pass.read_only_storage_buffer_bound);
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@@ -11700,7 +11700,7 @@ static SDL_GPUDevice *VULKAN_CreateDevice(bool debugMode, bool preferLowPower, S
renderer = (VulkanRenderer *)SDL_calloc(1, sizeof(*renderer));
if (!renderer) {
SDL_Vulkan_UnloadLibrary();
return false;
return NULL;
}
renderer->debugMode = debugMode;