Fix #13276: Crash in SDL_GetAudioDeviceChannelMap

(cherry picked from commit de6a23028a)
This commit is contained in:
Paul Vick authored and Sam Lantinga committed 2025-06-25 09:59:07 -07:00
1 parent 3e0ce51067
commit 554bee6aae
1 file changed
+3 -1
+3 -1
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@@ -1575,7 +1575,9 @@ int *SDL_GetAudioDeviceChannelMap(SDL_AudioDeviceID devid, int *count)
SDL_AudioDevice *device = ObtainPhysicalAudioDeviceDefaultAllowed(devid);
if (device) {
channels = device->spec.channels;
result = SDL_ChannelMapDup(device->chmap, channels);
if (channels > 0 && device->chmap) {
result = SDL_ChannelMapDup(device->chmap, channels);
}
}
ReleaseAudioDevice(device);