Fixed the hat_map to avoid segmentation fault

This commit is contained in:
happyharryh authored and Sam Lantinga committed 2023-01-12 06:55:35 -08:00
1 parent 1bf1c866fe
commit 57e78f4cf5
1 file changed
+1
@@ -1396,6 +1396,7 @@ static void RAWINPUT_HandleStatePacket(SDL_Joystick *joystick, Uint8 *data, int
(1 << SDL_GAMEPAD_BUTTON_DPAD_DOWN) | (1 << SDL_GAMEPAD_BUTTON_DPAD_LEFT),
(1 << SDL_GAMEPAD_BUTTON_DPAD_LEFT),
(1 << SDL_GAMEPAD_BUTTON_DPAD_UP) | (1 << SDL_GAMEPAD_BUTTON_DPAD_LEFT),
0,
};
Uint64 match_state = ctx->match_state;
/* Update match_state with button bit, then fall through */