Fix trailing doc comments

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Maia authored and Sam Lantinga committed 2025-03-14 10:04:32 -07:00
1 parent f15832c685
commit 58f6e9c278
1 file changed
+3 -3
+3 -3
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@@ -2726,13 +2726,13 @@ typedef struct SDL_GPURenderStateDesc
SDL_GPUShader *fragment_shader; /**< The fragment shader to use when this render state is active */
Sint32 num_sampler_bindings; /**< The number of additional fragment samplers to bind when this render state is active */
const SDL_GPUTextureSamplerBinding *sampler_bindings; /** Additional fragment samplers to bind when this render state is active */
const SDL_GPUTextureSamplerBinding *sampler_bindings; /**< Additional fragment samplers to bind when this render state is active */
Sint32 num_storage_textures; /**< The number of storage textures to bind when this render state is active */
SDL_GPUTexture *const *storage_textures; /** Storage textures to bind when this render state is active */
SDL_GPUTexture *const *storage_textures; /**< Storage textures to bind when this render state is active */
Sint32 num_storage_buffers; /**< The number of storage buffers to bind when this render state is active */
SDL_GPUBuffer *const *storage_buffers; /** Storage buffers to bind when this render state is active */
SDL_GPUBuffer *const *storage_buffers; /**< Storage buffers to bind when this render state is active */
} SDL_GPURenderStateDesc;
/* Check the size of SDL_GPURenderStateDesc