wayland: Always use a scale factor of 1 for exclusive fullscreen emulation
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+6
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@@ -266,8 +266,12 @@ static void ConfigureWindowGeometry(SDL_Window *window)
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} else {
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UnsetDrawSurfaceViewport(window);
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/* Round to the next integer in case of a fractional value. */
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wl_surface_set_buffer_scale(data->surface, (int32_t)SDL_ceilf(data->scale_factor));
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if (!FullscreenModeEmulation(window)) {
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/* Round to the next integer in case of a fractional value. */
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wl_surface_set_buffer_scale(data->surface, (int32_t)SDL_ceilf(data->scale_factor));
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} else {
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wl_surface_set_buffer_scale(data->surface, 1);
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}
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}
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/* Clamp the physical window size to the system minimum required size. */
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