cmake: fix Metal detection

Confirmed to work on:
macOS 10.15.7
XCode Version 12.4 (12D4e)
This commit is contained in:
Eric Wasylishen authored and Ryan C. Gordon committed 2022-01-26 12:33:16 -05:00
1 parent 8ceba27d62
commit 71e06a536a
1 file changed
+2 -8
+2 -8
View File
@@ -1992,9 +1992,7 @@ elseif(APPLE)
endif()
if(SDL_VULKAN OR SDL_METAL OR SDL_RENDER_METAL)
set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -ObjC")
check_c_source_compiles("
check_objc_source_compiles("
#include <AvailabilityMacros.h>
#import <Metal/Metal.h>
#import <QuartzCore/CAMetalLayer.h>
@@ -2002,11 +2000,7 @@ elseif(APPLE)
#if (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64)
#error Metal doesn't work on this configuration
#endif
int main(void) {
return 0;
}
" HAVE_FRAMEWORK_METAL)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
int main(void) {}" HAVE_FRAMEWORK_METAL)
if(HAVE_FRAMEWORK_METAL)
set(SDL_FRAMEWORK_METAL 1)
set(SDL_FRAMEWORK_QUARTZCORE 1)