Pandora: use SDL_malloc

This commit is contained in:
Sylvain authored and Sam Lantinga committed 2021-11-22 08:38:46 -08:00
1 parent 10ffcbb115
commit 79b37cc55f
1 file changed
+2 -2
+2 -2
View File
@@ -612,7 +612,7 @@ PND_gl_createcontext(_THIS, SDL_Window * window)
#ifdef WIZ_GLES_LITE
if( !hNativeWnd ) {
hNativeWnd = (NativeWindowType)malloc(16*1024);
hNativeWnd = (NativeWindowType)SDL_malloc(16*1024);
if(!hNativeWnd)
printf( "Error: Wiz framebuffer allocatation failed\n" );
@@ -819,7 +819,7 @@ PND_gl_deletecontext(_THIS, SDL_GLContext context)
#ifdef WIZ_GLES_LITE
if( hNativeWnd != 0 )
{
free(hNativeWnd);
SDL_free(hNativeWnd);
hNativeWnd = 0;
printf( "SDL: Wiz framebuffer released\n" );
}