GPU: Remove stencil bit from sampler aspect mask on Vulkan (#12196)

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Evan Hemsley authored and GitHub committed 2025-02-05 17:52:35 -08:00
1 parent 6782cfe2c5
commit 86691d325b
1 file changed
+1 -1
+1 -1
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@@ -5689,7 +5689,7 @@ static VulkanTexture *VULKAN_INTERNAL_CreateTexture(
imageViewCreateInfo.image = texture->image;
imageViewCreateInfo.format = SDLToVK_TextureFormat[createinfo->format];
imageViewCreateInfo.components = texture->swizzle;
imageViewCreateInfo.subresourceRange.aspectMask = texture->aspectFlags;
imageViewCreateInfo.subresourceRange.aspectMask = texture->aspectFlags & ~VK_IMAGE_ASPECT_STENCIL_BIT; // Can't sample stencil values
imageViewCreateInfo.subresourceRange.baseMipLevel = 0;
imageViewCreateInfo.subresourceRange.levelCount = createinfo->num_levels;
imageViewCreateInfo.subresourceRange.baseArrayLayer = 0;