Added support for the trigger buttons on the Victrix Pro FS for PS5
(cherry picked from commit 8d7e61ea42364c256b76e7f6f2b6d6f90742bcb7)
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76e9d64b36
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1 file changed
+10
-2
@@ -1186,9 +1186,17 @@ static void HIDAPI_DriverPS5_HandleStatePacketCommon(SDL_Joystick *joystick, SDL
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_PS5_RIGHT_PADDLE, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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axis = ((int)packet->ucTriggerLeft * 257) - 32768;
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if (packet->rgucButtonsAndHat[1] & 0x04) {
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axis = SDL_JOYSTICK_AXIS_MAX;
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} else {
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axis = ((int)packet->ucTriggerLeft * 257) - 32768;
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}
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
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axis = ((int)packet->ucTriggerRight * 257) - 32768;
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if (packet->rgucButtonsAndHat[1] & 0x08) {
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axis = SDL_JOYSTICK_AXIS_MAX;
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} else {
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axis = ((int)packet->ucTriggerRight * 257) - 32768;
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}
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
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axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
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