Fix: GameCube controller adapter hotplug not working

SDL_PrivateJoystickAdded was called before setting the InstanceId in the adapters ctx->joysticks array.  This would eventually broadcast the SDL_EVENT_JOYSTICK_ADDED event with the new InstanceId, if your program listens for the added events and opens joysticks at that point it would always fail because there would be no matching InstanceId in the ctx->joysticks array.
This commit is contained in:
Joe [ReRezd] authored and Sam Lantinga committed 2025-05-19 08:24:40 -07:00
1 parent 510126ee63
commit afd1e51023
1 file changed
+3 -2
+3 -2
View File
@@ -764,11 +764,12 @@ bool HIDAPI_JoystickConnected(SDL_HIDAPI_Device *device, SDL_JoystickID *pJoysti
++SDL_HIDAPI_numjoysticks;
SDL_PrivateJoystickAdded(joystickID);
if (pJoystickID) {
*pJoystickID = joystickID;
}
SDL_PrivateJoystickAdded(joystickID);
return true;
}