wayland: Set the EGL swap timeout to one second from the current time
Set the timeout max to one second from the current time or presentation time will always be greater than the timeout and the application will run unthrottled.
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@@ -125,7 +125,7 @@ int Wayland_GLES_SwapWindow(_THIS, SDL_Window *window)
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SDL_VideoData *videodata = _this->driverdata;
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struct wl_display *display = videodata->display;
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/* 1 sec, so we'll progress even if throttled to zero. */
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const Uint64 max_wait = SDL_NS_PER_SECOND;
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const Uint64 max_wait = SDL_GetTicksNS() + SDL_NS_PER_SECOND;
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while (SDL_AtomicGet(&data->swap_interval_ready) == 0) {
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Uint64 now;
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