mouse: Fix Y value in motion events when confinement is active
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@@ -428,7 +428,7 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
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x_min = mouse_rect.x;
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y_min = mouse_rect.y;
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x_max = x_min + mouse_rect.w - 1;
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y_min = y_min + mouse_rect.h - 1;
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y_max = y_min + mouse_rect.h - 1;
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}
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}
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