Ignore spurious reply packets when reading Nintendo Switch controller reports
(cherry picked from commit 5ee9a840b1)
This commit is contained in:
1 parent
ce6d3c5cc1
commit
f1b19aa744
1 file changed
+4
@@ -2214,6 +2214,10 @@ static SDL_bool HIDAPI_DriverSwitch_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_SubcommandReply) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ctx->m_bInputOnly) {
|
||||
HandleInputOnlyControllerState(joystick, ctx, (SwitchInputOnlyControllerStatePacket_t *)&ctx->m_rgucReadBuffer[0]);
|
||||
} else {
|
||||
|
||||
Reference in new issue
Block a user