This extends the display scaling mode to be global and work in terms of pixels everywhere, with the content scale value set on displays. The per-window property had some issues, and has been removed in favor of retaining only the global hint that changes all coordinates to pixel values, sets the content scale on the displays, and generally makes the Wayland backend behave similarly to Win32 or X11.
Some additional work was needed to fix cases where displays can appear to overlap, since Wayland desktops are always described in logical coordinates, and attempting to adjust the display positions so that they don't overlap can get very ugly in all but the simplest cases, as large gaps between displays can result.
This allows applications to re-query the values if the system locale is changed during runtime, and better matches the other locale functions. A note is included in the documentation mentioning that this can be slow, as it has to call into OS functions.
Also allows for the removal of the init/quit time functions, as they are no longer needed.
Queries the "panel orientation" property on the connector and reports it in degrees of clockwise rotation via the 'SDL.display.KMSDRM.panel_orientation' display property.
This is provided by the kernel as a hint to userspace applications, and the application itself is ultimately responsible for any required coordinate transformations needed to conform to the requested orientation.
Press 'c' to center the pointer in the window using relative coordinates via SDL_WarpMouseInWindow().
Press alt+'c' to center the pointer in the window using global coordinates via SDL_WarpMouseGlobal().
The pointer confinement protocol does allow attempted warping the pointer via a hint, provided that the pointer is locked at the time of the request, and the requested coordinates fall within the bounds of the window.
Toggle the pointer locked state and request the pointer warp when the required protocol is available. This is similar to what XWayland does internally.
Some backends, such as Wayland, don't support explicit mouse capture, and thus don't implement the backend function to do so, but do set/unset the capture flag on button events to handle cases where a button is pressed and the pointer is dragged outside the window.
If the backend doesn't support explicitly setting the mouse capture mode, manually clear the capture flag when the window has had the focus forcibly removed, to avoid sending bogus motion events as well as an assert condition.
Trying to capture the pointer via XGrabPointer() when XInput2 is in use will always fail with 'AlreadyGrabbed', since the pointer is already grabbed by XInput2.
Headless display servers might not send an initial configure event, so don't assume that one has arrived and send garbage size/position values when showing a window.
Otherwise, it isn't immediately clear to the client application as to why its windows suddenly disappeared, and it received a quit event out of nowhere.
When running in a container, the underlying Pipewire version may not match the library version, so retrieve and check the core version info to see if it meets the preferred version requirements.
Checking for the pipewire-pulse service is unreliable when used in containers such as Flatpak, so simply use a minimum version check instead and prefer it over the Pulseaudio backend if at least version 1.0.0.
XWayland emulates the XRandR interface, so it still needs the actual mode switch call to trigger the mode switching emulation.
There is also no need to wait when using XWayland mode switching emulation, as it is handled via viewport scaling and thus instantaneous.
XWayland seems to require that the pointer be hidden when it is warped, so hide and show the pointer when warping, if required.
Note that XWayland still only allows warping within the window, so attempts to warp to global coordinates outside the window won't work.
Some window managers can send garbage values during the initial mapping of a window, and need the position set again after mapping to ensure proper placement. Position requests sent before mapping can otherwise end up ignored. Ignore initial configure events when initially showing the window, and make sure that the position is set after the window is mapped, either when the window borders appear, or after the initial configure events in the case of borderless windows.
This also eliminates sending excessive/redundant move requests, which can cause strange behavior on some window managers, particularly if done before the window is actually mapped.
Fixes cases of incorrect initial window placement on GNOME + XWayland.
Fullscreen windows may be larger than the display if they were moved between differently sized displays and the new position was received before the new size or vice versa. Using the center of the window rect in this case can report the wrong display, so use the origin.
Fixes flickering and the window bouncing between different displays when moving fullscreen X11 and Wayland windows in certain multi-monitor layouts.
When moving a fullscreen window, the compositor movement animation can cause it to cross multiple displays, sending multiple display changed events, which can cause the window to jitter or be snapped to the wrong display in the case of exclusive fullscreen modes.
When moving fullscreen windows, only send the display changed event when the window isn't on multiple displays to avoid spurious display changed events.
Connector names prior to v4 were sent via xdg-output, so use that if an older version of libwayland is present.
Additionally, ensure the output names are actually allocated before comparing the strings.
Use DBus to query Systemd to check if the pipewire-pulse service is in the "running" state. If it is, then it is certain that Pipewire is being used instead of Pulseaudio as the preferred system mixer.
If DBus support is not enabled or Systemd is not being used on the underlying system, this check will simply fail and the standard driver order will be tested.
Using the current window size at the time of the call may not be correct if the window or buffer size was changed after the fact, so always set the damage region to cover the entire buffer.
GetSystemTimePreciseAsFileTime is only available on Win8/Server 2012 or higher, so it must be dynamically loaded and only used if available. Fixes compatability with Win7 and XP.
This was previous behavior that used window userdata and was lost during the move to properties. Renderer objects need to be cleaned up when their associated windows are destroyed, or they can be leaked and backend refcounts won't be properly updated, leading to them not being properly shut down when SDL_Quit() is called.
The dimensions for fixed-size state set via window flags will be applied later in the window creation process.
Restores the window to the proper windowed size when leaving fullscreen.
Send keyboard and mouse added/removed events when seat capabilities change. Note that Wayland only supports one global keyboard and mouse object per seat, so events coming from different keyboards and mice on the same seat can't be distinguished.
Some POSIX platforms don't define macros to note the presence of the POSIX.1-2008 st_*tim timespec members of the stat struct, so check if this member exists during CMake configuration and conditionally enable it.
Apple platforms use st_*timespec naming, which is supported as of OSX 10.6. SDL3 requires 10.9+, so no fallback is needed.
Android only supports the POSIX.1-2008 semantics as of API version 26 or higher, so this has to be conditionally enabled in the makefile build via an API version definition check.
In other cases, file times fall back to the legacy path with second precision.
Adds functions to query the system's realtime clock, convert time intervals to/from a calendar date and time in either UTC or the local time, and perform time related calculations.
An SDL_Time type (a time interval represented in nanoseconds), and SDL_DateTime struct (broken down calendar date and time) were added to facilitate this functionality.
Querying the system time results in a value expressed in nanoseconds since the Unix epoch (Jan 1, 1970) in UTC +0000. Conversions to and from the various platform epochs and units are performed when required.
Any direct handling of timezones and DST were intentionally avoided. The offset from UTC is provided when converting from UTC to a local time by calculating the difference between the original UTC and the resulting local time, but no other timezone or DST information is used.
The preferred date formatting and 12/24 hour time for the system locale can be retrieved via global preferences.
Helper functions for obtaining the day of week or day or year for calendar date, and getting the number of days in a month in a given year are provided for convenience. These are simple, but useful for performing various time related calculations.
An automated test for time conversion is included, as is a simple standalone test to display the current system date and time onscreen along with a calendar, the rendering of which demonstrates the use of the utility functions (press up/down to increment or decrement the current month, and keys 1-5 to change the date and time formats).
Pass the Wayland window export string in the form "wayland:<handle string>" or the X11 window XID in the form "x11:<XID in hex>" to the file dialog portal, so that the window manager can associate the dialog with the parent window and position it correctly.
Add the xdg-foreign-unstable-v2 protocol and use it to create export handles for toplevel windows, which will be used when an external component, such as the file chooser portal, requires it.
Use memfd_create() to allocate the temporary SHM backing file in memory, and set the size with posix_fallocate(), which will return an error on insufficient space vs ftruncate(), which will silently succeed and allow a SIGBUS error to occur if the unbacked memory is accessed.
Additionally, make the legacy path more robust by unlinking the temp file, so it won't persist after close, and unmapping the shared memory buffer.
Alter the video driver grab/confinement function signatures to return an int, set and return an error if the grab request fails, and clear the grab flags from the window if the mouse and/or keyboard wasn't actually grabbed.
Other flags may have been set when programmatically hiding a window, so or in the fullscreen and maximized flags to avoid accidentally clearing any others.
The window manager might hide/unmap the window when it is minimized, in which case the fullscreen and maximized flags must be preserved as pending flags so the window will be restored to the proper state when shown/mapped on restoration.
The removal of a wl_output may not be accompanied by leave events for the surfaces present on it. Ensure that no window continues to hold a reference to a removed output.
It is becoming necessary to enable additional features as libdecor continues to evolve, and checking against a single base version will no longer be adequate. Libdecor doesn't provide versioning defines in its headers, so split the version string into parts to allow for discrete version detection and feature enablement at build time.
Zeroing the window width and height was necessary in SDL2 to short-circuit the resize event deduplication code when the window backing scale changed, but not the logical size. This is no longer necessary in SDL3, as it will explicitly check for scale changes on resize events and dispatch pixel size/scale changed events as appropriate, even if the window's logical size hasn't changed.
Windowing systems that receive fullscreen state changes asynchronously may not receive a configure event notifying SDL that the window has left fullscreen when the window is being destroyed. Ensure that no display holds a reference to a destroyed fullscreen window.
Matches SDL2, and should be enough to keep most games from desyncing/timing out.
A proper fix for FIFO presentation without the frame callback mess is being worked on upstream, so this whole hack should be rendered obsolete in the near future.
When no source devices are connected, the default source string can contain a sink name. If the default source and sink match, it will be caught as a sink device first and handled correctly, but if the default sink/source don't match, which happens when the sink is an HDMI output and the source is still an onboard audio chipset output name, an assert can result since the requested source device won't be flagged as a capture device. Rather than asserting, simply don't assign default devices that don't match the correct capabilities, as it's not an uncommon scenario and can be handled gracefully.
Additionally, if asserting is a no-op in release mode, sinks can be returned as sources and vice versa, which is incorrect.
Toggling viewports on and off can cause visual anomalies such as flicker when moving windows between displays on a mixed-DPI configuration or toggling the scaled fullscreen modes. If the viewport protocol is avilable, always create a viewport for the surface, unless it is an unscaled external surface, in which case the surface should be left untouched as an application may wish to attach its own viewport or use integer scaling.
This allows for the removal of several helper functions as well.
libdecor can send a size of zero as a valid value, the use of which will close the window. Make sure the minimum width/height are clamped to a minimum of 1.
The usable fullscreen bounds need to be queried after window creation, as Wayland can send different usable bounds depending on the focused window's scaling mode.
Add a mode that forces Wayland windows to output with scaling that forces 1:1 pixel mapping.
This is intended to allow legacy applications to be displayed without desktop scaling being applied, and may have issues with some display configurations, as this forces the window to behave in a way that Wayland desktops were not designed to accommodate (rounding errors can result from certain combinations of window/scale values, the window may be unusably small, jump in size at times, or appear to be larger than the desktop space, and cursor precision may be reduced).
Windows flagged as DPI-aware are not affected by this.
The automated video test suite passes with the hint turned on.
KDE provides the kde_output_order_v1 protocol, which tells clients the preferred order of all connected displays. Sort SDL displays according to the provided list at init time.
GNOME can deliver displays in arbitrary order, which can even change across sleep/wake cycles, so use a DBus method to find the primary display, and try to make sure it is the first exposed by SDL.
On other window managers, continue to assume that the order in which displays are exposed is the preferred order.
This can eventually be replaced by a Wayland protocol that serves the same purpose, if the pending ones are ever finalized.
Fixes a crash if no seat was available at initialization, but still allows for one to still be created later if an input device is added.
Removes some unnecessary abstractions in the process.
Distinguish between and handle fullscreen window moves initiated by the window manager vs the application to avoid cases where the window snaps back to the original display when moved due to the use of old coordinates.
Add the ability to import and wrap external surfaces from external toolkits such as Qt and GTK.
Wayland surfaces and windows are more intrinsically tied to the client library than other windowing systems, so it is necessary to provide a way to initialize SDL with an existing wl_display object, which needs to be set prior to video system initialization, or export the internal SDL wl_display object for use by external applications or toolkits. For this, the global property SDL_PROPERTY_GLOBAL_VIDEO_WAYLAND_WL_DISPLAY_POINTER is used.
A Wayland example was added to testnative, and a basic example of Qt 6 interoperation is provided in the Wayland readme to demonstrate the use of external windows with both SDL owning the wl_display, and an external toolkit owning it.
Windows doesn't inform applications if the window is in the docked/tiled state, so let windows manage the window size when restoring from a fixed-size state, unless the application explicitly requested a new size/position.
Fixes the video_getSetWindowState test.
WM_WINDOWPOSCHANGING needs to return 0 when a resize was initiated programmatically
Checking the SWP_NOMOVE and SWP_NOSIZE flags in the WINDOWPOS struct when handling WM_WINDOWPOSCHANGED to avoid sending redundant resize and move events is unreliable, as they can be set even when the window has moved or changed size, such as when leaving fullscreen, or programmatically resizing a window without STYLE_RESIZABLE set.
Fixes the video_getSetWindowSize and video_setWindowCenteredOnDisplay tests.
Allow for the creation of SDL windows with a roleless surface that applications can use for their own purposes, such as with a windowing protocol other than XDG toplevel.
The property `wayland.surface_role_custom` will create a window with a surface that SDL can render to and handles input for, but is not associated with a toplevel window, so applications can use it for their own, custom purposes (e.g. wlr_layer_shell).
A test/minimal example is included in tests/testwaylandcustom.c
A Wayland registry object can only have one listener attached at a time, so an application attempting to use the backend SDL registry object for its own purposes will just result in an error. Remove this property, as it is of no use to applications and will only result in errors.
If an application needs the registry, it needs to get the wl_display object via `SDL.window.wayland.display` and use wl_display_get_registry() to create a new registry object that it can attach its own listeners to.
If the xdg_wm_base protocol isn't present, the window won't be assigned a valid surface type at creation time, which makes these checks redundant.
The libdecor path was already cleaned up in this manner some time ago.
Wayland will be increasingly encountered going forward and needs to be handled by applications requesting window handles to initialize the Vulkan WSI and such, so include it in the migration example to reflect current best practices.
For some reason, fullscreen space windows won't get any mouse button events unless the NSWindowStyleMaskTitled flag is set when entering fullscreen, even though they successfully become key and receive mouse motion events. Make sure the flag is always set when entering fullscreen space state.
Send fullscreen enter/leave events, which will implicitly update the fullscreen flag. Manually setting the flag will suppress attempts to send the events later, as the flag is used for deduplication purposes in the event code.