Commit Graph
20287 Commits
Author SHA1 Message Date
eafton 4363582e6d X11TK: Fix build 2025-09-22 14:31:13 -07:00
eafton 7cc477d458 X11TK: Even more failsafes for fonts 2025-09-22 14:31:13 -07:00
eafton 773db8eb75 X11TK: Even more failsafes for fonts 2025-09-22 14:31:13 -07:00
eafton 8cbd5d5b25 X11TK: Use SDL_roundf instead of normal roundf 2025-09-22 14:31:13 -07:00
eafton 667eac3354 X11TK: Formatting 2025-09-22 14:31:13 -07:00
eafton fb99dfc076 X11TK: Cleanups, reduce scaling factor if a font cant be found 2025-09-22 14:31:13 -07:00
Dan Andrus 6d0fdb627e Update references to macOS 10.16 to macOS 11.0
Fixes api availability compiler warnings when building the joystick subsystem for macOS versions older than 11.0. The compiler expects the version number passed into @available and API_AVAILABLE macros to be greater than or equal to 11.0, which 10.16 is not. (Even though 10.16 and 11.0 are semantically equivalent, the compiler doesn't know this.)
2025-09-22 11:32:32 -07:00
Nintorch ea8d8d725a Add support for USB vendor/product IDs to Emscripten joysticks (#14003) 2025-09-22 11:30:53 -07:00
Sam Lantinga 6f3ef22d19 Fixed build warning 2025-09-22 11:27:23 -07:00
Sam Lantinga cece47c64d Fixed iOS build 2025-09-22 11:27:07 -07:00
Sam Lantinga 137b0b2bee The default swap interval on EGL is 1, according to the spec
Fixes https://github.com/libsdl-org/SDL/issues/14014
2025-09-22 10:23:08 -07:00
Sam Lantinga 8a67a8a319 testautomation: fixed video tests on iOS 2025-09-22 10:09:30 -07:00
Sam Lantinga 5d9b9673b9 testautomation: use SDL functions for iostream test setup
This fixes the IOStream tests on iOS, since the current directory isn't writable
2025-09-22 10:09:30 -07:00
Sam Lantinga 9f9952d53a Fixed filesystem operations on iOS
Full paths are used as-is, relative paths are prepended with a writable path, SDL_GetPrefPath("", ""), since the current directory isn't writable.
2025-09-22 10:09:30 -07:00
Sam Lantinga 7563a3e17d Fixed clipboard tests on iOS 2025-09-22 10:09:30 -07:00
Sam Lantinga a662d13f73 Fixed building testautomation on iOS 2025-09-22 10:09:30 -07:00
Ryan C. Gordon f5d7004cbb main: Fixed crashes if specifying hints to Emscripten as URL options. 2025-09-22 11:57:42 -04:00
SDL Wiki Bot d8124a0cea Sync SDL3 wiki -> header
[ci skip]
2025-09-22 15:34:13 +00:00
Sam Lantinga 86203d8312 Document that the joystick and gamepad functions are thread-safe 2025-09-22 08:32:39 -07:00
Brenton Bostick 8abbb98222 Android: fix 'JVM object referenced by 'context' is of type 'Context' and it d… (#14016)
fix 'JVM object referenced by 'context' is of type 'Context' and it does not have access to method 'registerReceiver(BroadcastReceiver, IntentFilter)' declared in class 'ContextWrapper'.'
2025-09-22 08:15:48 -07:00
Adrian d86e0db683 always link to GameController on iOS and related Apple platforms 2025-09-22 08:13:21 -07:00
Ryan C. Gordon 09ee8876b3 wav: Patched to compile on Visual Studio. 2025-09-22 10:37:52 -04:00
Ryan C. Gordon c8eb9f3706 x11: Set EGL surface for foreign X11 windows.
Cherry-picked by hand from SDL2: 780ec8fac0

Also cleaned up the XDestroyIC cleanup code to match the setup code.

Fixes #11996.
2025-09-22 10:37:52 -04:00
Brenton Bostick 8d86ee4995 fix various places where nativeSetupJNI being treated as returning int 2025-09-22 07:25:57 -07:00
Brenton Bostick 6590a5bc0b fix: Extra parameter(s) for call to 'getCacheDir()'. 2025-09-22 07:25:00 -07:00
Brenton Bostick 7622c4c427 fix typos 2025-09-22 07:23:49 -07:00
Brenton Bostick ed7d39b28c fix 'SDL_MessageBoxFlags' is not a valid JVM type. 2025-09-22 07:03:49 -07:00
Ryan C. Gordon 44e4deab7c wav: Clamp DATA chunk to size of file if possible.
Prevents a malicious file from malloc'ing multiple gigabytes.

Fixes #10052.
2025-09-22 09:50:56 -04:00
g9wp aef05d8750 tray(Win32): re-add the tray icon upon taskbar restart (#13261) 2025-09-22 06:47:25 -07:00
zuiki_inn fc648e5546 Support ZUIKI MasconPro (#13770)
* Add ZUIKI controller

Support version:
MasconPro

Enable rumble
Disable sensors
2025-09-21 23:38:28 -07:00
Sam Lantinga 34b09be6a5 Use clearPrimaryClip() on Android 9 and newer
Fixes https://github.com/libsdl-org/SDL/issues/8355
2025-09-21 23:30:20 -07:00
Sam Lantinga c8f32b67ae testautomation: use the correct return type for clipboard APIs 2025-09-21 23:27:59 -07:00
Sam Lantinga a5b070ba2d Skip render_testLogicalSize() if we didn't get a window of the expected size
We rely on that to validate the results of SDL_GetRenderLogicalPresentationRect()
2025-09-21 20:25:10 -07:00
Sam Lantinga 26dd4e3abb Fixed filesystem operations on Android
Full paths are used as-is, relative paths are prepended with SDL_GetAndroidInternalStoragePath(), and operations fall back to the asset system as appropriate.

This is consistent with the behavior of opening files on Android.
2025-09-21 18:23:34 -07:00
Sam Lantinga 005f10bd97 testautomation: fix video tests on Android
Like emscripten, window positioning and sizing is not supported on Android.
2025-09-21 16:25:51 -07:00
Adrian 670e4d2ae6 Use -Wno-deprecated-declarations on apple platforms 2025-09-21 15:17:33 -07:00
Sam Lantinga bae34c3e34 Fixed SDL_RunOnMainThread() on Android
If the application is waiting in SDL_WaitEvent(), we still need to run event loop maintenance in between calls to Android_PumpEvents().

Fixes the testautomation events_mainThreadCallbacks() test on Android.
2025-09-21 13:46:11 -07:00
Fierelier 3fd0b46215 [SDL3] [PS2] Framebuffer resolution + 240p/480p + PAL support (#13993)
* Do not override NTSC/PAL

* Fix PS2 build instructions

* Add PS2 GS hints
Allows for switching between NTSC/PAL, progressive/interlaced, etc
2025-09-21 07:50:14 -07:00
Sam Lantinga bce2a336d2 Use the default window focus behavior on macOS
We had to work around odd behavior in really old versions of macOS, but the current behavior is great.

Fixes https://github.com/libsdl-org/SDL/issues/3954
2025-09-20 18:57:22 -07:00
Sam Lantinga 400489c157 testcontroller: fixed memory leak 2025-09-20 18:21:26 -07:00
SDL Wiki Bot 628d157676 Sync SDL3 wiki -> header
[ci skip]
2025-09-20 22:39:37 +00:00
Sam Lantinga 6a9ac1cacd Always poll udev on supported platforms
Fixes https://github.com/libsdl-org/SDL/issues/13995
2025-09-20 11:13:39 -07:00
Sam Lantinga 8eeae5f686 The wayland messagebox should only be used under wayland 2025-09-20 09:06:07 -07:00
Sam Lantinga 5503fe1c1b Fixed a memory leak in fill_device_info_usage() (thanks @digant73)
Fixes https://github.com/libsdl-org/SDL/issues/13998
2025-09-20 09:05:37 -07:00
Andrei Sabalenka bb2b39b8ea wayland: fix typo in xdg_positioner_set_anchor_rect 2025-09-20 08:53:49 -07:00
Sam Lantinga 597ef58966 Use zenity messageboxes by default on X11
This makes messageboxes consistent between X11 and Wayland.
2025-09-20 08:37:51 -07:00
Ozkan Sezer 9cefbab766 remove watcom compiler support from private sources 2025-09-20 03:47:02 +03:00
Frank Praznik ac82534375 tests: Flush events after an SDL_WaitEvent() call
SDL_WaitEvent() will pump OS events if no poll sentinel is pending, so flush events before inserting a user event to ensure that the user event will be next in the queue.
2025-09-19 12:36:59 -04:00
Frank Praznik 9b72545634 video: Clamp HDR levels before comparing for deduplication
Eliminates some redundant HDR changed events due to comparing clamped and unclamped values.
2025-09-19 12:36:59 -04:00
Anonymous Maarten 1d42df07ef ci: add macOS 26 job 2025-09-19 18:06:26 +02:00