Sam Lantinga
182a28b343
Fixed documentation typo
2024-06-16 08:01:16 -07:00
Sam Lantinga
d1d484ddbe
Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!)
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These are simple random functions that should not be used for serious random number generation.
Fixes https://github.com/libsdl-org/SDL/issues/4968
2024-06-16 07:41:00 -07:00
Sam Lantinga
9cb4bb92f6
Fixed parsing SDL_ANALYZER_NORETURN
2024-06-16 07:08:19 -07:00
Sam Lantinga
cf2d8dac30
Reordered conditional for clarity
2024-06-16 06:25:41 -07:00
Sam Lantinga
51f90f308b
Fixed spacing
2024-06-15 08:10:48 -07:00
Sam Lantinga
e388e377aa
audio: Refer to audio devices to "playback" and "recording"
2024-06-15 08:00:33 -07:00
Sam Lantinga
0635112119
Added SDL_HINT_WINDOWS_ERASE_BACKGROUND_MODE (thanks @lostgoat!)
2024-06-13 14:54:36 -07:00
Sam Lantinga
6821fb2fe4
Fixed the right trigger on the Nintendo SNES Controller in simple report mode
2024-06-13 11:35:29 -07:00
Sam Lantinga
a3cc900157
Fixed Nintendo Switch triggers when in simple report mode
2024-06-13 11:25:27 -07:00
Sam Lantinga
bf27269952
Re-enable full controller reports for Joy-Con controllers
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When they are in simple report mode, the thumbstick gets turned into a digital hat, so let's use them in full report mode.
2024-06-12 23:36:16 -07:00
Sam Lantinga
6619de8f24
Try to guess the type of a Nintendo Switch controller if we can't read the device info
2024-06-12 23:22:44 -07:00
Sam Lantinga
5ee9a840b1
Ignore spurious reply packets when reading Nintendo Switch controller reports
2024-06-12 23:03:50 -07:00
Sam Lantinga
fcd2a3a6ad
Fixed mapping for Joy-Con controllers in simple report mode
2024-06-12 22:28:47 -07:00
Sam Lantinga
9f984e6fb4
testcontroller: fixed showing analog axis values
2024-06-12 22:27:54 -07:00
Sam Lantinga
80a907e0e6
Backed out the viewport and cliprect changes in 9fb5a9ccac
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This ended up being lots of application code churn without any real benefit in practice.
2024-06-12 19:25:15 -07:00
Sam Lantinga
b2ccfc0b6f
Log whether a controller is Bluetooth or not
2024-06-12 17:22:52 -07:00
Sam Lantinga
3e70376bce
Enabled HIDAPI debug logging for diagnostic purposes
2024-06-12 15:03:41 -07:00
Sam Lantinga
9fb5a9ccac
Use floating point values for viewport, clip rectangle, and texture sizes
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These are integer values internally, but the API has been changed to make it easier to mix other render code with querying those values.
Fixes https://github.com/libsdl-org/SDL/issues/7519
2024-06-12 10:18:39 -07:00
Sam Lantinga
463984ec20
Make sure the output settings match the camera device format
2024-06-11 20:43:28 -07:00
Sam Lantinga
876f10795f
Don't set a YCbCr colorspace for an RGB texture
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Fixes https://github.com/libsdl-org/SDL/issues/10006
2024-06-11 20:43:28 -07:00
Sam Lantinga
391a63f29f
Check raw keyboard input in checkkeys
2024-06-11 09:09:30 -07:00
Sam Lantinga
66aac9aced
Fixed channel order typo
2024-06-10 18:05:31 -07:00
Sam Lantinga
ed5993d1cb
Removed unused variable
2024-06-10 15:01:41 -07:00
Sam Lantinga
44f66b5c8b
Show the cursor when relative mode is enabled and the app doesn't have focus
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Testing:
* Run test/testwm
* Hit Ctrl-R to toggle relative mode
* Alt-tab away
* Move the mouse over testwm
* Note that the cursor is visible until testwm gains focus
2024-06-10 14:57:32 -07:00
Sam Lantinga
0cc61b27a2
SDL takes care of handling mouse relative mode on focus change
2024-06-10 14:57:32 -07:00
Sam Lantinga
4ce4fc575a
Fixed mapping between Apple YUV formats and SDL formats
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Fixes https://github.com/libsdl-org/SDL/issues/10001
2024-06-10 08:59:21 -07:00
Sam Lantinga
4fc68a48f2
Keep track of whether a controller was a gamepad
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Fixes https://github.com/libsdl-org/SDL/issues/9996
2024-06-09 17:45:20 -07:00
Sam Lantinga
20fccdabf4
Fixed crashes when passed a NULL hashtable
2024-06-09 17:45:20 -07:00
Sam Lantinga
3e018517c3
Fixed build errors after SDL_IOWhence change
2024-06-09 11:52:04 -04:00
Sam Lantinga
e69272344c
Added documentation for SDL_FLT_EPSILON (thanks @MrOnlineCoder!)
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Closes https://github.com/libsdl-org/sdlwiki/pull/549
2024-06-08 08:29:17 -07:00
Sam Lantinga
5701c4f4bc
Added migration documentation for iOS window properties
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Fixes https://github.com/libsdl-org/SDL/issues/9430
2024-06-06 10:59:15 -07:00
Sam Lantinga
1938d25b7e
Use "%S" format specifier for wide-character strings
2024-06-06 10:59:15 -07:00
Sam Lantinga
2a8f87d34b
Fixed build warnings
2024-06-06 10:59:15 -07:00
Sam Lantinga
23db1062fc
Document that you can pass NULL to SDL_PeepEvents()
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Fixes https://github.com/libsdl-org/sdlwiki/issues/547
2024-06-06 10:08:20 -07:00
Sam Lantinga
b6d7adfec1
Fixed PlayStation detection interrupting input for the Logitech K400 keyboard
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Also added the Logitech Chillstream to the list of PS3 controllers and fixed the right shoulder axis.
2024-06-05 19:11:10 -07:00
Sam Lantinga
27728db41d
Sort joystick drivers in Android.mk
2024-06-05 12:08:29 -07:00
Sam Lantinga
69bfa5c951
Build the dummy joystick driver on Android
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Fixes https://github.com/libsdl-org/SDL/issues/9978
2024-06-05 12:07:31 -07:00
Sam Lantinga
26fc7a8060
Fixed signatures for internal haptics functions
2024-06-05 10:09:02 -07:00
Sam Lantinga
f879411627
Added support for gamepad rumble on Android
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Tested with the DualSense controller over Bluetooth on Android 12
Fixes https://github.com/libsdl-org/SDL/issues/7847
2024-06-05 09:53:56 -07:00
Sam Lantinga
7b14fcb4d9
Stack allocation never happened, so explicitly allocate the path
2024-06-05 05:48:39 -07:00
Sam Lantinga
4836fd1e70
Fixed crash if a file can't be opened on Android
2024-06-05 05:48:21 -07:00
Sam Lantinga
9b2debb131
Renamed old function reference
2024-06-04 22:25:37 -07:00
Sam Lantinga
ce65f84fd8
Fixed Android warnings
2024-06-04 16:38:32 -07:00
Sam Lantinga
4d392bfc67
Fixed camera capture on iOS
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My phone captured 1920x1080 images even though the highest reported format was higher resolution, so I adjusted testcamera to be able to handle different sized images than expected.
Fixes https://github.com/libsdl-org/SDL/issues/9930
2024-06-04 11:34:39 -07:00
Sam Lantinga
7e231fcd90
Added testcamera to Xcode test apps
2024-06-04 10:43:45 -07:00
Sam Lantinga
b1529699cf
Fixed Xcode build after adding offscreen Vulkan support
2024-06-04 10:43:20 -07:00
Sam Lantinga
60396971ce
Move the main header with SDL_MAIN_USE_CALLBACKS
2024-06-04 10:42:44 -07:00
Sam Lantinga
470cfc2755
Make sure we set the initial report interval value
2024-06-04 07:47:34 -07:00
Sam Lantinga
a0d1445ccb
Replaced SDL_GetRendererInfo() with SDL_GetRendererName()
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The texture formats are available via the SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER property
Fixes https://github.com/libsdl-org/SDL/issues/9851
2024-06-03 21:10:58 -07:00
Sam Lantinga
3e70964ae2
Updated docs to note that SDL_GetAudioDeviceName() now returns const char *
2024-06-03 17:42:53 -07:00
Sam Lantinga
1d83b782b8
Set the headphones to 50% volume to avoid blasting people's ears
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Also fixed audio routing comments
2024-06-03 17:28:32 -07:00
Sam Lantinga
8aa7910184
Added an example of setting PS5 controller audio routing
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Closes https://github.com/libsdl-org/SDL/pull/9661
2024-06-03 17:24:36 -07:00
Sam Lantinga
a9a51cebde
Disable raw keyboard input by default
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It interferes with keyboard hooks and most applications don't expect key events coming from another thread
2024-06-03 14:43:46 -07:00
Sam Lantinga
73879ef26e
Only register for the type of raw input requested by the application
2024-06-03 14:43:46 -07:00
Sam Lantinga
76e5aa5bfd
Log any leaked objects at shutdown
2024-06-03 08:54:46 -07:00
Sam Lantinga
b0e93e4e63
Prevent crashes if freed objects are passed to SDL API functions
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Instead of using the magic tag in the object, we'll actually keep track of valid objects
Fixes https://github.com/libsdl-org/SDL/issues/9869
Fixes https://github.com/libsdl-org/SDL/issues/9235
2024-06-03 08:54:46 -07:00
Sam Lantinga
4c7459eda8
SDL_cocoawindow: Fix setting parent-relative coordinates for child windows in Cocoa_SetWindowSize
2024-05-31 15:29:19 -07:00
Sam Lantinga
e3beaa1972
Added support for the Razer Kitsune in PS5 mode
2024-05-31 15:18:15 -07:00
Sam Lantinga
cd9c25e800
Don't set the borderless flag if we're about to go fullscreen.
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This prevents the GNOME window manager from moving the window to a different display before the window goes fullscreen.
Fixes https://github.com/libsdl-org/SDL/issues/9915
2024-05-31 11:35:18 -07:00
Sam Lantinga
90beffdeb1
Revert "WASAPI_WaitDevice: Check current padding before waiting on event"
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This reverts commit 09fbb2a07d .
This was causing issues in CS2 and DOTA:
https://old.reddit.com/r/DotA2/comments/1d4bqe3/dota_2_sound_crackling_since_this_morning/
https://old.reddit.com/r/DotA2/comments/1d44udf/anyone_having_sound_issues_or_any_clue_how_to_fix/
2024-05-30 16:50:30 -07:00
Sam Lantinga
fb2287dd47
Fixed updating NV12 and YV12 textures on the direct3d11 renderer
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Fixes https://github.com/libsdl-org/SDL/issues/9928
2024-05-30 14:19:34 -07:00
Sam Lantinga
4954690828
Fixed warning C4244: '=': conversion from 'double' to 'float', possible loss of data
2024-05-30 07:44:00 -07:00
Sam Lantinga
690d73f5c9
Fixed warning C4244: 'initializing': conversion from 'WPARAM' to 'Uint32', possible loss of data
2024-05-30 07:42:35 -07:00
Sam Lantinga
a801f81132
Revert "Fix flickering of window when using desktop-fullscreen and borderless window on multiple monitors on Linux. Closes #8186."
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This reverts commit 2de2e9d031 .
The fullscreen state is no longer available to check, and the actual bug this was trying to work around was fixed in https://github.com/libsdl-org/SDL/commit/ad813a65e791d295351e70b2d1c36b06f3853999
2024-05-29 14:15:59 -07:00
Sam Lantinga
652b34bd15
Added SDL_DumpProperties() for internal debugging
2024-05-29 10:30:31 -07:00
Sam Lantinga
ae59afa7d0
Fixed building with ENABLE_SDL_CALL_LOGGING enabled
2024-05-29 10:30:31 -07:00
Sam Lantinga
b1b4638cac
Add basic vulkan support to offscreen video driver so it doesn't crash if you happen to get the offscreen driver and try to use vulkan.
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Enable offscreen video driver in windows to make it easier to test.
Enable offscreen video driver in macos just to complete the desktop computer trio.
2024-05-28 20:02:55 -07:00
Sam Lantinga
542a3663de
Added SDL_GetDefaultKeyFromScancode() to the public API
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This is useful when getting the English name of a key for a non-Latin keyboard layout, for example.
2024-05-28 19:48:24 -07:00
Sam Lantinga
d141827895
Fixed positioning a window with undefined position on a specific display
2024-05-28 12:06:48 -07:00
Sam Lantinga
c74886ab00
Added SDL_SetWindowAspectRatio() and SDL_GetWindowAspectRatio()
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Fixes https://github.com/libsdl-org/SDL/issues/1573
2024-05-28 11:52:31 -07:00
Sam Lantinga
36015ad5e5
Fixed compiling SDL_platform_defines.h on macOS with older compilers (thanks @sezero!)
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Fixes #9632
2024-05-27 14:34:21 -07:00
Sam Lantinga
dfe4445214
Added SDL_SetWindowSurfaceVSync() and SDL_GetWindowSurfaceVSync()
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Fixes https://github.com/libsdl-org/SDL/issues/9347
2024-05-27 13:12:17 -07:00
Sam Lantinga
7d81e9d46c
Note that you can redraw in response to SDL_EVENT_WINDOW_EXPOSED from an event watch callback
2024-05-27 08:06:13 -07:00
Sam Lantinga
14667cc0a3
Document that the timer callback can potentially be called before the timer returns.
2024-05-27 07:57:33 -07:00
Sam Lantinga
aaa9bf9422
Added more error checking for SDL timer functions
2024-05-27 07:57:33 -07:00
Sam Lantinga
99599d9236
Added SDL_AddTimerNS()
2024-05-27 07:57:33 -07:00
Sam Lantinga
b6360516e4
Added the timerID to the SDL timer callback
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Fixes https://github.com/libsdl-org/SDL/issues/2593
2024-05-27 07:57:33 -07:00
Sam Lantinga
a5b0041b4a
Fixed SDL_strncmp() logic in portal dialog code
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Also removed redundant calls to SDL_strlen()
Fixes https://github.com/libsdl-org/SDL/issues/9899
2024-05-27 07:46:58 -07:00
Sam Lantinga
df25e4022d
Removed short aliases for 16-bit pixel formats
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These were potentially misleading in the same way the RGB888/BGR888 aliases were
Fixes https://github.com/libsdl-org/SDL/issues/4994
2024-05-27 07:24:46 -07:00
Sam Lantinga
606903c02f
Updated window event names
2024-05-26 11:13:34 -07:00
Sam Lantinga
534768c7c5
Added SDL_PauseAudioStreamDevice() and SDL_ResumeAudioStreamDevice()
2024-05-26 13:21:23 -04:00
Sam Lantinga
7a043d9958
Note that SDL_BlitSurface() was renamed SDL_BlitSurfaceScaled()
2024-05-24 05:33:51 -07:00
Sam Lantinga
836e6c1531
Don't toggle modifier state for repeated keys (thanks @dalawren!)
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Closes https://github.com/libsdl-org/SDL/pull/9387
2024-05-24 04:44:56 -07:00
Sam Lantinga
9259d532da
isVRHeadset returns true for Pico headsets
2024-05-23 17:39:06 -07:00
Sam Lantinga
89caa88b73
Get the definition for SDL_PropertiesID in SDL_thread.h
2024-05-23 17:14:07 -07:00
Sam Lantinga
a3ab46b707
Fixed mapping the touchpad for the Qanba PS5 controllers like the Qanba Drone 2 Arcade Joystick
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These controllers are autodetected by the HIDAPI driver, so SDL_GetGamepadTypeFromGUID() should be used to pull the gamepad type out of the GUID.
2024-05-23 16:48:04 -07:00
Sam Lantinga
98a9ca5e32
Added Linux bindings for the Qanba Drone 2 Arcade Joystick
2024-05-23 15:34:38 -07:00
Sam Lantinga
2461bd8648
Removed unnecessary float casts
2024-05-23 15:12:19 -07:00
Sam Lantinga
6e081eb7dc
Memory leak no more!
2024-05-23 11:26:59 -07:00
Sam Lantinga
156ca356b5
Free any temporary environment memory at SDL_Quit()
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Fixes https://github.com/libsdl-org/SDL/issues/9860
2024-05-23 11:23:20 -07:00
Sam Lantinga
f9260a8470
Added an entry for the 8Bitdo Ultimate Wired Controller
2024-05-20 16:44:45 -07:00
Sam Lantinga
5aecd40683
Try to center windows in the usable bounds if they fit
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Fixes https://github.com/libsdl-org/SDL/issues/3480
2024-05-20 15:00:26 -07:00
Sam Lantinga
9d70f1b483
coccinelle doesn't support floating point constants
2024-05-18 16:36:29 -07:00
Sam Lantinga
6f2621438a
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00
Sam Lantinga
2cf32b0e0a
Fixed warning: 'fA' may be used uninitialized in this function
2024-05-17 09:42:38 -07:00
Sam Lantinga
5c4b558c1c
Dynamic API symbol cleanup
2024-05-16 23:18:41 -07:00
Sam Lantinga
7cddde32ac
Removed SDL_SWSURFACE, added unsigned suffix for surface flags
2024-05-16 11:40:38 -07:00
Sam Lantinga
c24f860c4d
Fixed warning C4244: '=': conversion from 'int' to 'Uint8', possible loss of data
2024-05-16 11:28:02 -07:00
Sam Lantinga
abfd0dc683
Added SDL_HINT_JOYSTICK_HIDAPI_PS4_REPORT_INTERVAL
2024-05-16 11:23:29 -07:00
Sam Lantinga
730fa2c379
Re-sorted API functions
2024-05-16 10:22:15 -07:00