Commit Graph
21 Commits
Author SHA1 Message Date
J?rgen P. Tjern? 0d5957dfee Mac: Forgot return value in last commit. 2014-02-26 16:27:03 -08:00
J?rgen P. Tjern? dd94c5fa54 Mac: Don't disassociate cursor if window is moving / doesn't have focus.
Bug: https://bugzilla.libsdl.org/show_bug.cgi?id=2396
2014-02-26 16:10:52 -08:00
J?rgen P. Tjern? 4850d25988 Mac: Redo cursor warp handling.
This fixes bugs related to getting unnaturally large xrel/yrel for
SDL_MOUSEMOTION after warps and enabling / disabling relative mode.

Bug: https://bugzilla.libsdl.org/show_bug.cgi?id=1836
2014-02-26 11:35:02 -08:00
J?rgen P. Tjern? 52a63e823f Mac: Improve moving relative mode windows.
This makes it possible to move windows by their title bar, even if they're in
relative mode, if you click the title bar when the window does not have focus.

Bug: https://bugzilla.libsdl.org/show_bug.cgi?id=2396
2014-02-25 17:27:41 -08:00
J?rgen P. Tjern? 98d8737961 Mac: Fix error message for haptic subsystem.
We were calling SDL_Error instead of SDL_SetError when the haptic subsystem
wasn't initialized.
2014-02-25 17:25:49 -08:00
J?rgen P. Tjern? 95f7e242e6 Mac: Immediately update current OpenGL context's shape.
Previously we were postponing our -[NSOpenGLContext update] call to the next
SDL_GL_SwapWindow, even if the context was current on the current thread. This
changes it so that we will do the update immediately if it's the current
context.

If you're rendering on another thread, you need to call SDL_GL_SwapWindow once
after a resize event to ensure your drawable will produce non-garbage data.

Bug: https://bugzilla.libsdl.org/show_bug.cgi?id=2339
2014-02-25 15:28:12 -08:00
J?rgen P. Tjern? d6b1218b46 Mac: Fix inconsistent repeat of SDL_TEXTINPUT events on 10.7+
Due to the new "tap and hold" IME in Mountain Lion and above, we were getting
inconsistent repeat of SDL_TEXTINPUT events. Disabling that functionality (since
you can't see the popover anyway) solves this.

Bug: https://bugzilla.libsdl.org/show_bug.cgi?id=2387
2014-02-24 16:42:08 -08:00
J?rgen P. Tjern? 338bf9cc6c Add SDL_GL_ResetAttributes. 2014-01-29 18:38:13 -08:00
J?rgen P. Tjern? 366b1727bb Mac: [NSApp keyWindow] is not valid in windowDidBecomeKey:
This fixes weird behavior on Mac where our first responder reverts to the window
itself, rather than the SDLTranslatorResponder, after the window has lost focus
once. This causes Escape to call cancelOperation: on the NSWindow, which by
default removes our fullscreen-ness.

When someone has turned off SDL_TEXTINPUT we should probably set another initial
responder that handles the Escape behavior, so that SDL_TEXTINPUT doesn't change
fullscreen behavior (and possibly other behavior) like it does now.
2014-01-29 18:37:23 -08:00
J?rgen P. Tjern? 2efa2dc227 X11: Don't redraw dialog box when mouse moves.
This fixes bug #2343. (https://bugzilla.libsdl.org/show_bug.cgi?id=2343)

Thanks to Melker Narikka for the patch.
2014-01-27 13:43:04 -08:00
J?rgen P. Tjern? 12e7fdcbb6 Don't minimize fullscreen windows when destroying them.
Previously, we'd minimize fullscreen windows (if
SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS was set) during SDL_DestroyWindow if they
had keyboard focus, because we call SDL_SetKeyboardFocus(NULL) which yields a
OnWindowsFocusLost event.

Related to https://bugzilla.libsdl.org/show_bug.cgi?id=1840
2014-01-15 11:34:03 -08:00
J?rgen P. Tjern? bc92383eea Mac: Don't give windows focus back when we're closing them.
Fixes bug #1840 (https://bugzilla.libsdl.org/show_bug.cgi?id=1840)
2014-01-15 11:31:56 -08:00
J?rgen P. Tjern? a0c9e649f5 Allow switching between FS and desktop FS.
This should fix bug #2057 (https://bugzilla.libsdl.org/show_bug.cgi?id=2057)
2014-01-15 11:17:09 -08:00
J?rgen P. Tjern? a442f121e6 Test: Add Shift-Enter to switch between FS and desktop FS. 2014-01-15 11:08:55 -08:00
J?rgen P. Tjern? a6a56af91b Tests: Refactor key modifier checking. 2014-01-15 10:40:14 -08:00
J?rgen P. Tjern? 8f660a4627 Mac: Trigger SDL_FINGERUP for all touches.
Fixes bug #2348. Thanks to Alex Szpakowski for the patch!
2014-01-14 17:33:24 -08:00
J?rgen P. Tjern? 2568a367c8 Mac: Better handling when someone else is the app delegate. 2013-10-07 16:01:40 -07:00
J?rgen P. Tjern? c455f7291c Fix SDL_SetWindowPosition on fullscreen windows.
This reverts http://hg.libsdl.org/SDL/rev/7cdeb64faa72 and fixes it in
the correct way. If you call SDL_SetWindowPosition on a fullscreen
window, it would update the x & y variables for the window, but not
actually move the window (since it was fullscreen). That would make the
internal state of the SDL_Window incorrect, causing
SDL_WarpMouseInWindow to offset incorrectly.

This makes it so SDL_SetWindowPosition updates the `windowed' x & y
coordinates, which take effect when you revert from fullscreen.
2013-10-07 14:16:38 -07:00
J?rgen P. Tjern? f06eeb013b Fix to buffer overrun in SDL_JoystickGetGUIDString(). 2013-09-05 15:49:57 -07:00
J?rgen P. Tjern? 14bf230d76 Mac: Fix restoring of Cmd-H-hidden fullscreen desktop windows.
This should fix http://bugzilla.libsdl.org/show_bug.cgi?id=1996
2013-08-12 11:09:13 -07:00
J?rgen P. Tjern? fc9e3a69b7 Mac: Don't prompt to reopen windows after crash.
We don't support state serialization / resume, so disable the prompt
that pops up asking if you want to reopen the windows.
2014-04-15 13:53:07 -07:00