Anonymous Maarten
122c3e6a81
ci: create simpler Gradle testspriteminimal project instead
2024-06-18 00:38:35 +02:00
Anonymous Maarten
1a68d846de
Create a functional CMake project using androidbuild.sh
2024-06-18 00:11:44 +02:00
Anonymous Maarten
a64960cfc0
SDL_GLContext is not a void* pointer anymore
2024-06-15 14:44:09 +02:00
Anonymous Maarten
031dc0743f
Use an opaque struct typedef for SDL_GLContext
...
Using a struct typedef instead of a void pointer results in extra C typechecks
2024-06-15 01:43:22 +02:00
Anonymous Maarten
32907a9606
Rename SDL_Swap(16|32|64)(LE|BE) to SDL_Swap(LE|BE)(16|32|64)
2024-06-12 02:29:39 +02:00
Anonymous Maarten
ef6123886e
Add SDL_ReadS8 and SDL_WriteS8
2024-06-12 01:39:08 +02:00
Anonymous Maarten
657c0135b1
android: android release binary should only contain a shared SDL3 library
2024-06-10 18:04:18 +02:00
Anonymous Maarten
dd0bb25f66
cmake: remove SDL_STATIC_PIC cmake option.
...
Use CMAKE_POSITION_INDEPENDENT_CODE instead
2024-06-10 18:04:18 +02:00
Anonymous Maarten
fd2b9c0602
cmake: don't check c++ compiler flags for asan when CXX is not enabled
2024-06-01 10:18:15 +02:00
Anonymous Maarten
6896c4c3bf
tests: testcases accept a void pointer argument
2024-05-31 19:18:24 +02:00
Anonymous Maarten
d5060423a2
testplatform: fix leak at exit time
...
A leak was present at exit time on the Emscripten platform
2024-05-31 18:53:36 +02:00
Anonymous Maarten
4b0f52b04e
cmake: fall back to per-cpu test when all-in-one test fails
...
The 'all-in-one' test fails for Emscripten because try_compile does not copy back the actual binary:
the wasm file contains the machine parseable strings, not the html or js file(s).
2024-05-31 18:53:21 +02:00
Anonymous Maarten
ddb826d1a0
VC+d3d12: spread test for __has_include and d3d12.h test over multiple lines
2024-05-27 03:02:10 +02:00
Anonymous Maarten
279fb3acc3
release: build mingw binaries on Ubuntu 24.04
...
Ubuntu 22.04 ships with mingw that does not support direct3d12.
[ci skip]
2024-05-27 02:30:51 +02:00
Anonymous Maarten
4fa5006247
VC+d3d12: use __has_include to detect presence of d3d12 ehaders
2024-05-27 00:44:53 +02:00
Anonymous Maarten
bba76859f5
cmake: detect CPU architecture in 1 compilation
2024-05-26 23:52:48 +02:00
Anonymous Maarten
3af4f120d0
cmake: direct3d12 renderer needs d3d12.h and d3d12sdklayers.h
...
Older MinGW releases don't ship d3d12sdklayers.h
2024-05-26 23:00:41 +02:00
Anonymous Maarten
fefa47e409
dropfile: main callbacks need extra CMake care on UWP
2024-05-25 16:35:11 +02:00
Anonymous Maarten
78e25d4994
testdropfile: convert to use callbacks
2024-05-25 04:44:07 +02:00
Anonymous Maarten
89a4d9ae67
cmake+d3d12: d3d12 now builds succesfully on older Windows SDKs, so simplify the checks
2024-05-24 21:48:04 +02:00
Anonymous Maarten
98fcf112e7
d3d12: older Windows SDK headers contain wrong function prototypes
...
Declare correct function pointers ourselves.
2024-05-24 19:39:45 +02:00
Anonymous Maarten
f3695ef34e
VC: don't import Microsoft.CPP.UpgradeFromVC[67]0.props projects
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Only thing these do is define a _VC80_UPGRADE macro.
2024-05-24 11:13:40 +02:00
Anonymous Maarten
86b2f441c0
release: create arm64 Visual Studio binaries
...
[skip ci]
2024-05-23 00:13:10 +02:00
Anonymous Maarten
3c00af1ac6
cmake: preseed CMake cache on MSVC to speed up configuration
2024-05-22 21:03:12 +02:00
Anonymous Maarten
e10666397e
ci: build simple Android SDL app using gradle
2024-05-22 20:19:18 +02:00
Anonymous Maarten
8954e42bcb
xcode: cmake scripts inside frameworks in side xcframework differ from the top cmake script
2024-05-22 20:17:13 +02:00
Anonymous Maarten
e10207e831
cmake: disallow '#include "SDL.h"'
2024-05-22 20:17:13 +02:00
Anonymous Maarten
85c87f4140
release: use git archive to get sources
2024-05-22 01:28:44 +02:00
Anonymous Maarten
9b0203d9b1
release: Include pdb in Visual Studio release artifacts + build in C:\temp
2024-05-22 01:28:44 +02:00
Anonymous Maarten
45081db9d4
Build Android prefab in releaser.py script
...
[ci skip]
2024-05-22 01:28:44 +02:00
Anonymous Maarten
2123b84fbe
SDL_test: add --hide-cursor to help
2024-05-21 22:56:29 +02:00
Anonymous Maarten
d3d7c04bf8
testcamera: libSDL3_test destroys the window and renderer
...
This fixes a "DEBUG: Parameter 'renderer' is invalid" message when exiting testcamera.
2024-05-17 14:39:29 +02:00
Anonymous Maarten
18225f7bb5
libSDL3_test: don't remove windows and renders when quiting
...
This fixes a "DEBUG: Parameter 'texture' is invalid" message when exiting testcamera.
2024-05-17 14:39:29 +02:00
Anonymous Maarten
a7d4ee05f6
video: hide window before destroying properties
...
This fixes a few "DEBUG: Parameter 'props' is invalid" messages, when exiting testcamera.
2024-05-17 14:39:29 +02:00
Anonymous Maarten
690875d555
testiconv: free all memory to fix --trackmem
2024-05-17 14:39:29 +02:00
Anonymous Maarten
831c79d32f
testatomic: destroy threads + free all memory at quit to fix --trackmem
2024-05-17 14:39:29 +02:00
Anonymous Maarten
a50e0319d5
ci: retry package creation multiple times
...
DMG creation on macOS occasionally fails, so try multiple times
https://gitlab.kitware.com/cmake/cmake/-/issues/25671
2024-05-16 22:55:57 +02:00
Anonymous Maarten
027856b9fa
Revert changes to SDL_androidsensor.c
2024-05-16 16:47:25 +02:00
Anonymous Maarten
88980aeb21
android+test: testcamera needs CAMERA permissions
2024-05-16 16:43:53 +02:00
Anonymous Maarten
c7205ab6b5
cmake: don't generate SDL3 jar for CMake versions < 3.19
2024-05-15 18:31:37 +02:00
Anonymous Maarten
a4371d28ac
doc: document how to use generator expressions + explain why we no longer provide CMake variables
2024-05-11 17:20:16 -04:00
Anonymous Maarten
818721fc9d
ci: disable building docs on mingw32/clang32
...
See https://github.com/msys2/MINGW-packages/pull/20085
2024-05-07 22:35:31 +02:00
Anonymous Maarten
9aff68746f
cmake: add khronos include directories with PRIVATE visibility
2024-05-07 17:37:21 +02:00
Anonymous Maarten
8f4cab0f83
ci: fix dmg release artifacts
...
- build-release.py: use absolute paths instead of resolved paths
- xcode: run the shell script with 'set -ex' for extra verbosity +
failing when an error happens
- On macOS ci, /tmp resolves to /private/tmp, causing the shell script
to not find the SDL3.xcframework. So don't use /tmp.
2024-05-05 01:30:07 +02:00
Anonymous Maarten
a8526f5a19
cmake: disable documentation installation by default
2024-05-02 19:54:37 +02:00
Anonymous Maarten
911fc9b17e
testffmpeg: treat Khronos headers as system headers
2024-04-18 09:10:15 -07:00
Anonymous Maarten
7dd4f1ec22
SDL3 removed SDL_HINT_RENDER_SCALE_QUALITY hint
...
textures now default to linear filtering, use SDL_SetTextureScaleMode(texture, SDL_SCALEMODE_NEAREST) if you want nearest pixel mode instead
2024-04-17 16:38:15 -07:00
Anonymous Maarten
07b7ec68eb
Add SDLTest_CompareMemory function to compare memory ranges
2024-04-15 03:05:05 -10:00
Anonymous Maarten
9f83647aec
cmake: switch iOS and watchOS
2024-04-08 19:25:38 +02:00
Anonymous Maarten
2f26c58504
cmake: fix typo in cmake/sdlplatform.cmake
2024-04-02 23:44:15 +02:00
Anonymous Maarten
143b070074
cpuinfo: fix -Wmissing-prototypes warning
2024-04-02 18:57:36 +02:00
Anonymous Maarten
63cb541797
cmake: set SYSTEM property in SDL3Config.cmake for compatibility with older CMake versions
2024-04-01 20:09:51 +02:00
Anonymous Maarten
4eb0f10dda
cmake: install SDL headers with SYSTEM property disabled
...
This causes the SDL include path to be added using -I instead of -isystem
2024-04-01 18:38:47 +02:00
Anonymous Maarten
fb8ac1ab7d
ci: verify SDL build system does not include installed SDL headers
2024-04-01 18:38:47 +02:00
Anonymous Maarten
19b01c39b0
ci: don't fix pspsdk toolchain anymore
2024-04-01 18:38:47 +02:00
Anonymous Maarten
72cf9c0ef4
test: don't run testautomation in parallel
2024-03-29 21:11:35 +01:00
Anonymous Maarten
a65982e15d
testevdev: include SDL_internal.h first, and fixup SDL_main.h
2024-03-26 00:10:40 +01:00
Anonymous Maarten
58f2e102a9
visualc: filters also contained 2 wrong include headers
2024-03-25 18:02:05 +01:00
Anonymous Maarten
c7d32ff64b
visualc: rename/remove 2 include paths
2024-03-25 17:10:31 +01:00
Anonymous Maarten
cf3cf0e106
dmg: fix SDL_version.h issue in sdl3-config-version.cmake
2024-03-24 20:15:42 +01:00
Anonymous Maarten
beb52ed54a
pen: remove stray '#include <stdio.h>'
2024-03-24 16:58:59 +01:00
Anonymous Maarten
f030533580
SDL_blit: remove SDL_BLIT_CPU_FEATURES override
2024-03-23 16:36:44 -07:00
Anonymous Maarten
1aa9ef7213
cpuinfo: reset cpu features on SDL_Quit
2024-03-23 16:36:44 -07:00
Anonymous Maarten
64465653b4
audio: always build fallback scalar converters
2024-03-23 16:36:44 -07:00
Anonymous Maarten
89b135e570
cmake: add automation and platform test without simd
2024-03-23 16:36:44 -07:00
Anonymous Maarten
1d0e5286aa
Limit CPU features through a hint
2024-03-23 16:36:44 -07:00
Anonymous Maarten
e19b6c0b95
Add releaser script + workflow
2024-03-23 21:41:23 +01:00
Anonymous Maarten
c81d11fae4
mingw: add pkg-support files (INSTALL.txt and Makefile)
2024-03-23 21:41:20 +01:00
Anonymous Maarten
4defea47e1
dmg: fix sdl3-config.cmake
2024-03-23 21:41:20 +01:00
Anonymous Maarten
2ed0143425
visualc: fix sdl3-config.cmake
2024-03-23 21:41:20 +01:00
Anonymous Maarten
75a71bde4b
cmake: build tests against installed SDL prefix
2024-03-23 21:41:20 +01:00
Anonymous Maarten
7f888f98f7
gles2: only build tests when building SDL3 or when the headers are available
2024-03-23 21:41:20 +01:00
Anonymous Maarten
c493b40cc3
testffmpeg_vulkan: fix -Wincompatible-pointer-types warning
...
```
[1/1] Building C object test/CMakeFiles/testffmpeg.dir/testffmpeg_vulkan.c.o
/src/SDL/test/testffmpeg_vulkan.c: In function ‘BeginVulkanFrameRendering’:
/src/SDL/test/testffmpeg_vulkan.c:787:20: warning: passing argument 1 of ‘vk->lock_frame’ from incompatible pointer type [-Wincompatible-pointer-types]
787 | vk->lock_frame(frames, pVkFrame);
| ^~~~~~
| |
| AVHWFramesContext *
/src/SDL/test/testffmpeg_vulkan.c:787:20: note: expected ‘struct AVHWFramesContext *’ but argument is of type ‘AVHWFramesContext *’
/src/SDL/test/testffmpeg_vulkan.c: In function ‘FinishVulkanFrameRendering’:
/src/SDL/test/testffmpeg_vulkan.c:885:22: warning: passing argument 1 of ‘vk->unlock_frame’ from incompatible pointer type [-Wincompatible-pointer-types]
885 | vk->unlock_frame(frames, pVkFrame);
| ^~~~~~
| |
| AVHWFramesContext *
/src/SDL/test/testffmpeg_vulkan.c:885:22: note: expected ‘struct AVHWFramesContext *’ but argument is of type ‘AVHWFramesContext *’
```
2024-03-22 11:05:13 -07:00
Anonymous Maarten
2521ba47fe
jack: set error message when failing to open jack client
2024-03-22 01:22:39 +01:00
Anonymous Maarten
009318c5a9
Fix warnings when building with -DSDL_LIBC=OFF on Linux
2024-03-18 21:29:08 +01:00
Anonymous Maarten
f59dbf6a12
cmake: add -Wimplicit-fallthrough warning
2024-03-18 20:34:50 +01:00
Anonymous Maarten
e5812a9fd2
testpen: don't include math.h
2024-03-16 20:37:31 +01:00
Anonymous Maarten
2f13f66c71
testautomation: fix renderer leak in video tests
2024-03-16 11:59:04 -07:00
Anonymous Maarten
572e088b8f
SDL_IOFromMem/SDL_IOFromConstMem: free userdata on close
2024-03-15 23:55:29 +01:00
Anonymous Maarten
db31367999
testffmpeg: use SDL_free instead of free
2024-03-15 21:26:40 +01:00
Anonymous Maarten
f8c2ec5462
testffmpeg: use Uint64 instead of __u64
2024-03-15 21:26:40 +01:00
Anonymous Maarten
bee8a95571
Fix SDL_LEAN_AND_MEAN build
2024-03-11 13:46:16 -07:00
Anonymous Maarten
b5eb704fa8
cmake: we only need a C++ compiler for Android, Haiku and UWP
...
Our CMake script does (currently) not support NGage, Xbox One, or Xbox Series.
2024-03-11 00:27:54 +01:00
Anonymous Maarten
7341d5f361
cmake: allow hidapi to use libusb on Windows
...
When using SDL_HIDAPI_LIBUSB_SHARED=ON, extract the dll file name
from the import library.
2024-03-10 09:07:33 -07:00
Anonymous Maarten
3bc27d3856
hidapi_libusb: use SDL_wcscmp and SDL_wcslcpy from SDL
2024-03-10 09:07:33 -07:00
Anonymous Maarten
0e6fcf947a
cmake: find libusb through LibUSB cmake module
2024-03-10 09:07:33 -07:00
Anonymous Maarten
3cc4705dd2
cmake: build OBJC sources with warning & error flags, ignoring deprecated declarations
2024-03-07 01:58:28 +01:00
Anonymous Maarten
4898505f23
cmake: add winres to the list of potential name rc compilers
2024-03-05 20:38:00 +01:00
Anonymous Maarten
e03746b25f
cmake: add -Wl,-rpath,${libdir} to Libs section of pc file for Apple platforms
2024-02-28 12:58:02 +01:00
Anonymous Maarten
c8372e20d6
SDLTest_CommonEvent: only set done when it is finished
2024-02-28 12:57:30 +01:00
Anonymous Maarten
0a961915dc
cmake: testffmpeg requires link to EGL library for EGL feature
2024-02-27 12:28:06 +01:00
Anonymous Maarten
1f536a1e77
cmake: fix SDL_RENDER_VULKAN reporting
...
Also fix an error when configuring with `-DSDL_VULKAN=ON
-DSDL_RENDER_VULKAN=FALSE`: the vulkan renderer is now correctly
disabled.
2024-02-26 20:37:10 +01:00
Anonymous Maarten
e6d9251ecb
docs: improve CMake documentation for Apple
2024-02-25 23:25:11 +01:00
Anonymous Maarten
5593ddb6a7
cmake: X11 is for Video, not Audio
2024-02-24 17:31:48 +01:00
Anonymous Maarten
7b1127d1fe
cmake: Apple did not test SDL_CAMERA before adding camera support
2024-02-22 07:18:22 -05:00
Anonymous Maarten
e176626bac
cmake: only enable SDL drivers when its subsystem is enabled
2024-02-22 07:18:22 -05:00
Anonymous Maarten
99cef7e13b
cmake: check SDL subsystem dependencies (and include Camera)
2024-02-22 07:18:22 -05:00
Anonymous Maarten
9a44d44cee
cmake: build Windows mediafoundation SDL_camera support
2024-02-22 07:18:22 -05:00
Anonymous Maarten
279a650fae
mediafoundation: fix SDL_camera_mediafoundation MinGW compile warnings
2024-02-22 07:18:22 -05:00
Anonymous Maarten
58e6eacf97
docs: SDL_INIT_EVERYTHING does not exist anymore
2024-02-21 00:52:04 +01:00