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Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
1ad936eb29 |
No files matched your search
@@ -76,7 +76,6 @@ test/testnative
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test/testoverlay2
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test/testplatform
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test/testpower
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test/testfilesystem
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test/testrelative
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test/testrendercopyex
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test/testrendertarget
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@@ -96,5 +95,3 @@ test/testwm2
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test/torturethread
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test/*.exe
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test/*.dSYM
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buildbot
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test/buildbot
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+2
-22
@@ -24,7 +24,6 @@ LOCAL_SRC_FILES := \
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$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
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$(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
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$(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
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$(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \
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$(wildcard $(LOCAL_PATH)/src/events/*.c) \
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$(wildcard $(LOCAL_PATH)/src/file/*.c) \
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$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
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@@ -34,7 +33,6 @@ LOCAL_SRC_FILES := \
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$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
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$(wildcard $(LOCAL_PATH)/src/power/*.c) \
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$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
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$(wildcard $(LOCAL_PATH)/src/filesystem/dummy/*.c) \
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$(wildcard $(LOCAL_PATH)/src/render/*.c) \
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$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
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$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
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@@ -43,27 +41,9 @@ LOCAL_SRC_FILES := \
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$(wildcard $(LOCAL_PATH)/src/timer/*.c) \
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$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
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$(wildcard $(LOCAL_PATH)/src/video/*.c) \
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$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
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$(wildcard $(LOCAL_PATH)/src/test/*.c))
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$(wildcard $(LOCAL_PATH)/src/video/android/*.c))
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LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
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LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
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LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog
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include $(BUILD_SHARED_LIBRARY)
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###########################
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#
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# SDL static library
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#
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###########################
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LOCAL_MODULE := SDL2_static
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LOCAL_MODULE_FILENAME := libSDL2
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LOCAL_SRC_FILES += $(LOCAL_PATH)/src/main/android/SDL_android_main.c
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LOCAL_LDLIBS :=
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LOCAL_EXPORT_LDLIBS := -Wl,--undefined=Java_org_libsdl_app_SDLActivity_nativeInit -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
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include $(BUILD_STATIC_LIBRARY)
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+146
-245
@@ -29,20 +29,17 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
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# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
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set(SDL_MAJOR_VERSION 2)
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set(SDL_MINOR_VERSION 0)
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set(SDL_MICRO_VERSION 2)
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set(SDL_MICRO_VERSION 0)
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set(SDL_INTERFACE_AGE 0)
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set(SDL_BINARY_AGE 2)
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set(SDL_BINARY_AGE 0)
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set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
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# Calculate a libtool-like version number
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math(EXPR LT_CURRENT "${SDL_MICRO_VERSION} - ${SDL_INTERFACE_AGE}")
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math(EXPR LT_AGE "${SDL_BINARY_AGE} - ${SDL_INTERFACE_AGE}")
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math(EXPR LT_MAJOR "${LT_CURRENT}- ${LT_AGE}")
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set(LT_REVISION "${SDL_INTERFACE_AGE}")
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set(LT_RELEASE "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}")
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set(LT_VERSION "${LT_MAJOR}.${LT_AGE}.${LT_REVISION}")
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message(STATUS "${LT_VERSION} :: ${LT_AGE} :: ${LT_REVISION} :: ${LT_CURRENT} :: ${LT_RELEASE}")
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set(LT_VERSION "${LT_CURRENT}.${LT_REVISION}.${LT_AGE}")
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# General settings & flags
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set(LIBRARY_OUTPUT_DIRECTORY "build")
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@@ -54,17 +51,17 @@ if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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else()
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set(ARCH_64 FALSE)
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set(PROCESSOR_ARCH "x86")
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endif()
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endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(LIBNAME SDL2)
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if(NOT LIBTYPE)
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set(LIBTYPE SHARED)
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endif()
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endif(NOT LIBTYPE)
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# Get the platform
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if(WIN32)
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if(NOT WINDOWS)
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set(WINDOWS TRUE)
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endif()
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endif(NOT WINDOWS)
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elseif(UNIX AND NOT APPLE)
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if(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
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set(LINUX TRUE)
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@@ -98,10 +95,8 @@ elseif(APPLE)
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set(MACOSX TRUE)
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endif()
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# TODO: iOS?
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elseif(CMAKE_SYSTEM_NAME MATCHES "BeOS.*")
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message_error("BeOS support has been removed as of SDL 2.0.2.")
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elseif(CMAKE_SYSTEM_NAME MATCHES "Haiku.*")
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set(HAIKU TRUE)
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elseif(CMAKE_SYSTEM_NAME MATCHES "Haiku.*|BeOS.*")
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set(BEOS TRUE)
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endif()
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# Don't mistake osx for unix
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@@ -109,13 +104,13 @@ if(UNIX AND NOT APPLE)
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set(UNIX_SYS ON)
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else()
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set(UNIX_SYS OFF)
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endif()
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endif(UNIX AND NOT APPLE)
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if(UNIX OR APPLE)
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set(UNIX_OR_MAC_SYS ON)
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else()
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set(UNIX_OR_MAC_SYS OFF)
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endif()
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endif(UNIX OR APPLE)
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# Default option knobs
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if(APPLE OR ARCH_64)
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@@ -123,7 +118,7 @@ if(APPLE OR ARCH_64)
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endif()
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if(UNIX OR MINGW OR MSYS)
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set(OPT_DEF_LIBC ON)
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endif()
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endif(UNIX OR MINGW OR MSYS)
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# Compiler info
|
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if(CMAKE_COMPILER_IS_GNUCC)
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@@ -137,33 +132,20 @@ elseif(MSVC_VERSION GREATER 1400) # VisualStudio 8.0+
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#set(CMAKE_C_FLAGS "/ZI /WX- /
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else()
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set(OPT_DEF_ASM FALSE)
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endif()
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endif(CMAKE_COMPILER_IS_GNUCC)
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# Default flags, if not set otherwise
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if("$ENV{CFLAGS}" STREQUAL "")
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if(USE_GCC OR USE_CLANG)
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set(CMAKE_C_FLAGS "-g -O3")
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endif()
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endif(USE_GCC OR USE_CLANG)
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else("$ENV{CFLAGS}" STREQUAL "")
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set(CMAKE_C_FLAGS "$ENV{CFLAGS}")
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list(APPEND EXTRA_CFLAGS "$ENV{CFLAGS}")
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endif()
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endif("$ENV{CFLAGS}" STREQUAL "")
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if(NOT ("$ENV{CFLAGS}" STREQUAL "")) # Hackish, but does the trick on Win32
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list(APPEND EXTRA_LDFLAGS "$ENV{LDFLAGS}")
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endif()
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|
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if(MSVC)
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option(FORCE_STATIC_VCRT "Force /MT for static VC runtimes" OFF)
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if(FORCE_STATIC_VCRT)
|
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foreach(flag_var
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CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
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CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
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if(${flag_var} MATCHES "/MD")
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string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
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endif()
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endforeach(flag_var)
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endif()
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endif()
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endif(NOT ("$ENV{CFLAGS}" STREQUAL ""))
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# Those are used for pkg-config and friends, so that the SDL2.pc, sdl2-config,
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# etc. are created correctly.
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@@ -180,9 +162,9 @@ if(CYGWIN)
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if(HAVE_GCC_NO_CYGWIN)
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list(APPEND EXTRA_LDFLAGS "-mno-cygwin")
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list(APPEND SDL_LIBS "-mno-cygwin")
|
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endif()
|
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endif(HAVE_GCC_NO_CYGWIN)
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set(SDL_CFLAGS "${SDL_CFLAGS} -I/usr/include/mingw")
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endif()
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endif(CYGWIN)
|
||||
|
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add_definitions(-DUSING_GENERATED_CONFIG_H)
|
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# General includes
|
||||
@@ -190,7 +172,7 @@ include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include)
|
||||
|
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set(SDL_SUBSYSTEMS
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Atomic Audio Video Render Events Joystick Haptic Power Threads Timers
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||||
File Loadso CPUinfo Filesystem)
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||||
File Loadso CPUinfo)
|
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foreach(_SUB ${SDL_SUBSYSTEMS})
|
||||
string(TOUPPER ${_SUB} _OPT)
|
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option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ON)
|
||||
@@ -229,14 +211,11 @@ dep_option(PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "PULSEAU
|
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set_option(ARTS "Support the Analog Real Time Synthesizer" ${UNIX_SYS})
|
||||
dep_option(ARTS_SHARED "Dynamically load aRts audio support" ON "ARTS" OFF)
|
||||
set_option(NAS "Support the NAS audio API" ${UNIX_SYS})
|
||||
set_option(NAS_SHARED "Dynamically load NAS audio API" ${UNIX_SYS})
|
||||
set_option(SNDIO "Support the sndio audio API" ${UNIX_SYS})
|
||||
set_option(RPATH "Use an rpath when linking SDL" ${UNIX_SYS})
|
||||
set_option(CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" OFF)
|
||||
set_option(INPUT_TSLIB "Use the Touchscreen library for input" ${UNIX_SYS})
|
||||
set_option(VIDEO_X11 "Use X11 video driver" ${UNIX_SYS})
|
||||
set_option(VIDEO_WAYLAND "Use Wayland video driver" OFF) #${UNIX_SYS})
|
||||
set_option(VIDEO_MIR "Use Mir video driver" OFF) #${UNIX_SYS})
|
||||
dep_option(X11_SHARED "Dynamically load X11 support" ON "VIDEO_X11" OFF)
|
||||
set(SDL_X11_OPTIONS Xcursor Xinerama XInput Xrandr Xscrnsaver XShape Xvm)
|
||||
foreach(_SUB ${SDL_X11_OPTIONS})
|
||||
@@ -258,7 +237,6 @@ file(GLOB SOURCE_FILES
|
||||
${SDL2_SOURCE_DIR}/src/atomic/*.c
|
||||
${SDL2_SOURCE_DIR}/src/audio/*.c
|
||||
${SDL2_SOURCE_DIR}/src/cpuinfo/*.c
|
||||
${SDL2_SOURCE_DIR}/src/dynapi/*.c
|
||||
${SDL2_SOURCE_DIR}/src/events/*.c
|
||||
${SDL2_SOURCE_DIR}/src/file/*.c
|
||||
${SDL2_SOURCE_DIR}/src/libm/*.c
|
||||
@@ -282,18 +260,18 @@ elseif(ASSERTIONS STREQUAL "paranoid")
|
||||
set(SDL_DEFAULT_ASSERT_LEVEL 3)
|
||||
else()
|
||||
message_error("unknown assertion level")
|
||||
endif()
|
||||
endif(ASSERTIONS STREQUAL "auto")
|
||||
set(HAVE_ASSERTIONS ${ASSERTIONS})
|
||||
|
||||
# Compiler option evaluation
|
||||
if(USE_GCC OR USE_CLANG)
|
||||
if(USE_GCC)
|
||||
if(DEPENDENCY_TRACKING)
|
||||
check_c_source_compiles("
|
||||
#if !defined(__GNUC__) || __GNUC__ < 3
|
||||
#error Dependency tracking requires GCC 3.0 or newer
|
||||
#endif
|
||||
int main(int argc, char **argv) { }" HAVE_DEPENDENCY_TRACKING)
|
||||
endif()
|
||||
endif(DEPENDENCY_TRACKING)
|
||||
|
||||
if(GCC_ATOMICS)
|
||||
check_c_source_compiles("int main(int argc, char **argv) {
|
||||
@@ -309,8 +287,8 @@ if(USE_GCC OR USE_CLANG)
|
||||
int a;
|
||||
__sync_lock_test_and_set(&a, 1);
|
||||
__sync_lock_release(&a); }" HAVE_GCC_SYNC_LOCK_TEST_AND_SET)
|
||||
endif()
|
||||
endif()
|
||||
endif(NOT HAVE_GCC_ATOMICS)
|
||||
endif(GCC_ATOMICS)
|
||||
|
||||
set(CMAKE_REQUIRED_FLAGS "-mpreferred-stack-boundary=2")
|
||||
check_c_source_compiles("int x = 0; int main(int argc, char **argv) {}"
|
||||
@@ -325,16 +303,16 @@ if(USE_GCC OR USE_CLANG)
|
||||
int main(int argc, char **argv) {}" HAVE_GCC_FVISIBILITY)
|
||||
if(HAVE_GCC_FVISIBILITY)
|
||||
list(APPEND EXTRA_CFLAGS "-fvisibility=hidden")
|
||||
endif()
|
||||
endif(HAVE_GCC_FVISIBILITY)
|
||||
set(CMAKE_REQUIRED_FLAGS)
|
||||
|
||||
check_c_compiler_flag(-Wall HAVE_GCC_WALL)
|
||||
if(HAVE_GCC_WALL)
|
||||
if(HAIKU)
|
||||
if(CMAKE_SYSTEM_NAME MATCHES "Haiku|BeOS")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-multichar")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif(CMAKE_SYSTEM_NAME MATCHES "Haiku|BeOS")
|
||||
endif(HAVE_GCC_WALL)
|
||||
endif(USE_GCC)
|
||||
|
||||
if(ASSEMBLY)
|
||||
if(USE_GCC OR USE_CLANG)
|
||||
@@ -361,9 +339,9 @@ if(ASSEMBLY)
|
||||
int main(int argc, char **argv) { }" HAVE_MMX)
|
||||
if(HAVE_MMX)
|
||||
list(APPEND EXTRA_CFLAGS "-mmmx")
|
||||
endif()
|
||||
endif(HAVE_MMX)
|
||||
set(CMAKE_REQUIRED_FLAGS)
|
||||
endif()
|
||||
endif(MMX)
|
||||
|
||||
if(3DNOW)
|
||||
set(CMAKE_REQUIRED_FLAGS "-m3dnow")
|
||||
@@ -378,9 +356,9 @@ if(ASSEMBLY)
|
||||
}" HAVE_3DNOW)
|
||||
if(HAVE_3DNOW)
|
||||
list(APPEND EXTRA_CFLAGS "-m3dnow")
|
||||
endif()
|
||||
endif(HAVE_3DNOW)
|
||||
set(CMAKE_REQUIRED_FLAGS)
|
||||
endif()
|
||||
endif(3DNOW)
|
||||
|
||||
if(SSE)
|
||||
set(CMAKE_REQUIRED_FLAGS "-msse")
|
||||
@@ -401,9 +379,9 @@ if(ASSEMBLY)
|
||||
int main(int argc, char **argv) { }" HAVE_SSE)
|
||||
if(HAVE_SSE)
|
||||
list(APPEND EXTRA_CFLAGS "-msse")
|
||||
endif()
|
||||
endif(HAVE_SSE)
|
||||
set(CMAKE_REQUIRED_FLAGS)
|
||||
endif()
|
||||
endif(SSE)
|
||||
|
||||
if(SSE2)
|
||||
set(CMAKE_REQUIRED_FLAGS "-msse2")
|
||||
@@ -424,18 +402,18 @@ if(ASSEMBLY)
|
||||
int main(int argc, char **argv) { }" HAVE_SSE2)
|
||||
if(HAVE_SSE2)
|
||||
list(APPEND EXTRA_CFLAGS "-msse2")
|
||||
endif()
|
||||
endif(HAVE_SSE2)
|
||||
set(CMAKE_REQUIRED_FLAGS)
|
||||
endif()
|
||||
endif(SSE2)
|
||||
|
||||
if(SSEMATH)
|
||||
if(SSE OR SSE2)
|
||||
if(USE_GCC)
|
||||
list(APPEND EXTRA_CFLAGS "-mfpmath=387")
|
||||
endif()
|
||||
endif(USE_GCC)
|
||||
set(HAVE_SSEMATH TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endif(SSE OR SSE2)
|
||||
endif(SSEMATH)
|
||||
|
||||
if(ALTIVEC)
|
||||
set(CMAKE_REQUIRED_FLAGS "-maltivec")
|
||||
@@ -457,26 +435,26 @@ if(ASSEMBLY)
|
||||
set(SDL_ALTIVEC_BLITTERS 1)
|
||||
if(HAVE_ALTIVEC_H_HDR)
|
||||
set(HAVE_ALTIVEC_H 1)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif(HAVE_ALTIVEC_H_HDR)
|
||||
endif(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR)
|
||||
endif(ALTIVEC)
|
||||
elseif(MSVC_VERSION GREATER 1500)
|
||||
# TODO: SDL_cpuinfo.h needs to support the user's configuration wish
|
||||
# for MSVC - right now it is always activated
|
||||
if(NOT ARCH_64)
|
||||
set(HAVE_MMX TRUE)
|
||||
set(HAVE_3DNOW TRUE)
|
||||
endif()
|
||||
endif(NOT ARCH_64)
|
||||
set(HAVE_SSE TRUE)
|
||||
set(HAVE_SSE2 TRUE)
|
||||
set(SDL_ASSEMBLY_ROUTINES 1)
|
||||
endif()
|
||||
endif(USE_GCC OR USE_CLANG)
|
||||
# TODO:
|
||||
#else(ASSEMBLY)
|
||||
# if(USE_GCC OR USE_CLANG)
|
||||
# list(APPEND EXTRA_CFLAGS "-mno-sse" "-mno-sse2" "-mno-mmx")
|
||||
# endif()
|
||||
endif()
|
||||
# endif(USE_GCC OR USE_CLANG)
|
||||
endif(ASSEMBLY)
|
||||
|
||||
# TODO: Can't deactivate on FreeBSD? w/o LIBC, SDL_stdinc.h can't define
|
||||
# anything.
|
||||
@@ -493,14 +471,14 @@ if(LIBC)
|
||||
malloc calloc realloc free qsort abs memset memcpy memmove memcmp
|
||||
strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
|
||||
_ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp
|
||||
_stricmp _strnicmp sscanf atan atan2 acos asin ceil copysign cos
|
||||
cosf fabs floor log pow scalbn sin sinf sqrt)
|
||||
_stricmp _strnicmp sscanf atan atan2 ceil copysign cos cosf fabs
|
||||
floor log pow scalbn sin sinf sqrt)
|
||||
string(TOUPPER ${_FN} _UPPER)
|
||||
set(HAVE_${_UPPER} 1)
|
||||
endforeach()
|
||||
if(NOT CYGWIN AND NOT MINGW)
|
||||
set(HAVE_ALLOCA 1)
|
||||
endif()
|
||||
endif(NOT CYGWIN AND NOT MINGW)
|
||||
set(HAVE_M_PI 1)
|
||||
add_definitions(-D_USE_MATH_DEFINES) # needed for M_PI
|
||||
set(STDC_HEADERS 1)
|
||||
@@ -528,7 +506,7 @@ if(LIBC)
|
||||
strdup _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
|
||||
_uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull
|
||||
atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp
|
||||
vsscanf vsnprintf fseeko fseeko64 sigaction setjmp
|
||||
sscanf snprintf vsnprintf fseeko fseeko64 sigaction setjmp
|
||||
nanosleep sysconf sysctlbyname
|
||||
)
|
||||
string(TOUPPER ${_FN} _UPPER)
|
||||
@@ -548,21 +526,21 @@ if(LIBC)
|
||||
endforeach()
|
||||
set(CMAKE_REQUIRED_LIBRARIES)
|
||||
list(APPEND EXTRA_LIBS m)
|
||||
endif()
|
||||
endif(HAVE_LIBM)
|
||||
|
||||
check_library_exists(iconv iconv_open "" HAVE_LIBICONV)
|
||||
if(HAVE_LIBICONV)
|
||||
list(APPEND EXTRA_LIBS iconv)
|
||||
endif()
|
||||
endif(HAVE_LIBICONV)
|
||||
|
||||
check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION)
|
||||
endif()
|
||||
endif(WINDOWS AND NOT MINGW)
|
||||
else(LIBC)
|
||||
if(WINDOWS)
|
||||
set(HAVE_STDARG_H 1)
|
||||
set(HAVE_STDDEF_H 1)
|
||||
endif()
|
||||
endif()
|
||||
endif(WINDOWS)
|
||||
endif(LIBC)
|
||||
|
||||
|
||||
# Enable/disable various subsystems of the SDL library
|
||||
@@ -570,24 +548,24 @@ foreach(_SUB ${SDL_SUBSYSTEMS})
|
||||
string(TOUPPER ${_SUB} _OPT)
|
||||
if(NOT SDL_${_OPT})
|
||||
set(SDL_${_OPT}_DISABLED 1)
|
||||
endif()
|
||||
endif(NOT SDL_${_OPT})
|
||||
endforeach()
|
||||
if(SDL_JOYSTICK)
|
||||
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
|
||||
endif()
|
||||
endif(SDL_JOYSTICK)
|
||||
if(SDL_HAPTIC)
|
||||
if(NOT SDL_JOYSTICK)
|
||||
# Haptic requires some private functions from the joystick subsystem.
|
||||
message_error("SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled")
|
||||
endif()
|
||||
endif(NOT SDL_JOYSTICK)
|
||||
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
|
||||
endif()
|
||||
endif(SDL_HAPTIC)
|
||||
if(SDL_POWER)
|
||||
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
|
||||
endif()
|
||||
endif(SDL_POWER)
|
||||
# TODO: in configure.in, the test for LOADSO and SDL_DLOPEN is a bit weird:
|
||||
# if LOADSO is not wanted, SDL_LOADSO_DISABLED is set
|
||||
# If however on Unix or APPLE dlopen() is detected via CheckDLOPEN(),
|
||||
@@ -601,21 +579,21 @@ if(SDL_AUDIO)
|
||||
file(GLOB DUMMYAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dummy/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${DUMMYAUDIO_SOURCES})
|
||||
set(HAVE_DUMMYAUDIO TRUE)
|
||||
endif()
|
||||
endif(DUMMYAUDIO)
|
||||
if(DISKAUDIO)
|
||||
set(SDL_AUDIO_DRIVER_DISK 1)
|
||||
file(GLOB DISKAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/disk/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${DISKAUDIO_SOURCES})
|
||||
set(HAVE_DISKAUDIO TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endif(DISKAUDIO)
|
||||
endif(SDL_AUDIO)
|
||||
|
||||
if(SDL_DLOPEN)
|
||||
# Relevant for Unix/Darwin only
|
||||
if(UNIX OR APPLE)
|
||||
CheckDLOPEN()
|
||||
endif()
|
||||
endif()
|
||||
endif(UNIX OR APPLE)
|
||||
endif(SDL_DLOPEN)
|
||||
|
||||
if(SDL_VIDEO)
|
||||
if(VIDEO_DUMMY)
|
||||
@@ -624,8 +602,8 @@ if(SDL_VIDEO)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_DUMMY_SOURCES})
|
||||
set(HAVE_VIDEO_DUMMY TRUE)
|
||||
set(HAVE_SDL_VIDEO TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endif(VIDEO_DUMMY)
|
||||
endif(SDL_VIDEO)
|
||||
|
||||
# Platform-specific options and settings
|
||||
if(UNIX AND NOT APPLE)
|
||||
@@ -654,16 +632,14 @@ if(UNIX AND NOT APPLE)
|
||||
CheckNAS()
|
||||
CheckSNDIO()
|
||||
CheckFusionSound()
|
||||
endif()
|
||||
endif(SDL_AUDIO)
|
||||
|
||||
if(SDL_VIDEO)
|
||||
CheckX11()
|
||||
CheckMir()
|
||||
CheckDirectFB()
|
||||
CheckOpenGLX11()
|
||||
CheckOpenGLESX11()
|
||||
CheckWayland()
|
||||
endif()
|
||||
endif(SDL_VIDEO)
|
||||
|
||||
if(LINUX)
|
||||
check_c_source_compiles("
|
||||
@@ -672,41 +648,22 @@ if(UNIX AND NOT APPLE)
|
||||
#error EVIOCGNAME() ioctl not available
|
||||
#endif
|
||||
int main(int argc, char** argv) {}" HAVE_INPUT_EVENTS)
|
||||
|
||||
check_c_source_compiles("
|
||||
#include <linux/kd.h>
|
||||
#include <linux/keyboard.h>
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
struct kbentry kbe;
|
||||
kbe.kb_table = KG_CTRL;
|
||||
ioctl(0, KDGKBENT, &kbe);
|
||||
}" HAVE_INPUT_KD)
|
||||
|
||||
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/linux/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
|
||||
|
||||
if(HAVE_INPUT_EVENTS)
|
||||
set(SDL_INPUT_LINUXEV 1)
|
||||
endif()
|
||||
endif(HAVE_INPUT_EVENTS)
|
||||
|
||||
if(SDL_HAPTIC AND HAVE_INPUT_EVENTS)
|
||||
set(SDL_HAPTIC_LINUX 1)
|
||||
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/linux/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
|
||||
set(HAVE_SDL_HAPTIC TRUE)
|
||||
endif()
|
||||
|
||||
if(HAVE_INPUT_KD)
|
||||
set(SDL_INPUT_LINUXKD 1)
|
||||
endif()
|
||||
endif(SDL_HAPTIC AND HAVE_INPUT_EVENTS)
|
||||
|
||||
check_include_file("libudev.h" HAVE_LIBUDEV_H)
|
||||
|
||||
# !!! FIXME: this needs pkg-config to find the include path, I think.
|
||||
check_include_file("dbus/dbus.h" HAVE_DBUS_DBUS_H)
|
||||
endif()
|
||||
endif(LINUX)
|
||||
|
||||
if(INPUT_TSLIB)
|
||||
check_c_source_compiles("
|
||||
@@ -715,8 +672,8 @@ if(UNIX AND NOT APPLE)
|
||||
if(HAVE_INPUT_TSLIB)
|
||||
set(SDL_INPUT_TSLIB 1)
|
||||
list(APPEND EXTRA_LIBS ts)
|
||||
endif()
|
||||
endif()
|
||||
endif(HAVE_INPUT_TSLIB)
|
||||
endif(INPUT_TSLIB)
|
||||
|
||||
if(SDL_JOYSTICK)
|
||||
CheckUSBHID() # seems to be BSD specific - limit the test to BSD only?
|
||||
@@ -725,8 +682,8 @@ if(UNIX AND NOT APPLE)
|
||||
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/linux/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
|
||||
set(HAVE_SDL_JOYSTICK TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endif(LINUX)
|
||||
endif(SDL_JOYSTICK)
|
||||
|
||||
CheckPTHREAD()
|
||||
|
||||
@@ -739,14 +696,14 @@ if(UNIX AND NOT APPLE)
|
||||
check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME)
|
||||
if(FOUND_CLOCK_GETTIME)
|
||||
set(HAVE_CLOCK_GETTIME 1)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif(FOUND_CLOCK_GETTIME)
|
||||
endif(HAVE_CLOCK_GETTIME)
|
||||
endif(CLOCK_GETTIME)
|
||||
|
||||
check_include_file(linux/version.h HAVE_LINUX_VERSION_H)
|
||||
if(HAVE_LINUX_VERSION_H)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DHAVE_LINUX_VERSION_H")
|
||||
endif()
|
||||
endif(HAVE_LINUX_VERSION_H)
|
||||
|
||||
if(SDL_POWER)
|
||||
if(LINUX)
|
||||
@@ -754,22 +711,15 @@ if(UNIX AND NOT APPLE)
|
||||
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/linux/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES})
|
||||
set(HAVE_SDL_POWER TRUE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(SDL_FILESYSTEM)
|
||||
set(SDL_FILESYSTEM_UNIX 1)
|
||||
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/unix/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||||
endif()
|
||||
endif(LINUX)
|
||||
endif(SDL_POWER)
|
||||
|
||||
if(SDL_TIMERS)
|
||||
set(SDL_TIMER_UNIX 1)
|
||||
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
||||
set(HAVE_SDL_TIMERS TRUE)
|
||||
endif()
|
||||
endif(SDL_TIMERS)
|
||||
|
||||
if(RPATH)
|
||||
set(SDL_RLD_FLAGS "")
|
||||
@@ -780,7 +730,7 @@ if(UNIX AND NOT APPLE)
|
||||
endif()
|
||||
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
|
||||
set(HAVE_RPATH TRUE)
|
||||
endif()
|
||||
endif(RPATH)
|
||||
|
||||
elseif(WINDOWS)
|
||||
find_program(WINDRES windres)
|
||||
@@ -789,14 +739,14 @@ elseif(WINDOWS)
|
||||
#include <windows.h>
|
||||
int main(int argc, char **argv) { }" HAVE_WIN32_CC)
|
||||
|
||||
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
|
||||
file(GLOB WIN_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${WIN_SOURCES})
|
||||
|
||||
# Check for DirectX
|
||||
if(DIRECTX)
|
||||
if("$ENV{DXSDK_DIR}" STREQUAL "")
|
||||
message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set")
|
||||
endif()
|
||||
endif("$ENV{DXSDK_DIR}" STREQUAL "")
|
||||
set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"")
|
||||
check_include_file(d3d9.h HAVE_D3D_H)
|
||||
check_include_file(ddraw.h HAVE_DDRAW_H)
|
||||
@@ -810,7 +760,7 @@ elseif(WINDOWS)
|
||||
include_directories($ENV{DXSDK_DIR}\\Include)
|
||||
endif()
|
||||
set(CMAKE_REQUIRED_FLAGS)
|
||||
endif()
|
||||
endif(DIRECTX)
|
||||
|
||||
if(SDL_AUDIO)
|
||||
set(SDL_AUDIO_DRIVER_WINMM 1)
|
||||
@@ -822,20 +772,20 @@ elseif(WINDOWS)
|
||||
set(SDL_AUDIO_DRIVER_DSOUND 1)
|
||||
file(GLOB DSOUND_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/directsound/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${DSOUND_AUDIO_SOURCES})
|
||||
endif()
|
||||
endif(HAVE_DSOUND_H)
|
||||
|
||||
if(HAVE_XAUDIO2_H)
|
||||
set(SDL_AUDIO_DRIVER_XAUDIO2 1)
|
||||
file(GLOB XAUDIO2_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/xaudio2/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${XAUDIO2_AUDIO_SOURCES})
|
||||
endif()
|
||||
endif()
|
||||
endif(HAVE_XAUDIO2_H)
|
||||
endif(SDL_AUDIO)
|
||||
|
||||
if(SDL_VIDEO)
|
||||
# requires SDL_LOADSO on Windows (IME, DX, etc.)
|
||||
if(NOT SDL_LOADSO)
|
||||
message_error("SDL_VIDEO requires SDL_LOADSO, which is not enabled")
|
||||
endif()
|
||||
endif(NOT SDL_LOADSO)
|
||||
set(SDL_VIDEO_DRIVER_WINDOWS 1)
|
||||
file(GLOB WIN_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/windows/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${WIN_VIDEO_SOURCES})
|
||||
@@ -843,9 +793,9 @@ elseif(WINDOWS)
|
||||
if(RENDER_D3D AND HAVE_D3D_H)
|
||||
set(SDL_VIDEO_RENDER_D3D 1)
|
||||
set(HAVE_RENDER_D3D TRUE)
|
||||
endif()
|
||||
endif(RENDER_D3D AND HAVE_D3D_H)
|
||||
set(HAVE_SDL_VIDEO TRUE)
|
||||
endif()
|
||||
endif(SDL_VIDEO)
|
||||
|
||||
if(SDL_THREADS)
|
||||
set(SDL_THREAD_WINDOWS 1)
|
||||
@@ -856,20 +806,13 @@ elseif(WINDOWS)
|
||||
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systls.c
|
||||
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c)
|
||||
set(HAVE_SDL_THREADS TRUE)
|
||||
endif()
|
||||
endif(SDL_THREADS)
|
||||
|
||||
if(SDL_POWER)
|
||||
set(SDL_POWER_WINDOWS 1)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/power/windows/SDL_syspower.c)
|
||||
set(HAVE_SDL_POWER TRUE)
|
||||
endif()
|
||||
|
||||
if(SDL_FILESYSTEM)
|
||||
set(SDL_FILESYSTEM_WINDOWS 1)
|
||||
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/windows/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||||
endif()
|
||||
endif(SDL_POWER)
|
||||
|
||||
# Libraries for Win32 native and MinGW
|
||||
list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid)
|
||||
@@ -881,14 +824,14 @@ elseif(WINDOWS)
|
||||
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/windows/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
||||
set(HAVE_SDL_TIMERS TRUE)
|
||||
endif()
|
||||
endif(SDL_TIMERS)
|
||||
|
||||
if(SDL_LOADSO)
|
||||
set(SDL_LOADSO_WINDOWS 1)
|
||||
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/windows/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
|
||||
set(HAVE_SDL_LOADSO TRUE)
|
||||
endif()
|
||||
endif(SDL_LOADSO)
|
||||
|
||||
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
|
||||
@@ -899,8 +842,8 @@ elseif(WINDOWS)
|
||||
set(SDL_VIDEO_OPENGL_WGL 1)
|
||||
set(SDL_VIDEO_RENDER_OGL 1)
|
||||
set(HAVE_VIDEO_OPENGL TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endif(VIDEO_OPENGL)
|
||||
endif(SDL_VIDEO)
|
||||
|
||||
if(SDL_JOYSTICK)
|
||||
if(HAVE_DINPUT_H)
|
||||
@@ -910,15 +853,15 @@ elseif(WINDOWS)
|
||||
else()
|
||||
set(SDL_JOYSTICK_WINMM 1)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/joystick/windows/SDL_mmjoystick.c)
|
||||
endif()
|
||||
endif(HAVE_DINPUT_H)
|
||||
set(HAVE_SDL_JOYSTICK TRUE)
|
||||
endif()
|
||||
endif(SDL_JOYSTICK)
|
||||
|
||||
if(SDL_HAPTIC AND HAVE_DINPUT_H)
|
||||
set(SDL_HAPTIC_DINPUT 1)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/haptic/windows/SDL_syshaptic.c)
|
||||
set(HAVE_SDL_HAPTIC TRUE)
|
||||
endif()
|
||||
endif(SDL_HAPTIC AND HAVE_DINPUT_H)
|
||||
|
||||
file(GLOB VERSION_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.rc)
|
||||
file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.c)
|
||||
@@ -927,7 +870,7 @@ elseif(WINDOWS)
|
||||
list(APPEND EXTRA_LDFLAGS "-mwindows")
|
||||
set(SDL_CFLAGS "${SDL_CFLAGS} -Dmain=SDL_main")
|
||||
list(APPEND SDL_LIBS "-lmingw32" "-lSDL2main" "-mwindows")
|
||||
endif()
|
||||
endif(MINGW OR CYGWIN)
|
||||
elseif(APPLE)
|
||||
# TODO: rework this for proper MacOS X, iOS and Darwin support
|
||||
|
||||
@@ -981,21 +924,6 @@ elseif(APPLE)
|
||||
set(SDL_FRAMEWORK_IOKIT 1)
|
||||
endif()
|
||||
|
||||
if(SDL_TIMERS)
|
||||
set(SDL_TIMER_UNIX 1)
|
||||
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
||||
set(HAVE_SDL_TIMERS TRUE)
|
||||
endif(SDL_TIMERS)
|
||||
|
||||
if(SDL_FILESYSTEM)
|
||||
set(SDL_FILESYSTEM_COCOA 1)
|
||||
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/cocoa/*.m)
|
||||
set_source_files_properties(${FILESYSTEM_SOURCES} PROPERTIES LANGUAGE C)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||||
endif()
|
||||
|
||||
# Actually load the frameworks at the end so we don't duplicate include.
|
||||
if(SDL_FRAMEWORK_COCOA)
|
||||
find_library(COCOA_LIBRARY Cocoa)
|
||||
@@ -1032,31 +960,19 @@ elseif(APPLE)
|
||||
if(DARWIN)
|
||||
find_library(OpenGL_LIBRARY OpenGL)
|
||||
list(APPEND EXTRA_LIBRARIES ${OpenGL_LIBRARY})
|
||||
endif()
|
||||
endif(DARWIN)
|
||||
set(HAVE_VIDEO_OPENGL TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endif(VIDEO_OPENGL)
|
||||
endif(SDL_VIDEO)
|
||||
|
||||
CheckPTHREAD()
|
||||
elseif(HAIKU)
|
||||
elseif(BEOS)
|
||||
if(SDL_VIDEO)
|
||||
set(SDL_VIDEO_DRIVER_HAIKU 1)
|
||||
file(GLOB HAIKUVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/haiku/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${HAIKUVIDEO_SOURCES})
|
||||
set(SDL_VIDEO_DRIVER_BWINDOW 1)
|
||||
file(GLOB BWINDOW_SOURCES ${SDL2_SOURCE_DIR}/src/video/bwindow/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${BWINDOW_SOURCES})
|
||||
set(HAVE_SDL_VIDEO TRUE)
|
||||
|
||||
set(SDL_FILESYSTEM_HAIKU 1)
|
||||
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/haiku/*.cc)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||||
|
||||
if(SDL_TIMERS)
|
||||
set(SDL_TIMER_HAIKU 1)
|
||||
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/haiku/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
||||
set(HAVE_SDL_TIMERS TRUE)
|
||||
endif(SDL_TIMERS)
|
||||
|
||||
if(VIDEO_OPENGL)
|
||||
# TODO: Use FIND_PACKAGE(OpenGL) instead
|
||||
set(SDL_VIDEO_OPENGL 1)
|
||||
@@ -1064,10 +980,8 @@ elseif(HAIKU)
|
||||
set(SDL_VIDEO_RENDER_OGL 1)
|
||||
list(APPEND EXTRA_LIBS GL)
|
||||
set(HAVE_VIDEO_OPENGL TRUE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
CheckPTHREAD()
|
||||
endif(VIDEO_OPENGL)
|
||||
endif(SDL_VIDEO)
|
||||
endif()
|
||||
|
||||
# Dummies
|
||||
@@ -1085,45 +999,40 @@ if(NOT HAVE_SDL_JOYSTICK)
|
||||
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/dummy/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
|
||||
endif()
|
||||
endif()
|
||||
endif(NOT HAVE_SDL_JOYSTICK)
|
||||
if(NOT HAVE_SDL_HAPTIC)
|
||||
set(SDL_HAPTIC_DISABLED 1)
|
||||
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES})
|
||||
endif()
|
||||
endif(NOT HAVE_SDL_HAPTIC)
|
||||
if(NOT HAVE_SDL_LOADSO)
|
||||
set(SDL_LOADSO_DISABLED 1)
|
||||
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dummy/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
|
||||
endif()
|
||||
if(NOT HAVE_SDL_FILESYSTEM)
|
||||
set(SDL_FILESYSTEM_DISABLED 1)
|
||||
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/dummy/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||
endif()
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
|
||||
endif(NOT HAVE_SDL_LOADSO)
|
||||
|
||||
# We always need to have threads and timers around
|
||||
if(NOT HAVE_SDL_THREADS)
|
||||
set(SDL_THREADS_DISABLED 1)
|
||||
file(GLOB THREADS_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${THREADS_SOURCES})
|
||||
endif()
|
||||
endif(NOT HAVE_SDL_THREADS)
|
||||
if(NOT HAVE_SDL_TIMERS)
|
||||
set(SDL_TIMERS_DISABLED 1)
|
||||
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/dummy/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
||||
endif()
|
||||
endif(NOT HAVE_SDL_TIMERS)
|
||||
|
||||
if(NOT SDLMAIN_SOURCES)
|
||||
file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/dummy/*.c)
|
||||
endif()
|
||||
endif(NOT SDLMAIN_SOURCES)
|
||||
|
||||
# Append the -MMD -MT flags
|
||||
# if(DEPENDENCY_TRACKING)
|
||||
# if(COMPILER_IS_GNUCC)
|
||||
# set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -MMD -MT \$@")
|
||||
# endif()
|
||||
# endif()
|
||||
# endif(COMPILER_IS_GNUCC)
|
||||
# endif(DEPENDENCY_TRACKING)
|
||||
|
||||
configure_file("${SDL2_SOURCE_DIR}/include/SDL_config.h.cmake"
|
||||
"${SDL2_BINARY_DIR}/include/SDL_config.h")
|
||||
@@ -1131,13 +1040,13 @@ configure_file("${SDL2_SOURCE_DIR}/include/SDL_config.h.cmake"
|
||||
# Prepare the flags and remove duplicates
|
||||
if(EXTRA_LDFLAGS)
|
||||
list(REMOVE_DUPLICATES EXTRA_LDFLAGS)
|
||||
endif()
|
||||
endif(EXTRA_LDFLAGS)
|
||||
if(EXTRA_LIBS)
|
||||
list(REMOVE_DUPLICATES EXTRA_LIBS)
|
||||
endif()
|
||||
endif(EXTRA_LIBS)
|
||||
if(EXTRA_CFLAGS)
|
||||
list(REMOVE_DUPLICATES EXTRA_CFLAGS)
|
||||
endif()
|
||||
endif(EXTRA_CFLAGS)
|
||||
listtostr(EXTRA_CFLAGS _EXTRA_CFLAGS)
|
||||
set(EXTRA_CFLAGS ${_EXTRA_CFLAGS})
|
||||
|
||||
@@ -1157,14 +1066,14 @@ if(NOT WINDOWS OR CYGWIN)
|
||||
else(SDL_STATIC)
|
||||
set(ENABLE_STATIC_TRUE "#")
|
||||
set(ENABLE_STATIC_FALSE "")
|
||||
endif()
|
||||
endif(SDL_STATIC)
|
||||
if(SDL_SHARED)
|
||||
set(ENABLE_SHARED_TRUE "")
|
||||
set(ENABLE_SHARED_FALSE "#")
|
||||
else(SDL_SHARED)
|
||||
set(ENABLE_SHARED_TRUE "#")
|
||||
set(ENABLE_SHARED_FALSE "")
|
||||
endif()
|
||||
endif(SDL_SHARED)
|
||||
|
||||
# Clean up the different lists
|
||||
listtostr(EXTRA_LIBS _EXTRA_LIBS "-l")
|
||||
@@ -1186,7 +1095,7 @@ if(NOT WINDOWS OR CYGWIN)
|
||||
"${SDL2_BINARY_DIR}/sdl2-config" @ONLY)
|
||||
configure_file("${SDL2_SOURCE_DIR}/SDL2.spec.in"
|
||||
"${SDL2_BINARY_DIR}/SDL2.spec" @ONLY)
|
||||
endif()
|
||||
endif(NOT WINDOWS OR CYGWIN)
|
||||
|
||||
##### Info output #####
|
||||
message(STATUS "")
|
||||
@@ -1222,11 +1131,11 @@ message(STATUS " Build Shared Library: ${SDL_SHARED}")
|
||||
message(STATUS " Build Static Library: ${SDL_STATIC}")
|
||||
message(STATUS "")
|
||||
if(UNIX)
|
||||
message(STATUS "If something was not detected, although the libraries")
|
||||
message(STATUS "were installed, then make sure you have set the")
|
||||
message(STATUS "CFLAGS and LDFLAGS environment variables correctly.")
|
||||
message(STATUS "Something was not detected, although your are sure that it")
|
||||
message(STATUS "has been properly installed? Then make sure, you have set")
|
||||
message(STATUS "the CFLAGS and LDFLAGS environment variables correctly.")
|
||||
message(STATUS "")
|
||||
endif()
|
||||
endif(UNIX)
|
||||
|
||||
# Ensure that the extra cflags are used at compile time
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}")
|
||||
@@ -1240,32 +1149,26 @@ if(SDL_SHARED)
|
||||
if(UNIX)
|
||||
set_target_properties(SDL2 PROPERTIES
|
||||
VERSION ${LT_VERSION}
|
||||
SOVERSION ${LT_REVISION}
|
||||
SOVERSION ${LT_CURRENT}
|
||||
OUTPUT_NAME "SDL2-${LT_RELEASE}")
|
||||
else(UNIX)
|
||||
set_target_properties(SDL2 PROPERTIES
|
||||
VERSION ${SDL_VERSION}
|
||||
SOVERSION ${LT_REVISION}
|
||||
SOVERSION ${LT_CURRENT}
|
||||
OUTPUT_NAME "SDL2")
|
||||
endif()
|
||||
endif(UNIX)
|
||||
set(_INSTALL_LIBS "SDL2" ${_INSTALL_LIBS})
|
||||
target_link_libraries(SDL2 ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
|
||||
endif()
|
||||
endif(SDL_SHARED)
|
||||
|
||||
if(SDL_STATIC)
|
||||
set (BUILD_SHARED_LIBS FALSE)
|
||||
add_library(SDL2-static STATIC ${SOURCE_FILES})
|
||||
set_target_properties(SDL2-static PROPERTIES OUTPUT_NAME "SDL2")
|
||||
if(MSVC)
|
||||
set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB")
|
||||
set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB")
|
||||
set_target_properties(SDL2-static PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB")
|
||||
endif()
|
||||
# TODO: Win32 platforms keep the same suffix .lib for import and static
|
||||
# libraries - do we need to consider this?
|
||||
set(_INSTALL_LIBS "SDL2-static" ${_INSTALL_LIBS})
|
||||
target_link_libraries(SDL2-static ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
|
||||
endif()
|
||||
endif(SDL_STATIC)
|
||||
|
||||
##### Installation targets #####
|
||||
install(TARGETS ${_INSTALL_LIBS}
|
||||
@@ -1281,24 +1184,22 @@ endforeach()
|
||||
list(APPEND INCLUDE_FILES ${BIN_INCLUDE_FILES})
|
||||
install(FILES ${INCLUDE_FILES} DESTINATION include/SDL2)
|
||||
|
||||
if(SDL_SHARED)
|
||||
install(CODE "
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink
|
||||
\"libSDL2-2.0.so\" \"libSDL2.so\")")
|
||||
install(FILES ${SDL2_BINARY_DIR}/libSDL2.so DESTINATION "lib${LIB_SUFFIX}")
|
||||
endif(SDL_SHARED)
|
||||
|
||||
if(NOT WINDOWS OR CYGWIN)
|
||||
if(SDL_SHARED)
|
||||
install(CODE "
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink
|
||||
\"libSDL2-2.0.so\" \"libSDL2.so\")")
|
||||
install(FILES ${SDL2_BINARY_DIR}/libSDL2.so DESTINATION "lib${LIB_SUFFIX}")
|
||||
endif()
|
||||
if(FREEBSD)
|
||||
# FreeBSD uses ${PREFIX}/libdata/pkgconfig
|
||||
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc DESTINATION "libdata/pkgconfig")
|
||||
else(FREEBSD)
|
||||
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc
|
||||
DESTINATION "lib${LIB_SUFFIX}/pkgconfig")
|
||||
endif()
|
||||
endif(FREEBSD)
|
||||
install(PROGRAMS ${SDL2_BINARY_DIR}/sdl2-config DESTINATION bin)
|
||||
# TODO: what about the .spec file? Is it only needed for RPM creation?
|
||||
install(FILES "${SDL2_SOURCE_DIR}/sdl2.m4" DESTINATION "share/aclocal")
|
||||
else()
|
||||
install(TARGETS SDL2 RUNTIME DESTINATION bin)
|
||||
endif()
|
||||
|
||||
endif(NOT WINDOWS OR CYGWIN)
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -21,8 +21,6 @@ Thanks to everyone who made this possible, including:
|
||||
|
||||
* Pierre-Loup Griffais for his deep knowledge of OpenGL drivers.
|
||||
|
||||
* Julian Winter for the SDL 2.0 website.
|
||||
|
||||
* Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides.
|
||||
|
||||
* Paul Hunkin for his port of SDL to Android during the Google Summer of Code 2010.
|
||||
|
||||
@@ -54,7 +54,6 @@ HDRS = \
|
||||
SDL_endian.h \
|
||||
SDL_error.h \
|
||||
SDL_events.h \
|
||||
SDL_filesystem.h \
|
||||
SDL_gamecontroller.h \
|
||||
SDL_gesture.h \
|
||||
SDL_haptic.h \
|
||||
|
||||
@@ -19,7 +19,6 @@ SOURCES = \
|
||||
src/joystick/dummy/*.c \
|
||||
src/loadso/dummy/*.c \
|
||||
src/power/*.c \
|
||||
src/filesystem/dummy/*.c \
|
||||
src/render/*.c \
|
||||
src/render/software/*.c \
|
||||
src/stdlib/*.c \
|
||||
|
||||
+1
-1
@@ -19,7 +19,7 @@ SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \
|
||||
./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
|
||||
./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
|
||||
./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \
|
||||
./src/atomic/linux/*.c ./src/filesystem/unix/*.c \
|
||||
./src/atomic/linux/*.c \
|
||||
./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c
|
||||
|
||||
|
||||
|
||||
@@ -31,7 +31,6 @@ OBJS= src/SDL.o \
|
||||
src/joystick/psp/SDL_sysjoystick.o \
|
||||
src/power/SDL_power.o \
|
||||
src/power/psp/SDL_syspower.o \
|
||||
src/filesystem/dummy/SDL_sysfilesystem.o \
|
||||
src/render/SDL_render.o \
|
||||
src/render/SDL_yuv_sw.o \
|
||||
src/render/psp/SDL_render_psp.o \
|
||||
|
||||
+8
-62
@@ -4,14 +4,13 @@ Simple DirectMedia Layer for Android
|
||||
|
||||
Requirements:
|
||||
|
||||
Android SDK (version 12 or later)
|
||||
Android SDK (version 10 or later)
|
||||
http://developer.android.com/sdk/index.html
|
||||
|
||||
Android NDK r7 or later
|
||||
http://developer.android.com/tools/sdk/ndk/index.html
|
||||
http://developer.android.com/sdk/ndk/index.html
|
||||
|
||||
Minimum API level supported by SDL: 10 (Android 2.3.3)
|
||||
Joystick support is available for API level >=12 devices.
|
||||
|
||||
================================================================================
|
||||
How the port works
|
||||
@@ -29,7 +28,7 @@ android-project/src/org/libsdl/app/SDLActivity.java
|
||||
|
||||
The Java code loads your game code, the SDL shared library, and
|
||||
dispatches to native functions implemented in the SDL library:
|
||||
src/core/android/SDL_android.c
|
||||
src/SDL_android.c
|
||||
|
||||
Your project must include some glue code that starts your main() routine:
|
||||
src/main/android/SDL_android_main.c
|
||||
@@ -39,33 +38,7 @@ src/main/android/SDL_android_main.c
|
||||
Building an app
|
||||
================================================================================
|
||||
|
||||
For simple projects you can use the script located at build-scripts/androidbuild.sh
|
||||
|
||||
There's two ways of using it:
|
||||
|
||||
androidbuild.sh com.yourcompany.yourapp < sources.list
|
||||
androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c
|
||||
|
||||
sources.list should be a text file with a source file name in each line
|
||||
Filenames should be specified relative to the current directory, for example if
|
||||
you are in the build-scripts directory and want to create the testgles.c test, you'll
|
||||
run:
|
||||
|
||||
./androidbuild.sh org.libsdl.testgles ../test/testgles.c
|
||||
|
||||
One limitation of this script is that all sources provided will be aggregated into
|
||||
a single directory, thus all your source files should have a unique name.
|
||||
|
||||
Once the project is complete the script will tell you where the debug APK is located.
|
||||
If you want to create a signed release APK, you can use the project created by this
|
||||
utility to generate it.
|
||||
|
||||
Finally, a word of caution: re running androidbuild.sh wipes any changes you may have
|
||||
done in the build directory for the app!
|
||||
|
||||
|
||||
For more complex projects, follow these instructions:
|
||||
|
||||
Instructions:
|
||||
1. Copy the android-project directory wherever you want to keep your projects
|
||||
and rename it to the name of your project.
|
||||
2. Move or symlink this SDL directory into the <project>/jni directory
|
||||
@@ -111,28 +84,6 @@ android-project/
|
||||
on this implementation.
|
||||
|
||||
|
||||
================================================================================
|
||||
Build an app with static linking of libSDL
|
||||
================================================================================
|
||||
|
||||
This build uses the Android NDK module system.
|
||||
|
||||
Instructions:
|
||||
1. Copy the android-project directory wherever you want to keep your projects
|
||||
and rename it to the name of your project.
|
||||
2. Rename <project>/jni/src/Android_static.mk to <project>/jni/src/Android.mk
|
||||
(overwrite the existing one)
|
||||
3. Edit <project>/jni/src/Android.mk to include your source files
|
||||
4. create and export an environment variable named NDK_MODULE_PATH that points
|
||||
to the parent directory of this SDL directory. e.g.:
|
||||
|
||||
export NDK_MODULE_PATH="$PWD"/..
|
||||
|
||||
5. Edit <project>/src/org/libsdl/app/SDLActivity.java and remove the call to
|
||||
System.loadLibrary("SDL2") line 42.
|
||||
6. Run 'ndk-build' (a script provided by the NDK). This compiles the C source
|
||||
|
||||
|
||||
================================================================================
|
||||
Customizing your application name
|
||||
================================================================================
|
||||
@@ -260,7 +211,7 @@ The best place to start is with docs/OVERVIEW.TXT
|
||||
================================================================================
|
||||
|
||||
First make sure that you've installed Eclipse and the Android extensions as described here:
|
||||
http://developer.android.com/tools/sdk/eclipse-adt.html
|
||||
http://developer.android.com/sdk/eclipse-adt.html
|
||||
|
||||
Once you've copied the SDL android project and customized it, you can create an Eclipse project from it:
|
||||
* File -> New -> Other
|
||||
@@ -397,11 +348,8 @@ When you're done instrumenting with valgrind, you can disable the wrapper:
|
||||
Why is API level 10 the minimum required?
|
||||
================================================================================
|
||||
|
||||
API level 10 is the minimum required level at runtime (that is, on the device)
|
||||
because SDL requires some functionality for running not
|
||||
available on older devices. Since the incorporation of joystick support into SDL,
|
||||
the minimum SDK required to *build* SDL is version 12. Devices running API levels
|
||||
10-11 are still supported, only with the joystick functionality disabled.
|
||||
API level 10 is required because SDL requires some functionality for running not
|
||||
available on older devices and some for building which is not in older NDK/SDKs.
|
||||
|
||||
Support for native OpenGL ES and ES2 applications was introduced in the NDK for
|
||||
API level 4 and 8. EGL was made a stable API in the NDK for API level 9, which
|
||||
@@ -433,6 +381,4 @@ Reference: http://www.khronos.org/registry/egl/specs/EGLTechNote0001.html
|
||||
Known issues
|
||||
================================================================================
|
||||
|
||||
- The number of buttons reported for each joystick is hardcoded to be 36, which
|
||||
is the current maximum number of buttons Android can report.
|
||||
|
||||
- TODO. I'm sure there's a bunch more stuff I haven't thought of
|
||||
@@ -1,130 +0,0 @@
|
||||
================================================================================
|
||||
Dynamic API
|
||||
================================================================================
|
||||
Originally posted by Ryan at https://plus.google.com/103391075724026391227/posts/TB8UfnDYu4U
|
||||
|
||||
Background:
|
||||
|
||||
- The Steam Runtime has (at least in theory) a really kick-ass build of SDL2,
|
||||
but developers are shipping their own SDL2 with individual Steam games.
|
||||
These games might stop getting updates, but a newer SDL2 might be needed later.
|
||||
Certainly we'll always be fixing bugs in SDL, even if a new video target isn't
|
||||
ever needed, and these fixes won't make it to a game shipping its own SDL.
|
||||
- Even if we replace the SDL2 in those games with a compatible one, that is to
|
||||
say, edit a developer's Steam depot (yuck!), there are developers that are
|
||||
statically linking SDL2 that we can't do this for. We can't even force the
|
||||
dynamic loader to ignore their SDL2 in this case, of course.
|
||||
- If you don't ship an SDL2 with the game in some form, people that disabled the
|
||||
Steam Runtime, or just tried to run the game from the command line instead of
|
||||
Steam might find themselves unable to run the game, due to a missing dependency.
|
||||
- If you want to ship on non-Steam platforms like GOG or Humble Bundle, or target
|
||||
generic Linux boxes that may or may not have SDL2 installed, you have to ship
|
||||
the library or risk a total failure to launch. So now, you might have to have
|
||||
a non-Steam build plus a Steam build (that is, one with and one without SDL2
|
||||
included), which is inconvenient if you could have had one universal build
|
||||
that works everywhere.
|
||||
- We like the zlib license, but the biggest complaint from the open source
|
||||
community about the license change is the static linking. The LGPL forced this
|
||||
as a legal, not technical issue, but zlib doesn't care. Even those that aren't
|
||||
concerned about the GNU freedoms found themselves solving the same problems:
|
||||
swapping in a newer SDL to an older game often times can save the day.
|
||||
Static linking stops this dead.
|
||||
|
||||
So here's what we did:
|
||||
|
||||
SDL now has, internally, a table of function pointers. So, this is what SDL_Init
|
||||
now looks like:
|
||||
|
||||
UInt32 SDL_Init(Uint32 flags)
|
||||
{
|
||||
return jump_table.SDL_Init(flags);
|
||||
}
|
||||
|
||||
Except that is all done with a bunch of macro magic so we don't have to maintain
|
||||
every one of these.
|
||||
|
||||
What is jump_table.SDL_init()? Eventually, that's a function pointer of the real
|
||||
SDL_Init() that you've been calling all this time. But at startup, it looks more
|
||||
like this:
|
||||
|
||||
Uint32 SDL_Init_DEFAULT(Uint32 flags)
|
||||
{
|
||||
SDL_InitDynamicAPI();
|
||||
return jump_table.SDL_Init(flags);
|
||||
}
|
||||
|
||||
SDL_InitDynamicAPI() fills in jump_table with all the actual SDL function
|
||||
pointers, which means that this _DEFAULT function never gets called again.
|
||||
First call to any SDL function sets the whole thing up.
|
||||
|
||||
So you might be asking, what was the value in that? Isn't this what the operating
|
||||
system's dynamic loader was supposed to do for us? Yes, but now we've got this
|
||||
level of indirection, we can do things like this:
|
||||
|
||||
export SDL_DYNAMIC_API=/my/actual/libSDL-2.0.so.0
|
||||
./MyGameThatIsStaticallyLinkedToSDL2
|
||||
|
||||
And now, this game that is staticallly linked to SDL, can still be overridden
|
||||
with a newer, or better, SDL. The statically linked one will only be used as
|
||||
far as calling into the jump table in this case. But in cases where no override
|
||||
is desired, the statically linked version will provide its own jump table,
|
||||
and everyone is happy.
|
||||
|
||||
So now:
|
||||
- Developers can statically link SDL, and users can still replace it.
|
||||
(We'd still rather you ship a shared library, though!)
|
||||
- Developers can ship an SDL with their game, Valve can override it for, say,
|
||||
new features on SteamOS, or distros can override it for their own needs,
|
||||
but it'll also just work in the default case.
|
||||
- Developers can ship the same package to everyone (Humble Bundle, GOG, etc),
|
||||
and it'll do the right thing.
|
||||
- End users (and Valve) can update a game's SDL in almost any case,
|
||||
to keep abandoned games running on newer platforms.
|
||||
- Everyone develops with SDL exactly as they have been doing all along.
|
||||
Same headers, same ABI. Just get the latest version to enable this magic.
|
||||
|
||||
|
||||
A little more about SDL_InitDynamicAPI():
|
||||
|
||||
Internally, InitAPI does some locking to make sure everything waits until a
|
||||
single thread initializes everything (although even SDL_CreateThread() goes
|
||||
through here before spinning a thread, too), and then decides if it should use
|
||||
an external SDL library. If not, it sets up the jump table using the current
|
||||
SDL's function pointers (which might be statically linked into a program, or in
|
||||
a shared library of its own). If so, it loads that library and looks for and
|
||||
calls a single function:
|
||||
|
||||
SInt32 SDL_DYNAPI_entry(Uint32 version, void *table, Uint32 tablesize);
|
||||
|
||||
That function takes a version number (more on that in a moment), the address of
|
||||
the jump table, and the size, in bytes, of the table.
|
||||
Now, we've got policy here: this table's layout never changes; new stuff gets
|
||||
added to the end. Therefore SDL_DYNAPI_entry() knows that it can provide all
|
||||
the needed functions if tablesize <= sizeof its own jump table. If tablesize is
|
||||
bigger (say, SDL 2.0.4 is trying to load SDL 2.0.3), then we know to abort, but
|
||||
if it's smaller, we know we can provide the entire API that the caller needs.
|
||||
|
||||
The version variable is a failsafe switch.
|
||||
Right now it's always 1. This number changes when there are major API changes
|
||||
(so we know if the tablesize might be smaller, or entries in it have changed).
|
||||
Right now SDL_DYNAPI_entry gives up if the version doesn't match, but it's not
|
||||
inconceivable to have a small dispatch library that only supplies this one
|
||||
function and loads different, otherwise-incompatible SDL libraries and has the
|
||||
right one initialize the jump table based on the version. For something that
|
||||
must generically catch lots of different versions of SDL over time, like the
|
||||
Steam Client, this isn't a bad option.
|
||||
|
||||
Finally, I'm sure some people are reading this and thinking
|
||||
"I don't want that overhead in my project!"
|
||||
To which I would point out that the extra function call through the jump table
|
||||
probably wouldn't even show up in a profile, but lucky you: this can all be
|
||||
disabled. You can build SDL without this if you absolutely must, but we would
|
||||
encourage you not to do that. However, on heavily locked down platforms like
|
||||
iOS, or maybe when debugging, it makes sense to disable it. The way this is
|
||||
designed in SDL, you just have to change one #define, and the entire system
|
||||
vaporizes out, and SDL functions exactly like it always did. Most of it is
|
||||
macro magic, so the system is contained to one C file and a few headers.
|
||||
However, this is on by default and you have to edit a header file to turn it
|
||||
off. Our hopes is that if we make it easy to disable, but not too easy,
|
||||
everyone will ultimately be able to get what they want, but we've gently
|
||||
nudged everyone towards what we think is the best solution.
|
||||
+2
-2
@@ -34,9 +34,9 @@ Most programs will want to define an appropriate error threshold and check to be
|
||||
|
||||
Saving:
|
||||
-------
|
||||
To save a template, call SDL_SaveDollarTemplate(gestureId, dst) where gestureId is the id of the gesture you want to save, and dst is an SDL_RWops pointer to the file where the gesture will be stored.
|
||||
To save a template, call SDL_SaveDollarTemplate(gestureId, src) where gestureId is the id of the gesture you want to save, and src is an SDL_RWops pointer to the file where the gesture will be stored.
|
||||
|
||||
To save all currently loaded templates, call SDL_SaveAllDollarTemplates(dst) where dst is an SDL_RWops pointer to the file where the gesture will be stored.
|
||||
To save all currently loaded templates, call SDL_SaveAllDollarTemplates(src) where source is an SDL_RWops pointer to the file where the gesture will be stored.
|
||||
|
||||
Both functions return the number of gestures successfully saved.
|
||||
|
||||
|
||||
@@ -1,80 +0,0 @@
|
||||
================================================================================
|
||||
Simple DirectMedia Layer for Linux
|
||||
================================================================================
|
||||
|
||||
By default SDL will only link against glibc, the rest of the features will be
|
||||
enabled dynamically at runtime depending on the available features on the target
|
||||
system. So, for example if you built SDL with Xinerama support and the target
|
||||
system does not have the Xinerama libraries installed, it will be disabled
|
||||
at runtime, and you won't get a missing library error, at least with the
|
||||
default configuration parameters.
|
||||
|
||||
|
||||
================================================================================
|
||||
Build Dependencies
|
||||
================================================================================
|
||||
|
||||
Ubuntu 13.04, all available features enabled:
|
||||
|
||||
sudo apt-get install build-essential mercurial make cmake autoconf automake \
|
||||
libtool libasound2-dev libpulse-dev libaudio-dev libx11-dev libxext-dev \
|
||||
libxrandr-dev libxcursor-dev libxi-dev libxinerama-dev libxxf86vm-dev \
|
||||
libxss-dev libgl1-mesa-dev libesd0-dev libdbus-1-dev libudev-dev \
|
||||
libgles1-mesa-dev libgles2-mesa-dev libegl1-mesa-dev
|
||||
|
||||
NOTES:
|
||||
- This includes all the audio targets except arts, because Ubuntu pulled the
|
||||
artsc0-dev package, but in theory SDL still supports it.
|
||||
- DirectFB isn't included because the configure script (currently) fails to find
|
||||
it at all. You can do "sudo apt-get install libdirectfb-dev" and fix the
|
||||
configure script to include DirectFB support. Send patches. :)
|
||||
|
||||
|
||||
================================================================================
|
||||
Joystick does not work
|
||||
================================================================================
|
||||
|
||||
If you compiled or are using a version of SDL with udev support (and you should!)
|
||||
there's a few issues that may cause SDL to fail to detect your joystick. To
|
||||
debug this, start by installing the evtest utility. On Ubuntu/Debian:
|
||||
|
||||
sudo apt-get install evtest
|
||||
|
||||
Then run:
|
||||
|
||||
sudo evtest
|
||||
|
||||
You'll hopefully see your joystick listed along with a name like "/dev/input/eventXX"
|
||||
Now run:
|
||||
|
||||
cat /dev/input/event/XX
|
||||
|
||||
If you get a permission error, you need to set a udev rule to change the mode of
|
||||
your device (see below)
|
||||
|
||||
Also, try:
|
||||
|
||||
sudo udevadm info --query=all --name=input/eventXX
|
||||
|
||||
If you see a line stating ID_INPUT_JOYSTICK=1, great, if you don't see it,
|
||||
you need to set up an udev rule to force this variable.
|
||||
|
||||
A combined rule for the Saitek Pro Flight Rudder Pedals to fix both issues looks
|
||||
like:
|
||||
|
||||
SUBSYSTEM=="input", ATTRS{idProduct}=="0763", ATTRS{idVendor}=="06a3", MODE="0666", ENV{ID_INPUT_JOYSTICK}="1"
|
||||
SUBSYSTEM=="input", ATTRS{idProduct}=="0764", ATTRS{idVendor}=="06a3", MODE="0666", ENV{ID_INPUT_JOYSTICK}="1"
|
||||
|
||||
You can set up similar rules for your device by changing the values listed in
|
||||
idProduct and idVendor. To obtain these values, try:
|
||||
|
||||
sudo udevadm info -a --name=input/eventXX | grep idVendor
|
||||
sudo udevadm info -a --name=input/eventXX | grep idProduct
|
||||
|
||||
If multiple values come up for each of these, the one you want is the first one of each.
|
||||
|
||||
On other systems which ship with an older udev (such as CentOS), you may need
|
||||
to set up a rule such as:
|
||||
|
||||
SUBSYSTEM=="input", ENV{ID_CLASS}=="joystick", ENV{ID_INPUT_JOYSTICK}="1"
|
||||
|
||||
+3
-43
@@ -17,58 +17,18 @@ process:
|
||||
sudo make install
|
||||
|
||||
You can also build SDL as a Universal library (a single binary for both
|
||||
32-bit and 64-bit Intel architectures), on Mac OS X 10.7 and newer, by using
|
||||
PowerPC and Intel architectures), on Mac OS X 10.4 and newer, by using
|
||||
the fatbuild.sh script in build-scripts:
|
||||
sh build-scripts/fatbuild.sh
|
||||
sudo build-scripts/fatbuild.sh install
|
||||
This script builds SDL with 10.5 ABI compatibility on i386 and 10.6
|
||||
ABI compatibility on x86_64 architectures. For best compatibility you
|
||||
This script builds SDL with 10.2 ABI compatibility on PowerPC and 10.4
|
||||
ABI compatibility on Intel architectures. For best compatibility you
|
||||
should compile your application the same way. A script which wraps
|
||||
gcc to make this easy is provided in test/gcc-fat.sh
|
||||
|
||||
Please note that building SDL requires at least Xcode 4.6 and the 10.7 SDK
|
||||
(even if you target back to 10.5 systems). PowerPC support for Mac OS X has
|
||||
been officially dropped as of SDL 2.0.2.
|
||||
|
||||
To use the library once it's built, you essential have two possibilities:
|
||||
use the traditional autoconf/automake/make method, or use Xcode.
|
||||
|
||||
==============================================================================
|
||||
Caveats for using SDL with Mac OS X
|
||||
==============================================================================
|
||||
|
||||
Some things you have to be aware of when using SDL on Mac OS X:
|
||||
|
||||
- If you register your own NSApplicationDelegate (using [NSApp setDelegate:]),
|
||||
SDL will not register its own. This means that SDL will not terminate using
|
||||
SDL_Quit if it receives a termination request, it will terminate like a
|
||||
normal app, and it will not send a SDL_DROPFILE when you request to open a
|
||||
file with the app. To solve these issues, put the following code in your
|
||||
NSApplicationDelegate implementation:
|
||||
|
||||
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
|
||||
{
|
||||
if (SDL_GetEventState(SDL_QUIT) == SDL_ENABLE) {
|
||||
SDL_Event event;
|
||||
event.type = SDL_QUIT;
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
|
||||
return NSTerminateCancel;
|
||||
}
|
||||
|
||||
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
|
||||
{
|
||||
if (SDL_GetEventState(SDL_DROPFILE) == SDL_ENABLE) {
|
||||
SDL_Event event;
|
||||
event.type = SDL_DROPFILE;
|
||||
event.drop.file = SDL_strdup([filename UTF8String]);
|
||||
return (SDL_PushEvent(&event) > 0);
|
||||
}
|
||||
|
||||
return NO;
|
||||
}
|
||||
|
||||
==============================================================================
|
||||
Using the Simple DirectMedia Layer with a traditional Makefile
|
||||
==============================================================================
|
||||
|
||||
@@ -1,161 +0,0 @@
|
||||
================================================================================
|
||||
SDL2 for Raspberry Pi
|
||||
================================================================================
|
||||
|
||||
Requirements:
|
||||
|
||||
Raspbian (other Linux distros may work as well).
|
||||
|
||||
================================================================================
|
||||
Features
|
||||
================================================================================
|
||||
|
||||
* Works without X11
|
||||
* Hardware accelerated OpenGL ES 2.x
|
||||
* Sound via ALSA
|
||||
* Input (mouse/keyboard/joystick) via EVDEV
|
||||
* Hotplugging of input devices via UDEV
|
||||
|
||||
================================================================================
|
||||
Raspbian Build Dependencies
|
||||
================================================================================
|
||||
|
||||
sudo apt-get install libudev-dev libasound2-dev libdbus-1-dev
|
||||
|
||||
You also need the VideoCore binary stuff that ships in /opt/vc for EGL and
|
||||
OpenGL ES 2.x, it usually comes pre installed, but in any case:
|
||||
|
||||
sudo apt-get install libraspberrypi0 libraspberrypi-bin libraspberrypi-dev
|
||||
|
||||
================================================================================
|
||||
Cross compiling from x86 Linux
|
||||
================================================================================
|
||||
|
||||
To cross compile SDL for Raspbian from your desktop machine, you'll need a
|
||||
Raspbian system root and the cross compilation tools. We'll assume these tools
|
||||
will be placed in /opt/rpi-tools
|
||||
|
||||
sudo git clone --depth 1 https://github.com/raspberrypi/tools /opt/rpi-tools
|
||||
|
||||
You'll also need a Rasbian binary image.
|
||||
Get it from: http://downloads.raspberrypi.org/raspbian_latest
|
||||
After unzipping, you'll get file with a name like: <date>-wheezy-raspbian.img
|
||||
Let's assume the sysroot will be built in /opt/rpi-sysroot.
|
||||
|
||||
export SYSROOT=/opt/rpi-sysroot
|
||||
sudo kpartx -a -v <path_to_raspbian_image>.img
|
||||
sudo mount -o loop /dev/mapper/loop0p2 /mnt
|
||||
sudo cp -r /mnt $SYSROOT
|
||||
sudo apt-get install qemu binfmt-support qemu-user-static
|
||||
sudo cp /usr/bin/qemu-arm-static $SYSROOT/usr/bin
|
||||
sudo mount --bind /dev $SYSROOT/dev
|
||||
sudo mount --bind /proc $SYSROOT/proc
|
||||
sudo mount --bind /sys $SYSROOT/sys
|
||||
|
||||
Now, before chrooting into the ARM sysroot, you'll need to apply a workaround,
|
||||
edit $SYSROOT/etc/ld.so.preload and comment out all lines in it.
|
||||
|
||||
sudo chroot $SYSROOT
|
||||
apt-get install libudev-dev libasound2-dev libdbus-1-dev libraspberrypi0 libraspberrypi-bin libraspberrypi-dev libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxi-dev libxinerama-dev libxxf86vm-dev libxss-dev
|
||||
exit
|
||||
sudo umount $SYSROOT/dev
|
||||
sudo umount $SYSROOT/proc
|
||||
sudo umount $SYSROOT/sys
|
||||
sudo umount /mnt
|
||||
|
||||
There's one more fix required, as the libdl.so symlink uses an absolute path
|
||||
which doesn't quite work in our setup.
|
||||
|
||||
sudo rm -rf $SYSROOT/usr/lib/arm-linux-gnueabihf/libdl.so
|
||||
sudo ln -s ../../../lib/arm-linux-gnueabihf/libdl.so.2 $SYSROOT/usr/lib/arm-linux-gnueabihf/libdl.so
|
||||
|
||||
The final step is compiling SDL itself.
|
||||
|
||||
export CC="/opt/rpi-tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$SYSROOT -I$SYSROOT/opt/vc/include -I$SYSROOT/usr/include -I$SYSROOT/opt/vc/include/interface/vcos/pthreads -I$SYSROOT/opt/vc/include/interface/vmcs_host/linux"
|
||||
cd <SDL SOURCE>
|
||||
mkdir -p build;cd build
|
||||
../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd
|
||||
make
|
||||
make install
|
||||
|
||||
To be able to deploy this to /usr/local in the Raspbian system you need to fix up a few paths:
|
||||
|
||||
perl -w -pi -e "s#$PWD/rpi-sdl2-installed#/usr/local#g;" ./rpi-sdl2-installed/lib/libSDL2.la ./rpi-sdl2-installed/lib/pkgconfig/sdl2.pc ./rpi-sdl2-installed/bin/sdl2-config
|
||||
|
||||
================================================================================
|
||||
Apps don't work or poor video/audio performance
|
||||
================================================================================
|
||||
|
||||
If you get sound problems, buffer underruns, etc, run "sudo rpi-update" to
|
||||
update the RPi's firmware. Note that doing so will fix these problems, but it
|
||||
will also render the CMA - Dynamic Memory Split functionality useless.
|
||||
|
||||
Also, by default the Raspbian distro configures the GPU RAM at 64MB, this is too
|
||||
low in general, specially if a 1080p TV is hooked up.
|
||||
|
||||
See here how to configure this setting: http://elinux.org/RPiconfig
|
||||
|
||||
Using a fixed gpu_mem=128 is the best option (specially if you updated the
|
||||
firmware, using CMA probably won't work, at least it's the current case).
|
||||
|
||||
================================================================================
|
||||
No input
|
||||
================================================================================
|
||||
|
||||
Make sure you belong to the "input" group.
|
||||
|
||||
sudo usermod -aG input `whoami`
|
||||
|
||||
================================================================================
|
||||
No HDMI Audio
|
||||
================================================================================
|
||||
|
||||
If you notice that ALSA works but there's no audio over HDMI, try adding:
|
||||
|
||||
hdmi_drive=2
|
||||
|
||||
to your config.txt file and reboot.
|
||||
|
||||
Reference: http://www.raspberrypi.org/phpBB3/viewtopic.php?t=5062
|
||||
|
||||
================================================================================
|
||||
Text Input API support
|
||||
================================================================================
|
||||
|
||||
The Text Input API is supported, with translation of scan codes done via the
|
||||
kernel symbol tables. For this to work, SDL needs access to a valid console.
|
||||
If you notice there's no SDL_TEXTINPUT message being emitted, double check that
|
||||
your app has read access to one of the following:
|
||||
|
||||
* /proc/self/fd/0
|
||||
* /dev/tty
|
||||
* /dev/tty[0...6]
|
||||
* /dev/vc/0
|
||||
* /dev/console
|
||||
|
||||
This is usually not a problem if you run from the physical terminal (as opposed
|
||||
to running from a pseudo terminal, such as via SSH). If running from a PTS, a
|
||||
quick workaround is to run your app as root or add yourself to the tty group,
|
||||
then re login to the system.
|
||||
|
||||
sudo usermod -aG tty `whoami`
|
||||
|
||||
The keyboard layout used by SDL is the same as the one the kernel uses.
|
||||
To configure the layout on Raspbian:
|
||||
|
||||
sudo dpkg-reconfigure keyboard-configuration
|
||||
|
||||
To configure the locale, which controls which keys are interpreted as letters,
|
||||
this determining the CAPS LOCK behavior:
|
||||
|
||||
sudo dpkg-reconfigure locales
|
||||
|
||||
================================================================================
|
||||
Notes
|
||||
================================================================================
|
||||
|
||||
* When launching apps remotely (via SSH), SDL can prevent local keystrokes from
|
||||
leaking into the console only if it has root privileges. Launching apps locally
|
||||
does not suffer from this issue.
|
||||
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
================================================================================
|
||||
Simple DirectMedia Layer for Windows
|
||||
================================================================================
|
||||
|
||||
================================================================================
|
||||
OpenGL ES 2.x support
|
||||
================================================================================
|
||||
|
||||
SDL has support for OpenGL ES 2.x under Windows via two alternative
|
||||
implementations.
|
||||
The most straightforward method consists in running your app in a system with
|
||||
a graphic card paired with a relatively recent (as of November of 2013) driver
|
||||
which supports the WGL_EXT_create_context_es2_profile extension. Vendors known
|
||||
to ship said extension on Windows currently include nVidia and Intel.
|
||||
|
||||
The other method involves using the ANGLE library (https://code.google.com/p/angleproject/)
|
||||
If an OpenGL ES 2.x context is requested and no WGL_EXT_create_context_es2_profile
|
||||
extension is found, SDL will try to load the libEGL.dll library provided by
|
||||
ANGLE.
|
||||
To obtain the ANGLE binaries, you can either compile from source from
|
||||
https://chromium.googlesource.com/angle/angle or copy the relevant binaries from
|
||||
a recent Chrome/Chromium install for Windows. The files you need are:
|
||||
|
||||
* libEGL.dll
|
||||
* libGLESv2.dll
|
||||
* d3dcompiler_46.dll (supports Windows Vista or later, better shader compiler)
|
||||
or...
|
||||
* d3dcompiler_43.dll (supports Windows XP or later)
|
||||
|
||||
If you compile ANGLE from source, you can configure it so it does not need the
|
||||
d3dcompiler_* DLL at all (for details on this, see their documentation).
|
||||
However, by default SDL will try to preload the d3dcompiler_46.dll to
|
||||
comply with ANGLE's requirements. If you wish SDL to preload d3dcompiler_43.dll (to
|
||||
support Windows XP) or to skip this step at all, you can use the
|
||||
SDL_HINT_VIDEO_WIN_D3DCOMPILER hint (see SDL_hints.h for more details).
|
||||
|
||||
Known Bugs:
|
||||
|
||||
* SDL_GL_SetSwapInterval is currently a no op when using ANGLE. It appears
|
||||
that there's a bug in the library which prevents the window contents from
|
||||
refreshing if this is set to anything other than the default value.
|
||||
|
||||
@@ -33,10 +33,6 @@ If you need help with the library, or just want to discuss SDL related
|
||||
issues, you can join the developers mailing list:
|
||||
http://www.libsdl.org/mailing-list.php
|
||||
|
||||
If you want to report bugs or contribute patches, please submit them to
|
||||
bugzilla:
|
||||
http://bugzilla.libsdl.org/
|
||||
|
||||
Enjoy!
|
||||
Sam Lantinga (slouken@libsdl.org)
|
||||
|
||||
@@ -1,10 +1,15 @@
|
||||
Future work roadmap:
|
||||
* http://wiki.libsdl.org/moin.cgi/Roadmap
|
||||
|
||||
* See why windows are being rearranged. Is the shield window not up?
|
||||
* Add __WINDOWS__ in addition to __WIN32__
|
||||
* Write test for fullscreen gamma to check X11 colormap handling
|
||||
|
||||
* Check 1.2 revisions:
|
||||
3554 - Need to resolve semantics for locking keys on different platforms
|
||||
4874 - Do we want screen rotation? At what level?
|
||||
4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98
|
||||
4484, 4485 - Verify that SDL's Windows keyboard handling works correctly
|
||||
4865 - See if this is still needed (mouse coordinate clamping)
|
||||
4866 - See if this is still needed (blocking window repositioning)
|
||||
|
||||
@@ -415,18 +415,6 @@
|
||||
RelativePath="..\..\include\SDL_cpuinfo.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\\SDL_egl.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\video\sdl_egl_c.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\video\windows\SDL_windowsopengles.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_endian.h"
|
||||
>
|
||||
@@ -439,10 +427,6 @@
|
||||
RelativePath="..\..\include\SDL_events.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_filesystem.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_gamecontroller.h"
|
||||
>
|
||||
@@ -1104,10 +1088,6 @@
|
||||
RelativePath="..\..\src\events\SDL_sysevents.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\filesystem\windows\SDL_sysfilesystem.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\haptic\windows\SDL_syshaptic.c"
|
||||
>
|
||||
@@ -1224,22 +1204,6 @@
|
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RelativePath="..\..\src\core\windows\SDL_windows.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
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RelativePath="..\..\src\dynapi\SDL_dynapi.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\dynapi\SDL_dynapi_overrides.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\dynapi\SDL_dynapi_procs.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\dynapi\SDL_dynapi.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\video\windows\SDL_windowsclipboard.c"
|
||||
>
|
||||
@@ -1300,22 +1264,6 @@
|
||||
RelativePath="..\..\src\video\windows\SDL_windowsopengl.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\render\opengles2\SDL_render_gles2.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\render\opengles2\SDL_shaders_gles2.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\video\SDL_egl.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\video\windows\SDL_windowsopengles.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\video\windows\SDL_windowsopengl.h"
|
||||
>
|
||||
|
||||
+463
-689
File diff suppressed because it is too large.
Load diff
@@ -19,7 +19,7 @@
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
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<ProjectName>SDL2</ProjectName>
|
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<ProjectName>SDL2</ProjectName>
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<ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid>
|
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<RootNamespace>SDL</RootNamespace>
|
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|
||||
@@ -233,7 +233,6 @@
|
||||
<ClInclude Include="..\..\include\SDL_endian.h" />
|
||||
<ClInclude Include="..\..\include\SDL_error.h" />
|
||||
<ClInclude Include="..\..\include\SDL_events.h" />
|
||||
<ClInclude Include="..\..\include\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\..\include\SDL_gesture.h" />
|
||||
<ClInclude Include="..\..\include\SDL_haptic.h" />
|
||||
<ClInclude Include="..\..\include\SDL_hints.h" />
|
||||
@@ -270,9 +269,6 @@
|
||||
<ClInclude Include="..\..\include\SDL_video.h" />
|
||||
<ClInclude Include="..\..\include\SDL_gamecontroller.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\..\src\audio\directsound\directx.h" />
|
||||
@@ -347,13 +343,9 @@
|
||||
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\wmmsg.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
<ClInclude Include="..\..\include\SDL_egl.h" />
|
||||
<ClInclude Include="..\..\src\video\sdl_egl_c.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengles.h" />
|
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|
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|
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<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
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|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_gesture.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_touch.c" />
|
||||
@@ -441,7 +433,6 @@
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||
@@ -467,10 +458,6 @@
|
||||
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|
||||
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
|
||||
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
|
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|
||||
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|
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|
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|
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|
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@@ -1,483 +0,0 @@
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
|
||||
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|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c" />
|
||||
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|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\main\windows\version.rc" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
+255
-416
@@ -1,416 +1,255 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2010.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDLmain\SDLmain_VS2010.vcxproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{CE748C1F-3C21-4825-AA6A-F895A023F7E7}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2010.vcxproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2010.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2010.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2010.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2010.vcxproj", "{26828762-C95D-4637-9CB1-7F0979523813}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2010.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2010.vcxproj", "{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2010.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2010.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDLtest\SDLtest_VS2010.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation_vs2010.vcxproj", "{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2010.vcxproj", "{2271060E-98B4-4596-8172-A041E4B2EC7A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2010.vcxproj", "{E7A6C41C-E059-4C9C-8CCC-73586A540B62}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget_VS2010.vcxproj", "{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08336}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08996}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08BCC}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08AAD}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug_static|Win32 = Debug_static|Win32
|
||||
Debug_static|x64 = Debug_static|x64
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release_static|Win32 = Release_static|Win32
|
||||
Release_static|x64 = Release_static|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug_static|Win32.ActiveCfg = Debug_static|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug_static|Win32.Build.0 = Debug_static|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug_static|x64.ActiveCfg = Debug_static|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug_static|x64.Build.0 = Debug_static|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_static|Win32.ActiveCfg = Release_static|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_static|Win32.Build.0 = Release_static|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_static|x64.Build.0 = Release|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.Build.0 = Debug|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_static|x64.Build.0 = Release|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.ActiveCfg = Release|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.Build.0 = Release|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.Build.0 = Debug|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release_static|x64.Build.0 = Release|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.Build.0 = Release|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.ActiveCfg = Release|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.Build.0 = Release|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.Build.0 = Debug|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release_static|x64.Build.0 = Release|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.Build.0 = Release|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.ActiveCfg = Release|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.Build.0 = Release|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.Build.0 = Debug|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release_static|x64.Build.0 = Release|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.Build.0 = Release|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.ActiveCfg = Release|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.Build.0 = Release|x64
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.Build.0 = Debug|x64
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release_static|x64.Build.0 = Release|x64
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.Build.0 = Release|Win32
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.ActiveCfg = Release|x64
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.Build.0 = Release|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.Build.0 = Debug|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release_static|x64.Build.0 = Release|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.Build.0 = Release|x64
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|x64
|
||||
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||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.Build.0 = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release_static|x64.Build.0 = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.ActiveCfg = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.Build.0 = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.Build.0 = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release_static|x64.Build.0 = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|x64.ActiveCfg = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{26828762-C95D-4637-9CB1-7F0979523813} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2010.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDLmain\SDLmain_VS2010.vcxproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{CE748C1F-3C21-4825-AA6A-F895A023F7E7}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2010.vcxproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2010.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2010.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2010.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2010.vcxproj", "{26828762-C95D-4637-9CB1-7F0979523813}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2010.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2010.vcxproj", "{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2010.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2010.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDLtest\SDLtest_VS2010.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation_vs2010.vcxproj", "{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2010.vcxproj", "{2271060E-98B4-4596-8172-A041E4B2EC7A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2010.vcxproj", "{E7A6C41C-E059-4C9C-8CCC-73586A540B62}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget_VS2010.vcxproj", "{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08336}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08996}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08BCC}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08AAD}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.Build.0 = Debug|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.ActiveCfg = Release|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.Build.0 = Release|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.Build.0 = Debug|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.Build.0 = Release|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.ActiveCfg = Release|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.Build.0 = Release|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.Build.0 = Debug|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.Build.0 = Release|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.ActiveCfg = Release|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.Build.0 = Release|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.Build.0 = Debug|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.Build.0 = Release|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.ActiveCfg = Release|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.Build.0 = Release|x64
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.Build.0 = Debug|x64
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.Build.0 = Release|Win32
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.ActiveCfg = Release|x64
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.Build.0 = Release|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32
|
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|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.Build.0 = Debug|x64
|
||||
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|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.Build.0 = Release|x64
|
||||
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|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.Build.0 = Debug|x64
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.ActiveCfg = Release|x64
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.Build.0 = Release|x64
|
||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.Build.0 = Debug|x64
|
||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.Build.0 = Release|Win32
|
||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.ActiveCfg = Release|x64
|
||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.Build.0 = Release|x64
|
||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
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||||
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||||
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|
||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.Build.0 = Release|Win32
|
||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.ActiveCfg = Release|x64
|
||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.Build.0 = Release|x64
|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.Build.0 = Debug|x64
|
||||
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|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.Build.0 = Release|Win32
|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.ActiveCfg = Release|x64
|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.Build.0 = Release|x64
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.Build.0 = Debug|x64
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.Build.0 = Release|Win32
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.ActiveCfg = Release|x64
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.Build.0 = Release|x64
|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.Build.0 = Debug|x64
|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.Build.0 = Release|Win32
|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.ActiveCfg = Release|x64
|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.Build.0 = Release|x64
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.Build.0 = Debug|Win32
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||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|x64.ActiveCfg = Debug|Win32
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{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.ActiveCfg = Release|Win32
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{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.Build.0 = Release|Win32
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||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|x64.ActiveCfg = Release|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.Build.0 = Debug|x64
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||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.Build.0 = Release|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.ActiveCfg = Release|x64
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.Build.0 = Release|x64
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||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.Build.0 = Debug|x64
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.Build.0 = Release|Win32
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.ActiveCfg = Release|x64
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.Build.0 = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.Build.0 = Debug|x64
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||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.Build.0 = Release|Win32
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||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.ActiveCfg = Release|x64
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{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.Build.0 = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.Build.0 = Debug|x64
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||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.Build.0 = Release|Win32
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{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.ActiveCfg = Release|x64
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{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.Build.0 = Release|x64
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||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.Build.0 = Debug|Win32
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||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.ActiveCfg = Debug|x64
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{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.Build.0 = Debug|x64
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{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.ActiveCfg = Release|Win32
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{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.Build.0 = Release|Win32
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{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.ActiveCfg = Release|x64
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{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.Build.0 = Release|x64
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{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.ActiveCfg = Debug|Win32
|
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{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.ActiveCfg = Debug|x64
|
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{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.Build.0 = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.ActiveCfg = Release|Win32
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{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.Build.0 = Release|Win32
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||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|x64.ActiveCfg = Release|x64
|
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{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
|
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GlobalSection(SolutionProperties) = preSolution
|
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HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{26828762-C95D-4637-9CB1-7F0979523813} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
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||||
EndGlobalSection
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||||
EndGlobal
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@@ -1,4 +1,5 @@
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||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2010.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
|
||||
EndProject
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||||
|
||||
+2
-37
@@ -1,4 +1,5 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2012
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2012.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
|
||||
EndProject
|
||||
@@ -102,24 +103,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testj
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "visualtest", "visualtest\visualtest_VS2012.vcxproj", "{13DDF23A-4A8F-4AF9-9734-CC09D9157924}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{1D12C737-7C71-45CE-AE2C-AAB47B690BC8} = {1D12C737-7C71-45CE-AE2C-AAB47B690BC8}
|
||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682} = {40FB7794-D3C3-4CFE-BCF4-A80C96635682}
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "visualtest", "visualtest", "{68C17E4D-1073-48DB-A96C-C36FE8705F1B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testquit", "visualtest\unittest\testquit\testquit_VS2012.vcxproj", "{1D12C737-7C71-45CE-AE2C-AAB47B690BC8}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
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||||
Global
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||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
Debug|Win32 = Debug|Win32
|
||||
@@ -270,22 +253,6 @@ Global
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.ActiveCfg = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.Build.0 = Release|x64
|
||||
{13DDF23A-4A8F-4AF9-9734-CC09D9157924}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{13DDF23A-4A8F-4AF9-9734-CC09D9157924}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{13DDF23A-4A8F-4AF9-9734-CC09D9157924}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{13DDF23A-4A8F-4AF9-9734-CC09D9157924}.Debug|x64.Build.0 = Debug|x64
|
||||
{13DDF23A-4A8F-4AF9-9734-CC09D9157924}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{13DDF23A-4A8F-4AF9-9734-CC09D9157924}.Release|Win32.Build.0 = Release|Win32
|
||||
{13DDF23A-4A8F-4AF9-9734-CC09D9157924}.Release|x64.ActiveCfg = Release|x64
|
||||
{13DDF23A-4A8F-4AF9-9734-CC09D9157924}.Release|x64.Build.0 = Release|x64
|
||||
{1D12C737-7C71-45CE-AE2C-AAB47B690BC8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{1D12C737-7C71-45CE-AE2C-AAB47B690BC8}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{1D12C737-7C71-45CE-AE2C-AAB47B690BC8}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{1D12C737-7C71-45CE-AE2C-AAB47B690BC8}.Debug|x64.Build.0 = Debug|x64
|
||||
{1D12C737-7C71-45CE-AE2C-AAB47B690BC8}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{1D12C737-7C71-45CE-AE2C-AAB47B690BC8}.Release|Win32.Build.0 = Release|Win32
|
||||
{1D12C737-7C71-45CE-AE2C-AAB47B690BC8}.Release|x64.ActiveCfg = Release|x64
|
||||
{1D12C737-7C71-45CE-AE2C-AAB47B690BC8}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@@ -307,7 +274,5 @@ Global
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{13DDF23A-4A8F-4AF9-9734-CC09D9157924} = {68C17E4D-1073-48DB-A96C-C36FE8705F1B}
|
||||
{1D12C737-7C71-45CE-AE2C-AAB47B690BC8} = {68C17E4D-1073-48DB-A96C-C36FE8705F1B}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,4 +1,5 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2012
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2012.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
|
||||
EndProject
|
||||
|
||||
@@ -1,306 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.21005.1
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2013.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDLmain\SDLmain_VS2013.vcxproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{CE748C1F-3C21-4825-AA6A-F895A023F7E7}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2013.vcxproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2013.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2013.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2013.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2013.vcxproj", "{26828762-C95D-4637-9CB1-7F0979523813}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2013.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2013.vcxproj", "{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2013.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2013.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDLtest\SDLtest_VS2013.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation_vs2013.vcxproj", "{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2013.vcxproj", "{2271060E-98B4-4596-8172-A041E4B2EC7A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2013.vcxproj", "{E7A6C41C-E059-4C9C-8CCC-73586A540B62}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget_VS2013.vcxproj", "{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller_VS2013.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08336}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2013.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08996}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2013.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08BCC}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgles2", "tests\testgles2\testgles2_VS2013.vcxproj", "{E5287C64-0646-4BFA-A772-1DB5A649F35E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}
|
||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.Build.0 = Debug|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.ActiveCfg = Release|x64
|
||||
{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.Build.0 = Release|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.Build.0 = Debug|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.Build.0 = Release|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.ActiveCfg = Release|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.Build.0 = Release|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.Build.0 = Debug|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.Build.0 = Release|Win32
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.ActiveCfg = Release|x64
|
||||
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.Build.0 = Release|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.Build.0 = Debug|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.Build.0 = Release|Win32
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.ActiveCfg = Release|x64
|
||||
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.Build.0 = Release|x64
|
||||
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<ClInclude Include="..\..\visualtest\include\SDL_visualtest_random_variator.h" />
|
||||
<ClInclude Include="..\..\visualtest\include\SDL_visualtest_rwhelper.h" />
|
||||
<ClInclude Include="..\..\visualtest\include\SDL_visualtest_screenshot.h" />
|
||||
<ClInclude Include="..\..\visualtest\include\SDL_visualtest_sut_configparser.h" />
|
||||
<ClInclude Include="..\..\visualtest\include\SDL_visualtest_variators.h" />
|
||||
<ClInclude Include="..\..\visualtest\include\SDL_visualtest_variator_common.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\visualtest\src\action_configparser.c" />
|
||||
<ClCompile Include="..\..\visualtest\src\harness_argparser.c" />
|
||||
<ClCompile Include="..\..\visualtest\src\mischelper.c" />
|
||||
<ClCompile Include="..\..\visualtest\src\parsehelper.c" />
|
||||
<ClCompile Include="..\..\visualtest\src\rwhelper.c" />
|
||||
<ClCompile Include="..\..\visualtest\src\screenshot.c" />
|
||||
<ClCompile Include="..\..\visualtest\src\sut_configparser.c" />
|
||||
<ClCompile Include="..\..\visualtest\src\testharness.c" />
|
||||
<ClCompile Include="..\..\visualtest\src\variators.c" />
|
||||
<ClCompile Include="..\..\visualtest\src\variator_exhaustive.c" />
|
||||
<ClCompile Include="..\..\visualtest\src\variator_common.c" />
|
||||
<ClCompile Include="..\..\visualtest\src\variator_random.c" />
|
||||
<ClCompile Include="..\..\visualtest\src\windows\windows_process.c" />
|
||||
<ClCompile Include="..\..\visualtest\src\windows\windows_screenshot.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
+1
-98
@@ -1,100 +1,3 @@
|
||||
|
||||
This is a list of major changes in SDL's version history.
|
||||
This is a list of API changes in SDL's version history.
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.0.2:
|
||||
---------------------------------------------------------------------------
|
||||
General:
|
||||
* Added SDL_GL_ResetAttributes() to reset OpenGL attributes to default values
|
||||
* Added an API to load a database of game controller mappings from a file:
|
||||
SDL_GameControllerAddMappingsFromFile(), SDL_GameControllerAddMappingsFromRW()
|
||||
* Added game controller mappings for the PS4 and OUYA controllers
|
||||
* Added SDL_GetDefaultAssertionHandler() and SDL_GetAssertionHandler()
|
||||
* Added SDL_DetachThread()
|
||||
* Added SDL_HasAVX() to determine if the CPU has AVX features
|
||||
* Added SDL_vsscanf(), SDL_acos(), and SDL_asin() to the stdlib routines
|
||||
* EGL can now create/manage OpenGL and OpenGL ES 1.x/2.x contexts, and share
|
||||
them using SDL_GL_SHARE_WITH_CURRENT_CONTEXT
|
||||
* Added a field "clicks" to the mouse button event which records whether the event is a single click, double click, etc.
|
||||
* The screensaver is now disabled by default, and there is a hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER that can change that behavior.
|
||||
* Added a hint SDL_HINT_MOUSE_RELATIVE_MODE_WARP to specify whether mouse relative mode should be emulated using mouse warping.
|
||||
* testgl2 does not need to link with libGL anymore
|
||||
* Added testgles2 test program to demonstrate working with OpenGL ES 2.0
|
||||
* Added controllermap test program to visually map a game controller
|
||||
|
||||
Windows:
|
||||
* Support for OpenGL ES 2.x contexts using either WGL or EGL (natively via
|
||||
the driver or emulated through ANGLE)
|
||||
* Added a hint SDL_HINT_VIDEO_WIN_D3DCOMPILER to specify which D3D shader compiler to use for OpenGL ES 2 support through ANGLE
|
||||
* Added a hint SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT that is useful when creating multiple windows that should share the same OpenGL context.
|
||||
* Added an event SDL_RENDER_TARGETS_RESET that is sent when D3D9 render targets are reset after the device has been restored.
|
||||
|
||||
Mac OS X:
|
||||
* Added a hint SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK to control whether Ctrl+click should be treated as a right click on Mac OS X. This is off by default.
|
||||
|
||||
Linux:
|
||||
* Fixed fullscreen and focused behavior when receiving NotifyGrab events
|
||||
* Added experimental Wayland and Mir support, disabled by default
|
||||
|
||||
Android:
|
||||
* Joystick support (minimum SDK version required to build SDL is now 12,
|
||||
the required runtime version remains at 10, but on such devices joystick
|
||||
support won't be available).
|
||||
* Hotplugging support for joysticks
|
||||
* Added a hint SDL_HINT_ACCELEROMETER_AS_JOYSTICK to control whether the accelerometer should be listed as a 3 axis joystick, which it will by default.
|
||||
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.0.1:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
General:
|
||||
* Added an API to get common filesystem paths in SDL_filesystem.h:
|
||||
SDL_GetBasePath(), SDL_GetPrefPath()
|
||||
* Added an API to do optimized YV12 and IYUV texture updates:
|
||||
SDL_UpdateYUVTexture()
|
||||
* Added an API to get the amount of RAM on the system:
|
||||
SDL_GetSystemRAM()
|
||||
* Added a macro to perform timestamp comparisons with SDL_GetTicks():
|
||||
SDL_TICKS_PASSED()
|
||||
* Dramatically improved OpenGL ES 2.0 rendering performance
|
||||
* Added OpenGL attribute SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
|
||||
|
||||
Windows:
|
||||
* Created a static library configuration for the Visual Studio 2010 project
|
||||
* Added a hint to create the Direct3D device with support for multi-threading:
|
||||
SDL_HINT_RENDER_DIRECT3D_THREADSAFE
|
||||
* Added a function to get the D3D9 adapter index for a display:
|
||||
SDL_Direct3D9GetAdapterIndex()
|
||||
* Added a function to get the D3D9 device for a D3D9 renderer:
|
||||
SDL_RenderGetD3D9Device()
|
||||
* Fixed building SDL with the mingw32 toolchain (mingw-w64 is preferred)
|
||||
* Fixed crash when using two XInput controllers at the same time
|
||||
* Fixed detecting a mixture of XInput and DirectInput controllers
|
||||
* Fixed clearing a D3D render target larger than the window
|
||||
* Improved support for format specifiers in SDL_snprintf()
|
||||
|
||||
Mac OS X:
|
||||
* Added support for retina displays:
|
||||
Create your window with the SDL_WINDOW_ALLOW_HIGHDPI flag, and then use SDL_GL_GetDrawableSize() to find the actual drawable size. You are responsible for scaling mouse and drawing coordinates appropriately.
|
||||
* Fixed mouse warping in fullscreen mode
|
||||
* Right mouse click is emulated by holding the Ctrl key while left clicking
|
||||
|
||||
Linux:
|
||||
* Fixed float audio support with the PulseAudio driver
|
||||
* Fixed missing line endpoints in the OpenGL renderer on some drivers
|
||||
* X11 symbols are no longer defined to avoid collisions when linking statically
|
||||
|
||||
iOS:
|
||||
* Fixed status bar visibility on iOS 7
|
||||
* Flipped the accelerometer Y axis to match expected values
|
||||
|
||||
Android:
|
||||
IMPORTANT: You MUST get the updated SDLActivity.java to match C code
|
||||
* Moved EGL initialization to native code
|
||||
* Fixed the accelerometer axis rotation relative to the device rotation
|
||||
* Fixed race conditions when handling the EGL context on pause/resume
|
||||
* Touch devices are available for enumeration immediately after init
|
||||
|
||||
Raspberry Pi:
|
||||
* Added support for the Raspberry Pi, see README-raspberrypi.txt for details
|
||||
@@ -31,19 +31,19 @@ static SDL_Texture *ship = 0; /* texture for spaceship */
|
||||
static SDL_Texture *space = 0; /* texture for space (background */
|
||||
|
||||
void
|
||||
render(SDL_Renderer *renderer, int w, int h)
|
||||
render(SDL_Renderer *renderer)
|
||||
{
|
||||
|
||||
|
||||
/* get joystick (accelerometer) axis values and normalize them */
|
||||
float ax = SDL_JoystickGetAxis(accelerometer, 0);
|
||||
float ay = SDL_JoystickGetAxis(accelerometer, 1);
|
||||
float ay = -SDL_JoystickGetAxis(accelerometer, 1);
|
||||
|
||||
/* ship screen constraints */
|
||||
Uint32 minx = 0.0f;
|
||||
Uint32 maxx = w - shipData.rect.w;
|
||||
Uint32 maxx = SCREEN_WIDTH - shipData.rect.w;
|
||||
Uint32 miny = 0.0f;
|
||||
Uint32 maxy = h - shipData.rect.h;
|
||||
Uint32 maxy = SCREEN_HEIGHT - shipData.rect.h;
|
||||
|
||||
#define SINT16_MAX ((float)(0x7FFF))
|
||||
|
||||
@@ -162,9 +162,8 @@ main(int argc, char *argv[])
|
||||
SDL_Renderer *renderer;
|
||||
Uint32 startFrame; /* time frame began to process */
|
||||
Uint32 endFrame; /* time frame ended processing */
|
||||
Sint32 delay; /* time to pause waiting to draw next frame */
|
||||
Uint32 delay; /* time to pause waiting to draw next frame */
|
||||
int done; /* should we clean up and exit? */
|
||||
int w, h;
|
||||
|
||||
/* initialize SDL */
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
|
||||
@@ -174,10 +173,8 @@ main(int argc, char *argv[])
|
||||
/* create main window and renderer */
|
||||
window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
|
||||
SDL_WINDOW_OPENGL |
|
||||
SDL_WINDOW_FULLSCREEN);
|
||||
SDL_WINDOW_BORDERLESS);
|
||||
renderer = SDL_CreateRenderer(window, 0, 0);
|
||||
|
||||
SDL_GetWindowSize(window, &w, &h);
|
||||
|
||||
/* print out some info about joysticks and try to open accelerometer for use */
|
||||
printf("There are %d joysticks available\n", SDL_NumJoysticks());
|
||||
@@ -199,8 +196,8 @@ main(int argc, char *argv[])
|
||||
initializeTextures(renderer);
|
||||
|
||||
/* setup ship */
|
||||
shipData.x = (w - shipData.rect.w) / 2;
|
||||
shipData.y = (h - shipData.rect.h) / 2;
|
||||
shipData.x = (SCREEN_WIDTH - shipData.rect.w) / 2;
|
||||
shipData.y = (SCREEN_HEIGHT - shipData.rect.h) / 2;
|
||||
shipData.vx = 0.0f;
|
||||
shipData.vy = 0.0f;
|
||||
|
||||
@@ -214,7 +211,7 @@ main(int argc, char *argv[])
|
||||
done = 1;
|
||||
}
|
||||
}
|
||||
render(renderer, w, h);
|
||||
render(renderer);
|
||||
endFrame = SDL_GetTicks();
|
||||
|
||||
/* figure out how much time we have left, and then sleep */
|
||||
|
||||
@@ -196,7 +196,7 @@ explodeEmitter(struct particle *emitter)
|
||||
float speed = randomFloat(0.00, powf(0.17, exponent));
|
||||
speed = powf(speed, 1.0f / exponent);
|
||||
|
||||
/* select the particle at the end of our array */
|
||||
/*select the particle at the end of our array */
|
||||
struct particle *p = &particles[num_active_particles];
|
||||
|
||||
/* set the particles properties */
|
||||
|
||||
@@ -80,7 +80,7 @@ fontMapping map[TABLE_SIZE] = {
|
||||
{SDL_SCANCODE_7, 1, 0, 23}, /* 7 */
|
||||
{SDL_SCANCODE_8, 1, 0, 24}, /* 8 */
|
||||
{SDL_SCANCODE_9, 1, 0, 25}, /* 9 */
|
||||
{SDL_SCANCODE_SPACE, 1, 0, 0}, /* ' ' */
|
||||
{SDL_SCANCODE_SPACE, 1, 0, 0}, /*' ' */
|
||||
{SDL_SCANCODE_1, 0, KMOD_SHIFT, 1}, /* ! */
|
||||
{SDL_SCANCODE_SLASH, 0, KMOD_SHIFT, 31}, /* ? */
|
||||
{SDL_SCANCODE_SLASH, 1, 0, 15}, /* / */
|
||||
|
||||
@@ -37,7 +37,7 @@ render(SDL_Renderer *renderer)
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
if (SDL_Init(SDL_INIT_VIDEO/* | SDL_INIT_AUDIO */) < 0)
|
||||
if (SDL_Init(SDL_INIT_VIDEO/* | SDL_INIT_AUDIO*/) < 0)
|
||||
{
|
||||
printf("Unable to initialize SDL");
|
||||
}
|
||||
|
||||
@@ -92,7 +92,7 @@ main(int argc, char *argv[])
|
||||
SDL_WINDOW_BORDERLESS);
|
||||
renderer = SDL_CreateRenderer(window, 0, 0);
|
||||
|
||||
/* load brush texture */
|
||||
/*load brush texture */
|
||||
initializeTexture(renderer);
|
||||
|
||||
/* fill canvass initially with all black */
|
||||
|
||||
@@ -67,13 +67,6 @@
|
||||
04F7808512FB753F00FC43C0 /* SDL_nullframebuffer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7808312FB753F00FC43C0 /* SDL_nullframebuffer.c */; };
|
||||
04FFAB8B12E23B8D00BA343D /* SDL_atomic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8912E23B8D00BA343D /* SDL_atomic.c */; };
|
||||
04FFAB8C12E23B8D00BA343D /* SDL_spinlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */; };
|
||||
56A6702E18565E450007D20F /* SDL_internal.h in Headers */ = {isa = PBXBuildFile; fileRef = 56A6702D18565E450007D20F /* SDL_internal.h */; };
|
||||
56A6703518565E760007D20F /* SDL_dynapi_overrides.h in Headers */ = {isa = PBXBuildFile; fileRef = 56A6703118565E760007D20F /* SDL_dynapi_overrides.h */; };
|
||||
56A6703618565E760007D20F /* SDL_dynapi_procs.h in Headers */ = {isa = PBXBuildFile; fileRef = 56A6703218565E760007D20F /* SDL_dynapi_procs.h */; };
|
||||
56A6703718565E760007D20F /* SDL_dynapi.c in Sources */ = {isa = PBXBuildFile; fileRef = 56A6703318565E760007D20F /* SDL_dynapi.c */; };
|
||||
56A6703818565E760007D20F /* SDL_dynapi.h in Headers */ = {isa = PBXBuildFile; fileRef = 56A6703418565E760007D20F /* SDL_dynapi.h */; };
|
||||
56C181DF17C44D5E00406AE3 /* SDL_filesystem.h in Headers */ = {isa = PBXBuildFile; fileRef = 56C181DE17C44D5E00406AE3 /* SDL_filesystem.h */; };
|
||||
56C181E217C44D7A00406AE3 /* SDL_sysfilesystem.m in Sources */ = {isa = PBXBuildFile; fileRef = 56C181E117C44D7A00406AE3 /* SDL_sysfilesystem.m */; };
|
||||
56EA86FB13E9EC2B002E47EB /* SDL_coreaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */; };
|
||||
56EA86FC13E9EC2B002E47EB /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */; };
|
||||
56ED04E1118A8EE200A56AA6 /* SDL_power.c in Sources */ = {isa = PBXBuildFile; fileRef = 56ED04E0118A8EE200A56AA6 /* SDL_power.c */; };
|
||||
@@ -265,13 +258,6 @@
|
||||
04F7808312FB753F00FC43C0 /* SDL_nullframebuffer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_nullframebuffer.c; sourceTree = "<group>"; };
|
||||
04FFAB8912E23B8D00BA343D /* SDL_atomic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_atomic.c; sourceTree = "<group>"; };
|
||||
04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_spinlock.c; sourceTree = "<group>"; };
|
||||
56A6702D18565E450007D20F /* SDL_internal.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_internal.h; path = ../../src/SDL_internal.h; sourceTree = "<group>"; };
|
||||
56A6703118565E760007D20F /* SDL_dynapi_overrides.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_dynapi_overrides.h; path = ../../src/dynapi/SDL_dynapi_overrides.h; sourceTree = "<group>"; };
|
||||
56A6703218565E760007D20F /* SDL_dynapi_procs.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_dynapi_procs.h; path = ../../src/dynapi/SDL_dynapi_procs.h; sourceTree = "<group>"; };
|
||||
56A6703318565E760007D20F /* SDL_dynapi.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_dynapi.c; path = ../../src/dynapi/SDL_dynapi.c; sourceTree = "<group>"; };
|
||||
56A6703418565E760007D20F /* SDL_dynapi.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_dynapi.h; path = ../../src/dynapi/SDL_dynapi.h; sourceTree = "<group>"; };
|
||||
56C181DE17C44D5E00406AE3 /* SDL_filesystem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_filesystem.h; sourceTree = "<group>"; };
|
||||
56C181E117C44D7A00406AE3 /* SDL_sysfilesystem.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = SDL_sysfilesystem.m; path = ../../src/filesystem/cocoa/SDL_sysfilesystem.m; sourceTree = "<group>"; };
|
||||
56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_coreaudio.c; path = coreaudio/SDL_coreaudio.c; sourceTree = "<group>"; };
|
||||
56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_coreaudio.h; path = coreaudio/SDL_coreaudio.h; sourceTree = "<group>"; };
|
||||
56ED04E0118A8EE200A56AA6 /* SDL_power.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_power.c; path = ../../src/power/SDL_power.c; sourceTree = SOURCE_ROOT; };
|
||||
@@ -562,25 +548,6 @@
|
||||
name = CustomTemplate;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
56A6702F18565E4F0007D20F /* dynapi */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
56A6703118565E760007D20F /* SDL_dynapi_overrides.h */,
|
||||
56A6703218565E760007D20F /* SDL_dynapi_procs.h */,
|
||||
56A6703318565E760007D20F /* SDL_dynapi.c */,
|
||||
56A6703418565E760007D20F /* SDL_dynapi.h */,
|
||||
);
|
||||
name = dynapi;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
56C181E017C44D6900406AE3 /* filesystem */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
56C181E117C44D7A00406AE3 /* SDL_sysfilesystem.m */,
|
||||
);
|
||||
name = filesystem;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
56EA86F813E9EBF9002E47EB /* coreaudio */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
@@ -709,7 +676,6 @@
|
||||
AA7558701595D55500BBD41B /* SDL_endian.h */,
|
||||
AA7558711595D55500BBD41B /* SDL_error.h */,
|
||||
AA7558721595D55500BBD41B /* SDL_events.h */,
|
||||
56C181DE17C44D5E00406AE3 /* SDL_filesystem.h */,
|
||||
AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */,
|
||||
AA7558731595D55500BBD41B /* SDL_gesture.h */,
|
||||
AA7558741595D55500BBD41B /* SDL_haptic.h */,
|
||||
@@ -758,10 +724,8 @@
|
||||
04B2ECEF1025CEB900F9BC5F /* atomic */,
|
||||
FD99B8FB0DD52EDC00FB1D6B /* audio */,
|
||||
FD99B98A0DD52EDC00FB1D6B /* cpuinfo */,
|
||||
56A6702F18565E4F0007D20F /* dynapi */,
|
||||
FD99B98C0DD52EDC00FB1D6B /* events */,
|
||||
FD99B99D0DD52EDC00FB1D6B /* file */,
|
||||
56C181E017C44D6900406AE3 /* filesystem */,
|
||||
047677B60EA769DF008ABAF1 /* haptic */,
|
||||
FD5F9D080E0E08B3008E885B /* joystick */,
|
||||
FD8BD8150E27E25900B52CD5 /* loadso */,
|
||||
@@ -771,7 +735,6 @@
|
||||
FD99B9E00DD52EDC00FB1D6B /* thread */,
|
||||
FD99BA1E0DD52EDC00FB1D6B /* timer */,
|
||||
FDA682420DF2374D00F98A1A /* video */,
|
||||
56A6702D18565E450007D20F /* SDL_internal.h */,
|
||||
04F2AF551104ABD200D6DDF7 /* SDL_assert.c */,
|
||||
04BAC09A1300C1290055DE28 /* SDL_assert_c.h */,
|
||||
FD99B9D40DD52EDC00FB1D6B /* SDL_error_c.h */,
|
||||
@@ -964,7 +927,6 @@
|
||||
FDA684530DF2374E00F98A1A /* SDL_blit_auto.h in Headers */,
|
||||
FDA684550DF2374E00F98A1A /* SDL_blit_copy.h in Headers */,
|
||||
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AA7558231595D4D800BBD41B /* SDL_keycode.h in Headers */,
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AA7558251595D4D800BBD41B /* SDL_loadso.h in Headers */,
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AA7558291595D4D800BBD41B /* SDL_main.h in Headers */,
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AA75582D1595D4D800BBD41B /* SDL_mutex.h in Headers */,
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AA75582F1595D4D800BBD41B /* SDL_name.h in Headers */,
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AA7558331595D4D800BBD41B /* SDL_opengles.h in Headers */,
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AA7558351595D4D800BBD41B /* SDL_opengles2.h in Headers */,
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AA7558371595D4D800BBD41B /* SDL_pixels.h in Headers */,
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AA7558391595D4D800BBD41B /* SDL_platform.h in Headers */,
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||||
AA75583B1595D4D800BBD41B /* SDL_power.h in Headers */,
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AA75583D1595D4D800BBD41B /* SDL_quit.h in Headers */,
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AA7558411595D4D800BBD41B /* SDL_render.h in Headers */,
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AA75584D1595D4D800BBD41B /* SDL_surface.h in Headers */,
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AA75584F1595D4D800BBD41B /* SDL_system.h in Headers */,
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AA7558511595D4D800BBD41B /* SDL_syswm.h in Headers */,
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AA7558531595D4D800BBD41B /* SDL_thread.h in Headers */,
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AA7558571595D4D800BBD41B /* SDL_touch.h in Headers */,
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AA7558591595D4D800BBD41B /* SDL_types.h in Headers */,
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AA75585B1595D4D800BBD41B /* SDL_version.h in Headers */,
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AA75585D1595D4D800BBD41B /* SDL_video.h in Headers */,
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AADA5B8816CCAB3000107CF7 /* SDL_bits.h in Headers */,
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DB313FFC17554B71006C0E22 /* SDL_bits.h in Headers */,
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DB313FCD17554B71006C0E22 /* SDL_blendmode.h in Headers */,
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DB313FDB17554B71006C0E22 /* SDL_keycode.h in Headers */,
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DB313FE317554B71006C0E22 /* SDL_opengles.h in Headers */,
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56A67029185654B40007D20F /* SDL_dynapi.h in Headers */,
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DB313FE417554B71006C0E22 /* SDL_opengles2.h in Headers */,
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DB313FE717554B71006C0E22 /* SDL_power.h in Headers */,
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DB313FE817554B71006C0E22 /* SDL_quit.h in Headers */,
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DB313FE917554B71006C0E22 /* SDL_rect.h in Headers */,
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DB313FEA17554B71006C0E22 /* SDL_render.h in Headers */,
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DB313FEB17554B71006C0E22 /* SDL_revision.h in Headers */,
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DB313FEC17554B71006C0E22 /* SDL_rwops.h in Headers */,
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DB313FED17554B71006C0E22 /* SDL_scancode.h in Headers */,
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DB313FEE17554B71006C0E22 /* SDL_shape.h in Headers */,
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56A6702C185654B40007D20F /* SDL_dynapi_overrides.h in Headers */,
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||||
DB313FEF17554B71006C0E22 /* SDL_stdinc.h in Headers */,
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||||
DB313FF017554B71006C0E22 /* SDL_surface.h in Headers */,
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DB313FF117554B71006C0E22 /* SDL_system.h in Headers */,
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||||
DB313FF217554B71006C0E22 /* SDL_syswm.h in Headers */,
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||||
DB313FF317554B71006C0E22 /* SDL_thread.h in Headers */,
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DB313FF417554B71006C0E22 /* SDL_timer.h in Headers */,
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||||
DB313FF517554B71006C0E22 /* SDL_touch.h in Headers */,
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DB313FF617554B71006C0E22 /* SDL_types.h in Headers */,
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||||
DB313FF717554B71006C0E22 /* SDL_version.h in Headers */,
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||||
DB313FF817554B71006C0E22 /* SDL_video.h in Headers */,
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DB313F7417554B71006C0E22 /* SDL_diskaudio.h in Headers */,
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||||
56A6700B1856545C0007D20F /* SDL_internal.h in Headers */,
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||||
DB313F7517554B71006C0E22 /* SDL_dummyaudio.h in Headers */,
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||||
DB313F7617554B71006C0E22 /* SDL_coreaudio.h in Headers */,
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DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */,
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@@ -2145,7 +2022,6 @@
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DB313F8017554B71006C0E22 /* scancodes_xfree86.h in Headers */,
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DB313F8117554B71006C0E22 /* SDL_clipboardevents_c.h in Headers */,
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DB313F8217554B71006C0E22 /* SDL_events_c.h in Headers */,
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56A67023185654B40007D20F /* SDL_dynapi_procs.h in Headers */,
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DB313F8317554B71006C0E22 /* SDL_gesture_c.h in Headers */,
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DB313F8417554B71006C0E22 /* SDL_keyboard_c.h in Headers */,
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DB313F8517554B71006C0E22 /* SDL_mouse_c.h in Headers */,
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@@ -2214,7 +2090,59 @@
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DB313FC517554B71006C0E22 /* SDL_shaders_gl.h in Headers */,
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DB313FC617554B71006C0E22 /* SDL_rotate.h in Headers */,
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DB313FC717554B71006C0E22 /* SDL_x11xinput2.h in Headers */,
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DB313FC817554B71006C0E22 /* begin_code.h in Headers */,
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DB313FC917554B71006C0E22 /* close_code.h in Headers */,
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DB313FCA17554B71006C0E22 /* SDL_assert.h in Headers */,
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DB313FCB17554B71006C0E22 /* SDL_atomic.h in Headers */,
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DB313FCC17554B71006C0E22 /* SDL_audio.h in Headers */,
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DB313FCD17554B71006C0E22 /* SDL_blendmode.h in Headers */,
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DB313FCE17554B71006C0E22 /* SDL_clipboard.h in Headers */,
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DB313FCF17554B71006C0E22 /* SDL_config_macosx.h in Headers */,
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DB313FD017554B71006C0E22 /* SDL_config.h in Headers */,
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DB313FD117554B71006C0E22 /* SDL_copying.h in Headers */,
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DB313FD217554B71006C0E22 /* SDL_cpuinfo.h in Headers */,
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DB313FD317554B71006C0E22 /* SDL_endian.h in Headers */,
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DB313FD417554B71006C0E22 /* SDL_error.h in Headers */,
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DB313FD517554B71006C0E22 /* SDL_events.h in Headers */,
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DB313FD617554B71006C0E22 /* SDL_gesture.h in Headers */,
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DB313FD717554B71006C0E22 /* SDL_haptic.h in Headers */,
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DB313FD817554B71006C0E22 /* SDL_hints.h in Headers */,
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DB313FD917554B71006C0E22 /* SDL_joystick.h in Headers */,
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DB313FDA17554B71006C0E22 /* SDL_keyboard.h in Headers */,
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DB313FDB17554B71006C0E22 /* SDL_keycode.h in Headers */,
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DB313FDC17554B71006C0E22 /* SDL_loadso.h in Headers */,
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DB313FDD17554B71006C0E22 /* SDL_log.h in Headers */,
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DB313FDE17554B71006C0E22 /* SDL_main.h in Headers */,
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DB313FDF17554B71006C0E22 /* SDL_mouse.h in Headers */,
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DB313FE017554B71006C0E22 /* SDL_mutex.h in Headers */,
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DB313FE117554B71006C0E22 /* SDL_name.h in Headers */,
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DB313FE617554B71006C0E22 /* SDL_platform.h in Headers */,
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DB313FE717554B71006C0E22 /* SDL_power.h in Headers */,
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DB313FE817554B71006C0E22 /* SDL_quit.h in Headers */,
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DB313FE917554B71006C0E22 /* SDL_rect.h in Headers */,
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DB313FEA17554B71006C0E22 /* SDL_render.h in Headers */,
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DB313FEB17554B71006C0E22 /* SDL_revision.h in Headers */,
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DB313FEC17554B71006C0E22 /* SDL_rwops.h in Headers */,
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@@ -1182,11 +1099,6 @@
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DB166E9116A1D78C00A1396C /* teststreaming */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = teststreaming; sourceTree = BUILT_PRODUCTS_DIR; };
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DB89958318A19B130092407C /* testhotplug.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testhotplug.c; path = ../../test/testhotplug.c; sourceTree = "<group>"; };
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DB445EFA18184BB600B306B0 /* testdropfile.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testdropfile.c; path = ../../test/testdropfile.c; sourceTree = "<group>"; };
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DBBC552C182831D700F3CA8D /* TestDropFile-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist; path = "TestDropFile-Info.plist"; sourceTree = "<group>"; };
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/* End PBXFileReference section */
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DB0F48DF17CA51E5008798C5 /* ForceFeedback.framework in Frameworks */,
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DB0F48E017CA51E5008798C5 /* IOKit.framework in Frameworks */,
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DB0F48E117CA51E5008798C5 /* AudioToolbox.framework in Frameworks */,
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DB0F48E217CA51E5008798C5 /* CoreFoundation.framework in Frameworks */,
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DB0F48E317CA51E5008798C5 /* OpenGL.framework in Frameworks */,
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DB0F48E417CA51E5008798C5 /* AudioUnit.framework in Frameworks */,
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DB0F48E517CA51E5008798C5 /* Carbon.framework in Frameworks */,
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DB0F48E617CA51E5008798C5 /* libSDL2.a in Frameworks */,
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DB0F48F517CA5212008798C5 /* ForceFeedback.framework in Frameworks */,
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DB0F48F617CA5212008798C5 /* IOKit.framework in Frameworks */,
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DB0F48F717CA5212008798C5 /* AudioToolbox.framework in Frameworks */,
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DB0F48F817CA5212008798C5 /* CoreFoundation.framework in Frameworks */,
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DB0F48F917CA5212008798C5 /* OpenGL.framework in Frameworks */,
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DB0F48FA17CA5212008798C5 /* AudioUnit.framework in Frameworks */,
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DB0F48FB17CA5212008798C5 /* Carbon.framework in Frameworks */,
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DB89957518A19ABA0092407C /* AudioToolbox.framework in Frameworks */,
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DB89957718A19ABA0092407C /* OpenGL.framework in Frameworks */,
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|
||||
DB166DAD16A1D2F600A1396C /* testgesture */,
|
||||
0017970910742F3200F5D044 /* testgl2 */,
|
||||
00179730107430D600F5D044 /* testhaptic */,
|
||||
DB89956D18A19ABA0092407C /* testhotplug */,
|
||||
002F342009CA1F0300EBEB88 /* testiconv */,
|
||||
00179776107432AE00F5D044 /* testime */,
|
||||
001797961074334C00F5D044 /* testintersections */,
|
||||
@@ -3288,22 +3052,6 @@
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
DB0F48DA17CA51E5008798C5 /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
DB0F48EE17CA51F8008798C5 /* testdrawchessboard.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
DB0F48F017CA5212008798C5 /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
DB0F490317CA5225008798C5 /* testfilesystem.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
DB166D7B16A1D12400A1396C /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
@@ -3406,22 +3154,6 @@
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
DB89956E18A19ABA0092407C /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
DB89958418A19B130092407C /* testhotplug.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
DB445EE718184B7000B306B0 /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
DB445EFB18184BB600B306B0 /* testdropfile.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
/* End PBXSourcesBuildPhase section */
|
||||
|
||||
/* Begin PBXTargetDependency section */
|
||||
@@ -3570,16 +3302,6 @@
|
||||
target = BEC567EA0761D90600A33029 /* torturethread */;
|
||||
targetProxy = 001799A11074403E00F5D044 /* PBXContainerItemProxy */;
|
||||
};
|
||||
DB0F490517CA5249008798C5 /* PBXTargetDependency */ = {
|
||||
isa = PBXTargetDependency;
|
||||
target = DB0F48D917CA51E5008798C5 /* testdrawchessboard */;
|
||||
targetProxy = DB0F490417CA5249008798C5 /* PBXContainerItemProxy */;
|
||||
};
|
||||
DB0F490717CA5249008798C5 /* PBXTargetDependency */ = {
|
||||
isa = PBXTargetDependency;
|
||||
target = DB0F48EF17CA5212008798C5 /* testfilesystem */;
|
||||
targetProxy = DB0F490617CA5249008798C5 /* PBXContainerItemProxy */;
|
||||
};
|
||||
DB166D6E16A1CEAA00A1396C /* PBXTargetDependency */ = {
|
||||
isa = PBXTargetDependency;
|
||||
target = BBFC08B7164C6862003E6A99 /* testgamecontroller */;
|
||||
@@ -3855,7 +3577,6 @@
|
||||
);
|
||||
GCC_OPTIMIZATION_LEVEL = 0;
|
||||
HEADER_SEARCH_PATHS = ../../include;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.5;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
@@ -3981,7 +3702,6 @@
|
||||
);
|
||||
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
|
||||
HEADER_SEARCH_PATHS = ../../include;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.5;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
@@ -4125,34 +3845,6 @@
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
DB0F48EA17CA51E5008798C5 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
PRODUCT_NAME = testdrawchessboard;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
DB0F48EB17CA51E5008798C5 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
PRODUCT_NAME = testdrawchessboard;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
DB0F48FF17CA5212008798C5 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
PRODUCT_NAME = testfilesystem;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
DB0F490017CA5212008798C5 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
PRODUCT_NAME = testfilesystem;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
DB166D8116A1D12400A1396C /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
@@ -4309,36 +4001,6 @@
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
DB89957C18A19ABA0092407C /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
PRODUCT_NAME = testhotplug;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
DB89957D18A19ABA0092407C /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
PRODUCT_NAME = testhotplug;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
DB445EF618184B7000B306B0 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
INFOPLIST_FILE = "TestDropFile-Info.plist";
|
||||
PRODUCT_NAME = testdropfile;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
DB445EF718184B7000B306B0 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
INFOPLIST_FILE = "TestDropFile-Info.plist";
|
||||
PRODUCT_NAME = testdropfile;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
/* End XCBuildConfiguration section */
|
||||
|
||||
/* Begin XCConfigurationList section */
|
||||
@@ -4639,24 +4301,6 @@
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
DB0F48E917CA51E5008798C5 /* Build configuration list for PBXNativeTarget "testdrawchessboard" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
DB0F48EA17CA51E5008798C5 /* Debug */,
|
||||
DB0F48EB17CA51E5008798C5 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
DB0F48FE17CA5212008798C5 /* Build configuration list for PBXNativeTarget "testfilesystem" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
DB0F48FF17CA5212008798C5 /* Debug */,
|
||||
DB0F490017CA5212008798C5 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
DB166D8016A1D12400A1396C /* Build configuration list for PBXNativeTarget "SDL_test" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
@@ -4756,24 +4400,6 @@
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
DB89957B18A19ABA0092407C /* Build configuration list for PBXNativeTarget "testhotplug" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
DB89957C18A19ABA0092407C /* Debug */,
|
||||
DB89957D18A19ABA0092407C /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
DB445EF518184B7000B306B0 /* Build configuration list for PBXNativeTarget "testdropfile" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
DB445EF618184B7000B306B0 /* Debug */,
|
||||
DB445EF718184B7000B306B0 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
/* End XCConfigurationList section */
|
||||
};
|
||||
rootObject = 08FB7793FE84155DC02AAC07 /* Project object */;
|
||||
|
||||
@@ -1,35 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleDocumentTypes</key>
|
||||
<array>
|
||||
<dict>
|
||||
<key>CFBundleTypeRole</key>
|
||||
<string>Viewer</string>
|
||||
<key>LSHandlerRank</key>
|
||||
<string>Alternate</string>
|
||||
<key>LSItemContentTypes</key>
|
||||
<array>
|
||||
<string>public.data</string>
|
||||
</array>
|
||||
</dict>
|
||||
</array>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>org.libsdl.test-dropfile</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>10.6</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -20,12 +20,9 @@
|
||||
<application android:label="@string/app_name"
|
||||
android:icon="@drawable/ic_launcher"
|
||||
android:allowBackup="true"
|
||||
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
|
||||
android:hardwareAccelerated="true" >
|
||||
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
|
||||
<activity android:name="SDLActivity"
|
||||
android:label="@string/app_name"
|
||||
android:configChanges="keyboardHidden|orientation"
|
||||
>
|
||||
android:label="@string/app_name">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
@@ -34,7 +31,7 @@
|
||||
</application>
|
||||
|
||||
<!-- Android 2.3.3 -->
|
||||
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="12" />
|
||||
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="10" />
|
||||
|
||||
<!-- OpenGL ES 2.0 -->
|
||||
<uses-feature android:glEsVersion="0x00020000" />
|
||||
|
||||
@@ -8,4 +8,4 @@
|
||||
# project structure.
|
||||
|
||||
# Project target.
|
||||
target=android-12
|
||||
target=android-7
|
||||
@@ -2,5 +2,3 @@
|
||||
# Uncomment this if you're using STL in your project
|
||||
# See CPLUSPLUS-SUPPORT.html in the NDK documentation for more information
|
||||
# APP_STL := stlport_static
|
||||
|
||||
APP_ABI := armeabi armeabi-v7a x86
|
||||
@@ -14,6 +14,6 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := SDL2
|
||||
|
||||
LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog
|
||||
LOCAL_LDLIBS := -lGLESv1_CM -llog
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
@@ -1,12 +0,0 @@
|
||||
LOCAL_PATH := $(call my-dir)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := main
|
||||
|
||||
LOCAL_SRC_FILES := YourSourceHere.c
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := SDL2_static
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
$(call import-module,SDL)LOCAL_PATH := $(call my-dir)
|
||||
@@ -11,4 +11,4 @@
|
||||
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
|
||||
|
||||
# Project target.
|
||||
target=android-12
|
||||
target=android-10
|
||||
@@ -1,10 +1,10 @@
|
||||
package org.libsdl.app;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import javax.microedition.khronos.egl.EGL10;
|
||||
import javax.microedition.khronos.egl.EGLConfig;
|
||||
import javax.microedition.khronos.egl.EGLContext;
|
||||
import javax.microedition.khronos.egl.EGLDisplay;
|
||||
import javax.microedition.khronos.egl.EGLSurface;
|
||||
|
||||
import android.app.*;
|
||||
import android.content.*;
|
||||
@@ -28,22 +28,28 @@ public class SDLActivity extends Activity {
|
||||
private static final String TAG = "SDL";
|
||||
|
||||
// Keep track of the paused state
|
||||
public static boolean mIsPaused, mIsSurfaceReady, mHasFocus;
|
||||
public static boolean mExitCalledFromJava;
|
||||
public static boolean mIsPaused = false, mIsSurfaceReady = false, mHasFocus = true;
|
||||
|
||||
// Main components
|
||||
protected static SDLActivity mSingleton;
|
||||
protected static SDLSurface mSurface;
|
||||
protected static View mTextEdit;
|
||||
protected static ViewGroup mLayout;
|
||||
protected static SDLJoystickHandler mJoystickHandler;
|
||||
|
||||
// This is what SDL runs in. It invokes SDL_main(), eventually
|
||||
protected static Thread mSDLThread;
|
||||
|
||||
|
||||
// Audio
|
||||
protected static Thread mAudioThread;
|
||||
protected static AudioTrack mAudioTrack;
|
||||
|
||||
// EGL objects
|
||||
protected static EGLContext mEGLContext;
|
||||
protected static EGLSurface mEGLSurface;
|
||||
protected static EGLDisplay mEGLDisplay;
|
||||
protected static EGLConfig mEGLConfig;
|
||||
protected static int mGLMajor, mGLMinor;
|
||||
|
||||
// Load the .so
|
||||
static {
|
||||
System.loadLibrary("SDL2");
|
||||
@@ -53,43 +59,20 @@ public class SDLActivity extends Activity {
|
||||
//System.loadLibrary("SDL2_ttf");
|
||||
System.loadLibrary("main");
|
||||
}
|
||||
|
||||
|
||||
public static void initialize() {
|
||||
// The static nature of the singleton and Android quirkyness force us to initialize everything here
|
||||
// Otherwise, when exiting the app and returning to it, these variables *keep* their pre exit values
|
||||
mSingleton = null;
|
||||
mSurface = null;
|
||||
mTextEdit = null;
|
||||
mLayout = null;
|
||||
mJoystickHandler = null;
|
||||
mSDLThread = null;
|
||||
mAudioTrack = null;
|
||||
mExitCalledFromJava = false;
|
||||
mIsPaused = false;
|
||||
mIsSurfaceReady = false;
|
||||
mHasFocus = true;
|
||||
}
|
||||
|
||||
// Setup
|
||||
@Override
|
||||
protected void onCreate(Bundle savedInstanceState) {
|
||||
Log.v("SDL", "onCreate():" + mSingleton);
|
||||
//Log.v("SDL", "onCreate()");
|
||||
super.onCreate(savedInstanceState);
|
||||
|
||||
SDLActivity.initialize();
|
||||
// So we can call stuff from static callbacks
|
||||
mSingleton = this;
|
||||
|
||||
// Set up the surface
|
||||
mEGLSurface = EGL10.EGL_NO_SURFACE;
|
||||
mSurface = new SDLSurface(getApplication());
|
||||
|
||||
if(Build.VERSION.SDK_INT >= 12) {
|
||||
mJoystickHandler = new SDLJoystickHandler_API12();
|
||||
}
|
||||
else {
|
||||
mJoystickHandler = new SDLJoystickHandler();
|
||||
}
|
||||
mEGLContext = EGL10.EGL_NO_CONTEXT;
|
||||
|
||||
mLayout = new AbsoluteLayout(this);
|
||||
mLayout.addView(mSurface);
|
||||
@@ -133,38 +116,30 @@ public class SDLActivity extends Activity {
|
||||
|
||||
@Override
|
||||
protected void onDestroy() {
|
||||
super.onDestroy();
|
||||
Log.v("SDL", "onDestroy()");
|
||||
// Send a quit message to the application
|
||||
SDLActivity.mExitCalledFromJava = true;
|
||||
SDLActivity.nativeQuit();
|
||||
|
||||
// Now wait for the SDL thread to quit
|
||||
if (SDLActivity.mSDLThread != null) {
|
||||
if (mSDLThread != null) {
|
||||
try {
|
||||
SDLActivity.mSDLThread.join();
|
||||
mSDLThread.join();
|
||||
} catch(Exception e) {
|
||||
Log.v("SDL", "Problem stopping thread: " + e);
|
||||
}
|
||||
SDLActivity.mSDLThread = null;
|
||||
mSDLThread = null;
|
||||
|
||||
//Log.v("SDL", "Finished waiting for SDL thread");
|
||||
}
|
||||
|
||||
super.onDestroy();
|
||||
// Reset everything in case the user re opens the app
|
||||
SDLActivity.initialize();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchKeyEvent(KeyEvent event) {
|
||||
int keyCode = event.getKeyCode();
|
||||
// Ignore certain special keys so they're handled by Android
|
||||
// Ignore volume keys so they're handled by Android
|
||||
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
|
||||
keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
|
||||
keyCode == KeyEvent.KEYCODE_CAMERA ||
|
||||
keyCode == 168 || /* API 11: KeyEvent.KEYCODE_ZOOM_IN */
|
||||
keyCode == 169 /* API 11: KeyEvent.KEYCODE_ZOOM_OUT */
|
||||
) {
|
||||
keyCode == KeyEvent.KEYCODE_VOLUME_UP) {
|
||||
return false;
|
||||
}
|
||||
return super.dispatchKeyEvent(event);
|
||||
@@ -193,12 +168,6 @@ public class SDLActivity extends Activity {
|
||||
mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
|
||||
}
|
||||
}
|
||||
|
||||
/* The native thread has finished */
|
||||
public static void handleNativeExit() {
|
||||
SDLActivity.mSDLThread = null;
|
||||
mSingleton.finish();
|
||||
}
|
||||
|
||||
|
||||
// Messages from the SDLMain thread
|
||||
@@ -276,12 +245,6 @@ public class SDLActivity extends Activity {
|
||||
public static native void nativePause();
|
||||
public static native void nativeResume();
|
||||
public static native void onNativeResize(int x, int y, int format);
|
||||
public static native int onNativePadDown(int device_id, int keycode);
|
||||
public static native int onNativePadUp(int device_id, int keycode);
|
||||
public static native void onNativeJoy(int device_id, int axis,
|
||||
float value);
|
||||
public static native void onNativeHat(int device_id, int hat_id,
|
||||
int x, int y);
|
||||
public static native void onNativeKeyDown(int keycode);
|
||||
public static native void onNativeKeyUp(int keycode);
|
||||
public static native void onNativeKeyboardFocusLost();
|
||||
@@ -289,16 +252,29 @@ public class SDLActivity extends Activity {
|
||||
int action, float x,
|
||||
float y, float p);
|
||||
public static native void onNativeAccel(float x, float y, float z);
|
||||
public static native void onNativeSurfaceChanged();
|
||||
public static native void onNativeSurfaceDestroyed();
|
||||
public static native void nativeFlipBuffers();
|
||||
public static native int nativeAddJoystick(int device_id, String name,
|
||||
int is_accelerometer, int nbuttons,
|
||||
int naxes, int nhats, int nballs);
|
||||
public static native int nativeRemoveJoystick(int device_id);
|
||||
|
||||
// Java functions called from C
|
||||
|
||||
public static boolean createGLContext(int majorVersion, int minorVersion, int[] attribs) {
|
||||
return initEGL(majorVersion, minorVersion, attribs);
|
||||
}
|
||||
|
||||
public static void deleteGLContext() {
|
||||
if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLContext != EGL10.EGL_NO_CONTEXT) {
|
||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
||||
egl.eglMakeCurrent(SDLActivity.mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
|
||||
egl.eglDestroyContext(SDLActivity.mEGLDisplay, SDLActivity.mEGLContext);
|
||||
SDLActivity.mEGLContext = EGL10.EGL_NO_CONTEXT;
|
||||
|
||||
if (SDLActivity.mEGLSurface != EGL10.EGL_NO_SURFACE) {
|
||||
egl.eglDestroySurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
|
||||
SDLActivity.mEGLSurface = EGL10.EGL_NO_SURFACE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void flipBuffers() {
|
||||
SDLActivity.nativeFlipBuffers();
|
||||
flipEGL();
|
||||
}
|
||||
|
||||
public static boolean setActivityTitle(String title) {
|
||||
@@ -314,34 +290,6 @@ public class SDLActivity extends Activity {
|
||||
return mSingleton;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return result of getSystemService(name) but executed on UI thread.
|
||||
*/
|
||||
public Object getSystemServiceFromUiThread(final String name) {
|
||||
final Object lock = new Object();
|
||||
final Object[] results = new Object[2]; // array for writable variables
|
||||
synchronized (lock) {
|
||||
runOnUiThread(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
synchronized (lock) {
|
||||
results[0] = getSystemService(name);
|
||||
results[1] = Boolean.TRUE;
|
||||
lock.notify();
|
||||
}
|
||||
}
|
||||
});
|
||||
if (results[1] == null) {
|
||||
try {
|
||||
lock.wait();
|
||||
} catch (InterruptedException ex) {
|
||||
ex.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
return results[0];
|
||||
}
|
||||
|
||||
static class ShowTextInputTask implements Runnable {
|
||||
/*
|
||||
* This is used to regulate the pan&scan method to have some offset from
|
||||
@@ -384,9 +332,147 @@ public class SDLActivity extends Activity {
|
||||
// Transfer the task to the main thread as a Runnable
|
||||
return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
|
||||
}
|
||||
|
||||
|
||||
// EGL functions
|
||||
public static boolean initEGL(int majorVersion, int minorVersion, int[] attribs) {
|
||||
try {
|
||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
||||
|
||||
public static Surface getNativeSurface() {
|
||||
return SDLActivity.mSurface.getNativeSurface();
|
||||
if (SDLActivity.mEGLDisplay == null) {
|
||||
SDLActivity.mEGLDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
|
||||
int[] version = new int[2];
|
||||
egl.eglInitialize(SDLActivity.mEGLDisplay, version);
|
||||
}
|
||||
|
||||
if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) {
|
||||
// No current GL context exists, we will create a new one.
|
||||
Log.v("SDL", "Starting up OpenGL ES " + majorVersion + "." + minorVersion);
|
||||
EGLConfig[] configs = new EGLConfig[128];
|
||||
int[] num_config = new int[1];
|
||||
if (!egl.eglChooseConfig(SDLActivity.mEGLDisplay, attribs, configs, 1, num_config) || num_config[0] == 0) {
|
||||
Log.e("SDL", "No EGL config available");
|
||||
return false;
|
||||
}
|
||||
EGLConfig config = null;
|
||||
int bestdiff = -1, bitdiff;
|
||||
int[] value = new int[1];
|
||||
|
||||
// eglChooseConfig returns a number of configurations that match or exceed the requested attribs.
|
||||
// From those, we select the one that matches our requirements more closely
|
||||
Log.v("SDL", "Got " + num_config[0] + " valid modes from egl");
|
||||
for(int i = 0; i < num_config[0]; i++) {
|
||||
bitdiff = 0;
|
||||
// Go through some of the attributes and compute the bit difference between what we want and what we get.
|
||||
for (int j = 0; ; j += 2) {
|
||||
if (attribs[j] == EGL10.EGL_NONE)
|
||||
break;
|
||||
|
||||
if (attribs[j+1] != EGL10.EGL_DONT_CARE && (attribs[j] == EGL10.EGL_RED_SIZE ||
|
||||
attribs[j] == EGL10.EGL_GREEN_SIZE ||
|
||||
attribs[j] == EGL10.EGL_BLUE_SIZE ||
|
||||
attribs[j] == EGL10.EGL_ALPHA_SIZE ||
|
||||
attribs[j] == EGL10.EGL_DEPTH_SIZE ||
|
||||
attribs[j] == EGL10.EGL_STENCIL_SIZE)) {
|
||||
egl.eglGetConfigAttrib(SDLActivity.mEGLDisplay, configs[i], attribs[j], value);
|
||||
bitdiff += value[0] - attribs[j + 1]; // value is always >= attrib
|
||||
}
|
||||
}
|
||||
|
||||
if (bitdiff < bestdiff || bestdiff == -1) {
|
||||
config = configs[i];
|
||||
bestdiff = bitdiff;
|
||||
}
|
||||
|
||||
if (bitdiff == 0) break; // we found an exact match!
|
||||
}
|
||||
|
||||
Log.d("SDL", "Selected mode with a total bit difference of " + bestdiff);
|
||||
|
||||
SDLActivity.mEGLConfig = config;
|
||||
SDLActivity.mGLMajor = majorVersion;
|
||||
SDLActivity.mGLMinor = minorVersion;
|
||||
}
|
||||
|
||||
return SDLActivity.createEGLSurface();
|
||||
|
||||
} catch(Exception e) {
|
||||
Log.v("SDL", e + "");
|
||||
for (StackTraceElement s : e.getStackTrace()) {
|
||||
Log.v("SDL", s.toString());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean createEGLContext() {
|
||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
||||
int EGL_CONTEXT_CLIENT_VERSION=0x3098;
|
||||
int contextAttrs[] = new int[] { EGL_CONTEXT_CLIENT_VERSION, SDLActivity.mGLMajor, EGL10.EGL_NONE };
|
||||
SDLActivity.mEGLContext = egl.eglCreateContext(SDLActivity.mEGLDisplay, SDLActivity.mEGLConfig, EGL10.EGL_NO_CONTEXT, contextAttrs);
|
||||
if (SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) {
|
||||
Log.e("SDL", "Couldn't create context");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean createEGLSurface() {
|
||||
if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLConfig != null) {
|
||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
||||
if (SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) createEGLContext();
|
||||
|
||||
if (SDLActivity.mEGLSurface == EGL10.EGL_NO_SURFACE) {
|
||||
Log.v("SDL", "Creating new EGL Surface");
|
||||
SDLActivity.mEGLSurface = egl.eglCreateWindowSurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLConfig, SDLActivity.mSurface, null);
|
||||
if (SDLActivity.mEGLSurface == EGL10.EGL_NO_SURFACE) {
|
||||
Log.e("SDL", "Couldn't create surface");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else Log.v("SDL", "EGL Surface remains valid");
|
||||
|
||||
if (egl.eglGetCurrentContext() != SDLActivity.mEGLContext) {
|
||||
if (!egl.eglMakeCurrent(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface, SDLActivity.mEGLSurface, SDLActivity.mEGLContext)) {
|
||||
Log.e("SDL", "Old EGL Context doesnt work, trying with a new one");
|
||||
// TODO: Notify the user via a message that the old context could not be restored, and that textures need to be manually restored.
|
||||
createEGLContext();
|
||||
if (!egl.eglMakeCurrent(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface, SDLActivity.mEGLSurface, SDLActivity.mEGLContext)) {
|
||||
Log.e("SDL", "Failed making EGL Context current");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else Log.v("SDL", "EGL Context made current");
|
||||
}
|
||||
else Log.v("SDL", "EGL Context remains current");
|
||||
|
||||
return true;
|
||||
} else {
|
||||
Log.e("SDL", "Surface creation failed, display = " + SDLActivity.mEGLDisplay + ", config = " + SDLActivity.mEGLConfig);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// EGL buffer flip
|
||||
public static void flipEGL() {
|
||||
try {
|
||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
||||
|
||||
egl.eglWaitNative(EGL10.EGL_CORE_NATIVE_ENGINE, null);
|
||||
|
||||
// drawing here
|
||||
|
||||
egl.eglWaitGL();
|
||||
|
||||
egl.eglSwapBuffers(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
|
||||
|
||||
|
||||
} catch(Exception e) {
|
||||
Log.v("SDL", "flipEGL(): " + e);
|
||||
for (StackTraceElement s : e.getStackTrace()) {
|
||||
Log.v("SDL", s.toString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Audio
|
||||
@@ -466,36 +552,6 @@ public class SDLActivity extends Activity {
|
||||
mAudioTrack = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Input
|
||||
|
||||
/**
|
||||
* @return an array which may be empty but is never null.
|
||||
*/
|
||||
public static int[] inputGetInputDeviceIds(int sources) {
|
||||
int[] ids = InputDevice.getDeviceIds();
|
||||
int[] filtered = new int[ids.length];
|
||||
int used = 0;
|
||||
for (int i = 0; i < ids.length; ++i) {
|
||||
InputDevice device = InputDevice.getDevice(ids[i]);
|
||||
if ((device != null) && ((device.getSources() & sources) != 0)) {
|
||||
filtered[used++] = device.getId();
|
||||
}
|
||||
}
|
||||
return Arrays.copyOf(filtered, used);
|
||||
}
|
||||
|
||||
// Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
|
||||
public static boolean handleJoystickMotionEvent(MotionEvent event) {
|
||||
return mJoystickHandler.handleMotionEvent(event);
|
||||
}
|
||||
|
||||
public static void pollInputDevices() {
|
||||
if (SDLActivity.mSDLThread != null) {
|
||||
mJoystickHandler.pollInputDevices();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -523,7 +579,6 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
|
||||
// Sensors
|
||||
protected static SensorManager mSensorManager;
|
||||
protected static Display mDisplay;
|
||||
|
||||
// Keep track of the surface size to normalize touch events
|
||||
protected static float mWidth, mHeight;
|
||||
@@ -539,27 +594,20 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
setOnKeyListener(this);
|
||||
setOnTouchListener(this);
|
||||
|
||||
mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
|
||||
mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
|
||||
|
||||
if(Build.VERSION.SDK_INT >= 12) {
|
||||
setOnGenericMotionListener(new SDLGenericMotionListener_API12());
|
||||
}
|
||||
|
||||
// Some arbitrary defaults to avoid a potential division by zero
|
||||
mWidth = 1.0f;
|
||||
mHeight = 1.0f;
|
||||
}
|
||||
|
||||
public Surface getNativeSurface() {
|
||||
return getHolder().getSurface();
|
||||
}
|
||||
|
||||
// Called when we have a valid drawing surface
|
||||
@Override
|
||||
public void surfaceCreated(SurfaceHolder holder) {
|
||||
Log.v("SDL", "surfaceCreated()");
|
||||
holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
|
||||
// Set mIsSurfaceReady to 'true' *before* any call to handleResume
|
||||
SDLActivity.mIsSurfaceReady = true;
|
||||
}
|
||||
|
||||
// Called when we lose the surface
|
||||
@@ -569,7 +617,16 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
// Call this *before* setting mIsSurfaceReady to 'false'
|
||||
SDLActivity.handlePause();
|
||||
SDLActivity.mIsSurfaceReady = false;
|
||||
SDLActivity.onNativeSurfaceDestroyed();
|
||||
|
||||
/* We have to clear the current context and destroy the egl surface here
|
||||
* Otherwise there's BAD_NATIVE_WINDOW errors coming from eglCreateWindowSurface on resume
|
||||
* Ref: http://stackoverflow.com/questions/8762589/eglcreatewindowsurface-on-ics-and-switching-from-2d-to-3d
|
||||
*/
|
||||
|
||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
||||
egl.eglMakeCurrent(SDLActivity.mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
|
||||
egl.eglDestroySurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
|
||||
SDLActivity.mEGLSurface = EGL10.EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
// Called when the surface is resized
|
||||
@@ -630,8 +687,6 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
|
||||
// Set mIsSurfaceReady to 'true' *before* making a call to handleResume
|
||||
SDLActivity.mIsSurfaceReady = true;
|
||||
SDLActivity.onNativeSurfaceChanged();
|
||||
|
||||
|
||||
if (SDLActivity.mSDLThread == null) {
|
||||
// This is the entry point to the C app.
|
||||
@@ -640,23 +695,11 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
SDLActivity.mSDLThread = new Thread(new SDLMain(), "SDLThread");
|
||||
enableSensor(Sensor.TYPE_ACCELEROMETER, true);
|
||||
SDLActivity.mSDLThread.start();
|
||||
|
||||
// Set up a listener thread to catch when the native thread ends
|
||||
new Thread(new Runnable(){
|
||||
@Override
|
||||
public void run(){
|
||||
try {
|
||||
SDLActivity.mSDLThread.join();
|
||||
}
|
||||
catch(Exception e){}
|
||||
finally{
|
||||
// Native thread has finished
|
||||
if (! SDLActivity.mExitCalledFromJava) {
|
||||
SDLActivity.handleNativeExit();
|
||||
}
|
||||
}
|
||||
}
|
||||
}).start();
|
||||
} else {
|
||||
// The app already exists, we resume via handleResume
|
||||
// Multiple sequential calls to surfaceChanged are handled internally by handleResume
|
||||
|
||||
SDLActivity.handleResume();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -668,34 +711,16 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
// Key events
|
||||
@Override
|
||||
public boolean onKey(View v, int keyCode, KeyEvent event) {
|
||||
// Dispatch the different events depending on where they come from
|
||||
// Some SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
|
||||
// So, we try to process them as DPAD or GAMEPAD events first, if that fails we try them as KEYBOARD
|
||||
|
||||
if ( (event.getSource() & 0x00000401) != 0 || /* API 12: SOURCE_GAMEPAD */
|
||||
(event.getSource() & InputDevice.SOURCE_DPAD) != 0 ) {
|
||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||
if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) {
|
||||
return true;
|
||||
}
|
||||
} else if (event.getAction() == KeyEvent.ACTION_UP) {
|
||||
if (SDLActivity.onNativePadUp(event.getDeviceId(), keyCode) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||
//Log.v("SDL", "key down: " + keyCode);
|
||||
SDLActivity.onNativeKeyDown(keyCode);
|
||||
return true;
|
||||
}
|
||||
|
||||
if( (event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
|
||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||
//Log.v("SDL", "key down: " + keyCode);
|
||||
SDLActivity.onNativeKeyDown(keyCode);
|
||||
return true;
|
||||
}
|
||||
else if (event.getAction() == KeyEvent.ACTION_UP) {
|
||||
//Log.v("SDL", "key up: " + keyCode);
|
||||
SDLActivity.onNativeKeyUp(keyCode);
|
||||
return true;
|
||||
}
|
||||
else if (event.getAction() == KeyEvent.ACTION_UP) {
|
||||
//Log.v("SDL", "key up: " + keyCode);
|
||||
SDLActivity.onNativeKeyUp(keyCode);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -704,48 +729,31 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
// Touch events
|
||||
@Override
|
||||
public boolean onTouch(View v, MotionEvent event) {
|
||||
/* Ref: http://developer.android.com/training/gestures/multi.html */
|
||||
final int touchDevId = event.getDeviceId();
|
||||
final int pointerCount = event.getPointerCount();
|
||||
int action = event.getActionMasked();
|
||||
int pointerFingerId;
|
||||
int i = -1;
|
||||
float x,y,p;
|
||||
|
||||
switch(action) {
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
for (i = 0; i < pointerCount; i++) {
|
||||
final int touchDevId = event.getDeviceId();
|
||||
final int pointerCount = event.getPointerCount();
|
||||
// touchId, pointerId, action, x, y, pressure
|
||||
int actionPointerIndex = (event.getAction() & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT; /* API 8: event.getActionIndex(); */
|
||||
int pointerFingerId = event.getPointerId(actionPointerIndex);
|
||||
int action = (event.getAction() & MotionEvent.ACTION_MASK); /* API 8: event.getActionMasked(); */
|
||||
|
||||
float x = event.getX(actionPointerIndex) / mWidth;
|
||||
float y = event.getY(actionPointerIndex) / mHeight;
|
||||
float p = event.getPressure(actionPointerIndex);
|
||||
|
||||
if (action == MotionEvent.ACTION_MOVE && pointerCount > 1) {
|
||||
// TODO send motion to every pointer if its position has
|
||||
// changed since prev event.
|
||||
for (int i = 0; i < pointerCount; i++) {
|
||||
pointerFingerId = event.getPointerId(i);
|
||||
x = event.getX(i) / mWidth;
|
||||
y = event.getY(i) / mHeight;
|
||||
p = event.getPressure(i);
|
||||
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
|
||||
}
|
||||
break;
|
||||
|
||||
case MotionEvent.ACTION_UP:
|
||||
case MotionEvent.ACTION_DOWN:
|
||||
// Primary pointer up/down, the index is always zero
|
||||
i = 0;
|
||||
case MotionEvent.ACTION_POINTER_UP:
|
||||
case MotionEvent.ACTION_POINTER_DOWN:
|
||||
// Non primary pointer up/down
|
||||
if (i == -1) {
|
||||
i = event.getActionIndex();
|
||||
}
|
||||
|
||||
pointerFingerId = event.getPointerId(i);
|
||||
x = event.getX(i) / mWidth;
|
||||
y = event.getY(i) / mHeight;
|
||||
p = event.getPressure(i);
|
||||
} else {
|
||||
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Sensor events
|
||||
@@ -769,30 +777,12 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
@Override
|
||||
public void onSensorChanged(SensorEvent event) {
|
||||
if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
|
||||
float x, y;
|
||||
switch (mDisplay.getRotation()) {
|
||||
case Surface.ROTATION_90:
|
||||
x = -event.values[1];
|
||||
y = event.values[0];
|
||||
break;
|
||||
case Surface.ROTATION_270:
|
||||
x = event.values[1];
|
||||
y = -event.values[0];
|
||||
break;
|
||||
case Surface.ROTATION_180:
|
||||
x = -event.values[1];
|
||||
y = -event.values[0];
|
||||
break;
|
||||
default:
|
||||
x = event.values[0];
|
||||
y = event.values[1];
|
||||
break;
|
||||
}
|
||||
SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
|
||||
y / SensorManager.GRAVITY_EARTH,
|
||||
event.values[2] / SensorManager.GRAVITY_EARTH - 1);
|
||||
SDLActivity.onNativeAccel(event.values[0] / SensorManager.GRAVITY_EARTH,
|
||||
event.values[1] / SensorManager.GRAVITY_EARTH,
|
||||
event.values[2] / SensorManager.GRAVITY_EARTH);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* This is a fake invisible editor view that receives the input and defines the
|
||||
@@ -912,163 +902,5 @@ class SDLInputConnection extends BaseInputConnection {
|
||||
|
||||
public native void nativeSetComposingText(String text, int newCursorPosition);
|
||||
|
||||
@Override
|
||||
public boolean deleteSurroundingText(int beforeLength, int afterLength) {
|
||||
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions/14560344/android-backspace-in-webview-baseinputconnection
|
||||
if (beforeLength == 1 && afterLength == 0) {
|
||||
// backspace
|
||||
return super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL))
|
||||
&& super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL));
|
||||
}
|
||||
|
||||
return super.deleteSurroundingText(beforeLength, afterLength);
|
||||
}
|
||||
}
|
||||
|
||||
/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */
|
||||
class SDLJoystickHandler {
|
||||
|
||||
public boolean handleMotionEvent(MotionEvent event) {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void pollInputDevices() {
|
||||
}
|
||||
}
|
||||
|
||||
/* Actual joystick functionality available for API >= 12 devices */
|
||||
class SDLJoystickHandler_API12 extends SDLJoystickHandler {
|
||||
|
||||
class SDLJoystick {
|
||||
public int device_id;
|
||||
public String name;
|
||||
public ArrayList<InputDevice.MotionRange> axes;
|
||||
public ArrayList<InputDevice.MotionRange> hats;
|
||||
}
|
||||
class RangeComparator implements Comparator<InputDevice.MotionRange>
|
||||
{
|
||||
@Override
|
||||
public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) {
|
||||
return arg0.getAxis() - arg1.getAxis();
|
||||
}
|
||||
}
|
||||
|
||||
private ArrayList<SDLJoystick> mJoysticks;
|
||||
|
||||
public SDLJoystickHandler_API12() {
|
||||
|
||||
mJoysticks = new ArrayList<SDLJoystick>();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void pollInputDevices() {
|
||||
int[] deviceIds = InputDevice.getDeviceIds();
|
||||
// It helps processing the device ids in reverse order
|
||||
// For example, in the case of the XBox 360 wireless dongle,
|
||||
// so the first controller seen by SDL matches what the receiver
|
||||
// considers to be the first controller
|
||||
|
||||
for(int i=deviceIds.length-1; i>-1; i--) {
|
||||
SDLJoystick joystick = getJoystick(deviceIds[i]);
|
||||
if (joystick == null) {
|
||||
joystick = new SDLJoystick();
|
||||
InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
|
||||
if( (joystickDevice.getSources() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
|
||||
joystick.device_id = deviceIds[i];
|
||||
joystick.name = joystickDevice.getName();
|
||||
joystick.axes = new ArrayList<InputDevice.MotionRange>();
|
||||
joystick.hats = new ArrayList<InputDevice.MotionRange>();
|
||||
|
||||
List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges();
|
||||
Collections.sort(ranges, new RangeComparator());
|
||||
for (InputDevice.MotionRange range : ranges ) {
|
||||
if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0 ) {
|
||||
if (range.getAxis() == MotionEvent.AXIS_HAT_X ||
|
||||
range.getAxis() == MotionEvent.AXIS_HAT_Y) {
|
||||
joystick.hats.add(range);
|
||||
}
|
||||
else {
|
||||
joystick.axes.add(range);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mJoysticks.add(joystick);
|
||||
SDLActivity.nativeAddJoystick(joystick.device_id, joystick.name, 0, -1,
|
||||
joystick.axes.size(), joystick.hats.size()/2, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Check removed devices */
|
||||
ArrayList<Integer> removedDevices = new ArrayList<Integer>();
|
||||
for(int i=0; i < mJoysticks.size(); i++) {
|
||||
int device_id = mJoysticks.get(i).device_id;
|
||||
int j;
|
||||
for (j=0; j < deviceIds.length; j++) {
|
||||
if (device_id == deviceIds[j]) break;
|
||||
}
|
||||
if (j == deviceIds.length) {
|
||||
removedDevices.add(device_id);
|
||||
}
|
||||
}
|
||||
|
||||
for(int i=0; i < removedDevices.size(); i++) {
|
||||
int device_id = removedDevices.get(i);
|
||||
SDLActivity.nativeRemoveJoystick(device_id);
|
||||
for (int j=0; j < mJoysticks.size(); j++) {
|
||||
if (mJoysticks.get(j).device_id == device_id) {
|
||||
mJoysticks.remove(j);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected SDLJoystick getJoystick(int device_id) {
|
||||
for(int i=0; i < mJoysticks.size(); i++) {
|
||||
if (mJoysticks.get(i).device_id == device_id) {
|
||||
return mJoysticks.get(i);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean handleMotionEvent(MotionEvent event) {
|
||||
if ( (event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
|
||||
int actionPointerIndex = event.getActionIndex();
|
||||
int action = event.getActionMasked();
|
||||
switch(action) {
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
SDLJoystick joystick = getJoystick(event.getDeviceId());
|
||||
if ( joystick != null ) {
|
||||
for (int i = 0; i < joystick.axes.size(); i++) {
|
||||
InputDevice.MotionRange range = joystick.axes.get(i);
|
||||
/* Normalize the value to -1...1 */
|
||||
float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
|
||||
SDLActivity.onNativeJoy(joystick.device_id, i, value );
|
||||
}
|
||||
for (int i = 0; i < joystick.hats.size(); i+=2) {
|
||||
int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) );
|
||||
int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) );
|
||||
SDLActivity.onNativeHat(joystick.device_id, i/2, hatX, hatY );
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
|
||||
// Generic Motion (mouse hover, joystick...) events go here
|
||||
// We only have joysticks yet
|
||||
@Override
|
||||
public boolean onGenericMotion(View v, MotionEvent event) {
|
||||
return SDLActivity.handleJoystickMotionEvent(event);
|
||||
}
|
||||
}
|
||||
@@ -1,135 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
SOURCES=()
|
||||
MKSOURCES=""
|
||||
CURDIR=`pwd -P`
|
||||
|
||||
# Fetch sources
|
||||
if [[ $# -ge 2 ]]; then
|
||||
for src in ${@:2}
|
||||
do
|
||||
SOURCES+=($src)
|
||||
MKSOURCES="$MKSOURCES $(basename $src)"
|
||||
done
|
||||
else
|
||||
if [ -n "$1" ]; then
|
||||
while read src
|
||||
do
|
||||
SOURCES+=($src)
|
||||
MKSOURCES="$MKSOURCES $(basename $src)"
|
||||
done
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ -z "$1" ] || [ -z "$SOURCES" ]; then
|
||||
echo "Usage: androidbuild.sh com.yourcompany.yourapp < sources.list"
|
||||
echo "Usage: androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c"
|
||||
echo "To copy SDL source instead of symlinking: COPYSOURCE=1 androidbuild.sh ... "
|
||||
echo "You can pass additional arguments to ndk-build with the NDKARGS variable: NDKARGS=\"-s\" androidbuild.sh ..."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
|
||||
|
||||
SDLPATH="$( cd "$(dirname "$0")/.." ; pwd -P )"
|
||||
|
||||
NDKBUILD=`which ndk-build`
|
||||
if [ -z "$NDKBUILD" ];then
|
||||
echo "Could not find the ndk-build utility, install Android's NDK and add it to the path"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
ANDROID=`which android`
|
||||
if [ -z "$ANDROID" ];then
|
||||
echo "Could not find the android utility, install Android's SDK and add it to the path"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
ANT=`which ant`
|
||||
|
||||
if [ -z "$ANT" ];then
|
||||
echo "Could not find the ant utility, install Android's SDK and add it to the path"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
NCPUS="1"
|
||||
case "$OSTYPE" in
|
||||
darwin*)
|
||||
NCPU=`sysctl -n hw.ncpu`
|
||||
;;
|
||||
linux*)
|
||||
if [ -n `which nproc` ]; then
|
||||
NCPUS=`nproc`
|
||||
fi
|
||||
;;
|
||||
*);;
|
||||
esac
|
||||
|
||||
APP="$1"
|
||||
APPARR=(${APP//./ })
|
||||
BUILDPATH="$SDLPATH/build/$APP"
|
||||
|
||||
# Start Building
|
||||
|
||||
rm -rf $BUILDPATH
|
||||
mkdir -p $BUILDPATH
|
||||
|
||||
cp -r $SDLPATH/android-project/* $BUILDPATH
|
||||
|
||||
# Copy SDL sources
|
||||
mkdir -p $BUILDPATH/jni/SDL
|
||||
if [ -z "$COPYSOURCE" ]; then
|
||||
ln -s $SDLPATH/src $BUILDPATH/jni/SDL
|
||||
ln -s $SDLPATH/include $BUILDPATH/jni/SDL
|
||||
else
|
||||
cp -r $SDLPATH/src $BUILDPATH/jni/SDL
|
||||
cp -r $SDLPATH/include $BUILDPATH/jni/SDL
|
||||
fi
|
||||
|
||||
cp -r $SDLPATH/Android.mk $BUILDPATH/jni/SDL
|
||||
sed -i "s|YourSourceHere.c|$MKSOURCES|g" $BUILDPATH/jni/src/Android.mk
|
||||
sed -i "s|org\.libsdl\.app|$APP|g" $BUILDPATH/AndroidManifest.xml
|
||||
|
||||
# Copy user sources
|
||||
for src in "${SOURCES[@]}"
|
||||
do
|
||||
cp $src $BUILDPATH/jni/src
|
||||
done
|
||||
|
||||
# Create an inherited Activity
|
||||
cd $BUILDPATH/src
|
||||
for folder in "${APPARR[@]}"
|
||||
do
|
||||
mkdir -p $folder
|
||||
cd $folder
|
||||
done
|
||||
|
||||
ACTIVITY="${folder}Activity"
|
||||
sed -i "s|SDLActivity|$ACTIVITY|g" $BUILDPATH/AndroidManifest.xml
|
||||
sed -i "s|SDLActivity|$APP|g" $BUILDPATH/build.xml
|
||||
|
||||
# Fill in a default Activity
|
||||
echo "package $APP;" > "$ACTIVITY.java"
|
||||
echo "import org.libsdl.app.SDLActivity;" >> "$ACTIVITY.java"
|
||||
echo "public class $ACTIVITY extends SDLActivity {}" >> "$ACTIVITY.java"
|
||||
|
||||
# Update project and build
|
||||
cd $BUILDPATH
|
||||
android update project --path $BUILDPATH
|
||||
$NDKBUILD -j $NCPUS $NDKARGS
|
||||
$ANT debug
|
||||
|
||||
cd $CURDIR
|
||||
|
||||
APK="$BUILDPATH/bin/$APP-debug.apk"
|
||||
|
||||
if [ -f "$APK" ]; then
|
||||
echo "Your APK is ready at $APK"
|
||||
echo "To install to your device: "
|
||||
echo "cd $BUILDPATH"
|
||||
echo "ant debug install"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
echo "There was an error building the APK"
|
||||
exit 1
|
||||
Vendored
+2
-6
@@ -896,16 +896,12 @@ EOF
|
||||
then
|
||||
echo ${UNAME_MACHINE}-unknown-linux-gnu
|
||||
else
|
||||
case `sed -n '/^Hardware/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in
|
||||
BCM2708) MANUFACTURER=raspberry;;
|
||||
*) MANUFACTURER=unknown;;
|
||||
esac
|
||||
if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \
|
||||
| grep -q __ARM_PCS_VFP
|
||||
then
|
||||
echo ${UNAME_MACHINE}-${MANUFACTURER}-linux-gnueabi
|
||||
echo ${UNAME_MACHINE}-unknown-linux-gnueabi
|
||||
else
|
||||
echo ${UNAME_MACHINE}-${MANUFACTURER}-linux-gnueabihf
|
||||
echo ${UNAME_MACHINE}-unknown-linux-gnueabihf
|
||||
fi
|
||||
fi
|
||||
exit ;;
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
# This is the script buildbot.libsdl.org uses to cross-compile SDL2 from
|
||||
# x86 Linux to Raspberry Pi.
|
||||
|
||||
# The final tarball can be unpacked in the root directory of a RPi,
|
||||
# so the SDL2 install lands in /usr/local. Run ldconfig, and then
|
||||
# you should be able to build and run SDL2-based software on your
|
||||
# Pi. Standard configure scripts should be able to find SDL and
|
||||
# build against it, and sdl2-config should work correctly on the
|
||||
# actual device.
|
||||
|
||||
TARBALL="$1"
|
||||
if [ -z $1 ]; then
|
||||
TARBALL=sdl-raspberrypi.tar.bz2
|
||||
fi
|
||||
|
||||
OSTYPE=`uname -s`
|
||||
if [ "$OSTYPE" != "Linux" ]; then
|
||||
# !!! FIXME
|
||||
echo "This only works on x86 or x64-64 Linux at the moment." 1>&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ "x$MAKE" == "x" ]; then
|
||||
NCPU=`cat /proc/cpuinfo |grep vendor_id |wc -l`
|
||||
let NCPU=$NCPU+1
|
||||
MAKE="make -j$NCPU"
|
||||
fi
|
||||
|
||||
BUILDBOTDIR="raspberrypi-buildbot"
|
||||
PARENTDIR="$PWD"
|
||||
|
||||
set -e
|
||||
set -x
|
||||
rm -f $TARBALL
|
||||
rm -rf $BUILDBOTDIR
|
||||
mkdir -p $BUILDBOTDIR
|
||||
pushd $BUILDBOTDIR
|
||||
|
||||
SYSROOT="/opt/rpi-sysroot"
|
||||
export CC="ccache /opt/rpi-tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$SYSROOT -I$SYSROOT/opt/vc/include -I$SYSROOT/usr/include -I$SYSROOT/opt/vc/include/interface/vcos/pthreads -I$SYSROOT/opt/vc/include/interface/vmcs_host/linux -L$SYSROOT/opt/vc/lib"
|
||||
# -L$SYSROOT/usr/lib/arm-linux-gnueabihf"
|
||||
# !!! FIXME: shouldn't have to --disable-* things here.
|
||||
../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd
|
||||
$MAKE
|
||||
$MAKE install
|
||||
# Fix up a few things to a real install path on a real Raspberry Pi...
|
||||
perl -w -pi -e "s#$PWD/rpi-sdl2-installed#/usr/local#g;" ./rpi-sdl2-installed/lib/libSDL2.la ./rpi-sdl2-installed/lib/pkgconfig/sdl2.pc ./rpi-sdl2-installed/bin/sdl2-config
|
||||
mkdir -p ./usr
|
||||
mv ./rpi-sdl2-installed ./usr/local
|
||||
|
||||
popd
|
||||
tar -cjvvf $TARBALL -C $BUILDBOTDIR usr
|
||||
rm -rf $BUILDBOTDIR
|
||||
|
||||
set +x
|
||||
echo "All done. Final installable is in $TARBALL ...";
|
||||
|
||||
|
||||
+71
-140
@@ -1,34 +1,3 @@
|
||||
macro(FindLibraryAndSONAME _LIB)
|
||||
string(TOUPPER ${_LIB} _UPPERLNAME)
|
||||
string(REGEX REPLACE "\\-" "_" _LNAME "${_UPPERLNAME}")
|
||||
|
||||
find_library(${_LNAME}_LIB ${_LIB})
|
||||
if(${_LNAME}_LIB)
|
||||
# reduce the library name for shared linking
|
||||
|
||||
get_filename_component(_LIB_REALPATH ${${_LNAME}_LIB} REALPATH) # resolves symlinks
|
||||
get_filename_component(_LIB_JUSTNAME ${_LIB_REALPATH} NAME)
|
||||
|
||||
if(APPLE)
|
||||
string(REGEX REPLACE "(\\.[0-9]*)\\.[0-9\\.]*dylib$" "\\1.dylib" _LIB_REGEXD "${_LIB_JUSTNAME}")
|
||||
else()
|
||||
string(REGEX REPLACE "(\\.[0-9]*)\\.[0-9\\.]*$" "\\1" _LIB_REGEXD "${_LIB_JUSTNAME}")
|
||||
endif()
|
||||
|
||||
SET(_DEBUG_FindSONAME FALSE)
|
||||
if(_DEBUG_FindSONAME)
|
||||
message_warn("DYNLIB OUTPUTVAR: ${_LIB} ... ${_LNAME}_LIB")
|
||||
message_warn("DYNLIB ORIGINAL LIB: ${_LIB} ... ${${_LNAME}_LIB}")
|
||||
message_warn("DYNLIB REALPATH LIB: ${_LIB} ... ${_LIB_REALPATH}")
|
||||
message_warn("DYNLIB JUSTNAME LIB: ${_LIB} ... ${_LIB_JUSTNAME}")
|
||||
message_warn("DYNLIB REGEX'd LIB: ${_LIB} ... ${_LIB_REGEXD}")
|
||||
endif()
|
||||
|
||||
message(STATUS "dynamic lib${_LIB} -> ${_LIB_REGEXD}")
|
||||
set(${_LNAME}_LIB_SONAME ${_LIB_REGEXD})
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
macro(CheckDLOPEN)
|
||||
check_function_exists(dlopen HAVE_DLOPEN)
|
||||
if(NOT HAVE_DLOPEN)
|
||||
@@ -114,8 +83,9 @@ macro(CheckALSA)
|
||||
if(NOT HAVE_DLOPEN)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic ALSA loading")
|
||||
else()
|
||||
FindLibraryAndSONAME("asound")
|
||||
set(SDL_AUDIO_DRIVER_ALSA_DYNAMIC "\"${ASOUND_LIB_SONAME}\"")
|
||||
find_library(_ALSA_LIB asound)
|
||||
get_filename_component(F_ALSA_LIB ${_ALSA_LIB} NAME)
|
||||
set(SDL_AUDIO_DRIVER_ALSA_DYNAMIC "\"${F_ALSA_LIB}\"")
|
||||
set(HAVE_ALSA_SHARED TRUE)
|
||||
endif(NOT HAVE_DLOPEN)
|
||||
else(ALSA_SHARED)
|
||||
@@ -144,8 +114,9 @@ macro(CheckPulseAudio)
|
||||
if(NOT HAVE_DLOPEN)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic PulseAudio loading")
|
||||
else()
|
||||
FindLibraryAndSONAME("pulse-simple")
|
||||
set(SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC "\"${PULSE_SIMPLE_LIB_SONAME}\"")
|
||||
find_library(D_PULSE_LIB pulse-simple)
|
||||
get_filename_component(F_PULSE_LIB ${D_PULSE_LIB} NAME)
|
||||
set(SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC "\"${F_PULSE_LIB}\"")
|
||||
set(HAVE_PULSEAUDIO_SHARED TRUE)
|
||||
endif(NOT HAVE_DLOPEN)
|
||||
else(PULSEAUDIO_SHARED)
|
||||
@@ -174,8 +145,9 @@ macro(CheckESD)
|
||||
if(NOT HAVE_DLOPEN)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic ESD loading")
|
||||
else()
|
||||
FindLibraryAndSONAME(esd)
|
||||
set(SDL_AUDIO_DRIVER_ESD_DYNAMIC "\"${ESD_LIB_SONAME}\"")
|
||||
find_library(D_ESD_LIB esd)
|
||||
get_filename_component(F_ESD_LIB ${D_ESD_LIB} NAME)
|
||||
set(SDL_AUDIO_DRIVER_ESD_DYNAMIC "\"${F_ESD_LIB}\"")
|
||||
set(HAVE_ESD_SHARED TRUE)
|
||||
endif(NOT HAVE_DLOPEN)
|
||||
else(ESD_SHARED)
|
||||
@@ -209,8 +181,9 @@ macro(CheckARTS)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic ARTS loading")
|
||||
else()
|
||||
# TODO
|
||||
FindLibraryAndSONAME(artsc)
|
||||
set(SDL_AUDIO_DRIVER_ARTS_DYNAMIC "\"${ARTSC_LIB_SONAME}\"")
|
||||
find_library(D_ARTS_LIB artsc)
|
||||
get_filename_component(F_ARTS_LIB ${D_ARTS_LIB} NAME)
|
||||
set(SDL_AUDIO_DRIVER_ARTS_DYNAMIC "\"${F_ARTS_LIB}\"")
|
||||
set(HAVE_ARTS_SHARED TRUE)
|
||||
endif(NOT HAVE_DLOPEN)
|
||||
else(ARTS_SHARED)
|
||||
@@ -240,8 +213,8 @@ macro(CheckNAS)
|
||||
if(NOT HAVE_DLOPEN)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic NAS loading")
|
||||
else()
|
||||
FindLibraryAndSONAME("audio")
|
||||
set(SDL_AUDIO_DRIVER_NAS_DYNAMIC "\"${AUDIO_LIB_SONAME}\"")
|
||||
get_filename_component(F_NAS_LIB ${D_NAS_LIB} NAME)
|
||||
set(SDL_AUDIO_DRIVER_NAS_DYNAMIC "\"${F_NAS_LIB}\"")
|
||||
set(HAVE_NAS_SHARED TRUE)
|
||||
endif(NOT HAVE_DLOPEN)
|
||||
else(NAS_SHARED)
|
||||
@@ -261,7 +234,7 @@ macro(CheckSNDIO)
|
||||
if(SNDIO)
|
||||
# TODO: set include paths properly, so the sndio headers are found
|
||||
check_include_file(sndio.h HAVE_SNDIO_H)
|
||||
find_library(D_SNDIO_LIB sndio)
|
||||
find_library(D_SNDIO_LIB audio)
|
||||
if(HAVE_SNDIO_H AND D_SNDIO_LIB)
|
||||
set(HAVE_SNDIO TRUE)
|
||||
file(GLOB SNDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sndio/*.c)
|
||||
@@ -271,8 +244,8 @@ macro(CheckSNDIO)
|
||||
if(NOT HAVE_DLOPEN)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic sndio loading")
|
||||
else()
|
||||
FindLibraryAndSONAME("sndio")
|
||||
set(SDL_AUDIO_DRIVER_SNDIO_DYNAMIC "\"${SNDIO_LIB_SONAME}\"")
|
||||
get_filename_component(F_SNDIO_LIB ${D_SNDIO_LIB} NAME)
|
||||
set(SDL_AUDIO_DRIVER_SNDIO_DYNAMIC "\"${F_SNDIO_LIB}\"")
|
||||
set(HAVE_SNDIO_SHARED TRUE)
|
||||
endif(NOT HAVE_DLOPEN)
|
||||
else(SNDIO_SHARED)
|
||||
@@ -301,8 +274,9 @@ macro(CheckFusionSound)
|
||||
if(NOT HAVE_DLOPEN)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic FusionSound loading")
|
||||
else()
|
||||
FindLibraryAndSONAME("fusionsound")
|
||||
set(SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC "\"${FUSIONSOUND_LIB_SONAME}\"")
|
||||
find_library(D_FUSIONSOUND_LIB fusionsound)
|
||||
get_filename_component(F_FUSIONSOUND_LIB ${D_FUSIONSOUND_LIB} NAME)
|
||||
set(SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC "\"${F_FUSIONSOUND_LIB}\"")
|
||||
set(HAVE_FUSIONSOUND_SHARED TRUE)
|
||||
endif(NOT HAVE_DLOPEN)
|
||||
else(FUSIONSOUND_SHARED)
|
||||
@@ -321,14 +295,15 @@ endmacro(CheckFusionSound)
|
||||
macro(CheckX11)
|
||||
if(VIDEO_X11)
|
||||
foreach(_LIB X11 Xext Xcursor Xinerama Xi Xrandr Xrender Xss Xxf86vm)
|
||||
FindLibraryAndSONAME("${_LIB}")
|
||||
string(TOUPPER ${_LIB} _LNAME)
|
||||
find_library(${_LNAME}_LIB ${_LIB})
|
||||
if(${_LNAME}_LIB)
|
||||
# reduce the library name for shared linking
|
||||
get_filename_component(_TMP ${${_LNAME}_LIB} NAME)
|
||||
set(${_LNAME}_LIB ${_TMP})
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
find_path(X_INCLUDEDIR X11/Xlib.h)
|
||||
if(X_INCLUDEDIR)
|
||||
set(X_CFLAGS "-I${X_INCLUDEDIR}")
|
||||
endif()
|
||||
|
||||
check_include_file(X11/Xcursor/Xcursor.h HAVE_XCURSOR_H)
|
||||
check_include_file(X11/extensions/Xinerama.h HAVE_XINERAMA_H)
|
||||
check_include_file(X11/extensions/XInput2.h HAVE_XINPUT_H)
|
||||
@@ -351,8 +326,15 @@ macro(CheckX11)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${X11_SOURCES})
|
||||
set(SDL_VIDEO_DRIVER_X11 1)
|
||||
|
||||
if(HAVE_GCC_FVISIBILITY)
|
||||
set(X11_SYMBOLS_PRIVATE TRUE)
|
||||
else()
|
||||
set(X11_SYMBOLS_PRIVATE FALSE)
|
||||
endif(HAVE_GCC_FVISIBILITY)
|
||||
|
||||
if(APPLE)
|
||||
set(X11_SHARED OFF)
|
||||
set(X11_SYMBOLS_PRIVATE TRUE)
|
||||
endif(APPLE)
|
||||
|
||||
check_function_exists("shmat" HAVE_SHMAT)
|
||||
@@ -363,7 +345,6 @@ macro(CheckX11)
|
||||
endif(HAVE_SHMAT)
|
||||
if(NOT HAVE_SHMAT)
|
||||
add_definitions(-DNO_SHARED_MEMORY)
|
||||
set(X_CFLAGS "${X_CFLAGS} -DNO_SHARED_MEMORY")
|
||||
endif(NOT HAVE_SHMAT)
|
||||
endif(NOT HAVE_SHMAT)
|
||||
|
||||
@@ -371,19 +352,21 @@ macro(CheckX11)
|
||||
if(NOT HAVE_DLOPEN)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic X11 loading")
|
||||
set(HAVE_X11_SHARED FALSE)
|
||||
if(X11_SYMBOLS_PRIVATE)
|
||||
message_warn("You must have gcc4 (-fvisibility=hidden) for dynamic X11 loading")
|
||||
set(HAVE_X11_SHARED TRUE)
|
||||
endif(X11_SYMBOLS_PRIVATE)
|
||||
else(NOT HAVE_DLOPEN)
|
||||
set(HAVE_X11_SHARED TRUE)
|
||||
endif()
|
||||
if(HAVE_X11_SHARED)
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC "\"${X11_LIB_SONAME}\"")
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "\"${XEXT_LIB_SONAME}\"")
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC "\"${X11_LIB}\"")
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "\"${XEXT_LIB}\"")
|
||||
else(HAVE_X11_SHARED)
|
||||
list(APPEND EXTRA_LIBS ${X11_LIB} ${XEXT_LIB})
|
||||
endif(HAVE_X11_SHARED)
|
||||
endif(X11_SHARED)
|
||||
|
||||
set(SDL_CFLAGS "${SDL_CFLAGS} ${X_CFLAGS}")
|
||||
|
||||
set(CMAKE_REQUIRED_LIBRARIES ${X11_LIB} ${X11_LIB})
|
||||
check_c_source_compiles("
|
||||
#include <X11/Xlib.h>
|
||||
@@ -422,7 +405,7 @@ macro(CheckX11)
|
||||
if(VIDEO_X11_XCURSOR AND HAVE_XCURSOR_H)
|
||||
set(HAVE_VIDEO_X11_XCURSOR TRUE)
|
||||
if(HAVE_X11_SHARED AND XCURSOR_LIB)
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR "\"${XCURSOR_LIB_SONAME}\"")
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR "\"${XCURSOR_LIB}\"")
|
||||
else(HAVE_X11_SHARED AND XCURSOR_LIB)
|
||||
list(APPEND EXTRA_LIBS ${XCURSOR_LIB})
|
||||
endif(HAVE_X11_SHARED AND XCURSOR_LIB)
|
||||
@@ -432,7 +415,7 @@ macro(CheckX11)
|
||||
if(VIDEO_X11_XINERAMA AND HAVE_XINERAMA_H)
|
||||
set(HAVE_VIDEO_X11_XINERAMA TRUE)
|
||||
if(HAVE_X11_SHARED AND XINERAMA_LIB)
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "\"${XINERAMA_LIB_SONAME}\"")
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "\"${XINERAMA_LIB}\"")
|
||||
else(HAVE_X11_SHARED AND XINERAMA_LIB)
|
||||
list(APPEND EXTRA_LIBS ${XINERAMA_LIB})
|
||||
endif(HAVE_X11_SHARED AND XINERAMA_LIB)
|
||||
@@ -442,7 +425,7 @@ macro(CheckX11)
|
||||
if(VIDEO_X11_XINPUT AND HAVE_XINPUT_H)
|
||||
set(HAVE_VIDEO_X11_XINPUT TRUE)
|
||||
if(HAVE_X11_SHARED AND XI_LIB)
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "\"${XI_LIB_SONAME}\"")
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "\"${XI_LIB}\"")
|
||||
else(HAVE_X11_SHARED AND XI_LIB)
|
||||
list(APPEND EXTRA_LIBS ${XI_LIB})
|
||||
endif(HAVE_X11_SHARED AND XI_LIB)
|
||||
@@ -467,7 +450,7 @@ macro(CheckX11)
|
||||
|
||||
if(VIDEO_X11_XRANDR AND HAVE_XRANDR_H)
|
||||
if(HAVE_X11_SHARED AND XRANDR_LIB)
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "\"${XRANDR_LIB_SONAME}\"")
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "\"${XRANDR_LIB}\"")
|
||||
else(HAVE_X11_SHARED AND XRANDR_LIB)
|
||||
list(APPEND EXTRA_LIBS ${XRANDR_LIB})
|
||||
endif(HAVE_X11_SHARED AND XRANDR_LIB)
|
||||
@@ -477,7 +460,7 @@ macro(CheckX11)
|
||||
|
||||
if(VIDEO_X11_XSCRNSAVER AND HAVE_XSS_H)
|
||||
if(HAVE_X11_SHARED AND XSS_LIB)
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "\"${XSS_LIB_SONAME}\"")
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "\"${XSS_LIB}\"")
|
||||
else(HAVE_X11_SHARED AND XSS_LIB)
|
||||
list(APPEND EXTRA_LIBS ${XSS_LIB})
|
||||
endif(HAVE_X11_SHARED AND XSS_LIB)
|
||||
@@ -491,11 +474,11 @@ macro(CheckX11)
|
||||
endif(VIDEO_X11_XSHAPE AND HAVE_XSHAPE_H)
|
||||
|
||||
if(VIDEO_X11_XVM AND HAVE_XF86VM_H)
|
||||
if(HAVE_X11_SHARED AND XXF86VM_LIB)
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "\"${XXF86VM_LIB_SONAME}\"")
|
||||
else(HAVE_X11_SHARED AND XXF86VM_LIB)
|
||||
list(APPEND EXTRA_LIBS ${XXF86VM_LIB})
|
||||
endif(HAVE_X11_SHARED AND XXF86VM_LIB)
|
||||
if(HAVE_X11_SHARED AND XF86VMODE_LIB)
|
||||
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "\"${XF86VMODE_LIB}\"")
|
||||
else(HAVE_X11_SHARED AND XF86VMODE_LIB)
|
||||
list(APPEND EXTRA_LIBS ${XF86VMODE_LIB})
|
||||
endif(HAVE_X11_SHARED AND XF86VMODE_LIB)
|
||||
set(SDL_VIDEO_DRIVER_X11_XVIDMODE 1)
|
||||
set(HAVE_VIDEO_X11_XVM TRUE)
|
||||
endif(VIDEO_X11_XVM AND HAVE_XF86VM_H)
|
||||
@@ -505,60 +488,14 @@ macro(CheckX11)
|
||||
endif(VIDEO_X11)
|
||||
endmacro(CheckX11)
|
||||
|
||||
macro(CheckMir)
|
||||
# !!! FIXME: hook up dynamic loading here.
|
||||
if(VIDEO_MIR)
|
||||
find_library(MIR_LIB mirclient mircommon egl)
|
||||
pkg_check_modules(MIR_TOOLKIT mirclient mircommon)
|
||||
pkg_check_modules(EGL egl)
|
||||
pkg_check_modules(XKB xkbcommon)
|
||||
|
||||
if (MIR_LIB AND MIR_TOOLKIT_FOUND AND EGL_FOUND AND XKB_FOUND)
|
||||
set(HAVE_VIDEO_MIR TRUE)
|
||||
set(HAVE_SDL_VIDEO TRUE)
|
||||
|
||||
file(GLOB MIR_SOURCES ${SDL2_SOURCE_DIR}/src/video/mir/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${MIR_SOURCES})
|
||||
set(SDL_VIDEO_DRIVER_MIR 1)
|
||||
|
||||
list(APPEND EXTRA_CFLAGS ${MIR_TOOLKIT_CFLAGS} ${EGL_CLFAGS} ${XKB_CLFLAGS})
|
||||
list(APPEND EXTRA_LDFLAGS ${MIR_TOOLKIT_LDFLAGS} ${EGL_LDLAGS} ${XKB_LDLAGS})
|
||||
endif (MIR_LIB AND MIR_TOOLKIT_FOUND AND EGL_FOUND AND XKB_FOUND)
|
||||
endif(VIDEO_MIR)
|
||||
endmacro(CheckMir)
|
||||
|
||||
# Requires:
|
||||
# - EGL
|
||||
macro(CheckWayland)
|
||||
# !!! FIXME: hook up dynamic loading here.
|
||||
if(VIDEO_WAYLAND)
|
||||
pkg_check_modules(WAYLAND wayland-client wayland-cursor wayland-egl egl xkbcommon)
|
||||
if(WAYLAND_FOUND)
|
||||
link_directories(
|
||||
${WAYLAND_LIBRARY_DIRS}
|
||||
)
|
||||
include_directories(
|
||||
${WAYLAND_INCLUDE_DIRS}
|
||||
)
|
||||
set(EXTRA_LIBS ${WAYLAND_LIBRARIES} ${EXTRA_LIBS})
|
||||
set(HAVE_VIDEO_WAYLAND TRUE)
|
||||
set(HAVE_SDL_VIDEO TRUE)
|
||||
|
||||
file(GLOB WAYLAND_SOURCES ${SDL2_SOURCE_DIR}/src/video/wayland/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${WAYLAND_SOURCES})
|
||||
set(SDL_VIDEO_DRIVER_WAYLAND 1)
|
||||
endif(WAYLAND_FOUND)
|
||||
endif(VIDEO_WAYLAND)
|
||||
endmacro(CheckWayland)
|
||||
|
||||
# Requires:
|
||||
# - n/a
|
||||
#
|
||||
macro(CheckCOCOA)
|
||||
if(VIDEO_COCOA)
|
||||
if(APPLE) # Apple always has Cocoa.
|
||||
set(HAVE_VIDEO_COCOA TRUE)
|
||||
endif(APPLE)
|
||||
check_objc_source_compiles("
|
||||
#import <Cocoa/Cocoa.h>
|
||||
int main (int argc, char** argv) {}" HAVE_VIDEO_COCOA)
|
||||
if(HAVE_VIDEO_COCOA)
|
||||
file(GLOB COCOA_SOURCES ${SDL2_SOURCE_DIR}/src/video/cocoa/*.m)
|
||||
set_source_files_properties(${COCOA_SOURCES} PROPERTIES LANGUAGE C)
|
||||
@@ -588,8 +525,9 @@ macro(CheckDirectFB)
|
||||
if(NOT HAVE_DLOPEN)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic DirectFB loading")
|
||||
else()
|
||||
FindLibraryAndSONAME("directfb")
|
||||
set(SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC "\"${DIRECTFB_LIB_SONAME}\"")
|
||||
find_library(D_DIRECTFB_LIB directfb)
|
||||
get_filename_component(F_DIRECTFB_LIB ${D_DIRECTFB_LIB} NAME)
|
||||
set(SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC "\"${F_DIRECTFB_LIB}\"")
|
||||
set(HAVE_DIRECTFB_SHARED TRUE)
|
||||
endif(NOT HAVE_DLOPEN)
|
||||
else(DIRECTFB_SHARED)
|
||||
@@ -625,29 +563,25 @@ macro(CheckOpenGLESX11)
|
||||
if(VIDEO_OPENGLES)
|
||||
check_c_source_compiles("
|
||||
#include <EGL/egl.h>
|
||||
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGL_EGL)
|
||||
if(HAVE_VIDEO_OPENGL_EGL)
|
||||
set(SDL_VIDEO_OPENGL_EGL 1)
|
||||
endif(HAVE_VIDEO_OPENGL_EGL)
|
||||
check_c_source_compiles("
|
||||
#include <GLES/gl.h>
|
||||
#include <GLES/glext.h>
|
||||
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES_V1)
|
||||
if(HAVE_VIDEO_OPENGLES_V1)
|
||||
set(HAVE_VIDEO_OPENGLES TRUE)
|
||||
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES)
|
||||
if(HAVE_VIDEO_OPENGLES)
|
||||
check_c_source_compiles("
|
||||
#include <GLES/gl.h>
|
||||
#include <GLES/glext.h>
|
||||
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES_V1)
|
||||
if(HAVE_VIDEO_OPENGLES_V1)
|
||||
set(SDL_VIDEO_OPENGL_ES 1)
|
||||
set(SDL_VIDEO_RENDER_OGL_ES 1)
|
||||
endif(HAVE_VIDEO_OPENGLES_V1)
|
||||
check_c_source_compiles("
|
||||
#include <GLES2/gl2.h>
|
||||
#include <GLES2/gl2ext.h>
|
||||
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES_V2)
|
||||
if(HAVE_VIDEO_OPENGLES_V2)
|
||||
set(HAVE_VIDEO_OPENGLES TRUE)
|
||||
endif(HAVE_VIDEO_OPENGLES_V1)
|
||||
check_c_source_compiles("
|
||||
#include <GLES2/gl2.h>
|
||||
#include <GLES2/gl2ext.h>
|
||||
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES_V2)
|
||||
if(HAVE_VIDEO_OPENGLES_V2)
|
||||
set(SDL_VIDEO_OPENGL_ES2 1)
|
||||
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
||||
endif(HAVE_VIDEO_OPENGLES_V2)
|
||||
|
||||
endif(HAVE_VIDEO_OPENGLES_V2)
|
||||
endif(HAVE_VIDEO_OPENGLES)
|
||||
endif(VIDEO_OPENGLES)
|
||||
endmacro(CheckOpenGLESX11)
|
||||
|
||||
@@ -692,9 +626,6 @@ macro(CheckPTHREAD)
|
||||
elseif(HPUX)
|
||||
set(PTHREAD_CFLAGS "-D_REENTRANT")
|
||||
set(PTHREAD_LDFLAGS "-L/usr/lib -pthread")
|
||||
elseif(HAIKU)
|
||||
set(PTHREAD_CFLAGS "-D_REENTRANT")
|
||||
set(PTHREAD_LDFLAGS "")
|
||||
else()
|
||||
set(PTHREAD_CFLAGS "-D_REENTRANT")
|
||||
set(PTHREAD_LDFLAGS "-lpthread")
|
||||
|
||||
+250
-631
File diff suppressed because it is too large.
Load diff
Vendored
-12
@@ -1,15 +1,3 @@
|
||||
libsdl2 (2.0.2) UNRELEASED; urgency=low
|
||||
|
||||
* Updated SDL to version 2.0.2
|
||||
|
||||
-- Sam Lantinga <slouken@libsdl.org> Sun, 9 Feb 2014 2:55:59 -0800
|
||||
|
||||
libsdl2 (2.0.1) UNRELEASED; urgency=low
|
||||
|
||||
* Updated SDL to version 2.0.1
|
||||
|
||||
-- Sam Lantinga <slouken@libsdl.org> Wed, 23 Oct 2013 16:31:38 -0800
|
||||
|
||||
libsdl2 (2.0.0) UNRELEASED; urgency=low
|
||||
|
||||
* SDL is now a native debian package.
|
||||
|
||||
Vendored
+5
-5
@@ -4,7 +4,7 @@ Upstream-Contact: Sam Lantinga <slouken@libsdl.org>
|
||||
Source: http://www.libsdl.org/
|
||||
|
||||
Files: *
|
||||
Copyright: 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright: 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
License: zlib/libpng
|
||||
|
||||
Files: src/libm/*
|
||||
@@ -36,7 +36,7 @@ Copyright: 1998 Gareth McCaughan
|
||||
License: Gareth_McCaughan
|
||||
|
||||
Files: src/test/SDL_test_md5.c
|
||||
Copyright: 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright: 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
1990 RSA Data Security, Inc.
|
||||
License: zlib/libpng and RSA_Data_Security
|
||||
|
||||
@@ -50,12 +50,12 @@ Copyright: 1994-2003 The XFree86 Project, Inc.
|
||||
License: MIT/X11
|
||||
|
||||
Files: test/testhaptic.c
|
||||
Copyright: 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright: 1997-2011 Sam Lantinga <slouken@libsdl.org>
|
||||
2008 Edgar Simo Serra
|
||||
License: BSD_3_clause
|
||||
|
||||
Files: test/testrumble.c
|
||||
Copyright: 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright: 1997-2011 Sam Lantinga <slouken@libsdl.org>
|
||||
2011 Edgar Simo Serra
|
||||
License: BSD_3_clause
|
||||
|
||||
@@ -173,7 +173,7 @@ License: BSD_3_clause
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
Comment:
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
|
||||
.
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
Vendored
+2
-2
@@ -33,8 +33,8 @@ override_dh_installexamples:
|
||||
dh_installexamples --remaining-packages
|
||||
|
||||
override_dh_link:
|
||||
# to address lintian warning
|
||||
# W: libsdl2-2.0-0: dev-pkg-without-shlib-symlink usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.0.0 usr/lib/x86_64-linux-gnu/libSDL2-2.0.so
|
||||
# to address lintian warning
|
||||
# W: libsdl2-2.0-0: dev-pkg-without-shlib-symlink usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.0.0 usr/lib/x86_64-linux-gnu/libSDL2-2.0.so
|
||||
dh_link -plibsdl2-dev usr/lib/$(DEB_HOST_MULTIARCH)/libSDL2-2.0.so.0.0.0 usr/lib/$(DEB_HOST_MULTIARCH)/libSDL2-2.0.so
|
||||
|
||||
override_dh_strip:
|
||||
|
||||
+13
-16
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -32,20 +32,18 @@
|
||||
*
|
||||
* \section intro_sec Introduction
|
||||
*
|
||||
* Simple DirectMedia Layer is a cross-platform development library designed
|
||||
* to provide low level access to audio, keyboard, mouse, joystick, and
|
||||
* graphics hardware via OpenGL and Direct3D. It is used by video playback
|
||||
* software, emulators, and popular games including Valve's award winning
|
||||
* catalog and many Humble Bundle games.
|
||||
* This is the Simple DirectMedia Layer, a general API that provides low
|
||||
* level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
|
||||
* and 2D framebuffer across multiple platforms.
|
||||
*
|
||||
* SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
|
||||
* Support for other platforms may be found in the source code.
|
||||
* SDL is written in C, but works with C++ natively, and has bindings to
|
||||
* several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
|
||||
* Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
|
||||
* Pike, Pliant, Python, Ruby, and Smalltalk.
|
||||
*
|
||||
* SDL is written in C, works natively with C++, and there are bindings
|
||||
* available for several other languages, including C# and Python.
|
||||
*
|
||||
* This library is distributed under the zlib license, which can be found
|
||||
* in the file "COPYING.txt".
|
||||
* This library is distributed under the zlib license, which can be
|
||||
* found in the file "COPYING". This license allows you to use SDL
|
||||
* freely for any purpose as long as you retain the copyright notice.
|
||||
*
|
||||
* The best way to learn how to use SDL is to check out the header files in
|
||||
* the "include" subdirectory and the programs in the "test" subdirectory.
|
||||
@@ -74,7 +72,6 @@
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_filesystem.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_gamecontroller.h"
|
||||
#include "SDL_haptic.h"
|
||||
@@ -106,7 +103,7 @@ extern "C" {
|
||||
* These are the flags which may be passed to SDL_Init(). You should
|
||||
* specify the subsystems which you will be using in your application.
|
||||
*/
|
||||
/* @{ */
|
||||
/*@{*/
|
||||
#define SDL_INIT_TIMER 0x00000001
|
||||
#define SDL_INIT_AUDIO 0x00000010
|
||||
#define SDL_INIT_VIDEO 0x00000020 /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */
|
||||
@@ -119,7 +116,7 @@ extern "C" {
|
||||
SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \
|
||||
SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER \
|
||||
)
|
||||
/* @} */
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* This function initializes the subsystems specified by \c flags
|
||||
|
||||
+4
-51
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -86,14 +86,8 @@ This also solves the problem of...
|
||||
disable assertions.
|
||||
*/
|
||||
|
||||
#ifdef _MSC_VER /* stupid /W4 warnings. */
|
||||
#define SDL_NULL_WHILE_LOOP_CONDITION (-1 == __LINE__)
|
||||
#else
|
||||
#define SDL_NULL_WHILE_LOOP_CONDITION (0)
|
||||
#endif
|
||||
|
||||
#define SDL_disabled_assert(condition) \
|
||||
do { (void) sizeof ((condition)); } while (SDL_NULL_WHILE_LOOP_CONDITION)
|
||||
do { (void) sizeof ((condition)); } while (0)
|
||||
|
||||
typedef enum
|
||||
{
|
||||
@@ -120,16 +114,7 @@ typedef struct SDL_assert_data
|
||||
/* Never call this directly. Use the SDL_assert* macros. */
|
||||
extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
|
||||
const char *,
|
||||
const char *, int)
|
||||
#if defined(__clang__)
|
||||
#if __has_feature(attribute_analyzer_noreturn)
|
||||
/* this tells Clang's static analysis that we're a custom assert function,
|
||||
and that the analyzer should assume the condition was always true past this
|
||||
SDL_assert test. */
|
||||
__attribute__((analyzer_noreturn))
|
||||
#endif
|
||||
#endif
|
||||
;
|
||||
const char *, int);
|
||||
|
||||
/* the do {} while(0) avoids dangling else problems:
|
||||
if (x) SDL_assert(y); else blah();
|
||||
@@ -155,7 +140,7 @@ extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
|
||||
} \
|
||||
break; /* not retrying. */ \
|
||||
} \
|
||||
} while (SDL_NULL_WHILE_LOOP_CONDITION)
|
||||
} while (0)
|
||||
|
||||
#endif /* enabled assertions support code */
|
||||
|
||||
@@ -180,9 +165,6 @@ extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
|
||||
# error Unknown assertion level.
|
||||
#endif
|
||||
|
||||
/* this assertion is never disabled at any level. */
|
||||
#define SDL_assert_always(condition) SDL_enabled_assert(condition)
|
||||
|
||||
|
||||
typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)(
|
||||
const SDL_assert_data* data, void* userdata);
|
||||
@@ -211,35 +193,6 @@ extern DECLSPEC void SDLCALL SDL_SetAssertionHandler(
|
||||
SDL_AssertionHandler handler,
|
||||
void *userdata);
|
||||
|
||||
/**
|
||||
* \brief Get the default assertion handler.
|
||||
*
|
||||
* This returns the function pointer that is called by default when an
|
||||
* assertion is triggered. This is an internal function provided by SDL,
|
||||
* that is used for assertions when SDL_SetAssertionHandler() hasn't been
|
||||
* used to provide a different function.
|
||||
*
|
||||
* \return The default SDL_AssertionHandler that is called when an assert triggers.
|
||||
*/
|
||||
extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetDefaultAssertionHandler(void);
|
||||
|
||||
/**
|
||||
* \brief Get the current assertion handler.
|
||||
*
|
||||
* This returns the function pointer that is called when an assertion is
|
||||
* triggered. This is either the value last passed to
|
||||
* SDL_SetAssertionHandler(), or if no application-specified function is
|
||||
* set, is equivalent to calling SDL_GetDefaultAssertionHandler().
|
||||
*
|
||||
* \param puserdata Pointer to a void*, which will store the "userdata"
|
||||
* pointer that was passed to SDL_SetAssertionHandler().
|
||||
* This value will always be NULL for the default handler.
|
||||
* If you don't care about this data, it is safe to pass
|
||||
* a NULL pointer to this function to ignore it.
|
||||
* \return The SDL_AssertionHandler that is called when an assert triggers.
|
||||
*/
|
||||
extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puserdata);
|
||||
|
||||
/**
|
||||
* \brief Get a list of all assertion failures.
|
||||
*
|
||||
|
||||
+108
-9
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -64,6 +64,13 @@
|
||||
|
||||
#include "begin_code.h"
|
||||
|
||||
/* Need to do this here because intrin.h has C++ code in it */
|
||||
/* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
|
||||
#if defined(_MSC_VER) && (_MSC_VER >= 1500)
|
||||
#include <intrin.h>
|
||||
#define HAVE_MSC_ATOMICS 1
|
||||
#endif
|
||||
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@@ -84,7 +91,7 @@ extern "C" {
|
||||
* The spin lock functions and type are required and can not be
|
||||
* emulated because they are used in the atomic emulation code.
|
||||
*/
|
||||
/* @{ */
|
||||
/*@{*/
|
||||
|
||||
typedef int SDL_SpinLock;
|
||||
|
||||
@@ -111,7 +118,7 @@ extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
|
||||
|
||||
/* @} *//* SDL AtomicLock */
|
||||
/*@}*//*SDL AtomicLock*/
|
||||
|
||||
|
||||
/**
|
||||
@@ -174,11 +181,57 @@ extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquire();
|
||||
#define SDL_MemoryBarrierAcquire() SDL_CompilerBarrier()
|
||||
#endif
|
||||
|
||||
|
||||
/* Platform specific optimized versions of the atomic functions,
|
||||
* you can disable these by defining SDL_DISABLE_ATOMIC_INLINE
|
||||
*/
|
||||
#if defined(SDL_ATOMIC_DISABLED) && SDL_ATOMIC_DISABLED
|
||||
#define SDL_DISABLE_ATOMIC_INLINE
|
||||
#endif
|
||||
#ifndef SDL_DISABLE_ATOMIC_INLINE
|
||||
|
||||
#ifdef HAVE_MSC_ATOMICS
|
||||
|
||||
#define SDL_AtomicSet(a, v) _InterlockedExchange((long*)&(a)->value, (v))
|
||||
#define SDL_AtomicAdd(a, v) _InterlockedExchangeAdd((long*)&(a)->value, (v))
|
||||
#define SDL_AtomicCAS(a, oldval, newval) (_InterlockedCompareExchange((long*)&(a)->value, (newval), (oldval)) == (oldval))
|
||||
#define SDL_AtomicSetPtr(a, v) _InterlockedExchangePointer((a), (v))
|
||||
#if _M_IX86
|
||||
#define SDL_AtomicCASPtr(a, oldval, newval) (_InterlockedCompareExchange((long*)(a), (long)(newval), (long)(oldval)) == (long)(oldval))
|
||||
#else
|
||||
#define SDL_AtomicCASPtr(a, oldval, newval) (_InterlockedCompareExchangePointer((a), (newval), (oldval)) == (oldval))
|
||||
#endif
|
||||
|
||||
#elif defined(__MACOSX__)
|
||||
#include <libkern/OSAtomic.h>
|
||||
|
||||
#define SDL_AtomicCAS(a, oldval, newval) OSAtomicCompareAndSwap32Barrier((oldval), (newval), &(a)->value)
|
||||
#ifdef __LP64__
|
||||
#define SDL_AtomicCASPtr(a, oldval, newval) OSAtomicCompareAndSwap64Barrier((int64_t)(oldval), (int64_t)(newval), (int64_t*)(a))
|
||||
#else
|
||||
#define SDL_AtomicCASPtr(a, oldval, newval) OSAtomicCompareAndSwap32Barrier((int32_t)(oldval), (int32_t)(newval), (int32_t*)(a))
|
||||
#endif
|
||||
|
||||
#elif defined(HAVE_GCC_ATOMICS)
|
||||
|
||||
#define SDL_AtomicSet(a, v) __sync_lock_test_and_set(&(a)->value, v)
|
||||
#define SDL_AtomicAdd(a, v) __sync_fetch_and_add(&(a)->value, v)
|
||||
#define SDL_AtomicSetPtr(a, v) __sync_lock_test_and_set(a, v)
|
||||
#define SDL_AtomicCAS(a, oldval, newval) __sync_bool_compare_and_swap(&(a)->value, oldval, newval)
|
||||
#define SDL_AtomicCASPtr(a, oldval, newval) __sync_bool_compare_and_swap(a, oldval, newval)
|
||||
|
||||
#endif
|
||||
|
||||
#endif /* !SDL_DISABLE_ATOMIC_INLINE */
|
||||
|
||||
|
||||
/**
|
||||
* \brief A type representing an atomic integer value. It is a struct
|
||||
* so people don't accidentally use numeric operations on it.
|
||||
*/
|
||||
#ifndef SDL_atomic_t_defined
|
||||
typedef struct { int value; } SDL_atomic_t;
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Set an atomic variable to a new value if it is currently an old value.
|
||||
@@ -187,19 +240,37 @@ typedef struct { int value; } SDL_atomic_t;
|
||||
*
|
||||
* \note If you don't know what this function is for, you shouldn't use it!
|
||||
*/
|
||||
#ifndef SDL_AtomicCAS
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Set an atomic variable to a value.
|
||||
*
|
||||
* \return The previous value of the atomic variable.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v);
|
||||
#ifndef SDL_AtomicSet
|
||||
SDL_FORCE_INLINE int SDL_AtomicSet(SDL_atomic_t *a, int v)
|
||||
{
|
||||
int value;
|
||||
do {
|
||||
value = a->value;
|
||||
} while (!SDL_AtomicCAS(a, value, v));
|
||||
return value;
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Get the value of an atomic variable
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a);
|
||||
#ifndef SDL_AtomicGet
|
||||
SDL_FORCE_INLINE int SDL_AtomicGet(SDL_atomic_t *a)
|
||||
{
|
||||
int value = a->value;
|
||||
SDL_CompilerBarrier();
|
||||
return value;
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Add to an atomic variable.
|
||||
@@ -208,7 +279,16 @@ extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a);
|
||||
*
|
||||
* \note This same style can be used for any number operation
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v);
|
||||
#ifndef SDL_AtomicAdd
|
||||
SDL_FORCE_INLINE int SDL_AtomicAdd(SDL_atomic_t *a, int v)
|
||||
{
|
||||
int value;
|
||||
do {
|
||||
value = a->value;
|
||||
} while (!SDL_AtomicCAS(a, value, (value + v)));
|
||||
return value;
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Increment an atomic variable used as a reference count.
|
||||
@@ -234,19 +314,38 @@ extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v);
|
||||
*
|
||||
* \note If you don't know what this function is for, you shouldn't use it!
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *newval);
|
||||
#ifndef SDL_AtomicCASPtr
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void* *a, void *oldval, void *newval);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Set a pointer to a value atomically.
|
||||
*
|
||||
* \return The previous value of the pointer.
|
||||
*/
|
||||
extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
|
||||
#ifndef SDL_AtomicSetPtr
|
||||
SDL_FORCE_INLINE void* SDL_AtomicSetPtr(void* *a, void* v)
|
||||
{
|
||||
void* value;
|
||||
do {
|
||||
value = *a;
|
||||
} while (!SDL_AtomicCASPtr(a, value, v));
|
||||
return value;
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Get the value of a pointer atomically.
|
||||
*/
|
||||
extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a);
|
||||
#ifndef SDL_AtomicGetPtr
|
||||
SDL_FORCE_INLINE void* SDL_AtomicGetPtr(void* *a)
|
||||
{
|
||||
void* value = *a;
|
||||
SDL_CompilerBarrier();
|
||||
return value;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
|
||||
+23
-23
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -66,7 +66,7 @@ typedef Uint16 SDL_AudioFormat;
|
||||
/**
|
||||
* \name Audio flags
|
||||
*/
|
||||
/* @{ */
|
||||
/*@{*/
|
||||
|
||||
#define SDL_AUDIO_MASK_BITSIZE (0xFF)
|
||||
#define SDL_AUDIO_MASK_DATATYPE (1<<8)
|
||||
@@ -85,7 +85,7 @@ typedef Uint16 SDL_AudioFormat;
|
||||
*
|
||||
* Defaults to LSB byte order.
|
||||
*/
|
||||
/* @{ */
|
||||
/*@{*/
|
||||
#define AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */
|
||||
#define AUDIO_S8 0x8008 /**< Signed 8-bit samples */
|
||||
#define AUDIO_U16LSB 0x0010 /**< Unsigned 16-bit samples */
|
||||
@@ -94,30 +94,30 @@ typedef Uint16 SDL_AudioFormat;
|
||||
#define AUDIO_S16MSB 0x9010 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_U16 AUDIO_U16LSB
|
||||
#define AUDIO_S16 AUDIO_S16LSB
|
||||
/* @} */
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name int32 support
|
||||
*/
|
||||
/* @{ */
|
||||
/*@{*/
|
||||
#define AUDIO_S32LSB 0x8020 /**< 32-bit integer samples */
|
||||
#define AUDIO_S32MSB 0x9020 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_S32 AUDIO_S32LSB
|
||||
/* @} */
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name float32 support
|
||||
*/
|
||||
/* @{ */
|
||||
/*@{*/
|
||||
#define AUDIO_F32LSB 0x8120 /**< 32-bit floating point samples */
|
||||
#define AUDIO_F32MSB 0x9120 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_F32 AUDIO_F32LSB
|
||||
/* @} */
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name Native audio byte ordering
|
||||
*/
|
||||
/* @{ */
|
||||
/*@{*/
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define AUDIO_U16SYS AUDIO_U16LSB
|
||||
#define AUDIO_S16SYS AUDIO_S16LSB
|
||||
@@ -129,21 +129,21 @@ typedef Uint16 SDL_AudioFormat;
|
||||
#define AUDIO_S32SYS AUDIO_S32MSB
|
||||
#define AUDIO_F32SYS AUDIO_F32MSB
|
||||
#endif
|
||||
/* @} */
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name Allow change flags
|
||||
*
|
||||
* Which audio format changes are allowed when opening a device.
|
||||
*/
|
||||
/* @{ */
|
||||
/*@{*/
|
||||
#define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE 0x00000001
|
||||
#define SDL_AUDIO_ALLOW_FORMAT_CHANGE 0x00000002
|
||||
#define SDL_AUDIO_ALLOW_CHANNELS_CHANGE 0x00000004
|
||||
#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE)
|
||||
/* @} */
|
||||
/*@}*/
|
||||
|
||||
/* @} *//* Audio flags */
|
||||
/*@}*//*Audio flags*/
|
||||
|
||||
/**
|
||||
* This function is called when the audio device needs more data.
|
||||
@@ -218,10 +218,10 @@ typedef struct SDL_AudioCVT
|
||||
* These functions return the list of built in audio drivers, in the
|
||||
* order that they are normally initialized by default.
|
||||
*/
|
||||
/* @{ */
|
||||
/*@{*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void);
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
|
||||
/* @} */
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name Initialization and cleanup
|
||||
@@ -230,10 +230,10 @@ extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
|
||||
* you have a specific need to specify the audio driver you want to
|
||||
* use. You should normally use SDL_Init() or SDL_InitSubSystem().
|
||||
*/
|
||||
/* @{ */
|
||||
/*@{*/
|
||||
extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
|
||||
extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
|
||||
/* @} */
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* This function returns the name of the current audio driver, or NULL
|
||||
@@ -359,7 +359,7 @@ extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(const char
|
||||
*
|
||||
* Get the current audio state.
|
||||
*/
|
||||
/* @{ */
|
||||
/*@{*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_AUDIO_STOPPED = 0,
|
||||
@@ -370,7 +370,7 @@ extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void);
|
||||
|
||||
extern DECLSPEC SDL_AudioStatus SDLCALL
|
||||
SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
|
||||
/* @} *//* Audio State */
|
||||
/*@}*//*Audio State*/
|
||||
|
||||
/**
|
||||
* \name Pause audio functions
|
||||
@@ -381,11 +381,11 @@ SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
|
||||
* data for your callback function after opening the audio device.
|
||||
* Silence will be written to the audio device during the pause.
|
||||
*/
|
||||
/* @{ */
|
||||
/*@{*/
|
||||
extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
|
||||
extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
|
||||
int pause_on);
|
||||
/* @} *//* Pause audio functions */
|
||||
/*@}*//*Pause audio functions*/
|
||||
|
||||
/**
|
||||
* This function loads a WAVE from the data source, automatically freeing
|
||||
@@ -482,12 +482,12 @@ extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst,
|
||||
* the callback function is not running. Do not call these from the callback
|
||||
* function or you will cause deadlock.
|
||||
*/
|
||||
/* @{ */
|
||||
/*@{*/
|
||||
extern DECLSPEC void SDLCALL SDL_LockAudio(void);
|
||||
extern DECLSPEC void SDLCALL SDL_LockAudioDevice(SDL_AudioDeviceID dev);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev);
|
||||
/* @} *//* Audio lock functions */
|
||||
/*@}*//*Audio lock functions*/
|
||||
|
||||
/**
|
||||
* This function shuts down audio processing and closes the audio device.
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -29,9 +29,7 @@
|
||||
*/
|
||||
|
||||
/* Add any platform that doesn't build using the configure system. */
|
||||
#ifdef USING_PREMAKE_CONFIG_H
|
||||
#include "SDL_config_premake.h"
|
||||
#elif defined(__WIN32__)
|
||||
#if defined(__WIN32__)
|
||||
#include "SDL_config_windows.h"
|
||||
#elif defined(__MACOSX__)
|
||||
#include "SDL_config_macosx.h"
|
||||
|
||||
+10
-35
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -124,13 +124,12 @@
|
||||
#cmakedefine HAVE_STRCASECMP 1
|
||||
#cmakedefine HAVE__STRNICMP 1
|
||||
#cmakedefine HAVE_STRNCASECMP 1
|
||||
#cmakedefine HAVE_VSSCANF 1
|
||||
#cmakedefine HAVE_SSCANF 1
|
||||
#cmakedefine HAVE_SNPRINTF 1
|
||||
#cmakedefine HAVE_VSNPRINTF 1
|
||||
#cmakedefine HAVE_M_PI 1
|
||||
#cmakedefine HAVE_ATAN 1
|
||||
#cmakedefine HAVE_ATAN2 1
|
||||
#cmakedefine HAVE_ACOS 1
|
||||
#cmakedefine HAVE_ASIN 1
|
||||
#cmakedefine HAVE_CEIL 1
|
||||
#cmakedefine HAVE_COPYSIGN 1
|
||||
#cmakedefine HAVE_COS 1
|
||||
@@ -183,7 +182,6 @@
|
||||
#cmakedefine SDL_TIMERS_DISABLED @SDL_TIMERS_DISABLED@
|
||||
#cmakedefine SDL_VIDEO_DISABLED @SDL_VIDEO_DISABLED@
|
||||
#cmakedefine SDL_POWER_DISABLED @SDL_POWER_DISABLED@
|
||||
#cmakedefine SDL_FILESYSTEM_DISABLED @SDL_FILESYSTEM_DISABLED@
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@
|
||||
@@ -192,7 +190,7 @@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_ARTS_DYNAMIC @SDL_AUDIO_DRIVER_ARTS_DYNAMIC@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_HAIKU @SDL_AUDIO_DRIVER_HAIKU@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_BEOSAUDIO @SDL_AUDIO_DRIVER_BEOSAUDIO@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_BSD @SDL_AUDIO_DRIVER_BSD@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO @SDL_AUDIO_DRIVER_COREAUDIO@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_DISK @SDL_AUDIO_DRIVER_DISK@
|
||||
@@ -216,9 +214,8 @@
|
||||
|
||||
/* Enable various input drivers */
|
||||
#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
|
||||
#cmakedefine SDL_INPUT_LINUXKD @SDL_INPUT_LINUXKD@
|
||||
#cmakedefine SDL_INPUT_TSLIB @SDL_INPUT_TSLIB@
|
||||
#cmakedefine SDL_JOYSTICK_HAIKU @SDL_JOYSTICK_HAIKU@
|
||||
#cmakedefine SDL_JOYSTICK_BEOS @SDL_JOYSTICK_BEOS@
|
||||
#cmakedefine SDL_JOYSTICK_DINPUT @SDL_JOYSTICK_DINPUT@
|
||||
#cmakedefine SDL_JOYSTICK_DUMMY @SDL_JOYSTICK_DUMMY@
|
||||
#cmakedefine SDL_JOYSTICK_IOKIT @SDL_JOYSTICK_IOKIT@
|
||||
@@ -232,46 +229,33 @@
|
||||
#cmakedefine SDL_HAPTIC_DINPUT @SDL_HAPTIC_DINPUT@
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#cmakedefine SDL_LOADSO_HAIKU @SDL_LOADSO_HAIKU@
|
||||
#cmakedefine SDL_LOADSO_BEOS @SDL_LOADSO_BEOS@
|
||||
#cmakedefine SDL_LOADSO_DLOPEN @SDL_LOADSO_DLOPEN@
|
||||
#cmakedefine SDL_LOADSO_DUMMY @SDL_LOADSO_DUMMY@
|
||||
#cmakedefine SDL_LOADSO_LDG @SDL_LOADSO_LDG@
|
||||
#cmakedefine SDL_LOADSO_WINDOWS @SDL_LOADSO_WINDOWS@
|
||||
|
||||
/* Enable various threading systems */
|
||||
#cmakedefine SDL_THREAD_BEOS @SDL_THREAD_BEOS@
|
||||
#cmakedefine SDL_THREAD_PTHREAD @SDL_THREAD_PTHREAD@
|
||||
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX@
|
||||
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP@
|
||||
#cmakedefine SDL_THREAD_WINDOWS @SDL_THREAD_WINDOWS@
|
||||
|
||||
/* Enable various timer systems */
|
||||
#cmakedefine SDL_TIMER_HAIKU @SDL_TIMER_HAIKU@
|
||||
#cmakedefine SDL_TIMER_BEOS @SDL_TIMER_BEOS@
|
||||
#cmakedefine SDL_TIMER_DUMMY @SDL_TIMER_DUMMY@
|
||||
#cmakedefine SDL_TIMER_UNIX @SDL_TIMER_UNIX@
|
||||
#cmakedefine SDL_TIMER_WINDOWS @SDL_TIMER_WINDOWS@
|
||||
#cmakedefine SDL_TIMER_WINCE @SDL_TIMER_WINCE@
|
||||
|
||||
/* Enable various video drivers */
|
||||
#cmakedefine SDL_VIDEO_DRIVER_HAIKU @SDL_VIDEO_DRIVER_HAIKU@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_BWINDOW @SDL_VIDEO_DRIVER_BWINDOW@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_COCOA @SDL_VIDEO_DRIVER_COCOA@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB @SDL_VIDEO_DRIVER_DIRECTFB@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC @SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_DUMMY @SDL_VIDEO_DRIVER_DUMMY@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_WINDOWS @SDL_VIDEO_DRIVER_WINDOWS@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND @SDL_VIDEO_DRIVER_WAYLAND@
|
||||
|
||||
#if 0
|
||||
/* !!! FIXME: in configure script version, missing here: */
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON
|
||||
#endif
|
||||
|
||||
#cmakedefine SDL_VIDEO_DRIVER_MIR @SDL_VIDEO_DRIVER_MIR@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC @SDL_VIDEO_DRIVER_MIR_DYNAMIC@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_X11 @SDL_VIDEO_DRIVER_X11@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@
|
||||
@@ -303,12 +287,10 @@
|
||||
/* Enable OpenGL support */
|
||||
#cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_ES @SDL_VIDEO_OPENGL_ES@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_ES2 @SDL_VIDEO_OPENGL_ES2@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_BGL @SDL_VIDEO_OPENGL_BGL@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_CGL @SDL_VIDEO_OPENGL_CGL@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_GLX @SDL_VIDEO_OPENGL_GLX@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_WGL @SDL_VIDEO_OPENGL_WGL@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_EGL @SDL_VIDEO_OPENGL_EGL@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_OSMESA @SDL_VIDEO_OPENGL_OSMESA@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_OSMESA_DYNAMIC @SDL_VIDEO_OPENGL_OSMESA_DYNAMIC@
|
||||
|
||||
@@ -316,16 +298,9 @@
|
||||
#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@
|
||||
#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
|
||||
#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
|
||||
#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
|
||||
#cmakedefine SDL_POWER_BEOS @SDL_POWER_BEOS@
|
||||
#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
|
||||
|
||||
/* Enable system filesystem support */
|
||||
#cmakedefine SDL_FILESYSTEM_HAIKU @SDL_FILESYSTEM_HAIKU@
|
||||
#cmakedefine SDL_FILESYSTEM_COCOA @SDL_FILESYSTEM_COCOA@
|
||||
#cmakedefine SDL_FILESYSTEM_DUMMY @SDL_FILESYSTEM_DUMMY@
|
||||
#cmakedefine SDL_FILESYSTEM_UNIX @SDL_FILESYSTEM_UNIX@
|
||||
#cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@
|
||||
|
||||
/* Enable assembly routines */
|
||||
#cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@
|
||||
#cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@
|
||||
|
||||
+8
-31
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -128,14 +128,11 @@
|
||||
#undef HAVE__STRNICMP
|
||||
#undef HAVE_STRNCASECMP
|
||||
#undef HAVE_SSCANF
|
||||
#undef HAVE_VSSCANF
|
||||
#undef HAVE_SNPRINTF
|
||||
#undef HAVE_VSNPRINTF
|
||||
#undef HAVE_M_PI
|
||||
#undef HAVE_ATAN
|
||||
#undef HAVE_ATAN2
|
||||
#undef HAVE_ACOS
|
||||
#undef HAVE_ASIN
|
||||
#undef HAVE_CEIL
|
||||
#undef HAVE_COPYSIGN
|
||||
#undef HAVE_COS
|
||||
@@ -187,7 +184,6 @@
|
||||
#undef SDL_TIMERS_DISABLED
|
||||
#undef SDL_VIDEO_DISABLED
|
||||
#undef SDL_POWER_DISABLED
|
||||
#undef SDL_FILESYSTEM_DISABLED
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#undef SDL_AUDIO_DRIVER_ALSA
|
||||
@@ -196,7 +192,7 @@
|
||||
#undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_PULSEAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_HAIKU
|
||||
#undef SDL_AUDIO_DRIVER_BEOSAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_BSD
|
||||
#undef SDL_AUDIO_DRIVER_COREAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_DISK
|
||||
@@ -220,9 +216,8 @@
|
||||
|
||||
/* Enable various input drivers */
|
||||
#undef SDL_INPUT_LINUXEV
|
||||
#undef SDL_INPUT_LINUXKD
|
||||
#undef SDL_INPUT_TSLIB
|
||||
#undef SDL_JOYSTICK_HAIKU
|
||||
#undef SDL_JOYSTICK_BEOS
|
||||
#undef SDL_JOYSTICK_DINPUT
|
||||
#undef SDL_JOYSTICK_DUMMY
|
||||
#undef SDL_JOYSTICK_IOKIT
|
||||
@@ -236,42 +231,33 @@
|
||||
#undef SDL_HAPTIC_DINPUT
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#undef SDL_LOADSO_HAIKU
|
||||
#undef SDL_LOADSO_BEOS
|
||||
#undef SDL_LOADSO_DLOPEN
|
||||
#undef SDL_LOADSO_DUMMY
|
||||
#undef SDL_LOADSO_LDG
|
||||
#undef SDL_LOADSO_WINDOWS
|
||||
|
||||
/* Enable various threading systems */
|
||||
#undef SDL_THREAD_BEOS
|
||||
#undef SDL_THREAD_PTHREAD
|
||||
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
|
||||
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
|
||||
#undef SDL_THREAD_WINDOWS
|
||||
|
||||
/* Enable various timer systems */
|
||||
#undef SDL_TIMER_HAIKU
|
||||
#undef SDL_TIMER_BEOS
|
||||
#undef SDL_TIMER_DUMMY
|
||||
#undef SDL_TIMER_UNIX
|
||||
#undef SDL_TIMER_WINDOWS
|
||||
|
||||
/* Enable various video drivers */
|
||||
#undef SDL_VIDEO_DRIVER_HAIKU
|
||||
#undef SDL_VIDEO_DRIVER_BWINDOW
|
||||
#undef SDL_VIDEO_DRIVER_COCOA
|
||||
#undef SDL_VIDEO_DRIVER_DIRECTFB
|
||||
#undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC
|
||||
#undef SDL_VIDEO_DRIVER_DUMMY
|
||||
#undef SDL_VIDEO_DRIVER_WINDOWS
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON
|
||||
#undef SDL_VIDEO_DRIVER_MIR
|
||||
#undef SDL_VIDEO_DRIVER_MIR_DYNAMIC
|
||||
#undef SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON
|
||||
#undef SDL_VIDEO_DRIVER_X11
|
||||
#undef SDL_VIDEO_DRIVER_RPI
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR
|
||||
@@ -302,10 +288,8 @@
|
||||
/* Enable OpenGL support */
|
||||
#undef SDL_VIDEO_OPENGL
|
||||
#undef SDL_VIDEO_OPENGL_ES
|
||||
#undef SDL_VIDEO_OPENGL_ES2
|
||||
#undef SDL_VIDEO_OPENGL_BGL
|
||||
#undef SDL_VIDEO_OPENGL_CGL
|
||||
#undef SDL_VIDEO_OPENGL_EGL
|
||||
#undef SDL_VIDEO_OPENGL_GLX
|
||||
#undef SDL_VIDEO_OPENGL_WGL
|
||||
#undef SDL_VIDEO_OPENGL_OSMESA
|
||||
@@ -315,16 +299,9 @@
|
||||
#undef SDL_POWER_LINUX
|
||||
#undef SDL_POWER_WINDOWS
|
||||
#undef SDL_POWER_MACOSX
|
||||
#undef SDL_POWER_HAIKU
|
||||
#undef SDL_POWER_BEOS
|
||||
#undef SDL_POWER_HARDWIRED
|
||||
|
||||
/* Enable system filesystem support */
|
||||
#undef SDL_FILESYSTEM_HAIKU
|
||||
#undef SDL_FILESYSTEM_COCOA
|
||||
#undef SDL_FILESYSTEM_DUMMY
|
||||
#undef SDL_FILESYSTEM_UNIX
|
||||
#undef SDL_FILESYSTEM_WINDOWS
|
||||
|
||||
/* Enable assembly routines */
|
||||
#undef SDL_ASSEMBLY_ROUTINES
|
||||
#undef SDL_ALTIVEC_BLITTERS
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -81,13 +81,12 @@
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
@@ -130,15 +129,10 @@
|
||||
|
||||
/* Enable OpenGL ES */
|
||||
#define SDL_VIDEO_OPENGL_ES 1
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_ANDROID 1
|
||||
|
||||
/* !!! FIXME: what does Android do for filesystem stuff? */
|
||||
#define SDL_FILESYSTEM_DUMMY 1
|
||||
|
||||
#endif /* _SDL_config_android_h */
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -79,13 +79,12 @@
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
@@ -149,7 +148,4 @@
|
||||
*/
|
||||
#define SDL_IPHONE_MAX_GFORCE 5.0
|
||||
|
||||
/* enable filesystem support */
|
||||
#define SDL_FILESYSTEM_COCOA 1
|
||||
|
||||
#endif /* _SDL_config_iphoneos_h */
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -82,7 +82,8 @@
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
@@ -103,8 +104,6 @@
|
||||
#define HAVE_SYSCTLBYNAME 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ASIN 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_COREAUDIO 1
|
||||
@@ -172,9 +171,6 @@
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_MACOSX 1
|
||||
|
||||
/* enable filesystem support */
|
||||
#define SDL_FILESYSTEM_COCOA 1
|
||||
|
||||
/* Enable assembly routines */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
#ifdef __ppc__
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -75,7 +75,4 @@ typedef unsigned long uintptr_t;
|
||||
/* Enable the dummy video driver (src/video/dummy/\*.c) */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */
|
||||
#define SDL_FILESYSTEM_DUMMY 1
|
||||
|
||||
#endif /* _SDL_config_minimal_h */
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -81,7 +81,8 @@
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_CEIL 1
|
||||
@@ -113,7 +114,6 @@
|
||||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
|
||||
|
||||
#define SDL_TIMER_UNIX 1
|
||||
#define SDL_FILESYSTEM_UNIX 1
|
||||
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#define SDL_VIDEO_DRIVER_X11 1
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -79,13 +79,12 @@
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
@@ -100,8 +99,8 @@
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
/* #define HAVE_SYSCONF 1 */
|
||||
/* #define HAVE_SIGACTION 1 */
|
||||
//#define HAVE_SYSCONF 1
|
||||
//#define HAVE_SIGACTION 1
|
||||
|
||||
|
||||
/* PSP isn't that sophisticated */
|
||||
@@ -127,9 +126,6 @@
|
||||
|
||||
#define SDL_POWER_PSP 1
|
||||
|
||||
/* !!! FIXME: what does PSP do for filesystem stuff? */
|
||||
#define SDL_FILESYSTEM_DUMMY 1
|
||||
|
||||
/* PSP doesn't have haptic device (src/haptic/dummy/\*.c) */
|
||||
#define SDL_HAPTIC_DISABLED 1
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -105,10 +105,12 @@ typedef unsigned int uintptr_t;
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE__LTOA 1
|
||||
#define HAVE__ULTOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
@@ -116,29 +118,22 @@ typedef unsigned int uintptr_t;
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE__STRICMP 1
|
||||
#define HAVE__STRNICMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#if _MSC_VER >= 1800
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_SCALBN 1
|
||||
#endif
|
||||
#if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES)
|
||||
#define HAVE_M_PI 1
|
||||
#endif
|
||||
#else
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
@@ -182,23 +177,10 @@ typedef unsigned int uintptr_t;
|
||||
#ifndef SDL_VIDEO_RENDER_OGL
|
||||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_RENDER_OGL_ES2
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_OPENGL_ES2
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_OPENGL_EGL
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
#endif
|
||||
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_WINDOWS 1
|
||||
|
||||
/* Enable filesystem support */
|
||||
#define SDL_FILESYSTEM_WINDOWS 1
|
||||
|
||||
/* Enable assembly routines (Win64 doesn't have inline asm) */
|
||||
#ifndef _WIN64
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -75,7 +75,8 @@
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_CEIL 1
|
||||
|
||||
Loaded 100 of 1539 files, more files were not shown because too many files have changed in this diff.
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Block a user