Add new category - embeddable scripting engines

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Oz N Tiram authored and GitHub committed 2021-01-12 11:17:31 +01:00
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@@ -27,6 +27,7 @@ CONTRIBUTING.md first.
* [Debugging](#debugging)
* [Documentation Generation](#documentation-generation)
* [Editors](#editors)
* [Embedable Scripting Engines](#embedable-scripting-engines)
* [Frameworks](#frameworks)
* [Game Programming](#game-programming)
* [Graphics](#graphics)
@@ -354,6 +355,12 @@ elsewhere. Besides, whatever you use most likely supports C anyway.
* [KDevelop][44] - KDE IDE. [``GPL-2.0-only``][GPL-2.0-only]
* [zinjaI][578] - Simple, lightweight and feature-rich IDE. [``GPL-3.0-only``][GPL-3.0-only]
## Embeddable Scripting Engines
When C isn't the right solution, or when you need a more dynamic configration engine:
* [Duktape][591] - Embeddable Javascript engine with a focus on portability and compact footprint [``MIT``][MIT].
## Frameworks ##
Big libraries that provide data structures and other stuff you expect of a
@@ -1749,3 +1756,4 @@ support for C.
[588]: https://github.com/saprykin/plibsys
[589]: https://github.com/Jorengarenar/libXDGdirs
[590]: https://github.com/sammycage/plutovg
[591]: https://duktape.org/