add some libraries
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@@ -266,6 +266,7 @@ Databases and data stores with C APIs.
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any desired width. Has a SIMD-optimized implementation. [``WTFPL``][WTFPL]
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* [uthash][273] - Single-file hash table implementation. [``BSD-1-Clause``][BSD-1-Clause]
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* [vector.h][152] - Header library for typed lists. [``MIT``][MIT]
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* [libds](https://github.com/recp/ds) - Common Data Structures and Algorithms. [MIT](https://github.com/recp/ds/blob/master/LICENSE)
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## Debugging ##
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@@ -384,6 +385,7 @@ Engines, libraries and other helpful things specifically for making games.
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all open source.
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* [Spearmint][371] - Engine designed for FPS games. [``GPL-3.0-or-later``][GPL-3.0-or-later]
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* [uastar][535] - Minimal A\* implementation. [``ZLib``][Zlib]
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* [cglm](https://github.com/recp/cglm) - 📽 Optimized OpenGL/Graphics Math (glm) for C. [MIT](https://github.com/recp/cglm/blob/master/LICENSE)
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## Graphics ##
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@@ -986,6 +988,7 @@ A 'catch-all' category for anything that doesn't fit well anywhere else.
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* [zlog][437] - Reliable, pure C logging library.
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[``LGPL-2.1-only``][LGPL-2.1-only]
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* [zproto][421] - Protocol framework for ZeroMQ. [``MIT``][MIT]
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* [tm](https://github.com/recp/tm) - ⏱ Timer and Timeline Utils for C. [MIT](https://github.com/recp/tm/blob/master/LICENSE)
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## Web Frameworks ##
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