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@@ -6943,6 +6943,9 @@ The following methods are available:
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A pool of worker.
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The type is incompatible between C++, C/CLANG and C(all others) due to technical constraints,
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so a variable of such a type shall always be accessed by the same compiler.
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#### worker\_sync\_t
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A synchronization point between workers.
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@@ -40,7 +40,7 @@
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#include "m-buffer.h"
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#include "m-mutex.h"
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/* Include needed system header for detection of how many core on the system */
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/* Include needed system header for detection of how many cores are available in the system */
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#if defined(_WIN32)
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# include <windows.h>
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#elif (defined(__APPLE__) && defined(__MACH__)) \
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@@ -124,10 +124,10 @@ typedef struct m_work3r_order_s {
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is not sufficient for initialization of the structure.
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So let's use C++ constructor, destructor and copy constructor */
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#if M_USE_WORKER_CPP_FUNCTION
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# define M_WORK3R_CPP_INIT(x) (new (&(x)) m_work3r_order_ct())
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# define M_WORK3R_CPP_INIT(x) (new (&(x)) m_work3r_order_ct())
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# define M_WORK3R_CPP_INIT_SET(x, y) (new (&(x)) m_work3r_order_ct(y))
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# define M_WORK3R_CPP_SET(x, y) ((x) = (y))
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# define M_WORK3R_CPP_CLEAR(x) ((&(x))->~m_work3r_order_ct())
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# define M_WORK3R_CPP_SET(x, y) ((x) = (y))
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# define M_WORK3R_CPP_CLEAR(x) ((&(x))->~m_work3r_order_ct())
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# define M_WORK3R_CPP_INIT_MOVE(x,y) (new (&(x)) m_work3r_order_ct(y), ((&(y))->~m_work3r_order_ct()))
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# define M_WORK3R_OPLIST \
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(INIT(M_WORK3R_CPP_INIT), INIT_SET(M_WORK3R_CPP_INIT_SET), \
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@@ -136,7 +136,7 @@ typedef struct m_work3r_order_s {
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# define M_WORK3R_OPLIST M_POD_OPLIST
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#endif
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/* Definition of a worker (implemented by a thread) */
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/* Definition of the identity of a worker thread */
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typedef struct m_work3r_thread_s {
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m_thread_t id;
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} m_work3r_thread_ct;
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@@ -174,7 +174,7 @@ typedef struct m_worker_sync_s {
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struct m_worker_s *worker; // Reference to the pool of workers
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} m_worker_sync_t[1];
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/* Return the number of CPU of the system */
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/* Return the number of cores available in the system */
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static inline int
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m_work3r_get_cpu_count(void)
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{
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