Adding a try catch example
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#include "m-try.h"
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#include "m-array.h"
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// Define & register an array of int
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ARRAY_DEF(array, int)
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#define M_OPL_array_t() ARRAY_OPLIST(array, M_BASIC_OPLIST)
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// This shall be defined once per program to define the global variables needed
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// to handle the exceptions.
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M_TRY_DEF_ONCE()
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static void f(void)
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{
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M_TRY(f_exception) {
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// Let's define a variable and do stuff:
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// Using M_LET allows the register of destructors for the exception handler.
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M_LET(a, array_t) {
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array_push_back(a, 5);
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array_push_back(a, 4);
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array_push_back(a, 3);
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array_push_back(a, 2);
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array_push_back(a, 1);
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// Throw a M_ERROR_MEMORY exception
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M_THROW(M_ERROR_MEMORY);
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printf("This should never be printed!\n");
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}
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} M_CATCH(f_exception, M_ERROR_MEMORY) {
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// Exception handler than catches the M_ERROR_MEMORY errors.
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// Here the destructor of variable a has been called to free memory
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printf("Memory exception %d received in f function, thrown by %s:%d\n",
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f_exception->error_code, f_exception->filename, f_exception->line);
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}
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}
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static void g(void)
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{
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M_TRY(f_exception) {
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// Let's define a variable and do stuff:
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// Using M_LET allows the register of destructors for the exception handler.
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M_LET(a, array_t) {
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array_push_back(a, 5);
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array_push_back(a, 4);
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array_push_back(a, 3);
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array_push_back(a, 2);
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array_push_back(a, 1);
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// Throw an unkown exception
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M_THROW(42);
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printf("This should never be printed!\n");
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}
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} M_CATCH(f_exception, M_ERROR_MEMORY) {
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printf("Memory exception %d received in f function, thrown by %s:%d\n",
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f_exception->error_code, f_exception->filename, f_exception->line);
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printf("This should never be printed!\n");
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}
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}
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int main(void)
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{
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// Let's do a global exception handler
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M_TRY(main_exception) {
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f();
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g();
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} M_CATCH(main_exception, 0) {
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// Exception handler than catches all errors.
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// Here the destructor of variable a has been called to free memory
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printf("Exception %d received in main function, thrown by %s:%d\n",
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main_exception->error_code, main_exception->filename, main_exception->line);
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}
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printf("You should run it under valgrind to check that all memory allocations are freed.\n");
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exit(0);
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}
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