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Fixed compile error in debug mode
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@@ -144,7 +144,7 @@ sfIntRect sfRenderTexture_getViewport(const sfRenderTexture* renderTexture, cons
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sfVector2f sfRenderTexture_convertCoords(const sfRenderTexture* renderTexture, sfVector2i point, const sfView* targetView)
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{
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sfVector2f result = {0, 0};
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CSFML_CHECK_RETURN(renderWindow, result);
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CSFML_CHECK_RETURN(renderTexture, result);
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sf::Vector2f sfmlPoint;
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if (targetView)
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