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No files matched your search
+2
-2
@@ -1,5 +1,5 @@
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cmake_minimum_required(VERSION 2.8)
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cmake_minimum_required(VERSION 2.8.3)
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# define a macro that helps defining an option
|
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macro(csfml_set_option var default type docstring)
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||||
@@ -21,7 +21,7 @@ include(${CMAKE_SOURCE_DIR}/cmake/Config.cmake)
|
||||
|
||||
# setup version numbers
|
||||
set(VERSION_MAJOR 2)
|
||||
set(VERSION_MINOR 2)
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||||
set(VERSION_MINOR 3)
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||||
set(VERSION_PATCH 0)
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||||
|
||||
# add the CSFML header path
|
||||
|
||||
@@ -56,6 +56,14 @@ macro(csfml_add_library target)
|
||||
# link the target to its external dependencies (C++ SFML libraries)
|
||||
target_link_libraries(${target} ${THIS_DEPENDS})
|
||||
|
||||
# build dylibs
|
||||
if(SFML_OS_MACOSX AND BUILD_SHARED_LIBS)
|
||||
# adapt install directory to allow distributing dylibs in user’s application bundle
|
||||
set_target_properties(${target} PROPERTIES
|
||||
BUILD_WITH_INSTALL_RPATH 1
|
||||
INSTALL_NAME_DIR "@rpath")
|
||||
endif()
|
||||
|
||||
# add the install rule
|
||||
install(TARGETS ${target}
|
||||
RUNTIME DESTINATION bin COMPONENT bin
|
||||
|
||||
@@ -36,6 +36,8 @@
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||||
#include <SFML/Audio/SoundBuffer.h>
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||||
#include <SFML/Audio/SoundBufferRecorder.h>
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||||
#include <SFML/Audio/SoundRecorder.h>
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||||
#include <SFML/Audio/SoundStatus.h>
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||||
#include <SFML/Audio/SoundStream.h>
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||||
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||||
|
||||
#endif // SFML_AUDIO_H
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@@ -92,7 +92,7 @@ CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromStream(sfInputStream* str
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||||
/// \return A new sfSoundBuffer object (NULL if failed)
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///
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////////////////////////////////////////////////////////////
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||||
CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, size_t sampleCount, unsigned int channelCount, unsigned int sampleRate);
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CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, sfUint64 sampleCount, unsigned int channelCount, unsigned int sampleRate);
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||||
////////////////////////////////////////////////////////////
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/// \brief Create a new sound buffer by copying an existing one
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@@ -152,7 +152,7 @@ CSFML_AUDIO_API const sfInt16* sfSoundBuffer_getSamples(const sfSoundBuffer* sou
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/// \return Number of samples
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///
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////////////////////////////////////////////////////////////
|
||||
CSFML_AUDIO_API size_t sfSoundBuffer_getSampleCount(const sfSoundBuffer* soundBuffer);
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||||
CSFML_AUDIO_API sfUint64 sfSoundBuffer_getSampleCount(const sfSoundBuffer* soundBuffer);
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||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the sample rate of a sound buffer
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||||
|
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@@ -30,7 +30,7 @@
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// Define the CSFML version
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////////////////////////////////////////////////////////////
|
||||
#define CSFML_VERSION_MAJOR 2
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||||
#define CSFML_VERSION_MINOR 2
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||||
#define CSFML_VERSION_MINOR 3
|
||||
#define CSFML_VERSION_PATCH 0
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||||
|
||||
|
||||
|
||||
@@ -35,14 +35,15 @@
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||||
#include <SFML/Graphics/Color.h>
|
||||
#include <SFML/Graphics/ConvexShape.h>
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||||
#include <SFML/Graphics/Font.h>
|
||||
#include <SFML/Graphics/FontInfo.h>
|
||||
#include <SFML/Graphics/Glyph.h>
|
||||
#include <SFML/Graphics/Image.h>
|
||||
#include <SFML/Graphics/PrimitiveType.h>
|
||||
#include <SFML/Graphics/Rect.h>
|
||||
#include <SFML/Graphics/RectangleShape.h>
|
||||
#include <SFML/Graphics/RenderStates.h>
|
||||
#include <SFML/Graphics/RenderWindow.h>
|
||||
#include <SFML/Graphics/RenderTexture.h>
|
||||
#include <SFML/Graphics/RenderWindow.h>
|
||||
#include <SFML/Graphics/Shader.h>
|
||||
#include <SFML/Graphics/Shape.h>
|
||||
#include <SFML/Graphics/Sprite.h>
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
#include <SFML/Graphics/Transform.h>
|
||||
#include <SFML/Graphics/Types.h>
|
||||
#include <SFML/System/Vector2.h>
|
||||
#include <stddef.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
@@ -352,7 +353,7 @@ CSFML_GRAPHICS_API float sfCircleShape_getOutlineThickness(const sfCircleShape*
|
||||
/// \return Number of points of the shape
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API unsigned int sfCircleShape_getPointCount(const sfCircleShape* shape);
|
||||
CSFML_GRAPHICS_API size_t sfCircleShape_getPointCount(const sfCircleShape* shape);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get a point of a circle shape
|
||||
@@ -365,7 +366,7 @@ CSFML_GRAPHICS_API unsigned int sfCircleShape_getPointCount(const sfCircleShape*
|
||||
/// \return Index-th point of the shape
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API sfVector2f sfCircleShape_getPoint(const sfCircleShape* shape, unsigned int index);
|
||||
CSFML_GRAPHICS_API sfVector2f sfCircleShape_getPoint(const sfCircleShape* shape, size_t index);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Set the radius of a circle
|
||||
@@ -393,7 +394,7 @@ CSFML_GRAPHICS_API float sfCircleShape_getRadius(const sfCircleShape* shape);
|
||||
/// \param count New number of points of the circle
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API void sfCircleShape_setPointCount(sfCircleShape* shape, unsigned int count);
|
||||
CSFML_GRAPHICS_API void sfCircleShape_setPointCount(sfCircleShape* shape, size_t count);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the local bounding rectangle of a circle shape
|
||||
|
||||
@@ -80,6 +80,24 @@ CSFML_GRAPHICS_API sfColor sfColor_fromRGB(sfUint8 red, sfUint8 green, sfUint8 b
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API sfColor sfColor_fromRGBA(sfUint8 red, sfUint8 green, sfUint8 blue, sfUint8 alpha);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Construct the color from 32-bit unsigned integer
|
||||
///
|
||||
/// \param color Number containing the RGBA components (in that order)
|
||||
///
|
||||
/// \return sfColor constructed from the 32-bit unsigned integer
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API sfColor sfColor_fromInteger(sfUint32 color);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a color to a 32-bit unsigned integer
|
||||
///
|
||||
/// \return Color represented as a 32-bit unsigned integer
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API sfUint32 sfColor_toInteger(sfColor color);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Add two colors
|
||||
///
|
||||
@@ -91,6 +109,17 @@ CSFML_GRAPHICS_API sfColor sfColor_fromRGBA(sfUint8 red, sfUint8 green, sfUint8
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API sfColor sfColor_add(sfColor color1, sfColor color2);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Subtract two colors
|
||||
///
|
||||
/// \param color1 First color
|
||||
/// \param color2 Second color
|
||||
///
|
||||
/// \return Component-wise saturated subtraction of the two colors
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API sfColor sfColor_subtract(sfColor color1, sfColor color2);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Modulate two colors
|
||||
///
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
#include <SFML/Graphics/Transform.h>
|
||||
#include <SFML/Graphics/Types.h>
|
||||
#include <SFML/System/Vector2.h>
|
||||
#include <stddef.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
@@ -352,7 +353,7 @@ CSFML_GRAPHICS_API float sfConvexShape_getOutlineThickness(const sfConvexShape*
|
||||
/// \return Number of points of the shape
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API unsigned int sfConvexShape_getPointCount(const sfConvexShape* shape);
|
||||
CSFML_GRAPHICS_API size_t sfConvexShape_getPointCount(const sfConvexShape* shape);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get a point of a convex shape
|
||||
@@ -365,7 +366,7 @@ CSFML_GRAPHICS_API unsigned int sfConvexShape_getPointCount(const sfConvexShape*
|
||||
/// \return Index-th point of the shape
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape, unsigned int index);
|
||||
CSFML_GRAPHICS_API sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape, size_t index);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Set the number of points of a convex shap
|
||||
@@ -376,7 +377,7 @@ CSFML_GRAPHICS_API sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape,
|
||||
/// \param count New number of points of the shape
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API void sfConvexShape_setPointCount(sfConvexShape* shape, unsigned int count);
|
||||
CSFML_GRAPHICS_API void sfConvexShape_setPointCount(sfConvexShape* shape, size_t count);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Set the position of a point in a convex shape
|
||||
@@ -392,7 +393,7 @@ CSFML_GRAPHICS_API void sfConvexShape_setPointCount(sfConvexShape* shape, unsign
|
||||
/// \param point New point
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API void sfConvexShape_setPoint(sfConvexShape* shape, unsigned int index, sfVector2f point);
|
||||
CSFML_GRAPHICS_API void sfConvexShape_setPoint(sfConvexShape* shape, size_t index, sfVector2f point);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the local bounding rectangle of a convex shape
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
#include <SFML/Graphics/Transform.h>
|
||||
#include <SFML/Graphics/Types.h>
|
||||
#include <SFML/System/Vector2.h>
|
||||
#include <stddef.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
@@ -352,7 +353,7 @@ CSFML_GRAPHICS_API float sfRectangleShape_getOutlineThickness(const sfRectangleS
|
||||
/// \return Number of points of the shape
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API unsigned int sfRectangleShape_getPointCount(const sfRectangleShape* shape);
|
||||
CSFML_GRAPHICS_API size_t sfRectangleShape_getPointCount(const sfRectangleShape* shape);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get a point of a rectangle shape
|
||||
@@ -365,7 +366,7 @@ CSFML_GRAPHICS_API unsigned int sfRectangleShape_getPointCount(const sfRectangle
|
||||
/// \return Index-th point of the shape
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API sfVector2f sfRectangleShape_getPoint(const sfRectangleShape* shape, unsigned int index);
|
||||
CSFML_GRAPHICS_API sfVector2f sfRectangleShape_getPoint(const sfRectangleShape* shape, size_t index);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Set the size of a rectangle shape
|
||||
|
||||
@@ -36,6 +36,7 @@
|
||||
#include <SFML/Graphics/RenderStates.h>
|
||||
#include <SFML/Graphics/Vertex.h>
|
||||
#include <SFML/System/Vector2.h>
|
||||
#include <stddef.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
@@ -216,7 +217,7 @@ CSFML_GRAPHICS_API void sfRenderTexture_drawVertexArray(sfRenderTexture* renderT
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API void sfRenderTexture_drawPrimitives(sfRenderTexture* renderTexture,
|
||||
const sfVertex* vertices, unsigned int vertexCount,
|
||||
const sfVertex* vertices, size_t vertexCount,
|
||||
sfPrimitiveType type, const sfRenderStates* states);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
#include <SFML/Window/WindowHandle.h>
|
||||
#include <SFML/Window/Window.h>
|
||||
#include <SFML/System/Vector2.h>
|
||||
#include <stddef.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
@@ -441,7 +442,7 @@ CSFML_GRAPHICS_API void sfRenderWindow_drawVertexArray(sfRenderWindow* renderWin
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API void sfRenderWindow_drawPrimitives(sfRenderWindow* renderWindow,
|
||||
const sfVertex* vertices, unsigned int vertexCount,
|
||||
const sfVertex* vertices, size_t vertexCount,
|
||||
sfPrimitiveType type, const sfRenderStates* states);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -349,6 +349,20 @@ CSFML_GRAPHICS_API void sfShader_setTextureParameter(sfShader* shader, const cha
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API void sfShader_setCurrentTextureParameter(sfShader* shader, const char* name);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the underlying OpenGL handle of the shader.
|
||||
///
|
||||
/// You shouldn't need to use this function, unless you have
|
||||
/// very specific stuff to implement that SFML doesn't support,
|
||||
/// or implement a temporary workaround until a bug is fixed.
|
||||
///
|
||||
/// \param shader Shader object
|
||||
///
|
||||
/// \return OpenGL handle of the shader or 0 if not yet loaded
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API unsigned int sfShader_getNativeHandle(const sfShader* shader);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Bind a shader for rendering (activate it)
|
||||
///
|
||||
|
||||
@@ -34,10 +34,11 @@
|
||||
#include <SFML/Graphics/Transform.h>
|
||||
#include <SFML/Graphics/Types.h>
|
||||
#include <SFML/System/Vector2.h>
|
||||
#include <stddef.h>
|
||||
|
||||
|
||||
typedef unsigned int (*sfShapeGetPointCountCallback)(void*); ///< Type of the callback used to get the number of points in a shape
|
||||
typedef sfVector2f (*sfShapeGetPointCallback)(unsigned int, void*); ///< Type of the callback used to get a point of a shape
|
||||
typedef size_t (*sfShapeGetPointCountCallback)(void*); ///< Type of the callback used to get the number of points in a shape
|
||||
typedef sfVector2f (*sfShapeGetPointCallback)(size_t, void*); ///< Type of the callback used to get a point of a shape
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Create a new shape
|
||||
@@ -351,7 +352,7 @@ CSFML_GRAPHICS_API float sfShape_getOutlineThickness(const sfShape* shape);
|
||||
/// \return Number of points of the shape
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API unsigned int sfShape_getPointCount(const sfShape* shape);
|
||||
CSFML_GRAPHICS_API size_t sfShape_getPointCount(const sfShape* shape);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get a point of a shape
|
||||
@@ -364,7 +365,7 @@ CSFML_GRAPHICS_API unsigned int sfShape_getPointCount(const sfShape* shape);
|
||||
/// \return Index-th point of the shape
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API sfVector2f sfShape_getPoint(const sfShape* shape, unsigned int index);
|
||||
CSFML_GRAPHICS_API sfVector2f sfShape_getPoint(const sfShape* shape, size_t index);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the local bounding rectangle of a shape
|
||||
|
||||
@@ -229,6 +229,20 @@ CSFML_GRAPHICS_API void sfTexture_setRepeated(sfTexture* texture, sfBool repeate
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API sfBool sfTexture_isRepeated(const sfTexture* texture);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the underlying OpenGL handle of the texture.
|
||||
///
|
||||
/// You shouldn't need to use this function, unless you have
|
||||
/// very specific stuff to implement that SFML doesn't support,
|
||||
/// or implement a temporary workaround until a bug is fixed.
|
||||
///
|
||||
/// \param texture The texture object
|
||||
///
|
||||
/// \return OpenGL handle of the texture or 0 if not yet created
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API unsigned int sfTexture_getNativeHandle(const sfTexture* texture);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Bind a texture for rendering
|
||||
///
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
#include <SFML/Graphics/Rect.h>
|
||||
#include <SFML/Graphics/Types.h>
|
||||
#include <SFML/Graphics/Vertex.h>
|
||||
#include <stddef.h>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
@@ -69,7 +70,7 @@ CSFML_GRAPHICS_API void sfVertexArray_destroy(sfVertexArray* vertexArray);
|
||||
/// \return Number of vertices in the array
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API unsigned int sfVertexArray_getVertexCount(const sfVertexArray* vertexArray);
|
||||
CSFML_GRAPHICS_API size_t sfVertexArray_getVertexCount(const sfVertexArray* vertexArray);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get access to a vertex by its index
|
||||
@@ -84,7 +85,7 @@ CSFML_GRAPHICS_API unsigned int sfVertexArray_getVertexCount(const sfVertexArray
|
||||
/// \return Pointer to the index-th vertex
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API sfVertex* sfVertexArray_getVertex(sfVertexArray* vertexArray, unsigned int index);
|
||||
CSFML_GRAPHICS_API sfVertex* sfVertexArray_getVertex(sfVertexArray* vertexArray, size_t index);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Clear a vertex array
|
||||
@@ -112,7 +113,7 @@ CSFML_GRAPHICS_API void sfVertexArray_clear(sfVertexArray* vertexArray);
|
||||
/// \param vertexCount New size of the array (number of vertices)
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_GRAPHICS_API void sfVertexArray_resize(sfVertexArray* vertexArray, unsigned int vertexCount);
|
||||
CSFML_GRAPHICS_API void sfVertexArray_resize(sfVertexArray* vertexArray, size_t vertexCount);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Add a vertex to a vertex array array
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
#include <SFML/Network/IpAddress.h>
|
||||
#include <SFML/Network/Packet.h>
|
||||
#include <SFML/Network/SocketSelector.h>
|
||||
#include <SFML/Network/SocketStatus.h>
|
||||
#include <SFML/Network/TcpListener.h>
|
||||
#include <SFML/Network/TcpSocket.h>
|
||||
#include <SFML/Network/UdpSocket.h>
|
||||
|
||||
@@ -34,6 +34,7 @@ typedef enum
|
||||
{
|
||||
sfSocketDone, ///< The socket has sent / received the data
|
||||
sfSocketNotReady, ///< The socket is not ready to send / receive data yet
|
||||
sfSocketPartial, ///< The socket sent a part of the data
|
||||
sfSocketDisconnected, ///< The TCP socket has been disconnected
|
||||
sfSocketError ///< An unexpected error happened
|
||||
|
||||
|
||||
@@ -150,6 +150,9 @@ CSFML_NETWORK_API void sfTcpSocket_disconnect(sfTcpSocket* socket);
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Send raw data to the remote peer of a TCP socket
|
||||
///
|
||||
/// To be able to handle partial sends over non-blocking
|
||||
/// sockets, use the sfTcpSocket_sendPartial(sfTcpSocket*, const void*, std::size_t, size_t*)
|
||||
/// overload instead.
|
||||
/// This function will fail if the socket is not connected.
|
||||
///
|
||||
/// \param socket TCP socket object
|
||||
@@ -161,6 +164,21 @@ CSFML_NETWORK_API void sfTcpSocket_disconnect(sfTcpSocket* socket);
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_NETWORK_API sfSocketStatus sfTcpSocket_send(sfTcpSocket* socket, const void* data, size_t size);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Send raw data to the remote peer
|
||||
///
|
||||
/// This function will fail if the socket is not connected.
|
||||
///
|
||||
/// \param socket TCP socket object
|
||||
/// \param data Pointer to the sequence of bytes to send
|
||||
/// \param size Number of bytes to send
|
||||
/// \param sent The number of bytes sent will be written here
|
||||
///
|
||||
/// \return Status code
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CSFML_NETWORK_API sfSocketStatus sfTcpSocket_sendPartial(sfTcpSocket* socket, const void* data, size_t size, size_t* sent);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Receive raw data from the remote peer of a TCP socket
|
||||
///
|
||||
@@ -181,6 +199,10 @@ CSFML_NETWORK_API sfSocketStatus sfTcpSocket_receive(sfTcpSocket* socket, void*
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Send a formatted packet of data to the remote peer of a TCP socket
|
||||
///
|
||||
/// In non-blocking mode, if this function returns sfSocketPartial,
|
||||
/// you must retry sending the same unmodified packet before sending
|
||||
/// anything else in order to guarantee the packet arrives at the remote
|
||||
/// peer uncorrupted.
|
||||
/// This function will fail if the socket is not connected.
|
||||
///
|
||||
/// \param socket TCP socket object
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
#include <SFML/System/Mutex.h>
|
||||
#include <SFML/System/Sleep.h>
|
||||
#include <SFML/System/Thread.h>
|
||||
#include <SFML/System/Time.h>
|
||||
#include <SFML/System/Vector2.h>
|
||||
#include <SFML/System/Vector3.h>
|
||||
|
||||
|
||||
@@ -33,8 +33,11 @@
|
||||
#include <SFML/Window/Context.h>
|
||||
#include <SFML/Window/Event.h>
|
||||
#include <SFML/Window/Joystick.h>
|
||||
#include <SFML/Window/JoystickIdentification.h>
|
||||
#include <SFML/Window/Keyboard.h>
|
||||
#include <SFML/Window/Mouse.h>
|
||||
#include <SFML/Window/Sensor.h>
|
||||
#include <SFML/Window/Touch.h>
|
||||
#include <SFML/Window/VideoMode.h>
|
||||
#include <SFML/Window/Window.h>
|
||||
|
||||
|
||||
@@ -48,7 +48,8 @@ typedef enum
|
||||
sfEvtTextEntered, ///< A character was entered (data in event.text)
|
||||
sfEvtKeyPressed, ///< A key was pressed (data in event.key)
|
||||
sfEvtKeyReleased, ///< A key was released (data in event.key)
|
||||
sfEvtMouseWheelMoved, ///< The mouse wheel was scrolled (data in event.mouseWheel)
|
||||
sfEvtMouseWheelMoved, ///< The mouse wheel was scrolled (data in event.mouseWheel) (deprecated)
|
||||
sfEvtMouseWheelScrolled, ///< The mouse wheel was scrolled (data in event.mouseWheelScroll)
|
||||
sfEvtMouseButtonPressed, ///< A mouse button was pressed (data in event.mouseButton)
|
||||
sfEvtMouseButtonReleased, ///< A mouse button was released (data in event.mouseButton)
|
||||
sfEvtMouseMoved, ///< The mouse cursor moved (data in event.mouseMove)
|
||||
@@ -116,7 +117,7 @@ typedef struct
|
||||
} sfMouseButtonEvent;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Mouse wheel events parameters
|
||||
/// \brief Mouse wheel events parameters (deprecated)
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef struct
|
||||
@@ -127,6 +128,19 @@ typedef struct
|
||||
int y;
|
||||
} sfMouseWheelEvent;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Mouse wheel events parameters
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef struct
|
||||
{
|
||||
sfEventType type;
|
||||
sfMouseWheel wheel;
|
||||
float delta;
|
||||
int x;
|
||||
int y;
|
||||
} sfMouseWheelScrollEvent;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Joystick axis move event parameters
|
||||
///
|
||||
@@ -208,7 +222,8 @@ typedef union
|
||||
sfTextEvent text; ///< Text event parameters
|
||||
sfMouseMoveEvent mouseMove; ///< Mouse move event parameters
|
||||
sfMouseButtonEvent mouseButton; ///< Mouse button event parameters
|
||||
sfMouseWheelEvent mouseWheel; ///< Mouse wheel event parameters
|
||||
sfMouseWheelEvent mouseWheel; ///< Mouse wheel event parameters (deprecated)
|
||||
sfMouseWheelScrollEvent mouseWheelScroll; ///< Mouse wheel event parameters
|
||||
sfJoystickMoveEvent joystickMove; ///< Joystick move event parameters
|
||||
sfJoystickButtonEvent joystickButton; ///< Joystick button event parameters
|
||||
sfJoystickConnectEvent joystickConnect; ///< Joystick (dis)connect event parameters
|
||||
|
||||
@@ -48,6 +48,16 @@ typedef enum
|
||||
sfMouseButtonCount ///< Keep last -- the total number of mouse buttons
|
||||
} sfMouseButton;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Mouse wheels
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef enum
|
||||
{
|
||||
sfMouseVerticalWheel, ///< The vertical mouse wheel
|
||||
sfMouseHorizontalWheel ///< The horizontal mouse wheel
|
||||
} sfMouseWheel;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check if a mouse button is pressed
|
||||
|
||||
@@ -51,6 +51,18 @@ typedef enum
|
||||
} sfWindowStyle;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Enumeration of the context attribute flags
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef enum
|
||||
{
|
||||
sfContextDefault = 0, ///< Non-debug, compatibility context (this and the core attribute are mutually exclusive)
|
||||
sfContextCore = 1 << 0, ///< Core attribute
|
||||
sfContextDebug = 1 << 2 ///< Debug attribute
|
||||
} sfContextAttribute;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Structure defining the window's creation settings
|
||||
///
|
||||
@@ -62,6 +74,7 @@ typedef struct
|
||||
unsigned int antialiasingLevel; ///< Level of antialiasing
|
||||
unsigned int majorVersion; ///< Major number of the context version to create
|
||||
unsigned int minorVersion; ///< Minor number of the context version to create
|
||||
sfUint32 attributeFlags; ///< The attribute flags to create the context with
|
||||
} sfContextSettings;
|
||||
|
||||
|
||||
|
||||
+7
-6
@@ -1,20 +1,21 @@
|
||||
CSFML - Simple and Fast Multimedia Library for C
|
||||
================================================
|
||||
|
||||
SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics,
|
||||
audio and network.
|
||||
SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing,
|
||||
graphics, audio and network.
|
||||
It is originally written in C++, and this project is its official binding for the C language.
|
||||
|
||||
Authors
|
||||
-------
|
||||
|
||||
Laurent Gomila - main developer (laurent@sfml-dev.org)
|
||||
Zachariah Brown - active maintainer (crazyzprogrammer@hotmail.com)
|
||||
|
||||
Download
|
||||
--------
|
||||
|
||||
You can get the latest official release on SFML website (http://www.sfml-dev.org/download/csfml).
|
||||
You can also get the current development version from the git repository (https://github.com/LaurentGomila/CSFML).
|
||||
You can also get the current development version from the git repository (https://github.com/SFML/CSFML).
|
||||
|
||||
Learn
|
||||
-----
|
||||
@@ -22,8 +23,8 @@ Learn
|
||||
There is no tutorial for CSFML, but since it's a binding you can use the C++ resources:
|
||||
* The official tutorials (http://www.sfml-dev.org/tutorials/)
|
||||
* The online API documentation (http://www.sfml-dev.org/documentation/)
|
||||
* The community wiki (https://github.com/LaurentGomila/SFML/wiki/)
|
||||
* The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for french people)
|
||||
* The community wiki (https://github.com/SFML/SFML/wiki/)
|
||||
* The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for French people)
|
||||
|
||||
Of course, you can also find the CSFM API documentation in the SDK.
|
||||
|
||||
@@ -37,5 +38,5 @@ Contribute
|
||||
|
||||
SFML and CSFML are open-source projects, and they need your help to go on growing and improving.
|
||||
Don't hesitate to post suggestions or bug reports on the forum (http://en.sfml-dev.org/forums/),
|
||||
submit patches by e-mail, or post new bugs/features requests on the task tracker (https://github.com/LaurentGomila/CSFML/issues/).
|
||||
or post new bugs/features requests on the task tracker (https://github.com/SFML/CSFML/issues/).
|
||||
You can even fork the project on GitHub, maintain your own version and send us pull requests periodically to merge your work.
|
||||
@@ -80,7 +80,7 @@ sfSoundBuffer* sfSoundBuffer_createFromStream(sfInputStream* stream)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, size_t sampleCount, unsigned int channelCount, unsigned int sampleRate)
|
||||
sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, sfUint64 sampleCount, unsigned int channelCount, unsigned int sampleRate)
|
||||
{
|
||||
sfSoundBuffer* buffer = new sfSoundBuffer;
|
||||
|
||||
@@ -125,7 +125,7 @@ const sfInt16* sfSoundBuffer_getSamples(const sfSoundBuffer* soundBuffer)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
size_t sfSoundBuffer_getSampleCount(const sfSoundBuffer* soundBuffer)
|
||||
sfUint64 sfSoundBuffer_getSampleCount(const sfSoundBuffer* soundBuffer)
|
||||
{
|
||||
CSFML_CALL_RETURN(soundBuffer, getSampleCount(), 0);
|
||||
}
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Define a function to convert a sf::Event ot a sfEvent
|
||||
// Define a function to convert a sf::Event to a sfEvent
|
||||
////////////////////////////////////////////////////////////
|
||||
inline void convertEvent(const sf::Event& SFMLEvent, sfEvent* event)
|
||||
{
|
||||
@@ -67,6 +67,13 @@ inline void convertEvent(const sf::Event& SFMLEvent, sfEvent* event)
|
||||
event->mouseWheel.y = SFMLEvent.mouseWheel.y;
|
||||
break;
|
||||
|
||||
case sfEvtMouseWheelScrolled :
|
||||
event->mouseWheelScroll.wheel = static_cast<sfMouseWheel>(SFMLEvent.mouseWheelScroll.wheel);
|
||||
event->mouseWheelScroll.delta = SFMLEvent.mouseWheelScroll.delta;
|
||||
event->mouseWheelScroll.x = SFMLEvent.mouseWheelScroll.x;
|
||||
event->mouseWheelScroll.y = SFMLEvent.mouseWheelScroll.y;
|
||||
break;
|
||||
|
||||
case sfEvtMouseButtonPressed :
|
||||
case sfEvtMouseButtonReleased :
|
||||
event->mouseButton.button = static_cast<sfMouseButton>(SFMLEvent.mouseButton.button);
|
||||
|
||||
@@ -277,14 +277,14 @@ float sfCircleShape_getOutlineThickness(const sfCircleShape* shape)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
unsigned int sfCircleShape_getPointCount(const sfCircleShape* shape)
|
||||
size_t sfCircleShape_getPointCount(const sfCircleShape* shape)
|
||||
{
|
||||
CSFML_CALL_RETURN(shape, getPointCount(), 0);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
sfVector2f sfCircleShape_getPoint(const sfCircleShape* shape, unsigned int index)
|
||||
sfVector2f sfCircleShape_getPoint(const sfCircleShape* shape, size_t index)
|
||||
{
|
||||
sfVector2f point = {0, 0};
|
||||
CSFML_CHECK_RETURN(shape, point);
|
||||
@@ -312,7 +312,7 @@ float sfCircleShape_getRadius(const sfCircleShape* shape)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void sfCircleShape_setPointCount(sfCircleShape* shape, unsigned int count)
|
||||
void sfCircleShape_setPointCount(sfCircleShape* shape, size_t count)
|
||||
{
|
||||
CSFML_CALL(shape, setPointCount(count));
|
||||
}
|
||||
|
||||
@@ -63,6 +63,25 @@ sfColor sfColor_fromRGBA(sfUint8 red, sfUint8 green, sfUint8 blue, sfUint8 alpha
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
sfColor sfColor_fromInteger(sfUint32 color)
|
||||
{
|
||||
sfUint8 red = (color & 0xff000000) >> 24;
|
||||
sfUint8 green = (color & 0x00ff0000) >> 16;
|
||||
sfUint8 blue = (color & 0x0000ff00) >> 8;
|
||||
sfUint8 alpha = (color & 0x000000ff) >> 0;
|
||||
|
||||
return sfColor_fromRGBA(red, green, blue, alpha);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
sfUint32 sfColor_toInteger(sfColor color)
|
||||
{
|
||||
return (color.r << 24) | (color.g << 16) | (color.b << 8) | color.a;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
sfColor sfColor_add(sfColor color1, sfColor color2)
|
||||
{
|
||||
@@ -78,6 +97,21 @@ sfColor sfColor_add(sfColor color1, sfColor color2)
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
sfColor sfColor_subtract(sfColor color1, sfColor color2)
|
||||
{
|
||||
int red = std::max(color1.r - color2.r, 0);
|
||||
int green = std::max(color1.g - color2.g, 0);
|
||||
int blue = std::max(color1.b - color2.b, 0);
|
||||
int alpha = std::max(color1.a - color2.a, 0);
|
||||
|
||||
return sfColor_fromRGBA(static_cast<sfUint8>(red),
|
||||
static_cast<sfUint8>(green),
|
||||
static_cast<sfUint8>(blue),
|
||||
static_cast<sfUint8>(alpha));
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
sfColor sfColor_modulate(sfColor color1, sfColor color2)
|
||||
{
|
||||
|
||||
@@ -274,14 +274,14 @@ float sfConvexShape_getOutlineThickness(const sfConvexShape* shape)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
unsigned int sfConvexShape_getPointCount(const sfConvexShape* shape)
|
||||
size_t sfConvexShape_getPointCount(const sfConvexShape* shape)
|
||||
{
|
||||
CSFML_CALL_RETURN(shape, getPointCount(), 0);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape, unsigned int index)
|
||||
sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape, size_t index)
|
||||
{
|
||||
sfVector2f point = {0, 0};
|
||||
CSFML_CHECK_RETURN(shape, point);
|
||||
@@ -295,14 +295,14 @@ sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape, unsigned int index
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void sfConvexShape_setPointCount(sfConvexShape* shape, unsigned int count)
|
||||
void sfConvexShape_setPointCount(sfConvexShape* shape, size_t count)
|
||||
{
|
||||
CSFML_CALL(shape, setPointCount(count));
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void sfConvexShape_setPoint(sfConvexShape* shape, unsigned int index, sfVector2f point)
|
||||
void sfConvexShape_setPoint(sfConvexShape* shape, size_t index, sfVector2f point)
|
||||
{
|
||||
CSFML_CALL(shape, setPoint(index, sf::Vector2f(point.x, point.y)));
|
||||
}
|
||||
|
||||
@@ -274,14 +274,14 @@ float sfRectangleShape_getOutlineThickness(const sfRectangleShape* shape)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
unsigned int sfRectangleShape_getPointCount(const sfRectangleShape* shape)
|
||||
size_t sfRectangleShape_getPointCount(const sfRectangleShape* shape)
|
||||
{
|
||||
CSFML_CALL_RETURN(shape, getPointCount(), 0);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
sfVector2f sfRectangleShape_getPoint(const sfRectangleShape* shape, unsigned int index)
|
||||
sfVector2f sfRectangleShape_getPoint(const sfRectangleShape* shape, size_t index)
|
||||
{
|
||||
sfVector2f point = {0, 0};
|
||||
CSFML_CHECK_RETURN(shape, point);
|
||||
|
||||
@@ -218,7 +218,7 @@ void sfRenderTexture_drawVertexArray(sfRenderTexture* renderTexture, const sfVer
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void sfRenderTexture_drawPrimitives(sfRenderTexture* renderTexture,
|
||||
const sfVertex* vertices, unsigned int vertexCount,
|
||||
const sfVertex* vertices, size_t vertexCount,
|
||||
sfPrimitiveType type, const sfRenderStates* states)
|
||||
{
|
||||
CSFML_CALL(renderTexture, draw(reinterpret_cast<const sf::Vertex*>(vertices), vertexCount,
|
||||
@@ -280,4 +280,4 @@ void sfRenderTexture_setRepeated(sfRenderTexture* renderTexture, sfBool repeated
|
||||
sfBool sfRenderTexture_isRepeated(const sfRenderTexture* renderTexture)
|
||||
{
|
||||
CSFML_CALL_RETURN(renderTexture, isRepeated(), sfFalse);
|
||||
}
|
||||
}
|
||||
@@ -56,6 +56,7 @@ sfRenderWindow* sfRenderWindow_create(sfVideoMode mode, const char* title, sfUin
|
||||
params.antialiasingLevel = settings->antialiasingLevel;
|
||||
params.majorVersion = settings->majorVersion;
|
||||
params.minorVersion = settings->minorVersion;
|
||||
params.attributeFlags = settings->attributeFlags;
|
||||
}
|
||||
|
||||
// Create the window
|
||||
@@ -82,6 +83,7 @@ sfRenderWindow* sfRenderWindow_createUnicode(sfVideoMode mode, const sfUint32* t
|
||||
params.antialiasingLevel = settings->antialiasingLevel;
|
||||
params.majorVersion = settings->majorVersion;
|
||||
params.minorVersion = settings->minorVersion;
|
||||
params.attributeFlags = settings->attributeFlags;
|
||||
}
|
||||
|
||||
// Create the window
|
||||
@@ -106,6 +108,7 @@ sfRenderWindow* sfRenderWindow_createFromHandle(sfWindowHandle handle, const sfC
|
||||
params.antialiasingLevel = settings->antialiasingLevel;
|
||||
params.majorVersion = settings->majorVersion;
|
||||
params.minorVersion = settings->minorVersion;
|
||||
params.attributeFlags = settings->attributeFlags;
|
||||
}
|
||||
|
||||
// Create the window
|
||||
@@ -151,6 +154,7 @@ sfContextSettings sfRenderWindow_getSettings(const sfRenderWindow* renderWindow)
|
||||
settings.antialiasingLevel = params.antialiasingLevel;
|
||||
settings.majorVersion = params.majorVersion;
|
||||
settings.minorVersion = params.minorVersion;
|
||||
settings.attributeFlags = params.attributeFlags;
|
||||
|
||||
return settings;
|
||||
}
|
||||
@@ -471,7 +475,7 @@ void sfRenderWindow_drawVertexArray(sfRenderWindow* renderWindow, const sfVertex
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void sfRenderWindow_drawPrimitives(sfRenderWindow* renderWindow,
|
||||
const sfVertex* vertices, unsigned int vertexCount,
|
||||
const sfVertex* vertices, size_t vertexCount,
|
||||
sfPrimitiveType type, const sfRenderStates* states)
|
||||
{
|
||||
CSFML_CALL(renderWindow, draw(reinterpret_cast<const sf::Vertex*>(vertices), vertexCount,
|
||||
|
||||
@@ -217,6 +217,13 @@ void sfShader_setCurrentTextureParameter(sfShader* shader, const char* name)
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
unsigned int sfShader_getNativeHandle(const sfShader* shader)
|
||||
{
|
||||
CSFML_CALL_RETURN(shader, getNativeHandle(), 0);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void sfShader_bind(const sfShader* shader)
|
||||
{
|
||||
|
||||
@@ -267,14 +267,14 @@ float sfShape_getOutlineThickness(const sfShape* shape)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
unsigned int sfShape_getPointCount(const sfShape* shape)
|
||||
size_t sfShape_getPointCount(const sfShape* shape)
|
||||
{
|
||||
CSFML_CALL_RETURN(shape, getPointCount(), 0);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
sfVector2f sfShape_getPoint(const sfShape* shape, unsigned int index)
|
||||
sfVector2f sfShape_getPoint(const sfShape* shape, size_t index)
|
||||
{
|
||||
sfVector2f point = {0, 0};
|
||||
CSFML_CHECK_RETURN(shape, point);
|
||||
|
||||
@@ -51,12 +51,12 @@ public :
|
||||
{
|
||||
}
|
||||
|
||||
virtual unsigned int getPointCount() const
|
||||
virtual std::size_t getPointCount() const
|
||||
{
|
||||
return myGetPointCountCallback(myUserData);
|
||||
}
|
||||
|
||||
virtual sf::Vector2f getPoint(unsigned int index) const
|
||||
virtual sf::Vector2f getPoint(std::size_t index) const
|
||||
{
|
||||
sfVector2f point = myGetPointCallback(index, myUserData);
|
||||
return sf::Vector2f(point.x, point.y);
|
||||
|
||||
@@ -242,6 +242,13 @@ sfBool sfTexture_isRepeated(const sfTexture* texture)
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
unsigned int sfTexture_getNativeHandle(const sfTexture* texture)
|
||||
{
|
||||
CSFML_CALL_PTR_RETURN(texture, getNativeHandle(), 0);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void sfTexture_bind(const sfTexture* texture)
|
||||
{
|
||||
|
||||
@@ -54,14 +54,14 @@ void sfVertexArray_destroy(sfVertexArray* vertexArray)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
unsigned int sfVertexArray_getVertexCount(const sfVertexArray* vertexArray)
|
||||
size_t sfVertexArray_getVertexCount(const sfVertexArray* vertexArray)
|
||||
{
|
||||
CSFML_CALL_RETURN(vertexArray, getVertexCount(), 0);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
sfVertex* sfVertexArray_getVertex(sfVertexArray* vertexArray, unsigned int index)
|
||||
sfVertex* sfVertexArray_getVertex(sfVertexArray* vertexArray, size_t index)
|
||||
{
|
||||
CSFML_CHECK_RETURN(vertexArray, NULL);
|
||||
|
||||
@@ -78,7 +78,7 @@ void sfVertexArray_clear(sfVertexArray* vertexArray)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void sfVertexArray_resize(sfVertexArray* vertexArray, unsigned int vertexCount)
|
||||
void sfVertexArray_resize(sfVertexArray* vertexArray, size_t vertexCount)
|
||||
{
|
||||
CSFML_CALL(vertexArray, resize(vertexCount));
|
||||
}
|
||||
|
||||
@@ -115,6 +115,15 @@ sfSocketStatus sfTcpSocket_send(sfTcpSocket* socket, const void* data, size_t si
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
sfSocketStatus sfTcpSocket_sendPartial(sfTcpSocket* socket, const void* data, size_t size, size_t* sent)
|
||||
{
|
||||
CSFML_CHECK_RETURN(socket, sfSocketError);
|
||||
|
||||
return static_cast<sfSocketStatus>(socket->This.send(data, size, *sent));
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
sfSocketStatus sfTcpSocket_receive(sfTcpSocket* socket, void* data, size_t maxSize, size_t* sizeReceived)
|
||||
{
|
||||
|
||||
@@ -46,6 +46,7 @@ sfWindow* sfWindow_create(sfVideoMode mode, const char* title, sfUint32 style, c
|
||||
params.antialiasingLevel = settings->antialiasingLevel;
|
||||
params.majorVersion = settings->majorVersion;
|
||||
params.minorVersion = settings->minorVersion;
|
||||
params.attributeFlags = settings->attributeFlags;
|
||||
}
|
||||
|
||||
// Create the window
|
||||
@@ -70,6 +71,7 @@ sfWindow* sfWindow_createUnicode(sfVideoMode mode, const sfUint32* title, sfUint
|
||||
params.antialiasingLevel = settings->antialiasingLevel;
|
||||
params.majorVersion = settings->majorVersion;
|
||||
params.minorVersion = settings->minorVersion;
|
||||
params.attributeFlags = settings->attributeFlags;
|
||||
}
|
||||
|
||||
// Create the window
|
||||
@@ -92,6 +94,7 @@ sfWindow* sfWindow_createFromHandle(sfWindowHandle handle, const sfContextSettin
|
||||
params.antialiasingLevel = settings->antialiasingLevel;
|
||||
params.majorVersion = settings->majorVersion;
|
||||
params.minorVersion = settings->minorVersion;
|
||||
params.attributeFlags = settings->attributeFlags;
|
||||
}
|
||||
|
||||
// Create the window
|
||||
@@ -134,6 +137,7 @@ sfContextSettings sfWindow_getSettings(const sfWindow* window)
|
||||
settings.antialiasingLevel = params.antialiasingLevel;
|
||||
settings.majorVersion = params.majorVersion;
|
||||
settings.minorVersion = params.minorVersion;
|
||||
settings.attributeFlags = params.attributeFlags;
|
||||
|
||||
return settings;
|
||||
}
|
||||
@@ -317,7 +321,7 @@ void sfWindow_setJoystickThreshold(sfWindow* window, float threshold)
|
||||
////////////////////////////////////////////////////////////
|
||||
sfWindowHandle sfWindow_getSystemHandle(const sfWindow* window)
|
||||
{
|
||||
CSFML_CHECK_RETURN(window, NULL);
|
||||
CSFML_CHECK_RETURN(window, 0);
|
||||
|
||||
return (sfWindowHandle)window->This.getSystemHandle();
|
||||
}
|
||||
Reference in new issue
Block a user