Author SHA1 Message Date
Chris Thrasher 9a2f59eb13 Add tests for sfListener 2024-12-24 11:31:40 -06:00
19 changed files with 145 additions and 430 deletions

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+2 -2
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@@ -79,7 +79,7 @@ jobs:
path: CSFML
- name: Build in an ARM container
uses: uraimo/run-on-arch-action@v2.8.1
uses: uraimo/run-on-arch-action@v2.7.2
with:
arch: armv7
distro: ubuntu22.04
@@ -111,7 +111,7 @@ jobs:
path: CSFML
- name: Build in an ARM64 container
uses: uraimo/run-on-arch-action@v2.8.1
uses: uraimo/run-on-arch-action@v2.7.2
with:
arch: aarch64
distro: ubuntu22.04
-314
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@@ -1,314 +0,0 @@
name: Release Builds
on:
push:
branches:
- master
- 2.6.x
tags:
- "**"
workflow_dispatch: {}
concurrency:
group: release-${{github.ref}}
cancel-in-progress: true
jobs:
windows-x86:
name: Windows x86
runs-on: windows-2022
steps:
- name: Cache MinGW x86
id: mingw-x86-cache
uses: actions/cache@v4
with:
path: ${{ github.workspace }}/mingw32
key: 14.2.0posix-19.1.1-12.0.0-ucrt-r2-x86
- name: Install MinGW x86
if: steps.mingw-x86-cache.outputs.cache-hit != 'true'
uses: bwoodsend/setup-winlibs-action@v1
id: winlibs-32
with:
tag: 14.2.0posix-19.1.1-12.0.0-ucrt-r2
with_clang: false
architecture: 32
destination: ${{ github.workspace }}
add_to_path: false
- name: Checkout SFML
uses: actions/checkout@v4
with:
repository: SFML/SFML
ref: 3.0.0
path: SFML
- name: Checkout CSFML
uses: actions/checkout@v4
with:
path: CSFML
- name: Build SFML
run: |
cmake -S SFML -B SFML-build -A Win32 -G "Visual Studio 17 2022" -DBUILD_SHARED_LIBS=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=${{ github.workspace }}/SFML-install -DCMAKE_VERBOSE_MAKEFILE=ON
cmake --build SFML-build --config Release --target install
- name: Build CSFML
run: |
cmake -S CSFML -B CSFML-build -A Win32 -G "Visual Studio 17 2022" -DBUILD_SHARED_LIBS=ON -DCSFML_LINK_SFML_STATICALLY=OFF -DCMAKE_BUILD_TYPE=Release -DSFML_ROOT=${{ github.workspace }}/SFML-install -DCMAKE_INSTALL_PREFIX=${{ github.workspace }}/CSFML-install -DCMAKE_VERBOSE_MAKEFILE=ON
cmake --build CSFML-build --config Release --target install
- name: Add MinGW to PATH
shell: bash
run: echo "${{ github.workspace }}\mingw32\bin" >> $GITHUB_PATH
- name: Generate Import Libs for MinGW
shell: pwsh
run: |
New-Item -ItemType "directory" -PATH "CSFML-install\lib\gcc"
New-Item -ItemType "directory" -PATH "CSFML-install\lib\msvc"
Move-Item -Path "CSFML-install\lib\*.lib" -Destination "CSFML-install\lib\msvc"
Push-Location CSFML-install\lib\gcc
& gendef.exe "..\..\bin\csfml-graphics-3.dll"
& dlltool.exe -d "csfml-graphics-3.def" -D "..\..\bin\csfml-graphics-3.dll" -l "libcsfml-graphics.a"
Remove-Item -Path "csfml-graphics-3.def"
& gendef.exe "..\..\bin\csfml-window-3.dll"
& dlltool.exe -d "csfml-window-3.def" -D "..\..\bin\csfml-window-3.dll" -l "libcsfml-window.a"
Remove-Item -Path "csfml-window-3.def"
& gendef.exe "..\..\bin\csfml-audio-3.dll"
& dlltool.exe -d "csfml-audio-3.def" -D "..\..\bin\csfml-audio-3.dll" -l "libcsfml-audio.a"
Remove-Item -Path "csfml-audio-3.def"
& gendef.exe "..\..\bin\csfml-network-3.dll"
& dlltool.exe -d "csfml-network-3.def" -D "..\..\bin\csfml-network-3.dll" -l "libcsfml-network.a"
Remove-Item -Path "csfml-network-3.def"
& gendef.exe "..\..\bin\csfml-system-3.dll"
& dlltool.exe -d "csfml-system-3.def" -D "..\..\bin\csfml-system-3.dll" -l "libcsfml-system.a"
Remove-Item -Path "csfml-system-3.def"
Pop-Location
New-Item -ItemType "directory" -PATH "install\CSFML"
Move-Item -Path "CSFML-install\*" -Destination "install\CSFML"
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: CSFML-windows-32-bit
path: install/CSFML
windows-x64:
name: Windows x64
runs-on: windows-2022
steps:
- name: Cache MinGW x64
id: mingw-x64-cache
uses: actions/cache@v4
with:
path: ${{ github.workspace }}/mingw64
key: 14.2.0posix-19.1.1-12.0.0-ucrt-r2-x64
- name: Install MinGW x64
if: steps.mingw-x64-cache.outputs.cache-hit != 'true'
uses: bwoodsend/setup-winlibs-action@v1
id: winlibs-64
with:
tag: 14.2.0posix-19.1.1-12.0.0-ucrt-r2
with_clang: false
architecture: 64
destination: ${{ github.workspace }}
add_to_path: false
- name: Checkout SFML
uses: actions/checkout@v4
with:
repository: SFML/SFML
ref: 3.0.0
path: SFML
- name: Checkout CSFML
uses: actions/checkout@v4
with:
path: CSFML
- name: Build SFML
run: |
cmake -S SFML -B SFML-build -A x64 -G "Visual Studio 17 2022" -DBUILD_SHARED_LIBS=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=${{ github.workspace }}/SFML-install -DCMAKE_VERBOSE_MAKEFILE=ON
cmake --build SFML-build --config Release --target install
- name: Build CSFML
run: |
cmake -S CSFML -B CSFML-build -A x64 -G "Visual Studio 17 2022" -DBUILD_SHARED_LIBS=ON -DCSFML_LINK_SFML_STATICALLY=OFF -DCMAKE_BUILD_TYPE=Release -DSFML_ROOT=${{ github.workspace }}/SFML-install -DCMAKE_INSTALL_PREFIX=${{ github.workspace }}/CSFML-install -DCMAKE_VERBOSE_MAKEFILE=ON
cmake --build CSFML-build --config Release --target install
- name: Add MinGW to PATH
shell: bash
run: echo "${{ github.workspace }}\mingw64\bin" >> $GITHUB_PATH
- name: Generate Import Libs for MinGW
shell: pwsh
run: |
New-Item -ItemType "directory" -PATH "CSFML-install\lib\gcc"
New-Item -ItemType "directory" -PATH "CSFML-install\lib\msvc"
Move-Item -Path "CSFML-install\lib\*.lib" -Destination "CSFML-install\lib\msvc"
Push-Location CSFML-install\lib\gcc
& gendef.exe "..\..\bin\csfml-graphics-3.dll"
& dlltool.exe -d "csfml-graphics-3.def" -D "..\..\bin\csfml-graphics-3.dll" -l "libcsfml-graphics.a"
Remove-Item -Path "csfml-graphics-3.def"
& gendef.exe "..\..\bin\csfml-window-3.dll"
& dlltool.exe -d "csfml-window-3.def" -D "..\..\bin\csfml-window-3.dll" -l "libcsfml-window.a"
Remove-Item -Path "csfml-window-3.def"
& gendef.exe "..\..\bin\csfml-audio-3.dll"
& dlltool.exe -d "csfml-audio-3.def" -D "..\..\bin\csfml-audio-3.dll" -l "libcsfml-audio.a"
Remove-Item -Path "csfml-audio-3.def"
& gendef.exe "..\..\bin\csfml-network-3.dll"
& dlltool.exe -d "csfml-network-3.def" -D "..\..\bin\csfml-network-3.dll" -l "libcsfml-network.a"
Remove-Item -Path "csfml-network-3.def"
& gendef.exe "..\..\bin\csfml-system-3.dll"
& dlltool.exe -d "csfml-system-3.def" -D "..\..\bin\csfml-system-3.dll" -l "libcsfml-system.a"
Remove-Item -Path "csfml-system-3.def"
Pop-Location
New-Item -ItemType "directory" -PATH "install\CSFML"
Move-Item -Path "CSFML-install\*" -Destination "install\CSFML"
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: CSFML-windows-64-bit
path: install/CSFML
macos-x64:
name: macOS x64
runs-on: macos-13
steps:
- name: Checkout SFML
uses: actions/checkout@v4
with:
repository: SFML/SFML
ref: 3.0.0
path: SFML
- name: Checkout CSFML
uses: actions/checkout@v4
with:
path: CSFML
- name: Build SFML
run: |
cmake -S SFML -B SFML-build -G "Unix Makefiles" \
-DCMAKE_C_COMPILER="/usr/bin/clang" \
-DCMAKE_CXX_COMPILER="/usr/bin/clang++" \
-DCMAKE_C_FLAGS="-stdlib=libc++" \
-DCMAKE_CXX_FLAGS="-stdlib=libc++" \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=${{ github.workspace }}/SFML-install \
-DCMAKE_OSX_ARCHITECTURES=x86_64 \
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.15 \
-DSFML_BUILD_FRAMEWORKS=OFF \
-DCMAKE_VERBOSE_MAKEFILE=ON
cmake --build SFML-build --config Release --target install
- name: Build CSFML
run: |
cmake -S CSFML -B CSFML-build -G "Unix Makefiles" \
-DCMAKE_C_COMPILER="/usr/bin/clang" \
-DCMAKE_CXX_COMPILER="/usr/bin/clang++" \
-DCMAKE_C_FLAGS="-stdlib=libc++" \
-DCMAKE_CXX_FLAGS="-stdlib=libc++" \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=${{ github.workspace }}/CSFML-install \
-DCMAKE_OSX_ARCHITECTURES=x86_64 \
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.15 \
-DSFML_ROOT=${{ github.workspace }}/SFML-install \
-DCMAKE_VERBOSE_MAKEFILE=ON
cmake --build CSFML-build --config Release --target install
- name: Create Archive
run: |
mkdir CSFML-macOS-clang-64-bit
cp -R CSFML-install/include CSFML-macOS-clang-64-bit
cp -R CSFML-install/lib CSFML-macOS-clang-64-bit
cp CSFML-install/share/CSFML/* CSFML-macOS-clang-64-bit
tar -zcvf CSFML-macOS-clang-64-bit.tar.gz CSFML-macOS-clang-64-bit
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: CSFML-macOS-clang-64-bit
path: CSFML-macOS-clang-64-bit.tar.gz
macos-arm64:
name: macOS ARM64
runs-on: macos-14
steps:
- name: Checkout SFML
uses: actions/checkout@v4
with:
repository: SFML/SFML
ref: 3.0.0
path: SFML
- name: Checkout CSFML
uses: actions/checkout@v4
with:
path: CSFML
- name: Build SFML
run: |
cmake -S SFML -B SFML-build -G "Unix Makefiles" \
-DCMAKE_C_COMPILER="/usr/bin/clang" \
-DCMAKE_CXX_COMPILER="/usr/bin/clang++" \
-DCMAKE_C_FLAGS="-stdlib=libc++" \
-DCMAKE_CXX_FLAGS="-stdlib=libc++" \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=${{ github.workspace }}/SFML-install \
-DCMAKE_OSX_ARCHITECTURES=arm64 \
-DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 \
-DSFML_BUILD_FRAMEWORKS=OFF \
-DCMAKE_VERBOSE_MAKEFILE=ON
cmake --build SFML-build --config Release --target install
- name: Build CSFML
run: |
cmake -S CSFML -B CSFML-build -G "Unix Makefiles" \
-DCMAKE_C_COMPILER="/usr/bin/clang" \
-DCMAKE_CXX_COMPILER="/usr/bin/clang++" \
-DCMAKE_C_FLAGS="-stdlib=libc++" \
-DCMAKE_CXX_FLAGS="-stdlib=libc++" \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=${{ github.workspace }}/CSFML-install \
-DCMAKE_OSX_ARCHITECTURES=arm64 \
-DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 \
-DSFML_ROOT=${{ github.workspace }}/SFML-install \
-DCMAKE_VERBOSE_MAKEFILE=ON
cmake --build CSFML-build --config Release --target install
- name: Create Archive
run: |
mkdir CSFML-macOS-clang-arm64
cp -R CSFML-install/include CSFML-macOS-clang-arm64
cp -R CSFML-install/lib CSFML-macOS-clang-arm64
cp CSFML-install/share/CSFML/* CSFML-macOS-clang-arm64
tar -zcvf CSFML-macOS-clang-arm64.tar.gz CSFML-macOS-clang-arm64
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: CSFML-macOS-clang-arm64
path: CSFML-macOS-clang-arm64.tar.gz
+2 -2
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@@ -38,8 +38,8 @@ add_custom_target(doc ALL
install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/html
DESTINATION ${INSTALL_MISC_DIR}/doc
COMPONENT doc)
if(DOXYGEN_GENERATE_HTMLHELP)
install(FILES ${DOXYGEN_OUTPUT_DIR}/CSFML.chm
if(DOXYGEN_HHC_PROGRAM)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/CSFML.chm
DESTINATION ${INSTALL_MISC_DIR}/doc
COMPONENT doc)
endif()
+3 -3
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@@ -191,7 +191,7 @@ CSFML_GRAPHICS_API sfFloatRect sfView_getViewport(const sfView* view);
CSFML_GRAPHICS_API sfFloatRect sfView_getScissor(const sfView* view);
////////////////////////////////////////////////////////////
/// \brief Move a view relative to its current position
/// \brief Move a view relatively to its current position
///
/// \param view View object
/// \param offset Offset
@@ -200,7 +200,7 @@ CSFML_GRAPHICS_API sfFloatRect sfView_getScissor(const sfView* view);
CSFML_GRAPHICS_API void sfView_move(sfView* view, sfVector2f offset);
////////////////////////////////////////////////////////////
/// \brief Rotate a view relative to its current orientation
/// \brief Rotate a view relatively to its current orientation
///
/// \param view View object
/// \param angle Angle to rotate, in degrees
@@ -209,7 +209,7 @@ CSFML_GRAPHICS_API void sfView_move(sfView* view, sfVector2f offset);
CSFML_GRAPHICS_API void sfView_rotate(sfView* view, float angle);
////////////////////////////////////////////////////////////
/// \brief Resize a view rectangle relative to its current size
/// \brief Resize a view rectangle relatively to its current size
///
/// Resizing the view simulates a zoom, as the zone displayed on
/// screen grows or shrinks.
+1 -1
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@@ -132,7 +132,7 @@ CSFML_NETWORK_API void sfIpAddress_toString(sfIpAddress address, char* string);
/// address, and should be used for optimization purposes only
/// (like sending the address through a socket).
/// The integer produced by this function can then be converted
/// back to a sfIpAddress with sfIpAddress_fromInteger.
/// back to a sfIpAddress with sfIpAddress_FromInteger.
///
/// \param address Address object
///
-6
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@@ -75,8 +75,6 @@ CSFML_NETWORK_API void sfPacket_append(sfPacket* packet, const void* data, size_
///
/// The next read operation will read data from this position
///
/// \param packet Packet object
///
/// \return The byte offset of the current read position
///
/// \see append
@@ -165,8 +163,6 @@ CSFML_NETWORK_API int16_t sfPacket_readInt16(sfPacket* packet);
CSFML_NETWORK_API uint16_t sfPacket_readUint16(sfPacket* packet);
CSFML_NETWORK_API int32_t sfPacket_readInt32(sfPacket* packet);
CSFML_NETWORK_API uint32_t sfPacket_readUint32(sfPacket* packet);
CSFML_NETWORK_API int64_t sfPacket_readInt64(sfPacket* packet);
CSFML_NETWORK_API uint64_t sfPacket_readUint64(sfPacket* packet);
CSFML_NETWORK_API float sfPacket_readFloat(sfPacket* packet);
CSFML_NETWORK_API double sfPacket_readDouble(sfPacket* packet);
CSFML_NETWORK_API void sfPacket_readString(sfPacket* packet, char* string);
@@ -185,8 +181,6 @@ CSFML_NETWORK_API void sfPacket_writeInt16(sfPacket* packet, int16_t);
CSFML_NETWORK_API void sfPacket_writeUint16(sfPacket* packet, uint16_t);
CSFML_NETWORK_API void sfPacket_writeInt32(sfPacket* packet, int32_t);
CSFML_NETWORK_API void sfPacket_writeUint32(sfPacket* packet, uint32_t);
CSFML_NETWORK_API void sfPacket_writeInt64(sfPacket* packet, int64_t);
CSFML_NETWORK_API void sfPacket_writeUint64(sfPacket* packet, uint64_t);
CSFML_NETWORK_API void sfPacket_writeFloat(sfPacket* packet, float);
CSFML_NETWORK_API void sfPacket_writeDouble(sfPacket* packet, double);
CSFML_NETWORK_API void sfPacket_writeString(sfPacket* packet, const char* string);
-24
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@@ -99,10 +99,6 @@ CSFML_NETWORK_API unsigned short sfTcpListener_getLocalPort(const sfTcpListener*
/// If the socket was previously listening to another port,
/// it will be stopped first and bound to the new port.
///
/// When providing `sfTcpListener_anyPort()` as port, the listener
/// will request an available port from the system.
/// The chosen port can be retrieved by calling `sfTcpListener_getLocalPort()`.
///
/// If there is no specific address to listen to, pass sfIpAddress_Any
///
/// \param listener TCP listener object
@@ -114,17 +110,6 @@ CSFML_NETWORK_API unsigned short sfTcpListener_getLocalPort(const sfTcpListener*
////////////////////////////////////////////////////////////
CSFML_NETWORK_API sfSocketStatus sfTcpListener_listen(sfTcpListener* listener, unsigned short port, sfIpAddress address);
////////////////////////////////////////////////////////////
/// \brief Stop listening and close the socket
///
/// This function gracefully stops the listener. If the
/// socket is not listening, this function has no effect.
///
/// \param listener TCP listener object
///
////////////////////////////////////////////////////////////
CSFML_NETWORK_API void sfTcpListener_close(sfTcpListener* listener);
////////////////////////////////////////////////////////////
/// \brief Accept a new connection
///
@@ -142,12 +127,3 @@ CSFML_NETWORK_API void sfTcpListener_close(sfTcpListener* listener);
///
////////////////////////////////////////////////////////////
CSFML_NETWORK_API sfSocketStatus sfTcpListener_accept(sfTcpListener* listener, sfTcpSocket** connected);
////////////////////////////////////////////////////////////
/// \brief Return the special value that tells the system
/// to pick any available port
///
/// \return The value to use for any port
///
////////////////////////////////////////////////////////////
CSFML_NETWORK_API unsigned short sfTcpListener_anyPort(void);
-13
View File
@@ -102,10 +102,6 @@ CSFML_NETWORK_API unsigned short sfUdpSocket_getLocalPort(const sfUdpSocket* soc
/// system to automatically pick an available port, and then
/// call sfUdpSocket_getLocalPort to retrieve the chosen port.
///
/// When providing `sfUdpSocket_anyPort()` as port, the listener
/// will request an available port from the system.
/// The chosen port can be retrieved by calling `sfUdpSocket_getLocalPort()`.
///
/// If there is no specific address to listen to, pass sfIpAddress_Any
///
/// \param socket UDP socket object
@@ -219,12 +215,3 @@ CSFML_NETWORK_API sfSocketStatus
///
////////////////////////////////////////////////////////////
CSFML_NETWORK_API unsigned int sfUdpSocket_maxDatagramSize(void);
////////////////////////////////////////////////////////////
/// \brief Return the special value that tells the system
/// to pick any available port
///
/// \return The value to use for any port
///
////////////////////////////////////////////////////////////
CSFML_NETWORK_API unsigned short sfUdpSocket_anyPort(void);
+1 -1
View File
@@ -48,7 +48,7 @@ namespace
////////////////////////////////////////////////////////////
const sfIpAddress sfIpAddress_None = {{0}};
const sfIpAddress sfIpAddress_None = sfIpAddress_fromBytes(0, 0, 0, 0);
////////////////////////////////////////////////////////////
-24
View File
@@ -156,20 +156,6 @@ uint32_t sfPacket_readUint32(sfPacket* packet)
*packet >> value;
return value;
}
int64_t sfPacket_readInt64(sfPacket* packet)
{
assert(packet);
int64_t value = 0;
*packet >> value;
return value;
}
uint64_t sfPacket_readUint64(sfPacket* packet)
{
assert(packet);
uint64_t value = 0;
*packet >> value;
return value;
}
float sfPacket_readFloat(sfPacket* packet)
{
assert(packet);
@@ -233,16 +219,6 @@ void sfPacket_writeUint32(sfPacket* packet, uint32_t value)
assert(packet);
*packet << value;
}
void sfPacket_writeInt64(sfPacket* packet, int64_t value)
{
assert(packet);
*packet << value;
}
void sfPacket_writeUint64(sfPacket* packet, uint64_t value)
{
assert(packet);
*packet << value;
}
void sfPacket_writeFloat(sfPacket* packet, float value)
{
assert(packet);
-15
View File
@@ -86,14 +86,6 @@ sfSocketStatus sfTcpListener_listen(sfTcpListener* listener, unsigned short port
}
////////////////////////////////////////////////////////////
void sfTcpListener_close(sfTcpListener* listener)
{
assert(listener);
listener->close();
}
////////////////////////////////////////////////////////////
sfSocketStatus sfTcpListener_accept(sfTcpListener* listener, sfTcpSocket** connected)
{
@@ -110,10 +102,3 @@ sfSocketStatus sfTcpListener_accept(sfTcpListener* listener, sfTcpSocket** conne
return status;
}
////////////////////////////////////////////////////////////
unsigned short sfTcpListener_anyPort()
{
return 0;
}
-7
View File
@@ -203,10 +203,3 @@ unsigned int sfUdpSocket_maxDatagramSize()
{
return sf::UdpSocket::MaxDatagramSize;
}
////////////////////////////////////////////////////////////
unsigned short sfUdpSocket_anyPort()
{
return 0;
}
+86
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@@ -0,0 +1,86 @@
#include <CSFML/Audio/Listener.h>
#include <catch2/catch_test_macros.hpp>
TEST_CASE("[Audio] sfListener")
{
SECTION("sfListenerCone")
{
constexpr sfListenerCone cone{};
STATIC_CHECK(cone.innerAngle == 0);
STATIC_CHECK(cone.outerAngle == 0);
STATIC_CHECK(cone.outerGain == 0);
}
SECTION("Set/get global volume")
{
CHECK(sfListener_getGlobalVolume() == 100);
sfListener_setGlobalVolume(42);
CHECK(sfListener_getGlobalVolume() == 42);
}
SECTION("Set/get position")
{
sfVector3f position = sfListener_getPosition();
CHECK(position.x == 0);
CHECK(position.y == 0);
CHECK(position.z == 0);
sfListener_setPosition({3, 4, 5});
position = sfListener_getPosition();
CHECK(position.x == 3);
CHECK(position.y == 4);
CHECK(position.z == 5);
}
SECTION("Set/get direction")
{
sfVector3f direction = sfListener_getDirection();
CHECK(direction.x == 0);
CHECK(direction.y == 0);
CHECK(direction.z == -1);
sfListener_setDirection({6, 7, 8});
direction = sfListener_getDirection();
CHECK(direction.x == 6);
CHECK(direction.y == 7);
CHECK(direction.z == 8);
}
SECTION("Set/get velocity")
{
sfVector3f velocity = sfListener_getVelocity();
CHECK(velocity.x == 0);
CHECK(velocity.y == 0);
CHECK(velocity.z == 0);
sfListener_setVelocity({9, 10, 11});
velocity = sfListener_getVelocity();
CHECK(velocity.x == 9);
CHECK(velocity.y == 10);
CHECK(velocity.z == 11);
}
SECTION("Set/get cone")
{
sfListenerCone cone = sfListener_getCone();
CHECK(cone.innerAngle == 360);
CHECK(cone.outerAngle == 360);
CHECK(cone.outerGain == 1);
sfListener_setCone({15, 30, 0.5f});
cone = sfListener_getCone();
CHECK(cone.innerAngle == 15);
CHECK(cone.outerAngle == 30);
CHECK(cone.outerGain == 0.5f);
}
SECTION("Set/get up vector")
{
sfVector3f upVector = sfListener_getUpVector();
CHECK(upVector.x == 0);
CHECK(upVector.y == 1);
CHECK(upVector.z == 0);
sfListener_setUpVector({12, 13, 14});
upVector = sfListener_getUpVector();
CHECK(upVector.x == 12);
CHECK(upVector.y == 13);
CHECK(upVector.z == 14);
}
}
+1
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@@ -72,6 +72,7 @@ set_target_warnings(test-csfml-network)
catch_discover_tests(test-csfml-network)
add_executable(test-csfml-audio
Audio/Listener.test.cpp
Audio/SoundChannel.test.cpp
)
target_link_libraries(test-csfml-audio PRIVATE csfml-audio Catch2::Catch2WithMain SFML::Audio)
-7
View File
@@ -2,8 +2,6 @@
#include <catch2/catch_test_macros.hpp>
#include <cstring>
TEST_CASE("[Network] sfIpAddress")
{
SECTION("Constants")
@@ -12,11 +10,6 @@ TEST_CASE("[Network] sfIpAddress")
CHECK(sfIpAddress_toInteger(sfIpAddress_Any) == 0);
CHECK(sfIpAddress_toInteger(sfIpAddress_LocalHost) == 0x7F000001);
CHECK(sfIpAddress_toInteger(sfIpAddress_Broadcast) == 0xFFFFFFFF);
CHECK(std::strcmp(sfIpAddress_None.address, "") == 0);
CHECK(std::strcmp(sfIpAddress_Any.address, "0.0.0.0") == 0);
CHECK(std::strcmp(sfIpAddress_LocalHost.address, "127.0.0.1") == 0);
CHECK(std::strcmp(sfIpAddress_Broadcast.address, "255.255.255.255") == 0);
}
SECTION("sfIpAddress_fromString")
+2 -2
View File
@@ -1,7 +1,7 @@
#!/bin/sh
VERSION="3.0.0"
VERSION_C="3.0.0"
VERSION="2.6.1"
VERSION_C="2.6.0"
# BUILD_CSFML=FALSE
BUILD_CSFML=TRUE
BUILD_SFML=FALSE
+1 -1
View File
@@ -42,7 +42,7 @@ echo "Please note that all SFML dependencies must be installed and available to
RID="$1"
SFMLBranch="3.0.0" # The branch or tag of the SFML repository to be cloned
SFMLBranch="master" # The branch or tag of the SFML repository to be cloned
CSFMLDir="$(realpath ../../)" # The directory of the source code of CSFML
OutDir="./CSFML/runtimes/$RID/native" # The base directory of all CSFML modules, used to copy the final libraries
+33 -4
View File
@@ -46,7 +46,7 @@ echo "Please note that all SFML dependencies must be installed and available to
RID="$1"
SFMLBranch="3.0.0" # The branch or tag of the SFML repository to be cloned
SFMLBranch="master" # The branch or tag of the SFML repository to be cloned
CSFMLDir="$(grealpath "$(git rev-parse --show-toplevel)")" # The directory of the source code of CSFML
OutDir="./CSFML/runtimes/$RID/native" # The base directory of all CSFML modules, used to copy the final libraries
@@ -146,12 +146,39 @@ cmake -E env \
"$CSFMLDir"
cmake --build . --config Release --target install
# ======================================== #
# STEP 5: Copy result to the NuGet folders #
# ======================================== #
# ============================ #
# STEP 5: Fix RPATH references #
# ============================ #
SFMLMajorMinor="3.0"
SFMLMajorMinorPatch="$SFMLMajorMinor.0"
# SFML's framework dependencies will always reference @rpath/../Frameworks/<depedency>
# Which is not where we place the frameworks and where SFML should look for them
# This this fixes the dependency with install_name_tool
fixrpath()
{
MODULE="$1"
OLD="$2"
NEW="$3"
install_name_tool -change $OLD $NEW "$SFMLLibDir/libsfml-$MODULE.dylib"
install_name_tool -change $OLD $NEW "$SFMLLibDir/libsfml-$MODULE.$SFMLMajorMinor.dylib"
install_name_tool -change $OLD $NEW "$SFMLLibDir/libsfml-$MODULE.$SFMLMajorMinorPatch.dylib"
}
fixrpath audio "@rpath/../Frameworks/vorbisenc.framework/Versions/A/vorbisenc" "@rpath/vorbisenc.framework/Versions/A/vorbisen"
fixrpath audio "@rpath/../Frameworks/vorbisfile.framework/Versions/A/vorbisfile" "@rpath/vorbisfile.framework/Versions/A/vorbisfile"
fixrpath audio "@rpath/../Frameworks/vorbis.framework/Versions/A/vorbis" "@rpath/vorbis.framework/Versions/A/vorbis"
fixrpath audio "@rpath/../Frameworks/ogg.framework/Versions/A/ogg" "@rpath/ogg.framework/Versions/A/ogg"
fixrpath audio "@rpath/../Frameworks/FLAC.framework/Versions/A/FLAC" "@rpath/FLAC.framework/Versions/A/FLAC"
fixrpath graphics "@rpath/../Frameworks/freetype.framework/Versions/A/freetype" "@rpath/freetype.framework/Versions/A/freetype"
# ======================================== #
# STEP 6: Copy result to the NuGet folders #
# ======================================== #
CSFMLMajorMinor="3.0"
CSFMLMajorMinorPatch="$CSFMLMajorMinor.0"
@@ -181,6 +208,8 @@ copymodule graphics
copymodule system
copymodule window
cp -R "$SFMLLibDir/lib/"*.framework "$OutDir"
popd # Pop CSFML
popd # Pop $RID
popd # Pop Build
+13 -4
View File
@@ -35,7 +35,7 @@ Write-Output "Building $RID"
Write-Output "Using $Generator as the cmake generator"
Write-Output "Using architecture $Architecture"
$SFMLBranch = "3.0.0" # The branch or tag of the SFML repository to be cloned
$SFMLBranch = "master" # The branch or tag of the SFML repository to be cloned
$CSFMLDir = (Get-Item (git rev-parse --show-toplevel)).FullName # The directory of the source code of CSFML
$OutDir = "./CSFML/runtimes/$RID/native" # The directory of all CSFML modules, used to copy the final dlls
@@ -83,9 +83,17 @@ Push-Location "SFML"
$SFMLDir = (Get-Item .).FullName
IF ($RID -ne 'win-x86' -and $RID -ne 'win-x64') {
Write-Error "Unknown RID '$RID'"
exit
switch ($RID) {
'win-x86' {
$SFMLExtLibs = (Get-Item ./extlibs/libs-msvc-universal/x86).FullName
}
'win-x64' {
$SFMLExtLibs = (Get-Item ./extlibs/libs-msvc-universal/x64).FullName
}
Default {
Write-Error "Unknown RID '$RID'"
exit
}
}
Pop-Location # Pop SFML
@@ -134,6 +142,7 @@ $CSFMLLibDir = (Get-Item lib).FullName; # The directory where the final CSFML dl
cmake `
"-DSFML_ROOT=$SFMLInstallDir" `
'-DCSFML_LINK_SFML_STATICALLY=OFF' `
"-DCMAKE_LIBRARY_PATH=$SFMLExtLibs" `
`
"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=$CSFMLLibDir" `
"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE=$CSFMLLibDir" `