add cmt graphics library
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@@ -379,6 +379,7 @@ Engines, libraries and other helpful things specifically for making games.
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library. [``Zlib``][Zlib]
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* [cglm][542] - 📽 Optimized OpenGL/Graphics Math (glm) for C. [``MIT``][MIT]
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* [Chipmunk2D][303] - Fast and lightweight 2D game physics library. [``MIT``][MIT]
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* [cmt][569] - 🎮 C Bindings/Wrappers for Apple's METAL Graphics Framework. [``MIT``][MIT]
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* [Corange][101] - Game engine in pure C. [``BSD-2-Clause``][BSD-2-Clause]
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* [CSFML][90] - Binding for [SFML][91]. [``Zlib``][Zlib]
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* [Darkplaces][369] - Modified version of the Quake2 engine. [``GPL-2.0-only``][GPL-2.0-only]
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@@ -419,6 +420,7 @@ Programmatic manipulation of graphics in C; if you want to make a GUI, the
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Graphical User Interface section has what you need.
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* [Cairo][384] - 2D graphics library. [``LGPL-2.1-only``][LGPL-2.1-only] or [``MPL-1.1``][385].
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* [cmt][569] - 🎮 C Bindings/Wrappers for Apple's METAL Graphics Framework. [``MIT``][MIT]
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* [giflib][401] - Library for reading and writing gif images. [``MIT``][MIT]
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* [graphene][515] - Thin layer of graphical data types. [``MIT``][MIT]
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* [heman][365] - Tiny library of image utilities dealing with height maps,
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@@ -1693,3 +1695,4 @@ support for C.
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[566]: https://github.com/the-tcpdump-group/libpcap
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[567]: http://esbmc.org/
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[568]: https://github.com/recp/xml
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[569]: https://github.com/recp/cmt
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