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No files matched your search
@@ -174,6 +174,7 @@ class JobDetails:
|
||||
brew_packages: list[str] = dataclasses.field(default_factory=list)
|
||||
cmake_toolchain_file: str = ""
|
||||
cmake_arguments: list[str] = dataclasses.field(default_factory=list)
|
||||
cmake_generator: str = "Ninja"
|
||||
cmake_build_arguments: list[str] = dataclasses.field(default_factory=list)
|
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clang_tidy: bool = True
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||||
cppflags: list[str] = dataclasses.field(default_factory=list)
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||||
@@ -222,6 +223,7 @@ class JobDetails:
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||||
check_sources: bool = False
|
||||
setup_python: bool = False
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||||
pypi_packages: list[str] = dataclasses.field(default_factory=list)
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||||
binutils_strings: str = "strings"
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||||
|
||||
def to_workflow(self, enable_artifacts: bool) -> dict[str, str|bool]:
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||||
data = {
|
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@@ -255,6 +257,7 @@ class JobDetails:
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||||
"cflags": my_shlex_join(self.cppflags + self.cflags),
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"cxxflags": my_shlex_join(self.cppflags + self.cxxflags),
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"ldflags": my_shlex_join(self.ldflags),
|
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"cmake-generator": self.cmake_generator,
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"cmake-toolchain-file": self.cmake_toolchain_file,
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"clang-tidy": self.clang_tidy,
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"cmake-arguments": my_shlex_join(self.cmake_arguments),
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@@ -289,6 +292,7 @@ class JobDetails:
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"check-sources": self.check_sources,
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"setup-python": self.setup_python,
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"pypi-packages": my_shlex_join(self.pypi_packages),
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"binutils-strings": self.binutils_strings,
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}
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return {k: v for k, v in data.items() if v != ""}
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||||
|
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@@ -675,13 +679,16 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
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job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.N3ds:
|
||||
job.ccache = True
|
||||
job.cmake_generator = "Unix Makefiles"
|
||||
job.cmake_build_arguments.append("-j$(nproc)")
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job.ccache = False
|
||||
job.shared = False
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||||
job.apt_packages = ["ccache", "ninja-build", "binutils"]
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||||
job.apt_packages = []
|
||||
job.clang_tidy = False
|
||||
job.run_tests = False
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||||
job.cc_from_cmake = True
|
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job.cmake_toolchain_file = "${DEVKITPRO}/cmake/3DS.cmake"
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job.binutils_strings = "/opt/devkitpro/devkitARM/bin/arm-none-eabi-strings"
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||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Msys2:
|
||||
job.ccache = True
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|
||||
@@ -201,7 +201,7 @@ jobs:
|
||||
#shell: ${{ matrix.platform.shell }}
|
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run: |
|
||||
${{ matrix.platform.source-cmd }}
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${{ matrix.platform.cmake-config-emulator }} cmake -S . -B build -GNinja \
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${{ matrix.platform.cmake-config-emulator }} cmake -S . -B build -G "${{ matrix.platform.cmake-generator }}" \
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||||
-Wdeprecated -Wdev -Werror \
|
||||
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
|
||||
-DSDL_WERROR=${{ matrix.platform.werror }} \
|
||||
@@ -232,9 +232,9 @@ jobs:
|
||||
run: |
|
||||
echo "This should show us the SDL_REVISION"
|
||||
echo "Shared library:"
|
||||
${{ (matrix.platform.shared-lib && format('strings build/{0} | grep "Github Workflow"', matrix.platform.shared-lib)) || 'echo "<Shared library not supported by platform>"' }}
|
||||
${{ (matrix.platform.shared-lib && format('{0} build/{1} | grep "Github Workflow"', matrix.platform.binutils-strings, matrix.platform.shared-lib)) || 'echo "<Shared library not supported by platform>"' }}
|
||||
echo "Static library:"
|
||||
${{ (matrix.platform.static-lib && format('strings build/{0} | grep "Github Workflow"', matrix.platform.static-lib)) || 'echo "<Static library not supported by platform>"' }}
|
||||
${{ (matrix.platform.static-lib && format('{0} build/{1} | grep "Github Workflow"', matrix.platform.binutils-strings, matrix.platform.static-lib)) || 'echo "<Static library not supported by platform>"' }}
|
||||
- name: 'Run build-time tests (CMake)'
|
||||
id: tests
|
||||
if: ${{ !matrix.platform.no-cmake && matrix.platform.run-tests }}
|
||||
|
||||
@@ -107,6 +107,10 @@ LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
|
||||
|
||||
LOCAL_LDFLAGS := -Wl,--no-undefined -Wl,--no-undefined-version -Wl,--version-script=$(LOCAL_PATH)/src/dynapi/SDL_dynapi.sym
|
||||
|
||||
# https://developer.android.com/guide/practices/page-sizes
|
||||
LOCAL_LDFLAGS += "-Wl,-z,max-page-size=16384"
|
||||
LOCAL_LDFLAGS += "-Wl,-z,common-page-size=16384"
|
||||
|
||||
ifeq ($(NDK_DEBUG),1)
|
||||
cmd-strip :=
|
||||
endif
|
||||
|
||||
+6
-1
@@ -5,7 +5,7 @@ if(NOT DEFINED CMAKE_BUILD_TYPE)
|
||||
endif()
|
||||
|
||||
# See docs/release_checklist.md
|
||||
project(SDL3 LANGUAGES C VERSION "3.2.18")
|
||||
project(SDL3 LANGUAGES C VERSION "3.2.20")
|
||||
|
||||
if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
|
||||
set(SDL3_MAINPROJECT ON)
|
||||
@@ -1487,6 +1487,11 @@ if(ANDROID)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(TARGET SDL3-shared)
|
||||
target_link_options(SDL3-shared PRIVATE "-Wl,-z,max-page-size=16384")
|
||||
target_link_options(SDL3-shared PRIVATE "-Wl,-z,common-page-size=16384")
|
||||
endif()
|
||||
|
||||
elseif(EMSCRIPTEN)
|
||||
# Hide noisy warnings that intend to aid mostly during initial stages of porting a new
|
||||
# project. Uncomment at will for verbose cross-compiling -I/../ path info.
|
||||
|
||||
@@ -19,10 +19,10 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>3.2.18</string>
|
||||
<string>3.2.20</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>3.2.18</string>
|
||||
<string>3.2.20</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -3086,7 +3086,7 @@
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
DEPLOYMENT_POSTPROCESSING = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 201.0.0;
|
||||
DYLIB_CURRENT_VERSION = 201.18.0;
|
||||
DYLIB_CURRENT_VERSION = 201.20.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
GCC_ALTIVEC_EXTENSIONS = YES;
|
||||
@@ -3121,7 +3121,7 @@
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||
MARKETING_VERSION = 3.2.18;
|
||||
MARKETING_VERSION = 3.2.20;
|
||||
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
|
||||
PRODUCT_NAME = SDL3;
|
||||
@@ -3150,7 +3150,7 @@
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 201.0.0;
|
||||
DYLIB_CURRENT_VERSION = 201.18.0;
|
||||
DYLIB_CURRENT_VERSION = 201.20.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_TESTABILITY = YES;
|
||||
@@ -3182,7 +3182,7 @@
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||
MARKETING_VERSION = 3.2.18;
|
||||
MARKETING_VERSION = 3.2.20;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Title SDL 3.2.18
|
||||
Title SDL 3.2.20
|
||||
Version 1
|
||||
Description SDL Library for macOS (http://www.libsdl.org)
|
||||
DefaultLocation /Library/Frameworks
|
||||
|
||||
@@ -19,7 +19,7 @@ android {
|
||||
abiFilters 'arm64-v8a'
|
||||
}
|
||||
cmake {
|
||||
arguments "-DANDROID_PLATFORM=android-21", "-DANDROID_STL=c++_static"
|
||||
arguments "-DANDROID_PLATFORM=android-21", "-DANDROID_STL=c++_static", "-DAPP_SUPPORT_FLEXIBLE_PAGE_SIZES=true"
|
||||
// abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
|
||||
abiFilters 'arm64-v8a'
|
||||
}
|
||||
|
||||
@@ -7,4 +7,7 @@
|
||||
APP_ABI := armeabi-v7a arm64-v8a x86 x86_64
|
||||
|
||||
# Min runtime API level
|
||||
APP_PLATFORM=android-16
|
||||
APP_PLATFORM=android-21
|
||||
|
||||
# https://developer.android.com/guide/practices/page-sizes#update-packaging
|
||||
APP_SUPPORT_FLEXIBLE_PAGE_SIZES := true
|
||||
@@ -26,4 +26,9 @@ endif()
|
||||
add_library(main SHARED
|
||||
YourSourceHere.c
|
||||
)
|
||||
|
||||
#https://developer.android.com/guide/practices/page-sizes#update-packaging
|
||||
target_link_options(main PRIVATE "-Wl,-z,max-page-size=16384")
|
||||
target_link_options(main PRIVATE "-Wl,-z,common-page-size=16384")
|
||||
|
||||
target_link_libraries(main PRIVATE SDL3::SDL3)
|
||||
@@ -61,7 +61,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
private static final String TAG = "SDL";
|
||||
private static final int SDL_MAJOR_VERSION = 3;
|
||||
private static final int SDL_MINOR_VERSION = 2;
|
||||
private static final int SDL_MICRO_VERSION = 18;
|
||||
private static final int SDL_MICRO_VERSION = 20;
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
//
|
||||
|
||||
@@ -30,6 +30,7 @@ abi="arm64-v8a" # "armeabi-v7a arm64-v8a x86 x86_64"
|
||||
obj=
|
||||
lib=
|
||||
ndk_args=
|
||||
flexpage=true
|
||||
|
||||
# Allow an external caller to specify locations and platform.
|
||||
while [ $# -gt 0 ]; do
|
||||
@@ -42,6 +43,8 @@ while [ $# -gt 0 ]; do
|
||||
platform=${arg#APP_PLATFORM=}
|
||||
elif [ "${arg:0:8}" == "APP_ABI=" ]; then
|
||||
abi=${arg#APP_ABI=}
|
||||
elif [ "${arg:0:32}" == "APP_SUPPORT_FLEXIBLE_PAGE_SIZES=" ]; then
|
||||
flexpage=${arg#APP_SUPPORT_FLEXIBLE_PAGE_SIZES=}
|
||||
else
|
||||
ndk_args="$ndk_args $arg"
|
||||
fi
|
||||
@@ -67,6 +70,9 @@ done
|
||||
# APP_* variables set in the environment here will not be seen by the
|
||||
# ndk-build makefile segments that use them, e.g., default-application.mk.
|
||||
# For consistency, pass all values on the command line.
|
||||
#
|
||||
# Add support for Google Play 16 KB Page size requirement:
|
||||
# https://developer.android.com/guide/practices/page-sizes#ndk-build
|
||||
ndk-build \
|
||||
NDK_PROJECT_PATH=null \
|
||||
NDK_OUT=$obj \
|
||||
@@ -75,4 +81,5 @@ ndk-build \
|
||||
APP_ABI="$abi" \
|
||||
APP_PLATFORM="$platform" \
|
||||
APP_MODULES="SDL3" \
|
||||
APP_SUPPORT_FLEXIBLE_PAGE_SIZES="$flexpage" \
|
||||
$ndk_args
|
||||
+1
-1
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* Main include header for the SDL library, version 3.2.18
|
||||
* Main include header for the SDL library, version 3.2.20
|
||||
*
|
||||
* It is almost always best to include just this one header instead of
|
||||
* picking out individual headers included here. There are exceptions to
|
||||
|
||||
@@ -362,7 +362,7 @@ extern SDL_DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *
|
||||
#define SDL_enabled_assert(condition) \
|
||||
do { \
|
||||
while ( !(condition) ) { \
|
||||
static struct SDL_AssertData sdl_assert_data = { 0, 0, #condition, 0, 0, 0, 0 }; \
|
||||
static struct SDL_AssertData sdl_assert_data = { false, 0, #condition, NULL, 0, NULL, NULL }; \
|
||||
const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); \
|
||||
if (sdl_assert_state == SDL_ASSERTION_RETRY) { \
|
||||
continue; /* go again. */ \
|
||||
|
||||
@@ -942,7 +942,10 @@ extern SDL_DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID devid);
|
||||
* Binding a stream to a device will set its output format for playback
|
||||
* devices, and its input format for recording devices, so they match the
|
||||
* device's settings. The caller is welcome to change the other end of the
|
||||
* stream's format at any time with SDL_SetAudioStreamFormat().
|
||||
* stream's format at any time with SDL_SetAudioStreamFormat(). If the other
|
||||
* end of the stream's format has never been set (the audio stream was created
|
||||
* with a NULL audio spec), this function will set it to match the device
|
||||
* end's format.
|
||||
*
|
||||
* \param devid an audio device to bind a stream to.
|
||||
* \param streams an array of audio streams to bind.
|
||||
|
||||
@@ -106,7 +106,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetClipboardText(const char *text);
|
||||
/**
|
||||
* Get UTF-8 text from the clipboard.
|
||||
*
|
||||
* This functions returns an empty string if there was not enough memory left
|
||||
* This function returns an empty string if there is not enough memory left
|
||||
* for a copy of the clipboard's content.
|
||||
*
|
||||
* \returns the clipboard text on success or an empty string on failure; call
|
||||
@@ -155,7 +155,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetPrimarySelectionText(const char *text);
|
||||
/**
|
||||
* Get UTF-8 text from the primary selection.
|
||||
*
|
||||
* This functions returns an empty string if there was not enough memory left
|
||||
* This function returns an empty string if there is not enough memory left
|
||||
* for a copy of the primary selection's content.
|
||||
*
|
||||
* \returns the primary selection text on success or an empty string on
|
||||
@@ -194,15 +194,15 @@ extern SDL_DECLSPEC bool SDLCALL SDL_HasPrimarySelectionText(void);
|
||||
* clipboard is cleared or new data is set. The clipboard is automatically
|
||||
* cleared in SDL_Quit().
|
||||
*
|
||||
* \param userdata a pointer to provided user data.
|
||||
* \param userdata a pointer to the provided user data.
|
||||
* \param mime_type the requested mime-type.
|
||||
* \param size a pointer filled in with the length of the returned data.
|
||||
* \returns a pointer to the data for the provided mime-type. Returning NULL
|
||||
* or setting length to 0 will cause no data to be sent to the
|
||||
* or setting the length to 0 will cause no data to be sent to the
|
||||
* "receiver". It is up to the receiver to handle this. Essentially
|
||||
* returning no data is more or less undefined behavior and may cause
|
||||
* breakage in receiving applications. The returned data will not be
|
||||
* freed so it needs to be retained and dealt with internally.
|
||||
* freed, so it needs to be retained and dealt with internally.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
@@ -211,10 +211,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_HasPrimarySelectionText(void);
|
||||
typedef const void *(SDLCALL *SDL_ClipboardDataCallback)(void *userdata, const char *mime_type, size_t *size);
|
||||
|
||||
/**
|
||||
* Callback function that will be called when the clipboard is cleared, or new
|
||||
* Callback function that will be called when the clipboard is cleared, or when new
|
||||
* data is set.
|
||||
*
|
||||
* \param userdata a pointer to provided user data.
|
||||
* \param userdata a pointer to the provided user data.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
@@ -231,7 +231,7 @@ typedef void (SDLCALL *SDL_ClipboardCleanupCallback)(void *userdata);
|
||||
* respond with the data for the requested mime-type.
|
||||
*
|
||||
* The size of text data does not include any terminator, and the text does
|
||||
* not need to be null terminated (e.g. you can directly copy a portion of a
|
||||
* not need to be null-terminated (e.g., you can directly copy a portion of a
|
||||
* document).
|
||||
*
|
||||
* \param callback a function pointer to the function that provides the
|
||||
@@ -239,7 +239,7 @@ typedef void (SDLCALL *SDL_ClipboardCleanupCallback)(void *userdata);
|
||||
* \param cleanup a function pointer to the function that cleans up the
|
||||
* clipboard data.
|
||||
* \param userdata an opaque pointer that will be forwarded to the callbacks.
|
||||
* \param mime_types a list of mime-types that are being offered.
|
||||
* \param mime_types a list of mime-types that are being offered. SDL copies the given list.
|
||||
* \param num_mime_types the number of mime-types in the mime_types list.
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
@@ -269,10 +269,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetClipboardData(SDL_ClipboardDataCallback
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_ClearClipboardData(void);
|
||||
|
||||
/**
|
||||
* Get the data from clipboard for a given mime type.
|
||||
* Get the data from the clipboard for a given mime type.
|
||||
*
|
||||
* The size of text data does not include the terminator, but the text is
|
||||
* guaranteed to be null terminated.
|
||||
* guaranteed to be null-terminated.
|
||||
*
|
||||
* \param mime_type the mime type to read from the clipboard.
|
||||
* \param size a pointer filled in with the length of the returned data.
|
||||
@@ -292,8 +292,8 @@ extern SDL_DECLSPEC void * SDLCALL SDL_GetClipboardData(const char *mime_type, s
|
||||
/**
|
||||
* Query whether there is data in the clipboard for the provided mime type.
|
||||
*
|
||||
* \param mime_type the mime type to check for data for.
|
||||
* \returns true if there exists data in clipboard for the provided mime type,
|
||||
* \param mime_type the mime type to check for data.
|
||||
* \returns true if data exists in the clipboard for the provided mime type,
|
||||
* false if it does not.
|
||||
*
|
||||
* \threadsafety This function should only be called on the main thread.
|
||||
@@ -310,7 +310,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_HasClipboardData(const char *mime_type);
|
||||
*
|
||||
* \param num_mime_types a pointer filled with the number of mime types, may
|
||||
* be NULL.
|
||||
* \returns a null terminated array of strings with mime types, or NULL on
|
||||
* \returns a null-terminated array of strings with mime types, or NULL on
|
||||
* failure; call SDL_GetError() for more information. This should be
|
||||
* freed with SDL_free() when it is no longer needed.
|
||||
*
|
||||
|
||||
@@ -1549,7 +1549,7 @@ typedef struct SDL_GPUSamplerCreateInfo
|
||||
typedef struct SDL_GPUVertexBufferDescription
|
||||
{
|
||||
Uint32 slot; /**< The binding slot of the vertex buffer. */
|
||||
Uint32 pitch; /**< The byte pitch between consecutive elements of the vertex buffer. */
|
||||
Uint32 pitch; /**< The size of a single element + the offset between elements. */
|
||||
SDL_GPUVertexInputRate input_rate; /**< Whether attribute addressing is a function of the vertex index or instance index. */
|
||||
Uint32 instance_step_rate; /**< Reserved for future use. Must be set to 0. */
|
||||
} SDL_GPUVertexBufferDescription;
|
||||
|
||||
@@ -208,7 +208,7 @@ typedef enum SDL_Scancode
|
||||
|
||||
SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO
|
||||
* keyboards have over ANSI ones,
|
||||
* located between left shift and Y.
|
||||
* located between left shift and Z.
|
||||
* Produces GRAVE ACCENT and TILDE in a
|
||||
* US or UK Mac layout, REVERSE SOLIDUS
|
||||
* (backslash) and VERTICAL LINE in a
|
||||
|
||||
@@ -62,7 +62,7 @@ extern "C" {
|
||||
*
|
||||
* \since This macro is available since SDL 3.2.0.
|
||||
*/
|
||||
#define SDL_MICRO_VERSION 18
|
||||
#define SDL_MICRO_VERSION 20
|
||||
|
||||
/**
|
||||
* This macro turns the version numbers into a numeric value.
|
||||
|
||||
@@ -111,6 +111,9 @@ typedef unsigned int uintptr_t;
|
||||
# define SDL_DISABLE_AVX 1
|
||||
#endif
|
||||
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
|
||||
/* This can be disabled to avoid C runtime dependencies and manifest requirements */
|
||||
#ifndef HAVE_LIBC
|
||||
#define HAVE_LIBC 1
|
||||
@@ -122,8 +125,6 @@ typedef unsigned int uintptr_t;
|
||||
#define HAVE_LIMITS_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
#define HAVE_STRING_H 1
|
||||
@@ -153,7 +154,6 @@ typedef unsigned int uintptr_t;
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRPBRK 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ASIN 1
|
||||
@@ -211,10 +211,7 @@ typedef unsigned int uintptr_t;
|
||||
#if _MSC_VER >= 1400
|
||||
#define HAVE__FSEEKI64 1
|
||||
#endif
|
||||
#endif /* _MSC_VER */
|
||||
#else
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#endif /* _MSC_VER */
|
||||
#endif
|
||||
|
||||
/* Enable various audio drivers */
|
||||
|
||||
+14
-4
@@ -1153,7 +1153,10 @@ bool SDL_PlaybackAudioThreadIterate(SDL_AudioDevice *device)
|
||||
// We should have updated this elsewhere if the format changed!
|
||||
SDL_assert(SDL_AudioSpecsEqual(&stream->dst_spec, &device->spec, NULL, NULL));
|
||||
|
||||
SDL_assert(stream->src_spec.format != SDL_AUDIO_UNKNOWN);
|
||||
|
||||
const int br = SDL_GetAtomicInt(&logdev->paused) ? 0 : SDL_GetAudioStreamDataAdjustGain(stream, device_buffer, buffer_size, logdev->gain);
|
||||
|
||||
if (br < 0) { // Probably OOM. Kill the audio device; the whole thing is likely dying soon anyhow.
|
||||
failed = true;
|
||||
SDL_memset(device_buffer, device->silence_value, buffer_size); // just supply silence to the device before we die.
|
||||
@@ -1195,6 +1198,8 @@ bool SDL_PlaybackAudioThreadIterate(SDL_AudioDevice *device)
|
||||
// We should have updated this elsewhere if the format changed!
|
||||
SDL_assert(SDL_AudioSpecsEqual(&stream->dst_spec, &outspec, NULL, NULL));
|
||||
|
||||
SDL_assert(stream->src_spec.format != SDL_AUDIO_UNKNOWN);
|
||||
|
||||
/* this will hold a lock on `stream` while getting. We don't explicitly lock the streams
|
||||
for iterating here because the binding linked list can only change while the device lock is held.
|
||||
(we _do_ lock the stream during binding/unbinding to make sure that two threads can't try to bind
|
||||
@@ -1330,6 +1335,7 @@ bool SDL_RecordingAudioThreadIterate(SDL_AudioDevice *device)
|
||||
SDL_assert(stream->src_spec.format == ((logdev->postmix || (logdev->gain != 1.0f)) ? SDL_AUDIO_F32 : device->spec.format));
|
||||
SDL_assert(stream->src_spec.channels == device->spec.channels);
|
||||
SDL_assert(stream->src_spec.freq == device->spec.freq);
|
||||
SDL_assert(stream->dst_spec.format != SDL_AUDIO_UNKNOWN);
|
||||
|
||||
void *final_buf = output_buffer;
|
||||
|
||||
@@ -1975,10 +1981,6 @@ bool SDL_BindAudioStreams(SDL_AudioDeviceID devid, SDL_AudioStream * const *stre
|
||||
} else if (logdev->simplified) {
|
||||
result = SDL_SetError("Cannot change stream bindings on device opened with SDL_OpenAudioDeviceStream");
|
||||
} else {
|
||||
|
||||
// !!! FIXME: We'll set the device's side's format below, but maybe we should refuse to bind a stream if the app's side doesn't have a format set yet.
|
||||
// !!! FIXME: Actually, why do we allow there to be an invalid format, again?
|
||||
|
||||
// make sure start of list is sane.
|
||||
SDL_assert(!logdev->bound_streams || (logdev->bound_streams->prev_binding == NULL));
|
||||
|
||||
@@ -2013,9 +2015,17 @@ bool SDL_BindAudioStreams(SDL_AudioDeviceID devid, SDL_AudioStream * const *stre
|
||||
|
||||
if (result) {
|
||||
// Now that everything is verified, chain everything together.
|
||||
const bool recording = device->recording;
|
||||
for (int i = 0; i < num_streams; i++) {
|
||||
SDL_AudioStream *stream = streams[i];
|
||||
if (stream) { // shouldn't be NULL, but just in case...
|
||||
// if the stream never had its non-device-end format set, just set it to the device end's format.
|
||||
if (recording && (stream->dst_spec.format == SDL_AUDIO_UNKNOWN)) {
|
||||
SDL_copyp(&stream->dst_spec, &device->spec);
|
||||
} else if (!recording && (stream->src_spec.format == SDL_AUDIO_UNKNOWN)) {
|
||||
SDL_copyp(&stream->src_spec, &device->spec);
|
||||
}
|
||||
|
||||
stream->bound_device = logdev;
|
||||
stream->prev_binding = NULL;
|
||||
stream->next_binding = logdev->bound_streams;
|
||||
|
||||
@@ -537,8 +537,10 @@ static void SDL_TARGETING("ssse3") SDL_Convert_Swap32_SSSE3(Uint32* dst, const U
|
||||
// behavior. However, the compiler support for this pragma is bad.
|
||||
#if defined(__clang__)
|
||||
#if __clang_major__ >= 12
|
||||
#if defined(__aarch64__)
|
||||
#pragma STDC FENV_ACCESS ON
|
||||
#endif
|
||||
#endif
|
||||
#elif defined(_MSC_VER)
|
||||
#pragma fenv_access (on)
|
||||
#elif defined(__GNUC__)
|
||||
@@ -814,8 +816,10 @@ static void SDL_Convert_Swap32_NEON(Uint32* dst, const Uint32* src, int num_samp
|
||||
|
||||
#if defined(__clang__)
|
||||
#if __clang_major__ >= 12
|
||||
#if defined(__aarch64__)
|
||||
#pragma STDC FENV_ACCESS DEFAULT
|
||||
#endif
|
||||
#endif
|
||||
#elif defined(_MSC_VER)
|
||||
#pragma fenv_access (off)
|
||||
#elif defined(__GNUC__)
|
||||
|
||||
@@ -2114,8 +2114,8 @@ bool SDL_LoadWAV_IO(SDL_IOStream *src, bool closeio, SDL_AudioSpec *spec, Uint8
|
||||
result = WaveLoad(src, &file, spec, audio_buf, audio_len);
|
||||
if (!result) {
|
||||
SDL_free(*audio_buf);
|
||||
audio_buf = NULL;
|
||||
audio_len = 0;
|
||||
*audio_buf = NULL;
|
||||
*audio_len = 0;
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
|
||||
@@ -114,7 +114,7 @@ static bool PSPAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, in
|
||||
} else {
|
||||
rc = sceAudioOutputPannedBlocking(device->hidden->channel, PSP_AUDIO_VOLUME_MAX, PSP_AUDIO_VOLUME_MAX, (void *) buffer);
|
||||
}
|
||||
return (rc == 0);
|
||||
return (rc >= 0);
|
||||
}
|
||||
|
||||
static bool PSPAUDIO_WaitDevice(SDL_AudioDevice *device)
|
||||
|
||||
@@ -814,7 +814,7 @@ static void ANDROIDCAMERA_Deinitialize(void)
|
||||
static bool ANDROIDCAMERA_Init(SDL_CameraDriverImpl *impl)
|
||||
{
|
||||
// !!! FIXME: slide this off into a subroutine
|
||||
// system libraries are in android-24 and later; we currently target android-16 and later, so check if they exist at runtime.
|
||||
// system libraries are in android-24 and later; we currently target android-21 and later, so check if they exist at runtime.
|
||||
void *libcamera2 = dlopen("libcamera2ndk.so", RTLD_NOW | RTLD_LOCAL);
|
||||
if (!libcamera2) {
|
||||
SDL_Log("CAMERA: libcamera2ndk.so can't be loaded: %s", dlerror());
|
||||
|
||||
@@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 3,2,18,0
|
||||
PRODUCTVERSION 3,2,18,0
|
||||
FILEVERSION 3,2,20,0
|
||||
PRODUCTVERSION 3,2,20,0
|
||||
FILEFLAGSMASK 0x3fL
|
||||
FILEFLAGS 0x0L
|
||||
FILEOS 0x40004L
|
||||
@@ -23,12 +23,12 @@ BEGIN
|
||||
BEGIN
|
||||
VALUE "CompanyName", "\0"
|
||||
VALUE "FileDescription", "SDL\0"
|
||||
VALUE "FileVersion", "3, 2, 18, 0\0"
|
||||
VALUE "FileVersion", "3, 2, 20, 0\0"
|
||||
VALUE "InternalName", "SDL\0"
|
||||
VALUE "LegalCopyright", "Copyright (C) 2025 Sam Lantinga\0"
|
||||
VALUE "OriginalFilename", "SDL3.dll\0"
|
||||
VALUE "ProductName", "Simple DirectMedia Layer\0"
|
||||
VALUE "ProductVersion", "3, 2, 18, 0\0"
|
||||
VALUE "ProductVersion", "3, 2, 20, 0\0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
|
||||
+3
-3
@@ -2248,14 +2248,14 @@ void SDL_DrawGPUIndexedPrimitivesIndirect(
|
||||
void SDL_EndGPURenderPass(
|
||||
SDL_GPURenderPass *render_pass)
|
||||
{
|
||||
CommandBufferCommonHeader *commandBufferCommonHeader;
|
||||
commandBufferCommonHeader = (CommandBufferCommonHeader *)RENDERPASS_COMMAND_BUFFER;
|
||||
|
||||
if (render_pass == NULL) {
|
||||
SDL_InvalidParamError("render_pass");
|
||||
return;
|
||||
}
|
||||
|
||||
CommandBufferCommonHeader *commandBufferCommonHeader;
|
||||
commandBufferCommonHeader = (CommandBufferCommonHeader *)RENDERPASS_COMMAND_BUFFER;
|
||||
|
||||
if (RENDERPASS_DEVICE->debug_mode) {
|
||||
CHECK_RENDERPASS
|
||||
}
|
||||
|
||||
@@ -1194,7 +1194,6 @@ struct D3D12UniformBuffer
|
||||
D3D12Buffer *buffer;
|
||||
Uint32 writeOffset;
|
||||
Uint32 drawOffset;
|
||||
Uint32 currentBlockSize;
|
||||
};
|
||||
|
||||
// Forward function declarations
|
||||
@@ -1441,6 +1440,8 @@ static void D3D12_INTERNAL_ReleaseTextureContainer(
|
||||
container->textures[i]);
|
||||
}
|
||||
|
||||
SDL_DestroyProperties(container->header.info.props);
|
||||
|
||||
// Containers are just client handles, so we can destroy immediately
|
||||
if (container->debugName) {
|
||||
SDL_free(container->debugName);
|
||||
@@ -4496,7 +4497,6 @@ static D3D12UniformBuffer *D3D12_INTERNAL_AcquireUniformBufferFromPool(
|
||||
|
||||
SDL_UnlockMutex(renderer->acquireUniformBufferLock);
|
||||
|
||||
uniformBuffer->currentBlockSize = 0;
|
||||
uniformBuffer->drawOffset = 0;
|
||||
uniformBuffer->writeOffset = 0;
|
||||
|
||||
@@ -4535,6 +4535,7 @@ static void D3D12_INTERNAL_PushUniformData(
|
||||
Uint32 length)
|
||||
{
|
||||
D3D12UniformBuffer *uniformBuffer;
|
||||
Uint32 blockSize;
|
||||
|
||||
if (shaderStage == SDL_GPU_SHADERSTAGE_VERTEX) {
|
||||
if (commandBuffer->vertexUniformBuffers[slotIndex] == NULL) {
|
||||
@@ -4559,13 +4560,13 @@ static void D3D12_INTERNAL_PushUniformData(
|
||||
return;
|
||||
}
|
||||
|
||||
uniformBuffer->currentBlockSize =
|
||||
blockSize =
|
||||
D3D12_INTERNAL_Align(
|
||||
length,
|
||||
256);
|
||||
|
||||
// If there is no more room, acquire a new uniform buffer
|
||||
if (uniformBuffer->writeOffset + uniformBuffer->currentBlockSize >= UNIFORM_BUFFER_SIZE) {
|
||||
if (uniformBuffer->writeOffset + blockSize >= UNIFORM_BUFFER_SIZE) {
|
||||
ID3D12Resource_Unmap(
|
||||
uniformBuffer->buffer->handle,
|
||||
0,
|
||||
@@ -4595,7 +4596,7 @@ static void D3D12_INTERNAL_PushUniformData(
|
||||
data,
|
||||
length);
|
||||
|
||||
uniformBuffer->writeOffset += uniformBuffer->currentBlockSize;
|
||||
uniformBuffer->writeOffset += blockSize;
|
||||
|
||||
if (shaderStage == SDL_GPU_SHADERSTAGE_VERTEX) {
|
||||
commandBuffer->needVertexUniformBufferBind[slotIndex] = true;
|
||||
|
||||
@@ -888,6 +888,7 @@ static void METAL_INTERNAL_DestroyTextureContainer(
|
||||
container->textures[i]->handle = nil;
|
||||
SDL_free(container->textures[i]);
|
||||
}
|
||||
SDL_DestroyProperties(container->header.info.props);
|
||||
if (container->debugName != NULL) {
|
||||
SDL_free(container->debugName);
|
||||
}
|
||||
|
||||
@@ -1108,6 +1108,7 @@ typedef struct VulkanCommandBuffer
|
||||
VulkanFenceHandle *inFlightFence;
|
||||
bool autoReleaseFence;
|
||||
|
||||
bool swapchainRequested;
|
||||
bool isDefrag; // Whether this CB was created for defragging
|
||||
} VulkanCommandBuffer;
|
||||
|
||||
@@ -1277,13 +1278,20 @@ static inline const char *VkErrorMessages(VkResult code)
|
||||
#undef ERR_TO_STR
|
||||
}
|
||||
|
||||
#define SET_ERROR_AND_RETURN(fmt, msg, ret) \
|
||||
#define SET_ERROR(fmt, msg) \
|
||||
do { \
|
||||
if (renderer->debugMode) { \
|
||||
SDL_LogError(SDL_LOG_CATEGORY_GPU, fmt, msg); \
|
||||
} \
|
||||
SDL_SetError((fmt), (msg)); \
|
||||
return ret; \
|
||||
} while (0)
|
||||
|
||||
#define SET_STRING_ERROR(msg) SET_ERROR("%s", msg)
|
||||
|
||||
#define SET_ERROR_AND_RETURN(fmt, msg, ret) \
|
||||
do { \
|
||||
SET_ERROR(fmt, msg); \
|
||||
return ret; \
|
||||
} while (0)
|
||||
|
||||
#define SET_STRING_ERROR_AND_RETURN(msg, ret) SET_ERROR_AND_RETURN("%s", msg, ret)
|
||||
@@ -6951,6 +6959,8 @@ static void VULKAN_ReleaseTexture(
|
||||
VULKAN_INTERNAL_ReleaseTexture(renderer, vulkanTextureContainer->textures[i]);
|
||||
}
|
||||
|
||||
SDL_DestroyProperties(vulkanTextureContainer->header.info.props);
|
||||
|
||||
// Containers are just client handles, so we can destroy immediately
|
||||
if (vulkanTextureContainer->debugName != NULL) {
|
||||
SDL_free(vulkanTextureContainer->debugName);
|
||||
@@ -8592,7 +8602,7 @@ static void VULKAN_INTERNAL_BindComputeDescriptorSets(
|
||||
dynamicOffsetCount,
|
||||
dynamicOffsets);
|
||||
|
||||
commandBuffer->needNewVertexUniformOffsets = false;
|
||||
commandBuffer->needNewComputeUniformOffsets = false;
|
||||
}
|
||||
|
||||
static void VULKAN_DispatchCompute(
|
||||
@@ -9925,6 +9935,14 @@ static bool VULKAN_INTERNAL_AcquireSwapchainTexture(
|
||||
SET_STRING_ERROR_AND_RETURN("Cannot acquire a swapchain texture from an unclaimed window!", false);
|
||||
}
|
||||
|
||||
// The command buffer is flagged for cleanup when the swapchain is requested as a cleanup timing mechanism
|
||||
vulkanCommandBuffer->swapchainRequested = true;
|
||||
|
||||
if (window->flags & SDL_WINDOW_HIDDEN) {
|
||||
// Edge case, texture is filled in with NULL but not an error
|
||||
return true;
|
||||
}
|
||||
|
||||
// If window data marked as needing swapchain recreate, try to recreate
|
||||
if (windowData->needsSwapchainRecreate) {
|
||||
Uint32 recreateSwapchainResult = VULKAN_INTERNAL_RecreateSwapchain(renderer, windowData);
|
||||
@@ -9942,13 +9960,6 @@ static bool VULKAN_INTERNAL_AcquireSwapchainTexture(
|
||||
}
|
||||
}
|
||||
|
||||
if (swapchainTextureWidth) {
|
||||
*swapchainTextureWidth = windowData->width;
|
||||
}
|
||||
if (swapchainTextureHeight) {
|
||||
*swapchainTextureHeight = windowData->height;
|
||||
}
|
||||
|
||||
if (windowData->inFlightFences[windowData->frameCounter] != NULL) {
|
||||
if (block) {
|
||||
// If we are blocking, just wait for the fence!
|
||||
@@ -10000,6 +10011,14 @@ static bool VULKAN_INTERNAL_AcquireSwapchainTexture(
|
||||
}
|
||||
}
|
||||
|
||||
if (swapchainTextureWidth) {
|
||||
*swapchainTextureWidth = windowData->width;
|
||||
}
|
||||
|
||||
if (swapchainTextureHeight) {
|
||||
*swapchainTextureHeight = windowData->height;
|
||||
}
|
||||
|
||||
swapchainTextureContainer = &windowData->textureContainers[swapchainImageIndex];
|
||||
|
||||
// We need a special execution dependency with pWaitDstStageMask or image transition can start before acquire finishes
|
||||
@@ -10377,6 +10396,7 @@ static void VULKAN_INTERNAL_CleanCommandBuffer(
|
||||
commandBuffer->presentDataCount = 0;
|
||||
commandBuffer->waitSemaphoreCount = 0;
|
||||
commandBuffer->signalSemaphoreCount = 0;
|
||||
commandBuffer->swapchainRequested = false;
|
||||
|
||||
// Reset defrag state
|
||||
|
||||
@@ -10533,7 +10553,7 @@ static bool VULKAN_Submit(
|
||||
VulkanTextureSubresource *swapchainTextureSubresource;
|
||||
VulkanMemorySubAllocator *allocator;
|
||||
bool performCleanups =
|
||||
(renderer->claimedWindowCount > 0 && vulkanCommandBuffer->presentDataCount > 0) ||
|
||||
(renderer->claimedWindowCount > 0 && vulkanCommandBuffer->swapchainRequested) ||
|
||||
renderer->claimedWindowCount == 0;
|
||||
|
||||
SDL_LockMutex(renderer->submitLock);
|
||||
@@ -11694,9 +11714,10 @@ static SDL_GPUDevice *VULKAN_CreateDevice(bool debugMode, bool preferLowPower, S
|
||||
renderer->allowedFramesInFlight = 2;
|
||||
|
||||
if (!VULKAN_INTERNAL_PrepareVulkan(renderer)) {
|
||||
SET_STRING_ERROR("Failed to initialize Vulkan!");
|
||||
SDL_free(renderer);
|
||||
SDL_Vulkan_UnloadLibrary();
|
||||
SET_STRING_ERROR_AND_RETURN("Failed to initialize Vulkan!", NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_GPU, "SDL_GPU Driver: Vulkan");
|
||||
@@ -11722,9 +11743,10 @@ static SDL_GPUDevice *VULKAN_CreateDevice(bool debugMode, bool preferLowPower, S
|
||||
|
||||
if (!VULKAN_INTERNAL_CreateLogicalDevice(
|
||||
renderer)) {
|
||||
SET_STRING_ERROR("Failed to create logical device!");
|
||||
SDL_free(renderer);
|
||||
SDL_Vulkan_UnloadLibrary();
|
||||
SET_STRING_ERROR_AND_RETURN("Failed to create logical device!", NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// FIXME: just move this into this function
|
||||
|
||||
@@ -134,7 +134,6 @@ static wchar_t *utf8_to_wchar_t(const char *utf8)
|
||||
* Use register_error_str(NULL) to free the error message completely. */
|
||||
static void register_error_str(wchar_t **error_str, const char *msg)
|
||||
{
|
||||
free(*error_str);
|
||||
#ifdef HIDAPI_USING_SDL_RUNTIME
|
||||
/* Thread-safe error handling */
|
||||
if (msg) {
|
||||
@@ -143,6 +142,7 @@ static void register_error_str(wchar_t **error_str, const char *msg)
|
||||
SDL_ClearError();
|
||||
}
|
||||
#else
|
||||
free(*error_str);
|
||||
*error_str = utf8_to_wchar_t(msg);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -311,7 +311,7 @@ void SDL_PrivateGamepadAdded(SDL_JoystickID instance_id)
|
||||
{
|
||||
SDL_Event event;
|
||||
|
||||
if (!SDL_gamepads_initialized) {
|
||||
if (!SDL_gamepads_initialized || SDL_IsJoystickBeingAdded()) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -2143,6 +2143,7 @@ void SDL_PrivateJoystickAdded(SDL_JoystickID instance_id)
|
||||
SDL_JoystickDriver *driver;
|
||||
int device_index;
|
||||
int player_index = -1;
|
||||
bool is_gamepad;
|
||||
|
||||
SDL_AssertJoysticksLocked();
|
||||
|
||||
@@ -2177,9 +2178,12 @@ void SDL_PrivateJoystickAdded(SDL_JoystickID instance_id)
|
||||
}
|
||||
}
|
||||
|
||||
// This might create an automatic gamepad mapping, so wait to send the event
|
||||
is_gamepad = SDL_IsGamepad(instance_id);
|
||||
|
||||
SDL_joystick_being_added = false;
|
||||
|
||||
if (SDL_IsGamepad(instance_id)) {
|
||||
if (is_gamepad) {
|
||||
SDL_PrivateGamepadAdded(instance_id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
|
||||
static const ControllerDescription_t arrControllers[] = {
|
||||
{ MAKE_CONTROLLER_ID( 0x0079, 0x181a ), k_eControllerType_PS3Controller, NULL }, // Venom Arcade Stick
|
||||
{ MAKE_CONTROLLER_ID( 0x0079, 0x1844 ), k_eControllerType_PS3Controller, NULL }, // From SDL
|
||||
{ MAKE_CONTROLLER_ID( 0x044f, 0xb315 ), k_eControllerType_PS3Controller, NULL }, // Firestorm Dual Analog 3
|
||||
{ MAKE_CONTROLLER_ID( 0x044f, 0xd007 ), k_eControllerType_PS3Controller, NULL }, // Thrustmaster wireless 3-1
|
||||
{ MAKE_CONTROLLER_ID( 0x046d, 0xcad1 ), k_eControllerType_PS3Controller, NULL }, // Logitech Chillstream
|
||||
|
||||
@@ -1651,6 +1651,8 @@ static bool GLES2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SD
|
||||
} else {
|
||||
renderdata->glGenTextures(1, &data->texture_v);
|
||||
if (!GL_CheckError("glGenTexures()", renderer)) {
|
||||
SDL_free(data->pixel_data);
|
||||
SDL_free(data);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1665,6 +1667,8 @@ static bool GLES2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SD
|
||||
} else {
|
||||
renderdata->glGenTextures(1, &data->texture_u);
|
||||
if (!GL_CheckError("glGenTexures()", renderer)) {
|
||||
SDL_free(data->pixel_data);
|
||||
SDL_free(data);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1672,11 +1676,15 @@ static bool GLES2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SD
|
||||
renderdata->glBindTexture(data->texture_type, data->texture_u);
|
||||
renderdata->glTexImage2D(data->texture_type, 0, format, (texture->w + 1) / 2, (texture->h + 1) / 2, 0, format, type, NULL);
|
||||
if (!GL_CheckError("glTexImage2D()", renderer)) {
|
||||
SDL_free(data->pixel_data);
|
||||
SDL_free(data);
|
||||
return false;
|
||||
}
|
||||
SDL_SetNumberProperty(SDL_GetTextureProperties(texture), SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_U_NUMBER, data->texture_u);
|
||||
|
||||
if (!SDL_GetYCbCRtoRGBConversionMatrix(texture->colorspace, texture->w, texture->h, 8)) {
|
||||
SDL_free(data->pixel_data);
|
||||
SDL_free(data);
|
||||
return SDL_SetError("Unsupported YUV colorspace");
|
||||
}
|
||||
} else if (data->nv12) {
|
||||
@@ -1686,6 +1694,8 @@ static bool GLES2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SD
|
||||
} else {
|
||||
renderdata->glGenTextures(1, &data->texture_u);
|
||||
if (!GL_CheckError("glGenTexures()", renderer)) {
|
||||
SDL_free(data->pixel_data);
|
||||
SDL_free(data);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1693,11 +1703,15 @@ static bool GLES2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SD
|
||||
renderdata->glBindTexture(data->texture_type, data->texture_u);
|
||||
renderdata->glTexImage2D(data->texture_type, 0, GL_LUMINANCE_ALPHA, (texture->w + 1) / 2, (texture->h + 1) / 2, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NULL);
|
||||
if (!GL_CheckError("glTexImage2D()", renderer)) {
|
||||
SDL_free(data->pixel_data);
|
||||
SDL_free(data);
|
||||
return false;
|
||||
}
|
||||
SDL_SetNumberProperty(SDL_GetTextureProperties(texture), SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_UV_NUMBER, data->texture_u);
|
||||
|
||||
if (!SDL_GetYCbCRtoRGBConversionMatrix(texture->colorspace, texture->w, texture->h, 8)) {
|
||||
SDL_free(data->pixel_data);
|
||||
SDL_free(data);
|
||||
return SDL_SetError("Unsupported YUV colorspace");
|
||||
}
|
||||
}
|
||||
@@ -1709,6 +1723,8 @@ static bool GLES2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SD
|
||||
} else {
|
||||
renderdata->glGenTextures(1, &data->texture);
|
||||
if (!GL_CheckError("glGenTexures()", renderer)) {
|
||||
SDL_free(data->pixel_data);
|
||||
SDL_free(data);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -41,7 +41,12 @@
|
||||
#define environ (*_NSGetEnviron())
|
||||
#elif defined(SDL_PLATFORM_FREEBSD)
|
||||
#include <dlfcn.h>
|
||||
#define environ ((char **)dlsym(RTLD_DEFAULT, "environ"))
|
||||
static char **get_environ_rtld(void)
|
||||
{
|
||||
char ***environ_rtld = (char ***)dlsym(RTLD_DEFAULT, "environ");
|
||||
return environ_rtld ? *environ_rtld : NULL;
|
||||
}
|
||||
#define environ (get_environ_rtld())
|
||||
#else
|
||||
extern char **environ;
|
||||
#endif
|
||||
|
||||
@@ -1478,6 +1478,13 @@ DLMALLOC_EXPORT int mspace_mallopt(int, int);
|
||||
#endif /* NO_MALLOC_STATS */
|
||||
#ifndef LACKS_ERRNO_H
|
||||
#include <errno.h> /* for MALLOC_FAILURE_ACTION */
|
||||
#else /* LACKS_ERRNO_H */
|
||||
#ifndef EINVAL
|
||||
#define EINVAL 22
|
||||
#endif
|
||||
#ifndef ENOMEM
|
||||
#define ENOMEM 12
|
||||
#endif
|
||||
#endif /* LACKS_ERRNO_H */
|
||||
#ifdef DEBUG
|
||||
#if ABORT_ON_ASSERT_FAILURE
|
||||
|
||||
@@ -42,6 +42,10 @@ void SDL_CancelClipboardData(Uint32 sequence)
|
||||
{
|
||||
SDL_VideoDevice *_this = SDL_GetVideoDevice();
|
||||
|
||||
if (!_this) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (sequence && sequence != _this->clipboard_sequence) {
|
||||
// This clipboard data was already canceled
|
||||
return;
|
||||
@@ -62,6 +66,10 @@ bool SDL_SaveClipboardMimeTypes(const char **mime_types, size_t num_mime_types)
|
||||
{
|
||||
SDL_VideoDevice *_this = SDL_GetVideoDevice();
|
||||
|
||||
if (!_this) {
|
||||
return SDL_UninitializedVideo();
|
||||
}
|
||||
|
||||
SDL_FreeClipboardMimeTypes(_this);
|
||||
|
||||
if (mime_types && num_mime_types > 0) {
|
||||
@@ -234,13 +242,11 @@ bool SDL_HasClipboardData(const char *mime_type)
|
||||
SDL_VideoDevice *_this = SDL_GetVideoDevice();
|
||||
|
||||
if (!_this) {
|
||||
SDL_UninitializedVideo();
|
||||
return false;
|
||||
return SDL_UninitializedVideo();
|
||||
}
|
||||
|
||||
if (!mime_type) {
|
||||
SDL_InvalidParamError("mime_type");
|
||||
return false;
|
||||
return SDL_InvalidParamError("mime_type");
|
||||
}
|
||||
|
||||
if (_this->HasClipboardData) {
|
||||
|
||||
@@ -1247,7 +1247,7 @@ bool SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surfac
|
||||
// Clip again
|
||||
SDL_GetRectIntersection(clip_rect, &final_dst, &final_dst);
|
||||
|
||||
if (final_dst.w == 0 || final_dst.h == 0 ||
|
||||
if (final_dst.w <= 0 || final_dst.h <= 0 ||
|
||||
final_src.w < 0 || final_src.h < 0) {
|
||||
// No-op.
|
||||
return true;
|
||||
|
||||
@@ -1199,21 +1199,27 @@ static NSCursor *Cocoa_GetDesiredCursor(void)
|
||||
|
||||
ScheduleContextUpdates(_data);
|
||||
|
||||
/* isZoomed always returns true if the window is not resizable
|
||||
* and fullscreen windows are considered zoomed.
|
||||
/* The OS can resize the window automatically if the display density
|
||||
* changes while the window is miniaturized or hidden.
|
||||
*/
|
||||
if ((window->flags & SDL_WINDOW_RESIZABLE) && [nswindow isZoomed] &&
|
||||
!(window->flags & SDL_WINDOW_FULLSCREEN) && ![self isInFullscreenSpace]) {
|
||||
zoomed = YES;
|
||||
} else {
|
||||
zoomed = NO;
|
||||
}
|
||||
if (!zoomed) {
|
||||
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESTORED, 0, 0);
|
||||
} else {
|
||||
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_MAXIMIZED, 0, 0);
|
||||
if ([self windowOperationIsPending:PENDING_OPERATION_MINIMIZE]) {
|
||||
[nswindow miniaturize:nil];
|
||||
if ([nswindow isVisible])
|
||||
{
|
||||
/* isZoomed always returns true if the window is not resizable
|
||||
* and fullscreen windows are considered zoomed.
|
||||
*/
|
||||
if ((window->flags & SDL_WINDOW_RESIZABLE) && [nswindow isZoomed] &&
|
||||
!(window->flags & SDL_WINDOW_FULLSCREEN) && ![self isInFullscreenSpace]) {
|
||||
zoomed = YES;
|
||||
} else {
|
||||
zoomed = NO;
|
||||
}
|
||||
if (!zoomed) {
|
||||
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESTORED, 0, 0);
|
||||
} else {
|
||||
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_MAXIMIZED, 0, 0);
|
||||
if ([self windowOperationIsPending:PENDING_OPERATION_MINIMIZE]) {
|
||||
[nswindow miniaturize:nil];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -215,32 +215,32 @@ static void EnsurePopupPositionIsValid(SDL_Window *window, int *x, int *y)
|
||||
int adj_count = 0;
|
||||
|
||||
/* Per the xdg-positioner spec, child popup windows must intersect or at
|
||||
* least be partially adjacent to the parent window.
|
||||
* least be partially adjoining the parent window.
|
||||
*
|
||||
* Failure to ensure this on a compositor that enforces this restriction
|
||||
* can result in behavior ranging from the window being spuriously closed
|
||||
* to a protocol violation.
|
||||
*/
|
||||
if (*x + window->w < 0) {
|
||||
if (*x + window->w <= 0) {
|
||||
*x = -window->w;
|
||||
++adj_count;
|
||||
}
|
||||
if (*y + window->h < 0) {
|
||||
if (*y + window->h <= 0) {
|
||||
*y = -window->h;
|
||||
++adj_count;
|
||||
}
|
||||
if (*x > window->parent->w) {
|
||||
if (*x >= window->parent->w) {
|
||||
*x = window->parent->w;
|
||||
++adj_count;
|
||||
}
|
||||
if (*y > window->parent->h) {
|
||||
if (*y >= window->parent->h) {
|
||||
*y = window->parent->h;
|
||||
++adj_count;
|
||||
}
|
||||
|
||||
/* If adjustment was required on the x and y axes, the popup is aligned with
|
||||
* the parent corner-to-corner and is neither overlapping nor adjacent, so it
|
||||
* must be nudged by 1 to be considered adjacent.
|
||||
* the parent corner-to-corner and is neither overlapping nor adjoining, so it
|
||||
* must be nudged by 1 to be considered adjoining.
|
||||
*/
|
||||
if (adj_count > 1) {
|
||||
*x += *x < 0 ? 1 : -1;
|
||||
@@ -2116,12 +2116,6 @@ void Wayland_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
wind->server_decoration = NULL;
|
||||
}
|
||||
|
||||
// Be sure to detach after this is done, otherwise ShowWindow crashes!
|
||||
if (wind->shell_surface_type != WAYLAND_SHELL_SURFACE_TYPE_XDG_POPUP) {
|
||||
wl_surface_attach(wind->surface, NULL, 0, 0);
|
||||
wl_surface_commit(wind->surface);
|
||||
}
|
||||
|
||||
// Clean up the export handle.
|
||||
if (wind->exported) {
|
||||
zxdg_exported_v2_destroy(wind->exported);
|
||||
@@ -2159,6 +2153,10 @@ void Wayland_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
}
|
||||
}
|
||||
|
||||
// Attach a null buffer to unmap the surface.
|
||||
wl_surface_attach(wind->surface, NULL, 0, 0);
|
||||
wl_surface_commit(wind->surface);
|
||||
|
||||
SDL_zero(wind->shell_surface);
|
||||
wind->show_hide_sync_required = true;
|
||||
struct wl_callback *cb = wl_display_sync(_this->internal->display);
|
||||
|
||||
@@ -194,7 +194,7 @@ static bool X11_KeyRepeat(Display *display, XEvent *event)
|
||||
return d.found;
|
||||
}
|
||||
|
||||
static bool X11_IsWheelEvent(Display *display, int button, int *xticks, int *yticks)
|
||||
bool X11_IsWheelEvent(int button, int *xticks, int *yticks)
|
||||
{
|
||||
/* according to the xlib docs, no specific mouse wheel events exist.
|
||||
However, the defacto standard is that the vertical wheel is X buttons
|
||||
@@ -1016,8 +1016,6 @@ void X11_HandleKeyEvent(SDL_VideoDevice *_this, SDL_WindowData *windowdata, SDL_
|
||||
void X11_HandleButtonPress(SDL_VideoDevice *_this, SDL_WindowData *windowdata, SDL_MouseID mouseID, int button, float x, float y, unsigned long time)
|
||||
{
|
||||
SDL_Window *window = windowdata->window;
|
||||
const SDL_VideoData *videodata = _this->internal;
|
||||
Display *display = videodata->display;
|
||||
int xticks = 0, yticks = 0;
|
||||
Uint64 timestamp = X11_GetEventTimestamp(time);
|
||||
|
||||
@@ -1031,7 +1029,7 @@ void X11_HandleButtonPress(SDL_VideoDevice *_this, SDL_WindowData *windowdata, S
|
||||
SDL_SendMouseMotion(timestamp, window, mouseID, false, x, y);
|
||||
}
|
||||
|
||||
if (X11_IsWheelEvent(display, button, &xticks, &yticks)) {
|
||||
if (X11_IsWheelEvent(button, &xticks, &yticks)) {
|
||||
SDL_SendMouseWheel(timestamp, window, mouseID, (float)-xticks, (float)yticks, SDL_MOUSEWHEEL_NORMAL);
|
||||
} else {
|
||||
bool ignore_click = false;
|
||||
@@ -1063,8 +1061,6 @@ void X11_HandleButtonPress(SDL_VideoDevice *_this, SDL_WindowData *windowdata, S
|
||||
void X11_HandleButtonRelease(SDL_VideoDevice *_this, SDL_WindowData *windowdata, SDL_MouseID mouseID, int button, unsigned long time)
|
||||
{
|
||||
SDL_Window *window = windowdata->window;
|
||||
const SDL_VideoData *videodata = _this->internal;
|
||||
Display *display = videodata->display;
|
||||
// The X server sends a Release event for each Press for wheels. Ignore them.
|
||||
int xticks = 0, yticks = 0;
|
||||
Uint64 timestamp = X11_GetEventTimestamp(time);
|
||||
@@ -1072,7 +1068,7 @@ void X11_HandleButtonRelease(SDL_VideoDevice *_this, SDL_WindowData *windowdata,
|
||||
#ifdef DEBUG_XEVENTS
|
||||
SDL_Log("window 0x%lx: ButtonRelease (X11 button = %d)", windowdata->xwindow, button);
|
||||
#endif
|
||||
if (!X11_IsWheelEvent(display, button, &xticks, &yticks)) {
|
||||
if (!X11_IsWheelEvent(button, &xticks, &yticks)) {
|
||||
if (button > 7) {
|
||||
// see explanation at case ButtonPress
|
||||
button -= (8 - SDL_BUTTON_X1);
|
||||
|
||||
@@ -36,5 +36,6 @@ extern void X11_HandleButtonRelease(SDL_VideoDevice *_this, SDL_WindowData *wind
|
||||
extern SDL_WindowData *X11_FindWindow(SDL_VideoDevice *_this, Window window);
|
||||
extern bool X11_ProcessHitTest(SDL_VideoDevice *_this, SDL_WindowData *data, const float x, const float y, bool force_new_result);
|
||||
extern bool X11_TriggerHitTestAction(SDL_VideoDevice *_this, SDL_WindowData *data, const float x, const float y);
|
||||
extern bool X11_IsWheelEvent(int button, int *xticks, int *yticks);
|
||||
|
||||
#endif // SDL_x11events_h_
|
||||
@@ -425,6 +425,14 @@ void X11_HandleXinput2Event(SDL_VideoDevice *_this, XGenericEventCookie *cookie)
|
||||
} else {
|
||||
// Otherwise assume a regular mouse
|
||||
SDL_WindowData *windowdata = xinput2_get_sdlwindowdata(videodata, xev->event);
|
||||
int x_ticks = 0, y_ticks = 0;
|
||||
|
||||
/* Discard wheel events from "Master" devices to avoid duplicates,
|
||||
* as coarse wheel events are stateless and can't be deduplicated.
|
||||
*/
|
||||
if (xev->deviceid != xev->sourceid && X11_IsWheelEvent(button, &x_ticks, &y_ticks)) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (down) {
|
||||
X11_HandleButtonPress(_this, windowdata, (SDL_MouseID)xev->sourceid, button,
|
||||
|
||||
@@ -989,6 +989,45 @@ static int SDLCALL surface_testBlitInvalid(void *arg)
|
||||
return TEST_COMPLETED;
|
||||
}
|
||||
|
||||
static int SDLCALL surface_testBlitsWithBadCoordinates(void *arg)
|
||||
{
|
||||
const SDL_Rect rect[8] = {
|
||||
{ SDL_MAX_SINT32, 0, 2, 2 },
|
||||
{ 0, SDL_MAX_SINT32, 2, 2 },
|
||||
{ 0, 0, SDL_MAX_SINT32, 2 },
|
||||
{ 0, 0, 2, SDL_MAX_SINT32 },
|
||||
{ SDL_MIN_SINT32, 0, 2, 2 },
|
||||
{ 0, SDL_MIN_SINT32, 2, 2 },
|
||||
{ 0, 0, SDL_MIN_SINT32, 2 },
|
||||
{ 0, 0, 2, SDL_MIN_SINT32 }
|
||||
};
|
||||
|
||||
SDL_Surface *s;
|
||||
bool result;
|
||||
int i;
|
||||
|
||||
s = SDL_CreateSurface(1, 1, SDL_PIXELFORMAT_RGBA8888);
|
||||
SDLTest_AssertCheck(s != NULL, "Check surface creation");
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
result = SDL_BlitSurface(s, NULL, s, &rect[i]);
|
||||
SDLTest_AssertCheck(result == true, "SDL_BlitSurface(valid, NULL, valid, &rect), result = %s", result ? "true" : "false");
|
||||
|
||||
result = SDL_BlitSurface(s, &rect[i], s, NULL);
|
||||
SDLTest_AssertCheck(result == true, "SDL_BlitSurface(valid, &rect, valid, NULL), result = %s", result ? "true" : "false");
|
||||
|
||||
result = SDL_BlitSurfaceScaled(s, NULL, s, &rect[i], SDL_SCALEMODE_NEAREST);
|
||||
SDLTest_AssertCheck(result == true, "SDL_BlitSurfaceScaled(valid, NULL, valid, &rect, SDL_SCALEMODE_NEAREST), result = %s", result ? "true" : "false");
|
||||
|
||||
result = SDL_BlitSurfaceScaled(s, &rect[i], s, NULL, SDL_SCALEMODE_NEAREST);
|
||||
SDLTest_AssertCheck(result == true, "SDL_BlitSurfaceScaled(valid, &rect, valid, NULL, SDL_SCALEMODE_NEAREST), result = %s", result ? "true" : "false");
|
||||
}
|
||||
|
||||
SDL_DestroySurface(s);
|
||||
|
||||
return TEST_COMPLETED;
|
||||
}
|
||||
|
||||
static int SDLCALL surface_testOverflow(void *arg)
|
||||
{
|
||||
char buf[1024];
|
||||
@@ -1664,6 +1703,10 @@ static const SDLTest_TestCaseReference surfaceTestBlitInvalid = {
|
||||
surface_testBlitInvalid, "surface_testBlitInvalid", "Tests blitting routines with invalid surfaces.", TEST_ENABLED
|
||||
};
|
||||
|
||||
static const SDLTest_TestCaseReference surfaceTestBlitsWithBadCoordinates = {
|
||||
surface_testBlitsWithBadCoordinates, "surface_testBlitsWithBadCoordinates", "Test blitting routines with bad coordinates.", TEST_ENABLED
|
||||
};
|
||||
|
||||
static const SDLTest_TestCaseReference surfaceTestOverflow = {
|
||||
surface_testOverflow, "surface_testOverflow", "Test overflow detection.", TEST_ENABLED
|
||||
};
|
||||
@@ -1713,6 +1756,7 @@ static const SDLTest_TestCaseReference *surfaceTests[] = {
|
||||
&surfaceTestBlitBlendMod,
|
||||
&surfaceTestBlitBlendMul,
|
||||
&surfaceTestBlitInvalid,
|
||||
&surfaceTestBlitsWithBadCoordinates,
|
||||
&surfaceTestOverflow,
|
||||
&surfaceTestFlip,
|
||||
&surfaceTestPalette,
|
||||
|
||||
Reference in new issue
Block a user