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No files matched your search
@@ -0,0 +1,2 @@
|
|||||||
|
github: SFML
|
||||||
|
open_collective: sfml
|
||||||
@@ -6,6 +6,9 @@ concurrency:
|
|||||||
group: environment-${{github.ref}}
|
group: environment-${{github.ref}}
|
||||||
cancel-in-progress: true
|
cancel-in-progress: true
|
||||||
|
|
||||||
|
env:
|
||||||
|
SFML_VERSION: 3.0.0
|
||||||
|
|
||||||
defaults:
|
defaults:
|
||||||
run:
|
run:
|
||||||
shell: bash
|
shell: bash
|
||||||
@@ -43,13 +46,13 @@ jobs:
|
|||||||
|
|
||||||
- name: Install Linux Dependencies
|
- name: Install Linux Dependencies
|
||||||
if: runner.os == 'Linux'
|
if: runner.os == 'Linux'
|
||||||
run: sudo apt-get update && sudo apt-get install libxrandr-dev libxcursor-dev libxi-dev libudev-dev libflac-dev libvorbis-dev libgl1-mesa-dev libegl1-mesa-dev
|
run: sudo apt-get update && sudo apt-get install libxrandr-dev libxcursor-dev libxi-dev libudev-dev libflac-dev libvorbis-dev libgl1-mesa-dev libegl1-mesa-dev libfreetype-dev
|
||||||
|
|
||||||
- name: Checkout SFML
|
- name: Checkout SFML
|
||||||
uses: actions/checkout@v4
|
uses: actions/checkout@v4
|
||||||
with:
|
with:
|
||||||
repository: SFML/SFML
|
repository: SFML/SFML
|
||||||
ref: master
|
ref: ${{env.SFML_VERSION}}
|
||||||
path: SFML
|
path: SFML
|
||||||
|
|
||||||
- name: Configure SFML CMake
|
- name: Configure SFML CMake
|
||||||
@@ -74,14 +77,17 @@ jobs:
|
|||||||
|
|
||||||
format:
|
format:
|
||||||
name: Formatting
|
name: Formatting
|
||||||
runs-on: ubuntu-22.04
|
runs-on: ubuntu-24.04
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
|
- name: Install Clang Format
|
||||||
|
run: sudo apt-get install clang-format-17
|
||||||
|
|
||||||
- name: Checkout Code
|
- name: Checkout Code
|
||||||
uses: actions/checkout@v4
|
uses: actions/checkout@v4
|
||||||
|
|
||||||
- name: Format Code
|
- name: Format Code
|
||||||
run: cmake -DCLANG_FORMAT_EXECUTABLE=clang-format-14 -P cmake/Format.cmake
|
run: cmake -DCLANG_FORMAT_EXECUTABLE=clang-format-17 -P cmake/Format.cmake
|
||||||
|
|
||||||
- name: Check Formatting
|
- name: Check Formatting
|
||||||
run: git diff --exit-code
|
run: git diff --exit-code
|
||||||
@@ -101,7 +107,7 @@ jobs:
|
|||||||
uses: actions/checkout@v4
|
uses: actions/checkout@v4
|
||||||
with:
|
with:
|
||||||
repository: SFML/SFML
|
repository: SFML/SFML
|
||||||
ref: master
|
ref: ${{env.SFML_VERSION}}
|
||||||
path: SFML
|
path: SFML
|
||||||
|
|
||||||
- name: Configure SFML CMake
|
- name: Configure SFML CMake
|
||||||
@@ -135,7 +141,7 @@ jobs:
|
|||||||
uses: actions/checkout@v4
|
uses: actions/checkout@v4
|
||||||
with:
|
with:
|
||||||
repository: SFML/SFML
|
repository: SFML/SFML
|
||||||
ref: master
|
ref: ${{env.SFML_VERSION}}
|
||||||
path: SFML
|
path: SFML
|
||||||
|
|
||||||
- name: Configure SFML
|
- name: Configure SFML
|
||||||
|
|||||||
+2
-2
@@ -46,7 +46,7 @@ csfml_set_option(CSFML_LINK_SFML_STATICALLY ${LINK_STATICALLY_DEFAULT} BOOL "ON
|
|||||||
|
|
||||||
# define an option for choosing between static and dynamic C runtime (Windows only)
|
# define an option for choosing between static and dynamic C runtime (Windows only)
|
||||||
if(SFML_OS_WINDOWS)
|
if(SFML_OS_WINDOWS)
|
||||||
set(STATIC_STD_LIBS OFF CACHE BOOL "ON to statically link to the standard libraries, OFF to use them as DLLs")
|
csfml_set_option(CSFML_USE_STATIC_STD_LIBS OFF BOOL "ON to statically link to the standard libraries, OFF to use them as DLLs")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# find SFML libraries (C++)
|
# find SFML libraries (C++)
|
||||||
@@ -121,7 +121,7 @@ if(CSFML_BUILD_TEST_SUITE)
|
|||||||
add_subdirectory(test)
|
add_subdirectory(test)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
csfml_set_option(CLANG_FORMAT_EXECUTABLE clang-format STRING "Override clang-format executable, requires version 14")
|
csfml_set_option(CLANG_FORMAT_EXECUTABLE clang-format STRING "Override clang-format executable, requires version 17")
|
||||||
add_custom_target(format
|
add_custom_target(format
|
||||||
COMMAND ${CMAKE_COMMAND} -DCLANG_FORMAT_EXECUTABLE=${CLANG_FORMAT_EXECUTABLE} -P ./cmake/Format.cmake
|
COMMAND ${CMAKE_COMMAND} -DCLANG_FORMAT_EXECUTABLE=${CLANG_FORMAT_EXECUTABLE} -P ./cmake/Format.cmake
|
||||||
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} VERBATIM)
|
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} VERBATIM)
|
||||||
|
|||||||
+2
-2
@@ -13,8 +13,8 @@ endif()
|
|||||||
execute_process(COMMAND ${CLANG_FORMAT_EXECUTABLE} --version OUTPUT_VARIABLE CLANG_FORMAT_VERSION)
|
execute_process(COMMAND ${CLANG_FORMAT_EXECUTABLE} --version OUTPUT_VARIABLE CLANG_FORMAT_VERSION)
|
||||||
string(REGEX MATCH "clang-format version ([0-9]+)" CLANG_FORMAT_VERSION ${CLANG_FORMAT_VERSION})
|
string(REGEX MATCH "clang-format version ([0-9]+)" CLANG_FORMAT_VERSION ${CLANG_FORMAT_VERSION})
|
||||||
unset(CLANG_FORMAT_VERSION)
|
unset(CLANG_FORMAT_VERSION)
|
||||||
if(NOT CMAKE_MATCH_1 EQUAL 14)
|
if(NOT CMAKE_MATCH_1 EQUAL 17)
|
||||||
message(FATAL_ERROR "clang-format version ${CMAKE_MATCH_1} not supported. Must use version 14")
|
message(FATAL_ERROR "clang-format version ${CMAKE_MATCH_1} not supported. Must use version 17")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Run
|
# Run
|
||||||
|
|||||||
+4
-4
@@ -46,7 +46,7 @@ macro(csfml_add_library target)
|
|||||||
set_target_properties(${target} PROPERTIES MINSIZEREL_POSTFIX -s)
|
set_target_properties(${target} PROPERTIES MINSIZEREL_POSTFIX -s)
|
||||||
set_target_properties(${target} PROPERTIES RELWITHDEBINFO_POSTFIX -s)
|
set_target_properties(${target} PROPERTIES RELWITHDEBINFO_POSTFIX -s)
|
||||||
|
|
||||||
if(STATIC_STD_LIBS)
|
if(CSFML_USE_STATIC_STD_LIBS)
|
||||||
set_property(TARGET ${target} PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
set_property(TARGET ${target} PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
@@ -58,11 +58,11 @@ macro(csfml_add_library target)
|
|||||||
# set the target's folder (for IDEs that support it, e.g. Visual Studio)
|
# set the target's folder (for IDEs that support it, e.g. Visual Studio)
|
||||||
set_target_properties(${target} PROPERTIES FOLDER "CSFML")
|
set_target_properties(${target} PROPERTIES FOLDER "CSFML")
|
||||||
|
|
||||||
# apply the SFML_USE_STATIC_STD_LIBS option if it is enabled
|
# apply the CSFML_USE_STATIC_STD_LIBS option if it is enabled
|
||||||
if(SFML_OS_WINDOWS AND SFML_COMPILER_GCC)
|
if(SFML_OS_WINDOWS AND SFML_COMPILER_GCC)
|
||||||
if(SFML_USE_STATIC_STD_LIBS AND NOT SFML_COMPILER_GCC_TDM)
|
if(CSFML_USE_STATIC_STD_LIBS AND NOT SFML_COMPILER_GCC_TDM)
|
||||||
set_target_properties(${target} PROPERTIES LINK_FLAGS "-static-libgcc -static-libstdc++")
|
set_target_properties(${target} PROPERTIES LINK_FLAGS "-static-libgcc -static-libstdc++")
|
||||||
elseif(NOT SFML_USE_STATIC_STD_LIBS AND SFML_COMPILER_GCC_TDM)
|
elseif(NOT CSFML_USE_STATIC_STD_LIBS AND SFML_COMPILER_GCC_TDM)
|
||||||
set_target_properties(${target} PROPERTIES LINK_FLAGS "-shared-libgcc -shared-libstdc++")
|
set_target_properties(${target} PROPERTIES LINK_FLAGS "-shared-libgcc -shared-libstdc++")
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|||||||
@@ -175,7 +175,7 @@ CSFML_AUDIO_API sfTime sfMusic_getDuration(const sfMusic* music);
|
|||||||
CSFML_AUDIO_API sfTimeSpan sfMusic_getLoopPoints(const sfMusic* music);
|
CSFML_AUDIO_API sfTimeSpan sfMusic_getLoopPoints(const sfMusic* music);
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Sets the beginning and end of the sound's looping sequence using sf::Time
|
/// \brief Sets the beginning and end of the sound's looping sequence using sfTime
|
||||||
///
|
///
|
||||||
/// Loop points allow one to specify a pair of positions such that, when the music
|
/// Loop points allow one to specify a pair of positions such that, when the music
|
||||||
/// is enabled for looping, it will seamlessly seek to the beginning whenever it
|
/// is enabled for looping, it will seamlessly seek to the beginning whenever it
|
||||||
|
|||||||
@@ -129,7 +129,7 @@ CSFML_AUDIO_API bool sfSoundRecorder_isAvailable(void);
|
|||||||
/// \return An array of strings containing the names
|
/// \return An array of strings containing the names
|
||||||
///
|
///
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
CSFML_AUDIO_API const char** sfSoundRecorder_getAvailableDevices(size_t* count);
|
CSFML_AUDIO_API const char* const* sfSoundRecorder_getAvailableDevices(size_t* count);
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Get the name of the default audio capture device
|
/// \brief Get the name of the default audio capture device
|
||||||
|
|||||||
@@ -0,0 +1,35 @@
|
|||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// SFML - Simple and Fast Multimedia Library
|
||||||
|
// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied warranty.
|
||||||
|
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it freely,
|
||||||
|
// subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented;
|
||||||
|
// you must not claim that you wrote the original software.
|
||||||
|
// If you use this software in a product, an acknowledgment
|
||||||
|
// in the product documentation would be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such,
|
||||||
|
// and must not be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source distribution.
|
||||||
|
//
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
/// \brief Types of texture coordinates that can be used for rendering.
|
||||||
|
///
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
typedef enum
|
||||||
|
{
|
||||||
|
sfCoordinateTypeNormalized, ///< sfTexture coordinates in range [0 .. 1].
|
||||||
|
sfCoordinateTypePixels ///< sfTexture coordinates in range [0 .. size].
|
||||||
|
} sfCoordinateType;
|
||||||
@@ -31,7 +31,7 @@
|
|||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Types of primitives that a sf::VertexArray can render
|
/// \brief Types of primitives that an sfVertexArray can render
|
||||||
///
|
///
|
||||||
/// Points and lines have no area, therefore their thickness
|
/// Points and lines have no area, therefore their thickness
|
||||||
/// will always be 1 pixel, regardless the current transform
|
/// will always be 1 pixel, regardless the current transform
|
||||||
|
|||||||
@@ -30,6 +30,8 @@
|
|||||||
#include <CSFML/Graphics/Export.h>
|
#include <CSFML/Graphics/Export.h>
|
||||||
|
|
||||||
#include <CSFML/Graphics/BlendMode.h>
|
#include <CSFML/Graphics/BlendMode.h>
|
||||||
|
#include <CSFML/Graphics/CoordinateType.h>
|
||||||
|
#include <CSFML/Graphics/StencilMode.h>
|
||||||
#include <CSFML/Graphics/Transform.h>
|
#include <CSFML/Graphics/Transform.h>
|
||||||
#include <CSFML/Graphics/Types.h>
|
#include <CSFML/Graphics/Types.h>
|
||||||
|
|
||||||
@@ -40,10 +42,12 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
sfBlendMode blendMode; ///< Blending mode
|
sfBlendMode blendMode; ///< Blending mode
|
||||||
sfTransform transform; ///< Transform
|
sfStencilMode stencilMode; //!< Stencil mode
|
||||||
const sfTexture* texture; ///< Texture
|
sfTransform transform; ///< Transform
|
||||||
const sfShader* shader; ///< Shader
|
sfCoordinateType coordinateType; //!< Texture coordinate type
|
||||||
|
const sfTexture* texture; ///< Texture
|
||||||
|
const sfShader* shader; ///< Shader
|
||||||
} sfRenderStates;
|
} sfRenderStates;
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
|
|||||||
@@ -29,6 +29,7 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <CSFML/Graphics/Export.h>
|
#include <CSFML/Graphics/Export.h>
|
||||||
|
|
||||||
|
#include <CSFML/Graphics/CoordinateType.h>
|
||||||
#include <CSFML/Graphics/Rect.h>
|
#include <CSFML/Graphics/Rect.h>
|
||||||
#include <CSFML/Graphics/Types.h>
|
#include <CSFML/Graphics/Types.h>
|
||||||
#include <CSFML/System/InputStream.h>
|
#include <CSFML/System/InputStream.h>
|
||||||
@@ -37,16 +38,6 @@
|
|||||||
|
|
||||||
#include <stddef.h>
|
#include <stddef.h>
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
|
||||||
/// \brief Types of texture coordinates that can be used for rendering.
|
|
||||||
///
|
|
||||||
////////////////////////////////////////////////////////////
|
|
||||||
typedef enum
|
|
||||||
{
|
|
||||||
sfTextureNormalized, ///< sfTexture coordinates in range [0 .. 1].
|
|
||||||
sfTexturePixels ///< sfTexture coordinates in range [0 .. size].
|
|
||||||
} sfTextureCoordinateType;
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Create a new texture
|
/// \brief Create a new texture
|
||||||
///
|
///
|
||||||
@@ -400,7 +391,7 @@ CSFML_GRAPHICS_API unsigned int sfTexture_getNativeHandle(const sfTexture* textu
|
|||||||
/// \param type Type of texture coordinates to use
|
/// \param type Type of texture coordinates to use
|
||||||
///
|
///
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
CSFML_GRAPHICS_API void sfTexture_bind(const sfTexture* texture, sfTextureCoordinateType type);
|
CSFML_GRAPHICS_API void sfTexture_bind(const sfTexture* texture, sfCoordinateType type);
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Get the maximum texture size allowed
|
/// \brief Get the maximum texture size allowed
|
||||||
|
|||||||
@@ -150,7 +150,7 @@ CSFML_GRAPHICS_API void sfVertexArray_setPrimitiveType(sfVertexArray* vertexArra
|
|||||||
/// \return Primitive type
|
/// \return Primitive type
|
||||||
///
|
///
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
CSFML_GRAPHICS_API sfPrimitiveType sfVertexArray_getPrimitiveType(sfVertexArray* vertexArray);
|
CSFML_GRAPHICS_API sfPrimitiveType sfVertexArray_getPrimitiveType(const sfVertexArray* vertexArray);
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Compute the bounding rectangle of a vertex array
|
/// \brief Compute the bounding rectangle of a vertex array
|
||||||
@@ -163,4 +163,4 @@ CSFML_GRAPHICS_API sfPrimitiveType sfVertexArray_getPrimitiveType(sfVertexArray*
|
|||||||
/// \return Bounding rectangle of the vertex array
|
/// \return Bounding rectangle of the vertex array
|
||||||
///
|
///
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
CSFML_GRAPHICS_API sfFloatRect sfVertexArray_getBounds(sfVertexArray* vertexArray);
|
CSFML_GRAPHICS_API sfFloatRect sfVertexArray_getBounds(const sfVertexArray* vertexArray);
|
||||||
@@ -69,7 +69,7 @@ typedef enum
|
|||||||
/// \return A new sfVertexBuffer object
|
/// \return A new sfVertexBuffer object
|
||||||
///
|
///
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
CSFML_GRAPHICS_API sfVertexBuffer* sfVertexBuffer_create(unsigned int vertexCount, sfPrimitiveType type, sfVertexBufferUsage usage);
|
CSFML_GRAPHICS_API sfVertexBuffer* sfVertexBuffer_create(size_t vertexCount, sfPrimitiveType type, sfVertexBufferUsage usage);
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Copy an existing vertex buffer
|
/// \brief Copy an existing vertex buffer
|
||||||
@@ -166,7 +166,7 @@ CSFML_GRAPHICS_API void sfVertexBuffer_swap(sfVertexBuffer* left, sfVertexBuffer
|
|||||||
/// \return OpenGL handle of the vertex buffer or 0 if not yet created
|
/// \return OpenGL handle of the vertex buffer or 0 if not yet created
|
||||||
///
|
///
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
CSFML_GRAPHICS_API unsigned int sfVertexBuffer_getNativeHandle(sfVertexBuffer* vertexBuffer);
|
CSFML_GRAPHICS_API unsigned int sfVertexBuffer_getNativeHandle(const sfVertexBuffer* vertexBuffer);
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Set the type of primitives to draw
|
/// \brief Set the type of primitives to draw
|
||||||
@@ -174,7 +174,7 @@ CSFML_GRAPHICS_API unsigned int sfVertexBuffer_getNativeHandle(sfVertexBuffer* v
|
|||||||
/// This function defines how the vertices must be interpreted
|
/// This function defines how the vertices must be interpreted
|
||||||
/// when it's time to draw them.
|
/// when it's time to draw them.
|
||||||
///
|
///
|
||||||
/// The default primitive type is sf::Points.
|
/// The default primitive type is sfPoints.
|
||||||
///
|
///
|
||||||
/// \param vertexBuffer Vertex buffer object
|
/// \param vertexBuffer Vertex buffer object
|
||||||
/// \param type Type of primitive
|
/// \param type Type of primitive
|
||||||
@@ -248,7 +248,7 @@ CSFML_GRAPHICS_API void sfVertexBuffer_bind(const sfVertexBuffer* vertexBuffer);
|
|||||||
///
|
///
|
||||||
/// This function should always be called before using
|
/// This function should always be called before using
|
||||||
/// the vertex buffer features. If it returns false, then
|
/// the vertex buffer features. If it returns false, then
|
||||||
/// any attempt to use sf::VertexBuffer will fail.
|
/// any attempt to use sfVertexBuffer will fail.
|
||||||
///
|
///
|
||||||
/// \return True if vertex buffers are supported, false otherwise
|
/// \return True if vertex buffers are supported, false otherwise
|
||||||
///
|
///
|
||||||
|
|||||||
@@ -191,7 +191,7 @@ CSFML_GRAPHICS_API sfFloatRect sfView_getViewport(const sfView* view);
|
|||||||
CSFML_GRAPHICS_API sfFloatRect sfView_getScissor(const sfView* view);
|
CSFML_GRAPHICS_API sfFloatRect sfView_getScissor(const sfView* view);
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Move a view relatively to its current position
|
/// \brief Move a view relative to its current position
|
||||||
///
|
///
|
||||||
/// \param view View object
|
/// \param view View object
|
||||||
/// \param offset Offset
|
/// \param offset Offset
|
||||||
@@ -200,7 +200,7 @@ CSFML_GRAPHICS_API sfFloatRect sfView_getScissor(const sfView* view);
|
|||||||
CSFML_GRAPHICS_API void sfView_move(sfView* view, sfVector2f offset);
|
CSFML_GRAPHICS_API void sfView_move(sfView* view, sfVector2f offset);
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Rotate a view relatively to its current orientation
|
/// \brief Rotate a view relative to its current orientation
|
||||||
///
|
///
|
||||||
/// \param view View object
|
/// \param view View object
|
||||||
/// \param angle Angle to rotate, in degrees
|
/// \param angle Angle to rotate, in degrees
|
||||||
@@ -209,7 +209,7 @@ CSFML_GRAPHICS_API void sfView_move(sfView* view, sfVector2f offset);
|
|||||||
CSFML_GRAPHICS_API void sfView_rotate(sfView* view, float angle);
|
CSFML_GRAPHICS_API void sfView_rotate(sfView* view, float angle);
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Resize a view rectangle relatively to its current size
|
/// \brief Resize a view rectangle relative to its current size
|
||||||
///
|
///
|
||||||
/// Resizing the view simulates a zoom, as the zone displayed on
|
/// Resizing the view simulates a zoom, as the zone displayed on
|
||||||
/// screen grows or shrinks.
|
/// screen grows or shrinks.
|
||||||
|
|||||||
@@ -225,7 +225,7 @@ CSFML_NETWORK_API const char* sfFtpDirectoryResponse_getMessage(const sfFtpDirec
|
|||||||
///
|
///
|
||||||
/// \param ftpDirectoryResponse Ftp directory response
|
/// \param ftpDirectoryResponse Ftp directory response
|
||||||
///
|
///
|
||||||
/// \return Directory name
|
/// \return Directory name or NULL if it failed
|
||||||
///
|
///
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
CSFML_NETWORK_API const char* sfFtpDirectoryResponse_getDirectory(const sfFtpDirectoryResponse* ftpDirectoryResponse);
|
CSFML_NETWORK_API const char* sfFtpDirectoryResponse_getDirectory(const sfFtpDirectoryResponse* ftpDirectoryResponse);
|
||||||
@@ -239,7 +239,7 @@ CSFML_NETWORK_API const char* sfFtpDirectoryResponse_getDirectory(const sfFtpDir
|
|||||||
///
|
///
|
||||||
/// \param ftpDirectoryResponse Ftp directory response
|
/// \param ftpDirectoryResponse Ftp directory response
|
||||||
///
|
///
|
||||||
/// \return Directory name
|
/// \return Directory name or NULL if it failed
|
||||||
///
|
///
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
CSFML_NETWORK_API const sfChar32* sfFtpDirectoryResponse_getDirectoryUnicode(const sfFtpDirectoryResponse* ftpDirectoryResponse);
|
CSFML_NETWORK_API const sfChar32* sfFtpDirectoryResponse_getDirectoryUnicode(const sfFtpDirectoryResponse* ftpDirectoryResponse);
|
||||||
|
|||||||
@@ -132,7 +132,7 @@ CSFML_NETWORK_API void sfIpAddress_toString(sfIpAddress address, char* string);
|
|||||||
/// address, and should be used for optimization purposes only
|
/// address, and should be used for optimization purposes only
|
||||||
/// (like sending the address through a socket).
|
/// (like sending the address through a socket).
|
||||||
/// The integer produced by this function can then be converted
|
/// The integer produced by this function can then be converted
|
||||||
/// back to a sfIpAddress with sfIpAddress_FromInteger.
|
/// back to a sfIpAddress with sfIpAddress_fromInteger.
|
||||||
///
|
///
|
||||||
/// \param address Address object
|
/// \param address Address object
|
||||||
///
|
///
|
||||||
|
|||||||
@@ -75,6 +75,8 @@ CSFML_NETWORK_API void sfPacket_append(sfPacket* packet, const void* data, size_
|
|||||||
///
|
///
|
||||||
/// The next read operation will read data from this position
|
/// The next read operation will read data from this position
|
||||||
///
|
///
|
||||||
|
/// \param packet Packet object
|
||||||
|
///
|
||||||
/// \return The byte offset of the current read position
|
/// \return The byte offset of the current read position
|
||||||
///
|
///
|
||||||
/// \see append
|
/// \see append
|
||||||
@@ -163,6 +165,8 @@ CSFML_NETWORK_API int16_t sfPacket_readInt16(sfPacket* packet);
|
|||||||
CSFML_NETWORK_API uint16_t sfPacket_readUint16(sfPacket* packet);
|
CSFML_NETWORK_API uint16_t sfPacket_readUint16(sfPacket* packet);
|
||||||
CSFML_NETWORK_API int32_t sfPacket_readInt32(sfPacket* packet);
|
CSFML_NETWORK_API int32_t sfPacket_readInt32(sfPacket* packet);
|
||||||
CSFML_NETWORK_API uint32_t sfPacket_readUint32(sfPacket* packet);
|
CSFML_NETWORK_API uint32_t sfPacket_readUint32(sfPacket* packet);
|
||||||
|
CSFML_NETWORK_API int64_t sfPacket_readInt64(sfPacket* packet);
|
||||||
|
CSFML_NETWORK_API uint64_t sfPacket_readUint64(sfPacket* packet);
|
||||||
CSFML_NETWORK_API float sfPacket_readFloat(sfPacket* packet);
|
CSFML_NETWORK_API float sfPacket_readFloat(sfPacket* packet);
|
||||||
CSFML_NETWORK_API double sfPacket_readDouble(sfPacket* packet);
|
CSFML_NETWORK_API double sfPacket_readDouble(sfPacket* packet);
|
||||||
CSFML_NETWORK_API void sfPacket_readString(sfPacket* packet, char* string);
|
CSFML_NETWORK_API void sfPacket_readString(sfPacket* packet, char* string);
|
||||||
@@ -181,6 +185,8 @@ CSFML_NETWORK_API void sfPacket_writeInt16(sfPacket* packet, int16_t);
|
|||||||
CSFML_NETWORK_API void sfPacket_writeUint16(sfPacket* packet, uint16_t);
|
CSFML_NETWORK_API void sfPacket_writeUint16(sfPacket* packet, uint16_t);
|
||||||
CSFML_NETWORK_API void sfPacket_writeInt32(sfPacket* packet, int32_t);
|
CSFML_NETWORK_API void sfPacket_writeInt32(sfPacket* packet, int32_t);
|
||||||
CSFML_NETWORK_API void sfPacket_writeUint32(sfPacket* packet, uint32_t);
|
CSFML_NETWORK_API void sfPacket_writeUint32(sfPacket* packet, uint32_t);
|
||||||
|
CSFML_NETWORK_API void sfPacket_writeInt64(sfPacket* packet, int64_t);
|
||||||
|
CSFML_NETWORK_API void sfPacket_writeUint64(sfPacket* packet, uint64_t);
|
||||||
CSFML_NETWORK_API void sfPacket_writeFloat(sfPacket* packet, float);
|
CSFML_NETWORK_API void sfPacket_writeFloat(sfPacket* packet, float);
|
||||||
CSFML_NETWORK_API void sfPacket_writeDouble(sfPacket* packet, double);
|
CSFML_NETWORK_API void sfPacket_writeDouble(sfPacket* packet, double);
|
||||||
CSFML_NETWORK_API void sfPacket_writeString(sfPacket* packet, const char* string);
|
CSFML_NETWORK_API void sfPacket_writeString(sfPacket* packet, const char* string);
|
||||||
|
|||||||
@@ -99,6 +99,10 @@ CSFML_NETWORK_API unsigned short sfTcpListener_getLocalPort(const sfTcpListener*
|
|||||||
/// If the socket was previously listening to another port,
|
/// If the socket was previously listening to another port,
|
||||||
/// it will be stopped first and bound to the new port.
|
/// it will be stopped first and bound to the new port.
|
||||||
///
|
///
|
||||||
|
/// When providing `sfTcpListener_anyPort()` as port, the listener
|
||||||
|
/// will request an available port from the system.
|
||||||
|
/// The chosen port can be retrieved by calling `sfTcpListener_getLocalPort()`.
|
||||||
|
///
|
||||||
/// If there is no specific address to listen to, pass sfIpAddress_Any
|
/// If there is no specific address to listen to, pass sfIpAddress_Any
|
||||||
///
|
///
|
||||||
/// \param listener TCP listener object
|
/// \param listener TCP listener object
|
||||||
@@ -110,6 +114,17 @@ CSFML_NETWORK_API unsigned short sfTcpListener_getLocalPort(const sfTcpListener*
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
CSFML_NETWORK_API sfSocketStatus sfTcpListener_listen(sfTcpListener* listener, unsigned short port, sfIpAddress address);
|
CSFML_NETWORK_API sfSocketStatus sfTcpListener_listen(sfTcpListener* listener, unsigned short port, sfIpAddress address);
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
/// \brief Stop listening and close the socket
|
||||||
|
///
|
||||||
|
/// This function gracefully stops the listener. If the
|
||||||
|
/// socket is not listening, this function has no effect.
|
||||||
|
///
|
||||||
|
/// \param listener TCP listener object
|
||||||
|
///
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
CSFML_NETWORK_API void sfTcpListener_close(sfTcpListener* listener);
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Accept a new connection
|
/// \brief Accept a new connection
|
||||||
///
|
///
|
||||||
@@ -127,3 +142,12 @@ CSFML_NETWORK_API sfSocketStatus sfTcpListener_listen(sfTcpListener* listener, u
|
|||||||
///
|
///
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
CSFML_NETWORK_API sfSocketStatus sfTcpListener_accept(sfTcpListener* listener, sfTcpSocket** connected);
|
CSFML_NETWORK_API sfSocketStatus sfTcpListener_accept(sfTcpListener* listener, sfTcpSocket** connected);
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
/// \brief Return the special value that tells the system
|
||||||
|
/// to pick any available port
|
||||||
|
///
|
||||||
|
/// \return The value to use for any port
|
||||||
|
///
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
CSFML_NETWORK_API unsigned short sfTcpListener_anyPort(void);
|
||||||
@@ -153,7 +153,7 @@ CSFML_NETWORK_API void sfTcpSocket_disconnect(sfTcpSocket* socket);
|
|||||||
/// \brief Send raw data to the remote peer of a TCP socket
|
/// \brief Send raw data to the remote peer of a TCP socket
|
||||||
///
|
///
|
||||||
/// To be able to handle partial sends over non-blocking
|
/// To be able to handle partial sends over non-blocking
|
||||||
/// sockets, use the sfTcpSocket_sendPartial(sfTcpSocket*, const void*, std::size_t, size_t*)
|
/// sockets, use the sfTcpSocket_sendPartial(sfTcpSocket*, const void*, size_t, size_t*)
|
||||||
/// overload instead.
|
/// overload instead.
|
||||||
/// This function will fail if the socket is not connected.
|
/// This function will fail if the socket is not connected.
|
||||||
///
|
///
|
||||||
|
|||||||
@@ -102,6 +102,10 @@ CSFML_NETWORK_API unsigned short sfUdpSocket_getLocalPort(const sfUdpSocket* soc
|
|||||||
/// system to automatically pick an available port, and then
|
/// system to automatically pick an available port, and then
|
||||||
/// call sfUdpSocket_getLocalPort to retrieve the chosen port.
|
/// call sfUdpSocket_getLocalPort to retrieve the chosen port.
|
||||||
///
|
///
|
||||||
|
/// When providing `sfUdpSocket_anyPort()` as port, the listener
|
||||||
|
/// will request an available port from the system.
|
||||||
|
/// The chosen port can be retrieved by calling `sfUdpSocket_getLocalPort()`.
|
||||||
|
///
|
||||||
/// If there is no specific address to listen to, pass sfIpAddress_Any
|
/// If there is no specific address to listen to, pass sfIpAddress_Any
|
||||||
///
|
///
|
||||||
/// \param socket UDP socket object
|
/// \param socket UDP socket object
|
||||||
@@ -215,3 +219,12 @@ CSFML_NETWORK_API sfSocketStatus
|
|||||||
///
|
///
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
CSFML_NETWORK_API unsigned int sfUdpSocket_maxDatagramSize(void);
|
CSFML_NETWORK_API unsigned int sfUdpSocket_maxDatagramSize(void);
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
/// \brief Return the special value that tells the system
|
||||||
|
/// to pick any available port
|
||||||
|
///
|
||||||
|
/// \return The value to use for any port
|
||||||
|
///
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
CSFML_NETWORK_API unsigned short sfUdpSocket_anyPort(void);
|
||||||
@@ -43,7 +43,7 @@ typedef struct
|
|||||||
/// \brief Predefined "zero" time value
|
/// \brief Predefined "zero" time value
|
||||||
///
|
///
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
CSFML_SYSTEM_API sfTime sfTime_Zero;
|
CSFML_SYSTEM_API const sfTime sfTime_Zero;
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Return a time value as a number of seconds
|
/// \brief Return a time value as a number of seconds
|
||||||
|
|||||||
@@ -142,10 +142,12 @@ typedef enum
|
|||||||
sfKeyF14, ///< The F14 key
|
sfKeyF14, ///< The F14 key
|
||||||
sfKeyF15, ///< The F15 key
|
sfKeyF15, ///< The F15 key
|
||||||
sfKeyPause, ///< The Pause key
|
sfKeyPause, ///< The Pause key
|
||||||
|
|
||||||
sfKeyCount, ///< Keep last -- the total number of keyboard keys
|
|
||||||
} sfKeyCode;
|
} sfKeyCode;
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
sfKeyCount = sfKeyPause + 1 ///< The total number of keyboard keys
|
||||||
|
};
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Scancodes
|
/// \brief Scancodes
|
||||||
@@ -310,10 +312,12 @@ typedef enum
|
|||||||
sfScanLaunchApplication2, //!< Keyboard Launch Application 2 key
|
sfScanLaunchApplication2, //!< Keyboard Launch Application 2 key
|
||||||
sfScanLaunchMail, //!< Keyboard Launch Mail key
|
sfScanLaunchMail, //!< Keyboard Launch Mail key
|
||||||
sfScanLaunchMediaSelect, //!< Keyboard Launch Media Select key
|
sfScanLaunchMediaSelect, //!< Keyboard Launch Media Select key
|
||||||
|
|
||||||
sfScancodeCount //!< Keep last -- the total number of scancodes
|
|
||||||
} sfScancode;
|
} sfScancode;
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
sfScancodeCount = sfScanLaunchMediaSelect + 1 //!< The total number of scancodes
|
||||||
|
};
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Check if a key is pressed
|
/// \brief Check if a key is pressed
|
||||||
|
|||||||
@@ -39,15 +39,18 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
sfMouseLeft, ///< The left mouse button
|
sfMouseLeft, ///< The left mouse button
|
||||||
sfMouseRight, ///< The right mouse button
|
sfMouseRight, ///< The right mouse button
|
||||||
sfMouseMiddle, ///< The middle (wheel) mouse button
|
sfMouseMiddle, ///< The middle (wheel) mouse button
|
||||||
sfMouseXButton1, ///< The first extra mouse button
|
sfMouseButtonExtra1, ///< The first extra mouse button
|
||||||
sfMouseXButton2, ///< The second extra mouse button
|
sfMouseButtonExtra2, ///< The second extra mouse button
|
||||||
|
|
||||||
sfMouseButtonCount ///< Keep last -- the total number of mouse buttons
|
|
||||||
} sfMouseButton;
|
} sfMouseButton;
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
sfMouseButtonCount = sfMouseButtonExtra2 + 1 ///< The total number of mouse buttons
|
||||||
|
};
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Mouse wheels
|
/// \brief Mouse wheels
|
||||||
///
|
///
|
||||||
|
|||||||
@@ -45,10 +45,12 @@ typedef enum
|
|||||||
sfSensorGravity, ///< Measures the direction and intensity of gravity, independent of device acceleration (m/s^2)
|
sfSensorGravity, ///< Measures the direction and intensity of gravity, independent of device acceleration (m/s^2)
|
||||||
sfSensorUserAcceleration, ///< Measures the direction and intensity of device acceleration, independent of the gravity (m/s^2)
|
sfSensorUserAcceleration, ///< Measures the direction and intensity of device acceleration, independent of the gravity (m/s^2)
|
||||||
sfSensorOrientation, ///< Measures the absolute 3D orientation (degrees)
|
sfSensorOrientation, ///< Measures the absolute 3D orientation (degrees)
|
||||||
|
|
||||||
sfSensorCount ///< Keep last -- the total number of sensor types
|
|
||||||
} sfSensorType;
|
} sfSensorType;
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
sfSensorCount = sfSensorOrientation + 1 ///< The total number of sensor types
|
||||||
|
};
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Check if a sensor is available on the underlying platform
|
/// \brief Check if a sensor is available on the underlying platform
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ SFML is a simple, fast, cross-platform and object-oriented multimedia API. It pr
|
|||||||
Development is focused on the next major version in the `master` branch. No more features are planned for the 2.x release series.
|
Development is focused on the next major version in the `master` branch. No more features are planned for the 2.x release series.
|
||||||
|
|
||||||
- The [`master`](https://github.com/SFML/CSFML/tree/master) branch contains work in progress for the next major version CSFML 3. As such it's considered unstable, but any testing and feedback is highly appreciated.
|
- The [`master`](https://github.com/SFML/CSFML/tree/master) branch contains work in progress for the next major version CSFML 3. As such it's considered unstable, but any testing and feedback is highly appreciated.
|
||||||
- The [`2.6.1`](https://github.com/SFML/CSFML/tree/2.6.1) tag is the latest official SFML release and will be the last minor release in the 2.x series.
|
- The [`2.6.1`](https://github.com/SFML/CSFML/tree/2.6.1) tag is the latest official CSFML release and will be the last minor release in the 2.x series.
|
||||||
- The [`2.6.x`](https://github.com/SFML/CSFML/tree/2.6.x) branch contains the latest bugfix work on CSFML 2.6.x, matching SFML's `2.6.x` branch.
|
- The [`2.6.x`](https://github.com/SFML/CSFML/tree/2.6.x) branch contains the latest bugfix work on CSFML 2.6.x, matching SFML's `2.6.x` branch.
|
||||||
|
|
||||||
## Authors
|
## Authors
|
||||||
|
|||||||
@@ -83,7 +83,7 @@ void sfMusic_destroy(const sfMusic* music)
|
|||||||
void sfMusic_setLooping(sfMusic* music, bool loop)
|
void sfMusic_setLooping(sfMusic* music, bool loop)
|
||||||
{
|
{
|
||||||
assert(music);
|
assert(music);
|
||||||
music->setLooping(loop != 0);
|
music->setLooping(loop);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -81,18 +81,17 @@ bool sfSoundRecorder_isAvailable()
|
|||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
const char** sfSoundRecorder_getAvailableDevices(size_t* count)
|
const char* const* sfSoundRecorder_getAvailableDevices(size_t* count)
|
||||||
{
|
{
|
||||||
static std::vector<std::string> stringDevices = sf::SoundRecorder::getAvailableDevices();
|
static const auto cstringDevices = []
|
||||||
static std::vector<const char*> cstringDevices;
|
|
||||||
|
|
||||||
if (cstringDevices.empty() && !stringDevices.empty())
|
|
||||||
{
|
{
|
||||||
|
static const std::vector<std::string> stringDevices = sf::SoundRecorder::getAvailableDevices();
|
||||||
|
std::vector<const char*> devices;
|
||||||
|
devices.reserve(stringDevices.size());
|
||||||
for (const auto& stringDevice : stringDevices)
|
for (const auto& stringDevice : stringDevices)
|
||||||
{
|
devices.push_back(stringDevice.c_str());
|
||||||
cstringDevices.push_back(stringDevice.c_str());
|
return devices;
|
||||||
}
|
}();
|
||||||
}
|
|
||||||
|
|
||||||
if (count)
|
if (count)
|
||||||
*count = cstringDevices.size();
|
*count = cstringDevices.size();
|
||||||
@@ -104,7 +103,7 @@ const char** sfSoundRecorder_getAvailableDevices(size_t* count)
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
const char* sfSoundRecorder_getDefaultDevice()
|
const char* sfSoundRecorder_getDefaultDevice()
|
||||||
{
|
{
|
||||||
static std::string defaultDevice = sf::SoundRecorder::getDefaultDevice();
|
static const std::string defaultDevice = sf::SoundRecorder::getDefaultDevice();
|
||||||
|
|
||||||
return !defaultDevice.empty() ? defaultDevice.c_str() : nullptr;
|
return !defaultDevice.empty() ? defaultDevice.c_str() : nullptr;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,181 +0,0 @@
|
|||||||
////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// SFML - Simple and Fast Multimedia Library
|
|
||||||
// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied warranty.
|
|
||||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it freely,
|
|
||||||
// subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented;
|
|
||||||
// you must not claim that you wrote the original software.
|
|
||||||
// If you use this software in a product, an acknowledgment
|
|
||||||
// in the product documentation would be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such,
|
|
||||||
// and must not be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source distribution.
|
|
||||||
//
|
|
||||||
////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
|
||||||
// Headers
|
|
||||||
////////////////////////////////////////////////////////////
|
|
||||||
#include <CSFML/System/ConvertVector2.hpp>
|
|
||||||
#include <CSFML/System/ConvertVector3.hpp>
|
|
||||||
#include <CSFML/Window/Event.h>
|
|
||||||
|
|
||||||
#include <SFML/Window/Event.hpp>
|
|
||||||
|
|
||||||
#include <optional>
|
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
|
||||||
// Convert sf::Event to sfEvent
|
|
||||||
////////////////////////////////////////////////////////////
|
|
||||||
[[nodiscard]] inline bool convertEvent(const std::optional<sf::Event>& sfmlEvent, sfEvent* event)
|
|
||||||
{
|
|
||||||
if (!sfmlEvent)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (sfmlEvent->is<sf::Event::Closed>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtClosed;
|
|
||||||
}
|
|
||||||
else if (const auto* resized = sfmlEvent->getIf<sf::Event::Resized>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtResized;
|
|
||||||
event->size.size = convertVector2(resized->size);
|
|
||||||
}
|
|
||||||
else if (sfmlEvent->is<sf::Event::FocusLost>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtFocusLost;
|
|
||||||
}
|
|
||||||
else if (sfmlEvent->is<sf::Event::FocusGained>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtFocusGained;
|
|
||||||
}
|
|
||||||
else if (const auto* textEntered = sfmlEvent->getIf<sf::Event::TextEntered>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtTextEntered;
|
|
||||||
event->text.unicode = textEntered->unicode;
|
|
||||||
}
|
|
||||||
else if (const auto* keyReleased = sfmlEvent->getIf<sf::Event::KeyReleased>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtKeyReleased;
|
|
||||||
event->key.code = static_cast<sfKeyCode>(keyReleased->code);
|
|
||||||
event->key.scancode = static_cast<sfScancode>(keyReleased->scancode);
|
|
||||||
event->key.alt = keyReleased->alt;
|
|
||||||
event->key.control = keyReleased->control;
|
|
||||||
event->key.shift = keyReleased->shift;
|
|
||||||
event->key.system = keyReleased->system;
|
|
||||||
}
|
|
||||||
else if (const auto* keyPressed = sfmlEvent->getIf<sf::Event::KeyPressed>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtKeyPressed;
|
|
||||||
event->key.code = static_cast<sfKeyCode>(keyPressed->code);
|
|
||||||
event->key.scancode = static_cast<sfScancode>(keyPressed->scancode);
|
|
||||||
event->key.alt = keyPressed->alt;
|
|
||||||
event->key.control = keyPressed->control;
|
|
||||||
event->key.shift = keyPressed->shift;
|
|
||||||
event->key.system = keyPressed->system;
|
|
||||||
}
|
|
||||||
else if (const auto* mouseWheelScrolled = sfmlEvent->getIf<sf::Event::MouseWheelScrolled>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtMouseWheelScrolled;
|
|
||||||
event->mouseWheelScroll.wheel = static_cast<sfMouseWheel>(mouseWheelScrolled->wheel);
|
|
||||||
event->mouseWheelScroll.delta = mouseWheelScrolled->delta;
|
|
||||||
event->mouseWheelScroll.position = convertVector2(mouseWheelScrolled->position);
|
|
||||||
}
|
|
||||||
else if (const auto* mouseButtonPressed = sfmlEvent->getIf<sf::Event::MouseButtonPressed>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtMouseButtonPressed;
|
|
||||||
event->mouseButton.button = static_cast<sfMouseButton>(mouseButtonPressed->button);
|
|
||||||
event->mouseButton.position = convertVector2(mouseButtonPressed->position);
|
|
||||||
}
|
|
||||||
else if (const auto* mouseButtonReleased = sfmlEvent->getIf<sf::Event::MouseButtonReleased>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtMouseButtonReleased;
|
|
||||||
event->mouseButton.button = static_cast<sfMouseButton>(mouseButtonReleased->button);
|
|
||||||
event->mouseButton.position = convertVector2(mouseButtonReleased->position);
|
|
||||||
}
|
|
||||||
else if (const auto* mouseMoved = sfmlEvent->getIf<sf::Event::MouseMoved>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtMouseMoved;
|
|
||||||
event->mouseMove.position = convertVector2(mouseMoved->position);
|
|
||||||
}
|
|
||||||
else if (const auto* mouseMovedRaw = sfmlEvent->getIf<sf::Event::MouseMovedRaw>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtMouseMovedRaw;
|
|
||||||
event->mouseMoveRaw.delta = convertVector2(mouseMovedRaw->delta);
|
|
||||||
}
|
|
||||||
else if (sfmlEvent->is<sf::Event::MouseEntered>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtMouseEntered;
|
|
||||||
}
|
|
||||||
else if (sfmlEvent->is<sf::Event::MouseLeft>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtMouseLeft;
|
|
||||||
}
|
|
||||||
else if (const auto* joystickButtonPressed = sfmlEvent->getIf<sf::Event::JoystickButtonPressed>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtJoystickButtonPressed;
|
|
||||||
event->joystickButton.joystickId = joystickButtonPressed->joystickId;
|
|
||||||
event->joystickButton.button = joystickButtonPressed->button;
|
|
||||||
}
|
|
||||||
else if (const auto* joystickButtonReleased = sfmlEvent->getIf<sf::Event::JoystickButtonReleased>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtJoystickButtonReleased;
|
|
||||||
event->joystickButton.joystickId = joystickButtonReleased->joystickId;
|
|
||||||
event->joystickButton.button = joystickButtonReleased->button;
|
|
||||||
}
|
|
||||||
else if (const auto* joystickMoved = sfmlEvent->getIf<sf::Event::JoystickMoved>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtJoystickMoved;
|
|
||||||
event->joystickMove.joystickId = joystickMoved->joystickId;
|
|
||||||
event->joystickMove.axis = static_cast<sfJoystickAxis>(joystickMoved->axis);
|
|
||||||
event->joystickMove.position = joystickMoved->position;
|
|
||||||
}
|
|
||||||
else if (const auto* joystickConnected = sfmlEvent->getIf<sf::Event::JoystickConnected>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtJoystickConnected;
|
|
||||||
event->joystickConnect.joystickId = joystickConnected->joystickId;
|
|
||||||
}
|
|
||||||
else if (const auto* joystickDisconnected = sfmlEvent->getIf<sf::Event::JoystickDisconnected>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtJoystickDisconnected;
|
|
||||||
event->joystickConnect.joystickId = joystickDisconnected->joystickId;
|
|
||||||
}
|
|
||||||
else if (const auto* touchBegan = sfmlEvent->getIf<sf::Event::TouchBegan>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtTouchBegan;
|
|
||||||
event->touch.finger = touchBegan->finger;
|
|
||||||
event->touch.position = convertVector2(touchBegan->position);
|
|
||||||
}
|
|
||||||
else if (const auto* touchMoved = sfmlEvent->getIf<sf::Event::TouchMoved>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtTouchMoved;
|
|
||||||
event->touch.finger = touchMoved->finger;
|
|
||||||
event->touch.position = convertVector2(touchMoved->position);
|
|
||||||
}
|
|
||||||
else if (const auto* touchEnded = sfmlEvent->getIf<sf::Event::TouchEnded>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtTouchEnded;
|
|
||||||
event->touch.finger = touchEnded->finger;
|
|
||||||
event->touch.position = convertVector2(touchEnded->position);
|
|
||||||
}
|
|
||||||
else if (const auto* sensorChanged = sfmlEvent->getIf<sf::Event::SensorChanged>())
|
|
||||||
{
|
|
||||||
event->type = sfEvtSensorChanged;
|
|
||||||
event->sensor.sensorType = static_cast<sfSensorType>(sensorChanged->type);
|
|
||||||
event->sensor.value = convertVector3(sensorChanged->value);
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
@@ -19,6 +19,7 @@ set(SRC
|
|||||||
${SRCROOT}/ConvexShape.cpp
|
${SRCROOT}/ConvexShape.cpp
|
||||||
${SRCROOT}/ConvexShapeStruct.hpp
|
${SRCROOT}/ConvexShapeStruct.hpp
|
||||||
${INCROOT}/ConvexShape.h
|
${INCROOT}/ConvexShape.h
|
||||||
|
${INCROOT}/CoordinateType.h
|
||||||
${SRCROOT}/Font.cpp
|
${SRCROOT}/Font.cpp
|
||||||
${SRCROOT}/FontStruct.hpp
|
${SRCROOT}/FontStruct.hpp
|
||||||
${INCROOT}/Font.h
|
${INCROOT}/Font.h
|
||||||
|
|||||||
@@ -45,33 +45,26 @@ const sfColor sfTransparent = sfColor_fromRGBA(0, 0, 0, 0);
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfColor sfColor_fromRGB(uint8_t red, uint8_t green, uint8_t blue)
|
sfColor sfColor_fromRGB(uint8_t red, uint8_t green, uint8_t blue)
|
||||||
{
|
{
|
||||||
return sfColor_fromRGBA(red, green, blue, 255);
|
return {red, green, blue, 255};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfColor sfColor_fromRGBA(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha)
|
sfColor sfColor_fromRGBA(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha)
|
||||||
{
|
{
|
||||||
sfColor color;
|
return {red, green, blue, alpha};
|
||||||
|
|
||||||
color.r = red;
|
|
||||||
color.g = green;
|
|
||||||
color.b = blue;
|
|
||||||
color.a = alpha;
|
|
||||||
|
|
||||||
return color;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfColor sfColor_fromInteger(uint32_t color)
|
sfColor sfColor_fromInteger(uint32_t color)
|
||||||
{
|
{
|
||||||
auto red = static_cast<uint8_t>((color & 0xff000000) >> 24);
|
return {
|
||||||
auto green = static_cast<uint8_t>((color & 0x00ff0000) >> 16);
|
static_cast<uint8_t>((color & 0xff000000) >> 24),
|
||||||
auto blue = static_cast<uint8_t>((color & 0x0000ff00) >> 8);
|
static_cast<uint8_t>((color & 0x00ff0000) >> 16),
|
||||||
auto alpha = static_cast<uint8_t>((color & 0x000000ff) >> 0);
|
static_cast<uint8_t>((color & 0x0000ff00) >> 8),
|
||||||
|
static_cast<uint8_t>((color & 0x000000ff) >> 0),
|
||||||
return sfColor_fromRGBA(red, green, blue, alpha);
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -85,43 +78,34 @@ uint32_t sfColor_toInteger(sfColor color)
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfColor sfColor_add(sfColor color1, sfColor color2)
|
sfColor sfColor_add(sfColor color1, sfColor color2)
|
||||||
{
|
{
|
||||||
int red = std::min(color1.r + color2.r, 255);
|
return {
|
||||||
int green = std::min(color1.g + color2.g, 255);
|
static_cast<uint8_t>(std::min(color1.r + color2.r, 255)),
|
||||||
int blue = std::min(color1.b + color2.b, 255);
|
static_cast<uint8_t>(std::min(color1.g + color2.g, 255)),
|
||||||
int alpha = std::min(color1.a + color2.a, 255);
|
static_cast<uint8_t>(std::min(color1.b + color2.b, 255)),
|
||||||
|
static_cast<uint8_t>(std::min(color1.a + color2.a, 255)),
|
||||||
return sfColor_fromRGBA(static_cast<uint8_t>(red),
|
};
|
||||||
static_cast<uint8_t>(green),
|
|
||||||
static_cast<uint8_t>(blue),
|
|
||||||
static_cast<uint8_t>(alpha));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfColor sfColor_subtract(sfColor color1, sfColor color2)
|
sfColor sfColor_subtract(sfColor color1, sfColor color2)
|
||||||
{
|
{
|
||||||
int red = std::max(color1.r - color2.r, 0);
|
return {
|
||||||
int green = std::max(color1.g - color2.g, 0);
|
static_cast<uint8_t>(std::max(color1.r - color2.r, 0)),
|
||||||
int blue = std::max(color1.b - color2.b, 0);
|
static_cast<uint8_t>(std::max(color1.g - color2.g, 0)),
|
||||||
int alpha = std::max(color1.a - color2.a, 0);
|
static_cast<uint8_t>(std::max(color1.b - color2.b, 0)),
|
||||||
|
static_cast<uint8_t>(std::max(color1.a - color2.a, 0)),
|
||||||
return sfColor_fromRGBA(static_cast<uint8_t>(red),
|
};
|
||||||
static_cast<uint8_t>(green),
|
|
||||||
static_cast<uint8_t>(blue),
|
|
||||||
static_cast<uint8_t>(alpha));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfColor sfColor_modulate(sfColor color1, sfColor color2)
|
sfColor sfColor_modulate(sfColor color1, sfColor color2)
|
||||||
{
|
{
|
||||||
int red = color1.r * color2.r / 255;
|
return {
|
||||||
int green = color1.g * color2.g / 255;
|
static_cast<uint8_t>(color1.r * color2.r / 255),
|
||||||
int blue = color1.b * color2.b / 255;
|
static_cast<uint8_t>(color1.g * color2.g / 255),
|
||||||
int alpha = color1.a * color2.a / 255;
|
static_cast<uint8_t>(color1.b * color2.b / 255),
|
||||||
|
static_cast<uint8_t>(color1.a * color2.a / 255),
|
||||||
return sfColor_fromRGBA(static_cast<uint8_t>(red),
|
};
|
||||||
static_cast<uint8_t>(green),
|
|
||||||
static_cast<uint8_t>(blue),
|
|
||||||
static_cast<uint8_t>(alpha));
|
|
||||||
}
|
}
|
||||||
@@ -50,8 +50,15 @@
|
|||||||
renderStates.blendMode.alphaSrcFactor = static_cast<sf::BlendMode::Factor>(states->blendMode.alphaSrcFactor);
|
renderStates.blendMode.alphaSrcFactor = static_cast<sf::BlendMode::Factor>(states->blendMode.alphaSrcFactor);
|
||||||
renderStates.blendMode.alphaDstFactor = static_cast<sf::BlendMode::Factor>(states->blendMode.alphaDstFactor);
|
renderStates.blendMode.alphaDstFactor = static_cast<sf::BlendMode::Factor>(states->blendMode.alphaDstFactor);
|
||||||
renderStates.blendMode.alphaEquation = static_cast<sf::BlendMode::Equation>(states->blendMode.alphaEquation);
|
renderStates.blendMode.alphaEquation = static_cast<sf::BlendMode::Equation>(states->blendMode.alphaEquation);
|
||||||
renderStates.transform = convertTransform(states->transform);
|
renderStates.stencilMode.stencilComparison = static_cast<sf::StencilComparison>(states->stencilMode.stencilComparison);
|
||||||
renderStates.texture = states->texture ? states->texture->This : nullptr;
|
renderStates.stencilMode.stencilUpdateOperation = static_cast<sf::StencilUpdateOperation>(
|
||||||
renderStates.shader = states->shader;
|
states->stencilMode.stencilUpdateOperation);
|
||||||
|
renderStates.stencilMode.stencilReference.value = states->stencilMode.stencilReference.value;
|
||||||
|
renderStates.stencilMode.stencilMask.value = states->stencilMode.stencilMask.value;
|
||||||
|
renderStates.stencilMode.stencilOnly = states->stencilMode.stencilOnly;
|
||||||
|
renderStates.transform = convertTransform(states->transform);
|
||||||
|
renderStates.coordinateType = static_cast<sf::CoordinateType>(states->coordinateType);
|
||||||
|
renderStates.texture = states->texture ? states->texture->This : nullptr;
|
||||||
|
renderStates.shader = states->shader;
|
||||||
return renderStates;
|
return renderStates;
|
||||||
}
|
}
|
||||||
@@ -31,7 +31,9 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
const sfRenderStates sfRenderStates_default = {
|
const sfRenderStates sfRenderStates_default = {
|
||||||
sfBlendAlpha,
|
sfBlendAlpha,
|
||||||
|
sfStencilMode_default,
|
||||||
sfTransform_Identity,
|
sfTransform_Identity,
|
||||||
|
sfCoordinateTypePixels,
|
||||||
nullptr,
|
nullptr,
|
||||||
nullptr,
|
nullptr,
|
||||||
};
|
};
|
||||||
@@ -25,7 +25,6 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <CSFML/ConvertEvent.hpp>
|
|
||||||
#include <CSFML/Graphics/CircleShapeStruct.hpp>
|
#include <CSFML/Graphics/CircleShapeStruct.hpp>
|
||||||
#include <CSFML/Graphics/ConvertColor.hpp>
|
#include <CSFML/Graphics/ConvertColor.hpp>
|
||||||
#include <CSFML/Graphics/ConvertRect.hpp>
|
#include <CSFML/Graphics/ConvertRect.hpp>
|
||||||
@@ -43,6 +42,7 @@
|
|||||||
#include <CSFML/Graphics/VertexBufferStruct.hpp>
|
#include <CSFML/Graphics/VertexBufferStruct.hpp>
|
||||||
#include <CSFML/System/ConvertVector2.hpp>
|
#include <CSFML/System/ConvertVector2.hpp>
|
||||||
#include <CSFML/Window/ConvertContextSettings.hpp>
|
#include <CSFML/Window/ConvertContextSettings.hpp>
|
||||||
|
#include <CSFML/Window/ConvertEvent.hpp>
|
||||||
#include <CSFML/Window/ConvertVideoMode.hpp>
|
#include <CSFML/Window/ConvertVideoMode.hpp>
|
||||||
#include <CSFML/Window/CursorStruct.hpp>
|
#include <CSFML/Window/CursorStruct.hpp>
|
||||||
|
|
||||||
@@ -145,7 +145,7 @@ bool sfRenderWindow_pollEvent(sfRenderWindow* renderWindow, sfEvent* event)
|
|||||||
{
|
{
|
||||||
assert(renderWindow);
|
assert(renderWindow);
|
||||||
assert(event);
|
assert(event);
|
||||||
return convertEvent(renderWindow->pollEvent(), event);
|
return convertEvent(renderWindow->pollEvent(), *event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -154,7 +154,7 @@ bool sfRenderWindow_waitEvent(sfRenderWindow* renderWindow, sfTime timeout, sfEv
|
|||||||
{
|
{
|
||||||
assert(renderWindow);
|
assert(renderWindow);
|
||||||
assert(event);
|
assert(event);
|
||||||
return convertEvent(renderWindow->waitEvent(sf::microseconds(timeout.microseconds)), event);
|
return convertEvent(renderWindow->waitEvent(sf::microseconds(timeout.microseconds)), *event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+86
-113
@@ -37,41 +37,28 @@ sfShader* sfShader_createFromFile(const char* vertexShaderFilename,
|
|||||||
const char* geometryShaderFilename,
|
const char* geometryShaderFilename,
|
||||||
const char* fragmentShaderFilename)
|
const char* fragmentShaderFilename)
|
||||||
{
|
{
|
||||||
|
// At least one shader must be provided
|
||||||
|
if (!(vertexShaderFilename || geometryShaderFilename || fragmentShaderFilename))
|
||||||
|
return nullptr;
|
||||||
|
|
||||||
bool success = false;
|
bool success = false;
|
||||||
auto shader = std::make_unique<sfShader>();
|
auto shader = std::make_unique<sfShader>();
|
||||||
if (vertexShaderFilename || geometryShaderFilename || fragmentShaderFilename)
|
|
||||||
|
if (!geometryShaderFilename)
|
||||||
{
|
{
|
||||||
if (!geometryShaderFilename)
|
if (!vertexShaderFilename) // fragment shader only
|
||||||
{
|
success = shader->loadFromFile(fragmentShaderFilename, sf::Shader::Type::Fragment);
|
||||||
if (!vertexShaderFilename)
|
else if (!fragmentShaderFilename) // vertex shader only
|
||||||
{
|
success = shader->loadFromFile(vertexShaderFilename, sf::Shader::Type::Vertex);
|
||||||
// fragment shader only
|
else // vertex + fragment shaders
|
||||||
success = shader->loadFromFile(fragmentShaderFilename, sf::Shader::Type::Fragment);
|
success = shader->loadFromFile(vertexShaderFilename, fragmentShaderFilename);
|
||||||
}
|
}
|
||||||
else if (!fragmentShaderFilename)
|
else
|
||||||
{
|
{
|
||||||
// vertex shader only
|
if (!vertexShaderFilename && !fragmentShaderFilename) // geometry shader only
|
||||||
success = shader->loadFromFile(vertexShaderFilename, sf::Shader::Type::Vertex);
|
success = shader->loadFromFile(geometryShaderFilename, sf::Shader::Type::Geometry);
|
||||||
}
|
else // vertex + geometry + fragment shaders
|
||||||
else
|
success = shader->loadFromFile(vertexShaderFilename, geometryShaderFilename, fragmentShaderFilename);
|
||||||
{
|
|
||||||
// vertex + fragment shaders
|
|
||||||
success = shader->loadFromFile(vertexShaderFilename, fragmentShaderFilename);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (!vertexShaderFilename && !fragmentShaderFilename)
|
|
||||||
{
|
|
||||||
// geometry shader only
|
|
||||||
success = shader->loadFromFile(geometryShaderFilename, sf::Shader::Type::Geometry);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// vertex + geometry + fragment shaders
|
|
||||||
success = shader->loadFromFile(vertexShaderFilename, geometryShaderFilename, fragmentShaderFilename);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!success)
|
if (!success)
|
||||||
@@ -84,41 +71,28 @@ sfShader* sfShader_createFromFile(const char* vertexShaderFilename,
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfShader* sfShader_createFromMemory(const char* vertexShader, const char* geometryShader, const char* fragmentShader)
|
sfShader* sfShader_createFromMemory(const char* vertexShader, const char* geometryShader, const char* fragmentShader)
|
||||||
{
|
{
|
||||||
|
// At least one shader must be provided
|
||||||
|
if (!(vertexShader || geometryShader || fragmentShader))
|
||||||
|
return nullptr;
|
||||||
|
|
||||||
bool success = false;
|
bool success = false;
|
||||||
auto shader = std::make_unique<sfShader>();
|
auto shader = std::make_unique<sfShader>();
|
||||||
if (vertexShader || geometryShader || fragmentShader)
|
|
||||||
|
if (!geometryShader)
|
||||||
{
|
{
|
||||||
if (!geometryShader)
|
if (!vertexShader) // fragment shader only
|
||||||
{
|
success = shader->loadFromMemory(fragmentShader, sf::Shader::Type::Fragment);
|
||||||
if (!vertexShader)
|
else if (!fragmentShader) // vertex shader only
|
||||||
{
|
success = shader->loadFromMemory(vertexShader, sf::Shader::Type::Vertex);
|
||||||
// fragment shader only
|
else // vertex + fragment shaders
|
||||||
success = shader->loadFromMemory(fragmentShader, sf::Shader::Type::Fragment);
|
success = shader->loadFromMemory(vertexShader, fragmentShader);
|
||||||
}
|
}
|
||||||
else if (!fragmentShader)
|
else
|
||||||
{
|
{
|
||||||
// vertex shader only
|
if (!vertexShader && !fragmentShader) // geometry shader only
|
||||||
success = shader->loadFromMemory(vertexShader, sf::Shader::Type::Vertex);
|
success = shader->loadFromMemory(geometryShader, sf::Shader::Type::Geometry);
|
||||||
}
|
else // vertex + geometry + fragment shaders
|
||||||
else
|
success = shader->loadFromMemory(vertexShader, geometryShader, fragmentShader);
|
||||||
{
|
|
||||||
// vertex + fragment shaders
|
|
||||||
success = shader->loadFromMemory(vertexShader, fragmentShader);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (!vertexShader && !fragmentShader)
|
|
||||||
{
|
|
||||||
// geometry shader only
|
|
||||||
success = shader->loadFromMemory(geometryShader, sf::Shader::Type::Geometry);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// vertex + geometry + fragment shaders
|
|
||||||
success = shader->loadFromMemory(vertexShader, geometryShader, fragmentShader);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!success)
|
if (!success)
|
||||||
@@ -133,47 +107,44 @@ sfShader* sfShader_createFromStream(sfInputStream* vertexShaderStream,
|
|||||||
sfInputStream* geometryShaderStream,
|
sfInputStream* geometryShaderStream,
|
||||||
sfInputStream* fragmentShaderStream)
|
sfInputStream* fragmentShaderStream)
|
||||||
{
|
{
|
||||||
|
// At least one shader must be provided
|
||||||
|
if (!(vertexShaderStream || geometryShaderStream || fragmentShaderStream))
|
||||||
|
return nullptr;
|
||||||
|
|
||||||
bool success = false;
|
bool success = false;
|
||||||
auto shader = std::make_unique<sfShader>();
|
auto shader = std::make_unique<sfShader>();
|
||||||
if (vertexShaderStream || geometryShaderStream || fragmentShaderStream)
|
|
||||||
|
if (!geometryShaderStream)
|
||||||
{
|
{
|
||||||
if (!geometryShaderStream)
|
if (!vertexShaderStream) // fragment shader only
|
||||||
{
|
{
|
||||||
if (!vertexShaderStream)
|
CallbackStream stream(fragmentShaderStream);
|
||||||
{
|
success = shader->loadFromStream(stream, sf::Shader::Type::Fragment);
|
||||||
// fragment shader only
|
|
||||||
CallbackStream stream(fragmentShaderStream);
|
|
||||||
success = shader->loadFromStream(stream, sf::Shader::Type::Fragment);
|
|
||||||
}
|
|
||||||
else if (!fragmentShaderStream)
|
|
||||||
{
|
|
||||||
// vertex shader only
|
|
||||||
CallbackStream stream(vertexShaderStream);
|
|
||||||
success = shader->loadFromStream(stream, sf::Shader::Type::Vertex);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// vertex + fragment shaders
|
|
||||||
CallbackStream vertexStream(vertexShaderStream);
|
|
||||||
CallbackStream fragmentStream(fragmentShaderStream);
|
|
||||||
success = shader->loadFromStream(vertexStream, fragmentStream);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else if (!fragmentShaderStream) // vertex shader only
|
||||||
{
|
{
|
||||||
CallbackStream geometryStream(geometryShaderStream);
|
CallbackStream stream(vertexShaderStream);
|
||||||
if (!vertexShaderStream && !fragmentShaderStream)
|
success = shader->loadFromStream(stream, sf::Shader::Type::Vertex);
|
||||||
{
|
}
|
||||||
// geometry shader only
|
else // vertex + fragment shaders
|
||||||
success = shader->loadFromStream(geometryStream, sf::Shader::Type::Geometry);
|
{
|
||||||
}
|
CallbackStream vertexStream(vertexShaderStream);
|
||||||
else
|
CallbackStream fragmentStream(fragmentShaderStream);
|
||||||
{
|
success = shader->loadFromStream(vertexStream, fragmentStream);
|
||||||
// vertex + geometry + fragment shaders
|
}
|
||||||
CallbackStream vertexStream(vertexShaderStream);
|
}
|
||||||
CallbackStream fragmentStream(fragmentShaderStream);
|
else
|
||||||
success = shader->loadFromStream(vertexStream, geometryStream, fragmentStream);
|
{
|
||||||
}
|
CallbackStream geometryStream(geometryShaderStream);
|
||||||
|
if (!vertexShaderStream && !fragmentShaderStream) // geometry shader only
|
||||||
|
{
|
||||||
|
success = shader->loadFromStream(geometryStream, sf::Shader::Type::Geometry);
|
||||||
|
}
|
||||||
|
else // vertex + geometry + fragment shaders
|
||||||
|
{
|
||||||
|
CallbackStream vertexStream(vertexShaderStream);
|
||||||
|
CallbackStream fragmentStream(fragmentShaderStream);
|
||||||
|
success = shader->loadFromStream(vertexStream, geometryStream, fragmentStream);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -230,13 +201,14 @@ void sfShader_setVec4Uniform(sfShader* shader, const char* name, sfGlslVec4 vect
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
void sfShader_setColorUniform(sfShader* shader, const char* name, sfColor color)
|
void sfShader_setColorUniform(sfShader* shader, const char* name, sfColor color)
|
||||||
{
|
{
|
||||||
sfGlslVec4 vec4;
|
sfShader_setVec4Uniform(shader,
|
||||||
vec4.x = color.r / 255.f;
|
name,
|
||||||
vec4.y = color.g / 255.f;
|
{
|
||||||
vec4.z = color.b / 255.f;
|
color.r / 255.f,
|
||||||
vec4.w = color.a / 255.f;
|
color.g / 255.f,
|
||||||
|
color.b / 255.f,
|
||||||
sfShader_setVec4Uniform(shader, name, vec4);
|
color.a / 255.f,
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
@@ -278,13 +250,14 @@ void sfShader_setIvec4Uniform(sfShader* shader, const char* name, sfGlslIvec4 ve
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
void sfShader_setIntColorUniform(sfShader* shader, const char* name, sfColor color)
|
void sfShader_setIntColorUniform(sfShader* shader, const char* name, sfColor color)
|
||||||
{
|
{
|
||||||
sfGlslIvec4 ivec4;
|
sfShader_setIvec4Uniform(shader,
|
||||||
ivec4.x = static_cast<int>(color.r);
|
name,
|
||||||
ivec4.y = static_cast<int>(color.g);
|
{
|
||||||
ivec4.z = static_cast<int>(color.b);
|
color.r,
|
||||||
ivec4.w = static_cast<int>(color.a);
|
color.g,
|
||||||
|
color.b,
|
||||||
sfShader_setIvec4Uniform(shader, name, ivec4);
|
color.a,
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
|
|||||||
@@ -299,7 +299,7 @@ unsigned int sfTexture_getNativeHandle(const sfTexture* texture)
|
|||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
void sfTexture_bind(const sfTexture* texture, sfTextureCoordinateType type)
|
void sfTexture_bind(const sfTexture* texture, sfCoordinateType type)
|
||||||
{
|
{
|
||||||
sf::Texture::bind(texture ? texture->This : nullptr, static_cast<sf::CoordinateType>(type));
|
sf::Texture::bind(texture ? texture->This : nullptr, static_cast<sf::CoordinateType>(type));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -48,8 +48,13 @@ const sfTransform sfTransform_Identity = {
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfTransform sfTransform_fromMatrix(float a00, float a01, float a02, float a10, float a11, float a12, float a20, float a21, float a22)
|
sfTransform sfTransform_fromMatrix(float a00, float a01, float a02, float a10, float a11, float a12, float a20, float a21, float a22)
|
||||||
{
|
{
|
||||||
sfTransform transform = {a00, a01, a02, a10, a11, a12, a20, a21, a22};
|
// clang-format off
|
||||||
return transform;
|
return {
|
||||||
|
a00, a01, a02,
|
||||||
|
a10, a11, a12,
|
||||||
|
a20, a21, a22,
|
||||||
|
};
|
||||||
|
// clang-format on
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -34,9 +34,7 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfTransformable* sfTransformable_create()
|
sfTransformable* sfTransformable_create()
|
||||||
{
|
{
|
||||||
auto* transformable = new sfTransformable;
|
return new sfTransformable;
|
||||||
|
|
||||||
return transformable;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -104,7 +104,7 @@ void sfVertexArray_setPrimitiveType(sfVertexArray* vertexArray, sfPrimitiveType
|
|||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfPrimitiveType sfVertexArray_getPrimitiveType(sfVertexArray* vertexArray)
|
sfPrimitiveType sfVertexArray_getPrimitiveType(const sfVertexArray* vertexArray)
|
||||||
{
|
{
|
||||||
assert(vertexArray);
|
assert(vertexArray);
|
||||||
return static_cast<sfPrimitiveType>(vertexArray->getPrimitiveType());
|
return static_cast<sfPrimitiveType>(vertexArray->getPrimitiveType());
|
||||||
@@ -112,7 +112,7 @@ sfPrimitiveType sfVertexArray_getPrimitiveType(sfVertexArray* vertexArray)
|
|||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfFloatRect sfVertexArray_getBounds(sfVertexArray* vertexArray)
|
sfFloatRect sfVertexArray_getBounds(const sfVertexArray* vertexArray)
|
||||||
{
|
{
|
||||||
assert(vertexArray);
|
assert(vertexArray);
|
||||||
return convertRect(vertexArray->getBounds());
|
return convertRect(vertexArray->getBounds());
|
||||||
|
|||||||
@@ -30,7 +30,7 @@
|
|||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfVertexBuffer* sfVertexBuffer_create(unsigned int vertexCount, sfPrimitiveType type, sfVertexBufferUsage usage)
|
sfVertexBuffer* sfVertexBuffer_create(size_t vertexCount, sfPrimitiveType type, sfVertexBufferUsage usage)
|
||||||
{
|
{
|
||||||
auto buffer = std::make_unique<sfVertexBuffer>();
|
auto buffer = std::make_unique<sfVertexBuffer>();
|
||||||
if (!buffer->create(vertexCount))
|
if (!buffer->create(vertexCount))
|
||||||
@@ -92,7 +92,7 @@ void sfVertexBuffer_swap(sfVertexBuffer* left, sfVertexBuffer* right)
|
|||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
unsigned int sfVertexBuffer_getNativeHandle(sfVertexBuffer* vertexBuffer)
|
unsigned int sfVertexBuffer_getNativeHandle(const sfVertexBuffer* vertexBuffer)
|
||||||
{
|
{
|
||||||
assert(vertexBuffer);
|
assert(vertexBuffer);
|
||||||
return vertexBuffer->getNativeHandle();
|
return vertexBuffer->getNativeHandle();
|
||||||
|
|||||||
@@ -51,6 +51,8 @@ static_assert(alignof(sfChar32) == alignof(char32_t));
|
|||||||
{
|
{
|
||||||
const std::size_t byteCount = sizeof(sfChar32) * str.getSize();
|
const std::size_t byteCount = sizeof(sfChar32) * str.getSize();
|
||||||
auto* utf32 = static_cast<sfChar32*>(std::malloc(byteCount + sizeof(sfChar32)));
|
auto* utf32 = static_cast<sfChar32*>(std::malloc(byteCount + sizeof(sfChar32)));
|
||||||
|
if (!utf32)
|
||||||
|
return nullptr;
|
||||||
std::memcpy(utf32, str.getData(), byteCount);
|
std::memcpy(utf32, str.getData(), byteCount);
|
||||||
utf32[str.getSize()] = 0;
|
utf32[str.getSize()] = 0;
|
||||||
|
|
||||||
|
|||||||
@@ -37,26 +37,18 @@ namespace
|
|||||||
// Helper function for converting a SFML address to a CSFML one
|
// Helper function for converting a SFML address to a CSFML one
|
||||||
[[nodiscard]] sfIpAddress fromSFMLAddress(std::optional<sf::IpAddress> address)
|
[[nodiscard]] sfIpAddress fromSFMLAddress(std::optional<sf::IpAddress> address)
|
||||||
{
|
{
|
||||||
sfIpAddress result = {0};
|
if (!address)
|
||||||
|
return sfIpAddress_None;
|
||||||
if (address)
|
|
||||||
{
|
|
||||||
strncpy(result.address, address->toString().c_str(), 15);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
sfIpAddress result{};
|
||||||
|
std::strncpy(result.address, address->toString().c_str(), 15);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Helper function for converting a CSFML address to a SFML one
|
|
||||||
[[nodiscard]] std::optional<sf::IpAddress> toSFMLAddress(sfIpAddress address)
|
|
||||||
{
|
|
||||||
return sf::IpAddress::resolve(address.address);
|
|
||||||
}
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
const sfIpAddress sfIpAddress_None = sfIpAddress_fromBytes(0, 0, 0, 0);
|
const sfIpAddress sfIpAddress_None = {{0}};
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
@@ -97,14 +89,14 @@ sfIpAddress sfIpAddress_fromInteger(uint32_t address)
|
|||||||
void sfIpAddress_toString(sfIpAddress address, char* string)
|
void sfIpAddress_toString(sfIpAddress address, char* string)
|
||||||
{
|
{
|
||||||
if (string)
|
if (string)
|
||||||
strcpy(string, address.address);
|
std::strcpy(string, address.address);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
uint32_t sfIpAddress_toInteger(sfIpAddress address)
|
uint32_t sfIpAddress_toInteger(sfIpAddress address)
|
||||||
{
|
{
|
||||||
auto sfmlAddress = toSFMLAddress(address);
|
const auto sfmlAddress = sf::IpAddress::resolve(address.address);
|
||||||
return sfmlAddress ? sfmlAddress->toInteger() : 0;
|
return sfmlAddress ? sfmlAddress->toInteger() : 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ bool sfPacket_endOfPacket(const sfPacket* packet)
|
|||||||
bool sfPacket_canRead(const sfPacket* packet)
|
bool sfPacket_canRead(const sfPacket* packet)
|
||||||
{
|
{
|
||||||
assert(packet);
|
assert(packet);
|
||||||
return static_cast<bool>(*packet);
|
return bool{*packet};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -156,6 +156,20 @@ uint32_t sfPacket_readUint32(sfPacket* packet)
|
|||||||
*packet >> value;
|
*packet >> value;
|
||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
|
int64_t sfPacket_readInt64(sfPacket* packet)
|
||||||
|
{
|
||||||
|
assert(packet);
|
||||||
|
int64_t value = 0;
|
||||||
|
*packet >> value;
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
uint64_t sfPacket_readUint64(sfPacket* packet)
|
||||||
|
{
|
||||||
|
assert(packet);
|
||||||
|
uint64_t value = 0;
|
||||||
|
*packet >> value;
|
||||||
|
return value;
|
||||||
|
}
|
||||||
float sfPacket_readFloat(sfPacket* packet)
|
float sfPacket_readFloat(sfPacket* packet)
|
||||||
{
|
{
|
||||||
assert(packet);
|
assert(packet);
|
||||||
@@ -219,6 +233,16 @@ void sfPacket_writeUint32(sfPacket* packet, uint32_t value)
|
|||||||
assert(packet);
|
assert(packet);
|
||||||
*packet << value;
|
*packet << value;
|
||||||
}
|
}
|
||||||
|
void sfPacket_writeInt64(sfPacket* packet, int64_t value)
|
||||||
|
{
|
||||||
|
assert(packet);
|
||||||
|
*packet << value;
|
||||||
|
}
|
||||||
|
void sfPacket_writeUint64(sfPacket* packet, uint64_t value)
|
||||||
|
{
|
||||||
|
assert(packet);
|
||||||
|
*packet << value;
|
||||||
|
}
|
||||||
void sfPacket_writeFloat(sfPacket* packet, float value)
|
void sfPacket_writeFloat(sfPacket* packet, float value)
|
||||||
{
|
{
|
||||||
assert(packet);
|
assert(packet);
|
||||||
|
|||||||
@@ -86,6 +86,14 @@ sfSocketStatus sfTcpListener_listen(sfTcpListener* listener, unsigned short port
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
void sfTcpListener_close(sfTcpListener* listener)
|
||||||
|
{
|
||||||
|
assert(listener);
|
||||||
|
listener->close();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfSocketStatus sfTcpListener_accept(sfTcpListener* listener, sfTcpSocket** connected)
|
sfSocketStatus sfTcpListener_accept(sfTcpListener* listener, sfTcpSocket** connected)
|
||||||
{
|
{
|
||||||
@@ -102,3 +110,10 @@ sfSocketStatus sfTcpListener_accept(sfTcpListener* listener, sfTcpSocket** conne
|
|||||||
|
|
||||||
return status;
|
return status;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
unsigned short sfTcpListener_anyPort()
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
@@ -82,7 +82,7 @@ sfIpAddress sfTcpSocket_getRemoteAddress(const sfTcpSocket* socket)
|
|||||||
sfIpAddress result = sfIpAddress_None;
|
sfIpAddress result = sfIpAddress_None;
|
||||||
if (address)
|
if (address)
|
||||||
{
|
{
|
||||||
strncpy(result.address, address->toString().c_str(), 15);
|
std::strncpy(result.address, address->toString().c_str(), 15);
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
|
|||||||
@@ -139,7 +139,7 @@ sfSocketStatus sfUdpSocket_receive(sfUdpSocket* socket,
|
|||||||
|
|
||||||
if (address)
|
if (address)
|
||||||
{
|
{
|
||||||
strncpy(remoteAddress->address, address->toString().c_str(), 15);
|
std::strncpy(remoteAddress->address, address->toString().c_str(), 15);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -187,7 +187,7 @@ sfSocketStatus sfUdpSocket_receivePacket(sfUdpSocket* socket, sfPacket* packet,
|
|||||||
|
|
||||||
if (address)
|
if (address)
|
||||||
{
|
{
|
||||||
strncpy(remoteAddress->address, address->toString().c_str(), 15);
|
std::strncpy(remoteAddress->address, address->toString().c_str(), 15);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -203,3 +203,10 @@ unsigned int sfUdpSocket_maxDatagramSize()
|
|||||||
{
|
{
|
||||||
return sf::UdpSocket::MaxDatagramSize;
|
return sf::UdpSocket::MaxDatagramSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
unsigned short sfUdpSocket_anyPort()
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
@@ -33,5 +33,5 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
void sfFree(void* ptr)
|
void sfFree(void* ptr)
|
||||||
{
|
{
|
||||||
free(ptr);
|
std::free(ptr);
|
||||||
}
|
}
|
||||||
@@ -29,7 +29,7 @@
|
|||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfTime sfTime_Zero = {0};
|
const sfTime sfTime_Zero = {0};
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
@@ -56,25 +56,19 @@ int64_t sfTime_asMicroseconds(sfTime time)
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfTime sfSeconds(float amount)
|
sfTime sfSeconds(float amount)
|
||||||
{
|
{
|
||||||
sfTime time;
|
return {static_cast<int64_t>(amount * 1000000)};
|
||||||
time.microseconds = static_cast<int64_t>(amount * 1000000);
|
|
||||||
return time;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfTime sfMilliseconds(int32_t amount)
|
sfTime sfMilliseconds(int32_t amount)
|
||||||
{
|
{
|
||||||
sfTime time;
|
return {int64_t{amount} * 1000};
|
||||||
time.microseconds = static_cast<int64_t>(amount) * 1000;
|
|
||||||
return time;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
sfTime sfMicroseconds(int64_t amount)
|
sfTime sfMicroseconds(int64_t amount)
|
||||||
{
|
{
|
||||||
sfTime time;
|
return {amount};
|
||||||
time.microseconds = amount;
|
|
||||||
return time;
|
|
||||||
}
|
}
|
||||||
@@ -13,6 +13,7 @@ set(SRC
|
|||||||
${SRCROOT}/ContextStruct.hpp
|
${SRCROOT}/ContextStruct.hpp
|
||||||
${INCROOT}/Context.h
|
${INCROOT}/Context.h
|
||||||
${SRCROOT}/ConvertContextSettings.hpp
|
${SRCROOT}/ConvertContextSettings.hpp
|
||||||
|
${SRCROOT}/ConvertEvent.hpp
|
||||||
${SRCROOT}/ConvertVideoMode.hpp
|
${SRCROOT}/ConvertVideoMode.hpp
|
||||||
${INCROOT}/Event.h
|
${INCROOT}/Event.h
|
||||||
${SRCROOT}/Joystick.cpp
|
${SRCROOT}/Joystick.cpp
|
||||||
|
|||||||
@@ -0,0 +1,181 @@
|
|||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// SFML - Simple and Fast Multimedia Library
|
||||||
|
// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied warranty.
|
||||||
|
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it freely,
|
||||||
|
// subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented;
|
||||||
|
// you must not claim that you wrote the original software.
|
||||||
|
// If you use this software in a product, an acknowledgment
|
||||||
|
// in the product documentation would be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such,
|
||||||
|
// and must not be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source distribution.
|
||||||
|
//
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
// Headers
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
#include <CSFML/System/ConvertVector2.hpp>
|
||||||
|
#include <CSFML/System/ConvertVector3.hpp>
|
||||||
|
#include <CSFML/Window/Event.h>
|
||||||
|
|
||||||
|
#include <SFML/Window/Event.hpp>
|
||||||
|
|
||||||
|
#include <optional>
|
||||||
|
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
// Convert sf::Event to sfEvent
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
[[nodiscard]] inline bool convertEvent(const std::optional<sf::Event>& sfmlEvent, sfEvent& event)
|
||||||
|
{
|
||||||
|
if (!sfmlEvent)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (sfmlEvent->is<sf::Event::Closed>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtClosed;
|
||||||
|
}
|
||||||
|
else if (const auto* resized = sfmlEvent->getIf<sf::Event::Resized>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtResized;
|
||||||
|
event.size.size = convertVector2(resized->size);
|
||||||
|
}
|
||||||
|
else if (sfmlEvent->is<sf::Event::FocusLost>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtFocusLost;
|
||||||
|
}
|
||||||
|
else if (sfmlEvent->is<sf::Event::FocusGained>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtFocusGained;
|
||||||
|
}
|
||||||
|
else if (const auto* textEntered = sfmlEvent->getIf<sf::Event::TextEntered>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtTextEntered;
|
||||||
|
event.text.unicode = textEntered->unicode;
|
||||||
|
}
|
||||||
|
else if (const auto* keyReleased = sfmlEvent->getIf<sf::Event::KeyReleased>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtKeyReleased;
|
||||||
|
event.key.code = static_cast<sfKeyCode>(keyReleased->code);
|
||||||
|
event.key.scancode = static_cast<sfScancode>(keyReleased->scancode);
|
||||||
|
event.key.alt = keyReleased->alt;
|
||||||
|
event.key.control = keyReleased->control;
|
||||||
|
event.key.shift = keyReleased->shift;
|
||||||
|
event.key.system = keyReleased->system;
|
||||||
|
}
|
||||||
|
else if (const auto* keyPressed = sfmlEvent->getIf<sf::Event::KeyPressed>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtKeyPressed;
|
||||||
|
event.key.code = static_cast<sfKeyCode>(keyPressed->code);
|
||||||
|
event.key.scancode = static_cast<sfScancode>(keyPressed->scancode);
|
||||||
|
event.key.alt = keyPressed->alt;
|
||||||
|
event.key.control = keyPressed->control;
|
||||||
|
event.key.shift = keyPressed->shift;
|
||||||
|
event.key.system = keyPressed->system;
|
||||||
|
}
|
||||||
|
else if (const auto* mouseWheelScrolled = sfmlEvent->getIf<sf::Event::MouseWheelScrolled>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtMouseWheelScrolled;
|
||||||
|
event.mouseWheelScroll.wheel = static_cast<sfMouseWheel>(mouseWheelScrolled->wheel);
|
||||||
|
event.mouseWheelScroll.delta = mouseWheelScrolled->delta;
|
||||||
|
event.mouseWheelScroll.position = convertVector2(mouseWheelScrolled->position);
|
||||||
|
}
|
||||||
|
else if (const auto* mouseButtonPressed = sfmlEvent->getIf<sf::Event::MouseButtonPressed>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtMouseButtonPressed;
|
||||||
|
event.mouseButton.button = static_cast<sfMouseButton>(mouseButtonPressed->button);
|
||||||
|
event.mouseButton.position = convertVector2(mouseButtonPressed->position);
|
||||||
|
}
|
||||||
|
else if (const auto* mouseButtonReleased = sfmlEvent->getIf<sf::Event::MouseButtonReleased>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtMouseButtonReleased;
|
||||||
|
event.mouseButton.button = static_cast<sfMouseButton>(mouseButtonReleased->button);
|
||||||
|
event.mouseButton.position = convertVector2(mouseButtonReleased->position);
|
||||||
|
}
|
||||||
|
else if (const auto* mouseMoved = sfmlEvent->getIf<sf::Event::MouseMoved>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtMouseMoved;
|
||||||
|
event.mouseMove.position = convertVector2(mouseMoved->position);
|
||||||
|
}
|
||||||
|
else if (const auto* mouseMovedRaw = sfmlEvent->getIf<sf::Event::MouseMovedRaw>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtMouseMovedRaw;
|
||||||
|
event.mouseMoveRaw.delta = convertVector2(mouseMovedRaw->delta);
|
||||||
|
}
|
||||||
|
else if (sfmlEvent->is<sf::Event::MouseEntered>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtMouseEntered;
|
||||||
|
}
|
||||||
|
else if (sfmlEvent->is<sf::Event::MouseLeft>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtMouseLeft;
|
||||||
|
}
|
||||||
|
else if (const auto* joystickButtonPressed = sfmlEvent->getIf<sf::Event::JoystickButtonPressed>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtJoystickButtonPressed;
|
||||||
|
event.joystickButton.joystickId = joystickButtonPressed->joystickId;
|
||||||
|
event.joystickButton.button = joystickButtonPressed->button;
|
||||||
|
}
|
||||||
|
else if (const auto* joystickButtonReleased = sfmlEvent->getIf<sf::Event::JoystickButtonReleased>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtJoystickButtonReleased;
|
||||||
|
event.joystickButton.joystickId = joystickButtonReleased->joystickId;
|
||||||
|
event.joystickButton.button = joystickButtonReleased->button;
|
||||||
|
}
|
||||||
|
else if (const auto* joystickMoved = sfmlEvent->getIf<sf::Event::JoystickMoved>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtJoystickMoved;
|
||||||
|
event.joystickMove.joystickId = joystickMoved->joystickId;
|
||||||
|
event.joystickMove.axis = static_cast<sfJoystickAxis>(joystickMoved->axis);
|
||||||
|
event.joystickMove.position = joystickMoved->position;
|
||||||
|
}
|
||||||
|
else if (const auto* joystickConnected = sfmlEvent->getIf<sf::Event::JoystickConnected>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtJoystickConnected;
|
||||||
|
event.joystickConnect.joystickId = joystickConnected->joystickId;
|
||||||
|
}
|
||||||
|
else if (const auto* joystickDisconnected = sfmlEvent->getIf<sf::Event::JoystickDisconnected>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtJoystickDisconnected;
|
||||||
|
event.joystickConnect.joystickId = joystickDisconnected->joystickId;
|
||||||
|
}
|
||||||
|
else if (const auto* touchBegan = sfmlEvent->getIf<sf::Event::TouchBegan>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtTouchBegan;
|
||||||
|
event.touch.finger = touchBegan->finger;
|
||||||
|
event.touch.position = convertVector2(touchBegan->position);
|
||||||
|
}
|
||||||
|
else if (const auto* touchMoved = sfmlEvent->getIf<sf::Event::TouchMoved>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtTouchMoved;
|
||||||
|
event.touch.finger = touchMoved->finger;
|
||||||
|
event.touch.position = convertVector2(touchMoved->position);
|
||||||
|
}
|
||||||
|
else if (const auto* touchEnded = sfmlEvent->getIf<sf::Event::TouchEnded>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtTouchEnded;
|
||||||
|
event.touch.finger = touchEnded->finger;
|
||||||
|
event.touch.position = convertVector2(touchEnded->position);
|
||||||
|
}
|
||||||
|
else if (const auto* sensorChanged = sfmlEvent->getIf<sf::Event::SensorChanged>())
|
||||||
|
{
|
||||||
|
event.type = sfEvtSensorChanged;
|
||||||
|
event.sensor.sensorType = static_cast<sfSensorType>(sensorChanged->type);
|
||||||
|
event.sensor.value = convertVector3(sensorChanged->value);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
@@ -41,14 +41,13 @@ sfVideoMode sfVideoMode_getDesktopMode()
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
const sfVideoMode* sfVideoMode_getFullscreenModes(size_t* count)
|
const sfVideoMode* sfVideoMode_getFullscreenModes(size_t* count)
|
||||||
{
|
{
|
||||||
static std::vector<sfVideoMode> modes;
|
static const auto modes = []
|
||||||
|
|
||||||
// Populate the array on first call
|
|
||||||
if (modes.empty())
|
|
||||||
{
|
{
|
||||||
|
std::vector<sfVideoMode> videomodes;
|
||||||
for (const auto& mode : sf::VideoMode::getFullscreenModes())
|
for (const auto& mode : sf::VideoMode::getFullscreenModes())
|
||||||
modes.push_back(convertVideoMode(mode));
|
videomodes.push_back(convertVideoMode(mode));
|
||||||
}
|
return videomodes;
|
||||||
|
}();
|
||||||
|
|
||||||
if (count)
|
if (count)
|
||||||
*count = modes.size();
|
*count = modes.size();
|
||||||
|
|||||||
@@ -31,9 +31,6 @@
|
|||||||
|
|
||||||
#include <SFML/Window/Vulkan.hpp>
|
#include <SFML/Window/Vulkan.hpp>
|
||||||
|
|
||||||
#include <cstdlib>
|
|
||||||
#include <cstring>
|
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
bool sfVulkan_isAvailable(bool requireGraphics)
|
bool sfVulkan_isAvailable(bool requireGraphics)
|
||||||
@@ -52,7 +49,7 @@ sfVulkanFunctionPointer sfVulkan_getFunction(const char* name)
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
const char* const* sfVulkan_getGraphicsRequiredInstanceExtensions(size_t* count)
|
const char* const* sfVulkan_getGraphicsRequiredInstanceExtensions(size_t* count)
|
||||||
{
|
{
|
||||||
static std::vector<const char*> extensions = sf::Vulkan::getGraphicsRequiredInstanceExtensions();
|
static const std::vector<const char*> extensions = sf::Vulkan::getGraphicsRequiredInstanceExtensions();
|
||||||
|
|
||||||
if (count)
|
if (count)
|
||||||
*count = extensions.size();
|
*count = extensions.size();
|
||||||
|
|||||||
@@ -25,9 +25,9 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <CSFML/ConvertEvent.hpp>
|
|
||||||
#include <CSFML/System/ConvertVector2.hpp>
|
#include <CSFML/System/ConvertVector2.hpp>
|
||||||
#include <CSFML/Window/ConvertContextSettings.hpp>
|
#include <CSFML/Window/ConvertContextSettings.hpp>
|
||||||
|
#include <CSFML/Window/ConvertEvent.hpp>
|
||||||
#include <CSFML/Window/ConvertVideoMode.hpp>
|
#include <CSFML/Window/ConvertVideoMode.hpp>
|
||||||
#include <CSFML/Window/CursorStruct.hpp>
|
#include <CSFML/Window/CursorStruct.hpp>
|
||||||
#include <CSFML/Window/Window.h>
|
#include <CSFML/Window/Window.h>
|
||||||
@@ -114,7 +114,7 @@ bool sfWindow_pollEvent(sfWindow* window, sfEvent* event)
|
|||||||
{
|
{
|
||||||
assert(window);
|
assert(window);
|
||||||
assert(event);
|
assert(event);
|
||||||
return convertEvent(window->pollEvent(), event);
|
return convertEvent(window->pollEvent(), *event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -123,7 +123,7 @@ bool sfWindow_waitEvent(sfWindow* window, sfTime timeout, sfEvent* event)
|
|||||||
{
|
{
|
||||||
assert(window);
|
assert(window);
|
||||||
assert(event);
|
assert(event);
|
||||||
return convertEvent(window->waitEvent(sf::microseconds(timeout.microseconds)), event);
|
return convertEvent(window->waitEvent(sf::microseconds(timeout.microseconds)), *event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -25,8 +25,8 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <CSFML/ConvertEvent.hpp>
|
|
||||||
#include <CSFML/System/ConvertVector2.hpp>
|
#include <CSFML/System/ConvertVector2.hpp>
|
||||||
|
#include <CSFML/Window/ConvertEvent.hpp>
|
||||||
#include <CSFML/Window/ConvertVideoMode.hpp>
|
#include <CSFML/Window/ConvertVideoMode.hpp>
|
||||||
#include <CSFML/Window/CursorStruct.hpp>
|
#include <CSFML/Window/CursorStruct.hpp>
|
||||||
#include <CSFML/Window/WindowBase.h>
|
#include <CSFML/Window/WindowBase.h>
|
||||||
@@ -96,7 +96,7 @@ bool sfWindowBase_pollEvent(sfWindowBase* windowBase, sfEvent* event)
|
|||||||
{
|
{
|
||||||
assert(windowBase);
|
assert(windowBase);
|
||||||
assert(event);
|
assert(event);
|
||||||
return convertEvent(windowBase->pollEvent(), event);
|
return convertEvent(windowBase->pollEvent(), *event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -105,7 +105,7 @@ bool sfWindowBase_waitEvent(sfWindowBase* windowBase, sfTime timeout, sfEvent* e
|
|||||||
{
|
{
|
||||||
assert(windowBase);
|
assert(windowBase);
|
||||||
assert(event);
|
assert(event);
|
||||||
return convertEvent(windowBase->waitEvent(sf::microseconds(timeout.microseconds)), event);
|
return convertEvent(windowBase->waitEvent(sf::microseconds(timeout.microseconds)), *event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,29 @@
|
|||||||
|
#include <CSFML/Audio/SoundChannel.h>
|
||||||
|
|
||||||
|
#include <SFML/Audio/SoundChannel.hpp>
|
||||||
|
|
||||||
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
|
||||||
|
TEST_CASE("[Audio] sfSoundChannel")
|
||||||
|
{
|
||||||
|
STATIC_CHECK(sfSoundChannelUnspecified == static_cast<int>(sf::SoundChannel::Unspecified));
|
||||||
|
STATIC_CHECK(sfSoundChannelMono == static_cast<int>(sf::SoundChannel::Mono));
|
||||||
|
STATIC_CHECK(sfSoundChannelFrontLeft == static_cast<int>(sf::SoundChannel::FrontLeft));
|
||||||
|
STATIC_CHECK(sfSoundChannelFrontRight == static_cast<int>(sf::SoundChannel::FrontRight));
|
||||||
|
STATIC_CHECK(sfSoundChannelFrontCenter == static_cast<int>(sf::SoundChannel::FrontCenter));
|
||||||
|
STATIC_CHECK(sfSoundChannelFrontLeftOfCenter == static_cast<int>(sf::SoundChannel::FrontLeftOfCenter));
|
||||||
|
STATIC_CHECK(sfSoundChannelFrontRightOfCenter == static_cast<int>(sf::SoundChannel::FrontRightOfCenter));
|
||||||
|
STATIC_CHECK(sfSoundChannelLowFrequencyEffects == static_cast<int>(sf::SoundChannel::LowFrequencyEffects));
|
||||||
|
STATIC_CHECK(sfSoundChannelBackLeft == static_cast<int>(sf::SoundChannel::BackLeft));
|
||||||
|
STATIC_CHECK(sfSoundChannelBackRight == static_cast<int>(sf::SoundChannel::BackRight));
|
||||||
|
STATIC_CHECK(sfSoundChannelBackCenter == static_cast<int>(sf::SoundChannel::BackCenter));
|
||||||
|
STATIC_CHECK(sfSoundChannelSideLeft == static_cast<int>(sf::SoundChannel::SideLeft));
|
||||||
|
STATIC_CHECK(sfSoundChannelSideRight == static_cast<int>(sf::SoundChannel::SideRight));
|
||||||
|
STATIC_CHECK(sfSoundChannelTopCenter == static_cast<int>(sf::SoundChannel::TopCenter));
|
||||||
|
STATIC_CHECK(sfSoundChannelTopFrontLeft == static_cast<int>(sf::SoundChannel::TopFrontLeft));
|
||||||
|
STATIC_CHECK(sfSoundChannelTopFrontRight == static_cast<int>(sf::SoundChannel::TopFrontRight));
|
||||||
|
STATIC_CHECK(sfSoundChannelTopFrontCenter == static_cast<int>(sf::SoundChannel::TopFrontCenter));
|
||||||
|
STATIC_CHECK(sfSoundChannelTopBackLeft == static_cast<int>(sf::SoundChannel::TopBackLeft));
|
||||||
|
STATIC_CHECK(sfSoundChannelTopBackRight == static_cast<int>(sf::SoundChannel::TopBackRight));
|
||||||
|
STATIC_CHECK(sfSoundChannelTopBackCenter == static_cast<int>(sf::SoundChannel::TopBackCenter));
|
||||||
|
}
|
||||||
@@ -44,6 +44,23 @@ target_link_libraries(test-csfml-window PRIVATE csfml-window Catch2::Catch2WithM
|
|||||||
set_target_warnings(test-csfml-window)
|
set_target_warnings(test-csfml-window)
|
||||||
catch_discover_tests(test-csfml-window)
|
catch_discover_tests(test-csfml-window)
|
||||||
|
|
||||||
|
add_executable(test-csfml-graphics
|
||||||
|
Graphics/BlendMode.test.cpp
|
||||||
|
Graphics/Color.test.cpp
|
||||||
|
Graphics/CoordinateType.test.cpp
|
||||||
|
Graphics/PrimitiveType.test.cpp
|
||||||
|
Graphics/Rect.test.cpp
|
||||||
|
Graphics/RenderStates.test.cpp
|
||||||
|
Graphics/Shape.test.cpp
|
||||||
|
Graphics/StencilMode.test.cpp
|
||||||
|
Graphics/Transform.test.cpp
|
||||||
|
Graphics/VertexArray.test.cpp
|
||||||
|
Graphics/View.test.cpp
|
||||||
|
)
|
||||||
|
target_link_libraries(test-csfml-graphics PRIVATE csfml-graphics Catch2::Catch2WithMain SFML::Graphics)
|
||||||
|
set_target_warnings(test-csfml-graphics)
|
||||||
|
catch_discover_tests(test-csfml-graphics)
|
||||||
|
|
||||||
add_executable(test-csfml-network
|
add_executable(test-csfml-network
|
||||||
Network/Ftp.test.cpp
|
Network/Ftp.test.cpp
|
||||||
Network/Http.test.cpp
|
Network/Http.test.cpp
|
||||||
@@ -54,6 +71,13 @@ target_link_libraries(test-csfml-network PRIVATE csfml-network Catch2::Catch2Wit
|
|||||||
set_target_warnings(test-csfml-network)
|
set_target_warnings(test-csfml-network)
|
||||||
catch_discover_tests(test-csfml-network)
|
catch_discover_tests(test-csfml-network)
|
||||||
|
|
||||||
|
add_executable(test-csfml-audio
|
||||||
|
Audio/SoundChannel.test.cpp
|
||||||
|
)
|
||||||
|
target_link_libraries(test-csfml-audio PRIVATE csfml-audio Catch2::Catch2WithMain SFML::Audio)
|
||||||
|
set_target_warnings(test-csfml-audio)
|
||||||
|
catch_discover_tests(test-csfml-audio)
|
||||||
|
|
||||||
# Copy DLLs into the same directory
|
# Copy DLLs into the same directory
|
||||||
if(SFML_OS_WINDOWS AND NOT CSFML_LINK_SFML_STATICALLY)
|
if(SFML_OS_WINDOWS AND NOT CSFML_LINK_SFML_STATICALLY)
|
||||||
foreach(SFML_TARGET SFML::System SFML::Window SFML::Graphics SFML::Audio SFML::Network)
|
foreach(SFML_TARGET SFML::System SFML::Window SFML::Graphics SFML::Audio SFML::Network)
|
||||||
|
|||||||
@@ -0,0 +1,105 @@
|
|||||||
|
#include <CSFML/Graphics/BlendMode.h>
|
||||||
|
|
||||||
|
#include <SFML/Graphics/BlendMode.hpp>
|
||||||
|
|
||||||
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
|
||||||
|
TEST_CASE("[Graphics] sfBlendMode")
|
||||||
|
{
|
||||||
|
SECTION("sfBlendFactor")
|
||||||
|
{
|
||||||
|
STATIC_CHECK(sfBlendFactorZero == static_cast<int>(sf::BlendMode::Factor::Zero));
|
||||||
|
STATIC_CHECK(sfBlendFactorOne == static_cast<int>(sf::BlendMode::Factor::One));
|
||||||
|
STATIC_CHECK(sfBlendFactorSrcColor == static_cast<int>(sf::BlendMode::Factor::SrcColor));
|
||||||
|
STATIC_CHECK(sfBlendFactorOneMinusSrcColor == static_cast<int>(sf::BlendMode::Factor::OneMinusSrcColor));
|
||||||
|
STATIC_CHECK(sfBlendFactorDstColor == static_cast<int>(sf::BlendMode::Factor::DstColor));
|
||||||
|
STATIC_CHECK(sfBlendFactorOneMinusDstColor == static_cast<int>(sf::BlendMode::Factor::OneMinusDstColor));
|
||||||
|
STATIC_CHECK(sfBlendFactorSrcAlpha == static_cast<int>(sf::BlendMode::Factor::SrcAlpha));
|
||||||
|
STATIC_CHECK(sfBlendFactorOneMinusSrcAlpha == static_cast<int>(sf::BlendMode::Factor::OneMinusSrcAlpha));
|
||||||
|
STATIC_CHECK(sfBlendFactorDstAlpha == static_cast<int>(sf::BlendMode::Factor::DstAlpha));
|
||||||
|
STATIC_CHECK(sfBlendFactorOneMinusDstAlpha == static_cast<int>(sf::BlendMode::Factor::OneMinusDstAlpha));
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfBlendEquation")
|
||||||
|
{
|
||||||
|
STATIC_CHECK(sfBlendEquationAdd == static_cast<int>(sf::BlendMode::Equation::Add));
|
||||||
|
STATIC_CHECK(sfBlendEquationSubtract == static_cast<int>(sf::BlendMode::Equation::Subtract));
|
||||||
|
STATIC_CHECK(sfBlendEquationReverseSubtract == static_cast<int>(sf::BlendMode::Equation::ReverseSubtract));
|
||||||
|
STATIC_CHECK(sfBlendEquationMin == static_cast<int>(sf::BlendMode::Equation::Min));
|
||||||
|
STATIC_CHECK(sfBlendEquationMax == static_cast<int>(sf::BlendMode::Equation::Max));
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("Construction")
|
||||||
|
{
|
||||||
|
constexpr sfBlendMode blendMode{};
|
||||||
|
STATIC_CHECK(blendMode.colorSrcFactor == sfBlendFactorZero);
|
||||||
|
STATIC_CHECK(blendMode.colorDstFactor == sfBlendFactorZero);
|
||||||
|
STATIC_CHECK(blendMode.colorEquation == sfBlendEquationAdd);
|
||||||
|
STATIC_CHECK(blendMode.alphaSrcFactor == sfBlendFactorZero);
|
||||||
|
STATIC_CHECK(blendMode.alphaDstFactor == sfBlendFactorZero);
|
||||||
|
STATIC_CHECK(blendMode.alphaEquation == sfBlendEquationAdd);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("Constants")
|
||||||
|
{
|
||||||
|
SECTION("sfBlendAlpha")
|
||||||
|
{
|
||||||
|
CHECK(sfBlendAlpha.colorSrcFactor == sfBlendFactorSrcAlpha);
|
||||||
|
CHECK(sfBlendAlpha.colorDstFactor == sfBlendFactorOneMinusSrcAlpha);
|
||||||
|
CHECK(sfBlendAlpha.colorEquation == sfBlendEquationAdd);
|
||||||
|
CHECK(sfBlendAlpha.alphaSrcFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendAlpha.alphaDstFactor == sfBlendFactorOneMinusSrcAlpha);
|
||||||
|
CHECK(sfBlendAlpha.alphaEquation == sfBlendEquationAdd);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfBlendAdd")
|
||||||
|
{
|
||||||
|
CHECK(sfBlendAdd.colorSrcFactor == sfBlendFactorSrcAlpha);
|
||||||
|
CHECK(sfBlendAdd.colorDstFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendAdd.colorEquation == sfBlendEquationAdd);
|
||||||
|
CHECK(sfBlendAdd.alphaSrcFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendAdd.alphaDstFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendAdd.alphaEquation == sfBlendEquationAdd);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfBlendMultiply")
|
||||||
|
{
|
||||||
|
CHECK(sfBlendMultiply.colorSrcFactor == sfBlendFactorDstColor);
|
||||||
|
CHECK(sfBlendMultiply.colorDstFactor == sfBlendFactorZero);
|
||||||
|
CHECK(sfBlendMultiply.colorEquation == sfBlendEquationAdd);
|
||||||
|
CHECK(sfBlendMultiply.alphaSrcFactor == sfBlendFactorDstColor);
|
||||||
|
CHECK(sfBlendMultiply.alphaDstFactor == sfBlendFactorZero);
|
||||||
|
CHECK(sfBlendMultiply.alphaEquation == sfBlendEquationAdd);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfBlendMin")
|
||||||
|
{
|
||||||
|
CHECK(sfBlendMin.colorSrcFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendMin.colorDstFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendMin.colorEquation == sfBlendEquationMin);
|
||||||
|
CHECK(sfBlendMin.alphaSrcFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendMin.alphaDstFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendMin.alphaEquation == sfBlendEquationMin);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfBlendMax")
|
||||||
|
{
|
||||||
|
CHECK(sfBlendMax.colorSrcFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendMax.colorDstFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendMax.colorEquation == sfBlendEquationMax);
|
||||||
|
CHECK(sfBlendMax.alphaSrcFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendMax.alphaDstFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendMax.alphaEquation == sfBlendEquationMax);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfBlendNone")
|
||||||
|
{
|
||||||
|
CHECK(sfBlendNone.colorSrcFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendNone.colorDstFactor == sfBlendFactorZero);
|
||||||
|
CHECK(sfBlendNone.colorEquation == sfBlendEquationAdd);
|
||||||
|
CHECK(sfBlendNone.alphaSrcFactor == sfBlendFactorOne);
|
||||||
|
CHECK(sfBlendNone.alphaDstFactor == sfBlendFactorZero);
|
||||||
|
CHECK(sfBlendNone.alphaEquation == sfBlendEquationAdd);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,229 @@
|
|||||||
|
#include <CSFML/Graphics/Color.h>
|
||||||
|
|
||||||
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
|
||||||
|
TEST_CASE("[Graphics] sfColor")
|
||||||
|
{
|
||||||
|
SECTION("Construction")
|
||||||
|
{
|
||||||
|
constexpr sfColor color{};
|
||||||
|
STATIC_CHECK(color.r == 0);
|
||||||
|
STATIC_CHECK(color.g == 0);
|
||||||
|
STATIC_CHECK(color.b == 0);
|
||||||
|
STATIC_CHECK(color.a == 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("Constants")
|
||||||
|
{
|
||||||
|
SECTION("sfBlack")
|
||||||
|
{
|
||||||
|
CHECK(sfBlack.r == 0);
|
||||||
|
CHECK(sfBlack.g == 0);
|
||||||
|
CHECK(sfBlack.b == 0);
|
||||||
|
CHECK(sfBlack.a == 255);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfWhite")
|
||||||
|
{
|
||||||
|
CHECK(sfWhite.r == 255);
|
||||||
|
CHECK(sfWhite.g == 255);
|
||||||
|
CHECK(sfWhite.b == 255);
|
||||||
|
CHECK(sfWhite.a == 255);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfRed")
|
||||||
|
{
|
||||||
|
CHECK(sfRed.r == 255);
|
||||||
|
CHECK(sfRed.g == 0);
|
||||||
|
CHECK(sfRed.b == 0);
|
||||||
|
CHECK(sfRed.a == 255);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfGreen")
|
||||||
|
{
|
||||||
|
CHECK(sfGreen.r == 0);
|
||||||
|
CHECK(sfGreen.g == 255);
|
||||||
|
CHECK(sfGreen.b == 0);
|
||||||
|
CHECK(sfGreen.a == 255);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfBlue")
|
||||||
|
{
|
||||||
|
CHECK(sfBlue.r == 0);
|
||||||
|
CHECK(sfBlue.g == 0);
|
||||||
|
CHECK(sfBlue.b == 255);
|
||||||
|
CHECK(sfBlue.a == 255);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfYellow")
|
||||||
|
{
|
||||||
|
CHECK(sfYellow.r == 255);
|
||||||
|
CHECK(sfYellow.g == 255);
|
||||||
|
CHECK(sfYellow.b == 0);
|
||||||
|
CHECK(sfYellow.a == 255);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfMagenta")
|
||||||
|
{
|
||||||
|
CHECK(sfMagenta.r == 255);
|
||||||
|
CHECK(sfMagenta.g == 0);
|
||||||
|
CHECK(sfMagenta.b == 255);
|
||||||
|
CHECK(sfMagenta.a == 255);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfCyan")
|
||||||
|
{
|
||||||
|
CHECK(sfCyan.r == 0);
|
||||||
|
CHECK(sfCyan.g == 255);
|
||||||
|
CHECK(sfCyan.b == 255);
|
||||||
|
CHECK(sfCyan.a == 255);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransparent")
|
||||||
|
{
|
||||||
|
CHECK(sfTransparent.r == 0);
|
||||||
|
CHECK(sfTransparent.g == 0);
|
||||||
|
CHECK(sfTransparent.b == 0);
|
||||||
|
CHECK(sfTransparent.a == 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfColor_fromRGB")
|
||||||
|
{
|
||||||
|
const sfColor color = sfColor_fromRGB(1, 2, 3);
|
||||||
|
CHECK(color.r == 1);
|
||||||
|
CHECK(color.g == 2);
|
||||||
|
CHECK(color.b == 3);
|
||||||
|
CHECK(color.a == 255);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfColor_fromRGBA")
|
||||||
|
{
|
||||||
|
const sfColor color = sfColor_fromRGBA(4, 5, 6, 7);
|
||||||
|
CHECK(color.r == 4);
|
||||||
|
CHECK(color.g == 5);
|
||||||
|
CHECK(color.b == 6);
|
||||||
|
CHECK(color.a == 7);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfColor_fromInteger")
|
||||||
|
{
|
||||||
|
sfColor color = sfColor_fromInteger(0);
|
||||||
|
CHECK(color.r == 0);
|
||||||
|
CHECK(color.g == 0);
|
||||||
|
CHECK(color.b == 0);
|
||||||
|
CHECK(color.a == 0);
|
||||||
|
|
||||||
|
color = sfColor_fromInteger(1'000);
|
||||||
|
CHECK(color.r == 0);
|
||||||
|
CHECK(color.g == 0);
|
||||||
|
CHECK(color.b == 3);
|
||||||
|
CHECK(color.a == 232);
|
||||||
|
|
||||||
|
color = sfColor_fromInteger(1'000'000);
|
||||||
|
CHECK(color.r == 0);
|
||||||
|
CHECK(color.g == 15);
|
||||||
|
CHECK(color.b == 66);
|
||||||
|
CHECK(color.a == 64);
|
||||||
|
|
||||||
|
color = sfColor_fromInteger(1'000'000'000);
|
||||||
|
CHECK(color.r == 59);
|
||||||
|
CHECK(color.g == 154);
|
||||||
|
CHECK(color.b == 202);
|
||||||
|
CHECK(color.a == 0);
|
||||||
|
|
||||||
|
color = sfColor_fromInteger(std::numeric_limits<std::uint32_t>::max());
|
||||||
|
CHECK(color.r == 255);
|
||||||
|
CHECK(color.g == 255);
|
||||||
|
CHECK(color.b == 255);
|
||||||
|
CHECK(color.a == 255);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfColor_toInteger")
|
||||||
|
{
|
||||||
|
CHECK(sfColor_toInteger(sfBlack) == 255);
|
||||||
|
CHECK(sfColor_toInteger(sfWhite) == 4'294'967'295);
|
||||||
|
CHECK(sfColor_toInteger(sfRed) == 4'278'190'335);
|
||||||
|
CHECK(sfColor_toInteger(sfGreen) == 16'711'935);
|
||||||
|
CHECK(sfColor_toInteger(sfBlue) == 65'535);
|
||||||
|
CHECK(sfColor_toInteger(sfYellow) == 4'294'902'015);
|
||||||
|
CHECK(sfColor_toInteger(sfMagenta) == 4'278'255'615);
|
||||||
|
CHECK(sfColor_toInteger(sfYellow) == 4'294'902'015);
|
||||||
|
CHECK(sfColor_toInteger(sfTransparent) == 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfColor_add")
|
||||||
|
{
|
||||||
|
sfColor color = sfColor_add({}, {});
|
||||||
|
CHECK(color.r == 0);
|
||||||
|
CHECK(color.g == 0);
|
||||||
|
CHECK(color.b == 0);
|
||||||
|
CHECK(color.a == 0);
|
||||||
|
|
||||||
|
color = sfColor_add({1, 2, 3, 4}, {5, 6, 7, 8});
|
||||||
|
CHECK(color.r == 6);
|
||||||
|
CHECK(color.g == 8);
|
||||||
|
CHECK(color.b == 10);
|
||||||
|
CHECK(color.a == 12);
|
||||||
|
|
||||||
|
color = sfColor_add({10, 20, 30, 40}, {200, 210, 220, 230});
|
||||||
|
CHECK(color.r == 210);
|
||||||
|
CHECK(color.g == 230);
|
||||||
|
CHECK(color.b == 250);
|
||||||
|
CHECK(color.a == 255);
|
||||||
|
|
||||||
|
color = sfColor_add({255, 255, 255, 255}, {255, 255, 255, 25});
|
||||||
|
CHECK(color.r == 255);
|
||||||
|
CHECK(color.g == 255);
|
||||||
|
CHECK(color.b == 255);
|
||||||
|
CHECK(color.a == 255);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfColor_subtract")
|
||||||
|
{
|
||||||
|
sfColor color = sfColor_subtract({}, {});
|
||||||
|
CHECK(color.r == 0);
|
||||||
|
CHECK(color.g == 0);
|
||||||
|
CHECK(color.b == 0);
|
||||||
|
CHECK(color.a == 0);
|
||||||
|
|
||||||
|
color = sfColor_subtract({}, {10, 20, 30, 40});
|
||||||
|
CHECK(color.r == 0);
|
||||||
|
CHECK(color.g == 0);
|
||||||
|
CHECK(color.b == 0);
|
||||||
|
CHECK(color.a == 0);
|
||||||
|
|
||||||
|
color = sfColor_subtract({100, 90, 80, 70}, {30, 40, 50, 60});
|
||||||
|
CHECK(color.r == 70);
|
||||||
|
CHECK(color.g == 50);
|
||||||
|
CHECK(color.b == 30);
|
||||||
|
CHECK(color.a == 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfColor_modulate")
|
||||||
|
{
|
||||||
|
sfColor color = sfColor_modulate({}, {});
|
||||||
|
CHECK(color.r == 0);
|
||||||
|
CHECK(color.g == 0);
|
||||||
|
CHECK(color.b == 0);
|
||||||
|
CHECK(color.a == 0);
|
||||||
|
|
||||||
|
color = sfColor_modulate({}, {1, 2, 3, 4});
|
||||||
|
CHECK(color.r == 0);
|
||||||
|
CHECK(color.g == 0);
|
||||||
|
CHECK(color.b == 0);
|
||||||
|
CHECK(color.a == 0);
|
||||||
|
|
||||||
|
color = sfColor_modulate({5, 6, 7, 8}, {1, 2, 3, 4});
|
||||||
|
CHECK(color.r == 0);
|
||||||
|
CHECK(color.g == 0);
|
||||||
|
CHECK(color.b == 0);
|
||||||
|
CHECK(color.a == 0);
|
||||||
|
|
||||||
|
color = sfColor_modulate({128, 196, 216, 255}, {0, 128, 255, 128});
|
||||||
|
CHECK(color.r == 0);
|
||||||
|
CHECK(color.g == 98);
|
||||||
|
CHECK(color.b == 216);
|
||||||
|
CHECK(color.a == 128);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
#include <CSFML/Graphics/CoordinateType.h>
|
||||||
|
|
||||||
|
#include <SFML/Graphics/CoordinateType.hpp>
|
||||||
|
|
||||||
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
|
||||||
|
TEST_CASE("[Graphics] sfCoordinateType")
|
||||||
|
{
|
||||||
|
STATIC_CHECK(sfCoordinateTypeNormalized == static_cast<int>(sf::CoordinateType::Normalized));
|
||||||
|
STATIC_CHECK(sfCoordinateTypePixels == static_cast<int>(sf::CoordinateType::Pixels));
|
||||||
|
}
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
#include <CSFML/Graphics/PrimitiveType.h>
|
||||||
|
|
||||||
|
#include <SFML/Graphics/PrimitiveType.hpp>
|
||||||
|
|
||||||
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
|
||||||
|
TEST_CASE("[Graphics] sfPrimitiveType")
|
||||||
|
{
|
||||||
|
STATIC_CHECK(sfPoints == static_cast<int>(sf::PrimitiveType::Points));
|
||||||
|
STATIC_CHECK(sfLines == static_cast<int>(sf::PrimitiveType::Lines));
|
||||||
|
STATIC_CHECK(sfLineStrip == static_cast<int>(sf::PrimitiveType::LineStrip));
|
||||||
|
STATIC_CHECK(sfTriangles == static_cast<int>(sf::PrimitiveType::Triangles));
|
||||||
|
STATIC_CHECK(sfTriangleStrip == static_cast<int>(sf::PrimitiveType::TriangleStrip));
|
||||||
|
STATIC_CHECK(sfTriangleFan == static_cast<int>(sf::PrimitiveType::TriangleFan));
|
||||||
|
}
|
||||||
@@ -0,0 +1,56 @@
|
|||||||
|
#include <CSFML/Graphics/Rect.h>
|
||||||
|
|
||||||
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
|
||||||
|
TEST_CASE("[Graphics] sfRect")
|
||||||
|
{
|
||||||
|
SECTION("Construction")
|
||||||
|
{
|
||||||
|
SECTION("float")
|
||||||
|
{
|
||||||
|
const sfFloatRect rect{};
|
||||||
|
CHECK(rect.position.x == 0.f);
|
||||||
|
CHECK(rect.position.y == 0.f);
|
||||||
|
CHECK(rect.size.x == 0.f);
|
||||||
|
CHECK(rect.size.y == 0.f);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("int")
|
||||||
|
{
|
||||||
|
const sfFloatRect rect{};
|
||||||
|
CHECK(rect.position.x == 0);
|
||||||
|
CHECK(rect.position.y == 0);
|
||||||
|
CHECK(rect.size.x == 0);
|
||||||
|
CHECK(rect.size.y == 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("contains(Vector2)")
|
||||||
|
{
|
||||||
|
SECTION("float")
|
||||||
|
{
|
||||||
|
const sfFloatRect rect{{0, 0}, {10, 10}};
|
||||||
|
CHECK(sfFloatRect_contains(&rect, {0, 0}));
|
||||||
|
CHECK(sfFloatRect_contains(&rect, {9, 0}));
|
||||||
|
CHECK(sfFloatRect_contains(&rect, {0, 9}));
|
||||||
|
CHECK(sfFloatRect_contains(&rect, {9, 9}));
|
||||||
|
CHECK(!sfFloatRect_contains(&rect, {9, 10}));
|
||||||
|
CHECK(!sfFloatRect_contains(&rect, {10, 9}));
|
||||||
|
CHECK(!sfFloatRect_contains(&rect, {10, 10}));
|
||||||
|
CHECK(!sfFloatRect_contains(&rect, {15, 15}));
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("int")
|
||||||
|
{
|
||||||
|
const sfIntRect rect{{0, 0}, {10, 10}};
|
||||||
|
CHECK(sfIntRect_contains(&rect, {0, 0}));
|
||||||
|
CHECK(sfIntRect_contains(&rect, {9, 0}));
|
||||||
|
CHECK(sfIntRect_contains(&rect, {0, 9}));
|
||||||
|
CHECK(sfIntRect_contains(&rect, {9, 9}));
|
||||||
|
CHECK(!sfIntRect_contains(&rect, {9, 10}));
|
||||||
|
CHECK(!sfIntRect_contains(&rect, {10, 9}));
|
||||||
|
CHECK(!sfIntRect_contains(&rect, {10, 10}));
|
||||||
|
CHECK(!sfIntRect_contains(&rect, {15, 15}));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
#include <CSFML/Graphics/RenderStates.h>
|
||||||
|
|
||||||
|
#include <SFML/Graphics/RenderStates.hpp>
|
||||||
|
|
||||||
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
|
||||||
|
#include "CSFML/Graphics/CoordinateType.h"
|
||||||
|
|
||||||
|
TEST_CASE("[Graphics] sfRenderStates")
|
||||||
|
{
|
||||||
|
SECTION("Construction")
|
||||||
|
{
|
||||||
|
constexpr sfRenderStates renderStates{};
|
||||||
|
STATIC_CHECK(renderStates.blendMode.colorSrcFactor == sfBlendFactorZero);
|
||||||
|
STATIC_CHECK(renderStates.blendMode.colorDstFactor == sfBlendFactorZero);
|
||||||
|
STATIC_CHECK(renderStates.blendMode.colorEquation == sfBlendEquationAdd);
|
||||||
|
STATIC_CHECK(renderStates.blendMode.alphaSrcFactor == sfBlendFactorZero);
|
||||||
|
STATIC_CHECK(renderStates.blendMode.alphaDstFactor == sfBlendFactorZero);
|
||||||
|
STATIC_CHECK(renderStates.blendMode.alphaEquation == sfBlendEquationAdd);
|
||||||
|
STATIC_CHECK(renderStates.stencilMode.stencilComparison == sfStencilComparisonNever);
|
||||||
|
STATIC_CHECK(renderStates.stencilMode.stencilUpdateOperation == sfStencilUpdateOperationKeep);
|
||||||
|
STATIC_CHECK(renderStates.stencilMode.stencilReference.value == 0);
|
||||||
|
STATIC_CHECK(renderStates.stencilMode.stencilMask.value == 0);
|
||||||
|
STATIC_CHECK(!renderStates.stencilMode.stencilOnly);
|
||||||
|
for (const auto element : renderStates.transform.matrix)
|
||||||
|
CHECK(element == 0);
|
||||||
|
STATIC_CHECK(renderStates.coordinateType == sfCoordinateTypeNormalized);
|
||||||
|
STATIC_CHECK(renderStates.texture == nullptr);
|
||||||
|
STATIC_CHECK(renderStates.shader == nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfRenderStates_default")
|
||||||
|
{
|
||||||
|
CHECK(sfRenderStates_default.blendMode.alphaDstFactor == sfBlendAlpha.alphaDstFactor);
|
||||||
|
CHECK(sfRenderStates_default.blendMode.colorDstFactor == sfBlendAlpha.colorDstFactor);
|
||||||
|
CHECK(sfRenderStates_default.blendMode.colorEquation == sfBlendAlpha.colorEquation);
|
||||||
|
CHECK(sfRenderStates_default.blendMode.alphaSrcFactor == sfBlendAlpha.alphaSrcFactor);
|
||||||
|
CHECK(sfRenderStates_default.blendMode.alphaDstFactor == sfBlendAlpha.alphaDstFactor);
|
||||||
|
CHECK(sfRenderStates_default.blendMode.alphaEquation == sfBlendAlpha.alphaEquation);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
#include <CSFML/Graphics/Shape.h>
|
||||||
|
|
||||||
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
|
||||||
|
TEST_CASE("[Graphics] sfShape")
|
||||||
|
{
|
||||||
|
const auto getPointCount = [](void* userData) -> std::size_t
|
||||||
|
{ return static_cast<std::vector<sfVector2f>*>(userData)->size(); };
|
||||||
|
const auto getPoint = [](std::size_t index, void* userData) -> sfVector2f
|
||||||
|
{ return static_cast<std::vector<sfVector2f>*>(userData)->operator[](index); };
|
||||||
|
std::vector<sfVector2f> points = {{0, 0}, {30, 0}, {0, 30}};
|
||||||
|
|
||||||
|
SECTION("sfShape_create")
|
||||||
|
{
|
||||||
|
const sfShape* shape = sfShape_create(getPointCount, getPoint, &points);
|
||||||
|
const sfVector2f position = sfShape_getPosition(shape);
|
||||||
|
CHECK(position.x == 0);
|
||||||
|
CHECK(position.y == 0);
|
||||||
|
CHECK(sfShape_getRotation(shape) == 0);
|
||||||
|
const sfVector2f scale = sfShape_getScale(shape);
|
||||||
|
CHECK(scale.x == 1);
|
||||||
|
CHECK(scale.y == 1);
|
||||||
|
const sfVector2f origin = sfShape_getOrigin(shape);
|
||||||
|
CHECK(origin.x == 0);
|
||||||
|
CHECK(origin.y == 0);
|
||||||
|
const sfTransform transform = sfShape_getTransform(shape);
|
||||||
|
const std::vector matrix(std::data(transform.matrix), std::data(transform.matrix) + std::size(transform.matrix));
|
||||||
|
CHECK(matrix == std::vector<float>({1, 0, 0, 0, 1, 0, 0, 0, 1}));
|
||||||
|
const sfTransform inverseTransform = sfShape_getInverseTransform(shape);
|
||||||
|
const std::vector inverseMatrix(std::data(inverseTransform.matrix),
|
||||||
|
std::data(inverseTransform.matrix) + std::size(inverseTransform.matrix));
|
||||||
|
CHECK(inverseMatrix == std::vector<float>({1, 0, 0, 0, 1, 0, 0, 0, 1}));
|
||||||
|
CHECK(sfShape_getTexture(shape) == nullptr);
|
||||||
|
const sfIntRect textureRect = sfShape_getTextureRect(shape);
|
||||||
|
CHECK(textureRect.position.x == 0);
|
||||||
|
CHECK(textureRect.position.y == 0);
|
||||||
|
CHECK(textureRect.size.x == 0);
|
||||||
|
CHECK(textureRect.size.y == 0);
|
||||||
|
const sfColor fillColor = sfShape_getFillColor(shape);
|
||||||
|
CHECK(fillColor.r == sfWhite.r);
|
||||||
|
CHECK(fillColor.g == sfWhite.g);
|
||||||
|
CHECK(fillColor.b == sfWhite.b);
|
||||||
|
CHECK(fillColor.a == sfWhite.a);
|
||||||
|
const sfColor outlineColor = sfShape_getOutlineColor(shape);
|
||||||
|
CHECK(outlineColor.r == sfWhite.r);
|
||||||
|
CHECK(outlineColor.g == sfWhite.g);
|
||||||
|
CHECK(outlineColor.b == sfWhite.b);
|
||||||
|
CHECK(outlineColor.a == sfWhite.a);
|
||||||
|
CHECK(sfShape_getOutlineThickness(shape) == 0);
|
||||||
|
CHECK(sfShape_getPointCount(shape) == 3);
|
||||||
|
const sfVector2f point = sfShape_getPoint(shape, 0);
|
||||||
|
CHECK(point.x == 0);
|
||||||
|
CHECK(point.y == 0);
|
||||||
|
const sfVector2f geometricCenter = sfShape_getGeometricCenter(shape);
|
||||||
|
CHECK(geometricCenter.x == 10);
|
||||||
|
CHECK(geometricCenter.y == 10);
|
||||||
|
const sfFloatRect localBounds = sfShape_getLocalBounds(shape);
|
||||||
|
CHECK(localBounds.position.x == 0);
|
||||||
|
CHECK(localBounds.position.y == 0);
|
||||||
|
CHECK(localBounds.size.x == 0);
|
||||||
|
CHECK(localBounds.size.y == 0);
|
||||||
|
const sfFloatRect globalBounds = sfShape_getGlobalBounds(shape);
|
||||||
|
CHECK(globalBounds.position.x == 0);
|
||||||
|
CHECK(globalBounds.position.y == 0);
|
||||||
|
CHECK(globalBounds.size.x == 0);
|
||||||
|
CHECK(globalBounds.size.y == 0);
|
||||||
|
sfShape_destroy(shape);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("Set/get position")
|
||||||
|
{
|
||||||
|
sfShape* shape = sfShape_create(getPointCount, getPoint, &points);
|
||||||
|
sfShape_setPosition(shape, {10, 20});
|
||||||
|
const sfVector2f position = sfShape_getPosition(shape);
|
||||||
|
CHECK(position.x == 10);
|
||||||
|
CHECK(position.y == 20);
|
||||||
|
sfShape_destroy(shape);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("Set/get rotation")
|
||||||
|
{
|
||||||
|
sfShape* shape = sfShape_create(getPointCount, getPoint, &points);
|
||||||
|
sfShape_setRotation(shape, 45);
|
||||||
|
CHECK(sfShape_getRotation(shape) == 45);
|
||||||
|
sfShape_destroy(shape);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("Set/get scale")
|
||||||
|
{
|
||||||
|
sfShape* shape = sfShape_create(getPointCount, getPoint, &points);
|
||||||
|
sfShape_setScale(shape, {0.5f, 0.75f});
|
||||||
|
const sfVector2f scale = sfShape_getScale(shape);
|
||||||
|
CHECK(scale.x == 0.5f);
|
||||||
|
CHECK(scale.y == 0.75f);
|
||||||
|
sfShape_destroy(shape);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("Set/get origin")
|
||||||
|
{
|
||||||
|
sfShape* shape = sfShape_create(getPointCount, getPoint, &points);
|
||||||
|
sfShape_setOrigin(shape, {80, 90});
|
||||||
|
const sfVector2f origin = sfShape_getOrigin(shape);
|
||||||
|
CHECK(origin.x == 80);
|
||||||
|
CHECK(origin.y == 90);
|
||||||
|
sfShape_destroy(shape);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,55 @@
|
|||||||
|
#include <CSFML/Graphics/StencilMode.h>
|
||||||
|
|
||||||
|
#include <SFML/Graphics/StencilMode.hpp>
|
||||||
|
|
||||||
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
|
||||||
|
TEST_CASE("[Graphics] sfStencilMode")
|
||||||
|
{
|
||||||
|
SECTION("sfStencilComparison")
|
||||||
|
{
|
||||||
|
STATIC_CHECK(sfStencilComparisonNever == static_cast<int>(sf::StencilComparison::Never));
|
||||||
|
STATIC_CHECK(sfStencilComparisonLess == static_cast<int>(sf::StencilComparison::Less));
|
||||||
|
STATIC_CHECK(sfStencilComparisonLessEqual == static_cast<int>(sf::StencilComparison::LessEqual));
|
||||||
|
STATIC_CHECK(sfStencilComparisonGreater == static_cast<int>(sf::StencilComparison::Greater));
|
||||||
|
STATIC_CHECK(sfStencilComparisonGreaterEqual == static_cast<int>(sf::StencilComparison::GreaterEqual));
|
||||||
|
STATIC_CHECK(sfStencilComparisonEqual == static_cast<int>(sf::StencilComparison::Equal));
|
||||||
|
STATIC_CHECK(sfStencilComparisonNotEqual == static_cast<int>(sf::StencilComparison::NotEqual));
|
||||||
|
STATIC_CHECK(sfStencilComparisonAlways == static_cast<int>(sf::StencilComparison::Always));
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfStencilUpdateOperation")
|
||||||
|
{
|
||||||
|
STATIC_CHECK(sfStencilUpdateOperationKeep == static_cast<int>(sf::StencilUpdateOperation::Keep));
|
||||||
|
STATIC_CHECK(sfStencilUpdateOperationZero == static_cast<int>(sf::StencilUpdateOperation::Zero));
|
||||||
|
STATIC_CHECK(sfStencilUpdateOperationReplace == static_cast<int>(sf::StencilUpdateOperation::Replace));
|
||||||
|
STATIC_CHECK(sfStencilUpdateOperationIncrement == static_cast<int>(sf::StencilUpdateOperation::Increment));
|
||||||
|
STATIC_CHECK(sfStencilUpdateOperationDecrement == static_cast<int>(sf::StencilUpdateOperation::Decrement));
|
||||||
|
STATIC_CHECK(sfStencilUpdateOperationInvert == static_cast<int>(sf::StencilUpdateOperation::Invert));
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfStencilValue")
|
||||||
|
{
|
||||||
|
constexpr sfStencilValue stencilValue{};
|
||||||
|
STATIC_CHECK(stencilValue.value == 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfStencilMode")
|
||||||
|
{
|
||||||
|
constexpr sfStencilMode stencilMode{};
|
||||||
|
STATIC_CHECK(stencilMode.stencilComparison == sfStencilComparisonNever);
|
||||||
|
STATIC_CHECK(stencilMode.stencilUpdateOperation == sfStencilUpdateOperationKeep);
|
||||||
|
STATIC_CHECK(stencilMode.stencilReference.value == 0);
|
||||||
|
STATIC_CHECK(stencilMode.stencilMask.value == 0);
|
||||||
|
STATIC_CHECK(!stencilMode.stencilOnly);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfStencilMode_default")
|
||||||
|
{
|
||||||
|
CHECK(sfStencilMode_default.stencilComparison == sfStencilComparisonAlways);
|
||||||
|
CHECK(sfStencilMode_default.stencilUpdateOperation == sfStencilUpdateOperationKeep);
|
||||||
|
CHECK(sfStencilMode_default.stencilReference.value == 0);
|
||||||
|
CHECK(sfStencilMode_default.stencilMask.value == ~0u);
|
||||||
|
CHECK(!sfStencilMode_default.stencilOnly);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,128 @@
|
|||||||
|
#include <CSFML/Graphics/Transform.h>
|
||||||
|
|
||||||
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
|
||||||
|
TEST_CASE("[Graphics] sfTransform")
|
||||||
|
{
|
||||||
|
SECTION("Construction")
|
||||||
|
{
|
||||||
|
constexpr sfTransform transform{};
|
||||||
|
STATIC_CHECK(std::size(transform.matrix) == 9);
|
||||||
|
for (const auto element : transform.matrix)
|
||||||
|
CHECK(element == 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransform_Identity")
|
||||||
|
{
|
||||||
|
CHECK(sfTransform_Identity.matrix[0] == 1);
|
||||||
|
CHECK(sfTransform_Identity.matrix[1] == 0);
|
||||||
|
CHECK(sfTransform_Identity.matrix[2] == 0);
|
||||||
|
CHECK(sfTransform_Identity.matrix[3] == 0);
|
||||||
|
CHECK(sfTransform_Identity.matrix[4] == 1);
|
||||||
|
CHECK(sfTransform_Identity.matrix[5] == 0);
|
||||||
|
CHECK(sfTransform_Identity.matrix[6] == 0);
|
||||||
|
CHECK(sfTransform_Identity.matrix[7] == 0);
|
||||||
|
CHECK(sfTransform_Identity.matrix[8] == 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransform_fromMatrix")
|
||||||
|
{
|
||||||
|
const auto transform = sfTransform_fromMatrix(1, 2, 3, 4, 5, 6, 7, 8, 9);
|
||||||
|
CHECK(transform.matrix[0] == 1);
|
||||||
|
CHECK(transform.matrix[1] == 2);
|
||||||
|
CHECK(transform.matrix[2] == 3);
|
||||||
|
CHECK(transform.matrix[3] == 4);
|
||||||
|
CHECK(transform.matrix[4] == 5);
|
||||||
|
CHECK(transform.matrix[5] == 6);
|
||||||
|
CHECK(transform.matrix[6] == 7);
|
||||||
|
CHECK(transform.matrix[7] == 8);
|
||||||
|
CHECK(transform.matrix[8] == 9);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransform_getMatrix")
|
||||||
|
{
|
||||||
|
const auto transform = sfTransform_fromMatrix(1, 2, 3, 4, 5, 6, 7, 8, 9);
|
||||||
|
std::array<float, 16> matrix{};
|
||||||
|
matrix.fill(std::numeric_limits<float>::signaling_NaN());
|
||||||
|
sfTransform_getMatrix(&transform, matrix.data());
|
||||||
|
CHECK(matrix[0] == 1);
|
||||||
|
CHECK(matrix[1] == 4);
|
||||||
|
CHECK(matrix[2] == 0);
|
||||||
|
CHECK(matrix[3] == 7);
|
||||||
|
CHECK(matrix[4] == 2);
|
||||||
|
CHECK(matrix[5] == 5);
|
||||||
|
CHECK(matrix[6] == 0);
|
||||||
|
CHECK(matrix[7] == 8);
|
||||||
|
CHECK(matrix[8] == 0);
|
||||||
|
CHECK(matrix[9] == 0);
|
||||||
|
CHECK(matrix[10] == 1);
|
||||||
|
CHECK(matrix[11] == 0);
|
||||||
|
CHECK(matrix[12] == 3);
|
||||||
|
CHECK(matrix[13] == 6);
|
||||||
|
CHECK(matrix[14] == 0);
|
||||||
|
CHECK(matrix[15] == 9);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransform_getInverse")
|
||||||
|
{
|
||||||
|
SECTION("Identity")
|
||||||
|
{
|
||||||
|
const auto inverse = sfTransform_getInverse(&sfTransform_Identity);
|
||||||
|
for (std::size_t i = 0; i < std::size(inverse.matrix); ++i)
|
||||||
|
CHECK(inverse.matrix[0] == sfTransform_Identity.matrix[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("Non-identity")
|
||||||
|
{
|
||||||
|
const auto transform = sfTransform_fromMatrix(1, 2, 3, 4, 5, 4, 3, 2, 1);
|
||||||
|
const auto inverse = sfTransform_getInverse(&transform);
|
||||||
|
CHECK(inverse.matrix[0] == 0.375f);
|
||||||
|
CHECK(inverse.matrix[1] == -0.5f);
|
||||||
|
CHECK(inverse.matrix[2] == 0.875f);
|
||||||
|
CHECK(inverse.matrix[3] == -1);
|
||||||
|
CHECK(inverse.matrix[4] == 1);
|
||||||
|
CHECK(inverse.matrix[5] == -1);
|
||||||
|
CHECK(inverse.matrix[6] == 0.875f);
|
||||||
|
CHECK(inverse.matrix[7] == -0.5f);
|
||||||
|
CHECK(inverse.matrix[8] == 0.375f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransform_transformPoint")
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransform_transformRect")
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransform_combine")
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransform_translate")
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransform_rotate")
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransform_rotateWithCenter")
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransform_scale")
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransform_scaleWithCenter")
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfTransform_equal")
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,116 @@
|
|||||||
|
#include <CSFML/Graphics/VertexArray.h>
|
||||||
|
|
||||||
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
|
||||||
|
TEST_CASE("[Graphics] sfVertexArray")
|
||||||
|
{
|
||||||
|
SECTION("sfVertexArray_create")
|
||||||
|
{
|
||||||
|
const sfVertexArray* vertexArray = sfVertexArray_create();
|
||||||
|
CHECK(sfVertexArray_getVertexCount(vertexArray) == 0);
|
||||||
|
CHECK(sfVertexArray_getPrimitiveType(vertexArray) == sfPoints);
|
||||||
|
const sfFloatRect bounds = sfVertexArray_getBounds(vertexArray);
|
||||||
|
CHECK(bounds.position.x == 0);
|
||||||
|
CHECK(bounds.position.y == 0);
|
||||||
|
CHECK(bounds.size.x == 0);
|
||||||
|
CHECK(bounds.size.y == 0);
|
||||||
|
sfVertexArray_destroy(vertexArray);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfVertexArray_copy")
|
||||||
|
{
|
||||||
|
sfVertexArray* vertexArray1 = sfVertexArray_create();
|
||||||
|
sfVertexArray_resize(vertexArray1, 10);
|
||||||
|
sfVertexArray_setPrimitiveType(vertexArray1, sfLines);
|
||||||
|
const sfVertexArray* vertexArray2 = sfVertexArray_copy(vertexArray1);
|
||||||
|
CHECK(sfVertexArray_getVertexCount(vertexArray2) == 10);
|
||||||
|
CHECK(sfVertexArray_getPrimitiveType(vertexArray2) == sfLines);
|
||||||
|
sfVertexArray_destroy(vertexArray2);
|
||||||
|
sfVertexArray_destroy(vertexArray1);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfVertexArray_resize")
|
||||||
|
{
|
||||||
|
sfVertexArray* vertexArray = sfVertexArray_create();
|
||||||
|
sfVertexArray_resize(vertexArray, 42);
|
||||||
|
const auto vertexCount = sfVertexArray_getVertexCount(vertexArray);
|
||||||
|
CHECK(vertexCount == 42);
|
||||||
|
for (std::size_t i = 0; i < vertexCount; ++i)
|
||||||
|
{
|
||||||
|
const auto& vertex = *sfVertexArray_getVertex(vertexArray, i);
|
||||||
|
CHECK(vertex.position.x == 0);
|
||||||
|
CHECK(vertex.position.y == 0);
|
||||||
|
CHECK(+vertex.color.r == sfWhite.r);
|
||||||
|
CHECK(+vertex.color.g == sfWhite.g);
|
||||||
|
CHECK(+vertex.color.b == sfWhite.b);
|
||||||
|
CHECK(+vertex.color.a == sfWhite.a);
|
||||||
|
CHECK(vertex.texCoords.x == 0);
|
||||||
|
CHECK(vertex.texCoords.y == 0);
|
||||||
|
}
|
||||||
|
sfVertexArray_destroy(vertexArray);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfVertexArray_clear")
|
||||||
|
{
|
||||||
|
sfVertexArray* vertexArray = sfVertexArray_create();
|
||||||
|
sfVertexArray_resize(vertexArray, 13);
|
||||||
|
sfVertexArray_setPrimitiveType(vertexArray, sfLines);
|
||||||
|
sfVertexArray_clear(vertexArray);
|
||||||
|
CHECK(sfVertexArray_getVertexCount(vertexArray) == 0);
|
||||||
|
CHECK(sfVertexArray_getPrimitiveType(vertexArray) == sfLines);
|
||||||
|
sfVertexArray_destroy(vertexArray);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfVertexArray_append")
|
||||||
|
{
|
||||||
|
sfVertexArray* vertexArray = sfVertexArray_create();
|
||||||
|
sfVertexArray_append(vertexArray, {{1, 2}, {3, 4, 5, 6}, {7, 8}});
|
||||||
|
CHECK(sfVertexArray_getVertexCount(vertexArray) == 1);
|
||||||
|
const auto& vertex = *sfVertexArray_getVertex(vertexArray, 0);
|
||||||
|
CHECK(vertex.position.x == 1);
|
||||||
|
CHECK(vertex.position.y == 2);
|
||||||
|
CHECK(+vertex.color.r == 3);
|
||||||
|
CHECK(+vertex.color.g == 4);
|
||||||
|
CHECK(+vertex.color.b == 5);
|
||||||
|
CHECK(+vertex.color.a == 6);
|
||||||
|
CHECK(vertex.texCoords.x == 7);
|
||||||
|
CHECK(vertex.texCoords.y == 8);
|
||||||
|
sfVertexArray_destroy(vertexArray);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfVertexArray_getBounds")
|
||||||
|
{
|
||||||
|
sfVertexArray* vertexArray = sfVertexArray_create();
|
||||||
|
sfVertexArray_append(vertexArray, {{1, 1}, {}, {}});
|
||||||
|
sfVertexArray_append(vertexArray, {{2, 2}, {}, {}});
|
||||||
|
|
||||||
|
sfFloatRect bounds = sfVertexArray_getBounds(vertexArray);
|
||||||
|
CHECK(bounds.position.x == 1);
|
||||||
|
CHECK(bounds.position.y == 1);
|
||||||
|
CHECK(bounds.size.x == 1);
|
||||||
|
CHECK(bounds.size.y == 1);
|
||||||
|
|
||||||
|
*sfVertexArray_getVertex(vertexArray, 0) = {{0, 0}, {}, {}};
|
||||||
|
bounds = sfVertexArray_getBounds(vertexArray);
|
||||||
|
CHECK(bounds.position.x == 0);
|
||||||
|
CHECK(bounds.position.y == 0);
|
||||||
|
CHECK(bounds.size.x == 2);
|
||||||
|
CHECK(bounds.size.y == 2);
|
||||||
|
|
||||||
|
*sfVertexArray_getVertex(vertexArray, 0) = {{5, 5}, {}, {}};
|
||||||
|
bounds = sfVertexArray_getBounds(vertexArray);
|
||||||
|
CHECK(bounds.position.x == 2);
|
||||||
|
CHECK(bounds.position.y == 2);
|
||||||
|
CHECK(bounds.size.x == 3);
|
||||||
|
CHECK(bounds.size.y == 3);
|
||||||
|
|
||||||
|
sfVertexArray_append(vertexArray, {{10, 10}, {}, {}});
|
||||||
|
bounds = sfVertexArray_getBounds(vertexArray);
|
||||||
|
CHECK(bounds.position.x == 2);
|
||||||
|
CHECK(bounds.position.y == 2);
|
||||||
|
CHECK(bounds.size.x == 8);
|
||||||
|
CHECK(bounds.size.y == 8);
|
||||||
|
|
||||||
|
sfVertexArray_destroy(vertexArray);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,157 @@
|
|||||||
|
#include <CSFML/Graphics/View.h>
|
||||||
|
|
||||||
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
|
||||||
|
TEST_CASE("[Graphics] sfView")
|
||||||
|
{
|
||||||
|
SECTION("sfView_create")
|
||||||
|
{
|
||||||
|
const sfView* view = sfView_create();
|
||||||
|
const sfVector2f center = sfView_getCenter(view);
|
||||||
|
CHECK(center.x == 500);
|
||||||
|
CHECK(center.y == 500);
|
||||||
|
const sfVector2f size = sfView_getSize(view);
|
||||||
|
CHECK(size.x == 1000);
|
||||||
|
CHECK(size.y == 1000);
|
||||||
|
CHECK(sfView_getRotation(view) == 0);
|
||||||
|
const sfFloatRect viewport = sfView_getViewport(view);
|
||||||
|
CHECK(viewport.position.x == 0);
|
||||||
|
CHECK(viewport.position.y == 0);
|
||||||
|
CHECK(viewport.size.x == 1);
|
||||||
|
CHECK(viewport.size.y == 1);
|
||||||
|
const sfFloatRect scissor = sfView_getScissor(view);
|
||||||
|
CHECK(scissor.position.x == 0);
|
||||||
|
CHECK(scissor.position.y == 0);
|
||||||
|
CHECK(scissor.size.x == 1);
|
||||||
|
CHECK(scissor.size.y == 1);
|
||||||
|
sfView_destroy(view);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfView_createFromRect")
|
||||||
|
{
|
||||||
|
const sfView* view = sfView_createFromRect({{50, 100}, {240, 360}});
|
||||||
|
const sfVector2f center = sfView_getCenter(view);
|
||||||
|
CHECK(center.x == 170);
|
||||||
|
CHECK(center.y == 280);
|
||||||
|
const sfVector2f size = sfView_getSize(view);
|
||||||
|
CHECK(size.x == 240);
|
||||||
|
CHECK(size.y == 360);
|
||||||
|
CHECK(sfView_getRotation(view) == 0);
|
||||||
|
const sfFloatRect viewport = sfView_getViewport(view);
|
||||||
|
CHECK(viewport.position.x == 0);
|
||||||
|
CHECK(viewport.position.y == 0);
|
||||||
|
CHECK(viewport.size.x == 1);
|
||||||
|
CHECK(viewport.size.y == 1);
|
||||||
|
const sfFloatRect scissor = sfView_getScissor(view);
|
||||||
|
CHECK(scissor.position.x == 0);
|
||||||
|
CHECK(scissor.position.y == 0);
|
||||||
|
CHECK(scissor.size.x == 1);
|
||||||
|
CHECK(scissor.size.y == 1);
|
||||||
|
sfView_destroy(view);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfView_copy")
|
||||||
|
{
|
||||||
|
sfView* view1 = sfView_createFromRect({{50, 100}, {240, 360}});
|
||||||
|
sfView_setViewport(view1, {{25, 40}, {100, 200}});
|
||||||
|
sfView_setScissor(view1, {{0.75f, 0.25f}, {0, 0.5f}});
|
||||||
|
const sfView* view2 = sfView_copy(view1);
|
||||||
|
const sfVector2f center = sfView_getCenter(view2);
|
||||||
|
CHECK(center.x == 170);
|
||||||
|
CHECK(center.y == 280);
|
||||||
|
const sfVector2f size = sfView_getSize(view2);
|
||||||
|
CHECK(size.x == 240);
|
||||||
|
CHECK(size.y == 360);
|
||||||
|
CHECK(sfView_getRotation(view2) == 0);
|
||||||
|
const sfFloatRect viewport = sfView_getViewport(view2);
|
||||||
|
CHECK(viewport.position.x == 25);
|
||||||
|
CHECK(viewport.position.y == 40);
|
||||||
|
CHECK(viewport.size.x == 100);
|
||||||
|
CHECK(viewport.size.y == 200);
|
||||||
|
const sfFloatRect scissor = sfView_getScissor(view2);
|
||||||
|
CHECK(scissor.position.x == 0.75f);
|
||||||
|
CHECK(scissor.position.y == 0.25f);
|
||||||
|
CHECK(scissor.size.x == 0);
|
||||||
|
CHECK(scissor.size.y == 0.5f);
|
||||||
|
sfView_destroy(view2);
|
||||||
|
sfView_destroy(view1);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfView_setCenter")
|
||||||
|
{
|
||||||
|
sfView* view = sfView_create();
|
||||||
|
sfView_setCenter(view, {400, 600});
|
||||||
|
const sfVector2f center = sfView_getCenter(view);
|
||||||
|
CHECK(center.x == 400);
|
||||||
|
CHECK(center.y == 600);
|
||||||
|
sfView_destroy(view);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfView_setSize")
|
||||||
|
{
|
||||||
|
sfView* view = sfView_create();
|
||||||
|
sfView_setSize(view, {150, 350});
|
||||||
|
const sfVector2f size = sfView_getSize(view);
|
||||||
|
CHECK(size.x == 150);
|
||||||
|
CHECK(size.y == 350);
|
||||||
|
sfView_destroy(view);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfView_setRotation")
|
||||||
|
{
|
||||||
|
sfView* view = sfView_create();
|
||||||
|
sfView_setRotation(view, 45);
|
||||||
|
CHECK(sfView_getRotation(view) == 45);
|
||||||
|
sfView_destroy(view);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfView_setViewport")
|
||||||
|
{
|
||||||
|
sfView* view = sfView_create();
|
||||||
|
sfView_setViewport(view, {{25, 40}, {100, 200}});
|
||||||
|
const sfFloatRect viewport = sfView_getViewport(view);
|
||||||
|
CHECK(viewport.position.x == 25);
|
||||||
|
CHECK(viewport.position.y == 40);
|
||||||
|
CHECK(viewport.size.x == 100);
|
||||||
|
CHECK(viewport.size.y == 200);
|
||||||
|
sfView_destroy(view);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfView_setScissor")
|
||||||
|
{
|
||||||
|
sfView* view = sfView_create();
|
||||||
|
sfView_setScissor(view, {{0.75f, 0.25f}, {0, 0.5f}});
|
||||||
|
const sfFloatRect scissor = sfView_getScissor(view);
|
||||||
|
CHECK(scissor.position.x == 0.75f);
|
||||||
|
CHECK(scissor.position.y == 0.25f);
|
||||||
|
CHECK(scissor.size.x == 0);
|
||||||
|
CHECK(scissor.size.y == 0.5f);
|
||||||
|
sfView_destroy(view);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfView_move, sfView_rotate, sfView_zoom")
|
||||||
|
{
|
||||||
|
sfView* view = sfView_create();
|
||||||
|
sfView_move(view, {15, 35});
|
||||||
|
sfView_rotate(view, 180);
|
||||||
|
sfView_zoom(view, 2);
|
||||||
|
const sfVector2f center = sfView_getCenter(view);
|
||||||
|
CHECK(center.x == 515);
|
||||||
|
CHECK(center.y == 535);
|
||||||
|
const sfVector2f size = sfView_getSize(view);
|
||||||
|
CHECK(size.x == 2000);
|
||||||
|
CHECK(size.y == 2000);
|
||||||
|
CHECK(sfView_getRotation(view) == 180);
|
||||||
|
const sfFloatRect viewport = sfView_getViewport(view);
|
||||||
|
CHECK(viewport.position.x == 0);
|
||||||
|
CHECK(viewport.position.y == 0);
|
||||||
|
CHECK(viewport.size.x == 1);
|
||||||
|
CHECK(viewport.size.y == 1);
|
||||||
|
const sfFloatRect scissor = sfView_getScissor(view);
|
||||||
|
CHECK(scissor.position.x == 0);
|
||||||
|
CHECK(scissor.position.y == 0);
|
||||||
|
CHECK(scissor.size.x == 1);
|
||||||
|
CHECK(scissor.size.y == 1);
|
||||||
|
sfView_destroy(view);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -2,6 +2,8 @@
|
|||||||
|
|
||||||
#include <catch2/catch_test_macros.hpp>
|
#include <catch2/catch_test_macros.hpp>
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
TEST_CASE("[Network] sfIpAddress")
|
TEST_CASE("[Network] sfIpAddress")
|
||||||
{
|
{
|
||||||
SECTION("Constants")
|
SECTION("Constants")
|
||||||
@@ -10,6 +12,11 @@ TEST_CASE("[Network] sfIpAddress")
|
|||||||
CHECK(sfIpAddress_toInteger(sfIpAddress_Any) == 0);
|
CHECK(sfIpAddress_toInteger(sfIpAddress_Any) == 0);
|
||||||
CHECK(sfIpAddress_toInteger(sfIpAddress_LocalHost) == 0x7F000001);
|
CHECK(sfIpAddress_toInteger(sfIpAddress_LocalHost) == 0x7F000001);
|
||||||
CHECK(sfIpAddress_toInteger(sfIpAddress_Broadcast) == 0xFFFFFFFF);
|
CHECK(sfIpAddress_toInteger(sfIpAddress_Broadcast) == 0xFFFFFFFF);
|
||||||
|
|
||||||
|
CHECK(std::strcmp(sfIpAddress_None.address, "") == 0);
|
||||||
|
CHECK(std::strcmp(sfIpAddress_Any.address, "0.0.0.0") == 0);
|
||||||
|
CHECK(std::strcmp(sfIpAddress_LocalHost.address, "127.0.0.1") == 0);
|
||||||
|
CHECK(std::strcmp(sfIpAddress_Broadcast.address, "255.255.255.255") == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
SECTION("sfIpAddress_fromString")
|
SECTION("sfIpAddress_fromString")
|
||||||
|
|||||||
@@ -28,4 +28,7 @@ TEST_CASE("[System] sfTime")
|
|||||||
CHECK(sfSeconds(10).microseconds == 10'000'000);
|
CHECK(sfSeconds(10).microseconds == 10'000'000);
|
||||||
CHECK(sfMilliseconds(10).microseconds == 10'000);
|
CHECK(sfMilliseconds(10).microseconds == 10'000);
|
||||||
CHECK(sfMicroseconds(10).microseconds == 10);
|
CHECK(sfMicroseconds(10).microseconds == 10);
|
||||||
|
|
||||||
|
CHECK(sfMilliseconds(std::numeric_limits<int32_t>::max()).microseconds == 2'147'483'647'000);
|
||||||
|
CHECK(sfMicroseconds(std::numeric_limits<int64_t>::max()).microseconds == std::numeric_limits<int64_t>::max());
|
||||||
}
|
}
|
||||||
@@ -30,7 +30,7 @@ TEST_CASE("[Window] sfJoystick")
|
|||||||
// no joysticks will be detected. This is how we can ensure these
|
// no joysticks will be detected. This is how we can ensure these
|
||||||
// tests are portable and reliable.
|
// tests are portable and reliable.
|
||||||
|
|
||||||
const auto joystick = GENERATE(range(0u, static_cast<unsigned int>(sfJoystickCount - 1)));
|
const auto joystick = GENERATE(range(0u, unsigned{sfJoystickCount - 1}));
|
||||||
|
|
||||||
SECTION("sfJoystick_isConnected()")
|
SECTION("sfJoystick_isConnected()")
|
||||||
{
|
{
|
||||||
@@ -56,7 +56,7 @@ TEST_CASE("[Window] sfJoystick")
|
|||||||
|
|
||||||
SECTION("sfJoystick_isButtonPressed()")
|
SECTION("sfJoystick_isButtonPressed()")
|
||||||
{
|
{
|
||||||
const auto button = GENERATE(range(0u, static_cast<unsigned int>(sfJoystickButtonCount - 1)));
|
const auto button = GENERATE(range(0u, unsigned{sfJoystickButtonCount - 1}));
|
||||||
CHECK(!sfJoystick_isButtonPressed(joystick, button));
|
CHECK(!sfJoystick_isButtonPressed(joystick, button));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -26,4 +26,47 @@ TEST_CASE("[Window] sfKeyboard")
|
|||||||
STATIC_CHECK(sfScanD == static_cast<int>(sf::Keyboard::Scan::D));
|
STATIC_CHECK(sfScanD == static_cast<int>(sf::Keyboard::Scan::D));
|
||||||
STATIC_CHECK(sfScancodeCount == sf::Keyboard::ScancodeCount);
|
STATIC_CHECK(sfScancodeCount == sf::Keyboard::ScancodeCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SECTION("sfKeyboard_isKeyPressed")
|
||||||
|
{
|
||||||
|
CHECK(!sfKeyboard_isKeyPressed(sfKeyW));
|
||||||
|
CHECK(!sfKeyboard_isKeyPressed(sfKeyA));
|
||||||
|
CHECK(!sfKeyboard_isKeyPressed(sfKeyS));
|
||||||
|
CHECK(!sfKeyboard_isKeyPressed(sfKeyD));
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfKeyboard_isScancodePressed")
|
||||||
|
{
|
||||||
|
CHECK(!sfKeyboard_isScancodePressed(sfScanW));
|
||||||
|
CHECK(!sfKeyboard_isScancodePressed(sfScanA));
|
||||||
|
CHECK(!sfKeyboard_isScancodePressed(sfScanS));
|
||||||
|
CHECK(!sfKeyboard_isScancodePressed(sfScanD));
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfKeyboard_localize")
|
||||||
|
{
|
||||||
|
CHECK(sfKeyboard_localize(sfScanSpace) == sfKeySpace);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfKeyboard_delocalize")
|
||||||
|
{
|
||||||
|
CHECK(sfKeyboard_delocalize(sfKeySpace) == sfScanSpace);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("sfKeyboard_getDescription")
|
||||||
|
{
|
||||||
|
using namespace std::string_literals;
|
||||||
|
CHECK(sfKeyboard_getDescription(sfScanF1) == "F1"s);
|
||||||
|
CHECK(sfKeyboard_getDescription(sfScanF2) == "F2"s);
|
||||||
|
CHECK(sfKeyboard_getDescription(sfScanF3) == "F3"s);
|
||||||
|
CHECK(sfKeyboard_getDescription(sfScanF4) == "F4"s);
|
||||||
|
CHECK(sfKeyboard_getDescription(sfScanF5) == "F5"s);
|
||||||
|
CHECK(sfKeyboard_getDescription(sfScanF6) == "F6"s);
|
||||||
|
CHECK(sfKeyboard_getDescription(sfScanF7) == "F7"s);
|
||||||
|
CHECK(sfKeyboard_getDescription(sfScanF8) == "F8"s);
|
||||||
|
CHECK(sfKeyboard_getDescription(sfScanF9) == "F9"s);
|
||||||
|
CHECK(sfKeyboard_getDescription(sfScanF10) == "F10"s);
|
||||||
|
CHECK(sfKeyboard_getDescription(sfScanF11) == "F11"s);
|
||||||
|
CHECK(sfKeyboard_getDescription(sfScanF12) == "F12"s);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -11,8 +11,8 @@ TEST_CASE("[Window] sfMouse")
|
|||||||
STATIC_CHECK(sfMouseLeft == static_cast<int>(sf::Mouse::Button::Left));
|
STATIC_CHECK(sfMouseLeft == static_cast<int>(sf::Mouse::Button::Left));
|
||||||
STATIC_CHECK(sfMouseRight == static_cast<int>(sf::Mouse::Button::Right));
|
STATIC_CHECK(sfMouseRight == static_cast<int>(sf::Mouse::Button::Right));
|
||||||
STATIC_CHECK(sfMouseMiddle == static_cast<int>(sf::Mouse::Button::Middle));
|
STATIC_CHECK(sfMouseMiddle == static_cast<int>(sf::Mouse::Button::Middle));
|
||||||
STATIC_CHECK(sfMouseXButton1 == static_cast<int>(sf::Mouse::Button::Extra1));
|
STATIC_CHECK(sfMouseButtonExtra1 == static_cast<int>(sf::Mouse::Button::Extra1));
|
||||||
STATIC_CHECK(sfMouseXButton2 == static_cast<int>(sf::Mouse::Button::Extra2));
|
STATIC_CHECK(sfMouseButtonExtra2 == static_cast<int>(sf::Mouse::Button::Extra2));
|
||||||
STATIC_CHECK(sfMouseButtonCount == sf::Mouse::ButtonCount);
|
STATIC_CHECK(sfMouseButtonCount == sf::Mouse::ButtonCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -154,7 +154,7 @@ cmake `
|
|||||||
"-DCMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE=$CSFMLLibDir" `
|
"-DCMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE=$CSFMLLibDir" `
|
||||||
`
|
`
|
||||||
'-DCMAKE_SYSTEM_VERSION=8.1' `
|
'-DCMAKE_SYSTEM_VERSION=8.1' `
|
||||||
'-DSTATIC_STD_LIBS=OFF' `
|
'-DCSFML_USE_STATIC_STD_LIBS=OFF' `
|
||||||
`
|
`
|
||||||
'-DBUILD_SHARED_LIBS=ON' `
|
'-DBUILD_SHARED_LIBS=ON' `
|
||||||
'-DCMAKE_BUILD_TYPE=Release' `
|
'-DCMAKE_BUILD_TYPE=Release' `
|
||||||
|
|||||||
Reference in new issue
Block a user