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No files matched your search
@@ -256,7 +256,7 @@ jobs:
|
||||
|
||||
msvc:
|
||||
needs: [src]
|
||||
runs-on: windows-2019
|
||||
runs-on: windows-2025
|
||||
outputs:
|
||||
VC-x86: ${{ steps.releaser.outputs.VC-x86 }}
|
||||
VC-x64: ${{ steps.releaser.outputs.VC-x64 }}
|
||||
|
||||
+11
-5
@@ -5,7 +5,7 @@ if(NOT DEFINED CMAKE_BUILD_TYPE)
|
||||
endif()
|
||||
|
||||
# See docs/release_checklist.md
|
||||
project(SDL3 LANGUAGES C VERSION "3.2.16")
|
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project(SDL3 LANGUAGES C VERSION "3.2.18")
|
||||
|
||||
if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
|
||||
set(SDL3_MAINPROJECT ON)
|
||||
@@ -188,9 +188,12 @@ if(MSVC)
|
||||
# Make sure /RTC1 is disabled, otherwise it will use functions from the CRT
|
||||
foreach(flag_var
|
||||
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
|
||||
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||||
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
|
||||
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
|
||||
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
|
||||
string(REGEX REPLACE "/RTC(su|[1su])" "" ${flag_var} "${${flag_var}}")
|
||||
endforeach(flag_var)
|
||||
set(CMAKE_MSVC_RUNTIME_CHECKS "")
|
||||
endif()
|
||||
|
||||
if(MSVC_CLANG)
|
||||
@@ -634,6 +637,11 @@ if(MSVC)
|
||||
# Mark SDL3.dll as compatible with Control-flow Enforcement Technology (CET)
|
||||
sdl_shared_link_options("-CETCOMPAT")
|
||||
endif()
|
||||
|
||||
# for VS >= 17.14 targeting ARM64: inline the Interlocked funcs
|
||||
if(MSVC_VERSION GREATER 1943 AND SDL_CPU_ARM64 AND NOT SDL_LIBC)
|
||||
sdl_compile_options(PRIVATE "/forceInterlockedFunctions-")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(CMAKE_C_COMPILER_ID STREQUAL "MSVC")
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||||
@@ -1336,9 +1344,7 @@ if(ANDROID)
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||||
set(HAVE_SDL_HAPTIC TRUE)
|
||||
endif()
|
||||
|
||||
if(SDL_HIDAPI)
|
||||
CheckHIDAPI()
|
||||
endif()
|
||||
CheckHIDAPI()
|
||||
|
||||
if(SDL_JOYSTICK)
|
||||
set(SDL_JOYSTICK_ANDROID 1)
|
||||
|
||||
@@ -19,10 +19,10 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>3.2.16</string>
|
||||
<string>3.2.18</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>3.2.16</string>
|
||||
<string>3.2.18</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -3086,7 +3086,7 @@
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
DEPLOYMENT_POSTPROCESSING = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 201.0.0;
|
||||
DYLIB_CURRENT_VERSION = 201.16.0;
|
||||
DYLIB_CURRENT_VERSION = 201.18.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
GCC_ALTIVEC_EXTENSIONS = YES;
|
||||
@@ -3121,7 +3121,7 @@
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||
MARKETING_VERSION = 3.2.16;
|
||||
MARKETING_VERSION = 3.2.18;
|
||||
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
|
||||
PRODUCT_NAME = SDL3;
|
||||
@@ -3150,7 +3150,7 @@
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 201.0.0;
|
||||
DYLIB_CURRENT_VERSION = 201.16.0;
|
||||
DYLIB_CURRENT_VERSION = 201.18.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_TESTABILITY = YES;
|
||||
@@ -3182,7 +3182,7 @@
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||
MARKETING_VERSION = 3.2.16;
|
||||
MARKETING_VERSION = 3.2.18;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Title SDL 3.2.16
|
||||
Title SDL 3.2.18
|
||||
Version 1
|
||||
Description SDL Library for macOS (http://www.libsdl.org)
|
||||
DefaultLocation /Library/Frameworks
|
||||
|
||||
@@ -61,7 +61,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
private static final String TAG = "SDL";
|
||||
private static final int SDL_MAJOR_VERSION = 3;
|
||||
private static final int SDL_MINOR_VERSION = 2;
|
||||
private static final int SDL_MICRO_VERSION = 16;
|
||||
private static final int SDL_MICRO_VERSION = 18;
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
//
|
||||
|
||||
@@ -1077,6 +1077,14 @@ endmacro()
|
||||
|
||||
# Check for HIDAPI support
|
||||
macro(CheckHIDAPI)
|
||||
if(ANDROID)
|
||||
enable_language(CXX)
|
||||
sdl_sources("${SDL3_SOURCE_DIR}/src/hidapi/android/hid.cpp")
|
||||
endif()
|
||||
if(IOS OR TVOS)
|
||||
sdl_sources("${SDL3_SOURCE_DIR}/src/hidapi/ios/hid.m")
|
||||
set(SDL_FRAMEWORK_COREBLUETOOTH 1)
|
||||
endif()
|
||||
if(SDL_HIDAPI)
|
||||
set(HAVE_HIDAPI ON)
|
||||
if(SDL_HIDAPI_LIBUSB)
|
||||
@@ -1109,14 +1117,6 @@ macro(CheckHIDAPI)
|
||||
endif()
|
||||
|
||||
if(HAVE_HIDAPI)
|
||||
if(ANDROID)
|
||||
enable_language(CXX)
|
||||
sdl_sources("${SDL3_SOURCE_DIR}/src/hidapi/android/hid.cpp")
|
||||
endif()
|
||||
if(IOS OR TVOS)
|
||||
sdl_sources("${SDL3_SOURCE_DIR}/src/hidapi/ios/hid.m")
|
||||
set(SDL_FRAMEWORK_COREBLUETOOTH 1)
|
||||
endif()
|
||||
set(HAVE_SDL_HIDAPI TRUE)
|
||||
|
||||
if(SDL_JOYSTICK AND SDL_HIDAPI_JOYSTICK)
|
||||
|
||||
@@ -49,7 +49,7 @@ NSApplicationDelegate implementation:
|
||||
```objc
|
||||
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
|
||||
{
|
||||
if (SDL_GetEventState(SDL_EVENT_QUIT) == SDL_ENABLE) {
|
||||
if (SDL_EventEnabled(SDL_EVENT_QUIT)) {
|
||||
SDL_Event event;
|
||||
SDL_zero(event);
|
||||
event.type = SDL_EVENT_QUIT;
|
||||
@@ -61,7 +61,7 @@ NSApplicationDelegate implementation:
|
||||
|
||||
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
|
||||
{
|
||||
if (SDL_GetEventState(SDL_EVENT_DROP_FILE) == SDL_ENABLE) {
|
||||
if (SDL_EventEnabled(SDL_EVENT_DROP_FILE)) {
|
||||
SDL_Event event;
|
||||
SDL_zero(event);
|
||||
event.type = SDL_EVENT_DROP_FILE;
|
||||
|
||||
+1
-1
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* Main include header for the SDL library, version 3.2.16
|
||||
* Main include header for the SDL library, version 3.2.18
|
||||
*
|
||||
* It is almost always best to include just this one header instead of
|
||||
* picking out individual headers included here. There are exceptions to
|
||||
|
||||
@@ -1021,7 +1021,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnbindAudioStream(SDL_AudioStream *stream);
|
||||
/**
|
||||
* Query an audio stream for its currently-bound device.
|
||||
*
|
||||
* This reports the audio device that an audio stream is currently bound to.
|
||||
* This reports the logical audio device that an audio stream is currently bound to.
|
||||
*
|
||||
* If not bound, or invalid, this returns zero, which is not a valid device
|
||||
* ID.
|
||||
|
||||
@@ -486,7 +486,7 @@ SDL_FORCE_INLINE Uint32 SDL_Swap32(Uint32 x) { return x_but_byteswapped; }
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
SDL_FORCE_INLINE Uint32 SDL_Swap64(Uint64 x) { return x_but_byteswapped; }
|
||||
SDL_FORCE_INLINE Uint64 SDL_Swap64(Uint64 x) { return x_but_byteswapped; }
|
||||
|
||||
/**
|
||||
* Swap a 16-bit value from littleendian to native byte order.
|
||||
|
||||
@@ -62,7 +62,7 @@ extern "C" {
|
||||
*
|
||||
* \since This macro is available since SDL 3.2.0.
|
||||
*/
|
||||
#define SDL_MICRO_VERSION 16
|
||||
#define SDL_MICRO_VERSION 18
|
||||
|
||||
/**
|
||||
* This macro turns the version numbers into a numeric value.
|
||||
|
||||
@@ -1167,6 +1167,15 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title, int
|
||||
* Popup windows implicitly do not have a border/decorations and do not appear
|
||||
* on the taskbar/dock or in lists of windows such as alt-tab menus.
|
||||
*
|
||||
* By default, popup window positions will automatically be constrained to keep
|
||||
* the entire window within display bounds. This can be overridden with the
|
||||
* `SDL_PROP_WINDOW_CREATE_CONSTRAIN_POPUP_BOOLEAN` property.
|
||||
*
|
||||
* By default, popup menus will automatically grab keyboard focus from the parent
|
||||
* when shown. This behavior can be overridden by setting the `SDL_WINDOW_NOT_FOCUSABLE`
|
||||
* flag, setting the `SDL_PROP_WINDOW_CREATE_FOCUSABLE_BOOLEAN` property to false, or
|
||||
* toggling it after creation via the `SDL_SetWindowFocusable()` function.
|
||||
*
|
||||
* If a parent window is hidden or destroyed, any child popup windows will be
|
||||
* recursively hidden or destroyed as well. Child popup windows not explicitly
|
||||
* hidden will be restored when the parent is shown.
|
||||
@@ -1207,6 +1216,9 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_CreatePopupWindow(SDL_Window *paren
|
||||
* be always on top
|
||||
* - `SDL_PROP_WINDOW_CREATE_BORDERLESS_BOOLEAN`: true if the window has no
|
||||
* window decoration
|
||||
* - `SDL_PROP_WINDOW_CREATE_CONSTRAIN_POPUP_BOOLEAN`: true if the "tooltip" and
|
||||
* "menu" window types should be automatically constrained to be entirely within
|
||||
* display bounds (default), false if no constraints on the position are desired.
|
||||
* - `SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN`: true if the
|
||||
* window will be used with an externally managed graphics context.
|
||||
* - `SDL_PROP_WINDOW_CREATE_FOCUSABLE_BOOLEAN`: true if the window should
|
||||
@@ -1321,6 +1333,7 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowWithProperties(SDL_Prop
|
||||
|
||||
#define SDL_PROP_WINDOW_CREATE_ALWAYS_ON_TOP_BOOLEAN "SDL.window.create.always_on_top"
|
||||
#define SDL_PROP_WINDOW_CREATE_BORDERLESS_BOOLEAN "SDL.window.create.borderless"
|
||||
#define SDL_PROP_WINDOW_CREATE_CONSTRAIN_POPUP_BOOLEAN "SDL.window.create.constrain_popup"
|
||||
#define SDL_PROP_WINDOW_CREATE_FOCUSABLE_BOOLEAN "SDL.window.create.focusable"
|
||||
#define SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN "SDL.window.create.external_graphics_context"
|
||||
#define SDL_PROP_WINDOW_CREATE_FLAGS_NUMBER "SDL.window.create.flags"
|
||||
|
||||
@@ -51,14 +51,14 @@
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Avoid including vulkan.h, don't define VkInstance if it's already included */
|
||||
#ifdef VULKAN_H_
|
||||
/* Avoid including vulkan_core.h, don't define VkInstance if it's already included */
|
||||
#ifdef VULKAN_CORE_H_
|
||||
#define NO_SDL_VULKAN_TYPEDEFS
|
||||
#endif
|
||||
#ifndef NO_SDL_VULKAN_TYPEDEFS
|
||||
#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
|
||||
|
||||
#if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
|
||||
#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__)) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) || (defined(__riscv) && __riscv_xlen == 64)
|
||||
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
|
||||
#else
|
||||
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
|
||||
// Initialization/Cleanup routines
|
||||
#include "timer/SDL_timer_c.h"
|
||||
#ifdef SDL_VIDEO_DRIVER_WINDOWS
|
||||
#ifdef SDL_PLATFORM_WINDOWS
|
||||
extern bool SDL_HelperWindowCreate(void);
|
||||
extern void SDL_HelperWindowDestroy(void);
|
||||
#endif
|
||||
@@ -317,7 +317,7 @@ bool SDL_InitSubSystem(SDL_InitFlags flags)
|
||||
SDL_DBus_Init();
|
||||
#endif
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_WINDOWS
|
||||
#ifdef SDL_PLATFORM_WINDOWS
|
||||
if (flags & (SDL_INIT_HAPTIC | SDL_INIT_JOYSTICK)) {
|
||||
if (!SDL_HelperWindowCreate()) {
|
||||
goto quit_and_error;
|
||||
@@ -653,7 +653,7 @@ void SDL_Quit(void)
|
||||
SDL_bInMainQuit = true;
|
||||
|
||||
// Quit all subsystems
|
||||
#ifdef SDL_VIDEO_DRIVER_WINDOWS
|
||||
#ifdef SDL_PLATFORM_WINDOWS
|
||||
SDL_HelperWindowDestroy();
|
||||
#endif
|
||||
SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
|
||||
|
||||
+15
-5
@@ -1391,6 +1391,7 @@ static int SDLCALL RecordingAudioThread(void *devicep) // thread entry point
|
||||
typedef struct CountAudioDevicesData
|
||||
{
|
||||
int devs_seen;
|
||||
int devs_skipped;
|
||||
const int num_devices;
|
||||
SDL_AudioDeviceID *result;
|
||||
const bool recording;
|
||||
@@ -1406,7 +1407,13 @@ static bool SDLCALL CountAudioDevices(void *userdata, const SDL_HashTable *table
|
||||
const bool isphysical = !!(devid & (1<<1));
|
||||
if (isphysical && (devid_recording == data->recording)) {
|
||||
SDL_assert(data->devs_seen < data->num_devices);
|
||||
data->result[data->devs_seen++] = devid;
|
||||
SDL_AudioDevice *device = (SDL_AudioDevice *) value; // this is normally risky, but we hold the device_hash_lock here.
|
||||
const bool zombie = SDL_GetAtomicInt(&device->zombie) != 0;
|
||||
if (zombie) {
|
||||
data->devs_skipped++;
|
||||
} else {
|
||||
data->result[data->devs_seen++] = devid;
|
||||
}
|
||||
}
|
||||
return true; // keep iterating.
|
||||
}
|
||||
@@ -1422,10 +1429,11 @@ static SDL_AudioDeviceID *GetAudioDevices(int *count, bool recording)
|
||||
num_devices = SDL_GetAtomicInt(recording ? ¤t_audio.recording_device_count : ¤t_audio.playback_device_count);
|
||||
result = (SDL_AudioDeviceID *) SDL_malloc((num_devices + 1) * sizeof (SDL_AudioDeviceID));
|
||||
if (result) {
|
||||
CountAudioDevicesData data = { 0, num_devices, result, recording };
|
||||
CountAudioDevicesData data = { 0, 0, num_devices, result, recording };
|
||||
SDL_IterateHashTable(current_audio.device_hash, CountAudioDevices, &data);
|
||||
SDL_assert(data.devs_seen == num_devices);
|
||||
result[data.devs_seen] = 0; // null-terminated.
|
||||
SDL_assert((data.devs_seen + data.devs_skipped) == num_devices);
|
||||
num_devices = data.devs_seen; // might be less if we skipped any.
|
||||
result[num_devices] = 0; // null-terminated.
|
||||
}
|
||||
}
|
||||
SDL_UnlockRWLock(current_audio.device_hash_lock);
|
||||
@@ -1567,7 +1575,9 @@ int *SDL_GetAudioDeviceChannelMap(SDL_AudioDeviceID devid, int *count)
|
||||
SDL_AudioDevice *device = ObtainPhysicalAudioDeviceDefaultAllowed(devid);
|
||||
if (device) {
|
||||
channels = device->spec.channels;
|
||||
result = SDL_ChannelMapDup(device->chmap, channels);
|
||||
if (channels > 0 && device->chmap) {
|
||||
result = SDL_ChannelMapDup(device->chmap, channels);
|
||||
}
|
||||
}
|
||||
ReleaseAudioDevice(device);
|
||||
|
||||
|
||||
@@ -1156,7 +1156,7 @@ static bool ALSA_OpenDevice(SDL_AudioDevice *device)
|
||||
#if SDL_ALSA_DEBUG
|
||||
snd_pcm_uframes_t bufsize;
|
||||
ALSA_snd_pcm_hw_params_get_buffer_size(cfg_ctx.hwparams, &bufsize);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_AUDIO,
|
||||
SDL_LogDebug(SDL_LOG_CATEGORY_AUDIO,
|
||||
"ALSA: period size = %ld, periods = %u, buffer size = %lu",
|
||||
cfg_ctx.persize, cfg_ctx.periods, bufsize);
|
||||
#endif
|
||||
|
||||
@@ -206,7 +206,7 @@ static void DSOUND_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDe
|
||||
{
|
||||
#ifdef HAVE_MMDEVICEAPI_H
|
||||
if (SupportsIMMDevice) {
|
||||
SDL_IMMDevice_EnumerateEndpoints(default_playback, default_recording);
|
||||
SDL_IMMDevice_EnumerateEndpoints(default_playback, default_recording, SDL_AUDIO_UNKNOWN);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
|
||||
@@ -337,7 +337,7 @@ typedef struct
|
||||
static bool mgmtthrtask_DetectDevices(void *userdata)
|
||||
{
|
||||
mgmtthrtask_DetectDevicesData *data = (mgmtthrtask_DetectDevicesData *)userdata;
|
||||
SDL_IMMDevice_EnumerateEndpoints(data->default_playback, data->default_recording);
|
||||
SDL_IMMDevice_EnumerateEndpoints(data->default_playback, data->default_recording, SDL_AUDIO_F32);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -105,7 +105,7 @@ bool GDK_RegisterChangeNotifications(void)
|
||||
SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "[GDK] in RegisterAppConstrainedChangeNotification handler");
|
||||
SDL_VideoDevice *_this = SDL_GetVideoDevice();
|
||||
if (_this) {
|
||||
if (constrained) {
|
||||
if (constrained && !((_this->windows) && _this->windows->text_input_active)) {
|
||||
SDL_SetKeyboardFocus(NULL);
|
||||
} else {
|
||||
SDL_SetKeyboardFocus(_this->windows);
|
||||
|
||||
@@ -120,7 +120,7 @@ void SDL_IMMDevice_FreeDeviceHandle(SDL_AudioDevice *device)
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_AudioDevice *SDL_IMMDevice_Add(const bool recording, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid, GUID *dsoundguid)
|
||||
static SDL_AudioDevice *SDL_IMMDevice_Add(const bool recording, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid, GUID *dsoundguid, SDL_AudioFormat force_format)
|
||||
{
|
||||
/* You can have multiple endpoints on a device that are mutually exclusive ("Speakers" vs "Line Out" or whatever).
|
||||
In a perfect world, things that are unplugged won't be in this collection. The only gotcha is probably for
|
||||
@@ -162,7 +162,7 @@ static SDL_AudioDevice *SDL_IMMDevice_Add(const bool recording, const char *devn
|
||||
SDL_zero(spec);
|
||||
spec.channels = (Uint8)fmt->Format.nChannels;
|
||||
spec.freq = fmt->Format.nSamplesPerSec;
|
||||
spec.format = SDL_WaveFormatExToSDLFormat((WAVEFORMATEX *)fmt);
|
||||
spec.format = (force_format != SDL_AUDIO_UNKNOWN) ? force_format : SDL_WaveFormatExToSDLFormat((WAVEFORMATEX *)fmt);
|
||||
|
||||
device = SDL_AddAudioDevice(recording, devname, &spec, handle);
|
||||
if (!device) {
|
||||
@@ -183,6 +183,7 @@ typedef struct SDLMMNotificationClient
|
||||
{
|
||||
const IMMNotificationClientVtbl *lpVtbl;
|
||||
SDL_AtomicInt refcount;
|
||||
SDL_AudioFormat force_format;
|
||||
} SDLMMNotificationClient;
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_QueryInterface(IMMNotificationClient *client, REFIID iid, void **ppv)
|
||||
@@ -241,6 +242,7 @@ static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceRemoved(IMMNoti
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceStateChanged(IMMNotificationClient *iclient, LPCWSTR pwstrDeviceId, DWORD dwNewState)
|
||||
{
|
||||
SDLMMNotificationClient *client = (SDLMMNotificationClient *)iclient;
|
||||
IMMDevice *device = NULL;
|
||||
|
||||
if (SUCCEEDED(IMMDeviceEnumerator_GetDevice(enumerator, pwstrDeviceId, &device))) {
|
||||
@@ -255,7 +257,7 @@ static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceStateChanged(IM
|
||||
GUID dsoundguid;
|
||||
GetMMDeviceInfo(device, &utf8dev, &fmt, &dsoundguid);
|
||||
if (utf8dev) {
|
||||
SDL_IMMDevice_Add(recording, utf8dev, &fmt, pwstrDeviceId, &dsoundguid);
|
||||
SDL_IMMDevice_Add(recording, utf8dev, &fmt, pwstrDeviceId, &dsoundguid, client->force_format);
|
||||
SDL_free(utf8dev);
|
||||
}
|
||||
} else {
|
||||
@@ -286,7 +288,7 @@ static const IMMNotificationClientVtbl notification_client_vtbl = {
|
||||
SDLMMNotificationClient_OnPropertyValueChanged
|
||||
};
|
||||
|
||||
static SDLMMNotificationClient notification_client = { ¬ification_client_vtbl, { 1 } };
|
||||
static SDLMMNotificationClient notification_client = { ¬ification_client_vtbl, { 1 }, SDL_AUDIO_UNKNOWN };
|
||||
|
||||
bool SDL_IMMDevice_Init(const SDL_IMMDevice_callbacks *callbacks)
|
||||
{
|
||||
@@ -363,7 +365,7 @@ bool SDL_IMMDevice_Get(SDL_AudioDevice *device, IMMDevice **immdevice, bool reco
|
||||
return true;
|
||||
}
|
||||
|
||||
static void EnumerateEndpointsForFlow(const bool recording, SDL_AudioDevice **default_device)
|
||||
static void EnumerateEndpointsForFlow(const bool recording, SDL_AudioDevice **default_device, SDL_AudioFormat force_format)
|
||||
{
|
||||
/* Note that WASAPI separates "adapter devices" from "audio endpoint devices"
|
||||
...one adapter device ("SoundBlaster Pro") might have multiple endpoint devices ("Speakers", "Line-Out"). */
|
||||
@@ -405,7 +407,7 @@ static void EnumerateEndpointsForFlow(const bool recording, SDL_AudioDevice **de
|
||||
SDL_zero(dsoundguid);
|
||||
GetMMDeviceInfo(immdevice, &devname, &fmt, &dsoundguid);
|
||||
if (devname) {
|
||||
SDL_AudioDevice *sdldevice = SDL_IMMDevice_Add(recording, devname, &fmt, devid, &dsoundguid);
|
||||
SDL_AudioDevice *sdldevice = SDL_IMMDevice_Add(recording, devname, &fmt, devid, &dsoundguid, force_format);
|
||||
if (default_device && default_devid && SDL_wcscmp(default_devid, devid) == 0) {
|
||||
*default_device = sdldevice;
|
||||
}
|
||||
@@ -422,10 +424,12 @@ static void EnumerateEndpointsForFlow(const bool recording, SDL_AudioDevice **de
|
||||
IMMDeviceCollection_Release(collection);
|
||||
}
|
||||
|
||||
void SDL_IMMDevice_EnumerateEndpoints(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording)
|
||||
void SDL_IMMDevice_EnumerateEndpoints(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording, SDL_AudioFormat force_format)
|
||||
{
|
||||
EnumerateEndpointsForFlow(false, default_playback);
|
||||
EnumerateEndpointsForFlow(true, default_recording);
|
||||
EnumerateEndpointsForFlow(false, default_playback, force_format);
|
||||
EnumerateEndpointsForFlow(true, default_recording, force_format);
|
||||
|
||||
notification_client.force_format = force_format;
|
||||
|
||||
// if this fails, we just won't get hotplug events. Carry on anyhow.
|
||||
IMMDeviceEnumerator_RegisterEndpointNotificationCallback(enumerator, (IMMNotificationClient *)¬ification_client);
|
||||
|
||||
@@ -37,7 +37,7 @@ typedef struct SDL_IMMDevice_callbacks
|
||||
bool SDL_IMMDevice_Init(const SDL_IMMDevice_callbacks *callbacks);
|
||||
void SDL_IMMDevice_Quit(void);
|
||||
bool SDL_IMMDevice_Get(struct SDL_AudioDevice *device, IMMDevice **immdevice, bool recording);
|
||||
void SDL_IMMDevice_EnumerateEndpoints(struct SDL_AudioDevice **default_playback, struct SDL_AudioDevice **default_recording);
|
||||
void SDL_IMMDevice_EnumerateEndpoints(struct SDL_AudioDevice **default_playback, struct SDL_AudioDevice **default_recording, SDL_AudioFormat force_format);
|
||||
LPGUID SDL_IMMDevice_GetDirectSoundGUID(struct SDL_AudioDevice *device);
|
||||
LPCWSTR SDL_IMMDevice_GetDevID(struct SDL_AudioDevice *device);
|
||||
void SDL_IMMDevice_FreeDeviceHandle(struct SDL_AudioDevice *device);
|
||||
|
||||
@@ -53,6 +53,78 @@ typedef enum RO_INIT_TYPE
|
||||
#define WC_ERR_INVALID_CHARS 0x00000080
|
||||
#endif
|
||||
|
||||
// Fake window to help with DirectInput events.
|
||||
HWND SDL_HelperWindow = NULL;
|
||||
static const TCHAR *SDL_HelperWindowClassName = TEXT("SDLHelperWindowInputCatcher");
|
||||
static const TCHAR *SDL_HelperWindowName = TEXT("SDLHelperWindowInputMsgWindow");
|
||||
static ATOM SDL_HelperWindowClass = 0;
|
||||
|
||||
/*
|
||||
* Creates a HelperWindow used for DirectInput.
|
||||
*/
|
||||
bool SDL_HelperWindowCreate(void)
|
||||
{
|
||||
HINSTANCE hInstance = GetModuleHandle(NULL);
|
||||
WNDCLASS wce;
|
||||
|
||||
// Make sure window isn't created twice.
|
||||
if (SDL_HelperWindow != NULL) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Create the class.
|
||||
SDL_zero(wce);
|
||||
wce.lpfnWndProc = DefWindowProc;
|
||||
wce.lpszClassName = SDL_HelperWindowClassName;
|
||||
wce.hInstance = hInstance;
|
||||
|
||||
// Register the class.
|
||||
SDL_HelperWindowClass = RegisterClass(&wce);
|
||||
if (SDL_HelperWindowClass == 0 && GetLastError() != ERROR_CLASS_ALREADY_EXISTS) {
|
||||
return WIN_SetError("Unable to create Helper Window Class");
|
||||
}
|
||||
|
||||
// Create the window.
|
||||
SDL_HelperWindow = CreateWindowEx(0, SDL_HelperWindowClassName,
|
||||
SDL_HelperWindowName,
|
||||
WS_OVERLAPPED, CW_USEDEFAULT,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
CW_USEDEFAULT, HWND_MESSAGE, NULL,
|
||||
hInstance, NULL);
|
||||
if (!SDL_HelperWindow) {
|
||||
UnregisterClass(SDL_HelperWindowClassName, hInstance);
|
||||
return WIN_SetError("Unable to create Helper Window");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
* Destroys the HelperWindow previously created with SDL_HelperWindowCreate.
|
||||
*/
|
||||
void SDL_HelperWindowDestroy(void)
|
||||
{
|
||||
HINSTANCE hInstance = GetModuleHandle(NULL);
|
||||
|
||||
// Destroy the window.
|
||||
if (SDL_HelperWindow != NULL) {
|
||||
if (DestroyWindow(SDL_HelperWindow) == 0) {
|
||||
WIN_SetError("Unable to destroy Helper Window");
|
||||
return;
|
||||
}
|
||||
SDL_HelperWindow = NULL;
|
||||
}
|
||||
|
||||
// Unregister the class.
|
||||
if (SDL_HelperWindowClass != 0) {
|
||||
if ((UnregisterClass(SDL_HelperWindowClassName, hInstance)) == 0) {
|
||||
WIN_SetError("Unable to destroy Helper Window Class");
|
||||
return;
|
||||
}
|
||||
SDL_HelperWindowClass = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Sets an error message based on an HRESULT
|
||||
bool WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr)
|
||||
{
|
||||
|
||||
@@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 3,2,16,0
|
||||
PRODUCTVERSION 3,2,16,0
|
||||
FILEVERSION 3,2,18,0
|
||||
PRODUCTVERSION 3,2,18,0
|
||||
FILEFLAGSMASK 0x3fL
|
||||
FILEFLAGS 0x0L
|
||||
FILEOS 0x40004L
|
||||
@@ -23,12 +23,12 @@ BEGIN
|
||||
BEGIN
|
||||
VALUE "CompanyName", "\0"
|
||||
VALUE "FileDescription", "SDL\0"
|
||||
VALUE "FileVersion", "3, 2, 16, 0\0"
|
||||
VALUE "FileVersion", "3, 2, 18, 0\0"
|
||||
VALUE "InternalName", "SDL\0"
|
||||
VALUE "LegalCopyright", "Copyright (C) 2025 Sam Lantinga\0"
|
||||
VALUE "OriginalFilename", "SDL3.dll\0"
|
||||
VALUE "ProductName", "Simple DirectMedia Layer\0"
|
||||
VALUE "ProductVersion", "3, 2, 16, 0\0"
|
||||
VALUE "ProductVersion", "3, 2, 18, 0\0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
|
||||
@@ -27,6 +27,8 @@
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#import <UniformTypeIdentifiers/UTType.h>
|
||||
|
||||
extern void Cocoa_SetWindowHasModalDialog(SDL_Window *window, bool has_modal);
|
||||
|
||||
static void AddFileExtensionType(NSMutableArray *types, const char *pattern_ptr)
|
||||
{
|
||||
if (!*pattern_ptr) {
|
||||
@@ -163,6 +165,9 @@ void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFil
|
||||
|
||||
if (window) {
|
||||
w = (__bridge NSWindow *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_COCOA_WINDOW_POINTER, NULL);
|
||||
if (w) {
|
||||
Cocoa_SetWindowHasModalDialog(window, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (w) {
|
||||
@@ -186,6 +191,7 @@ void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFil
|
||||
callback(userdata, files, -1);
|
||||
}
|
||||
|
||||
Cocoa_SetWindowHasModalDialog(window, false);
|
||||
ReactivateAfterDialog();
|
||||
}];
|
||||
} else {
|
||||
@@ -206,6 +212,7 @@ void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFil
|
||||
const char *files[1] = { NULL };
|
||||
callback(userdata, files, -1);
|
||||
}
|
||||
|
||||
ReactivateAfterDialog();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -371,10 +371,10 @@ static const SDL_Scancode xfree86_scancode_table2[] = {
|
||||
/* 188, 0x0bc */ SDL_SCANCODE_F18, // XF86Launch9
|
||||
/* 189, 0x0bd */ SDL_SCANCODE_F19, // NoSymbol
|
||||
/* 190, 0x0be */ SDL_SCANCODE_F20, // XF86AudioMicMute
|
||||
/* 191, 0x0bf */ SDL_SCANCODE_UNKNOWN, // XF86TouchpadToggle
|
||||
/* 192, 0x0c0 */ SDL_SCANCODE_UNKNOWN, // XF86TouchpadOn
|
||||
/* 193, 0x0c1 */ SDL_SCANCODE_UNKNOWN, // XF86TouchpadOff
|
||||
/* 194, 0x0c2 */ SDL_SCANCODE_UNKNOWN, // NoSymbol
|
||||
/* 191, 0x0bf */ SDL_SCANCODE_F21, // XF86TouchpadToggle
|
||||
/* 192, 0x0c0 */ SDL_SCANCODE_F22, // XF86TouchpadOn
|
||||
/* 193, 0x0c1 */ SDL_SCANCODE_F23, // XF86TouchpadOff
|
||||
/* 194, 0x0c2 */ SDL_SCANCODE_F24, // NoSymbol
|
||||
/* 195, 0x0c3 */ SDL_SCANCODE_MODE, // Mode_switch
|
||||
/* 196, 0x0c4 */ SDL_SCANCODE_UNKNOWN, // NoSymbol
|
||||
/* 197, 0x0c5 */ SDL_SCANCODE_UNKNOWN, // NoSymbol
|
||||
|
||||
+2
-1
@@ -1573,6 +1573,7 @@ SDL_GPUCommandBuffer *SDL_AcquireGPUCommandBuffer(
|
||||
commandBufferHeader->copy_pass.in_progress = false;
|
||||
commandBufferHeader->swapchain_texture_acquired = false;
|
||||
commandBufferHeader->submitted = false;
|
||||
commandBufferHeader->ignore_render_pass_texture_validation = false;
|
||||
SDL_zeroa(commandBufferHeader->render_pass.vertex_sampler_bound);
|
||||
SDL_zeroa(commandBufferHeader->render_pass.vertex_storage_texture_bound);
|
||||
SDL_zeroa(commandBufferHeader->render_pass.vertex_storage_buffer_bound);
|
||||
@@ -2543,7 +2544,7 @@ void SDL_EndGPUComputePass(
|
||||
if (COMPUTEPASS_DEVICE->debug_mode) {
|
||||
commandBufferCommonHeader = (CommandBufferCommonHeader *)COMPUTEPASS_COMMAND_BUFFER;
|
||||
commandBufferCommonHeader->compute_pass.in_progress = false;
|
||||
commandBufferCommonHeader->compute_pass.compute_pipeline = false;
|
||||
commandBufferCommonHeader->compute_pass.compute_pipeline = NULL;
|
||||
SDL_zeroa(commandBufferCommonHeader->compute_pass.sampler_bound);
|
||||
SDL_zeroa(commandBufferCommonHeader->compute_pass.read_only_storage_texture_bound);
|
||||
SDL_zeroa(commandBufferCommonHeader->compute_pass.read_only_storage_buffer_bound);
|
||||
|
||||
@@ -11686,7 +11686,7 @@ static SDL_GPUDevice *VULKAN_CreateDevice(bool debugMode, bool preferLowPower, S
|
||||
renderer = (VulkanRenderer *)SDL_calloc(1, sizeof(*renderer));
|
||||
if (!renderer) {
|
||||
SDL_Vulkan_UnloadLibrary();
|
||||
return false;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
renderer->debugMode = debugMode;
|
||||
|
||||
@@ -31,11 +31,7 @@
|
||||
/*
|
||||
* External stuff.
|
||||
*/
|
||||
#ifdef SDL_VIDEO_DRIVER_WINDOWS
|
||||
extern HWND SDL_HelperWindow;
|
||||
#else
|
||||
static const HWND SDL_HelperWindow = NULL;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Internal stuff.
|
||||
|
||||
+27
-1
@@ -71,6 +71,11 @@ extern "C" {
|
||||
#define DETACH_KERNEL_DRIVER
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable:5287) /* operands are different enum types */
|
||||
#endif
|
||||
|
||||
/* Uncomment to enable the retrieval of Usage and Usage Page in
|
||||
hid_enumerate(). Warning, on platforms different from FreeBSD
|
||||
this is very invasive as it requires the detach
|
||||
@@ -918,6 +923,22 @@ static int should_enumerate_interface(unsigned short vendor_id, const struct lib
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int libusb_blacklist(unsigned short vendor_id, unsigned short product_id)
|
||||
{
|
||||
size_t i;
|
||||
static const struct { unsigned short vid; unsigned short pid; } known_bad[] = {
|
||||
{ 0x1532, 0x0227 } /* Razer Huntsman Gaming keyboard - long delay asking for device details */
|
||||
};
|
||||
|
||||
for (i = 0; i < (sizeof(known_bad)/sizeof(known_bad[0])); i++) {
|
||||
if ((vendor_id == known_bad[i].vid) && (product_id == known_bad[i].pid || known_bad[i].pid == 0x0000)) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id, unsigned short product_id)
|
||||
{
|
||||
libusb_device **devs;
|
||||
@@ -948,7 +969,8 @@ struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id,
|
||||
unsigned short dev_pid = desc.idProduct;
|
||||
|
||||
if ((vendor_id != 0x0 && vendor_id != dev_vid) ||
|
||||
(product_id != 0x0 && product_id != dev_pid)) {
|
||||
(product_id != 0x0 && product_id != dev_pid) ||
|
||||
libusb_blacklist(dev_vid, dev_pid)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -2140,6 +2162,10 @@ uint16_t get_usb_code_for_current_locale(void)
|
||||
return 0x0;
|
||||
}
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
@@ -949,6 +949,7 @@ static int hid_blacklist(unsigned short vendor_id, unsigned short product_id)
|
||||
{ 0x0D8C, 0x0014 }, /* Sharkoon Skiller SGH2 headset - causes deadlock asking for device details */
|
||||
{ 0x1532, 0x0109 }, /* Razer Lycosa Gaming keyboard - causes deadlock asking for device details */
|
||||
{ 0x1532, 0x010B }, /* Razer Arctosa Gaming keyboard - causes deadlock asking for device details */
|
||||
{ 0x1532, 0x0227 }, /* Razer Huntsman Gaming keyboard - long delay asking for device details */
|
||||
{ 0x1B1C, 0x1B3D }, /* Corsair Gaming keyboard - causes deadlock asking for device details */
|
||||
{ 0x1CCF, 0x0000 } /* All Konami Amusement Devices - causes deadlock asking for device details */
|
||||
};
|
||||
|
||||
@@ -913,7 +913,7 @@ static GamepadMapping_t *SDL_PrivateMatchGamepadMappingForGUID(SDL_GUID guid, bo
|
||||
// An exact match, including CRC
|
||||
return mapping;
|
||||
} else if (crc && exact_match_crc) {
|
||||
return NULL;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!best_match) {
|
||||
@@ -1786,6 +1786,11 @@ static GamepadMapping_t *SDL_PrivateGenerateAutomaticGamepadMapping(const char *
|
||||
char name_string[128];
|
||||
char mapping[1024];
|
||||
|
||||
// Remove the CRC from the GUID
|
||||
// We already know that this GUID doesn't have a mapping without the CRC, and we want newly
|
||||
// added mappings without a CRC to override this mapping.
|
||||
SDL_SetJoystickGUIDCRC(&guid, 0);
|
||||
|
||||
// Remove any commas in the name
|
||||
SDL_strlcpy(name_string, name, sizeof(name_string));
|
||||
{
|
||||
|
||||
@@ -215,7 +215,7 @@ static const char *s_GamepadMappings[] = {
|
||||
"03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,",
|
||||
"03000000782300000a10000000000000,Onlive Wireless Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,",
|
||||
"030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,",
|
||||
"0300000009120000072f000000000000,OrangeFox86 DreamPicoPort,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:-a2,leftx:a0,lefty:a1,rightx:a3,righty:a4,righttrigger:-a5,start:b11,x:b3,y:b4,",
|
||||
"0300000009120000072f000000000000,OrangeFox86 DreamPicoPort,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:-a2,leftx:a0,lefty:a1,righttrigger:-a5,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
|
||||
"03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,",
|
||||
"030000006f0e00000901000000000000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
|
||||
"03000000632500002306000000000000,PS Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
|
||||
@@ -416,12 +416,13 @@ static const char *s_GamepadMappings[] = {
|
||||
"03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,",
|
||||
"0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,",
|
||||
"03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,",
|
||||
"03000000853200008906000000010000,NACON Revolution X Unlimited,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
|
||||
"030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,",
|
||||
"03000000550900001472000025050000,NVIDIA Controller v01.04,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,",
|
||||
"030000004b120000014d000000010000,NYKO AIRFLO EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
|
||||
"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
|
||||
"050000007e05000009200000ff070000,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"0300000009120000072f000000010000,OrangeFox86 DreamPicoPort,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a2,leftx:a0,lefty:a1,rightx:a3,righty:a4,righttrigger:a5,start:b11,x:b3,y:b4,",
|
||||
"0300000009120000072f000000010000,OrangeFox86 DreamPicoPort,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a2,leftx:a0,lefty:a1,righttrigger:a5,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
|
||||
"030000006f0e00000901000002010000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
|
||||
"030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
|
||||
"030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
|
||||
@@ -796,6 +797,7 @@ static const char *s_GamepadMappings[] = {
|
||||
"03000000c0160000e105000010010000,Xin-Mo Dual Arcade,crc:82d5,a:b1,b:b2,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b8,x:b0,y:b3,", /* Ultimate Atari Fight Stick */
|
||||
"03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"03000000120c0000182e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,",
|
||||
"03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
|
||||
@@ -96,6 +96,7 @@ static const ControllerDescription_t arrControllers[] = {
|
||||
{ MAKE_CONTROLLER_ID( 0x0c12, 0x0ef6 ), k_eControllerType_PS4Controller, NULL }, // Hitbox Arcade Stick
|
||||
{ MAKE_CONTROLLER_ID( 0x0c12, 0x1cf6 ), k_eControllerType_PS4Controller, NULL }, // EMIO PS4 Elite Controller
|
||||
{ MAKE_CONTROLLER_ID( 0x0c12, 0x1e10 ), k_eControllerType_PS4Controller, NULL }, // P4 Wired Gamepad generic knock off - lightbar but not trackpad or gyro
|
||||
{ MAKE_CONTROLLER_ID( 0x0c12, 0x2e18 ), k_eControllerType_PS4Controller, NULL }, // ZEROPLUS P4 Wired Gamepad
|
||||
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0203 ), k_eControllerType_PS4Controller, NULL }, // Victrix Pro FS (PS4 peripheral but no trackpad/lightbar)
|
||||
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0207 ), k_eControllerType_PS4Controller, NULL }, // Victrix Pro FS V2 w/ Touchpad for PS4
|
||||
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x020a ), k_eControllerType_PS4Controller, NULL }, // Victrix Pro FS PS4/PS5 (PS4 mode)
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
#include "SDL_iokitjoystick_c.h"
|
||||
#include "../hidapi/SDL_hidapijoystick_c.h"
|
||||
#include "../../haptic/darwin/SDL_syshaptic_c.h" // For haptic hot plugging
|
||||
#include "../usb_ids.h"
|
||||
|
||||
#define SDL_JOYSTICK_RUNLOOP_MODE CFSTR("SDLJoystick")
|
||||
|
||||
@@ -213,6 +214,29 @@ static bool GetHIDScaledCalibratedState(recDevice *pDevice, recElement *pElement
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool GetHIDScaledCalibratedState_NACON_Revolution_X_Unlimited(recDevice *pDevice, recElement *pElement, SInt32 min, SInt32 max, SInt32 *pValue)
|
||||
{
|
||||
if (pElement->minReport == 0 && pElement->maxReport == 255) {
|
||||
return GetHIDScaledCalibratedState(pDevice, pElement, min, max, pValue);
|
||||
}
|
||||
|
||||
// This device thumbstick axes have an unusual axis range that
|
||||
// doesn't work with GetHIDScaledCalibratedState() above.
|
||||
//
|
||||
// See https://github.com/libsdl-org/SDL/issues/13143 for details
|
||||
if (GetHIDElementState(pDevice, pElement, pValue)) {
|
||||
if (*pValue >= 0) {
|
||||
// Negative axis values range from 32767 (at rest) to 0 (minimum)
|
||||
*pValue = -32767 + *pValue;
|
||||
} else if (*pValue < 0) {
|
||||
// Positive axis values range from -32768 (at rest) to 0 (maximum)
|
||||
*pValue = 32768 + *pValue;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static void JoystickDeviceWasRemovedCallback(void *ctx, IOReturn result, void *sender)
|
||||
{
|
||||
recDevice *device = (recDevice *)ctx;
|
||||
@@ -506,6 +530,11 @@ static bool GetDeviceInfo(IOHIDDeviceRef hidDevice, recDevice *pDevice)
|
||||
pDevice->guid = SDL_CreateJoystickGUID(SDL_HARDWARE_BUS_USB, (Uint16)vendor, (Uint16)product, (Uint16)version, manufacturer_string, product_string, 0, 0);
|
||||
pDevice->steam_virtual_gamepad_slot = GetSteamVirtualGamepadSlot((Uint16)vendor, (Uint16)product, product_string);
|
||||
|
||||
if (vendor == USB_VENDOR_NACON_ALT &&
|
||||
product == USB_PRODUCT_NACON_REVOLUTION_X_UNLIMITED_BT) {
|
||||
pDevice->nacon_revolution_x_unlimited = true;
|
||||
}
|
||||
|
||||
array = IOHIDDeviceCopyMatchingElements(hidDevice, NULL, kIOHIDOptionsTypeNone);
|
||||
if (array) {
|
||||
AddHIDElements(array, pDevice);
|
||||
@@ -957,7 +986,11 @@ static void DARWIN_JoystickUpdate(SDL_Joystick *joystick)
|
||||
i = 0;
|
||||
|
||||
while (element) {
|
||||
goodRead = GetHIDScaledCalibratedState(device, element, -32768, 32767, &value);
|
||||
if (device->nacon_revolution_x_unlimited) {
|
||||
goodRead = GetHIDScaledCalibratedState_NACON_Revolution_X_Unlimited(device, element, -32768, 32767, &value);
|
||||
} else {
|
||||
goodRead = GetHIDScaledCalibratedState(device, element, -32768, 32767, &value);
|
||||
}
|
||||
if (goodRead) {
|
||||
SDL_SendJoystickAxis(timestamp, joystick, i, value);
|
||||
}
|
||||
|
||||
@@ -72,6 +72,7 @@ struct joystick_hwdata
|
||||
int instance_id;
|
||||
SDL_GUID guid;
|
||||
int steam_virtual_gamepad_slot;
|
||||
bool nacon_revolution_x_unlimited;
|
||||
|
||||
struct joystick_hwdata *pNext; // next device
|
||||
};
|
||||
|
||||
@@ -31,7 +31,9 @@
|
||||
#ifdef SDL_JOYSTICK_HIDAPI_GAMECUBE
|
||||
|
||||
// Define this if you want to log all packets from the controller
|
||||
// #define DEBUG_GAMECUBE_PROTOCOL
|
||||
#if 0
|
||||
#define DEBUG_GAMECUBE_PROTOCOL
|
||||
#endif
|
||||
|
||||
#define MAX_CONTROLLERS 4
|
||||
|
||||
@@ -119,22 +121,15 @@ static bool HIDAPI_DriverGameCube_InitDevice(SDL_HIDAPI_Device *device)
|
||||
}
|
||||
device->context = ctx;
|
||||
|
||||
ctx->joysticks[0] = 0;
|
||||
ctx->joysticks[1] = 0;
|
||||
ctx->joysticks[2] = 0;
|
||||
ctx->joysticks[3] = 0;
|
||||
ctx->rumble[0] = rumbleMagic;
|
||||
ctx->useRumbleBrake = false;
|
||||
|
||||
if (device->vendor_id != USB_VENDOR_NINTENDO) {
|
||||
ctx->pc_mode = true;
|
||||
}
|
||||
|
||||
if (ctx->pc_mode) {
|
||||
for (i = 0; i < MAX_CONTROLLERS; ++i) {
|
||||
ResetAxisRange(ctx, i);
|
||||
HIDAPI_JoystickConnected(device, &ctx->joysticks[i]);
|
||||
}
|
||||
ResetAxisRange(ctx, 0);
|
||||
HIDAPI_JoystickConnected(device, &ctx->joysticks[0]);
|
||||
} else {
|
||||
// This is all that's needed to initialize the device. Really!
|
||||
if (SDL_hid_write(device->dev, &initMagic, sizeof(initMagic)) != sizeof(initMagic)) {
|
||||
@@ -204,69 +199,61 @@ static void HIDAPI_DriverGameCube_SetDevicePlayerIndex(SDL_HIDAPI_Device *device
|
||||
{
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverGameCube_HandleJoystickPacket(SDL_HIDAPI_Device *device, SDL_DriverGameCube_Context *ctx, const Uint8 *packet, int size)
|
||||
static void HIDAPI_DriverGameCube_HandleJoystickPacket(SDL_HIDAPI_Device *device, SDL_DriverGameCube_Context *ctx, const Uint8 *packet, bool invert_c_stick)
|
||||
{
|
||||
SDL_Joystick *joystick;
|
||||
Uint8 i, v;
|
||||
const Uint8 i = 0; // We have a separate context for each connected controller in PC mode, just use the first index
|
||||
Uint8 v;
|
||||
Sint16 axis_value;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (size != 10) {
|
||||
return; // How do we handle this packet?
|
||||
}
|
||||
|
||||
i = packet[0] - 1;
|
||||
if (i >= MAX_CONTROLLERS) {
|
||||
return; // How do we handle this packet?
|
||||
}
|
||||
|
||||
joystick = SDL_GetJoystickFromID(ctx->joysticks[i]);
|
||||
if (!joystick) {
|
||||
// Hasn't been opened yet, skip
|
||||
return;
|
||||
}
|
||||
|
||||
#define READ_BUTTON(off, flag, button) \
|
||||
SDL_SendJoystickButton( \
|
||||
timestamp, \
|
||||
joystick, \
|
||||
button, \
|
||||
#define READ_BUTTON(off, flag, button) \
|
||||
SDL_SendJoystickButton( \
|
||||
timestamp, \
|
||||
joystick, \
|
||||
button, \
|
||||
((packet[off] & flag) != 0));
|
||||
READ_BUTTON(1, 0x02, 0) // A
|
||||
READ_BUTTON(1, 0x04, 1) // B
|
||||
READ_BUTTON(1, 0x08, 3) // Y
|
||||
READ_BUTTON(1, 0x01, 2) // X
|
||||
READ_BUTTON(2, 0x80, 4) // DPAD_LEFT
|
||||
READ_BUTTON(2, 0x20, 5) // DPAD_RIGHT
|
||||
READ_BUTTON(2, 0x40, 6) // DPAD_DOWN
|
||||
READ_BUTTON(2, 0x10, 7) // DPAD_UP
|
||||
READ_BUTTON(2, 0x02, 8) // START
|
||||
READ_BUTTON(1, 0x80, 9) // RIGHTSHOULDER
|
||||
READ_BUTTON(0, 0x02, 0) // A
|
||||
READ_BUTTON(0, 0x04, 1) // B
|
||||
READ_BUTTON(0, 0x08, 3) // Y
|
||||
READ_BUTTON(0, 0x01, 2) // X
|
||||
READ_BUTTON(1, 0x80, 4) // DPAD_LEFT
|
||||
READ_BUTTON(1, 0x20, 5) // DPAD_RIGHT
|
||||
READ_BUTTON(1, 0x40, 6) // DPAD_DOWN
|
||||
READ_BUTTON(1, 0x10, 7) // DPAD_UP
|
||||
READ_BUTTON(1, 0x02, 8) // START
|
||||
READ_BUTTON(0, 0x80, 9) // RIGHTSHOULDER
|
||||
/* These two buttons are for the bottoms of the analog triggers.
|
||||
* More than likely, you're going to want to read the axes instead!
|
||||
* -flibit
|
||||
*/
|
||||
READ_BUTTON(1, 0x20, 10) // TRIGGERRIGHT
|
||||
READ_BUTTON(1, 0x10, 11) // TRIGGERLEFT
|
||||
READ_BUTTON(0, 0x20, 10) // TRIGGERRIGHT
|
||||
READ_BUTTON(0, 0x10, 11) // TRIGGERLEFT
|
||||
#undef READ_BUTTON
|
||||
|
||||
#define READ_AXIS(off, axis, invert) \
|
||||
v = invert ? (0xff - packet[off]) : packet[off]; \
|
||||
if (v < ctx->min_axis[i * SDL_GAMEPAD_AXIS_COUNT + axis]) \
|
||||
ctx->min_axis[i * SDL_GAMEPAD_AXIS_COUNT + axis] = v; \
|
||||
if (v > ctx->max_axis[i * SDL_GAMEPAD_AXIS_COUNT + axis]) \
|
||||
ctx->max_axis[i * SDL_GAMEPAD_AXIS_COUNT + axis] = v; \
|
||||
#define READ_AXIS(off, axis, invert) \
|
||||
v = (invert) ? (0xff - packet[off]) : packet[off]; \
|
||||
if (v < ctx->min_axis[i * SDL_GAMEPAD_AXIS_COUNT + axis]) \
|
||||
ctx->min_axis[i * SDL_GAMEPAD_AXIS_COUNT + axis] = v; \
|
||||
if (v > ctx->max_axis[i * SDL_GAMEPAD_AXIS_COUNT + axis]) \
|
||||
ctx->max_axis[i * SDL_GAMEPAD_AXIS_COUNT + axis] = v; \
|
||||
axis_value = (Sint16)HIDAPI_RemapVal(v, ctx->min_axis[i * SDL_GAMEPAD_AXIS_COUNT + axis], ctx->max_axis[i * SDL_GAMEPAD_AXIS_COUNT + axis], SDL_MIN_SINT16, SDL_MAX_SINT16); \
|
||||
SDL_SendJoystickAxis( \
|
||||
timestamp, \
|
||||
joystick, \
|
||||
SDL_SendJoystickAxis( \
|
||||
timestamp, \
|
||||
joystick, \
|
||||
axis, axis_value);
|
||||
READ_AXIS(3, SDL_GAMEPAD_AXIS_LEFTX, 0)
|
||||
READ_AXIS(4, SDL_GAMEPAD_AXIS_LEFTY, 1)
|
||||
READ_AXIS(6, SDL_GAMEPAD_AXIS_RIGHTX, 0)
|
||||
READ_AXIS(5, SDL_GAMEPAD_AXIS_RIGHTY, 1)
|
||||
READ_AXIS(7, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, 0)
|
||||
READ_AXIS(8, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, 0)
|
||||
READ_AXIS(2, SDL_GAMEPAD_AXIS_LEFTX, 0)
|
||||
READ_AXIS(3, SDL_GAMEPAD_AXIS_LEFTY, 1)
|
||||
READ_AXIS(5, SDL_GAMEPAD_AXIS_RIGHTX, invert_c_stick ? 1 : 0)
|
||||
READ_AXIS(4, SDL_GAMEPAD_AXIS_RIGHTY, invert_c_stick ? 0 : 1)
|
||||
READ_AXIS(6, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, 0)
|
||||
READ_AXIS(7, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, 0)
|
||||
#undef READ_AXIS
|
||||
}
|
||||
|
||||
@@ -365,7 +352,18 @@ static bool HIDAPI_DriverGameCube_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
HIDAPI_DumpPacket("Nintendo GameCube packet: size = %d", packet, size);
|
||||
#endif
|
||||
if (ctx->pc_mode) {
|
||||
HIDAPI_DriverGameCube_HandleJoystickPacket(device, ctx, packet, size);
|
||||
if (size == 10) {
|
||||
// This is the older firmware
|
||||
// The first byte is the index of the connected controller
|
||||
// The C stick has an inverted value range compared to the left stick
|
||||
HIDAPI_DriverGameCube_HandleJoystickPacket(device, ctx, &packet[1], true);
|
||||
} else if (size == 9) {
|
||||
// This is the newer firmware (version 0x7)
|
||||
// The C stick has the same value range compared to the left stick
|
||||
HIDAPI_DriverGameCube_HandleJoystickPacket(device, ctx, packet, false);
|
||||
} else {
|
||||
// How do we handle this packet?
|
||||
}
|
||||
} else {
|
||||
HIDAPI_DriverGameCube_HandleNintendoPacket(device, ctx, packet, size);
|
||||
}
|
||||
|
||||
@@ -1003,8 +1003,8 @@ static bool HIDAPI_DriverPS4_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device
|
||||
|
||||
static void HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet, int size)
|
||||
{
|
||||
static const float TOUCHPAD_SCALEX = 1.0f / 1920;
|
||||
static const float TOUCHPAD_SCALEY = 1.0f / 920; // This is noted as being 944 resolution, but 920 feels better
|
||||
static const float TOUCHPAD_SCALEX = 5.20833333e-4f; // 1.0f / 1920
|
||||
static const float TOUCHPAD_SCALEY = 1.08695652e-3f; // 1.0f / 920 // This is noted as being 944 resolution, but 920 feels better
|
||||
Sint16 axis;
|
||||
bool touchpad_down;
|
||||
int touchpad_x, touchpad_y;
|
||||
|
||||
@@ -812,14 +812,19 @@ static void HIDAPI_DriverPS5_SetEnhancedModeAvailable(SDL_DriverPS5_Context *ctx
|
||||
}
|
||||
|
||||
if (ctx->sensors_supported) {
|
||||
// Standard DualSense sensor update rate is 250 Hz over USB
|
||||
float update_rate = 250.0f;
|
||||
|
||||
if (ctx->device->is_bluetooth) {
|
||||
// Bluetooth sensor update rate appears to be 1000 Hz
|
||||
SDL_PrivateJoystickAddSensor(ctx->joystick, SDL_SENSOR_GYRO, 1000.0f);
|
||||
SDL_PrivateJoystickAddSensor(ctx->joystick, SDL_SENSOR_ACCEL, 1000.0f);
|
||||
} else {
|
||||
SDL_PrivateJoystickAddSensor(ctx->joystick, SDL_SENSOR_GYRO, 250.0f);
|
||||
SDL_PrivateJoystickAddSensor(ctx->joystick, SDL_SENSOR_ACCEL, 250.0f);
|
||||
update_rate = 1000.0f;
|
||||
} else if (SDL_IsJoystickDualSenseEdge(ctx->device->vendor_id, ctx->device->product_id)) {
|
||||
// DualSense Edge sensor update rate is 1000 Hz over USB
|
||||
update_rate = 1000.0f;
|
||||
}
|
||||
|
||||
SDL_PrivateJoystickAddSensor(ctx->joystick, SDL_SENSOR_GYRO, update_rate);
|
||||
SDL_PrivateJoystickAddSensor(ctx->joystick, SDL_SENSOR_ACCEL, update_rate);
|
||||
}
|
||||
|
||||
ctx->report_battery = true;
|
||||
@@ -1355,8 +1360,8 @@ static void HIDAPI_DriverPS5_HandleStatePacketCommon(SDL_Joystick *joystick, SDL
|
||||
|
||||
static void HIDAPI_DriverPS5_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS5_Context *ctx, PS5StatePacket_t *packet, Uint64 timestamp)
|
||||
{
|
||||
static const float TOUCHPAD_SCALEX = 1.0f / 1920;
|
||||
static const float TOUCHPAD_SCALEY = 1.0f / 1070;
|
||||
static const float TOUCHPAD_SCALEX = 5.20833333e-4f; // 1.0f / 1920
|
||||
static const float TOUCHPAD_SCALEY = 9.34579439e-4f; // 1.0f / 1070
|
||||
bool touchpad_down;
|
||||
int touchpad_x, touchpad_y;
|
||||
|
||||
@@ -1406,8 +1411,8 @@ static void HIDAPI_DriverPS5_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_d
|
||||
|
||||
static void HIDAPI_DriverPS5_HandleStatePacketAlt(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS5_Context *ctx, PS5StatePacketAlt_t *packet, Uint64 timestamp)
|
||||
{
|
||||
static const float TOUCHPAD_SCALEX = 1.0f / 1920;
|
||||
static const float TOUCHPAD_SCALEY = 1.0f / 1070;
|
||||
static const float TOUCHPAD_SCALEX = 5.20833333e-4f; // 1.0f / 1920
|
||||
static const float TOUCHPAD_SCALEY = 9.34579439e-4f; // 1.0f / 1070
|
||||
bool touchpad_down;
|
||||
int touchpad_x, touchpad_y;
|
||||
|
||||
|
||||
@@ -58,9 +58,7 @@
|
||||
#define SWITCH_GYRO_SCALE 14.2842f
|
||||
#define SWITCH_ACCEL_SCALE 4096.f
|
||||
|
||||
#define SWITCH_GYRO_SCALE_OFFSET 13371.0f
|
||||
#define SWITCH_GYRO_SCALE_MULT 936.0f
|
||||
#define SWITCH_ACCEL_SCALE_OFFSET 16384.0f
|
||||
#define SWITCH_ACCEL_SCALE_MULT 4.0f
|
||||
|
||||
enum
|
||||
@@ -930,13 +928,14 @@ static bool SetIMUEnabled(SDL_DriverSwitch_Context *ctx, bool enabled)
|
||||
|
||||
static bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx)
|
||||
{
|
||||
Uint8 *pLeftStickCal;
|
||||
Uint8 *pRightStickCal;
|
||||
Uint8 *pLeftStickCal = NULL;
|
||||
Uint8 *pRightStickCal = NULL;
|
||||
size_t stick, axis;
|
||||
SwitchSubcommandInputPacket_t *user_reply = NULL;
|
||||
SwitchSubcommandInputPacket_t *factory_reply = NULL;
|
||||
SwitchSPIOpData_t readUserParams;
|
||||
SwitchSPIOpData_t readFactoryParams;
|
||||
Uint8 userParamsReadSuccessCount = 0;
|
||||
|
||||
// Read User Calibration Info
|
||||
readUserParams.unAddress = k_unSPIStickUserCalibrationStartOffset;
|
||||
@@ -949,33 +948,46 @@ static bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx)
|
||||
readFactoryParams.unAddress = k_unSPIStickFactoryCalibrationStartOffset;
|
||||
readFactoryParams.ucLength = k_unSPIStickFactoryCalibrationLength;
|
||||
|
||||
const int MAX_ATTEMPTS = 3;
|
||||
for (int attempt = 0; ; ++attempt) {
|
||||
if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readFactoryParams, sizeof(readFactoryParams), &factory_reply)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (factory_reply->stickFactoryCalibration.opData.unAddress == k_unSPIStickFactoryCalibrationStartOffset) {
|
||||
// We successfully read the calibration data
|
||||
break;
|
||||
}
|
||||
|
||||
if (attempt == MAX_ATTEMPTS) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Automatically select the user calibration if magic bytes are set
|
||||
if (user_reply && user_reply->stickUserCalibration.rgucLeftMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucLeftMagic[1] == 0xA1) {
|
||||
userParamsReadSuccessCount += 1;
|
||||
pLeftStickCal = user_reply->stickUserCalibration.rgucLeftCalibration;
|
||||
} else {
|
||||
pLeftStickCal = factory_reply->stickFactoryCalibration.rgucLeftCalibration;
|
||||
}
|
||||
|
||||
if (user_reply && user_reply->stickUserCalibration.rgucRightMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucRightMagic[1] == 0xA1) {
|
||||
userParamsReadSuccessCount += 1;
|
||||
pRightStickCal = user_reply->stickUserCalibration.rgucRightCalibration;
|
||||
} else {
|
||||
pRightStickCal = factory_reply->stickFactoryCalibration.rgucRightCalibration;
|
||||
}
|
||||
|
||||
// Only read the factory calibration info if we failed to receive the correct magic bytes
|
||||
if (userParamsReadSuccessCount < 2) {
|
||||
// Read Factory Calibration Info
|
||||
readFactoryParams.unAddress = k_unSPIStickFactoryCalibrationStartOffset;
|
||||
readFactoryParams.ucLength = k_unSPIStickFactoryCalibrationLength;
|
||||
|
||||
const int MAX_ATTEMPTS = 3;
|
||||
for (int attempt = 0;; ++attempt) {
|
||||
if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readFactoryParams, sizeof(readFactoryParams), &factory_reply)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (factory_reply->stickFactoryCalibration.opData.unAddress == k_unSPIStickFactoryCalibrationStartOffset) {
|
||||
// We successfully read the calibration data
|
||||
pLeftStickCal = factory_reply->stickFactoryCalibration.rgucLeftCalibration;
|
||||
pRightStickCal = factory_reply->stickFactoryCalibration.rgucRightCalibration;
|
||||
break;
|
||||
}
|
||||
|
||||
if (attempt == MAX_ATTEMPTS) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If we still don't have calibration data, return false
|
||||
if (pLeftStickCal == NULL || pRightStickCal == NULL)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Stick calibration values are 12-bits each and are packed by bit
|
||||
@@ -1044,6 +1056,8 @@ static bool LoadIMUCalibration(SDL_DriverSwitch_Context *ctx)
|
||||
if (WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readParams, sizeof(readParams), &reply)) {
|
||||
Uint8 *pIMUScale;
|
||||
Sint16 sAccelRawX, sAccelRawY, sAccelRawZ, sGyroRawX, sGyroRawY, sGyroRawZ;
|
||||
Sint16 sAccelSensCoeffX, sAccelSensCoeffY, sAccelSensCoeffZ;
|
||||
Sint16 sGyroSensCoeffX, sGyroSensCoeffY, sGyroSensCoeffZ;
|
||||
|
||||
// IMU scale gives us multipliers for converting raw values to real world values
|
||||
pIMUScale = reply->spiReadData.rgucReadData;
|
||||
@@ -1052,10 +1066,18 @@ static bool LoadIMUCalibration(SDL_DriverSwitch_Context *ctx)
|
||||
sAccelRawY = (pIMUScale[3] << 8) | pIMUScale[2];
|
||||
sAccelRawZ = (pIMUScale[5] << 8) | pIMUScale[4];
|
||||
|
||||
sAccelSensCoeffX = (pIMUScale[7] << 8) | pIMUScale[6];
|
||||
sAccelSensCoeffY = (pIMUScale[9] << 8) | pIMUScale[8];
|
||||
sAccelSensCoeffZ = (pIMUScale[11] << 8) | pIMUScale[10];
|
||||
|
||||
sGyroRawX = (pIMUScale[13] << 8) | pIMUScale[12];
|
||||
sGyroRawY = (pIMUScale[15] << 8) | pIMUScale[14];
|
||||
sGyroRawZ = (pIMUScale[17] << 8) | pIMUScale[16];
|
||||
|
||||
sGyroSensCoeffX = (pIMUScale[19] << 8) | pIMUScale[18];
|
||||
sGyroSensCoeffY = (pIMUScale[21] << 8) | pIMUScale[20];
|
||||
sGyroSensCoeffZ = (pIMUScale[23] << 8) | pIMUScale[22];
|
||||
|
||||
// Check for user calibration data. If it's present and set, it'll override the factory settings
|
||||
readParams.unAddress = k_unSPIIMUUserScaleStartOffset;
|
||||
readParams.ucLength = k_unSPIIMUUserScaleLength;
|
||||
@@ -1072,14 +1094,14 @@ static bool LoadIMUCalibration(SDL_DriverSwitch_Context *ctx)
|
||||
}
|
||||
|
||||
// Accelerometer scale
|
||||
ctx->m_IMUScaleData.fAccelScaleX = SWITCH_ACCEL_SCALE_MULT / (SWITCH_ACCEL_SCALE_OFFSET - (float)sAccelRawX) * SDL_STANDARD_GRAVITY;
|
||||
ctx->m_IMUScaleData.fAccelScaleY = SWITCH_ACCEL_SCALE_MULT / (SWITCH_ACCEL_SCALE_OFFSET - (float)sAccelRawY) * SDL_STANDARD_GRAVITY;
|
||||
ctx->m_IMUScaleData.fAccelScaleZ = SWITCH_ACCEL_SCALE_MULT / (SWITCH_ACCEL_SCALE_OFFSET - (float)sAccelRawZ) * SDL_STANDARD_GRAVITY;
|
||||
ctx->m_IMUScaleData.fAccelScaleX = SWITCH_ACCEL_SCALE_MULT / ((float)sAccelSensCoeffX - (float)sAccelRawX) * SDL_STANDARD_GRAVITY;
|
||||
ctx->m_IMUScaleData.fAccelScaleY = SWITCH_ACCEL_SCALE_MULT / ((float)sAccelSensCoeffY - (float)sAccelRawY) * SDL_STANDARD_GRAVITY;
|
||||
ctx->m_IMUScaleData.fAccelScaleZ = SWITCH_ACCEL_SCALE_MULT / ((float)sAccelSensCoeffZ - (float)sAccelRawZ) * SDL_STANDARD_GRAVITY;
|
||||
|
||||
// Gyro scale
|
||||
ctx->m_IMUScaleData.fGyroScaleX = SWITCH_GYRO_SCALE_MULT / (SWITCH_GYRO_SCALE_OFFSET - (float)sGyroRawX) * SDL_PI_F / 180.0f;
|
||||
ctx->m_IMUScaleData.fGyroScaleY = SWITCH_GYRO_SCALE_MULT / (SWITCH_GYRO_SCALE_OFFSET - (float)sGyroRawY) * SDL_PI_F / 180.0f;
|
||||
ctx->m_IMUScaleData.fGyroScaleZ = SWITCH_GYRO_SCALE_MULT / (SWITCH_GYRO_SCALE_OFFSET - (float)sGyroRawZ) * SDL_PI_F / 180.0f;
|
||||
ctx->m_IMUScaleData.fGyroScaleX = SWITCH_GYRO_SCALE_MULT / ((float)sGyroSensCoeffX - (float)sGyroRawX) * SDL_PI_F / 180.0f;
|
||||
ctx->m_IMUScaleData.fGyroScaleY = SWITCH_GYRO_SCALE_MULT / ((float)sGyroSensCoeffY - (float)sGyroRawY) * SDL_PI_F / 180.0f;
|
||||
ctx->m_IMUScaleData.fGyroScaleZ = SWITCH_GYRO_SCALE_MULT / ((float)sGyroSensCoeffZ - (float)sGyroRawZ) * SDL_PI_F / 180.0f;
|
||||
|
||||
} else {
|
||||
// Use default values
|
||||
@@ -1101,14 +1123,17 @@ static Sint16 ApplyStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, i
|
||||
{
|
||||
sRawValue -= ctx->m_StickCalData[nStick].axis[nAxis].sCenter;
|
||||
|
||||
if (sRawValue > ctx->m_StickExtents[nStick].axis[nAxis].sMax) {
|
||||
ctx->m_StickExtents[nStick].axis[nAxis].sMax = sRawValue;
|
||||
if (sRawValue >= 0) {
|
||||
if (sRawValue > ctx->m_StickExtents[nStick].axis[nAxis].sMax) {
|
||||
ctx->m_StickExtents[nStick].axis[nAxis].sMax = sRawValue;
|
||||
}
|
||||
return (Sint16)HIDAPI_RemapVal(sRawValue, 0, ctx->m_StickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16);
|
||||
} else {
|
||||
if (sRawValue < ctx->m_StickExtents[nStick].axis[nAxis].sMin) {
|
||||
ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue;
|
||||
}
|
||||
return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0);
|
||||
}
|
||||
if (sRawValue < ctx->m_StickExtents[nStick].axis[nAxis].sMin) {
|
||||
ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue;
|
||||
}
|
||||
|
||||
return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, ctx->m_StickExtents[nStick].axis[nAxis].sMax, SDL_MIN_SINT16, SDL_MAX_SINT16);
|
||||
}
|
||||
|
||||
static Sint16 ApplySimpleStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue)
|
||||
@@ -1118,14 +1143,17 @@ static Sint16 ApplySimpleStickCalibration(SDL_DriverSwitch_Context *ctx, int nSt
|
||||
|
||||
sRawValue -= usJoystickCenter;
|
||||
|
||||
if (sRawValue > ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax) {
|
||||
ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax = sRawValue;
|
||||
if (sRawValue >= 0) {
|
||||
if (sRawValue > ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax) {
|
||||
ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax = sRawValue;
|
||||
}
|
||||
return (Sint16)HIDAPI_RemapVal(sRawValue, 0, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16);
|
||||
} else {
|
||||
if (sRawValue < ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin) {
|
||||
ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin = sRawValue;
|
||||
}
|
||||
return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0);
|
||||
}
|
||||
if (sRawValue < ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin) {
|
||||
ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin = sRawValue;
|
||||
}
|
||||
|
||||
return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax, SDL_MIN_SINT16, SDL_MAX_SINT16);
|
||||
}
|
||||
|
||||
static Uint8 RemapButton(SDL_DriverSwitch_Context *ctx, Uint8 button)
|
||||
|
||||
@@ -84,6 +84,7 @@
|
||||
#define USB_PRODUCT_NACON_REVOLUTION_5_PRO_PS4_WIRED 0x0d17
|
||||
#define USB_PRODUCT_NACON_REVOLUTION_5_PRO_PS5_WIRELESS 0x0d18
|
||||
#define USB_PRODUCT_NACON_REVOLUTION_5_PRO_PS5_WIRED 0x0d19
|
||||
#define USB_PRODUCT_NACON_REVOLUTION_X_UNLIMITED_BT 0x0689
|
||||
#define USB_PRODUCT_NINTENDO_GAMECUBE_ADAPTER 0x0337
|
||||
#define USB_PRODUCT_NINTENDO_N64_CONTROLLER 0x2019
|
||||
#define USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER 0x201e
|
||||
|
||||
@@ -40,11 +40,7 @@
|
||||
#define CONVERT_MAGNITUDE(x) (((x)*10000) / 0x7FFF)
|
||||
|
||||
// external variables referenced.
|
||||
#ifdef SDL_VIDEO_DRIVER_WINDOWS
|
||||
extern HWND SDL_HelperWindow;
|
||||
#else
|
||||
static const HWND SDL_HelperWindow = NULL;
|
||||
#endif
|
||||
|
||||
// local variables
|
||||
static bool coinitialized = false;
|
||||
|
||||
@@ -2685,6 +2685,8 @@ static void UpdateLogicalPresentation(SDL_Renderer *renderer)
|
||||
view->pixel_h = (int) view->logical_dst_rect.h;
|
||||
UpdatePixelViewport(renderer, view);
|
||||
UpdatePixelClipRect(renderer, view);
|
||||
QueueCmdSetViewport(renderer);
|
||||
QueueCmdSetClipRect(renderer);
|
||||
}
|
||||
|
||||
bool SDL_SetRenderLogicalPresentation(SDL_Renderer *renderer, int w, int h, SDL_RendererLogicalPresentation mode)
|
||||
@@ -3605,7 +3607,7 @@ bool SDL_RenderLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count
|
||||
#endif
|
||||
|
||||
SDL_RenderViewState *view = renderer->view;
|
||||
const bool islogical = ((view == &renderer->main_view) && (view->logical_presentation_mode != SDL_LOGICAL_PRESENTATION_DISABLED));
|
||||
const bool islogical = (view->logical_presentation_mode != SDL_LOGICAL_PRESENTATION_DISABLED);
|
||||
|
||||
if (islogical || (renderer->line_method == SDL_RENDERLINEMETHOD_GEOMETRY)) {
|
||||
const float scale_x = view->current_scale.x;
|
||||
@@ -3624,7 +3626,7 @@ bool SDL_RenderLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count
|
||||
int num_indices = 0;
|
||||
const int size_indices = 4;
|
||||
int cur_index = -4;
|
||||
const int is_looping = (points[0].x == points[count - 1].x && points[0].y == points[count - 1].y);
|
||||
const bool is_looping = (points[0].x == points[count - 1].x && points[0].y == points[count - 1].y);
|
||||
SDL_FPoint p; // previous point
|
||||
p.x = p.y = 0.0f;
|
||||
/* p q
|
||||
@@ -3656,7 +3658,7 @@ bool SDL_RenderLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count
|
||||
num_indices += 3;
|
||||
|
||||
// closed polyline, don´t draw twice the point
|
||||
if (i || is_looping == 0) {
|
||||
if (i || !is_looping) {
|
||||
ADD_TRIANGLE(4, 5, 6)
|
||||
ADD_TRIANGLE(4, 6, 7)
|
||||
}
|
||||
|
||||
@@ -3763,7 +3763,7 @@ static bool VULKAN_SetCopyState(SDL_Renderer *renderer, const SDL_RenderCommand
|
||||
VULKAN_SetupShaderConstants(renderer, cmd, texture, &constants);
|
||||
|
||||
switch (cmd->data.draw.texture_scale_mode) {
|
||||
case VK_FILTER_NEAREST:
|
||||
case SDL_SCALEMODE_NEAREST:
|
||||
switch (cmd->data.draw.texture_address_mode) {
|
||||
case SDL_TEXTURE_ADDRESS_CLAMP:
|
||||
textureSampler = rendererData->samplers[VULKAN_SAMPLER_NEAREST_CLAMP];
|
||||
@@ -3775,7 +3775,7 @@ static bool VULKAN_SetCopyState(SDL_Renderer *renderer, const SDL_RenderCommand
|
||||
return SDL_SetError("Unknown texture address mode: %d", cmd->data.draw.texture_address_mode);
|
||||
}
|
||||
break;
|
||||
case VK_FILTER_LINEAR:
|
||||
case SDL_SCALEMODE_LINEAR:
|
||||
switch (cmd->data.draw.texture_address_mode) {
|
||||
case SDL_TEXTURE_ADDRESS_CLAMP:
|
||||
textureSampler = rendererData->samplers[VULKAN_SAMPLER_LINEAR_CLAMP];
|
||||
|
||||
@@ -32,6 +32,8 @@
|
||||
#include <pspkerneltypes.h>
|
||||
#include <pspthreadman.h>
|
||||
|
||||
#define PSP_THREAD_NAME_MAX 32
|
||||
|
||||
static int ThreadEntry(SceSize args, void *argp)
|
||||
{
|
||||
SDL_RunThread(*(SDL_Thread **)argp);
|
||||
@@ -44,6 +46,7 @@ bool SDL_SYS_CreateThread(SDL_Thread *thread,
|
||||
{
|
||||
SceKernelThreadInfo status;
|
||||
int priority = 32;
|
||||
char thread_name[PSP_THREAD_NAME_MAX];
|
||||
|
||||
// Set priority of new thread to the same as the current thread
|
||||
status.size = sizeof(SceKernelThreadInfo);
|
||||
@@ -51,7 +54,12 @@ bool SDL_SYS_CreateThread(SDL_Thread *thread,
|
||||
priority = status.currentPriority;
|
||||
}
|
||||
|
||||
thread->handle = sceKernelCreateThread(thread->name, ThreadEntry,
|
||||
SDL_strlcpy(thread_name, "SDL thread", PSP_THREAD_NAME_MAX);
|
||||
if (thread->name) {
|
||||
SDL_strlcpy(thread_name, thread->name, PSP_THREAD_NAME_MAX);
|
||||
}
|
||||
|
||||
thread->handle = sceKernelCreateThread(thread_name, ThreadEntry,
|
||||
priority, thread->stacksize ? ((int)thread->stacksize) : 0x8000,
|
||||
PSP_THREAD_ATTR_VFPU, NULL);
|
||||
if (thread->handle < 0) {
|
||||
|
||||
@@ -103,6 +103,7 @@ struct SDL_Window
|
||||
bool restore_on_show; // Child was hidden recursively by the parent, restore when shown.
|
||||
bool last_position_pending; // This should NOT be cleared by the backend, as it is used for fullscreen positioning.
|
||||
bool last_size_pending; // This should be cleared by the backend if the new size cannot be applied.
|
||||
bool constrain_popup;
|
||||
bool is_destroying;
|
||||
bool is_dropping; // drag/drop in progress, expecting SDL_SendDropComplete().
|
||||
|
||||
@@ -129,6 +130,9 @@ struct SDL_Window
|
||||
|
||||
SDL_WindowData *internal;
|
||||
|
||||
// If a toplevel window, holds the current keyboard focus for grabbing popups.
|
||||
SDL_Window *keyboard_focus;
|
||||
|
||||
SDL_Window *prev;
|
||||
SDL_Window *next;
|
||||
|
||||
@@ -565,6 +569,8 @@ extern bool SDL_RecreateWindow(SDL_Window *window, SDL_WindowFlags flags);
|
||||
extern bool SDL_HasWindows(void);
|
||||
extern void SDL_RelativeToGlobalForWindow(SDL_Window *window, int rel_x, int rel_y, int *abs_x, int *abs_y);
|
||||
extern void SDL_GlobalToRelativeForWindow(SDL_Window *window, int abs_x, int abs_y, int *rel_x, int *rel_y);
|
||||
extern bool SDL_ShouldFocusPopup(SDL_Window *window);
|
||||
extern bool SDL_ShouldRelinquishPopupFocus(SDL_Window *window, SDL_Window **new_focus);
|
||||
|
||||
extern void SDL_OnDisplayAdded(SDL_VideoDisplay *display);
|
||||
extern void SDL_OnDisplayMoved(SDL_VideoDisplay *display);
|
||||
|
||||
+52
-2
@@ -171,9 +171,10 @@ static VideoBootStrap *bootstrap[] = {
|
||||
}
|
||||
|
||||
#if defined(SDL_PLATFORM_MACOS) && defined(SDL_VIDEO_DRIVER_COCOA)
|
||||
// Support for macOS fullscreen spaces
|
||||
// Support for macOS fullscreen spaces, etc.
|
||||
extern bool Cocoa_IsWindowInFullscreenSpace(SDL_Window *window);
|
||||
extern bool Cocoa_SetWindowFullscreenSpace(SDL_Window *window, bool state, bool blocking);
|
||||
extern bool Cocoa_IsShowingModalDialog(SDL_Window *window);
|
||||
#endif
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_UIKIT
|
||||
@@ -2503,6 +2504,7 @@ SDL_Window *SDL_CreateWindowWithProperties(SDL_PropertiesID props)
|
||||
window->is_destroying = false;
|
||||
window->last_displayID = SDL_GetDisplayForWindow(window);
|
||||
window->external_graphics_context = external_graphics_context;
|
||||
window->constrain_popup = SDL_GetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_CONSTRAIN_POPUP_BOOLEAN, true);
|
||||
|
||||
if (_this->windows) {
|
||||
_this->windows->prev = window;
|
||||
@@ -3661,6 +3663,10 @@ bool SDL_SetWindowParent(SDL_Window *window, SDL_Window *parent)
|
||||
CHECK_WINDOW_NOT_POPUP(parent, false);
|
||||
}
|
||||
|
||||
if (window == parent) {
|
||||
return SDL_SetError("Cannot set the parent of a window to itself.");
|
||||
}
|
||||
|
||||
if (!_this->SetWindowParent) {
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
@@ -3706,6 +3712,48 @@ bool SDL_SetWindowModal(SDL_Window *window, bool modal)
|
||||
return _this->SetWindowModal(_this, window, modal);
|
||||
}
|
||||
|
||||
bool SDL_ShouldRelinquishPopupFocus(SDL_Window *window, SDL_Window **new_focus)
|
||||
{
|
||||
SDL_Window *focus = window->parent;
|
||||
bool set_focus = !!(window->flags & SDL_WINDOW_INPUT_FOCUS);
|
||||
|
||||
// Find the highest level window, up to the toplevel parent, that isn't being hidden or destroyed, and can grab the keyboard focus.
|
||||
while (SDL_WINDOW_IS_POPUP(focus) && ((focus->flags & SDL_WINDOW_NOT_FOCUSABLE) || focus->is_hiding || focus->is_destroying)) {
|
||||
focus = focus->parent;
|
||||
|
||||
// If some window in the chain currently had focus, set it to the new lowest-level window.
|
||||
if (!set_focus) {
|
||||
set_focus = !!(focus->flags & SDL_WINDOW_INPUT_FOCUS);
|
||||
}
|
||||
}
|
||||
|
||||
*new_focus = focus;
|
||||
return set_focus;
|
||||
}
|
||||
|
||||
bool SDL_ShouldFocusPopup(SDL_Window *window)
|
||||
{
|
||||
SDL_Window *toplevel_parent;
|
||||
for (toplevel_parent = window->parent; SDL_WINDOW_IS_POPUP(toplevel_parent); toplevel_parent = toplevel_parent->parent) {
|
||||
}
|
||||
|
||||
SDL_Window *current_focus = toplevel_parent->keyboard_focus;
|
||||
bool found_higher_focus = false;
|
||||
|
||||
/* Traverse the window tree from the currently focused window to the toplevel parent and see if we encounter
|
||||
* the new focus request. If the new window is found, a higher-level window already has focus.
|
||||
*/
|
||||
SDL_Window *w;
|
||||
for (w = current_focus; w != toplevel_parent; w = w->parent) {
|
||||
if (w == window) {
|
||||
found_higher_focus = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return !found_higher_focus || w == toplevel_parent;
|
||||
}
|
||||
|
||||
bool SDL_SetWindowFocusable(SDL_Window *window, bool focusable)
|
||||
{
|
||||
CHECK_WINDOW_MAGIC(window, false);
|
||||
@@ -4124,7 +4172,9 @@ static bool SDL_ShouldMinimizeOnFocusLoss(SDL_Window *window)
|
||||
|
||||
#if defined(SDL_PLATFORM_MACOS) && defined(SDL_VIDEO_DRIVER_COCOA)
|
||||
if (SDL_strcmp(_this->name, "cocoa") == 0) { // don't do this for X11, etc
|
||||
if (Cocoa_IsWindowInFullscreenSpace(window)) {
|
||||
if (Cocoa_IsShowingModalDialog(window)) {
|
||||
return false; // modal system dialogs can live over fullscreen windows, don't minimize.
|
||||
} else if (Cocoa_IsWindowInFullscreenSpace(window)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -311,15 +311,26 @@ static void Cocoa_DispatchEvent(NSEvent *theEvent)
|
||||
|
||||
- (void)applicationDidFinishLaunching:(NSNotification *)notification
|
||||
{
|
||||
if (!SDL_GetHintBoolean("SDL_MAC_REGISTER_ACTIVATION_HANDLERS", true))
|
||||
if (!SDL_GetHintBoolean("SDL_MAC_REGISTER_ACTIVATION_HANDLERS", true)) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* The menu bar of SDL apps which don't have the typical .app bundle
|
||||
* structure fails to work the first time a window is created (until it's
|
||||
* de-focused and re-focused), if this call is in Cocoa_RegisterApp instead
|
||||
* of here. https://bugzilla.libsdl.org/show_bug.cgi?id=3051
|
||||
* of here. https://github.com/libsdl-org/SDL/issues/1913
|
||||
*/
|
||||
if (!SDL_GetHintBoolean(SDL_HINT_MAC_BACKGROUND_APP, false)) {
|
||||
|
||||
/* this apparently became unnecessary on macOS 14.0, and will addition pop up a
|
||||
hidden dock if you're moving the mouse during launch, so change the default
|
||||
behaviour there. https://github.com/libsdl-org/SDL/issues/10340
|
||||
(13.6 still needs it, presumably 13.7 does, too.) */
|
||||
bool background_app_default = false;
|
||||
if (@available(macOS 14.0, *)) {
|
||||
background_app_default = true; /* by default, don't explicitly activate the dock and then us again to force to foreground */
|
||||
}
|
||||
|
||||
if (!SDL_GetHintBoolean(SDL_HINT_MAC_BACKGROUND_APP, background_app_default)) {
|
||||
// Get more aggressive for Catalina: activate the Dock first so we definitely reset all activation state.
|
||||
for (NSRunningApplication *i in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
|
||||
[i activateWithOptions:NSApplicationActivateIgnoringOtherApps];
|
||||
|
||||
@@ -146,13 +146,13 @@ typedef enum
|
||||
@property(nonatomic) BOOL was_zoomed;
|
||||
@property(nonatomic) NSInteger window_number;
|
||||
@property(nonatomic) NSInteger flash_request;
|
||||
@property(nonatomic) SDL_Window *keyboard_focus;
|
||||
@property(nonatomic) SDL3Cocoa_WindowListener *listener;
|
||||
@property(nonatomic) NSModalSession modal_session;
|
||||
@property(nonatomic) SDL_CocoaVideoData *videodata;
|
||||
@property(nonatomic) bool pending_size;
|
||||
@property(nonatomic) bool pending_position;
|
||||
@property(nonatomic) bool border_toggled;
|
||||
@property(nonatomic) bool has_modal_dialog;
|
||||
|
||||
#ifdef SDL_VIDEO_OPENGL_EGL
|
||||
@property(nonatomic) EGLSurface egl_surface;
|
||||
|
||||
@@ -432,6 +432,18 @@ bool Cocoa_IsWindowZoomed(SDL_Window *window)
|
||||
return zoomed;
|
||||
}
|
||||
|
||||
bool Cocoa_IsShowingModalDialog(SDL_Window *window)
|
||||
{
|
||||
SDL_CocoaWindowData *data = (__bridge SDL_CocoaWindowData *)window->internal;
|
||||
return data.has_modal_dialog;
|
||||
}
|
||||
|
||||
void Cocoa_SetWindowHasModalDialog(SDL_Window *window, bool has_modal)
|
||||
{
|
||||
SDL_CocoaWindowData *data = (__bridge SDL_CocoaWindowData *)window->internal;
|
||||
data.has_modal_dialog = has_modal;
|
||||
}
|
||||
|
||||
typedef enum CocoaMenuVisibility
|
||||
{
|
||||
COCOA_MENU_VISIBILITY_AUTO = 0,
|
||||
@@ -707,10 +719,7 @@ static SDL_Window *GetParentToplevelWindow(SDL_Window *window)
|
||||
static void Cocoa_SetKeyboardFocus(SDL_Window *window, bool set_active_focus)
|
||||
{
|
||||
SDL_Window *toplevel = GetParentToplevelWindow(window);
|
||||
SDL_CocoaWindowData *toplevel_data;
|
||||
|
||||
toplevel_data = (__bridge SDL_CocoaWindowData *)toplevel->internal;
|
||||
toplevel_data.keyboard_focus = window;
|
||||
toplevel->keyboard_focus = window;
|
||||
|
||||
if (set_active_focus && !window->is_hiding && !window->is_destroying) {
|
||||
SDL_SetKeyboardFocus(window);
|
||||
@@ -1252,7 +1261,7 @@ static NSCursor *Cocoa_GetDesiredCursor(void)
|
||||
|
||||
// We're going to get keyboard events, since we're key.
|
||||
// This needs to be done before restoring the relative mouse mode.
|
||||
Cocoa_SetKeyboardFocus(_data.keyboard_focus ? _data.keyboard_focus : window, true);
|
||||
Cocoa_SetKeyboardFocus(window->keyboard_focus ? window->keyboard_focus : window, true);
|
||||
|
||||
// If we just gained focus we need the updated mouse position
|
||||
if (!(window->flags & SDL_WINDOW_MOUSE_RELATIVE_MODE)) {
|
||||
@@ -2261,7 +2270,9 @@ static bool SetupWindowData(SDL_VideoDevice *_this, SDL_Window *window, NSWindow
|
||||
[nswindow setIgnoresMouseEvents:YES];
|
||||
[nswindow setAcceptsMouseMovedEvents:NO];
|
||||
} else if ((window->flags & SDL_WINDOW_POPUP_MENU) && !(window->flags & SDL_WINDOW_HIDDEN)) {
|
||||
Cocoa_SetKeyboardFocus(window, window->parent == SDL_GetKeyboardFocus());
|
||||
if (!(window->flags & SDL_WINDOW_NOT_FOCUSABLE)) {
|
||||
Cocoa_SetKeyboardFocus(window, true);
|
||||
}
|
||||
Cocoa_UpdateMouseFocus();
|
||||
}
|
||||
}
|
||||
@@ -2351,7 +2362,7 @@ bool Cocoa_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Properti
|
||||
rect.origin.y -= screenRect.origin.y;
|
||||
|
||||
// Constrain the popup
|
||||
if (SDL_WINDOW_IS_POPUP(window)) {
|
||||
if (SDL_WINDOW_IS_POPUP(window) && window->constrain_popup) {
|
||||
if (rect.origin.x + rect.size.width > screenRect.origin.x + screenRect.size.width) {
|
||||
rect.origin.x -= (rect.origin.x + rect.size.width) - (screenRect.origin.x + screenRect.size.width);
|
||||
}
|
||||
@@ -2507,7 +2518,7 @@ bool Cocoa_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
ConvertNSRect(&rect);
|
||||
|
||||
// Position and constrain the popup
|
||||
if (SDL_WINDOW_IS_POPUP(window)) {
|
||||
if (SDL_WINDOW_IS_POPUP(window) && window->constrain_popup) {
|
||||
NSRect screenRect = [ScreenForRect(&rect) frame];
|
||||
|
||||
if (rect.origin.x + rect.size.width > screenRect.origin.x + screenRect.size.width) {
|
||||
@@ -2648,7 +2659,9 @@ void Cocoa_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
}
|
||||
}
|
||||
} else if (window->flags & SDL_WINDOW_POPUP_MENU) {
|
||||
Cocoa_SetKeyboardFocus(window, window->parent == SDL_GetKeyboardFocus());
|
||||
if (!(window->flags & SDL_WINDOW_NOT_FOCUSABLE)) {
|
||||
Cocoa_SetKeyboardFocus(window, true);
|
||||
}
|
||||
Cocoa_UpdateMouseFocus();
|
||||
}
|
||||
}
|
||||
@@ -2682,20 +2695,9 @@ void Cocoa_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
Cocoa_SetWindowModal(_this, window, false);
|
||||
|
||||
// Transfer keyboard focus back to the parent when closing a popup menu
|
||||
if (window->flags & SDL_WINDOW_POPUP_MENU) {
|
||||
SDL_Window *new_focus = window->parent;
|
||||
bool set_focus = window == SDL_GetKeyboardFocus();
|
||||
|
||||
// Find the highest level window, up to the toplevel parent, that isn't being hidden or destroyed.
|
||||
while (SDL_WINDOW_IS_POPUP(new_focus) && (new_focus->is_hiding || new_focus->is_destroying)) {
|
||||
new_focus = new_focus->parent;
|
||||
|
||||
// If some window in the chain currently had focus, set it to the new lowest-level window.
|
||||
if (!set_focus) {
|
||||
set_focus = new_focus == SDL_GetKeyboardFocus();
|
||||
}
|
||||
}
|
||||
|
||||
if ((window->flags & SDL_WINDOW_POPUP_MENU) && !(window->flags & SDL_WINDOW_NOT_FOCUSABLE)) {
|
||||
SDL_Window *new_focus;
|
||||
const bool set_focus = SDL_ShouldRelinquishPopupFocus(window, &new_focus);
|
||||
Cocoa_SetKeyboardFocus(new_focus, set_focus);
|
||||
Cocoa_UpdateMouseFocus();
|
||||
} else if (window->parent && waskey) {
|
||||
@@ -3122,20 +3124,19 @@ void Cocoa_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
|
||||
#endif // SDL_VIDEO_OPENGL
|
||||
SDL_Window *topmost = GetParentToplevelWindow(window);
|
||||
SDL_CocoaWindowData *topmost_data = (__bridge SDL_CocoaWindowData *)topmost->internal;
|
||||
|
||||
/* Reset the input focus of the root window if this window is still set as keyboard focus.
|
||||
* SDL_DestroyWindow will have already taken care of reassigning focus if this is the SDL
|
||||
* keyboard focus, this ensures that an inactive window with this window set as input focus
|
||||
* does not try to reference it the next time it gains focus.
|
||||
*/
|
||||
if (topmost_data.keyboard_focus == window) {
|
||||
if (topmost->keyboard_focus == window) {
|
||||
SDL_Window *new_focus = window;
|
||||
while (SDL_WINDOW_IS_POPUP(new_focus) && (new_focus->is_hiding || new_focus->is_destroying)) {
|
||||
new_focus = new_focus->parent;
|
||||
}
|
||||
|
||||
topmost_data.keyboard_focus = new_focus;
|
||||
topmost->keyboard_focus = new_focus;
|
||||
}
|
||||
|
||||
if ([data.listener isInFullscreenSpace]) {
|
||||
@@ -3300,6 +3301,20 @@ bool Cocoa_FlashWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_FlashOper
|
||||
|
||||
bool Cocoa_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, bool focusable)
|
||||
{
|
||||
if (window->flags & SDL_WINDOW_POPUP_MENU) {
|
||||
if (!(window->flags & SDL_WINDOW_HIDDEN)) {
|
||||
if (!focusable && (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
|
||||
SDL_Window *new_focus;
|
||||
const bool set_focus = SDL_ShouldRelinquishPopupFocus(window, &new_focus);
|
||||
Cocoa_SetKeyboardFocus(new_focus, set_focus);
|
||||
} else if (focusable) {
|
||||
if (SDL_ShouldFocusPopup(window)) {
|
||||
Cocoa_SetKeyboardFocus(window, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true; // just succeed, the real work is done elsewhere.
|
||||
}
|
||||
|
||||
|
||||
@@ -1717,7 +1717,7 @@ static void keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
|
||||
window->keyboard_device = input;
|
||||
|
||||
// Restore the keyboard focus to the child popup that was holding it
|
||||
SDL_SetKeyboardFocus(window->keyboard_focus ? window->keyboard_focus : window->sdlwindow);
|
||||
SDL_SetKeyboardFocus(window->sdlwindow->keyboard_focus ? window->sdlwindow->keyboard_focus : window->sdlwindow);
|
||||
|
||||
#ifdef SDL_USE_IME
|
||||
if (!input->text_input) {
|
||||
|
||||
@@ -642,6 +642,7 @@ static SDL_VideoDevice *Wayland_CreateDevice(bool require_preferred_protocols)
|
||||
device->HasScreenKeyboardSupport = Wayland_HasScreenKeyboardSupport;
|
||||
device->ShowWindowSystemMenu = Wayland_ShowWindowSystemMenu;
|
||||
device->SyncWindow = Wayland_SyncWindow;
|
||||
device->SetWindowFocusable = Wayland_SetWindowFocusable;
|
||||
|
||||
#ifdef SDL_USE_LIBDBUS
|
||||
if (SDL_SystemTheme_Init())
|
||||
|
||||
@@ -181,7 +181,7 @@ static void SetMinMaxDimensions(SDL_Window *window)
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_LIBDECOR) {
|
||||
if (!wind->shell_surface.libdecor.initial_configure_seen || !wind->shell_surface.libdecor.frame) {
|
||||
if (!wind->shell_surface.libdecor.frame) {
|
||||
return; // Can't do anything yet, wait for ShowWindow
|
||||
}
|
||||
/* No need to change these values if the window is non-resizable,
|
||||
@@ -198,7 +198,7 @@ static void SetMinMaxDimensions(SDL_Window *window)
|
||||
} else
|
||||
#endif
|
||||
if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_XDG_TOPLEVEL) {
|
||||
if (wind->shell_surface.xdg.toplevel.xdg_toplevel == NULL) {
|
||||
if (!wind->shell_surface.xdg.toplevel.xdg_toplevel) {
|
||||
return; // Can't do anything yet, wait for ShowWindow
|
||||
}
|
||||
xdg_toplevel_set_min_size(wind->shell_surface.xdg.toplevel.xdg_toplevel,
|
||||
@@ -753,7 +753,9 @@ static void handle_configure_xdg_shell_surface(void *data, struct xdg_surface *x
|
||||
xdg_surface_ack_configure(xdg, serial);
|
||||
}
|
||||
|
||||
wind->shell_surface.xdg.initial_configure_seen = true;
|
||||
if (wind->shell_surface_status == WAYLAND_SHELL_SURFACE_STATUS_WAITING_FOR_CONFIGURE) {
|
||||
wind->shell_surface_status = WAYLAND_SHELL_SURFACE_STATUS_WAITING_FOR_FRAME;
|
||||
}
|
||||
}
|
||||
|
||||
static const struct xdg_surface_listener shell_surface_listener_xdg = {
|
||||
@@ -970,10 +972,6 @@ static void handle_configure_xdg_toplevel(void *data,
|
||||
wind->active = active;
|
||||
window->tiled = tiled;
|
||||
wind->resizing = resizing;
|
||||
|
||||
if (wind->shell_surface_status == WAYLAND_SHELL_SURFACE_STATUS_WAITING_FOR_CONFIGURE) {
|
||||
wind->shell_surface_status = WAYLAND_SHELL_SURFACE_STATUS_WAITING_FOR_FRAME;
|
||||
}
|
||||
}
|
||||
|
||||
static void handle_close_xdg_toplevel(void *data, struct xdg_toplevel *xdg_toplevel)
|
||||
@@ -1122,9 +1120,7 @@ static void handle_configure_zxdg_decoration(void *data,
|
||||
WAYLAND_wl_display_roundtrip(internal->waylandData->display);
|
||||
|
||||
Wayland_HideWindow(device, window);
|
||||
SDL_zero(internal->shell_surface);
|
||||
internal->shell_surface_type = WAYLAND_SHELL_SURFACE_TYPE_LIBDECOR;
|
||||
|
||||
Wayland_ShowWindow(device, window);
|
||||
}
|
||||
}
|
||||
@@ -1406,11 +1402,8 @@ static void decoration_frame_configure(struct libdecor_frame *frame,
|
||||
libdecor_state_free(state);
|
||||
}
|
||||
|
||||
if (!wind->shell_surface.libdecor.initial_configure_seen) {
|
||||
LibdecorGetMinContentSize(frame, &wind->system_limits.min_width, &wind->system_limits.min_height);
|
||||
wind->shell_surface.libdecor.initial_configure_seen = true;
|
||||
}
|
||||
if (wind->shell_surface_status == WAYLAND_SHELL_SURFACE_STATUS_WAITING_FOR_CONFIGURE) {
|
||||
LibdecorGetMinContentSize(frame, &wind->system_limits.min_width, &wind->system_limits.min_height);
|
||||
wind->shell_surface_status = WAYLAND_SHELL_SURFACE_STATUS_WAITING_FOR_FRAME;
|
||||
}
|
||||
|
||||
@@ -1666,7 +1659,7 @@ static const struct wp_color_management_surface_feedback_v1_listener color_manag
|
||||
feedback_surface_preferred_changed
|
||||
};
|
||||
|
||||
static void SetKeyboardFocus(SDL_Window *window, bool set_focus)
|
||||
static void Wayland_SetKeyboardFocus(SDL_Window *window, bool set_focus)
|
||||
{
|
||||
SDL_Window *toplevel = window;
|
||||
|
||||
@@ -1675,7 +1668,7 @@ static void SetKeyboardFocus(SDL_Window *window, bool set_focus)
|
||||
toplevel = toplevel->parent;
|
||||
}
|
||||
|
||||
toplevel->internal->keyboard_focus = window;
|
||||
toplevel->keyboard_focus = window;
|
||||
|
||||
if (set_focus && !window->is_hiding && !window->is_destroying) {
|
||||
SDL_SetKeyboardFocus(window);
|
||||
@@ -1819,12 +1812,10 @@ void Wayland_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
}
|
||||
}
|
||||
|
||||
/* The window was hidden, but the sync point hasn't yet been reached.
|
||||
* Pump events to avoid a possible protocol violation.
|
||||
*/
|
||||
if (data->show_hide_sync_required) {
|
||||
// Always roundtrip to ensure there are no pending buffer attachments.
|
||||
do {
|
||||
WAYLAND_wl_display_roundtrip(c->display);
|
||||
}
|
||||
} while (data->show_hide_sync_required);
|
||||
|
||||
data->shell_surface_status = WAYLAND_SHELL_SURFACE_STATUS_WAITING_FOR_CONFIGURE;
|
||||
|
||||
@@ -1905,8 +1896,9 @@ void Wayland_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
data->shell_surface.xdg.popup.xdg_positioner = xdg_wm_base_create_positioner(c->shell.xdg);
|
||||
xdg_positioner_set_anchor(data->shell_surface.xdg.popup.xdg_positioner, XDG_POSITIONER_ANCHOR_TOP_LEFT);
|
||||
xdg_positioner_set_anchor_rect(data->shell_surface.xdg.popup.xdg_positioner, 0, 0, parent->internal->current.logical_width, parent->internal->current.logical_width);
|
||||
xdg_positioner_set_constraint_adjustment(data->shell_surface.xdg.popup.xdg_positioner,
|
||||
XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X | XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_Y);
|
||||
|
||||
const Uint32 constraint = window->constrain_popup ? (XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X | XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_Y) : XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_NONE;
|
||||
xdg_positioner_set_constraint_adjustment(data->shell_surface.xdg.popup.xdg_positioner, constraint);
|
||||
xdg_positioner_set_gravity(data->shell_surface.xdg.popup.xdg_positioner, XDG_POSITIONER_GRAVITY_BOTTOM_RIGHT);
|
||||
xdg_positioner_set_size(data->shell_surface.xdg.popup.xdg_positioner, data->current.logical_width, data->current.logical_height);
|
||||
|
||||
@@ -1935,8 +1927,8 @@ void Wayland_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
wl_region_add(region, 0, 0, 0, 0);
|
||||
wl_surface_set_input_region(data->surface, region);
|
||||
wl_region_destroy(region);
|
||||
} else if (window->flags & SDL_WINDOW_POPUP_MENU) {
|
||||
SetKeyboardFocus(window, window->parent == SDL_GetKeyboardFocus());
|
||||
} else if ((window->flags & SDL_WINDOW_POPUP_MENU) && !(window->flags & SDL_WINDOW_NOT_FOCUSABLE)) {
|
||||
Wayland_SetKeyboardFocus(window, true);
|
||||
}
|
||||
|
||||
SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_XDG_POPUP_POINTER, data->shell_surface.xdg.popup.xdg_popup);
|
||||
@@ -1984,7 +1976,7 @@ void Wayland_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (data->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_LIBDECOR) {
|
||||
if (data->shell_surface.libdecor.frame) {
|
||||
while (!data->shell_surface.libdecor.initial_configure_seen) {
|
||||
while (data->shell_surface_status == WAYLAND_SHELL_SURFACE_STATUS_WAITING_FOR_CONFIGURE) {
|
||||
WAYLAND_wl_display_flush(c->display);
|
||||
WAYLAND_wl_display_dispatch(c->display);
|
||||
}
|
||||
@@ -1998,7 +1990,7 @@ void Wayland_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
*/
|
||||
wl_surface_commit(data->surface);
|
||||
if (data->shell_surface.xdg.surface) {
|
||||
while (!data->shell_surface.xdg.initial_configure_seen) {
|
||||
while (data->shell_surface_status == WAYLAND_SHELL_SURFACE_STATUS_WAITING_FOR_CONFIGURE) {
|
||||
WAYLAND_wl_display_flush(c->display);
|
||||
WAYLAND_wl_display_dispatch(c->display);
|
||||
}
|
||||
@@ -2083,21 +2075,10 @@ static void Wayland_ReleasePopup(SDL_VideoDevice *_this, SDL_Window *popup)
|
||||
return;
|
||||
}
|
||||
|
||||
if (popup->flags & SDL_WINDOW_POPUP_MENU) {
|
||||
SDL_Window *new_focus = popup->parent;
|
||||
bool set_focus = popup == SDL_GetKeyboardFocus();
|
||||
|
||||
// Find the highest level window, up to the toplevel parent, that isn't being hidden or destroyed.
|
||||
while (SDL_WINDOW_IS_POPUP(new_focus) && (new_focus->is_hiding || new_focus->is_destroying)) {
|
||||
new_focus = new_focus->parent;
|
||||
|
||||
// If some window in the chain currently had focus, set it to the new lowest-level window.
|
||||
if (!set_focus) {
|
||||
set_focus = new_focus == SDL_GetKeyboardFocus();
|
||||
}
|
||||
}
|
||||
|
||||
SetKeyboardFocus(new_focus, set_focus);
|
||||
if ((popup->flags & SDL_WINDOW_POPUP_MENU) && !(popup->flags & SDL_WINDOW_NOT_FOCUSABLE)) {
|
||||
SDL_Window *new_focus;
|
||||
const bool set_focus = SDL_ShouldRelinquishPopupFocus(popup, &new_focus);
|
||||
Wayland_SetKeyboardFocus(new_focus, set_focus);
|
||||
}
|
||||
|
||||
xdg_popup_destroy(popupdata->shell_surface.xdg.popup.xdg_popup);
|
||||
@@ -2158,26 +2139,27 @@ void Wayland_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_LIBDECOR) {
|
||||
if (wind->shell_surface.libdecor.frame) {
|
||||
libdecor_frame_unref(wind->shell_surface.libdecor.frame);
|
||||
wind->shell_surface.libdecor.frame = NULL;
|
||||
|
||||
SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_XDG_SURFACE_POINTER, NULL);
|
||||
SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_POINTER, NULL);
|
||||
}
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
if (wind->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_XDG_POPUP) {
|
||||
Wayland_ReleasePopup(_this, window);
|
||||
} else if (wind->shell_surface.xdg.toplevel.xdg_toplevel) {
|
||||
xdg_toplevel_destroy(wind->shell_surface.xdg.toplevel.xdg_toplevel);
|
||||
wind->shell_surface.xdg.toplevel.xdg_toplevel = NULL;
|
||||
SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_POINTER, NULL);
|
||||
}
|
||||
if (wind->shell_surface.xdg.surface) {
|
||||
xdg_surface_destroy(wind->shell_surface.xdg.surface);
|
||||
wind->shell_surface.xdg.surface = NULL;
|
||||
SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_XDG_SURFACE_POINTER, NULL);
|
||||
Wayland_ReleasePopup(_this, window);
|
||||
} else if (wind->shell_surface.xdg.toplevel.xdg_toplevel) {
|
||||
xdg_toplevel_destroy(wind->shell_surface.xdg.toplevel.xdg_toplevel);
|
||||
SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_POINTER, NULL);
|
||||
}
|
||||
|
||||
if (wind->shell_surface.xdg.surface) {
|
||||
xdg_surface_destroy(wind->shell_surface.xdg.surface);
|
||||
SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_XDG_SURFACE_POINTER, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
SDL_zero(wind->shell_surface);
|
||||
wind->show_hide_sync_required = true;
|
||||
struct wl_callback *cb = wl_display_sync(_this->internal->display);
|
||||
wl_callback_add_listener(cb, &show_hide_sync_listener, (void*)((uintptr_t)window->id));
|
||||
@@ -2991,6 +2973,27 @@ bool Wayland_SyncWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Wayland_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, bool focusable)
|
||||
{
|
||||
if (window->flags & SDL_WINDOW_POPUP_MENU) {
|
||||
if (!(window->flags & SDL_WINDOW_HIDDEN)) {
|
||||
if (!focusable && (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
|
||||
SDL_Window *new_focus;
|
||||
const bool set_focus = SDL_ShouldRelinquishPopupFocus(window, &new_focus);
|
||||
Wayland_SetKeyboardFocus(new_focus, set_focus);
|
||||
} else if (focusable) {
|
||||
if (SDL_ShouldFocusPopup(window)) {
|
||||
Wayland_SetKeyboardFocus(window, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return SDL_SetError("wayland: focus can only be toggled on popup menu windows");
|
||||
}
|
||||
|
||||
void Wayland_ShowWindowSystemMenu(SDL_Window *window, int x, int y)
|
||||
{
|
||||
SDL_WindowData *wind = window->internal;
|
||||
|
||||
@@ -48,7 +48,6 @@ struct SDL_WindowData
|
||||
struct
|
||||
{
|
||||
struct libdecor_frame *frame;
|
||||
bool initial_configure_seen;
|
||||
} libdecor;
|
||||
#endif
|
||||
struct
|
||||
@@ -66,7 +65,6 @@ struct SDL_WindowData
|
||||
struct xdg_positioner *xdg_positioner;
|
||||
} popup;
|
||||
};
|
||||
bool initial_configure_seen;
|
||||
} xdg;
|
||||
} shell_surface;
|
||||
enum
|
||||
@@ -125,8 +123,6 @@ struct SDL_WindowData
|
||||
SDL_DisplayData **outputs;
|
||||
int num_outputs;
|
||||
|
||||
SDL_Window *keyboard_focus;
|
||||
|
||||
char *app_id;
|
||||
double scale_factor;
|
||||
|
||||
@@ -237,6 +233,7 @@ extern void Wayland_ShowWindowSystemMenu(SDL_Window *window, int x, int y);
|
||||
extern void Wayland_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern bool Wayland_SuspendScreenSaver(SDL_VideoDevice *_this);
|
||||
extern bool Wayland_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *icon);
|
||||
extern bool Wayland_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, bool focusable);
|
||||
extern float Wayland_GetWindowContentScale(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void *Wayland_GetWindowICCProfile(SDL_VideoDevice *_this, SDL_Window *window, size_t *size);
|
||||
|
||||
|
||||
@@ -385,7 +385,7 @@ static void WIN_UpdateFocus(SDL_Window *window, bool expect_focus, DWORD pos)
|
||||
}
|
||||
}
|
||||
|
||||
SDL_SetKeyboardFocus(data->keyboard_focus ? data->keyboard_focus : window);
|
||||
SDL_SetKeyboardFocus(window->keyboard_focus ? window->keyboard_focus : window);
|
||||
|
||||
// In relative mode we are guaranteed to have mouse focus if we have keyboard focus
|
||||
if (!SDL_GetMouse()->relative_mode) {
|
||||
@@ -732,6 +732,10 @@ static void WIN_HandleRawMouseInput(Uint64 timestamp, SDL_VideoData *data, HANDL
|
||||
float fAmount = (float)amount / WHEEL_DELTA;
|
||||
SDL_SendMouseWheel(WIN_GetEventTimestamp(), window, mouseID, fAmount, 0.0f, SDL_MOUSEWHEEL_NORMAL);
|
||||
}
|
||||
|
||||
/* Invalidate the mouse button flags. If we don't do this then disabling raw input
|
||||
will cause held down mouse buttons to persist when released. */
|
||||
windowdata->mouse_button_flags = (WPARAM)-1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -277,6 +277,9 @@ static void GAMEINPUT_InitialMouseReading(WIN_GameInputData *data, SDL_Window *w
|
||||
bool down = ((state.buttons & mask) != 0);
|
||||
SDL_SendMouseButton(timestamp, window, mouseID, GAMEINPUT_button_map[i], down);
|
||||
}
|
||||
|
||||
// Invalidate mouse button flags
|
||||
window->internal->mouse_button_flags = (WPARAM)-1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -307,6 +310,9 @@ static void GAMEINPUT_HandleMouseDelta(WIN_GameInputData *data, SDL_Window *wind
|
||||
SDL_SendMouseButton(timestamp, window, mouseID, GAMEINPUT_button_map[i], down);
|
||||
}
|
||||
}
|
||||
|
||||
// Invalidate mouse button flags
|
||||
window->internal->mouse_button_flags = (WPARAM)-1;
|
||||
}
|
||||
if (delta.wheelX || delta.wheelY) {
|
||||
float fAmountX = (float)delta.wheelX / WHEEL_DELTA;
|
||||
|
||||
@@ -112,7 +112,9 @@ static DWORD WINAPI WIN_RawInputThread(LPVOID param)
|
||||
}
|
||||
|
||||
devices[0].dwFlags |= RIDEV_REMOVE;
|
||||
devices[0].hwndTarget = NULL;
|
||||
devices[1].dwFlags |= RIDEV_REMOVE;
|
||||
devices[1].hwndTarget = NULL;
|
||||
RegisterRawInputDevices(devices, count, sizeof(devices[0]));
|
||||
|
||||
DestroyWindow(window);
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
#include "../SDL_sysvideo.h"
|
||||
|
||||
#include "SDL_windowsvideo.h"
|
||||
#include "SDL_windowskeyboard.h"
|
||||
#include "SDL_windowswindow.h"
|
||||
|
||||
// Dropfile support
|
||||
@@ -91,12 +92,6 @@ typedef void (NTAPI *RtlGetVersion_t)(NT_OSVERSIONINFOW *);
|
||||
|
||||
// #define HIGHDPI_DEBUG
|
||||
|
||||
// Fake window to help with DirectInput events.
|
||||
HWND SDL_HelperWindow = NULL;
|
||||
static const TCHAR *SDL_HelperWindowClassName = TEXT("SDLHelperWindowInputCatcher");
|
||||
static const TCHAR *SDL_HelperWindowName = TEXT("SDLHelperWindowInputMsgWindow");
|
||||
static ATOM SDL_HelperWindowClass = 0;
|
||||
|
||||
/* For borderless Windows, still want the following flag:
|
||||
- WS_MINIMIZEBOX: window will respond to Windows minimize commands sent to all windows, such as windows key + m, shaking title bar, etc.
|
||||
Additionally, non-fullscreen windows can add:
|
||||
@@ -638,7 +633,7 @@ static void CleanupWindowData(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
|
||||
static void WIN_ConstrainPopup(SDL_Window *window, bool output_to_pending)
|
||||
{
|
||||
// Clamp popup windows to the output borders
|
||||
// Possibly clamp popup windows to the output borders
|
||||
if (SDL_WINDOW_IS_POPUP(window)) {
|
||||
SDL_Window *w;
|
||||
SDL_DisplayID displayID;
|
||||
@@ -649,28 +644,30 @@ static void WIN_ConstrainPopup(SDL_Window *window, bool output_to_pending)
|
||||
const int height = window->last_size_pending ? window->pending.h : window->floating.h;
|
||||
int offset_x = 0, offset_y = 0;
|
||||
|
||||
// Calculate the total offset from the parents
|
||||
for (w = window->parent; SDL_WINDOW_IS_POPUP(w); w = w->parent) {
|
||||
if (window->constrain_popup) {
|
||||
// Calculate the total offset from the parents
|
||||
for (w = window->parent; SDL_WINDOW_IS_POPUP(w); w = w->parent) {
|
||||
offset_x += w->x;
|
||||
offset_y += w->y;
|
||||
}
|
||||
|
||||
offset_x += w->x;
|
||||
offset_y += w->y;
|
||||
}
|
||||
abs_x += offset_x;
|
||||
abs_y += offset_y;
|
||||
|
||||
offset_x += w->x;
|
||||
offset_y += w->y;
|
||||
abs_x += offset_x;
|
||||
abs_y += offset_y;
|
||||
|
||||
// Constrain the popup window to the display of the toplevel parent
|
||||
displayID = SDL_GetDisplayForWindow(w);
|
||||
SDL_GetDisplayBounds(displayID, &rect);
|
||||
if (abs_x + width > rect.x + rect.w) {
|
||||
abs_x -= (abs_x + width) - (rect.x + rect.w);
|
||||
// Constrain the popup window to the display of the toplevel parent
|
||||
displayID = SDL_GetDisplayForWindow(w);
|
||||
SDL_GetDisplayBounds(displayID, &rect);
|
||||
if (abs_x + width > rect.x + rect.w) {
|
||||
abs_x -= (abs_x + width) - (rect.x + rect.w);
|
||||
}
|
||||
if (abs_y + height > rect.y + rect.h) {
|
||||
abs_y -= (abs_y + height) - (rect.y + rect.h);
|
||||
}
|
||||
abs_x = SDL_max(abs_x, rect.x);
|
||||
abs_y = SDL_max(abs_y, rect.y);
|
||||
}
|
||||
if (abs_y + height > rect.y + rect.h) {
|
||||
abs_y -= (abs_y + height) - (rect.y + rect.h);
|
||||
}
|
||||
abs_x = SDL_max(abs_x, rect.x);
|
||||
abs_y = SDL_max(abs_y, rect.y);
|
||||
|
||||
if (output_to_pending) {
|
||||
window->pending.x = abs_x - offset_x;
|
||||
@@ -695,7 +692,7 @@ static void WIN_SetKeyboardFocus(SDL_Window *window, bool set_active_focus)
|
||||
toplevel = toplevel->parent;
|
||||
}
|
||||
|
||||
toplevel->internal->keyboard_focus = window;
|
||||
toplevel->keyboard_focus = window;
|
||||
|
||||
if (set_active_focus && !window->is_hiding && !window->is_destroying) {
|
||||
SDL_SetKeyboardFocus(window);
|
||||
@@ -750,6 +747,9 @@ bool WIN_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Properties
|
||||
return false;
|
||||
}
|
||||
|
||||
// Ensure that the IME isn't active on the new window until explicitly requested.
|
||||
WIN_StopTextInput(_this, window);
|
||||
|
||||
// Inform Windows of the frame change so we can respond to WM_NCCALCSIZE
|
||||
SetWindowPos(hwnd, NULL, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOSIZE | SWP_NOMOVE | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_NOACTIVATE);
|
||||
|
||||
@@ -1068,8 +1068,8 @@ void WIN_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
}
|
||||
data->showing_window = false;
|
||||
|
||||
if (window->flags & SDL_WINDOW_POPUP_MENU && bActivate) {
|
||||
WIN_SetKeyboardFocus(window, window->parent == SDL_GetKeyboardFocus());
|
||||
if ((window->flags & SDL_WINDOW_POPUP_MENU) && !(window->flags & SDL_WINDOW_NOT_FOCUSABLE) && bActivate) {
|
||||
WIN_SetKeyboardFocus(window, true);
|
||||
}
|
||||
if (window->flags & SDL_WINDOW_MODAL) {
|
||||
WIN_SetWindowModal(_this, window, true);
|
||||
@@ -1086,21 +1086,10 @@ void WIN_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
|
||||
ShowWindow(hwnd, SW_HIDE);
|
||||
|
||||
// Transfer keyboard focus back to the parent
|
||||
if (window->flags & SDL_WINDOW_POPUP_MENU) {
|
||||
SDL_Window *new_focus = window->parent;
|
||||
bool set_focus = window == SDL_GetKeyboardFocus();
|
||||
|
||||
// Find the highest level window, up to the toplevel parent, that isn't being hidden or destroyed.
|
||||
while (SDL_WINDOW_IS_POPUP(new_focus) && (new_focus->is_hiding || new_focus->is_destroying)) {
|
||||
new_focus = new_focus->parent;
|
||||
|
||||
// If some window in the chain currently had keyboard focus, set it to the new lowest-level window.
|
||||
if (!set_focus) {
|
||||
set_focus = new_focus == SDL_GetKeyboardFocus();
|
||||
}
|
||||
}
|
||||
|
||||
// Transfer keyboard focus back to the parent from a grabbing popup.
|
||||
if ((window->flags & SDL_WINDOW_POPUP_MENU) && !(window->flags & SDL_WINDOW_NOT_FOCUSABLE)) {
|
||||
SDL_Window *new_focus;
|
||||
const bool set_focus = SDL_ShouldRelinquishPopupFocus(window, &new_focus);
|
||||
WIN_SetKeyboardFocus(new_focus, set_focus);
|
||||
}
|
||||
}
|
||||
@@ -1138,7 +1127,7 @@ void WIN_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
}
|
||||
if (bActivate) {
|
||||
SetForegroundWindow(hwnd);
|
||||
if (window->flags & SDL_WINDOW_POPUP_MENU) {
|
||||
if ((window->flags & SDL_WINDOW_POPUP_MENU) && !(window->flags & SDL_WINDOW_NOT_FOCUSABLE)) {
|
||||
WIN_SetKeyboardFocus(window, window->parent == SDL_GetKeyboardFocus());
|
||||
}
|
||||
} else {
|
||||
@@ -1515,72 +1504,6 @@ void WIN_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
CleanupWindowData(_this, window);
|
||||
}
|
||||
|
||||
/*
|
||||
* Creates a HelperWindow used for DirectInput.
|
||||
*/
|
||||
bool SDL_HelperWindowCreate(void)
|
||||
{
|
||||
HINSTANCE hInstance = GetModuleHandle(NULL);
|
||||
WNDCLASS wce;
|
||||
|
||||
// Make sure window isn't created twice.
|
||||
if (SDL_HelperWindow != NULL) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Create the class.
|
||||
SDL_zero(wce);
|
||||
wce.lpfnWndProc = DefWindowProc;
|
||||
wce.lpszClassName = SDL_HelperWindowClassName;
|
||||
wce.hInstance = hInstance;
|
||||
|
||||
// Register the class.
|
||||
SDL_HelperWindowClass = RegisterClass(&wce);
|
||||
if (SDL_HelperWindowClass == 0 && GetLastError() != ERROR_CLASS_ALREADY_EXISTS) {
|
||||
return WIN_SetError("Unable to create Helper Window Class");
|
||||
}
|
||||
|
||||
// Create the window.
|
||||
SDL_HelperWindow = CreateWindowEx(0, SDL_HelperWindowClassName,
|
||||
SDL_HelperWindowName,
|
||||
WS_OVERLAPPED, CW_USEDEFAULT,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
CW_USEDEFAULT, HWND_MESSAGE, NULL,
|
||||
hInstance, NULL);
|
||||
if (!SDL_HelperWindow) {
|
||||
UnregisterClass(SDL_HelperWindowClassName, hInstance);
|
||||
return WIN_SetError("Unable to create Helper Window");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
* Destroys the HelperWindow previously created with SDL_HelperWindowCreate.
|
||||
*/
|
||||
void SDL_HelperWindowDestroy(void)
|
||||
{
|
||||
HINSTANCE hInstance = GetModuleHandle(NULL);
|
||||
|
||||
// Destroy the window.
|
||||
if (SDL_HelperWindow != NULL) {
|
||||
if (DestroyWindow(SDL_HelperWindow) == 0) {
|
||||
WIN_SetError("Unable to destroy Helper Window");
|
||||
return;
|
||||
}
|
||||
SDL_HelperWindow = NULL;
|
||||
}
|
||||
|
||||
// Unregister the class.
|
||||
if (SDL_HelperWindowClass != 0) {
|
||||
if ((UnregisterClass(SDL_HelperWindowClassName, hInstance)) == 0) {
|
||||
WIN_SetError("Unable to destroy Helper Window Class");
|
||||
return;
|
||||
}
|
||||
SDL_HelperWindowClass = 0;
|
||||
}
|
||||
}
|
||||
|
||||
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
|
||||
void WIN_OnWindowEnter(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
@@ -2254,24 +2177,40 @@ void WIN_ShowWindowSystemMenu(SDL_Window *window, int x, int y)
|
||||
|
||||
bool WIN_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, bool focusable)
|
||||
{
|
||||
SDL_WindowData *data = window->internal;
|
||||
HWND hwnd = data->hwnd;
|
||||
const LONG style = GetWindowLong(hwnd, GWL_EXSTYLE);
|
||||
if (!SDL_WINDOW_IS_POPUP(window)) {
|
||||
SDL_WindowData *data = window->internal;
|
||||
HWND hwnd = data->hwnd;
|
||||
const LONG style = GetWindowLong(hwnd, GWL_EXSTYLE);
|
||||
|
||||
SDL_assert(style != 0);
|
||||
SDL_assert(style != 0);
|
||||
|
||||
if (focusable) {
|
||||
if (style & WS_EX_NOACTIVATE) {
|
||||
if (SetWindowLong(hwnd, GWL_EXSTYLE, style & ~WS_EX_NOACTIVATE) == 0) {
|
||||
return WIN_SetError("SetWindowLong()");
|
||||
if (focusable) {
|
||||
if (style & WS_EX_NOACTIVATE) {
|
||||
if (SetWindowLong(hwnd, GWL_EXSTYLE, style & ~WS_EX_NOACTIVATE) == 0) {
|
||||
return WIN_SetError("SetWindowLong()");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!(style & WS_EX_NOACTIVATE)) {
|
||||
if (SetWindowLong(hwnd, GWL_EXSTYLE, style | WS_EX_NOACTIVATE) == 0) {
|
||||
return WIN_SetError("SetWindowLong()");
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!(style & WS_EX_NOACTIVATE)) {
|
||||
if (SetWindowLong(hwnd, GWL_EXSTYLE, style | WS_EX_NOACTIVATE) == 0) {
|
||||
return WIN_SetError("SetWindowLong()");
|
||||
} else if (window->flags & SDL_WINDOW_POPUP_MENU) {
|
||||
if (!(window->flags & SDL_WINDOW_HIDDEN)) {
|
||||
if (!focusable && (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
|
||||
SDL_Window *new_focus;
|
||||
const bool set_focus = SDL_ShouldRelinquishPopupFocus(window, &new_focus);
|
||||
WIN_SetKeyboardFocus(new_focus, set_focus);
|
||||
} else if (focusable) {
|
||||
if (SDL_ShouldFocusPopup(window)) {
|
||||
WIN_SetKeyboardFocus(window, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -2281,38 +2220,38 @@ bool WIN_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, bool foc
|
||||
void WIN_UpdateDarkModeForHWND(HWND hwnd)
|
||||
{
|
||||
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
|
||||
SDL_SharedObject *ntdll = SDL_LoadObject("ntdll.dll");
|
||||
HMODULE ntdll = LoadLibrary(TEXT("ntdll.dll"));
|
||||
if (!ntdll) {
|
||||
return;
|
||||
}
|
||||
// There is no function to get Windows build number, so let's get it here via RtlGetVersion
|
||||
RtlGetVersion_t RtlGetVersionFunc = (RtlGetVersion_t)SDL_LoadFunction(ntdll, "RtlGetVersion");
|
||||
RtlGetVersion_t RtlGetVersionFunc = (RtlGetVersion_t)GetProcAddress(ntdll, "RtlGetVersion");
|
||||
NT_OSVERSIONINFOW os_info;
|
||||
os_info.dwOSVersionInfoSize = sizeof(NT_OSVERSIONINFOW);
|
||||
os_info.dwBuildNumber = 0;
|
||||
if (RtlGetVersionFunc) {
|
||||
RtlGetVersionFunc(&os_info);
|
||||
}
|
||||
SDL_UnloadObject(ntdll);
|
||||
FreeLibrary(ntdll);
|
||||
os_info.dwBuildNumber &= ~0xF0000000;
|
||||
if (os_info.dwBuildNumber < 17763) {
|
||||
// Too old to support dark mode
|
||||
return;
|
||||
}
|
||||
SDL_SharedObject *uxtheme = SDL_LoadObject("uxtheme.dll");
|
||||
HMODULE uxtheme = LoadLibrary(TEXT("uxtheme.dll"));
|
||||
if (!uxtheme) {
|
||||
return;
|
||||
}
|
||||
RefreshImmersiveColorPolicyState_t RefreshImmersiveColorPolicyStateFunc = (RefreshImmersiveColorPolicyState_t)SDL_LoadFunction(uxtheme, MAKEINTRESOURCEA(104));
|
||||
ShouldAppsUseDarkMode_t ShouldAppsUseDarkModeFunc = (ShouldAppsUseDarkMode_t)SDL_LoadFunction(uxtheme, MAKEINTRESOURCEA(132));
|
||||
AllowDarkModeForWindow_t AllowDarkModeForWindowFunc = (AllowDarkModeForWindow_t)SDL_LoadFunction(uxtheme, MAKEINTRESOURCEA(133));
|
||||
RefreshImmersiveColorPolicyState_t RefreshImmersiveColorPolicyStateFunc = (RefreshImmersiveColorPolicyState_t)GetProcAddress(uxtheme, MAKEINTRESOURCEA(104));
|
||||
ShouldAppsUseDarkMode_t ShouldAppsUseDarkModeFunc = (ShouldAppsUseDarkMode_t)GetProcAddress(uxtheme, MAKEINTRESOURCEA(132));
|
||||
AllowDarkModeForWindow_t AllowDarkModeForWindowFunc = (AllowDarkModeForWindow_t)GetProcAddress(uxtheme, MAKEINTRESOURCEA(133));
|
||||
if (os_info.dwBuildNumber < 18362) {
|
||||
AllowDarkModeForApp_t AllowDarkModeForAppFunc = (AllowDarkModeForApp_t)SDL_LoadFunction(uxtheme, MAKEINTRESOURCEA(135));
|
||||
AllowDarkModeForApp_t AllowDarkModeForAppFunc = (AllowDarkModeForApp_t)GetProcAddress(uxtheme, MAKEINTRESOURCEA(135));
|
||||
if (AllowDarkModeForAppFunc) {
|
||||
AllowDarkModeForAppFunc(true);
|
||||
}
|
||||
} else {
|
||||
SetPreferredAppMode_t SetPreferredAppModeFunc = (SetPreferredAppMode_t)SDL_LoadFunction(uxtheme, MAKEINTRESOURCEA(135));
|
||||
SetPreferredAppMode_t SetPreferredAppModeFunc = (SetPreferredAppMode_t)GetProcAddress(uxtheme, MAKEINTRESOURCEA(135));
|
||||
if (SetPreferredAppModeFunc) {
|
||||
SetPreferredAppModeFunc(UXTHEME_APPMODE_ALLOW_DARK);
|
||||
}
|
||||
@@ -2330,7 +2269,7 @@ void WIN_UpdateDarkModeForHWND(HWND hwnd)
|
||||
} else {
|
||||
value = (SDL_GetSystemTheme() == SDL_SYSTEM_THEME_DARK) ? TRUE : FALSE;
|
||||
}
|
||||
SDL_UnloadObject(uxtheme);
|
||||
FreeLibrary(uxtheme);
|
||||
if (os_info.dwBuildNumber < 18362) {
|
||||
SetProp(hwnd, TEXT("UseImmersiveDarkModeColors"), SDL_reinterpret_cast(HANDLE, SDL_static_cast(INT_PTR, value)));
|
||||
} else {
|
||||
|
||||
@@ -93,7 +93,6 @@ struct SDL_WindowData
|
||||
bool destroy_parent_with_window;
|
||||
SDL_DisplayID last_displayID;
|
||||
WCHAR *ICMFileName;
|
||||
SDL_Window *keyboard_focus;
|
||||
SDL_WindowEraseBackgroundMode hint_erase_background_mode;
|
||||
struct SDL_VideoData *videodata;
|
||||
#ifdef SDL_VIDEO_OPENGL_EGL
|
||||
|
||||
@@ -1513,9 +1513,10 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
|
||||
&ChildReturn);
|
||||
}
|
||||
|
||||
/* Xfce sends ConfigureNotify before PropertyNotify when toggling fullscreen and maximized, which
|
||||
* is backwards from every other window manager, as well as what is expected by SDL and its clients.
|
||||
* Defer emitting the size/move events until the corresponding PropertyNotify arrives.
|
||||
/* Some window managers send ConfigureNotify before PropertyNotify when changing state (Xfce and
|
||||
* fvwm are known to do this), which is backwards from other window managers, as well as what is
|
||||
* expected by SDL and its clients. Defer emitting the size/move events until the corresponding
|
||||
* PropertyNotify arrives for consistency.
|
||||
*/
|
||||
const Uint32 changed = X11_GetNetWMState(_this, data->window, xevent->xproperty.window) ^ data->window->flags;
|
||||
if (changed & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_MAXIMIZED)) {
|
||||
@@ -1950,13 +1951,12 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
|
||||
right approach, but it seems to work. */
|
||||
X11_UpdateKeymap(_this, true);
|
||||
} else if (xevent->xproperty.atom == videodata->atoms._NET_FRAME_EXTENTS) {
|
||||
/* Events are disabled when leaving fullscreen until the borders appear to avoid
|
||||
* incorrect size/position events.
|
||||
*/
|
||||
X11_GetBorderValues(data);
|
||||
if (data->size_move_event_flags) {
|
||||
/* Events are disabled when leaving fullscreen until the borders appear to avoid
|
||||
* incorrect size/position events on compositing window managers.
|
||||
*/
|
||||
data->size_move_event_flags &= ~X11_SIZE_MOVE_EVENTS_WAIT_FOR_BORDERS;
|
||||
X11_GetBorderValues(data);
|
||||
|
||||
}
|
||||
if (!(data->window->flags & SDL_WINDOW_FULLSCREEN) && data->toggle_borders) {
|
||||
data->toggle_borders = false;
|
||||
|
||||
@@ -30,7 +30,10 @@
|
||||
#include <X11/keysym.h>
|
||||
#include <locale.h>
|
||||
|
||||
#ifndef SDL_FORK_MESSAGEBOX
|
||||
#define SDL_FORK_MESSAGEBOX 1
|
||||
#endif
|
||||
|
||||
#define SDL_SET_LOCALE 1
|
||||
|
||||
#if SDL_FORK_MESSAGEBOX
|
||||
|
||||
@@ -86,6 +86,23 @@ static Bool X11_XIfEventTimeout(Display *display, XEvent *event_return, Bool (*p
|
||||
}
|
||||
*/
|
||||
|
||||
static bool X11_CheckCurrentDesktop(const char *name)
|
||||
{
|
||||
SDL_Environment *env = SDL_GetEnvironment();
|
||||
const char *desktopVar = SDL_GetEnvironmentVariable(env, "DESKTOP_SESSION");
|
||||
if (desktopVar && SDL_strcasecmp(desktopVar, name) == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
desktopVar = SDL_GetEnvironmentVariable(env, "XDG_CURRENT_DESKTOP");
|
||||
|
||||
if (desktopVar && SDL_strcasestr(desktopVar, name)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool X11_IsWindowMapped(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
SDL_WindowData *data = window->internal;
|
||||
@@ -215,28 +232,30 @@ static void X11_ConstrainPopup(SDL_Window *window, bool output_to_pending)
|
||||
int abs_y = window->last_position_pending ? window->pending.y : window->floating.y;
|
||||
int offset_x = 0, offset_y = 0;
|
||||
|
||||
// Calculate the total offset from the parents
|
||||
for (w = window->parent; SDL_WINDOW_IS_POPUP(w); w = w->parent) {
|
||||
if (window->constrain_popup) {
|
||||
// Calculate the total offset from the parents
|
||||
for (w = window->parent; SDL_WINDOW_IS_POPUP(w); w = w->parent) {
|
||||
offset_x += w->x;
|
||||
offset_y += w->y;
|
||||
}
|
||||
|
||||
offset_x += w->x;
|
||||
offset_y += w->y;
|
||||
}
|
||||
abs_x += offset_x;
|
||||
abs_y += offset_y;
|
||||
|
||||
offset_x += w->x;
|
||||
offset_y += w->y;
|
||||
abs_x += offset_x;
|
||||
abs_y += offset_y;
|
||||
displayID = SDL_GetDisplayForWindow(w);
|
||||
|
||||
displayID = SDL_GetDisplayForWindow(w);
|
||||
|
||||
SDL_GetDisplayBounds(displayID, &rect);
|
||||
if (abs_x + window->w > rect.x + rect.w) {
|
||||
abs_x -= (abs_x + window->w) - (rect.x + rect.w);
|
||||
SDL_GetDisplayBounds(displayID, &rect);
|
||||
if (abs_x + window->w > rect.x + rect.w) {
|
||||
abs_x -= (abs_x + window->w) - (rect.x + rect.w);
|
||||
}
|
||||
if (abs_y + window->h > rect.y + rect.h) {
|
||||
abs_y -= (abs_y + window->h) - (rect.y + rect.h);
|
||||
}
|
||||
abs_x = SDL_max(abs_x, rect.x);
|
||||
abs_y = SDL_max(abs_y, rect.y);
|
||||
}
|
||||
if (abs_y + window->h > rect.y + rect.h) {
|
||||
abs_y -= (abs_y + window->h) - (rect.y + rect.h);
|
||||
}
|
||||
abs_x = SDL_max(abs_x, rect.x);
|
||||
abs_y = SDL_max(abs_y, rect.y);
|
||||
|
||||
if (output_to_pending) {
|
||||
window->pending.x = abs_x - offset_x;
|
||||
@@ -257,7 +276,7 @@ static void X11_SetKeyboardFocus(SDL_Window *window, bool set_active_focus)
|
||||
toplevel = toplevel->parent;
|
||||
}
|
||||
|
||||
toplevel->internal->keyboard_focus = window;
|
||||
toplevel->keyboard_focus = window;
|
||||
|
||||
if (set_active_focus && !window->is_hiding && !window->is_destroying) {
|
||||
SDL_SetKeyboardFocus(window);
|
||||
@@ -1542,9 +1561,9 @@ void X11_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
X11_XFlush(display);
|
||||
}
|
||||
|
||||
// Popup menus grab the keyboard
|
||||
if (window->flags & SDL_WINDOW_POPUP_MENU) {
|
||||
X11_SetKeyboardFocus(window, window->parent == SDL_GetKeyboardFocus());
|
||||
// Grabbing popup menus get keyboard focus.
|
||||
if ((window->flags & SDL_WINDOW_POPUP_MENU) && !(window->flags & SDL_WINDOW_NOT_FOCUSABLE)) {
|
||||
X11_SetKeyboardFocus(window, true);
|
||||
}
|
||||
|
||||
// Get some valid border values, if we haven't received them yet
|
||||
@@ -1566,6 +1585,15 @@ void X11_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
X11_XMoveWindow(display, data->xwindow, x, y);
|
||||
}
|
||||
|
||||
/* XMonad ignores size hints and shrinks the client area to overlay borders on fixed-size windows,
|
||||
* even if no borders were requested, resulting in the window client area being smaller than
|
||||
* requested. Calling XResizeWindow after mapping seems to fix it, even though resizing fixed-size
|
||||
* windows in this manner doesn't work on any other window manager.
|
||||
*/
|
||||
if (!(window->flags & SDL_WINDOW_RESIZABLE) && X11_CheckCurrentDesktop("xmonad")) {
|
||||
X11_XResizeWindow(display, data->xwindow, window->w, window->h);
|
||||
}
|
||||
|
||||
/* Some window managers can send garbage coordinates while mapping the window, so don't emit size and position
|
||||
* events during the initial configure events.
|
||||
*/
|
||||
@@ -1607,20 +1635,9 @@ void X11_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
}
|
||||
|
||||
// Transfer keyboard focus back to the parent
|
||||
if (window->flags & SDL_WINDOW_POPUP_MENU) {
|
||||
SDL_Window *new_focus = window->parent;
|
||||
bool set_focus = window == SDL_GetKeyboardFocus();
|
||||
|
||||
// Find the highest level window, up to the toplevel parent, that isn't being hidden or destroyed.
|
||||
while (SDL_WINDOW_IS_POPUP(new_focus) && (new_focus->is_hiding || new_focus->is_destroying)) {
|
||||
new_focus = new_focus->parent;
|
||||
|
||||
// If some window in the chain currently had focus, set it to the new lowest-level window.
|
||||
if (!set_focus) {
|
||||
set_focus = new_focus == SDL_GetKeyboardFocus();
|
||||
}
|
||||
}
|
||||
|
||||
if ((window->flags & SDL_WINDOW_POPUP_MENU) && !(window->flags & SDL_WINDOW_NOT_FOCUSABLE)) {
|
||||
SDL_Window *new_focus;
|
||||
const bool set_focus = SDL_ShouldRelinquishPopupFocus(window, &new_focus);
|
||||
X11_SetKeyboardFocus(new_focus, set_focus);
|
||||
}
|
||||
|
||||
@@ -2338,21 +2355,37 @@ bool X11_SyncWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
|
||||
bool X11_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, bool focusable)
|
||||
{
|
||||
SDL_WindowData *data = window->internal;
|
||||
Display *display = data->videodata->display;
|
||||
XWMHints *wmhints;
|
||||
if (!SDL_WINDOW_IS_POPUP(window)) {
|
||||
SDL_WindowData *data = window->internal;
|
||||
Display *display = data->videodata->display;
|
||||
XWMHints *wmhints;
|
||||
|
||||
wmhints = X11_XGetWMHints(display, data->xwindow);
|
||||
if (!wmhints) {
|
||||
return SDL_SetError("Couldn't get WM hints");
|
||||
wmhints = X11_XGetWMHints(display, data->xwindow);
|
||||
if (!wmhints) {
|
||||
return SDL_SetError("Couldn't get WM hints");
|
||||
}
|
||||
|
||||
wmhints->input = focusable ? True : False;
|
||||
wmhints->flags |= InputHint;
|
||||
|
||||
X11_XSetWMHints(display, data->xwindow, wmhints);
|
||||
X11_XFree(wmhints);
|
||||
} else if (window->flags & SDL_WINDOW_POPUP_MENU) {
|
||||
if (!(window->flags & SDL_WINDOW_HIDDEN)) {
|
||||
if (!focusable && (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
|
||||
SDL_Window *new_focus;
|
||||
const bool set_focus = SDL_ShouldRelinquishPopupFocus(window, &new_focus);
|
||||
X11_SetKeyboardFocus(new_focus, set_focus);
|
||||
} else if (focusable) {
|
||||
if (SDL_ShouldFocusPopup(window)) {
|
||||
X11_SetKeyboardFocus(window, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
wmhints->input = focusable ? True : False;
|
||||
wmhints->flags |= InputHint;
|
||||
|
||||
X11_XSetWMHints(display, data->xwindow, wmhints);
|
||||
X11_XFree(wmhints);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -75,7 +75,6 @@ struct SDL_WindowData
|
||||
Window xdnd_source;
|
||||
bool flashing_window;
|
||||
Uint64 flash_cancel_time;
|
||||
SDL_Window *keyboard_focus;
|
||||
#ifdef SDL_VIDEO_OPENGL_EGL
|
||||
EGLSurface egl_surface;
|
||||
#endif
|
||||
|
||||
@@ -406,11 +406,15 @@ void X11_HandleXinput2Event(SDL_VideoDevice *_this, XGenericEventCookie *cookie)
|
||||
case XI_ButtonRelease:
|
||||
{
|
||||
const XIDeviceEvent *xev = (const XIDeviceEvent *)cookie->data;
|
||||
X11_PenHandle *pen = X11_FindPenByDeviceID(xev->deviceid);
|
||||
X11_PenHandle *pen = X11_FindPenByDeviceID(xev->sourceid);
|
||||
const int button = xev->detail;
|
||||
const bool down = (cookie->evtype == XI_ButtonPress);
|
||||
|
||||
if (pen) {
|
||||
if (xev->deviceid != xev->sourceid) {
|
||||
// Discard events from "Master" devices to avoid duplicates.
|
||||
break;
|
||||
}
|
||||
// Only report button event; if there was also pen movement / pressure changes, we expect an XI_Motion event first anyway.
|
||||
SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
|
||||
if (button == 1) { // button 1 is the pen tip
|
||||
@@ -422,11 +426,6 @@ void X11_HandleXinput2Event(SDL_VideoDevice *_this, XGenericEventCookie *cookie)
|
||||
// Otherwise assume a regular mouse
|
||||
SDL_WindowData *windowdata = xinput2_get_sdlwindowdata(videodata, xev->event);
|
||||
|
||||
if (xev->deviceid != xev->sourceid) {
|
||||
// Discard events from "Master" devices to avoid duplicates.
|
||||
break;
|
||||
}
|
||||
|
||||
if (down) {
|
||||
X11_HandleButtonPress(_this, windowdata, (SDL_MouseID)xev->sourceid, button,
|
||||
(float)xev->event_x, (float)xev->event_y, xev->time);
|
||||
@@ -449,7 +448,8 @@ void X11_HandleXinput2Event(SDL_VideoDevice *_this, XGenericEventCookie *cookie)
|
||||
|
||||
videodata->global_mouse_changed = true;
|
||||
|
||||
X11_PenHandle *pen = X11_FindPenByDeviceID(xev->deviceid);
|
||||
X11_PenHandle *pen = X11_FindPenByDeviceID(xev->sourceid);
|
||||
|
||||
if (pen) {
|
||||
if (xev->deviceid != xev->sourceid) {
|
||||
// Discard events from "Master" devices to avoid duplicates.
|
||||
|
||||
+1
-1
@@ -411,7 +411,7 @@ add_sdl_test_executable(testdialog SOURCES testdialog.c)
|
||||
add_sdl_test_executable(testtime SOURCES testtime.c)
|
||||
add_sdl_test_executable(testmanymouse SOURCES testmanymouse.c)
|
||||
add_sdl_test_executable(testmodal SOURCES testmodal.c)
|
||||
add_sdl_test_executable(testtray SOURCES testtray.c)
|
||||
add_sdl_test_executable(testtray NEEDS_RESOURCES TESTUTILS SOURCES testtray.c)
|
||||
|
||||
|
||||
add_sdl_test_executable(testprocess
|
||||
|
||||
@@ -679,6 +679,16 @@ void SetupVulkanRenderProperties(VulkanVideoContext *context, SDL_PropertiesID p
|
||||
SDL_SetNumberProperty(props, SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER, context->graphicsQueueFamilyIndex);
|
||||
}
|
||||
|
||||
#if LIBAVUTIL_VERSION_MAJOR >= 59
|
||||
static void AddQueueFamily(AVVulkanDeviceContext *ctx, int idx, int num, VkQueueFlagBits flags)
|
||||
{
|
||||
AVVulkanDeviceQueueFamily *entry = &ctx->qf[ctx->nb_qf++];
|
||||
entry->idx = idx;
|
||||
entry->num = num;
|
||||
entry->flags = flags;
|
||||
}
|
||||
#endif /* LIBAVUTIL_VERSION_MAJOR */
|
||||
|
||||
void SetupVulkanDeviceContextData(VulkanVideoContext *context, AVVulkanDeviceContext *ctx)
|
||||
{
|
||||
ctx->get_proc_addr = context->vkGetInstanceProcAddr;
|
||||
@@ -690,6 +700,12 @@ void SetupVulkanDeviceContextData(VulkanVideoContext *context, AVVulkanDeviceCon
|
||||
ctx->nb_enabled_inst_extensions = context->instanceExtensionsCount;
|
||||
ctx->enabled_dev_extensions = context->deviceExtensions;
|
||||
ctx->nb_enabled_dev_extensions = context->deviceExtensionsCount;
|
||||
#if LIBAVUTIL_VERSION_MAJOR >= 59
|
||||
AddQueueFamily(ctx, context->graphicsQueueFamilyIndex, context->graphicsQueueCount, VK_QUEUE_GRAPHICS_BIT);
|
||||
AddQueueFamily(ctx, context->transferQueueFamilyIndex, context->transferQueueCount, VK_QUEUE_TRANSFER_BIT);
|
||||
AddQueueFamily(ctx, context->computeQueueFamilyIndex, context->computeQueueCount, VK_QUEUE_COMPUTE_BIT);
|
||||
AddQueueFamily(ctx, context->decodeQueueFamilyIndex, context->decodeQueueCount, VK_QUEUE_VIDEO_DECODE_BIT_KHR);
|
||||
#else
|
||||
ctx->queue_family_index = context->graphicsQueueFamilyIndex;
|
||||
ctx->nb_graphics_queues = context->graphicsQueueCount;
|
||||
ctx->queue_family_tx_index = context->transferQueueFamilyIndex;
|
||||
@@ -700,6 +716,7 @@ void SetupVulkanDeviceContextData(VulkanVideoContext *context, AVVulkanDeviceCon
|
||||
ctx->nb_encode_queues = 0;
|
||||
ctx->queue_family_decode_index = context->decodeQueueFamilyIndex;
|
||||
ctx->nb_decode_queues = context->decodeQueueCount;
|
||||
#endif /* LIBAVUTIL_VERSION_MAJOR */
|
||||
}
|
||||
|
||||
static int CreateCommandBuffers(VulkanVideoContext *context, SDL_Renderer *renderer)
|
||||
|
||||
+1
-1
@@ -97,7 +97,7 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
if (e.key.key == SDLK_M) {
|
||||
if (SDL_SetWindowParent(w2, w2)) {
|
||||
if (SDL_SetWindowParent(w2, w1)) {
|
||||
if (SDL_SetWindowModal(w2, true)) {
|
||||
SDL_SetWindowTitle(w2, "Modal Window");
|
||||
}
|
||||
|
||||
+43
-5
@@ -49,6 +49,9 @@ struct PopupWindow
|
||||
static struct PopupWindow *menus;
|
||||
static struct PopupWindow tooltip;
|
||||
|
||||
static bool no_constraints;
|
||||
static bool no_grab;
|
||||
|
||||
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
|
||||
static void quit(int rc)
|
||||
{
|
||||
@@ -95,14 +98,27 @@ static bool create_popup(struct PopupWindow *new_popup, bool is_menu)
|
||||
const int w = is_menu ? MENU_WIDTH : TOOLTIP_WIDTH;
|
||||
const int h = is_menu ? MENU_HEIGHT : TOOLTIP_HEIGHT;
|
||||
const int v_off = is_menu ? 0 : 32;
|
||||
const SDL_WindowFlags flags = is_menu ? SDL_WINDOW_POPUP_MENU : SDL_WINDOW_TOOLTIP;
|
||||
float x, y;
|
||||
|
||||
focus = SDL_GetMouseFocus();
|
||||
|
||||
SDL_GetMouseState(&x, &y);
|
||||
new_win = SDL_CreatePopupWindow(focus,
|
||||
(int)x, (int)y + v_off, w, h, flags);
|
||||
|
||||
SDL_PropertiesID props = SDL_CreateProperties();
|
||||
SDL_SetPointerProperty(props, SDL_PROP_WINDOW_CREATE_PARENT_POINTER, focus);
|
||||
SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_CONSTRAIN_POPUP_BOOLEAN, !no_constraints);
|
||||
SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_FOCUSABLE_BOOLEAN, !no_grab);
|
||||
if (is_menu) {
|
||||
SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_MENU_BOOLEAN, true);
|
||||
} else {
|
||||
SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_TOOLTIP_BOOLEAN, true);
|
||||
}
|
||||
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, w);
|
||||
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, h);
|
||||
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_X_NUMBER, (int)x);
|
||||
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_Y_NUMBER, (int)y + v_off);
|
||||
new_win = SDL_CreateWindowWithProperties(props);
|
||||
SDL_DestroyProperties(props);
|
||||
|
||||
if (new_win) {
|
||||
new_renderer = SDL_CreateRenderer(new_win, state->renderdriver);
|
||||
@@ -249,8 +265,30 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
/* Parse commandline */
|
||||
if (!SDLTest_CommonDefaultArgs(state, argc, argv)) {
|
||||
return 1;
|
||||
for (i = 1; i < argc;) {
|
||||
int consumed;
|
||||
|
||||
consumed = SDLTest_CommonArg(state, i);
|
||||
if (consumed == 0) {
|
||||
consumed = -1;
|
||||
if (SDL_strcasecmp(argv[i], "--no-constraints") == 0) {
|
||||
no_constraints = true;
|
||||
consumed = 1;
|
||||
} else if (SDL_strcasecmp(argv[i], "--no-grab") == 0) {
|
||||
no_grab = true;
|
||||
consumed = 1;
|
||||
}
|
||||
}
|
||||
if (consumed < 0) {
|
||||
static const char *options[] = {
|
||||
"[--no-constraints]",
|
||||
"[--no-grab]",
|
||||
NULL
|
||||
};
|
||||
SDLTest_CommonLogUsage(state, argv[0], options);
|
||||
return 1;
|
||||
}
|
||||
i += consumed;
|
||||
}
|
||||
|
||||
if (!SDLTest_CommonInit(state)) {
|
||||
|
||||
+7
-3
@@ -1,3 +1,4 @@
|
||||
#include "testutils.h"
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_main.h>
|
||||
#include <SDL3/SDL_test.h>
|
||||
@@ -520,14 +521,17 @@ int main(int argc, char **argv)
|
||||
goto quit;
|
||||
}
|
||||
|
||||
/* TODO: Resource paths? */
|
||||
SDL_Surface *icon = SDL_LoadBMP("../test/sdl-test_round.bmp");
|
||||
char *icon1filename = GetResourceFilename(NULL, "sdl-test_round.bmp");
|
||||
SDL_Surface *icon = SDL_LoadBMP(icon1filename);
|
||||
SDL_free(icon1filename);
|
||||
|
||||
if (!icon) {
|
||||
SDL_Log("Couldn't load icon 1, proceeding without: %s", SDL_GetError());
|
||||
}
|
||||
|
||||
SDL_Surface *icon2 = SDL_LoadBMP("../test/speaker.bmp");
|
||||
char *icon2filename = GetResourceFilename(NULL, "speaker.bmp");
|
||||
SDL_Surface *icon2 = SDL_LoadBMP(icon2filename);
|
||||
SDL_free(icon2filename);
|
||||
|
||||
if (!icon2) {
|
||||
SDL_Log("Couldn't load icon 2, proceeding without: %s", SDL_GetError());
|
||||
|
||||
Reference in new issue
Block a user