89 Commits
Author SHA1 Message Date
Zachariah Brown 2e272c187f Merge pull request #75 from SFML/feature/2.3_prep
Bumped version number to 2.3 and updated readme.txt
2015-05-21 12:45:47 -04:00
Zachariah Brown 910bcc86d0 Merge pull request #80 from vonagam/fix_rpath_for_os_x
Fix rpath for OS X
2015-05-21 12:44:48 -04:00
Dmitry Maganov 448949ef7a fix rpath for OS X 2015-05-19 22:42:38 +06:00
Zachariah Brown 33bf91a1da Bumped version number to 2.3 and updated readme.txt 2015-05-07 08:43:08 -04:00
Laurent Gomila 9f4c4abaca Merge pull request #77 from Gyscos/master
Use size_t instead of unsigned int to follow SFML change
2015-05-02 10:12:59 +02:00
Laurent Gomila 4069448128 Merge pull request #78 from BlaXpirit/feature/color_subtract
Added subtract function for Colors
2015-05-01 22:21:06 +02:00
Alexandre Bury 4720e109b6 Use size_t instead of unsigned int in Graphics
Also use sfUint64 for sampleCount in sfSoundBuffer_createFromSamples
2015-05-01 13:20:43 -07:00
Laurent Gomila f3153dc9c1 Merge pull request #79 from SFML/feature/precise_mouse_events
Added support for the MouseWheelScrolled event
2015-05-01 22:20:19 +02:00
Zachariah Brown a424e91a54 Added support for the MouseWheelScrolled event 2015-05-01 15:20:45 -04:00
Oleh Prypin 1d0d7164c8 Added subtract function for Colors 2015-05-01 21:09:52 +03:00
Laurent Gomila 1486a30e2f Merge pull request #74 from LaurentGomila/feature/gl_improvements
Added support for context creation flags and texture/shader native handles
2015-03-31 15:08:25 +02:00
Zachariah Brown 88a59374bc Added support for context creation flags and texture/shader native handles 2015-03-31 08:14:32 -04:00
Laurent Gomila 78eea7face Merge pull request #76 from LaurentGomila/bugfix/missing_headers
Added missing headers to the general headers
2015-03-30 22:42:52 +02:00
Zachariah Brown 90b168aaaf Added missing includes to the general headers 2015-03-30 15:42:08 -04:00
Laurent Gomila 2ca7fbfb61 Merge pull request #71 from LaurentGomila/feature/color_int_ctor
Added the ctor to create a sfColor from an sfUint32
2015-03-22 22:39:29 +01:00
Zachariah Brown 2d9ae6cd04 Added the ctor to create a sfColor from an sfUint32 2015-03-22 14:48:16 -04:00
Laurent Gomila 0fe078ec8a Merge pull request #72 from LaurentGomila/feature/partial_send
Added support for patial TCP sends
2015-03-22 18:41:29 +01:00
Laurent Gomila 10d785df80 Merge pull request #73 from LaurentGomila/bugfix/sample_count_type
Changed getSampleCount return type to sfUint64 to better match SFML
2015-03-22 18:40:39 +01:00
Zachariah Brown 728a0e0002 Changed getSampleCount return type to sfUint64 to better match SFML 2015-03-22 07:05:47 -04:00
Zachariah Brown 3de58bfef4 Added support for patial TCP sends 2015-03-22 07:01:05 -04:00
Laurent Gomila 57d3ee0d89 Merge pull request #69 from jcowgill/fix-conversion-null
Fix pointer conversion warning when compiling without NDEBUG on Linux
2015-03-04 18:45:04 +01:00
James Cowgill e5c4b0927d Fix pointer conversion warning when compiling without NDEBUG on Linux 2015-03-03 22:43:34 +00:00
Laurent Gomila 141fbf55f6 Merge pull request #53 from eXpl0it3r/feature/version_2.2
Updated CSFML's version to 2.2.0.
2015-03-03 21:33:04 +01:00
Lukas Dürrenberger aad6f7b2d1 Updated CSFML's version to 2.2.0. 2015-02-28 11:25:49 +01:00
Laurent Gomila 944b267262 Merge pull request #67 from BlaXpirit/master
Remove non-ASCII symbols in Sensor.h
2015-02-27 17:52:57 +01:00
Laurent Gomila caf9aba55e Merge pull request #68 from zsbzsb/update/touch_get_position_renderwindow
Added sfTouch_getPositionRenderWindow(...) function
2015-02-27 17:51:40 +01:00
Zachariah Brown 109a02c829 Added sfTouch_getPositionRenderWindow(...) function 2015-02-26 21:30:37 -05:00
Oleh Prypin d849c0eae5 Removed non-ASCII symbols in Sensor.hpp
https://github.com/LaurentGomila/SFML/issues/806
2015-02-27 01:52:51 +02:00
Laurent Gomila 7c6e4e64b5 Merge pull request #66 from zsbzsb/bugfix/get_device_return
Fixed wrong macro usage preventing debug compilation
2015-02-26 20:33:14 +01:00
Zachariah Brown 93dd72dc26 Fixed wrong macro usage preventing debug compilation 2015-02-26 14:27:52 -05:00
Laurent Gomila 91a09b3ce5 Merge pull request #65 from zsbzsb/feature/sensor_touch_events
Added support for sensor and touch events
2015-02-26 19:51:46 +01:00
Zachariah Brown 7c5a55746a Added support for sensor and touch events 2015-02-26 12:00:22 -05:00
Laurent Gomila a499927784 Merge pull request #63 from zsbzsb/feature/touch_api
Added touch API
2015-02-26 15:17:43 +01:00
Zachariah Brown 4cc30a1f21 Added touch API 2015-02-26 09:05:41 -05:00
Laurent Gomila fb1824b3b0 Merge pull request #62 from zsbzsb/feature/sensor_api
Added sensor API
2015-02-26 14:09:30 +01:00
Zachariah Brown 1193ded996 Added sensor API 2015-02-26 07:57:12 -05:00
Laurent Gomila c1873e4499 Merge pull request #64 from zsbzsb/update/copyright_year
Fixed a few last old copyright years and email
2015-02-26 07:49:56 +01:00
Zachariah Brown 6ca48631aa Fixed a few last old copyright years and email 2015-02-25 11:56:03 -05:00
Laurent Gomila b7b2ed5d34 Merge pull request #61 from zsbzsb/update/copyright_year
Updated copyright year and email
2015-02-25 09:41:44 +01:00
Zachariah Brown f532c0dc98 Updated copyright year and email 2015-02-24 18:17:39 -05:00
Laurent Gomila 15009493e0 Merge pull request #60 from BlaXpirit/patch-1
Added HTTP methods
2015-02-24 22:57:41 +01:00
Oleh Prypin 2636bec9a1 Added HTTP methods 2015-02-24 22:51:20 +02:00
Laurent Gomila a7ff14c407 Merge pull request #59 from zsbzsb/feature/joystick_identification
Added support for joystick identification
2015-02-24 20:20:59 +01:00
Zachariah Brown 0e6c07a149 Added support for joystick identification 2015-02-24 12:03:32 -05:00
Laurent Gomila e10f7caecb Merge pull request #58 from zsbzsb/feature/fontinfo_struct
Added support for the Font::Info struct
2015-02-24 16:56:10 +01:00
Zachariah Brown 9f4120faf4 Added support for the Font::Info struct 2015-02-24 10:41:32 -05:00
Laurent Gomila 4789261e1e Merge pull request #57 from zsbzsb/feature/sound_recorder
Updated sfSoundRecorder
2015-02-24 15:19:14 +01:00
Zachariah Brown 58781d458e Updated SoundRecorder to support multiple recording devices 2015-02-24 09:03:31 -05:00
Laurent Gomila 6fa1212560 Merge pull request #56 from zsbzsb/feature/underline
Added underline functions to sfFont
2015-02-24 08:40:11 +01:00
Zachariah Brown 62188c38ec Added missing get underline thickness and position functions 2015-02-23 21:01:39 -05:00
Zachariah Brown 6667deca6f Removed excessive documentation to remain more consistant with the rest of the code base 2015-02-23 20:59:55 -05:00
Laurent Gomila 302048d29e Merge pull request #55 from eXpl0it3r/bugfix/readme
Updated the readme.txt and added a comment about FindSFML.cmake.
2015-01-06 16:28:19 +01:00
Lukas Dürrenberger c8b2e62da0 Updated the readme.txt and added a comment about FindSFML.cmake. 2015-01-06 16:17:01 +01:00
Laurent Gomila 2a2951e608 Merge pull request #51 from FRex/master
Added extern "C" inside ifdef __cplusplus to allow including and linking CSFML correctly in C++.
2015-01-02 17:23:54 +01:00
FRex 29382a4492 Added checks for __cplusplus so that CSFML can be used in C++. 2015-01-02 02:12:52 +01:00
Laurent Gomila 848b4d3aaa Merge pull request #49 from delehef/master
Compile with OS X 10.10
2014-11-22 23:09:56 +01:00
Franklin Delehelle 31ac05d8f4 Compile with OS X 10.10
Fixes the OS X version detection regex to allow compiling under OS X
10.10+.
2014-11-22 18:44:40 +01:00
Laurent Gomila 8de6cde2d1 Merge pull request #48 from zsbzsb/feature/window_focus
Added methods to check and request window focus
2014-10-09 22:48:24 +02:00
Zachariah Brown 766398d86e Added methods to check and request window focus 2014-10-09 15:23:25 -04:00
Laurent Gomila d105eded16 Merge pull request #47 from zsbzsb/update/font_metrics
Changed the font metrics to return floats instead of ints
2014-10-09 17:30:19 +02:00
Laurent Gomila 59a7060088 Merge pull request #46 from zsbzsb/feature/strike_through
Added text strikethrough and updated the style documentation
2014-10-09 17:30:05 +02:00
Zachariah Brown 1f8b022d17 Changed the font metrics to return floats instead of ints 2014-10-09 09:35:37 -04:00
Zachariah Brown 1529d3fa34 Added text strikethrough and updated the style documentation 2014-10-09 09:05:03 -04:00
Laurent Gomila c0b80724b4 Merge pull request #45 from zsbzsb/update/copyright_year
Updated copyright year
2014-10-03 07:58:12 +02:00
Zachariah Brown fdf58188ca Updated copyright year 2014-09-08 08:19:33 -04:00
Laurent Gomila 9a2c8d0ecb Merge pull request #43 from zsbzsb/feature/processing_interval
Updated CSFML to support sf::SoundRecorder::setProcessingInterval(...)
2014-09-05 21:12:48 +02:00
Zachariah Brown 87d69530a0 Updated CSFML to support sf::SoundRecorder::setProcessingInterval(...) 2014-09-05 14:52:22 -04:00
Laurent Gomila b790fbd28f Merge pull request #42 from zsbzsb/feature/up_vector
Updated CSFML to match the changes related to the up vector changes
2014-09-05 20:33:16 +02:00
Zachariah Brown 6abeaed4aa Updated CSFML to match the changes related to the up vector changes 2014-09-05 14:26:10 -04:00
Laurent Gomila 42c2fb1f5c Merge pull request #39 from ResponSySS/patch-1
Give a name to window style enum
2014-06-22 15:28:14 +02:00
ResponSyS ed44d9e0db Give a name to window style enum
Window style sfUint32 enum was unnanmed, which made it hard to find in the documentation.
2014-06-22 15:23:15 +02:00
Laurent Gomila 2a1a11ca4b Merge pull request #38 from zsbzsb/master
Updated CSFML to match the blending mode changes
2014-06-10 13:40:40 +02:00
Zachariah Brown d6849a3d57 Updated CSFML to match the blending mode changes 2014-06-09 16:57:44 -04:00
Laurent Gomila 8478569b4b Merge pull request #37 from zsbzsb/link_dynamically
Added CMake option to link dynamically
2014-06-06 23:24:55 +02:00
Zachariah Brown 4e509ff160 Added option to allow SFML to be linked dynamically 2014-06-06 16:38:20 -04:00
Laurent Gomila a6fdf83073 Merge pull request #36 from zsbzsb/master
Removed export macros in the function definitions
2014-04-11 08:32:55 +02:00
Laurent Gomila 4b4d84da0b Merge pull request #35 from eXpl0it3r/master
Renamed a few missed variables when the config filehad been updated.
2014-04-11 08:32:21 +02:00
Zachariah Brown ccf18cf8f9 Removed export macros in the function definitions 2014-04-10 21:07:35 -04:00
Lukas Dürrenberger b465c53afe Renamed a few missed variables when the config filehad been updated. 2014-04-11 02:57:30 +02:00
Laurent Gomila bc9ae12596 Added missing include in CMake file 2013-11-24 20:27:42 +01:00
Laurent Gomila 6669a6590a Updated build files to reflect the latest changes in SFML 2013-11-04 22:39:52 +01:00
Laurent Gomila 85a648ccc6 Removed useless line in build scripts 2013-09-02 17:41:18 +02:00
Laurent Gomila bd0faf69c5 Updated version number 2013-07-21 09:30:53 +02:00
Laurent Gomila 91e11cc095 sfTcpListener_accept now returns a null pointer when it fails 2013-07-09 15:46:17 +02:00
Laurent Gomila 12b7c5a6a5 Updated links in readme.txt 2013-06-26 23:31:12 +02:00
Laurent Gomila acfb53c8d5 Merge pull request #25 from krepa098/master
Added sfRenderTexture_set/isRepeated
2013-06-01 10:38:54 -07:00
krepa098 a707c5e0c7 added sfRenderTexture_setRepeated, sfRenderTexture_isRepeated 2013-06-01 18:05:41 +02:00
Laurent Gomila c7cabf8fb2 Added readme.txt to the install rules 2013-05-03 13:32:17 +02:00
Laurent Gomila f06b95526c Updated the documentation stylesheet 2013-04-25 21:40:56 +02:00
181 changed files with 2379 additions and 679 deletions

No files matched your search

+21 -11
View File
@@ -1,11 +1,17 @@
cmake_minimum_required(VERSION 2.8)
cmake_minimum_required(VERSION 2.8.3)
# define a macro that helps defining an option
macro(csfml_set_option var default type docstring)
if(NOT DEFINED ${var})
set(${var} ${default})
endif()
set(${var} ${${var}} CACHE ${type} ${docstring} FORCE)
endmacro()
# set a default build type if none was provided
# this has to be done before the project() instruction!
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build (Debug or Release)" FORCE)
endif()
csfml_set_option(CMAKE_BUILD_TYPE Release STRING "Choose the type of build (Debug or Release)")
# project name
project(CSFML)
@@ -15,27 +21,30 @@ include(${CMAKE_SOURCE_DIR}/cmake/Config.cmake)
# setup version numbers
set(VERSION_MAJOR 2)
set(VERSION_MINOR 0)
set(VERSION_MINOR 3)
set(VERSION_PATCH 0)
# add the CSFML header path
include_directories(${CMAKE_SOURCE_DIR}/include)
# force dynamic build (static build is not supported)
set(BUILD_SHARED_LIBS TRUE)
# add an option for choosing the build type (shared or static)
csfml_set_option(BUILD_SHARED_LIBS TRUE BOOL "TRUE to build CSFML as shared libraries, FALSE to build it as static libraries")
# add an option for building the API documentation
set(BUILD_DOC FALSE CACHE BOOL "TRUE to generate the API documentation, FALSE to ignore it")
csfml_set_option(CSFML_BUILD_DOC FALSE BOOL "TRUE to generate the API documentation, FALSE to ignore it")
# add an option for linking to sfml either statically or dynamically
csfml_set_option(CSFML_LINK_SFML_STATICALLY TRUE BOOL "TRUE to link to a static version of SFML, FALSE to link dynamically")
# disable the rpath stuff
set(CMAKE_SKIP_BUILD_RPATH TRUE)
# define an option for choosing between static and dynamic C runtime (Windows only)
if(WINDOWS)
if(SFML_OS_WINDOWS)
set(STATIC_STD_LIBS FALSE CACHE BOOL "TRUE to statically link to the standard libraries, FALSE to use them as DLLs")
# for VC++, we can apply it globally by modifying the compiler flags
if(COMPILER_MSVC AND STATIC_STD_LIBS)
if(SFML_COMPILER_MSVC AND STATIC_STD_LIBS)
foreach(flag
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
@@ -48,7 +57,7 @@ endif()
# add the subdirectories
add_subdirectory(src/SFML)
if(BUILD_DOC)
if(CSFML_BUILD_DOC)
add_subdirectory(doc)
endif()
@@ -58,3 +67,4 @@ install(DIRECTORY include
COMPONENT devel
PATTERN ".svn" EXCLUDE)
install(FILES license.txt DESTINATION ${INSTALL_MISC_DIR})
install(FILES readme.txt DESTINATION ${INSTALL_MISC_DIR})
+27 -20
View File
@@ -1,30 +1,28 @@
# detect the OS
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
set(WINDOWS 1)
set(SFML_OS_WINDOWS 1)
# detect the architecture (note: this test won't work for cross-compilation)
include(CheckTypeSize)
check_type_size(void* SIZEOF_VOID_PTR)
if(${SIZEOF_VOID_PTR} EQUAL "4")
if("${SIZEOF_VOID_PTR}" STREQUAL "4")
set(ARCH_32BITS 1)
elseif(${SIZEOF_VOID_PTR} EQUAL "8")
elseif("${SIZEOF_VOID_PTR}" STREQUAL "8")
set(ARCH_64BITS 1)
else()
message(FATAL_ERROR "Unsupported architecture")
return()
endif()
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(LINUX 1)
set(SFML_OS_LINUX 1)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
# FreeBSD compile path is the same as Linux
set(LINUX 1)
set(SFML_OS_FREEBSD 1)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(MACOSX 1)
set(SFML_OS_MACOSX 1)
# detect OS X version. (use '/usr/bin/sw_vers -productVersion' to extract V from '10.V.x'.)
EXEC_PROGRAM(/usr/bin/sw_vers ARGS -productVersion OUTPUT_VARIABLE MACOSX_VERSION_RAW)
STRING(REGEX REPLACE "10\\.([0-9]).*" "\\1" MACOSX_VERSION "${MACOSX_VERSION_RAW}")
STRING(REGEX REPLACE "10\\.([0-9]+).*" "\\1" MACOSX_VERSION "${MACOSX_VERSION_RAW}")
if(${MACOSX_VERSION} LESS 5)
message(FATAL_ERROR "Unsupported version of OS X : ${MACOSX_VERSION_RAW}")
return()
@@ -40,23 +38,32 @@ endif()
if(CMAKE_CXX_COMPILER MATCHES ".*clang[+][+]" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
# CMAKE_CXX_COMPILER_ID is an internal CMake variable subject to change,
# but there is no other way to detect CLang at the moment
set(COMPILER_CLANG 1)
set(SFML_COMPILER_CLANG 1)
execute_process(COMMAND "${CMAKE_CXX_COMPILER}" "--version" OUTPUT_VARIABLE CLANG_VERSION_OUTPUT)
string(REGEX REPLACE ".*clang version ([0-9]+\\.[0-9]+).*" "\\1" CLANG_VERSION "${CLANG_VERSION_OUTPUT}")
string(REGEX REPLACE ".*clang version ([0-9]+\\.[0-9]+).*" "\\1" SFML_CLANG_VERSION "${CLANG_VERSION_OUTPUT}")
elseif(CMAKE_COMPILER_IS_GNUCXX)
set(COMPILER_GCC 1)
set(SFML_COMPILER_GCC 1)
execute_process(COMMAND "${CMAKE_CXX_COMPILER}" "-dumpversion" OUTPUT_VARIABLE GCC_VERSION_OUTPUT)
string(REGEX REPLACE "([0-9]+\\.[0-9]+).*" "\\1" GCC_VERSION "${GCC_VERSION_OUTPUT}")
string(REGEX REPLACE "([0-9]+\\.[0-9]+).*" "\\1" SFML_GCC_VERSION "${GCC_VERSION_OUTPUT}")
execute_process(COMMAND "${CMAKE_CXX_COMPILER}" "--version" OUTPUT_VARIABLE GCC_COMPILER_VERSION)
string(REGEX MATCHALL ".*(tdm[64]*-[1-9]).*" SFML_COMPILER_GCC_TDM "${GCC_COMPILER_VERSION}")
execute_process(COMMAND "${CMAKE_CXX_COMPILER}" "-dumpmachine" OUTPUT_VARIABLE GCC_MACHINE)
string(STRIP "${GCC_MACHINE}" GCC_MACHINE)
if(${GCC_MACHINE} MATCHES ".*w64.*")
set(SFML_COMPILER_GCC_W64 1)
endif()
elseif(MSVC)
set(COMPILER_MSVC 1)
set(SFML_COMPILER_MSVC 1)
if(MSVC_VERSION EQUAL 1400)
set(MSVC_VERSION 2005)
set(SFML_MSVC_VERSION 8)
elseif(MSVC_VERSION EQUAL 1500)
set(MSVC_VERSION 2008)
set(SFML_MSVC_VERSION 9)
elseif(MSVC_VERSION EQUAL 1600)
set(MSVC_VERSION 2010)
set(SFML_MSVC_VERSION 10)
elseif(MSVC_VERSION EQUAL 1700)
set(MSVC_VERSION 2011)
set(SFML_MSVC_VERSION 11)
elseif(MSVC_VERSION EQUAL 1800)
set(SFML_MSVC_VERSION 12)
endif()
else()
message(FATAL_ERROR "Unsupported compiler")
@@ -64,8 +71,8 @@ else()
endif()
# define the install directory for miscellaneous files
if(WINDOWS)
if(SFML_OS_WINDOWS)
set(INSTALL_MISC_DIR .)
elseif(UNIX)
elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_MACOSX)
set(INSTALL_MISC_DIR share/CSFML)
endif()
+24 -57
View File
@@ -1,49 +1,4 @@
# some of these macros are inspired from the boost/cmake macros
# check if a value is contained in a list
# sets ${var} to TRUE if the value is found
macro(csfml_list_contains var value)
set(${var})
foreach(value2 ${ARGN})
if(${value} STREQUAL ${value2})
set(${var} TRUE)
endif()
endforeach()
endmacro()
# parse a list of arguments and options
# ex: sfml_parse_arguments(THIS "SOURCES;DEPENDS" "FLAG" FLAG SOURCES s1 s2 s3 DEPENDS d1 d2)
# will define the following variables:
# - THIS_SOURCES (s1 s2 s3)
# - THIS_DEPENDS (d1 d2)
# - THIS_FLAG TRUE
macro(csfml_parse_arguments prefix arg_names option_names)
foreach(arg_name ${arg_names})
set(${prefix}_${arg_name})
endforeach()
foreach(option_name ${option_names})
set(${prefix}_${option_name} FALSE)
endforeach()
set(current_arg_name)
set(current_arg_list)
foreach(arg ${ARGN})
csfml_list_contains(is_arg_name ${arg} ${arg_names})
if(is_arg_name)
set(${prefix}_${current_arg_name} ${current_arg_list})
set(current_arg_name ${arg})
set(current_arg_list)
else()
csfml_list_contains(is_option ${arg} ${option_names})
if(is_option)
set(${prefix}_${arg} TRUE)
else()
set(current_arg_list ${current_arg_list} ${arg})
endif()
endif()
endforeach()
set(${prefix}_${current_arg_name} ${current_arg_list})
endmacro()
include(CMakeParseArguments)
# add a new target which is a CSFML library
# ex: csfml_add_library(csfml-graphics
@@ -52,7 +7,7 @@ endmacro()
macro(csfml_add_library target)
# parse the arguments
csfml_parse_arguments(THIS "SOURCES;DEPENDS" "" ${ARGN})
cmake_parse_arguments(THIS "" "" "SOURCES;DEPENDS;EXTERNAL_LIBS" ${ARGN})
# create the target
add_library(${target} ${THIS_SOURCES})
@@ -62,15 +17,14 @@ macro(csfml_add_library target)
string(TOUPPER "${NAME_UPPER}" NAME_UPPER)
set_target_properties(${target} PROPERTIES DEFINE_SYMBOL ${NAME_UPPER}_EXPORTS)
# adjust the output file prefix/suffix to match our conventions
if(WINDOWS)
if(SFML_OS_WINDOWS)
# include the major version number in Windows shared library names (but not import library names)
set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d)
set_target_properties(${target} PROPERTIES SUFFIX "-${VERSION_MAJOR}${CMAKE_SHARED_LIBRARY_SUFFIX}")
else()
set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d)
endif()
if (WINDOWS AND COMPILER_GCC)
if (SFML_OS_WINDOWS AND SFML_COMPILER_GCC)
# on Windows/gcc get rid of "lib" prefix for shared libraries,
# and transform the ".dll.a" suffix into ".a" for import libraries
set_target_properties(${target} PROPERTIES PREFIX "")
@@ -78,25 +32,38 @@ macro(csfml_add_library target)
endif()
# set the version and soversion of the target (for compatible systems -- mostly Linuxes)
set_target_properties(${target} PROPERTIES SOVERSION ${VERSION_MAJOR})
set_target_properties(${target} PROPERTIES VERSION ${VERSION_MAJOR}.${VERSION_MINOR})
set_target_properties(${target} PROPERTIES SOVERSION ${VERSION_MAJOR}.${VERSION_MINOR})
set_target_properties(${target} PROPERTIES VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
# for gcc >= 4.0 on Windows, apply the STATIC_STD_LIBS option if it is enabled
if(WINDOWS AND COMPILER_GCC AND STATIC_STD_LIBS)
if(NOT GCC_VERSION VERSION_LESS "4")
# set the target's folder (for IDEs that support it, e.g. Visual Studio)
set_target_properties(${target} PROPERTIES FOLDER "CSFML")
# for gcc >= 4.0 on Windows, apply the SFML_USE_STATIC_STD_LIBS option if it is enabled
if(SFML_OS_WINDOWS AND SFML_COMPILER_GCC AND NOT SFML_GCC_VERSION VERSION_LESS "4")
if(SFML_USE_STATIC_STD_LIBS AND NOT SFML_COMPILER_GCC_TDM)
set_target_properties(${target} PROPERTIES LINK_FLAGS "-static-libgcc -static-libstdc++")
elseif(NOT SFML_USE_STATIC_STD_LIBS AND SFML_COMPILER_GCC_TDM)
set_target_properties(${target} PROPERTIES LINK_FLAGS "-shared-libgcc -shared-libstdc++")
endif()
endif()
# If using gcc >= 4.0 or clang >= 3.0 on a non-Windows platform, we must hide public symbols by default
# if using gcc >= 4.0 or clang >= 3.0 on a non-Windows platform, we must hide public symbols by default
# (exported ones are explicitely marked)
if(NOT WINDOWS AND ((COMPILER_GCC AND NOT GCC_VERSION VERSION_LESS "4") OR (COMPILER_CLANG AND NOT CLANG_VERSION VERSION_LESS "3")))
if(NOT SFML_OS_WINDOWS AND ((SFML_COMPILER_GCC AND NOT SFML_GCC_VERSION VERSION_LESS "4") OR (SFML_COMPILER_CLANG AND NOT SFML_CLANG_VERSION VERSION_LESS "3")))
set_target_properties(${target} PROPERTIES COMPILE_FLAGS -fvisibility=hidden)
endif()
# link the target to its external dependencies (C++ SFML libraries)
target_link_libraries(${target} ${THIS_DEPENDS})
# build dylibs
if(SFML_OS_MACOSX AND BUILD_SHARED_LIBS)
# adapt install directory to allow distributing dylibs in user’s application bundle
set_target_properties(${target} PROPERTIES
BUILD_WITH_INSTALL_RPATH 1
INSTALL_NAME_DIR "@rpath")
endif()
# add the install rule
install(TARGETS ${target}
RUNTIME DESTINATION bin COMPONENT bin
+1 -3
View File
@@ -7,7 +7,7 @@ set(DOXYGEN_INPUT_DIR ${CMAKE_SOURCE_DIR})
set(DOXYGEN_OUTPUT_DIR ${CMAKE_BINARY_DIR}/doc)
# see if we can generate the CHM documentation
if(WINDOWS)
if(SFML_OS_WINDOWS)
# if HHC is found, we can generate the CHM (compressed HTML) output
find_program(DOXYGEN_HHC_PROGRAM
NAMES hhc.exe
@@ -29,8 +29,6 @@ configure_file(${DOXYGEN_INPUT_DIR}/doc/doxyfile.in ${DOXYGEN_CONFIGURED_INPUT}
# copy the files needed by the documentation
configure_file(${DOXYGEN_INPUT_DIR}/doc/doxygen.css ${DOXYGEN_OUTPUT_DIR}/html/doxygen.css COPYONLY)
configure_file(${DOXYGEN_INPUT_DIR}/doc/logo.jpg ${DOXYGEN_OUTPUT_DIR}/html/logo.jpg COPYONLY)
configure_file(${DOXYGEN_INPUT_DIR}/doc/logo-bg.jpg ${DOXYGEN_OUTPUT_DIR}/html/logo-bg.jpg COPYONLY)
# target setup
add_custom_target(doc ALL
+1 -1
View File
@@ -31,7 +31,7 @@ PROJECT_NAME = SFML
# This could be handy for archiving the generated documentation or
# if some version control system is used.
PROJECT_NUMBER = @VERSION_MAJOR@.@VERSION_MINOR@
PROJECT_NUMBER = @VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
# base path where the generated documentation will be put.
+846 -249
View File
File diff suppressed because it is too large. Load diff
+7 -6
View File
@@ -1,8 +1,9 @@
<p id="footer">
&nbsp;::&nbsp; Copyright &copy; 2007 Laurent Gomila, all rights reserved &nbsp;::&nbsp;
Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen 1.5.2</a> &nbsp;::&nbsp;
</p>
</div>
<div id="footer-container">
<div id="footer">
Copyright © Laurent Gomila &nbsp;::&nbsp;
Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen</a> &nbsp;::&nbsp;
</div>
</div>
</body>
</html>
+11 -8
View File
@@ -1,12 +1,15 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>SFML - Simple and Fast Multimedia Library</title>
<meta http-equiv="Content-Type" content="text/html;charset=UTF-8" />
<link href="doxygen.css" rel="stylesheet" type="text/css" />
<link href="tabs.css" rel="stylesheet" type="text/css" />
<title>CSFML - C binding of the Simple and Fast Multimedia Library</title>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/>
<!--<link rel='stylesheet' type='text/css' href="http://fonts.googleapis.com/css?family=Ubuntu:400,700,400italic"/>-->
<link rel="stylesheet" type="text/css" href="doxygen.css" title="default" media="screen,print" />
</head>
<body>
<div id="logo">
<img src="./logo.jpg" width="770" height="200" title="SFML home" alt="SFML logo" />
<div id="banner-container">
<div id="banner">
<span id="sfml">CSFML</span>
</div>
</div>
<div id="content">
BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 22 KiB

BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 114 KiB

+3 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -36,6 +36,8 @@
#include <SFML/Audio/SoundBuffer.h>
#include <SFML/Audio/SoundBufferRecorder.h>
#include <SFML/Audio/SoundRecorder.h>
#include <SFML/Audio/SoundStatus.h>
#include <SFML/Audio/SoundStream.h>
#endif // SFML_AUDIO_H
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+35 -10
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -71,25 +71,50 @@ CSFML_AUDIO_API void sfListener_setPosition(sfVector3f position);
CSFML_AUDIO_API sfVector3f sfListener_getPosition();
////////////////////////////////////////////////////////////
/// \brief Set the orientation of the listener in the scene
/// \brief Set the orientation of the forward vector in the scene
///
/// The orientation defines the 3D axes of the listener
/// (left, up, front) in the scene. The orientation vector
/// doesn't have to be normalized.
/// The default listener's orientation is (0, 0, -1).
/// The direction (also called "at vector") is the vector
/// pointing forward from the listener's perspective. Together
/// with the up vector, it defines the 3D orientation of the
/// listener in the scene. The direction vector doesn't
/// have to be normalized.
/// The default listener's direction is (0, 0, -1).
///
/// \param position New direction of the listener
/// \param direction New listener's direction
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API void sfListener_setDirection(sfVector3f orientation);
CSFML_AUDIO_API void sfListener_setDirection(sfVector3f direction);
////////////////////////////////////////////////////////////
/// \brief Get the current orientation of the listener in the scene
/// \brief Get the current forward vector of the listener in the scene
///
/// \return The listener's direction
/// \return Listener's forward vector (not normalized)
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API sfVector3f sfListener_getDirection();
////////////////////////////////////////////////////////////
/// \brief Set the upward vector of the listener in the scene
///
/// The up vector is the vector that points upward from the
/// listener's perspective. Together with the direction, it
/// defines the 3D orientation of the listener in the scene.
/// The up vector doesn't have to be normalized.
/// The default listener's up vector is (0, 1, 0). It is usually
/// not necessary to change it, especially in 2D scenarios.
///
/// \param upVector New listener's up vector
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API void sfListener_setUpVector(sfVector3f upVector);
////////////////////////////////////////////////////////////
/// \brief Get the current upward vector of the listener in the scene
///
/// \return Listener's upward vector (not normalized)
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API sfVector3f sfListener_getUpVector();
#endif // SFML_LISTENER_H
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+3 -3
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -92,7 +92,7 @@ CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromStream(sfInputStream* str
/// \return A new sfSoundBuffer object (NULL if failed)
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, size_t sampleCount, unsigned int channelCount, unsigned int sampleRate);
CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, sfUint64 sampleCount, unsigned int channelCount, unsigned int sampleRate);
////////////////////////////////////////////////////////////
/// \brief Create a new sound buffer by copying an existing one
@@ -152,7 +152,7 @@ CSFML_AUDIO_API const sfInt16* sfSoundBuffer_getSamples(const sfSoundBuffer* sou
/// \return Number of samples
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API size_t sfSoundBuffer_getSampleCount(const sfSoundBuffer* soundBuffer);
CSFML_AUDIO_API sfUint64 sfSoundBuffer_getSampleCount(const sfSoundBuffer* soundBuffer);
////////////////////////////////////////////////////////////
/// \brief Get the sample rate of a sound buffer
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+75 -2
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -30,6 +30,7 @@
////////////////////////////////////////////////////////////
#include <SFML/Audio/Export.h>
#include <SFML/Audio/Types.h>
#include <SFML/System/Time.h>
#include <stddef.h>
@@ -75,8 +76,10 @@ CSFML_AUDIO_API void sfSoundRecorder_destroy(sfSoundRecorder* soundRecorder);
/// \param soundRecorder Sound recorder object
/// \param sampleRate Desired capture rate, in number of samples per second
///
/// \return True, if start of capture was successful
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API void sfSoundRecorder_start(sfSoundRecorder* soundRecorder, unsigned int sampleRate);
CSFML_AUDIO_API sfBool sfSoundRecorder_start(sfSoundRecorder* soundRecorder, unsigned int sampleRate);
////////////////////////////////////////////////////////////
/// \brief Stop the capture of a sound recorder
@@ -112,5 +115,75 @@ CSFML_AUDIO_API unsigned int sfSoundRecorder_getSampleRate(const sfSoundRecorder
////////////////////////////////////////////////////////////
CSFML_AUDIO_API sfBool sfSoundRecorder_isAvailable(void);
////////////////////////////////////////////////////////////
/// \brief Set the processing interval
///
/// The processing interval controls the period
/// between calls to the onProcessSamples function. You may
/// want to use a small interval if you want to process the
/// recorded data in real time, for example.
///
/// Note: this is only a hint, the actual period may vary.
/// So don't rely on this parameter to implement precise timing.
///
/// The default processing interval is 100 ms.
///
/// \param soundRecorder Sound recorder object
/// \param interval Processing interval
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API void sfSoundRecorder_setProcessingInterval(sfSoundRecorder* soundRecorder, sfTime interval);
////////////////////////////////////////////////////////////
/// \brief Get a list of the names of all availabe audio capture devices
///
/// This function returns an array of strings (null terminated),
/// containing the names of all availabe audio capture devices.
/// If no devices are available then NULL is returned.
///
/// \param count Pointer to a variable that will be filled with the number of modes in the array
///
/// \return An array of strings containing the names
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API const char** sfSoundRecorder_getAvailableDevices(size_t* count);
////////////////////////////////////////////////////////////
/// \brief Get the name of the default audio capture device
///
/// This function returns the name of the default audio
/// capture device. If none is available, NULL is returned.
///
/// \return The name of the default audio capture device (null terminated)
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API const char* sfSoundRecorder_getDefaultDevice();
////////////////////////////////////////////////////////////
/// \brief Set the audio capture device
///
/// This function sets the audio capture device to the device
/// with the given name. It can be called on the fly (i.e:
/// while recording). If you do so while recording and
/// opening the device fails, it stops the recording.
///
/// \param soundRecorder Sound recorder object
/// \param The name of the audio capture device
///
/// \return sfTrue, if it was able to set the requested device
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API sfBool sfSoundRecorder_setDevice(sfSoundRecorder* soundRecorder, const char* name);
////////////////////////////////////////////////////////////
/// \brief Get the name of the current audio capture device
///
/// \param soundRecorder Sound recorder object
///
/// \return The name of the current audio capture device
///
////////////////////////////////////////////////////////////
CSFML_AUDIO_API const char* sfSoundRecorder_getDevice(sfSoundRecorder* soundRecorder);
#endif // SFML_SOUNDRECORDER_H
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+2 -1
View File
@@ -1,7 +1,8 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)//
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
+16 -5
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -30,7 +30,18 @@
// Define the CSFML version
////////////////////////////////////////////////////////////
#define CSFML_VERSION_MAJOR 2
#define CSFML_VERSION_MINOR 0
#define CSFML_VERSION_MINOR 3
#define CSFML_VERSION_PATCH 0
////////////////////////////////////////////////////////////
// Check if we need to mark functions as extern "C"
////////////////////////////////////////////////////////////
#ifdef __cplusplus
#define CSFML_EXTERN_C extern "C"
#else
#define CSFML_EXTERN_C extern
#endif
////////////////////////////////////////////////////////////
@@ -71,7 +82,7 @@
// Windows compilers need specific (and different) keywords for export and import
#define CSFML_API_EXPORT extern "C" __declspec(dllexport)
#define CSFML_API_IMPORT extern __declspec(dllimport)
#define CSFML_API_IMPORT CSFML_EXTERN_C __declspec(dllimport)
// For Visual C++ compilers, we also need to turn off this annoying C4251 warning
#ifdef _MSC_VER
@@ -87,13 +98,13 @@
// GCC 4 has special keywords for showing/hidding symbols,
// the same keyword is used for both importing and exporting
#define CSFML_API_EXPORT extern "C" __attribute__ ((__visibility__ ("default")))
#define CSFML_API_IMPORT extern __attribute__ ((__visibility__ ("default")))
#define CSFML_API_IMPORT CSFML_EXTERN_C __attribute__ ((__visibility__ ("default")))
#else
// GCC < 4 has no mechanism to explicitely hide symbols, everything's exported
#define CSFML_API_EXPORT extern "C"
#define CSFML_API_IMPORT extern
#define CSFML_API_IMPORT CSFML_EXTERN_C
#endif
+3 -2
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -35,14 +35,15 @@
#include <SFML/Graphics/Color.h>
#include <SFML/Graphics/ConvexShape.h>
#include <SFML/Graphics/Font.h>
#include <SFML/Graphics/FontInfo.h>
#include <SFML/Graphics/Glyph.h>
#include <SFML/Graphics/Image.h>
#include <SFML/Graphics/PrimitiveType.h>
#include <SFML/Graphics/Rect.h>
#include <SFML/Graphics/RectangleShape.h>
#include <SFML/Graphics/RenderStates.h>
#include <SFML/Graphics/RenderWindow.h>
#include <SFML/Graphics/RenderTexture.h>
#include <SFML/Graphics/RenderWindow.h>
#include <SFML/Graphics/Shader.h>
#include <SFML/Graphics/Shape.h>
#include <SFML/Graphics/Sprite.h>
+44 -6
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -32,16 +32,54 @@
////////////////////////////////////////////////////////////
/// \brief Available blending modes for drawing
/// \brief Enumeration of the blending factors
///
////////////////////////////////////////////////////////////
typedef enum
{
sfBlendAlpha, ///< Pixel = Src * a + Dest * (1 - a)
sfBlendAdd, ///< Pixel = Src + Dest
sfBlendMultiply, ///< Pixel = Src * Dest
sfBlendNone ///< No blending
sfBlendFactorZero, ///< (0, 0, 0, 0)
sfBlendFactorOne, ///< (1, 1, 1, 1)
sfBlendFactorSrcColor, ///< (src.r, src.g, src.b, src.a)
sfBlendFactorOneMinusSrcColor, ///< (1, 1, 1, 1) - (src.r, src.g, src.b, src.a)
sfBlendFactorDstColor, ///< (dst.r, dst.g, dst.b, dst.a)
sfBlendFactorOneMinusDstColor, ///< (1, 1, 1, 1) - (dst.r, dst.g, dst.b, dst.a)
sfBlendFactorSrcAlpha, ///< (src.a, src.a, src.a, src.a)
sfBlendFactorOneMinusSrcAlpha, ///< (1, 1, 1, 1) - (src.a, src.a, src.a, src.a)
sfBlendFactorDstAlpha, ///< (dst.a, dst.a, dst.a, dst.a)
sfBlendFactorOneMinusDstAlpha ///< (1, 1, 1, 1) - (dst.a, dst.a, dst.a, dst.a)
} sfBlendFactor;
////////////////////////////////////////////////////////////
/// \brief Enumeration of the blending equations
///
////////////////////////////////////////////////////////////
typedef enum
{
sfBlendEquationAdd, ///< Pixel = Src * SrcFactor + Dst * DstFactor
sfBlendEquationSubtract ///< Pixel = Src * SrcFactor - Dst * DstFactor
} sfBlendEquation;
////////////////////////////////////////////////////////////
/// \brief Blending mode for drawing
///
////////////////////////////////////////////////////////////
typedef struct
{
sfBlendFactor colorSrcFactor; ///< Source blending factor for the color channels
sfBlendFactor colorDstFactor; ///< Destination blending factor for the color channels
sfBlendEquation colorEquation; ///< Blending equation for the color channels
sfBlendFactor alphaSrcFactor; ///< Source blending factor for the alpha channel
sfBlendFactor alphaDstFactor; ///< Destination blending factor for the alpha channel
sfBlendEquation alphaEquation; ///< Blending equation for the alpha channel
} sfBlendMode;
CSFML_GRAPHICS_API const sfBlendMode sfBlendAlpha; ///< Blend source and dest according to dest alpha
CSFML_GRAPHICS_API const sfBlendMode sfBlendAdd; ///< Add source to dest
CSFML_GRAPHICS_API const sfBlendMode sfBlendMultiply; ///< Multiply source and dest
CSFML_GRAPHICS_API const sfBlendMode sfBlendNone; ///< Overwrite dest with source
#endif // SFML_BLENDMODE_H
+5 -4
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -34,6 +34,7 @@
#include <SFML/Graphics/Transform.h>
#include <SFML/Graphics/Types.h>
#include <SFML/System/Vector2.h>
#include <stddef.h>
////////////////////////////////////////////////////////////
@@ -352,7 +353,7 @@ CSFML_GRAPHICS_API float sfCircleShape_getOutlineThickness(const sfCircleShape*
/// \return Number of points of the shape
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfCircleShape_getPointCount(const sfCircleShape* shape);
CSFML_GRAPHICS_API size_t sfCircleShape_getPointCount(const sfCircleShape* shape);
////////////////////////////////////////////////////////////
/// \brief Get a point of a circle shape
@@ -365,7 +366,7 @@ CSFML_GRAPHICS_API unsigned int sfCircleShape_getPointCount(const sfCircleShape*
/// \return Index-th point of the shape
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfVector2f sfCircleShape_getPoint(const sfCircleShape* shape, unsigned int index);
CSFML_GRAPHICS_API sfVector2f sfCircleShape_getPoint(const sfCircleShape* shape, size_t index);
////////////////////////////////////////////////////////////
/// \brief Set the radius of a circle
@@ -393,7 +394,7 @@ CSFML_GRAPHICS_API float sfCircleShape_getRadius(const sfCircleShape* shape);
/// \param count New number of points of the circle
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfCircleShape_setPointCount(sfCircleShape* shape, unsigned int count);
CSFML_GRAPHICS_API void sfCircleShape_setPointCount(sfCircleShape* shape, size_t count);
////////////////////////////////////////////////////////////
/// \brief Get the local bounding rectangle of a circle shape
+30 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -80,6 +80,24 @@ CSFML_GRAPHICS_API sfColor sfColor_fromRGB(sfUint8 red, sfUint8 green, sfUint8 b
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfColor sfColor_fromRGBA(sfUint8 red, sfUint8 green, sfUint8 blue, sfUint8 alpha);
////////////////////////////////////////////////////////////
/// \brief Construct the color from 32-bit unsigned integer
///
/// \param color Number containing the RGBA components (in that order)
///
/// \return sfColor constructed from the 32-bit unsigned integer
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfColor sfColor_fromInteger(sfUint32 color);
////////////////////////////////////////////////////////////
/// \brief Convert a color to a 32-bit unsigned integer
///
/// \return Color represented as a 32-bit unsigned integer
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfUint32 sfColor_toInteger(sfColor color);
////////////////////////////////////////////////////////////
/// \brief Add two colors
///
@@ -91,6 +109,17 @@ CSFML_GRAPHICS_API sfColor sfColor_fromRGBA(sfUint8 red, sfUint8 green, sfUint8
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfColor sfColor_add(sfColor color1, sfColor color2);
////////////////////////////////////////////////////////////
/// \brief Subtract two colors
///
/// \param color1 First color
/// \param color2 Second color
///
/// \return Component-wise saturated subtraction of the two colors
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfColor sfColor_subtract(sfColor color1, sfColor color2);
////////////////////////////////////////////////////////////
/// \brief Modulate two colors
///
+6 -5
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -34,6 +34,7 @@
#include <SFML/Graphics/Transform.h>
#include <SFML/Graphics/Types.h>
#include <SFML/System/Vector2.h>
#include <stddef.h>
////////////////////////////////////////////////////////////
@@ -352,7 +353,7 @@ CSFML_GRAPHICS_API float sfConvexShape_getOutlineThickness(const sfConvexShape*
/// \return Number of points of the shape
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfConvexShape_getPointCount(const sfConvexShape* shape);
CSFML_GRAPHICS_API size_t sfConvexShape_getPointCount(const sfConvexShape* shape);
////////////////////////////////////////////////////////////
/// \brief Get a point of a convex shape
@@ -365,7 +366,7 @@ CSFML_GRAPHICS_API unsigned int sfConvexShape_getPointCount(const sfConvexShape*
/// \return Index-th point of the shape
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape, unsigned int index);
CSFML_GRAPHICS_API sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape, size_t index);
////////////////////////////////////////////////////////////
/// \brief Set the number of points of a convex shap
@@ -376,7 +377,7 @@ CSFML_GRAPHICS_API sfVector2f sfConvexShape_getPoint(const sfConvexShape* shape,
/// \param count New number of points of the shape
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfConvexShape_setPointCount(sfConvexShape* shape, unsigned int count);
CSFML_GRAPHICS_API void sfConvexShape_setPointCount(sfConvexShape* shape, size_t count);
////////////////////////////////////////////////////////////
/// \brief Set the position of a point in a convex shape
@@ -392,7 +393,7 @@ CSFML_GRAPHICS_API void sfConvexShape_setPointCount(sfConvexShape* shape, unsign
/// \param point New point
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfConvexShape_setPoint(sfConvexShape* shape, unsigned int index, sfVector2f point);
CSFML_GRAPHICS_API void sfConvexShape_setPoint(sfConvexShape* shape, size_t index, sfVector2f point);
////////////////////////////////////////////////////////////
/// \brief Get the local bounding rectangle of a convex shape
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+46 -4
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -29,6 +29,7 @@
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Graphics/Export.h>
#include <SFML/Graphics/FontInfo.h>
#include <SFML/Graphics/Glyph.h>
#include <SFML/Graphics/Types.h>
#include <SFML/System/InputStream.h>
@@ -108,7 +109,7 @@ CSFML_GRAPHICS_API sfGlyph sfFont_getGlyph(sfFont* font, sfUint32 codePoint, uns
/// \return Kerning offset, in pixels
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API int sfFont_getKerning(sfFont* font, sfUint32 first, sfUint32 second, unsigned int characterSize);
CSFML_GRAPHICS_API float sfFont_getKerning(sfFont* font, sfUint32 first, sfUint32 second, unsigned int characterSize);
////////////////////////////////////////////////////////////
/// \brief Get the line spacing value
@@ -119,7 +120,34 @@ CSFML_GRAPHICS_API int sfFont_getKerning(sfFont* font, sfUint32 first, sfUint32
/// \return Line spacing, in pixels
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API int sfFont_getLineSpacing(sfFont* font, unsigned int characterSize);
CSFML_GRAPHICS_API float sfFont_getLineSpacing(sfFont* font, unsigned int characterSize);
////////////////////////////////////////////////////////////
/// \brief Get the position of the underline
///
/// Underline position is the vertical offset to apply between the
/// baseline and the underline.
///
/// \param font Source font
/// \param characterSize Reference character size
///
/// \return Underline position, in pixels
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API float sfFont_getUnderlinePosition(sfFont* font, unsigned int characterSize);
////////////////////////////////////////////////////////////
/// \brief Get the thickness of the underline
///
/// Underline thickness is the vertical size of the underline.
///
/// \param font Source font
/// \param characterSize Reference character size
///
/// \return Underline thickness, in pixels
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API float sfFont_getUnderlineThickness(sfFont* font, unsigned int characterSize);
////////////////////////////////////////////////////////////
/// \brief Get the texture containing the glyphs of a given size in a font
@@ -132,5 +160,19 @@ CSFML_GRAPHICS_API int sfFont_getLineSpacing(sfFont* font, unsigned int characte
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API const sfTexture* sfFont_getTexture(sfFont* font, unsigned int characterSize);
////////////////////////////////////////////////////////////
/// \brief Get the font information
///
/// The returned structure will remain valid only if the font
/// is still valid. If the font is invalid an invalid structure
/// is returned.
///
/// \param font Source font
///
/// \return A structure that holds the font information
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfFontInfo sfFont_getInfo(const sfFont* font);
#endif // SFML_IMAGE_H
#endif // SFML_FONT_H
+42
View File
@@ -0,0 +1,42 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_FONTINFO_H
#define SFML_FONTINFO_H
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Graphics/Export.h>
////////////////////////////////////////////////////////////
/// sfFontInfo holds various information about a font
////////////////////////////////////////////////////////////
typedef struct
{
const char* family;
} sfFontInfo;
#endif // SFML_FONTINFO_H
+4 -4
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -37,9 +37,9 @@
////////////////////////////////////////////////////////////
typedef struct
{
int advance; ///< Offset to move horizontically to the next character
sfIntRect bounds; ///< Bounding rectangle of the glyph, in coordinates relative to the baseline
sfIntRect textureRect; ///< Texture coordinates of the glyph inside the font's image
float advance; ///< Offset to move horizontically to the next character
sfFloatRect bounds; ///< Bounding rectangle of the glyph, in coordinates relative to the baseline
sfIntRect textureRect; ///< Texture coordinates of the glyph inside the font's image
} sfGlyph;
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+4 -3
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -34,6 +34,7 @@
#include <SFML/Graphics/Transform.h>
#include <SFML/Graphics/Types.h>
#include <SFML/System/Vector2.h>
#include <stddef.h>
////////////////////////////////////////////////////////////
@@ -352,7 +353,7 @@ CSFML_GRAPHICS_API float sfRectangleShape_getOutlineThickness(const sfRectangleS
/// \return Number of points of the shape
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfRectangleShape_getPointCount(const sfRectangleShape* shape);
CSFML_GRAPHICS_API size_t sfRectangleShape_getPointCount(const sfRectangleShape* shape);
////////////////////////////////////////////////////////////
/// \brief Get a point of a rectangle shape
@@ -365,7 +366,7 @@ CSFML_GRAPHICS_API unsigned int sfRectangleShape_getPointCount(const sfRectangle
/// \return Index-th point of the shape
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfVector2f sfRectangleShape_getPoint(const sfRectangleShape* shape, unsigned int index);
CSFML_GRAPHICS_API sfVector2f sfRectangleShape_getPoint(const sfRectangleShape* shape, size_t index);
////////////////////////////////////////////////////////////
/// \brief Set the size of a rectangle shape
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+21 -2
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -36,6 +36,7 @@
#include <SFML/Graphics/RenderStates.h>
#include <SFML/Graphics/Vertex.h>
#include <SFML/System/Vector2.h>
#include <stddef.h>
////////////////////////////////////////////////////////////
@@ -216,7 +217,7 @@ CSFML_GRAPHICS_API void sfRenderTexture_drawVertexArray(sfRenderTexture* renderT
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfRenderTexture_drawPrimitives(sfRenderTexture* renderTexture,
const sfVertex* vertices, unsigned int vertexCount,
const sfVertex* vertices, size_t vertexCount,
sfPrimitiveType type, const sfRenderStates* states);
////////////////////////////////////////////////////////////
@@ -296,5 +297,23 @@ CSFML_GRAPHICS_API void sfRenderTexture_setSmooth(sfRenderTexture* renderTexture
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfBool sfRenderTexture_isSmooth(const sfRenderTexture* renderTexture);
////////////////////////////////////////////////////////////
/// \brief Enable or disable texture repeating
///
/// \param renderTexture Render texture object
/// \param repeated sfTrue to enable repeating, sfFalse to disable it
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfRenderTexture_setRepeated(sfRenderTexture* renderTexture, sfBool repeated);
////////////////////////////////////////////////////////////
/// \brief Tell whether the texture is repeated or not
///
/// \param renderTexture Render texture object
///
/// \return sfTrue if repeat mode is enabled, sfFalse if it is disabled
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfBool sfRenderTexture_isRepeated(const sfRenderTexture* renderTexture);
#endif // SFML_RENDERTEXTURE_H
+46 -5
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -40,6 +40,7 @@
#include <SFML/Window/WindowHandle.h>
#include <SFML/Window/Window.h>
#include <SFML/System/Vector2.h>
#include <stddef.h>
////////////////////////////////////////////////////////////
@@ -247,6 +248,32 @@ CSFML_GRAPHICS_API void sfRenderWindow_setKeyRepeatEnabled(sfRenderWindow* rende
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfBool sfRenderWindow_setActive(sfRenderWindow* renderWindow, sfBool active);
///////////////////////////////////////////////////////////
/// \brief Request the current render window to be made the active
/// foreground window
///
/// At any given time, only one window may have the input focus
/// to receive input events such as keystrokes or mouse events.
/// If a window requests focus, it only hints to the operating
/// system, that it would like to be focused. The operating system
/// is free to deny the request.
/// This is not to be confused with sfWindow_setActive().
///
///////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfRenderWindow_requestFocus(sfRenderWindow* renderWindow);
////////////////////////////////////////////////////////////
/// \brief Check whether the render window has the input focus
///
/// At any given time, only one window may have the input focus
/// to receive input events such as keystrokes or most mouse
/// events.
///
/// \return True if window has focus, false otherwise
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfBool sfRenderWindow_hasFocus(const sfRenderWindow* renderWindow);
////////////////////////////////////////////////////////////
/// \brief Display a render window on screen
///
@@ -415,7 +442,7 @@ CSFML_GRAPHICS_API void sfRenderWindow_drawVertexArray(sfRenderWindow* renderWin
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfRenderWindow_drawPrimitives(sfRenderWindow* renderWindow,
const sfVertex* vertices, unsigned int vertexCount,
const sfVertex* vertices, size_t vertexCount,
sfPrimitiveType type, const sfRenderStates* states);
////////////////////////////////////////////////////////////
@@ -485,20 +512,20 @@ CSFML_GRAPHICS_API void sfRenderWindow_resetGLStates(sfRenderWindow* renderWindo
CSFML_GRAPHICS_API sfImage* sfRenderWindow_capture(const sfRenderWindow* renderWindow);
////////////////////////////////////////////////////////////
/// \brief Get the current position of the mouse relatively to a render-window
/// \brief Get the current position of the mouse relative to a render-window
///
/// This function returns the current position of the mouse
/// cursor relative to the given render-window, or desktop if NULL is passed.
///
/// \param relativeTo Reference window
///
/// \return Position of the mouse cursor, relative to the given render-window
/// \return Position of the mouse cursor, relative to the given render window
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfVector2i sfMouse_getPositionRenderWindow(const sfRenderWindow* relativeTo);
////////////////////////////////////////////////////////////
/// \brief Set the current position of the mouse relatively to a render-window
/// \brief Set the current position of the mouse relative to a render window
///
/// This function sets the current position of the mouse
/// cursor relative to the given render-window, or desktop if NULL is passed.
@@ -509,5 +536,19 @@ CSFML_GRAPHICS_API sfVector2i sfMouse_getPositionRenderWindow(const sfRenderWind
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfMouse_setPositionRenderWindow(sfVector2i position, const sfRenderWindow* relativeTo);
////////////////////////////////////////////////////////////
/// \brief Get the current position of a touch in window coordinates
///
/// This function returns the current touch position
/// relative to the given render window, or desktop if NULL is passed.
///
/// \param finger Finger index
/// \param relativeTo Reference window
///
/// \return Current position of \a finger, or undefined if it's not down
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfVector2i sfTouch_getPositionRenderWindow(unsigned int finger, const sfRenderWindow* relativeTo);
#endif // SFML_RENDERWINDOW_H
+15 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -349,6 +349,20 @@ CSFML_GRAPHICS_API void sfShader_setTextureParameter(sfShader* shader, const cha
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfShader_setCurrentTextureParameter(sfShader* shader, const char* name);
////////////////////////////////////////////////////////////
/// \brief Get the underlying OpenGL handle of the shader.
///
/// You shouldn't need to use this function, unless you have
/// very specific stuff to implement that SFML doesn't support,
/// or implement a temporary workaround until a bug is fixed.
///
/// \param shader Shader object
///
/// \return OpenGL handle of the shader or 0 if not yet loaded
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfShader_getNativeHandle(const sfShader* shader);
////////////////////////////////////////////////////////////
/// \brief Bind a shader for rendering (activate it)
///
+6 -5
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -34,10 +34,11 @@
#include <SFML/Graphics/Transform.h>
#include <SFML/Graphics/Types.h>
#include <SFML/System/Vector2.h>
#include <stddef.h>
typedef unsigned int (*sfShapeGetPointCountCallback)(void*); ///< Type of the callback used to get the number of points in a shape
typedef sfVector2f (*sfShapeGetPointCallback)(unsigned int, void*); ///< Type of the callback used to get a point of a shape
typedef size_t (*sfShapeGetPointCountCallback)(void*); ///< Type of the callback used to get the number of points in a shape
typedef sfVector2f (*sfShapeGetPointCallback)(size_t, void*); ///< Type of the callback used to get a point of a shape
////////////////////////////////////////////////////////////
/// \brief Create a new shape
@@ -351,7 +352,7 @@ CSFML_GRAPHICS_API float sfShape_getOutlineThickness(const sfShape* shape);
/// \return Number of points of the shape
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfShape_getPointCount(const sfShape* shape);
CSFML_GRAPHICS_API size_t sfShape_getPointCount(const sfShape* shape);
////////////////////////////////////////////////////////////
/// \brief Get a point of a shape
@@ -364,7 +365,7 @@ CSFML_GRAPHICS_API unsigned int sfShape_getPointCount(const sfShape* shape);
/// \return Index-th point of the shape
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfVector2f sfShape_getPoint(const sfShape* shape, unsigned int index);
CSFML_GRAPHICS_API sfVector2f sfShape_getPoint(const sfShape* shape, size_t index);
////////////////////////////////////////////////////////////
/// \brief Get the local bounding rectangle of a shape
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+6 -5
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -42,10 +42,11 @@
////////////////////////////////////////////////////////////
typedef enum
{
sfTextRegular = 0, ///< Regular characters, no style
sfTextBold = 1 << 0, ///< Characters are bold
sfTextItalic = 1 << 1, ///< Characters are in italic
sfTextUnderlined = 1 << 2 ///< Characters are underlined
sfTextRegular = 0, ///< Regular characters, no style
sfTextBold = 1 << 0, ///< Bold characters
sfTextItalic = 1 << 1, ///< Italic characters
sfTextUnderlined = 1 << 2, ///< Underlined characters
sfTextStrikeThrough = 1 << 3 ///< Strike through characters
} sfTextStyle;
+15 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -229,6 +229,20 @@ CSFML_GRAPHICS_API void sfTexture_setRepeated(sfTexture* texture, sfBool repeate
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfBool sfTexture_isRepeated(const sfTexture* texture);
////////////////////////////////////////////////////////////
/// \brief Get the underlying OpenGL handle of the texture.
///
/// You shouldn't need to use this function, unless you have
/// very specific stuff to implement that SFML doesn't support,
/// or implement a temporary workaround until a bug is fixed.
///
/// \param texture The texture object
///
/// \return OpenGL handle of the texture or 0 if not yet created
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfTexture_getNativeHandle(const sfTexture* texture);
////////////////////////////////////////////////////////////
/// \brief Bind a texture for rendering
///
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+5 -4
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -33,6 +33,7 @@
#include <SFML/Graphics/Rect.h>
#include <SFML/Graphics/Types.h>
#include <SFML/Graphics/Vertex.h>
#include <stddef.h>
////////////////////////////////////////////////////////////
@@ -69,7 +70,7 @@ CSFML_GRAPHICS_API void sfVertexArray_destroy(sfVertexArray* vertexArray);
/// \return Number of vertices in the array
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API unsigned int sfVertexArray_getVertexCount(const sfVertexArray* vertexArray);
CSFML_GRAPHICS_API size_t sfVertexArray_getVertexCount(const sfVertexArray* vertexArray);
////////////////////////////////////////////////////////////
/// \brief Get access to a vertex by its index
@@ -84,7 +85,7 @@ CSFML_GRAPHICS_API unsigned int sfVertexArray_getVertexCount(const sfVertexArray
/// \return Pointer to the index-th vertex
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API sfVertex* sfVertexArray_getVertex(sfVertexArray* vertexArray, unsigned int index);
CSFML_GRAPHICS_API sfVertex* sfVertexArray_getVertex(sfVertexArray* vertexArray, size_t index);
////////////////////////////////////////////////////////////
/// \brief Clear a vertex array
@@ -112,7 +113,7 @@ CSFML_GRAPHICS_API void sfVertexArray_clear(sfVertexArray* vertexArray);
/// \param vertexCount New size of the array (number of vertices)
///
////////////////////////////////////////////////////////////
CSFML_GRAPHICS_API void sfVertexArray_resize(sfVertexArray* vertexArray, unsigned int vertexCount);
CSFML_GRAPHICS_API void sfVertexArray_resize(sfVertexArray* vertexArray, size_t vertexCount);
////////////////////////////////////////////////////////////
/// \brief Add a vertex to a vertex array array
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+2 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -35,6 +35,7 @@
#include <SFML/Network/IpAddress.h>
#include <SFML/Network/Packet.h>
#include <SFML/Network/SocketSelector.h>
#include <SFML/Network/SocketStatus.h>
#include <SFML/Network/TcpListener.h>
#include <SFML/Network/TcpSocket.h>
#include <SFML/Network/UdpSocket.h>
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+9 -7
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -39,9 +39,11 @@
////////////////////////////////////////////////////////////
typedef enum
{
sfHttpGet, ///< Request in get mode, standard method to retrieve a page
sfHttpPost, ///< Request in post mode, usually to send data to a page
sfHttpHead ///< Request a page's header only
sfHttpGet, ///< Request in get mode, standard method to retrieve a page
sfHttpPost, ///< Request in post mode, usually to send data to a page
sfHttpHead, ///< Request a page's header only
sfHttpPut, ///< Request in put mode, useful for a REST API
sfHttpDelete ///< Request in delete mode, useful for a REST API
} sfHttpMethod;
@@ -63,12 +65,12 @@ typedef enum
sfHttpMultipleChoices = 300, ///< The requested page can be accessed from several locations
sfHttpMovedPermanently = 301, ///< The requested page has permanently moved to a new location
sfHttpMovedTemporarily = 302, ///< The requested page has temporarily moved to a new location
sfHttpNotModified = 304, ///< For conditionnal requests, means the requested page hasn't changed and doesn't need to be refreshed
sfHttpNotModified = 304, ///< For conditional requests, means the requested page hasn't changed and doesn't need to be refreshed
// 4xx: client error
sfHttpBadRequest = 400, ///< The server couldn't understand the request (syntax error)
sfHttpUnauthorized = 401, ///< The requested page needs an authentification to be accessed
sfHttpForbidden = 403, ///< The requested page cannot be accessed at all, even with authentification
sfHttpUnauthorized = 401, ///< The requested page needs an authentication to be accessed
sfHttpForbidden = 403, ///< The requested page cannot be accessed at all, even with authentication
sfHttpNotFound = 404, ///< The requested page doesn't exist
sfHttpRangeNotSatisfiable = 407, ///< The server can't satisfy the partial GET request (with a "Range" header field)
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+2 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -34,6 +34,7 @@ typedef enum
{
sfSocketDone, ///< The socket has sent / received the data
sfSocketNotReady, ///< The socket is not ready to send / receive data yet
sfSocketPartial, ///< The socket sent a part of the data
sfSocketDisconnected, ///< The TCP socket has been disconnected
sfSocketError ///< An unexpected error happened
+5 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -112,6 +112,10 @@ CSFML_NETWORK_API sfSocketStatus sfTcpListener_listen(sfTcpListener* listener, u
/// If the socket is in blocking mode, this function will
/// not return until a connection is actually received.
///
/// The \a connected argument points to a valid sfTcpSocket pointer
/// in case of success (the function returns sfSocketDone), it points
/// to a NULL pointer otherwise.
///
/// \param listener TCP listener object
/// \param connected Socket that will hold the new connection
///
+23 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -150,6 +150,9 @@ CSFML_NETWORK_API void sfTcpSocket_disconnect(sfTcpSocket* socket);
////////////////////////////////////////////////////////////
/// \brief Send raw data to the remote peer of a TCP socket
///
/// To be able to handle partial sends over non-blocking
/// sockets, use the sfTcpSocket_sendPartial(sfTcpSocket*, const void*, std::size_t, size_t*)
/// overload instead.
/// This function will fail if the socket is not connected.
///
/// \param socket TCP socket object
@@ -161,6 +164,21 @@ CSFML_NETWORK_API void sfTcpSocket_disconnect(sfTcpSocket* socket);
////////////////////////////////////////////////////////////
CSFML_NETWORK_API sfSocketStatus sfTcpSocket_send(sfTcpSocket* socket, const void* data, size_t size);
////////////////////////////////////////////////////////////
/// \brief Send raw data to the remote peer
///
/// This function will fail if the socket is not connected.
///
/// \param socket TCP socket object
/// \param data Pointer to the sequence of bytes to send
/// \param size Number of bytes to send
/// \param sent The number of bytes sent will be written here
///
/// \return Status code
///
////////////////////////////////////////////////////////////
CSFML_NETWORK_API sfSocketStatus sfTcpSocket_sendPartial(sfTcpSocket* socket, const void* data, size_t size, size_t* sent);
////////////////////////////////////////////////////////////
/// \brief Receive raw data from the remote peer of a TCP socket
///
@@ -181,6 +199,10 @@ CSFML_NETWORK_API sfSocketStatus sfTcpSocket_receive(sfTcpSocket* socket, void*
////////////////////////////////////////////////////////////
/// \brief Send a formatted packet of data to the remote peer of a TCP socket
///
/// In non-blocking mode, if this function returns sfSocketPartial,
/// you must retry sending the same unmodified packet before sending
/// anything else in order to guarantee the packet arrives at the remote
/// peer uncorrupted.
/// This function will fail if the socket is not connected.
///
/// \param socket TCP socket object
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+2 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -35,6 +35,7 @@
#include <SFML/System/Mutex.h>
#include <SFML/System/Sleep.h>
#include <SFML/System/Thread.h>
#include <SFML/System/Time.h>
#include <SFML/System/Vector2.h>
#include <SFML/System/Vector3.h>
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+2 -1
View File
@@ -1,7 +1,8 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)//
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+4 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -33,8 +33,11 @@
#include <SFML/Window/Context.h>
#include <SFML/Window/Event.h>
#include <SFML/Window/Joystick.h>
#include <SFML/Window/JoystickIdentification.h>
#include <SFML/Window/Keyboard.h>
#include <SFML/Window/Mouse.h>
#include <SFML/Window/Sensor.h>
#include <SFML/Window/Touch.h>
#include <SFML/Window/VideoMode.h>
#include <SFML/Window/Window.h>
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+79 -33
View File
@@ -1,7 +1,8 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)//
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
@@ -31,6 +32,7 @@
#include <SFML/Window/Joystick.h>
#include <SFML/Window/Keyboard.h>
#include <SFML/Window/Mouse.h>
#include <SFML/Window/Sensor.h>
////////////////////////////////////////////////////////////
@@ -39,24 +41,31 @@
////////////////////////////////////////////////////////////
typedef enum
{
sfEvtClosed,
sfEvtResized,
sfEvtLostFocus,
sfEvtGainedFocus,
sfEvtTextEntered,
sfEvtKeyPressed,
sfEvtKeyReleased,
sfEvtMouseWheelMoved,
sfEvtMouseButtonPressed,
sfEvtMouseButtonReleased,
sfEvtMouseMoved,
sfEvtMouseEntered,
sfEvtMouseLeft,
sfEvtJoystickButtonPressed,
sfEvtJoystickButtonReleased,
sfEvtJoystickMoved,
sfEvtJoystickConnected,
sfEvtJoystickDisconnected
sfEvtClosed, ///< The window requested to be closed (no data)
sfEvtResized, ///< The window was resized (data in event.size)
sfEvtLostFocus, ///< The window lost the focus (no data)
sfEvtGainedFocus, ///< The window gained the focus (no data)
sfEvtTextEntered, ///< A character was entered (data in event.text)
sfEvtKeyPressed, ///< A key was pressed (data in event.key)
sfEvtKeyReleased, ///< A key was released (data in event.key)
sfEvtMouseWheelMoved, ///< The mouse wheel was scrolled (data in event.mouseWheel) (deprecated)
sfEvtMouseWheelScrolled, ///< The mouse wheel was scrolled (data in event.mouseWheelScroll)
sfEvtMouseButtonPressed, ///< A mouse button was pressed (data in event.mouseButton)
sfEvtMouseButtonReleased, ///< A mouse button was released (data in event.mouseButton)
sfEvtMouseMoved, ///< The mouse cursor moved (data in event.mouseMove)
sfEvtMouseEntered, ///< The mouse cursor entered the area of the window (no data)
sfEvtMouseLeft, ///< The mouse cursor left the area of the window (no data)
sfEvtJoystickButtonPressed, ///< A joystick button was pressed (data in event.joystickButton)
sfEvtJoystickButtonReleased, ///< A joystick button was released (data in event.joystickButton)
sfEvtJoystickMoved, ///< The joystick moved along an axis (data in event.joystickMove)
sfEvtJoystickConnected, ///< A joystick was connected (data in event.joystickConnect)
sfEvtJoystickDisconnected, ///< A joystick was disconnected (data in event.joystickConnect)
sfEvtTouchBegan, ///< A touch event began (data in event.touch)
sfEvtTouchMoved, ///< A touch moved (data in event.touch)
sfEvtTouchEnded, ///< A touch event ended (data in event.touch)
sfEvtSensorChanged, ///< A sensor value changed (data in event.sensor)
sfEvtCount, ///< Keep last -- the total number of event types
} sfEventType;
@@ -108,7 +117,7 @@ typedef struct
} sfMouseButtonEvent;
////////////////////////////////////////////////////////////
/// \brief Mouse wheel events parameters
/// \brief Mouse wheel events parameters (deprecated)
///
////////////////////////////////////////////////////////////
typedef struct
@@ -119,6 +128,19 @@ typedef struct
int y;
} sfMouseWheelEvent;
////////////////////////////////////////////////////////////
/// \brief Mouse wheel events parameters
///
////////////////////////////////////////////////////////////
typedef struct
{
sfEventType type;
sfMouseWheel wheel;
float delta;
int x;
int y;
} sfMouseWheelScrollEvent;
////////////////////////////////////////////////////////////
/// \brief Joystick axis move event parameters
///
@@ -163,6 +185,30 @@ typedef struct
unsigned int height;
} sfSizeEvent;
////////////////////////////////////////////////////////////
/// \brief Touch events parameters
///
////////////////////////////////////////////////////////////
typedef struct
{
sfEventType type;
unsigned int finger;
int x;
int y;
} sfTouchEvent;
////////////////////////////////////////////////////////////
/// \brief Sensor event parameters
///
////////////////////////////////////////////////////////////
typedef struct
{
sfEventType type;
sfSensorType sensorType;
float x;
float y;
float z;
} sfSensorEvent;
////////////////////////////////////////////////////////////
/// \brief sfEvent defines a system event and its parameters
@@ -170,19 +216,19 @@ typedef struct
////////////////////////////////////////////////////////////
typedef union
{
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
sfEventType type; ///< Type of the event
sfSizeEvent size;
sfKeyEvent key;
sfTextEvent text;
sfMouseMoveEvent mouseMove;
sfMouseButtonEvent mouseButton;
sfMouseWheelEvent mouseWheel;
sfJoystickMoveEvent joystickMove;
sfJoystickButtonEvent joystickButton;
sfJoystickConnectEvent joystickConnect;
sfEventType type; ///< Type of the event
sfSizeEvent size; ///< Size event parameters
sfKeyEvent key; ///< Key event parameters
sfTextEvent text; ///< Text event parameters
sfMouseMoveEvent mouseMove; ///< Mouse move event parameters
sfMouseButtonEvent mouseButton; ///< Mouse button event parameters
sfMouseWheelEvent mouseWheel; ///< Mouse wheel event parameters (deprecated)
sfMouseWheelScrollEvent mouseWheelScroll; ///< Mouse wheel event parameters
sfJoystickMoveEvent joystickMove; ///< Joystick move event parameters
sfJoystickButtonEvent joystickButton; ///< Joystick button event parameters
sfJoystickConnectEvent joystickConnect; ///< Joystick (dis)connect event parameters
sfTouchEvent touch; ///< Touch events parameters
sfSensorEvent sensor; ///< Sensor event parameters
} sfEvent;
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+16 -1
View File
@@ -1,7 +1,8 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)//
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
@@ -28,6 +29,7 @@
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/Export.h>
#include <SFML/Window/JoystickIdentification.h>
////////////////////////////////////////////////////////////
@@ -120,6 +122,19 @@ CSFML_WINDOW_API sfBool sfJoystick_isButtonPressed(unsigned int joystick, unsign
////////////////////////////////////////////////////////////
CSFML_WINDOW_API float sfJoystick_getAxisPosition(unsigned int joystick, sfJoystickAxis axis);
////////////////////////////////////////////////////////////
/// \brief Get the joystick information
///
/// The result of this function will only remain valid until
/// the next time the function is called.
///
/// \param joystick Index of the joystick
///
/// \return Structure containing joystick information.
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfJoystickIdentification sfJoystick_getIdentification(unsigned int joystick);
////////////////////////////////////////////////////////////
/// \brief Update the states of all joysticks
///
@@ -0,0 +1,45 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_JOYSTICKIDENDIFICATION_H
#define SFML_JOYSTICKIDENDIFICATION_H
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/Export.h>
////////////////////////////////////////////////////////////
/// sfJoystickIdentification holds a joystick's identification
////////////////////////////////////////////////////////////
typedef struct
{
const char* name;
unsigned int vendorId;
unsigned int productId;
} sfJoystickIdentification;
#endif // SFML_JOYSTICKIDENDIFICATION_H
+2 -1
View File
@@ -1,7 +1,8 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)//
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
+12 -1
View File
@@ -1,7 +1,8 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)//
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
@@ -47,6 +48,16 @@ typedef enum
sfMouseButtonCount ///< Keep last -- the total number of mouse buttons
} sfMouseButton;
////////////////////////////////////////////////////////////
/// \brief Mouse wheels
///
////////////////////////////////////////////////////////////
typedef enum
{
sfMouseVerticalWheel, ///< The vertical mouse wheel
sfMouseHorizontalWheel ///< The horizontal mouse wheel
} sfMouseWheel;
////////////////////////////////////////////////////////////
/// \brief Check if a mouse button is pressed
+89
View File
@@ -0,0 +1,89 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_SENSOR_H
#define SFML_SENSOR_H
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/Export.h>
#include <SFML/Window/Types.h>
#include <SFML/System/Vector3.h>
////////////////////////////////////////////////////////////
/// \brief Sensor Types
///
////////////////////////////////////////////////////////////
typedef enum
{
sfSensorAccelerometer, ///< Measures the raw acceleration (m/s^2)
sfSensorGyroscope, ///< Measures the raw rotation rates (degrees/s)
sfSensorMagnetometer, ///< Measures the ambient magnetic field (micro-teslas)
sfSensorGravity, ///< Measures the direction and intensity of gravity, independent of device acceleration (m/s^2)
sfSensorUserAcceleration, ///< Measures the direction and intensity of device acceleration, independent of the gravity (m/s^2)
sfSensorOrientation, ///< Measures the absolute 3D orientation (degrees)
sfSensorCount ///< Keep last -- the total number of sensor types
} sfSensorType;
////////////////////////////////////////////////////////////
/// \brief Check if a sensor is available on the underlying platform
///
/// \param sensor Sensor to check
///
/// \return sfTrue if the sensor is available, sfFalse otherwise
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfBool sfSensor_isAvailable(sfSensorType sensor);
////////////////////////////////////////////////////////////
/// \brief Enable or disable a sensor
///
/// All sensors are disabled by default, to avoid consuming too
/// much battery power. Once a sensor is enabled, it starts
/// sending events of the corresponding type.
///
/// This function does nothing if the sensor is unavailable.
///
/// \param sensor Sensor to enable
/// \param enabled sfTrue to enable, sfFalse to disable
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API void sfSensor_setEnabled(sfSensorType sensor, sfBool enabled);
////////////////////////////////////////////////////////////
/// \brief Get the current sensor value
///
/// \param sensor Sensor to read
///
/// \return The current sensor value
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfVector3f sfSensor_getValue(sfSensorType sensor);
#endif // SFML_SENSOR_H
+61
View File
@@ -0,0 +1,61 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_TOUCH_H
#define SFML_TOUCH_H
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/Export.h>
#include <SFML/Window/Types.h>
#include <SFML/System/Vector2.h>
////////////////////////////////////////////////////////////
/// \brief Check if a touch event is currently down
///
/// \param finger Finger index
///
/// \return sfTrue if \a finger is currently touching the screen, sfFalse otherwise
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfBool sfTouch_isDown(unsigned int finger);
////////////////////////////////////////////////////////////
/// \brief Get the current position of a touch in window coordinates
///
/// This function returns the current touch position
/// relative to the given window, or desktop if NULL is passed.
///
/// \param finger Finger index
/// \param relativeTo Reference window
///
/// \return Current position of \a finger, or undefined if it's not down
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfVector2i sfTouch_getPosition(unsigned int finger, const sfWindow* relativeTo);
#endif // SFML_TOUCH_H
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+2 -1
View File
@@ -1,7 +1,8 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)//
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
+43 -3
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -40,7 +40,7 @@
/// \brief Enumeration of window creation styles
///
////////////////////////////////////////////////////////////
enum
typedef enum
{
sfNone = 0, ///< No border / title bar (this flag and all others are mutually exclusive)
sfTitlebar = 1 << 0, ///< Title bar + fixed border
@@ -48,7 +48,19 @@ enum
sfClose = 1 << 2, ///< Titlebar + close button
sfFullscreen = 1 << 3, ///< Fullscreen mode (this flag and all others are mutually exclusive)
sfDefaultStyle = sfTitlebar | sfResize | sfClose ///< Default window style
};
} sfWindowStyle;
////////////////////////////////////////////////////////////
/// \brief Enumeration of the context attribute flags
///
////////////////////////////////////////////////////////////
typedef enum
{
sfContextDefault = 0, ///< Non-debug, compatibility context (this and the core attribute are mutually exclusive)
sfContextCore = 1 << 0, ///< Core attribute
sfContextDebug = 1 << 2 ///< Debug attribute
} sfContextAttribute;
////////////////////////////////////////////////////////////
@@ -62,6 +74,7 @@ typedef struct
unsigned int antialiasingLevel; ///< Level of antialiasing
unsigned int majorVersion; ///< Major number of the context version to create
unsigned int minorVersion; ///< Minor number of the context version to create
sfUint32 attributeFlags; ///< The attribute flags to create the context with
} sfContextSettings;
@@ -349,6 +362,7 @@ CSFML_WINDOW_API void sfWindow_setKeyRepeatEnabled(sfWindow* window, sfBool enab
/// on the previous thread first if it was active.
/// Only one window can be active on a thread at a time, thus
/// the window previously active (if any) automatically gets deactivated.
/// This is not to be confused with sfWindow_requestFocus().
///
/// \param window Window object
/// \param active sfTrue to activate, sfFalse to deactivate
@@ -358,6 +372,32 @@ CSFML_WINDOW_API void sfWindow_setKeyRepeatEnabled(sfWindow* window, sfBool enab
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfBool sfWindow_setActive(sfWindow* window, sfBool active);
///////////////////////////////////////////////////////////
/// \brief Request the current window to be made the active
/// foreground window
///
/// At any given time, only one window may have the input focus
/// to receive input events such as keystrokes or mouse events.
/// If a window requests focus, it only hints to the operating
/// system, that it would like to be focused. The operating system
/// is free to deny the request.
/// This is not to be confused with sfWindow_setActive().
///
///////////////////////////////////////////////////////////
CSFML_WINDOW_API void sfWindow_requestFocus(sfWindow* window);
////////////////////////////////////////////////////////////
/// \brief Check whether the window has the input focus
///
/// At any given time, only one window may have the input focus
/// to receive input events such as keystrokes or most mouse
/// events.
///
/// \return True if window has focus, false otherwise
///
////////////////////////////////////////////////////////////
CSFML_WINDOW_API sfBool sfWindow_hasFocus(const sfWindow* window);
////////////////////////////////////////////////////////////
/// \brief Display on screen what has been rendered to the
/// window so far
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
CSFML
-----
CSFML - Copyright (C) 2007-2013 Laurent Gomila - laurent.gom@gmail.com
CSFML - Copyright (C) 2007-2015 Laurent Gomila - laurent@sfml-dev.org
This software is provided 'as-is', without any express or
implied warranty. In no event will the authors be held
+16 -10
View File
@@ -1,36 +1,42 @@
CSFML - Simple and Fast Multimedia Library for C
================================================
SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics,
audio and network.
SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing,
graphics, audio and network.
It is originally written in C++, and this project is its official binding for the C language.
Authors
-------
Laurent Gomila - main developer (laurent.gom@gmail.com)
Laurent Gomila - main developer (laurent@sfml-dev.org)
Zachariah Brown - active maintainer (crazyzprogrammer@hotmail.com)
Download
--------
You can get the latest official release on SFML website (http://www.sfml-dev.org/download/csfml).
You can also get the current development version from the git repository (https://github.com/LaurentGomila/CSFML).
You can also get the current development version from the git repository (https://github.com/SFML/CSFML).
Learn
-----
There is no tutorial for CSFML, but since it's a binding you can use the C++ resources:
* The official tutorials (http://www.sfml-dev.org/tutorials.php)
* The online API documentation (http://www.sfml-dev.org/documentation.php)
* The community wiki (https://github.com/LaurentGomila/SFML/wiki/)
* The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for french people)
* The official tutorials (http://www.sfml-dev.org/tutorials/)
* The online API documentation (http://www.sfml-dev.org/documentation/)
* The community wiki (https://github.com/SFML/SFML/wiki/)
* The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for French people)
Of course, you can also find the CSFM API documentation in the SDK.
Building
--------
The FindSFML.cmake script required by CMake to build CSFML, is located in SFML's cmake/Modules/ directory.
Contribute
----------
SFML and CSFML are open-source projects, and they need your help to go on growing and improving.
Don't hesitate to post suggestions or bug reports on the forum (http://en.sfml-dev.org/forums/),
submit patches by e-mail, or post new bugs/features requests on the task tracker (https://github.com/LaurentGomila/CSFML/issues/).
You can even fork the project on github, maintain your own version and send us pull requests periodically to merge your work.
or post new bugs/features requests on the task tracker (https://github.com/SFML/CSFML/issues/).
You can even fork the project on GitHub, maintain your own version and send us pull requests periodically to merge your work.
+1 -1
View File
@@ -32,4 +32,4 @@ set(SRC
# define the csfml-audio target
csfml_add_library(csfml-audio
SOURCES ${SRC}
DEPENDS ${SFML_AUDIO_LIBRARY} ${SFML_SYSTEM_LIBRARY})
DEPENDS ${SFML_AUDIO_LIBRARY} ${SFML_SYSTEM_LIBRARY} ${SFML_AUDIO_DEPENDENCIES} ${SFML_SYSTEM_DEPENDENCIES})
+17 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -74,3 +74,19 @@ sfVector3f sfListener_getDirection()
sfVector3f direction = {sfmlDirection.x, sfmlDirection.y, sfmlDirection.z};
return direction;
}
////////////////////////////////////////////////////////////
void sfListener_setUpVector(sfVector3f upVector)
{
sf::Listener::setUpVector(upVector.x, upVector.y, upVector.z);
}
////////////////////////////////////////////////////////////
sfVector3f sfListener_getUpVector()
{
sf::Vector3f sfmlUpVector = sf::Listener::getUpVector();
sfVector3f upVector = {sfmlUpVector.x, sfmlUpVector.y, sfmlUpVector.z};
return upVector;
}
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+2 -2
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -196,7 +196,7 @@ sfVector3f sfSound_getPosition(const sfSound* sound)
////////////////////////////////////////////////////////////
CSFML_AUDIO_API sfBool sfSound_isRelativeToListener(const sfSound* sound)
sfBool sfSound_isRelativeToListener(const sfSound* sound)
{
CSFML_CALL_RETURN(sound, isRelativeToListener(), sfFalse);
}
+4 -4
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -63,7 +63,7 @@ sfSoundBuffer* sfSoundBuffer_createFromMemory(const void* data, size_t sizeInByt
////////////////////////////////////////////////////////////
CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromStream(sfInputStream* stream)
sfSoundBuffer* sfSoundBuffer_createFromStream(sfInputStream* stream)
{
CSFML_CHECK_RETURN(stream, NULL);
@@ -80,7 +80,7 @@ CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromStream(sfInputStream* str
////////////////////////////////////////////////////////////
sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, size_t sampleCount, unsigned int channelCount, unsigned int sampleRate)
sfSoundBuffer* sfSoundBuffer_createFromSamples(const sfInt16* samples, sfUint64 sampleCount, unsigned int channelCount, unsigned int sampleRate)
{
sfSoundBuffer* buffer = new sfSoundBuffer;
@@ -125,7 +125,7 @@ const sfInt16* sfSoundBuffer_getSamples(const sfSoundBuffer* soundBuffer)
////////////////////////////////////////////////////////////
size_t sfSoundBuffer_getSampleCount(const sfSoundBuffer* soundBuffer)
sfUint64 sfSoundBuffer_getSampleCount(const sfSoundBuffer* soundBuffer)
{
CSFML_CALL_RETURN(soundBuffer, getSampleCount(), 0);
}
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+1 -1
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
+56 -4
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -48,9 +48,9 @@ void sfSoundRecorder_destroy(sfSoundRecorder* soundRecorder)
////////////////////////////////////////////////////////////
void sfSoundRecorder_start(sfSoundRecorder* soundRecorder, unsigned int sampleRate)
sfBool sfSoundRecorder_start(sfSoundRecorder* soundRecorder, unsigned int sampleRate)
{
CSFML_CALL(soundRecorder, start(sampleRate));
CSFML_CALL_RETURN(soundRecorder, start(sampleRate), sfFalse);
}
@@ -71,5 +71,57 @@ unsigned int sfSoundRecorder_getSampleRate(const sfSoundRecorder* soundRecorder)
////////////////////////////////////////////////////////////
sfBool sfSoundRecorder_isAvailable(void)
{
return sf::SoundRecorder::isAvailable() ? sfTrue : sfFalse;
return sf::SoundRecorder::isAvailable();
}
////////////////////////////////////////////////////////////
void sfSoundRecorder_setProcessingInterval(sfSoundRecorder* soundRecorder, sfTime interval)
{
CSFML_CALL(soundRecorder, setProcessingInterval(interval));
}
////////////////////////////////////////////////////////////
const char** sfSoundRecorder_getAvailableDevices(size_t* count)
{
static std::vector<std::string> stringDevices = sf::SoundRecorder::getAvailableDevices();
static std::vector<const char*> cstringDevices;
if (cstringDevices.empty() && !stringDevices.empty())
{
for (std::vector<std::string>::const_iterator it = stringDevices.begin(); it != stringDevices.end(); ++it)
{
cstringDevices.push_back(it->c_str());
}
}
if (count)
*count = cstringDevices.size();
return !cstringDevices.empty() ? &cstringDevices[0] : NULL;
}
////////////////////////////////////////////////////////////
const char* sfSoundRecorder_getDefaultDevice()
{
static std::string defaultDevice = sf::SoundRecorder::getDefaultDevice();
return !defaultDevice.empty() ? defaultDevice.c_str() : NULL;
}
////////////////////////////////////////////////////////////
sfBool sfSoundRecorder_setDevice(sfSoundRecorder* soundRecorder, const char* name)
{
CSFML_CALL_RETURN(soundRecorder, setDevice(name), sfFalse);
}
////////////////////////////////////////////////////////////
const char* sfSoundRecorder_getDevice(sfSoundRecorder* soundRecorder)
{
CSFML_CHECK_RETURN(soundRecorder, NULL);
soundRecorder->DeviceName = soundRecorder->This.getDevice();
return soundRecorder->DeviceName.c_str();
}
+8 -2
View File
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -51,6 +51,11 @@ public :
{
}
void setProcessingInterval(sfTime interval)
{
sf::SoundRecorder::setProcessingInterval(sf::microseconds(interval.microseconds));
}
private :
virtual bool onStart()
@@ -83,7 +88,7 @@ private :
////////////////////////////////////////////////////////////
// Internal structure of sfPacket
// Internal structure of sfSoundRecorder
////////////////////////////////////////////////////////////
struct sfSoundRecorder
{
@@ -96,6 +101,7 @@ struct sfSoundRecorder
}
sfSoundRecorderImpl This;
std::string DeviceName;
};
Loaded 100 of 181 files, more files were not shown because too many files have changed in this diff. Show more