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No files matched your search
@@ -28,7 +28,6 @@ class JobOs(Enum):
|
||||
WindowsLatest = "windows-latest"
|
||||
UbuntuLatest = "ubuntu-latest"
|
||||
MacosLatest = "macos-latest"
|
||||
Ubuntu20_04 = "ubuntu-20.04"
|
||||
Ubuntu22_04 = "ubuntu-22.04"
|
||||
Ubuntu24_04 = "ubuntu-24.04"
|
||||
Ubuntu24_04_arm = "ubuntu-24.04-arm"
|
||||
@@ -60,7 +59,6 @@ class SdlPlatform(Enum):
|
||||
class Msys2Platform(Enum):
|
||||
Mingw32 = "mingw32"
|
||||
Mingw64 = "mingw64"
|
||||
Clang32 = "clang32"
|
||||
Clang64 = "clang64"
|
||||
Ucrt64 = "ucrt64"
|
||||
|
||||
@@ -104,7 +102,6 @@ class JobSpec:
|
||||
JOB_SPECS = {
|
||||
"msys2-mingw32": JobSpec(name="Windows (msys2, mingw32)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw32", msys2_platform=Msys2Platform.Mingw32, ),
|
||||
"msys2-mingw64": JobSpec(name="Windows (msys2, mingw64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64", msys2_platform=Msys2Platform.Mingw64, ),
|
||||
"msys2-clang32": JobSpec(name="Windows (msys2, clang32)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw32-clang", msys2_platform=Msys2Platform.Clang32, ),
|
||||
"msys2-clang64": JobSpec(name="Windows (msys2, clang64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64-clang", msys2_platform=Msys2Platform.Clang64, ),
|
||||
"msys2-ucrt64": JobSpec(name="Windows (msys2, ucrt64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64-ucrt", msys2_platform=Msys2Platform.Ucrt64, ),
|
||||
"msvc-x64": JobSpec(name="Windows (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x64", msvc_arch=MsvcArch.X64, msvc_project="VisualC/SDL.sln", ),
|
||||
@@ -114,12 +111,11 @@ JOB_SPECS = {
|
||||
"msvc-arm32": JobSpec(name="Windows (MSVC, ARM)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm32", msvc_arch=MsvcArch.Arm32, ),
|
||||
"msvc-arm64": JobSpec(name="Windows (MSVC, ARM64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm64", msvc_arch=MsvcArch.Arm64, ),
|
||||
"msvc-gdk-x64": JobSpec(name="GDK (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-GDK", msvc_arch=MsvcArch.X64, msvc_project="VisualC-GDK/SDL.sln", gdk=True, no_cmake=True, ),
|
||||
"ubuntu-20.04": JobSpec(name="Ubuntu 20.04", os=JobOs.Ubuntu20_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu20.04", ),
|
||||
"ubuntu-22.04": JobSpec(name="Ubuntu 22.04", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04", ),
|
||||
"ubuntu-24.04-arm64": JobSpec(name="Ubuntu 24.04 (ARM64)", os=JobOs.Ubuntu24_04_arm, platform=SdlPlatform.Linux, artifact="SDL-ubuntu24.04-arm64", ),
|
||||
"steamrt-sniper": JobSpec(name="Steam Linux Runtime (Sniper)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Linux, artifact="SDL-slrsniper", container="registry.gitlab.steamos.cloud/steamrt/sniper/sdk:beta", ),
|
||||
"ubuntu-intel-icx": JobSpec(name="Ubuntu 20.04 (Intel oneAPI)", os=JobOs.Ubuntu20_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu20.04-oneapi", intel=IntelCompiler.Icx, ),
|
||||
"ubuntu-intel-icc": JobSpec(name="Ubuntu 20.04 (Intel Compiler)", os=JobOs.Ubuntu20_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu20.04-icc", intel=IntelCompiler.Icc, ),
|
||||
"ubuntu-intel-icx": JobSpec(name="Ubuntu 22.04 (Intel oneAPI)", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04-oneapi", intel=IntelCompiler.Icx, ),
|
||||
"ubuntu-intel-icc": JobSpec(name="Ubuntu 22.04 (Intel Compiler)", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04-icc", intel=IntelCompiler.Icc, ),
|
||||
"macos-framework-x64": JobSpec(name="MacOS (Framework) (x64)", os=JobOs.Macos13, platform=SdlPlatform.MacOS, artifact="SDL-macos-framework", apple_framework=True, apple_archs={AppleArch.Aarch64, AppleArch.X86_64, }, xcode=True, ),
|
||||
"macos-framework-arm64": JobSpec(name="MacOS (Framework) (arm64)", os=JobOs.MacosLatest, platform=SdlPlatform.MacOS, artifact=None, apple_framework=True, apple_archs={AppleArch.Aarch64, AppleArch.X86_64, }, ),
|
||||
"macos-gnu-arm64": JobSpec(name="MacOS (GNU prefix)", os=JobOs.MacosLatest, platform=SdlPlatform.MacOS, artifact="SDL-macos-arm64-gnu", apple_framework=False, apple_archs={AppleArch.Aarch64, }, ),
|
||||
@@ -129,7 +125,7 @@ JOB_SPECS = {
|
||||
"android-cmake-lean": JobSpec(name="Android (CMake, lean)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Android, artifact="SDL-lean-android-arm64", android_abi="arm64-v8a", android_arch="aarch64", android_platform=23, lean=True, ),
|
||||
"android-mk": JobSpec(name="Android (Android.mk)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Android, artifact=None, no_cmake=True, android_mk=True, ),
|
||||
"android-gradle": JobSpec(name="Android (Gradle)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Android, artifact=None, no_cmake=True, android_gradle=True, ),
|
||||
"emscripten": JobSpec(name="Emscripten", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Emscripten, artifact="SDL-emscripten", ),
|
||||
"emscripten": JobSpec(name="Emscripten", os=JobOs.UbuntuLatest, platform=SdlPlatform.Emscripten, artifact="SDL-emscripten", ),
|
||||
"haiku": JobSpec(name="Haiku", os=JobOs.UbuntuLatest, platform=SdlPlatform.Haiku, artifact="SDL-haiku-x64", container="ghcr.io/haiku/cross-compiler:x86_64-r1beta5", ),
|
||||
"loongarch64": JobSpec(name="LoongArch64", os=JobOs.UbuntuLatest, platform=SdlPlatform.LoongArch64, artifact="SDL-loongarch64", ),
|
||||
"n3ds": JobSpec(name="Nintendo 3DS", os=JobOs.UbuntuLatest, platform=SdlPlatform.N3ds, artifact="SDL-n3ds", container="devkitpro/devkitarm:latest", ),
|
||||
@@ -166,6 +162,7 @@ class JobDetails:
|
||||
platform: str
|
||||
artifact: str
|
||||
no_cmake: bool
|
||||
ccache: bool = False
|
||||
build_tests: bool = True
|
||||
container: str = ""
|
||||
cmake_build_type: str = "RelWithDebInfo"
|
||||
@@ -223,12 +220,15 @@ class JobDetails:
|
||||
cpactions_install_cmd: str = ""
|
||||
setup_vita_gles_type: str = ""
|
||||
check_sources: bool = False
|
||||
setup_python: bool = False
|
||||
pypi_packages: list[str] = dataclasses.field(default_factory=list)
|
||||
|
||||
def to_workflow(self, enable_artifacts: bool) -> dict[str, str|bool]:
|
||||
data = {
|
||||
"name": self.name,
|
||||
"key": self.key,
|
||||
"os": self.os,
|
||||
"ccache": self.ccache,
|
||||
"container": self.container if self.container else "",
|
||||
"platform": self.platform,
|
||||
"artifact": self.artifact,
|
||||
@@ -287,6 +287,8 @@ class JobDetails:
|
||||
"setup-vita-gles-type": self.setup_vita_gles_type,
|
||||
"setup-gdk-folder": self.setup_gdk_folder,
|
||||
"check-sources": self.check_sources,
|
||||
"setup-python": self.setup_python,
|
||||
"pypi-packages": my_shlex_join(self.pypi_packages),
|
||||
}
|
||||
return {k: v for k, v in data.items() if v != ""}
|
||||
|
||||
@@ -339,7 +341,10 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
case IntelCompiler.Icc:
|
||||
job.cc = "icc"
|
||||
job.cxx = "icpc"
|
||||
# Disable deprecation warning
|
||||
job.cppflags.append("-diag-disable=10441")
|
||||
# Avoid 'Catastrophic error: cannot open precompiled header file'
|
||||
job.cmake_arguments.append("-DCMAKE_DISABLE_PRECOMPILE_HEADERS:BOOL=ON")
|
||||
job.clang_tidy = False
|
||||
case _:
|
||||
raise ValueError(f"Invalid intel={spec.intel}")
|
||||
@@ -417,6 +422,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
if spec.name.startswith("Ubuntu"):
|
||||
assert spec.os.value.startswith("ubuntu-")
|
||||
job.apt_packages.extend((
|
||||
"ccache",
|
||||
"gnome-desktop-testing",
|
||||
"libasound2-dev",
|
||||
"libpulse-dev",
|
||||
@@ -450,6 +456,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.apt_packages.extend((
|
||||
"libunwind-dev", # For SDL_test memory tracking
|
||||
))
|
||||
job.ccache = True
|
||||
if trackmem_symbol_names:
|
||||
# older libunwind is slow
|
||||
job.cmake_arguments.append("-DSDLTEST_TIMEOUT_MULTIPLIER=2")
|
||||
@@ -458,8 +465,10 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
fpic = True
|
||||
case SdlPlatform.Ios | SdlPlatform.Tvos:
|
||||
job.brew_packages.extend([
|
||||
"ccache",
|
||||
"ninja",
|
||||
])
|
||||
job.ccache = True
|
||||
job.clang_tidy = False
|
||||
job.run_tests = False
|
||||
job.test_pkg_config = False
|
||||
@@ -502,8 +511,12 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
))
|
||||
job.shared_lib = SharedLibType.DYLIB
|
||||
job.static_lib = StaticLibType.A
|
||||
job.ccache = True
|
||||
job.apt_packages = []
|
||||
job.brew_packages.append("ninja")
|
||||
job.brew_packages.extend((
|
||||
"ccache",
|
||||
"ninja",
|
||||
))
|
||||
if job.clang_tidy:
|
||||
job.brew_packages.append("llvm")
|
||||
if spec.xcode:
|
||||
@@ -511,6 +524,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
case SdlPlatform.Android:
|
||||
job.android_gradle = spec.android_gradle
|
||||
job.android_mk = spec.android_mk
|
||||
job.apt_packages.append("ccache")
|
||||
job.run_tests = False
|
||||
job.shared_lib = SharedLibType.SO
|
||||
job.static_lib = StaticLibType.A
|
||||
@@ -521,6 +535,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
if spec.android_mk or spec.android_gradle:
|
||||
job.apt_packages = []
|
||||
if not spec.no_cmake:
|
||||
job.ccache = True
|
||||
job.cmake_arguments.extend((
|
||||
f"-DANDROID_PLATFORM={spec.android_platform}",
|
||||
f"-DANDROID_ABI={spec.android_abi}",
|
||||
@@ -538,10 +553,11 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
case SdlPlatform.Emscripten:
|
||||
job.clang_tidy = False # clang-tidy does not understand -gsource-map
|
||||
job.shared = False
|
||||
job.ccache = True
|
||||
job.apt_packages.append("ccache")
|
||||
job.cmake_config_emulator = "emcmake"
|
||||
job.cmake_build_type = "Debug"
|
||||
job.test_pkg_config = False
|
||||
job.apt_packages.append("python3-selenium")
|
||||
job.cmake_arguments.extend((
|
||||
"-DSDLTEST_BROWSER=chrome",
|
||||
"-DSDLTEST_TIMEOUT_MULTIPLIER=4",
|
||||
@@ -561,12 +577,15 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
"chromedriver --version",
|
||||
))
|
||||
job.static_lib = StaticLibType.A
|
||||
job.setup_python = True
|
||||
job.pypi_packages.append("selenium")
|
||||
case SdlPlatform.Ps2:
|
||||
job.ccache = False # actions/ccache does not work in psp container (incompatible tar of busybox)
|
||||
build_parallel = False
|
||||
job.shared = False
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apk_packages = ["cmake", "gmp", "mpc1", "mpfr4", "ninja", "pkgconf", "git", ]
|
||||
job.apk_packages = ["ccache", "cmake", "gmp", "mpc1", "mpfr4", "ninja", "pkgconf", "git", ]
|
||||
job.cmake_toolchain_file = "${PS2DEV}/ps2sdk/ps2dev.cmake"
|
||||
job.clang_tidy = False
|
||||
job.run_tests = False
|
||||
@@ -575,10 +594,11 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.ldflags = ["-L${PS2DEV}/ps2sdk/ee/lib", "-L${PS2DEV}/gsKit/lib", "-L${PS2DEV}/ps2sdk/ports/lib", ]
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Psp:
|
||||
job.ccache = False # actions/ccache does not work in psp container (incompatible tar of busybox)
|
||||
build_parallel = False
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apk_packages = ["cmake", "gmp", "mpc1", "mpfr4", "ninja", "pkgconf", ]
|
||||
job.apk_packages = ["ccache", "cmake", "gmp", "mpc1", "mpfr4", "ninja", "pkgconf", ]
|
||||
job.cmake_toolchain_file = "${PSPDEV}/psp/share/pspdev.cmake"
|
||||
job.clang_tidy = False
|
||||
job.run_tests = False
|
||||
@@ -588,9 +608,10 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.pollute_directories = ["${PSPDEV}/include", "${PSPDEV}/psp/include", "${PSPDEV}/psp/sdk/include", ]
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Vita:
|
||||
job.ccache = True
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apk_packages = ["cmake", "ninja", "pkgconf", "bash", "tar"]
|
||||
job.apk_packages = ["ccache", "cmake", "ninja", "pkgconf", "bash", "tar"]
|
||||
job.cmake_toolchain_file = "${VITASDK}/share/vita.toolchain.cmake"
|
||||
assert spec.vita_gles is not None
|
||||
job.setup_vita_gles_type = {
|
||||
@@ -611,8 +632,10 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.cc = "arm-vita-eabi-gcc"
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Haiku:
|
||||
job.ccache = True
|
||||
fpic = False
|
||||
job.run_tests = False
|
||||
job.apt_packages.append("ccache")
|
||||
job.cc = "x86_64-unknown-haiku-gcc"
|
||||
job.cxx = "x86_64-unknown-haiku-g++"
|
||||
job.sudo = ""
|
||||
@@ -624,19 +647,23 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.PowerPC64 | SdlPlatform.PowerPC:
|
||||
job.ccache = True
|
||||
# FIXME: Enable SDL_WERROR
|
||||
job.werror = False
|
||||
job.clang_tidy = False
|
||||
job.run_tests = False
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apt_packages = ["ccache"]
|
||||
job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
job.cmake_arguments.extend((
|
||||
"-DSDL_UNIX_CONSOLE_BUILD=ON",
|
||||
))
|
||||
case SdlPlatform.LoongArch64:
|
||||
job.ccache = True
|
||||
fpic = True
|
||||
job.run_tests = False
|
||||
job.apt_packages.append("ccache")
|
||||
job.cc = "${LOONGARCH64_CC}"
|
||||
job.cxx = "${LOONGARCH64_CXX}"
|
||||
job.cmake_arguments.extend((
|
||||
@@ -648,31 +675,33 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.N3ds:
|
||||
job.ccache = True
|
||||
job.shared = False
|
||||
job.apt_packages = ["ninja-build", "binutils"]
|
||||
job.apt_packages = ["ccache", "ninja-build", "binutils"]
|
||||
job.clang_tidy = False
|
||||
job.run_tests = False
|
||||
job.cc_from_cmake = True
|
||||
job.cmake_toolchain_file = "${DEVKITPRO}/cmake/3DS.cmake"
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Msys2:
|
||||
job.ccache = True
|
||||
job.shell = "msys2 {0}"
|
||||
assert spec.msys2_platform
|
||||
job.msys2_msystem = spec.msys2_platform.value
|
||||
job.msys2_env = {
|
||||
"mingw32": "mingw-w64-i686",
|
||||
"mingw64": "mingw-w64-x86_64",
|
||||
"clang32": "mingw-w64-clang-i686",
|
||||
"clang64": "mingw-w64-clang-x86_64",
|
||||
"ucrt64": "mingw-w64-ucrt-x86_64",
|
||||
}[spec.msys2_platform.value]
|
||||
job.msys2_no_perl = spec.msys2_platform in (Msys2Platform.Mingw32, Msys2Platform.Clang32)
|
||||
job.msys2_no_perl = spec.msys2_platform in (Msys2Platform.Mingw32, )
|
||||
job.shared_lib = SharedLibType.WIN32
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Riscos:
|
||||
job.ccache = False # FIXME: enable when container gets upgrade
|
||||
# FIXME: Enable SDL_WERROR
|
||||
job.werror = False
|
||||
job.apt_packages = ["cmake", "ninja-build"]
|
||||
job.apt_packages = ["ccache", "cmake", "ninja-build"]
|
||||
job.test_pkg_config = False
|
||||
job.shared = False
|
||||
job.run_tests = False
|
||||
@@ -704,7 +733,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
))
|
||||
case SdlPlatform.NetBSD:
|
||||
job.cpactions_os = "netbsd"
|
||||
job.cpactions_version = "10.0"
|
||||
job.cpactions_version = "10.1"
|
||||
job.cpactions_arch = "x86-64"
|
||||
job.cpactions_setup_cmd = "export PATH=\"/usr/pkg/sbin:/usr/pkg/bin:/sbin:$PATH\"; export PKG_CONFIG_PATH=\"/usr/pkg/lib/pkgconfig\";export PKG_PATH=\"https://cdn.netBSD.org/pub/pkgsrc/packages/NetBSD/$(uname -p)/$(uname -r|cut -f \"1 2\" -d.)/All/\";echo \"PKG_PATH=$PKG_PATH\";echo \"uname -a -> \"$(uname -a)\"\";sudo -E sysctl -w security.pax.aslr.enabled=0;sudo -E sysctl -w security.pax.aslr.global=0;sudo -E pkgin clean;sudo -E pkgin update"
|
||||
job.cpactions_install_cmd = "sudo -E pkgin -y install cmake dbus pkgconf ninja-build pulseaudio libxkbcommon wayland wayland-protocols libinotify libusb1"
|
||||
@@ -713,13 +742,19 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
|
||||
if "ubuntu" in spec.name.lower():
|
||||
job.check_sources = True
|
||||
job.setup_python = True
|
||||
|
||||
if job.ccache:
|
||||
job.cmake_arguments.extend((
|
||||
"-DCMAKE_C_COMPILER_LAUNCHER=ccache",
|
||||
"-DCMAKE_CXX_COMPILER_LAUNCHER=ccache",
|
||||
))
|
||||
if not build_parallel:
|
||||
job.cmake_build_arguments.append("-j1")
|
||||
if job.cflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_C_FLAGS=\"{my_shlex_join(job.cflags)}\"")
|
||||
if job.cxxflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_CXX_FLAGS=\"{my_shlex_join(job.cxxflags)}\"")
|
||||
if job.cflags or job.cppflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_C_FLAGS=\"{my_shlex_join(job.cflags + job.cppflags)}\"")
|
||||
if job.cxxflags or job.cppflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_CXX_FLAGS=\"{my_shlex_join(job.cxxflags + job.cppflags)}\"")
|
||||
if job.ldflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_SHARED_LINKER_FLAGS=\"{my_shlex_join(job.ldflags)}\"")
|
||||
job.cmake_arguments.append(f"-DCMAKE_EXE_LINKER_FLAGS=\"{my_shlex_join(job.ldflags)}\"")
|
||||
|
||||
@@ -34,6 +34,7 @@ jobs:
|
||||
${{ (!matrix.platform.msys2-no-perl && format('{0}-perl', matrix.platform.msys2-env)) || '' }}
|
||||
${{ matrix.platform.msys2-env }}-pkg-config
|
||||
${{ matrix.platform.msys2-env }}-clang-tools-extra
|
||||
${{ (matrix.platform.ccache && format('{0}-ccache', matrix.platform.msys2-env)) || '' }}
|
||||
- name: 'About this job'
|
||||
run: |
|
||||
echo "key=${{ matrix.platform.key }}"
|
||||
@@ -133,6 +134,15 @@ jobs:
|
||||
export HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=1
|
||||
brew update
|
||||
brew install ${{ matrix.platform.brew-packages }}
|
||||
- name: 'Setup Python'
|
||||
uses: 'actions/setup-python@main'
|
||||
if: ${{ matrix.platform.setup-python }}
|
||||
with:
|
||||
python-version: '3.x'
|
||||
- name: 'Install PyPI packages'
|
||||
if: ${{ matrix.platform.pypi-packages != '' }}
|
||||
run: |
|
||||
python -m pip install --user ${{ matrix.platform.pypi-packages }}
|
||||
- name: 'Set up GLES for VITA' # Must be after apk
|
||||
if: ${{ matrix.platform.setup-vita-gles-type != '' }}
|
||||
uses: ./.github/actions/setup-vita-gles
|
||||
@@ -156,6 +166,36 @@ jobs:
|
||||
done
|
||||
done
|
||||
|
||||
- name: 'Calculate ccache key'
|
||||
if: ${{ matrix.platform.ccache }}
|
||||
id: prepare-restore-ccache
|
||||
run: |
|
||||
echo "timestamp=$(date -u "+%Y%m%d%H%M_%S")" >> "$GITHUB_OUTPUT"
|
||||
- name: 'Restore ccache'
|
||||
if: ${{ matrix.platform.ccache }}
|
||||
uses: actions/cache/restore@v4
|
||||
id: restore-ccache
|
||||
with:
|
||||
path: ${{ runner.temp }}/ccache
|
||||
key: ccache-${{ matrix.platform.key }}-${{ steps.prepare-restore-ccache.outputs.timestamp }}
|
||||
restore-keys: |
|
||||
ccache-${{matrix.platform.key}}
|
||||
- name: 'Configure ccache'
|
||||
if: ${{ matrix.platform.ccache }}
|
||||
run: |
|
||||
echo 'CCACHE_DIR=${{ runner.temp }}/ccache' >>${GITHUB_ENV}
|
||||
- name: 'Prepare ccache'
|
||||
if: ${{ matrix.platform.ccache && steps.restore-ccache.outputs.cache-hit }}
|
||||
run: |
|
||||
if [ "x${{ runner.os }}" = "xmacOS" ]; then
|
||||
touch_date="2025-02-01T12:00:00Z"
|
||||
else
|
||||
touch_date="2025-02-01"
|
||||
fi
|
||||
find "${CCACHE_DIR}" -type f -exec touch -a -m -d "$touch_date" {} +
|
||||
ccache -s
|
||||
ccache -z
|
||||
|
||||
- name: 'Configure (CMake)'
|
||||
if: ${{ !matrix.platform.no-cmake }}
|
||||
#shell: ${{ matrix.platform.shell }}
|
||||
@@ -281,7 +321,7 @@ jobs:
|
||||
- name: 'Build (cross-platform-actions, BSD)'
|
||||
id: cpactions
|
||||
if: ${{ matrix.platform.cpactions }}
|
||||
uses: cross-platform-actions/action@v0.26.0
|
||||
uses: cross-platform-actions/action@v0.27.0
|
||||
with:
|
||||
operating_system: '${{ matrix.platform.cpactions-os }}'
|
||||
architecture: '${{ matrix.platform.cpactions-arch }}'
|
||||
@@ -348,11 +388,17 @@ jobs:
|
||||
if: ${{ matrix.platform.xcode-sdk != '' }}
|
||||
run: |
|
||||
xcodebuild -project Xcode/SDL/SDL.xcodeproj -target SDL3 -configuration Release -sdk ${{ matrix.platform.xcode-sdk }} clean build
|
||||
- name: 'Setup Python'
|
||||
uses: 'actions/setup-python@main'
|
||||
if: ${{ matrix.platform.check-sources }}
|
||||
- name: 'Prune old ccache files'
|
||||
if: ${{ matrix.platform.ccache }}
|
||||
run: |
|
||||
ccache --evict-older-than=1d
|
||||
ccache -s
|
||||
- name: 'Save ccache'
|
||||
if: ${{ matrix.platform.ccache }}
|
||||
uses: actions/cache/save@v4
|
||||
with:
|
||||
python-version: '3.x'
|
||||
path: ${{ runner.temp }}/ccache
|
||||
key: ${{ steps.restore-ccache.outputs.cache-primary-key }}
|
||||
- name: 'Check Sources'
|
||||
if: ${{ matrix.platform.check-sources }}
|
||||
run: |
|
||||
|
||||
@@ -14,7 +14,7 @@ projecturl = https://libsdl.org/
|
||||
wikiurl = https://wiki.libsdl.org
|
||||
bugreporturl = https://github.com/libsdl-org/sdlwiki/issues/new
|
||||
warn_about_missing = 0
|
||||
wikipreamble = (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!)
|
||||
#wikipreamble = (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!)
|
||||
wikiheaderfiletext = Defined in [<SDL3/%fname%>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/%fname%)
|
||||
|
||||
manpageheaderfiletext = Defined in SDL3/%fname%
|
||||
|
||||
+26
-16
@@ -5,7 +5,7 @@ if(NOT DEFINED CMAKE_BUILD_TYPE)
|
||||
endif()
|
||||
|
||||
# See docs/release_checklist.md
|
||||
project(SDL3 LANGUAGES C VERSION "3.2.0")
|
||||
project(SDL3 LANGUAGES C VERSION "3.2.12")
|
||||
|
||||
if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
|
||||
set(SDL3_MAINPROJECT ON)
|
||||
@@ -13,6 +13,12 @@ else()
|
||||
set(SDL3_MAINPROJECT OFF)
|
||||
endif()
|
||||
|
||||
# Add UTF-8 encoding support for MSVC compiler.
|
||||
# This ensures that the MSVC compiler interprets source files as UTF-8 encoded,
|
||||
# which is useful for projects containing non-ASCII characters in source files.
|
||||
add_compile_options("$<$<C_COMPILER_ID:MSVC>:/utf-8>")
|
||||
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/utf-8>")
|
||||
|
||||
# By default, configure SDL3 in RelWithDebInfo configuration
|
||||
if(SDL3_MAINPROJECT)
|
||||
get_property(is_multi_config GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
|
||||
@@ -237,6 +243,8 @@ if(SDL_SHARED_DEFAULT AND SDL_STATIC_DEFAULT AND SDL_SHARED_AVAILABLE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
dep_option(SDL_DEPS_SHARED "Load dependencies dynamically" ON SDL_SHARED_AVAILABLE OFF)
|
||||
|
||||
set(SDL_SUBSYSTEMS )
|
||||
|
||||
macro(define_sdl_subsystem _name)
|
||||
@@ -328,19 +336,19 @@ set_option(SDL_PTHREADS "Use POSIX threads for multi-threading" ${SDL
|
||||
dep_option(SDL_PTHREADS_SEM "Use pthread semaphores" ON "SDL_PTHREADS" OFF)
|
||||
dep_option(SDL_OSS "Support the OSS audio API" ${SDL_OSS_DEFAULT} "UNIX_SYS OR RISCOS;SDL_AUDIO" OFF)
|
||||
dep_option(SDL_ALSA "Support the ALSA audio API" ${UNIX_SYS} "SDL_AUDIO" OFF)
|
||||
dep_option(SDL_ALSA_SHARED "Dynamically load ALSA audio support" ON "SDL_ALSA" OFF)
|
||||
dep_option(SDL_ALSA_SHARED "Dynamically load ALSA audio support" ON "SDL_ALSA;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_JACK "Support the JACK audio API" ${UNIX_SYS} "SDL_AUDIO" OFF)
|
||||
dep_option(SDL_JACK_SHARED "Dynamically load JACK audio support" ON "SDL_JACK" OFF)
|
||||
dep_option(SDL_JACK_SHARED "Dynamically load JACK audio support" ON "SDL_JACK;SDL_DEPS_SHARED" OFF)
|
||||
set_option(SDL_PIPEWIRE "Use Pipewire audio" ${UNIX_SYS})
|
||||
dep_option(SDL_PIPEWIRE_SHARED "Dynamically load Pipewire support" ON "SDL_PIPEWIRE" OFF)
|
||||
dep_option(SDL_PIPEWIRE_SHARED "Dynamically load Pipewire support" ON "SDL_PIPEWIRE;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_PULSEAUDIO "Use PulseAudio" ${UNIX_SYS} "SDL_AUDIO" OFF)
|
||||
dep_option(SDL_PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "SDL_PULSEAUDIO" OFF)
|
||||
dep_option(SDL_PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "SDL_PULSEAUDIO;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_SNDIO "Support the sndio audio API" ${UNIX_SYS} "SDL_AUDIO" OFF)
|
||||
dep_option(SDL_SNDIO_SHARED "Dynamically load the sndio audio API" ON "SDL_SNDIO" OFF)
|
||||
dep_option(SDL_SNDIO_SHARED "Dynamically load the sndio audio API" ON "SDL_SNDIO;SDL_DEPS_SHARED" OFF)
|
||||
set_option(SDL_RPATH "Use an rpath when linking SDL" ${SDL_RPATH_DEFAULT})
|
||||
set_option(SDL_CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" ${SDL_CLOCK_GETTIME_DEFAULT})
|
||||
dep_option(SDL_X11 "Use X11 video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
|
||||
dep_option(SDL_X11_SHARED "Dynamically load X11 support" ON "SDL_X11" OFF)
|
||||
dep_option(SDL_X11_SHARED "Dynamically load X11 support" ON "SDL_X11;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_X11_XCURSOR "Enable Xcursor support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XDBE "Enable Xdbe support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XINPUT "Enable XInput support" ON SDL_X11 OFF)
|
||||
@@ -350,9 +358,9 @@ dep_option(SDL_X11_XSCRNSAVER "Enable Xscrnsaver support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XSHAPE "Enable XShape support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XSYNC "Enable Xsync support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_WAYLAND "Use Wayland video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
|
||||
dep_option(SDL_WAYLAND_SHARED "Dynamically load Wayland support" ON "SDL_WAYLAND" OFF)
|
||||
dep_option(SDL_WAYLAND_SHARED "Dynamically load Wayland support" ON "SDL_WAYLAND;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_WAYLAND_LIBDECOR "Use client-side window decorations on Wayland" ON "SDL_WAYLAND" OFF)
|
||||
dep_option(SDL_WAYLAND_LIBDECOR_SHARED "Dynamically load libdecor support" ON "SDL_WAYLAND_LIBDECOR;SDL_WAYLAND_SHARED" OFF)
|
||||
dep_option(SDL_WAYLAND_LIBDECOR_SHARED "Dynamically load libdecor support" ON "SDL_WAYLAND_LIBDECOR;SDL_WAYLAND_SHARED;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_RPI "Use Raspberry Pi video driver" ON "SDL_VIDEO;UNIX_SYS;SDL_CPU_ARM32 OR SDL_CPU_ARM64" OFF)
|
||||
dep_option(SDL_ROCKCHIP "Use ROCKCHIP Hardware Acceleration video driver" ON "SDL_VIDEO;UNIX_SYS;SDL_CPU_ARM32 OR SDL_CPU_ARM64" OFF)
|
||||
dep_option(SDL_COCOA "Use Cocoa video driver" ON "APPLE" OFF)
|
||||
@@ -370,14 +378,14 @@ dep_option(SDL_RENDER_VULKAN "Enable the Vulkan render driver" ON "SDL_REN
|
||||
dep_option(SDL_METAL "Enable Metal support" ON "APPLE" OFF)
|
||||
set_option(SDL_OPENVR "Use OpenVR video driver" OFF)
|
||||
dep_option(SDL_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
|
||||
dep_option(SDL_KMSDRM_SHARED "Dynamically load KMS DRM support" ON "SDL_KMSDRM" OFF)
|
||||
dep_option(SDL_KMSDRM_SHARED "Dynamically load KMS DRM support" ON "SDL_KMSDRM;SDL_DEPS_SHARED" OFF)
|
||||
set_option(SDL_OFFSCREEN "Use offscreen video driver" ON)
|
||||
dep_option(SDL_DUMMYCAMERA "Support the dummy camera driver" ON SDL_CAMERA OFF)
|
||||
option_string(SDL_BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" OFF)
|
||||
option_string(SDL_FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" OFF)
|
||||
dep_option(SDL_HIDAPI "Enable the HIDAPI subsystem" ON "NOT VISIONOS" OFF)
|
||||
dep_option(SDL_HIDAPI_LIBUSB "Use libusb for low level joystick drivers" ON SDL_HIDAPI_LIBUSB_AVAILABLE OFF)
|
||||
dep_option(SDL_HIDAPI_LIBUSB_SHARED "Dynamically load libusb support" ON SDL_HIDAPI_LIBUSB OFF)
|
||||
dep_option(SDL_HIDAPI_LIBUSB_SHARED "Dynamically load libusb support" ON "SDL_HIDAPI_LIBUSB;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_HIDAPI_JOYSTICK "Use HIDAPI for low level joystick drivers" ON SDL_HIDAPI OFF)
|
||||
dep_option(SDL_VIRTUAL_JOYSTICK "Enable the virtual-joystick driver" ON SDL_HIDAPI OFF)
|
||||
set_option(SDL_LIBUDEV "Enable libudev support" ON)
|
||||
@@ -745,7 +753,7 @@ if(SDL_ASSEMBLY)
|
||||
if(SDL_SSE4_2)
|
||||
cmake_push_check_state()
|
||||
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
||||
string(APPEND CMAKE_REQUIRED_FLAGS " -msse4.2")
|
||||
string(APPEND CMAKE_REQUIRED_FLAGS " -msse4.2 -mcrc32")
|
||||
endif()
|
||||
check_c_source_compiles("
|
||||
#include <nmmintrin.h>
|
||||
@@ -1283,8 +1291,8 @@ if(ANDROID)
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/android")
|
||||
|
||||
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/android/*.c")
|
||||
sdl_sources("${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c")
|
||||
set_property(SOURCE "${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -Wno-declaration-after-statement")
|
||||
sdl_sources("${CMAKE_ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c")
|
||||
set_property(SOURCE "${CMAKE_ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -Wno-declaration-after-statement")
|
||||
|
||||
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/android/*.c")
|
||||
set(HAVE_SDL_MISC TRUE)
|
||||
@@ -2180,6 +2188,7 @@ elseif(APPLE)
|
||||
set(SDL_CAMERA_DRIVER_COREMEDIA 1)
|
||||
set(HAVE_CAMERA TRUE)
|
||||
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/coremedia/*.m")
|
||||
set(SDL_FRAMEWORK_AVFOUNDATION 1)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -2881,6 +2890,7 @@ elseif(N3DS)
|
||||
set(SDL_THREAD_N3DS 1)
|
||||
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/thread/n3ds/*.c")
|
||||
sdl_sources(
|
||||
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c"
|
||||
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c"
|
||||
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c"
|
||||
)
|
||||
@@ -3007,7 +3017,7 @@ if(SDL_GPU)
|
||||
set(SDL_GPU_D3D11 1)
|
||||
set(HAVE_SDL_GPU TRUE)
|
||||
endif()
|
||||
if(SDL_RENDER_D3D12)
|
||||
if(WINDOWS)
|
||||
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/gpu/d3d12/*.c")
|
||||
set(SDL_GPU_D3D12 1)
|
||||
set(HAVE_SDL_GPU TRUE)
|
||||
@@ -3278,7 +3288,7 @@ else()
|
||||
endif()
|
||||
|
||||
if(ANDROID)
|
||||
sdl_include_directories(PRIVATE SYSTEM "${ANDROID_NDK}/sources/android/cpufeatures")
|
||||
sdl_include_directories(PRIVATE SYSTEM "${CMAKE_ANDROID_NDK}/sources/android/cpufeatures")
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
SDL supports a number of development environments:
|
||||
- [CMake](docs/INTRO-cmake.md)
|
||||
- [Visual Studio on Windows](docs/INTRO-visualstudio.md)
|
||||
- [gcc on Windows](docs/INTRO-mingw.md)
|
||||
- [Xcode on Apple platforms](docs/INTRO-xcode.md)
|
||||
- [Android Studio](docs/INTRO-androidstudio.md)
|
||||
- [Emscripten for web](docs/INTRO-emscripten.md)
|
||||
|
||||
@@ -115,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -145,6 +146,7 @@
|
||||
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -166,8 +168,8 @@
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\
|
||||
call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\
|
||||
call "$(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat" "$(ProjectDir)..\"
|
||||
call "$(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat" "$(ProjectDir)..\"
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
@@ -182,6 +184,7 @@
|
||||
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -219,6 +222,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -250,6 +254,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -288,6 +293,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -320,6 +326,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
@@ -418,6 +425,7 @@
|
||||
<ClInclude Include="..\..\src\camera\SDL_syscamera.h" />
|
||||
<ClInclude Include="..\..\src\core\gdk\SDL_gdk.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_gameinput.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_hid.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_immdevice.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
@@ -434,6 +442,7 @@
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_eventwatch_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keymap_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||
@@ -587,6 +596,7 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_stb_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_surface_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
|
||||
@@ -633,6 +643,7 @@
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_gameinput.c"/>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
@@ -666,6 +677,7 @@
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_eventwatch.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keymap.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||
@@ -861,6 +873,7 @@
|
||||
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stb.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_gameinput.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
@@ -38,6 +39,7 @@
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_eventwatch.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keymap.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||
@@ -175,6 +177,7 @@
|
||||
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stb.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||
@@ -314,6 +317,7 @@
|
||||
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
|
||||
<ClInclude Include="..\..\src\core\gdk\SDL_gdk.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_gameinput.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_hid.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_immdevice.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
@@ -330,6 +334,7 @@
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_eventwatch_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keymap_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||
@@ -434,6 +439,7 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_stb_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_surface_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
|
||||
|
||||
@@ -103,6 +103,7 @@
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
|
||||
<Midl />
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -117,6 +118,7 @@
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
|
||||
<Midl />
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -131,6 +133,7 @@
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
|
||||
<Midl />
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -145,6 +148,7 @@
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
|
||||
<Midl />
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -159,6 +163,7 @@
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
|
||||
<Midl />
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -173,6 +178,7 @@
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
|
||||
<Midl />
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -186,6 +192,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -121,6 +121,7 @@
|
||||
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -144,6 +145,7 @@
|
||||
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -167,6 +169,7 @@
|
||||
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -190,6 +193,7 @@
|
||||
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -216,6 +220,7 @@
|
||||
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -242,6 +247,7 @@
|
||||
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -262,6 +268,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -198,7 +198,7 @@ LoadSprite(const char *file)
|
||||
return -1;
|
||||
}
|
||||
if (!SDL_SetTextureBlendMode(sprites[i], blendMode)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set blend mode: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set blend mode: %s", SDL_GetError());
|
||||
SDL_DestroyTexture(sprites[i]);
|
||||
return -1;
|
||||
}
|
||||
@@ -405,7 +405,7 @@ main(int argc, char *argv[])
|
||||
sprites =
|
||||
(SDL_Texture **) SDL_malloc(state->num_windows * sizeof(*sprites));
|
||||
if (!sprites) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!");
|
||||
quit(2);
|
||||
}
|
||||
for (i = 0; i < state->num_windows; ++i) {
|
||||
@@ -420,13 +420,13 @@ main(int argc, char *argv[])
|
||||
soundname = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav");
|
||||
|
||||
if (!soundname) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
|
||||
/* Load the wave file into memory */
|
||||
if (!SDL_LoadWAV(soundname, &wave.spec, &wave.sound, &wave.soundlen)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", soundname, SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", soundname, SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
|
||||
@@ -436,11 +436,11 @@ main(int argc, char *argv[])
|
||||
SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
|
||||
}
|
||||
|
||||
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
|
||||
SDL_Log("Using audio driver: %s", SDL_GetCurrentAudioDriver());
|
||||
|
||||
stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &wave.spec, NULL, NULL);
|
||||
if (!stream) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create audio stream: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create audio stream: %s", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(stream));
|
||||
|
||||
@@ -121,6 +121,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -148,6 +149,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -175,6 +177,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -202,6 +205,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -232,6 +236,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -262,6 +267,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -286,6 +292,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -121,6 +121,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -148,6 +149,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -175,6 +177,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -202,6 +205,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -232,6 +236,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -262,6 +267,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -286,6 +292,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>SDL_VENDOR_INFO="libsdl.org";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
||||
@@ -106,6 +106,7 @@
|
||||
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;$(ProjectDir)/../../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -139,6 +140,7 @@
|
||||
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;$(ProjectDir)/../../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -175,6 +177,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;$(ProjectDir)/../../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -209,6 +212,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;$(ProjectDir)/../../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -235,6 +239,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
@@ -331,6 +336,7 @@
|
||||
<ClInclude Include="..\..\src\camera\SDL_camera_c.h" />
|
||||
<ClInclude Include="..\..\src\camera\SDL_syscamera.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_gameinput.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_hid.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_immdevice.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
@@ -348,6 +354,7 @@
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_eventwatch_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keymap_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||
@@ -487,6 +494,7 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_stb_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_surface_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
|
||||
@@ -533,6 +541,7 @@
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_gameinput.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
@@ -550,6 +559,7 @@
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_eventwatch.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keymap.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||
@@ -698,6 +708,7 @@
|
||||
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stb.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||
|
||||
@@ -486,6 +486,12 @@
|
||||
<ClInclude Include="..\..\src\audio\SDL_audioresample.h">
|
||||
<Filter>audio</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h">
|
||||
<Filter>core\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_gameinput.h">
|
||||
<Filter>core\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_hid.h">
|
||||
<Filter>core\windows</Filter>
|
||||
</ClInclude>
|
||||
@@ -528,6 +534,9 @@
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h">
|
||||
<Filter>events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_eventfilter_c.h">
|
||||
<Filter>events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h">
|
||||
<Filter>events</Filter>
|
||||
</ClInclude>
|
||||
@@ -666,6 +675,9 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_egl_c.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_stb_c.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
@@ -1028,6 +1040,9 @@
|
||||
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c">
|
||||
<Filter>core</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_gameinput.c">
|
||||
<Filter>core\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_hid.c">
|
||||
<Filter>core\windows</Filter>
|
||||
</ClCompile>
|
||||
@@ -1064,6 +1079,9 @@
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c">
|
||||
<Filter>events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_eventfilter.c">
|
||||
<Filter>events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c">
|
||||
<Filter>events</Filter>
|
||||
</ClCompile>
|
||||
@@ -1283,6 +1301,9 @@
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c">
|
||||
<Filter>video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_stb.c">
|
||||
<Filter>video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c">
|
||||
<Filter>video</Filter>
|
||||
</ClCompile>
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>SDL_VENDOR_INFO="libsdl.org";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
||||
@@ -86,6 +86,7 @@
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -104,6 +105,7 @@
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -122,6 +124,7 @@
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +143,7 @@
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -154,6 +158,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -161,6 +161,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/checkkeys.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/checkkeys.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/checkkeys.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -166,6 +169,7 @@
|
||||
<TypeLibraryName>.\Release/checkkeys.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -185,6 +189,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/loopwave.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Release/loopwave.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Debug/loopwave.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -166,6 +169,7 @@
|
||||
<TypeLibraryName>.\Debug/loopwave.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -185,6 +189,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testatomic.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testatomic.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testatomic.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testatomic.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testautomation.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;$(SolutionDir)/../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testautomation.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;$(SolutionDir)/../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testautomation.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;$(SolutionDir)/../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testautomation.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;$(SolutionDir)/../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testdialog.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testdialog.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testdialog.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testdialog.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testdraw.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testdraw.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testdraw.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testdraw.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testfile.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testfile.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testfile.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testfile.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testgl.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -115,6 +116,7 @@
|
||||
<TypeLibraryName>.\Debug/testgl.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -142,6 +144,7 @@
|
||||
<TypeLibraryName>.\Release/testgl.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -166,6 +169,7 @@
|
||||
<TypeLibraryName>.\Release/testgl.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -183,6 +187,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testgles2.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testgles2.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testgles2.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testgles2.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testoverlay.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testoverlay.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testoverlay.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testoverlay.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -90,6 +90,7 @@
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -119,6 +120,7 @@
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -148,6 +150,7 @@
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -174,6 +177,7 @@
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -191,6 +195,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testrendertarget.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testrendertarget.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testrendertarget.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testrendertarget.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testrumble.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testrumble.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testrumble.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testrumble.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testscale.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testscale.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testscale.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testscale.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testsensor.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testsensor.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testsensor.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testsensor.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testshape.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testshape.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testshape.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testshape.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testsurround.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Release/testsurround.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Debug/testsurround.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -166,6 +169,7 @@
|
||||
<TypeLibraryName>.\Debug/testsurround.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -185,6 +189,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testvulkan.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testvulkan.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testvulkan.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testvulkan.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testwm.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testwm.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testwm.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testwm.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testyuv.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testyuv.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testyuv.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testyuv.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -1,6 +1,16 @@
|
||||
|
||||
This is a list of major changes in SDL's version history.
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
3.2.10:
|
||||
---------------------------------------------------------------------------
|
||||
* Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT to control whether XSelectInput() should be called on external windows to enable input events.
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
3.2.4:
|
||||
---------------------------------------------------------------------------
|
||||
* Added SDL_StretchSurface()
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
3.2.0:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
@@ -19,10 +19,10 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>3.2.0</string>
|
||||
<string>3.2.12</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>3.2.0</string>
|
||||
<string>3.2.12</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -512,10 +512,16 @@
|
||||
F3D46B122D20625800D9CBDF /* SDL_egl.h in Headers */ = {isa = PBXBuildFile; fileRef = F3D46A8E2D20625800D9CBDF /* SDL_egl.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3D46B132D20625800D9CBDF /* SDL_filesystem.h in Headers */ = {isa = PBXBuildFile; fileRef = F3D46A922D20625800D9CBDF /* SDL_filesystem.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3D60A8328C16A1900788A3A /* SDL_hidapi_wii.c in Sources */ = {isa = PBXBuildFile; fileRef = F3D60A8228C16A1800788A3A /* SDL_hidapi_wii.c */; };
|
||||
F3D8BDFC2D6D2C7000B22FA1 /* SDL_eventwatch_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F3D8BDFB2D6D2C7000B22FA1 /* SDL_eventwatch_c.h */; };
|
||||
F3D8BDFD2D6D2C7000B22FA1 /* SDL_eventwatch.c in Sources */ = {isa = PBXBuildFile; fileRef = F3D8BDFA2D6D2C7000B22FA1 /* SDL_eventwatch.c */; };
|
||||
F3DDCC562AFD42B600B0842B /* SDL_clipboard_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F3DDCC4D2AFD42B500B0842B /* SDL_clipboard_c.h */; };
|
||||
F3DDCC5B2AFD42B600B0842B /* SDL_video_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F3DDCC522AFD42B600B0842B /* SDL_video_c.h */; };
|
||||
F3DDCC5D2AFD42B600B0842B /* SDL_rect_impl.h in Headers */ = {isa = PBXBuildFile; fileRef = F3DDCC542AFD42B600B0842B /* SDL_rect_impl.h */; };
|
||||
F3E5A6EB2AD5E0E600293D83 /* SDL_properties.c in Sources */ = {isa = PBXBuildFile; fileRef = F3E5A6EA2AD5E0E600293D83 /* SDL_properties.c */; };
|
||||
F3EFA5ED2D5AB97300BCF22F /* SDL_stb_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F3EFA5EA2D5AB97300BCF22F /* SDL_stb_c.h */; };
|
||||
F3EFA5EE2D5AB97300BCF22F /* stb_image.h in Headers */ = {isa = PBXBuildFile; fileRef = F3EFA5EC2D5AB97300BCF22F /* stb_image.h */; };
|
||||
F3EFA5EF2D5AB97300BCF22F /* SDL_surface_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F3EFA5EB2D5AB97300BCF22F /* SDL_surface_c.h */; };
|
||||
F3EFA5F02D5AB97300BCF22F /* SDL_stb.c in Sources */ = {isa = PBXBuildFile; fileRef = F3EFA5E92D5AB97300BCF22F /* SDL_stb.c */; };
|
||||
F3F07D5A269640160074468B /* SDL_hidapi_luna.c in Sources */ = {isa = PBXBuildFile; fileRef = F3F07D59269640160074468B /* SDL_hidapi_luna.c */; };
|
||||
F3F15D7F2D011912007AE210 /* SDL_dialog.c in Sources */ = {isa = PBXBuildFile; fileRef = F3F15D7D2D011912007AE210 /* SDL_dialog.c */; };
|
||||
F3F15D802D011912007AE210 /* SDL_dialog_utils.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F15D7E2D011912007AE210 /* SDL_dialog_utils.h */; };
|
||||
@@ -1075,10 +1081,16 @@
|
||||
F3D46AC82D20625800D9CBDF /* SDL_video.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_video.h; sourceTree = "<group>"; };
|
||||
F3D46AC92D20625800D9CBDF /* SDL_vulkan.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_vulkan.h; sourceTree = "<group>"; };
|
||||
F3D60A8228C16A1800788A3A /* SDL_hidapi_wii.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_wii.c; sourceTree = "<group>"; };
|
||||
F3D8BDFA2D6D2C7000B22FA1 /* SDL_eventwatch.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_eventwatch.c; sourceTree = "<group>"; };
|
||||
F3D8BDFB2D6D2C7000B22FA1 /* SDL_eventwatch_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_eventwatch_c.h; sourceTree = "<group>"; };
|
||||
F3DDCC4D2AFD42B500B0842B /* SDL_clipboard_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_clipboard_c.h; sourceTree = "<group>"; };
|
||||
F3DDCC522AFD42B600B0842B /* SDL_video_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_video_c.h; sourceTree = "<group>"; };
|
||||
F3DDCC542AFD42B600B0842B /* SDL_rect_impl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rect_impl.h; sourceTree = "<group>"; };
|
||||
F3E5A6EA2AD5E0E600293D83 /* SDL_properties.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_properties.c; sourceTree = "<group>"; };
|
||||
F3EFA5E92D5AB97300BCF22F /* SDL_stb.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_stb.c; sourceTree = "<group>"; };
|
||||
F3EFA5EA2D5AB97300BCF22F /* SDL_stb_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_stb_c.h; sourceTree = "<group>"; };
|
||||
F3EFA5EB2D5AB97300BCF22F /* SDL_surface_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_surface_c.h; sourceTree = "<group>"; };
|
||||
F3EFA5EC2D5AB97300BCF22F /* stb_image.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = stb_image.h; sourceTree = "<group>"; };
|
||||
F3F07D59269640160074468B /* SDL_hidapi_luna.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_luna.c; sourceTree = "<group>"; };
|
||||
F3F15D7C2D011912007AE210 /* SDL_dialog.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_dialog.h; sourceTree = "<group>"; };
|
||||
F3F15D7D2D011912007AE210 /* SDL_dialog.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_dialog.c; sourceTree = "<group>"; };
|
||||
@@ -1586,43 +1598,47 @@
|
||||
A7D8A60523E2513D00DCD162 /* dummy */,
|
||||
A7D8A72123E2513E00DCD162 /* khronos */,
|
||||
A7D8A5EC23E2513D00DCD162 /* offscreen */,
|
||||
A7D8A61823E2513D00DCD162 /* uikit */,
|
||||
A7D8A76C23E2513E00DCD162 /* yuv2rgb */,
|
||||
A7D8A76B23E2513E00DCD162 /* SDL_blit.h */,
|
||||
A7D8A64C23E2513D00DCD162 /* SDL_blit.c */,
|
||||
A7D8A66223E2513E00DCD162 /* SDL_blit_0.c */,
|
||||
A7D8A6FA23E2513E00DCD162 /* SDL_blit_1.c */,
|
||||
A7D8A66423E2513E00DCD162 /* SDL_blit_A.c */,
|
||||
A7D8A63F23E2513D00DCD162 /* SDL_blit_auto.c */,
|
||||
A7D8A73F23E2513E00DCD162 /* SDL_blit_auto.h */,
|
||||
A7D8A61623E2513D00DCD162 /* SDL_blit_copy.c */,
|
||||
A7D8A63F23E2513D00DCD162 /* SDL_blit_auto.c */,
|
||||
A7D8A76623E2513E00DCD162 /* SDL_blit_copy.h */,
|
||||
A7D8A61623E2513D00DCD162 /* SDL_blit_copy.c */,
|
||||
A7D8A64223E2513D00DCD162 /* SDL_blit_N.c */,
|
||||
A7D8A60223E2513D00DCD162 /* SDL_blit_slow.c */,
|
||||
A7D8A66323E2513E00DCD162 /* SDL_blit_slow.h */,
|
||||
A7D8A64C23E2513D00DCD162 /* SDL_blit.c */,
|
||||
A7D8A76B23E2513E00DCD162 /* SDL_blit.h */,
|
||||
A7D8A60223E2513D00DCD162 /* SDL_blit_slow.c */,
|
||||
A7D8A77323E2513E00DCD162 /* SDL_bmp.c */,
|
||||
F3DDCC4D2AFD42B500B0842B /* SDL_clipboard_c.h */,
|
||||
A7D8A67B23E2513E00DCD162 /* SDL_clipboard.c */,
|
||||
A7D8A60423E2513D00DCD162 /* SDL_egl_c.h */,
|
||||
F3DDCC4D2AFD42B500B0842B /* SDL_clipboard_c.h */,
|
||||
A7D8A6B623E2513E00DCD162 /* SDL_egl.c */,
|
||||
A7D8A60423E2513D00DCD162 /* SDL_egl_c.h */,
|
||||
A7D8A76823E2513E00DCD162 /* SDL_fillrect.c */,
|
||||
A7D8A74023E2513E00DCD162 /* SDL_pixels_c.h */,
|
||||
A7D8A64D23E2513D00DCD162 /* SDL_pixels.c */,
|
||||
A7D8A74023E2513E00DCD162 /* SDL_pixels_c.h */,
|
||||
A7D8A63423E2513D00DCD162 /* SDL_rect.c */,
|
||||
A7D8A60C23E2513D00DCD162 /* SDL_rect_c.h */,
|
||||
F3DDCC542AFD42B600B0842B /* SDL_rect_impl.h */,
|
||||
A7D8A63423E2513D00DCD162 /* SDL_rect.c */,
|
||||
A7D8A76723E2513E00DCD162 /* SDL_RLEaccel_c.h */,
|
||||
A7D8A61523E2513D00DCD162 /* SDL_RLEaccel.c */,
|
||||
A7D8A76723E2513E00DCD162 /* SDL_RLEaccel_c.h */,
|
||||
F3EFA5E92D5AB97300BCF22F /* SDL_stb.c */,
|
||||
F3EFA5EA2D5AB97300BCF22F /* SDL_stb_c.h */,
|
||||
A7D8A60323E2513D00DCD162 /* SDL_stretch.c */,
|
||||
A7D8A61423E2513D00DCD162 /* SDL_surface.c */,
|
||||
F3EFA5EB2D5AB97300BCF22F /* SDL_surface_c.h */,
|
||||
A7D8A61723E2513D00DCD162 /* SDL_sysvideo.h */,
|
||||
A7D8A60E23E2513D00DCD162 /* SDL_video.c */,
|
||||
F3DDCC522AFD42B600B0842B /* SDL_video_c.h */,
|
||||
E4F7981F2AD8D87F00669F54 /* SDL_video_unsupported.c */,
|
||||
A7D8A60E23E2513D00DCD162 /* SDL_video.c */,
|
||||
A7D8A63E23E2513D00DCD162 /* SDL_vulkan_internal.h */,
|
||||
A7D8A64023E2513D00DCD162 /* SDL_vulkan_utils.c */,
|
||||
A7D8A76A23E2513E00DCD162 /* SDL_yuv_c.h */,
|
||||
A7D8A67C23E2513E00DCD162 /* SDL_yuv.c */,
|
||||
A7D8A76A23E2513E00DCD162 /* SDL_yuv_c.h */,
|
||||
F3EFA5EC2D5AB97300BCF22F /* stb_image.h */,
|
||||
A7D8A61823E2513D00DCD162 /* uikit */,
|
||||
A7D8A76C23E2513E00DCD162 /* yuv2rgb */,
|
||||
);
|
||||
path = video;
|
||||
sourceTree = "<group>";
|
||||
@@ -2197,29 +2213,31 @@
|
||||
A7D8A93623E2514000DCD162 /* scancodes_linux.h */,
|
||||
A7D8A92C23E2514000DCD162 /* scancodes_windows.h */,
|
||||
A7D8A94123E2514000DCD162 /* scancodes_xfree86.h */,
|
||||
F3C2CB202C5DDDB2004D7998 /* SDL_categories_c.h */,
|
||||
F3C2CB212C5DDDB2004D7998 /* SDL_categories.c */,
|
||||
A7D8A93923E2514000DCD162 /* SDL_clipboardevents_c.h */,
|
||||
F3C2CB202C5DDDB2004D7998 /* SDL_categories_c.h */,
|
||||
A7D8A93A23E2514000DCD162 /* SDL_clipboardevents.c */,
|
||||
A7D8A93123E2514000DCD162 /* SDL_displayevents_c.h */,
|
||||
A7D8A93923E2514000DCD162 /* SDL_clipboardevents_c.h */,
|
||||
A7D8A92D23E2514000DCD162 /* SDL_displayevents.c */,
|
||||
A7D8A92E23E2514000DCD162 /* SDL_dropevents_c.h */,
|
||||
A7D8A93123E2514000DCD162 /* SDL_displayevents_c.h */,
|
||||
A7D8A93B23E2514000DCD162 /* SDL_dropevents.c */,
|
||||
A7D8A94223E2514000DCD162 /* SDL_events_c.h */,
|
||||
A7D8A92E23E2514000DCD162 /* SDL_dropevents_c.h */,
|
||||
A7D8A93523E2514000DCD162 /* SDL_events.c */,
|
||||
A7D8A93D23E2514000DCD162 /* SDL_keyboard_c.h */,
|
||||
A7D8A94223E2514000DCD162 /* SDL_events_c.h */,
|
||||
F3D8BDFA2D6D2C7000B22FA1 /* SDL_eventwatch.c */,
|
||||
F3D8BDFB2D6D2C7000B22FA1 /* SDL_eventwatch_c.h */,
|
||||
A7D8A93823E2514000DCD162 /* SDL_keyboard.c */,
|
||||
F31013C62C24E98200FBE946 /* SDL_keymap_c.h */,
|
||||
A7D8A93D23E2514000DCD162 /* SDL_keyboard_c.h */,
|
||||
F31013C52C24E98200FBE946 /* SDL_keymap.c */,
|
||||
A7D8A92B23E2514000DCD162 /* SDL_mouse_c.h */,
|
||||
F31013C62C24E98200FBE946 /* SDL_keymap_c.h */,
|
||||
A7D8A92A23E2514000DCD162 /* SDL_mouse.c */,
|
||||
63134A232A7902FD0021E9A6 /* SDL_pen_c.h */,
|
||||
A7D8A92B23E2514000DCD162 /* SDL_mouse_c.h */,
|
||||
63134A242A7902FD0021E9A6 /* SDL_pen.c */,
|
||||
63134A232A7902FD0021E9A6 /* SDL_pen_c.h */,
|
||||
A7D8A93C23E2514000DCD162 /* SDL_quit.c */,
|
||||
A7D8A93723E2514000DCD162 /* SDL_touch_c.h */,
|
||||
A7D8A93E23E2514000DCD162 /* SDL_touch.c */,
|
||||
A7D8A94323E2514000DCD162 /* SDL_windowevents_c.h */,
|
||||
A7D8A93723E2514000DCD162 /* SDL_touch_c.h */,
|
||||
A7D8A92F23E2514000DCD162 /* SDL_windowevents.c */,
|
||||
A7D8A94323E2514000DCD162 /* SDL_windowevents_c.h */,
|
||||
);
|
||||
path = events;
|
||||
sourceTree = "<group>";
|
||||
@@ -2458,6 +2476,9 @@
|
||||
A7D8BB6F23E2514500DCD162 /* SDL_clipboardevents_c.h in Headers */,
|
||||
A7D8AECA23E2514100DCD162 /* SDL_cocoaclipboard.h in Headers */,
|
||||
A7D8AF1223E2514100DCD162 /* SDL_cocoaevents.h in Headers */,
|
||||
F3EFA5ED2D5AB97300BCF22F /* SDL_stb_c.h in Headers */,
|
||||
F3EFA5EE2D5AB97300BCF22F /* stb_image.h in Headers */,
|
||||
F3EFA5EF2D5AB97300BCF22F /* SDL_surface_c.h in Headers */,
|
||||
A7D8AE8E23E2514100DCD162 /* SDL_cocoakeyboard.h in Headers */,
|
||||
A7D8AF0623E2514100DCD162 /* SDL_cocoamessagebox.h in Headers */,
|
||||
A7D8AEB223E2514100DCD162 /* SDL_cocoametalview.h in Headers */,
|
||||
@@ -2692,6 +2713,7 @@
|
||||
A7D8B3D423E2514300DCD162 /* yuv_rgb.h in Headers */,
|
||||
F3FA5A252B59ACE000FEAD97 /* yuv_rgb_common.h in Headers */,
|
||||
F3FA5A1D2B59ACE000FEAD97 /* yuv_rgb_internal.h in Headers */,
|
||||
F3D8BDFC2D6D2C7000B22FA1 /* SDL_eventwatch_c.h in Headers */,
|
||||
F3FA5A242B59ACE000FEAD97 /* yuv_rgb_lsx.h in Headers */,
|
||||
F3FA5A1E2B59ACE000FEAD97 /* yuv_rgb_lsx_func.h in Headers */,
|
||||
F3FA5A1F2B59ACE000FEAD97 /* yuv_rgb_sse.h in Headers */,
|
||||
@@ -2950,6 +2972,8 @@
|
||||
566E26CF246274CC00718109 /* SDL_syslocale.m in Sources */,
|
||||
A7D8AFC023E2514200DCD162 /* SDL_egl.c in Sources */,
|
||||
A7D8AC3323E2514100DCD162 /* SDL_RLEaccel.c in Sources */,
|
||||
F3D8BDFD2D6D2C7000B22FA1 /* SDL_eventwatch.c in Sources */,
|
||||
F3EFA5F02D5AB97300BCF22F /* SDL_stb.c in Sources */,
|
||||
A7D8BBB123E2514500DCD162 /* SDL_assert.c in Sources */,
|
||||
A7D8B3DA23E2514300DCD162 /* SDL_bmp.c in Sources */,
|
||||
A7D8B96E23E2514400DCD162 /* SDL_stdlib.c in Sources */,
|
||||
@@ -3062,7 +3086,7 @@
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
DEPLOYMENT_POSTPROCESSING = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 201.0.0;
|
||||
DYLIB_CURRENT_VERSION = 201.0.0;
|
||||
DYLIB_CURRENT_VERSION = 201.12.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
GCC_ALTIVEC_EXTENSIONS = YES;
|
||||
@@ -3097,7 +3121,7 @@
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||
MARKETING_VERSION = 3.2.0;
|
||||
MARKETING_VERSION = 3.2.12;
|
||||
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
|
||||
PRODUCT_NAME = SDL3;
|
||||
@@ -3126,7 +3150,7 @@
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 201.0.0;
|
||||
DYLIB_CURRENT_VERSION = 201.0.0;
|
||||
DYLIB_CURRENT_VERSION = 201.12.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_TESTABILITY = YES;
|
||||
@@ -3158,7 +3182,7 @@
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||
MARKETING_VERSION = 3.2.0;
|
||||
MARKETING_VERSION = 3.2.12;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Title SDL 3.2.0
|
||||
Title SDL 3.2.12
|
||||
Version 1
|
||||
Description SDL Library for macOS (http://www.libsdl.org)
|
||||
DefaultLocation /Library/Frameworks
|
||||
|
||||
+1
-1
@@ -59,7 +59,7 @@ if(NOT TARGET SDL3::SDL3-shared)
|
||||
set_target_properties(SDL3::SDL3-shared
|
||||
PROPERTIES
|
||||
FRAMEWORK "TRUE"
|
||||
IMPORTED_LOCATION "${_sdl3_framework_path}"
|
||||
IMPORTED_LOCATION "${_sdl3_framework_path}/SDL3"
|
||||
INTERFACE_LINK_LIBRARIES "SDL3::Headers"
|
||||
COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED"
|
||||
INTERFACE_SDL3_SHARED "ON"
|
||||
File renamed without changes.
@@ -112,7 +112,7 @@ if(NOT TARGET SDL3::SDL3-shared)
|
||||
set_target_properties(SDL3::SDL3-shared
|
||||
PROPERTIES
|
||||
FRAMEWORK "TRUE"
|
||||
IMPORTED_LOCATION "${_sdl3_framework_path}"
|
||||
IMPORTED_LOCATION "${_sdl3_framework_path}/SDL3"
|
||||
INTERFACE_LINK_LIBRARIES "SDL3::Headers"
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -167,6 +167,9 @@
|
||||
F399C6512A7892D800C86979 /* testautomation_intrinsics.c in Sources */ = {isa = PBXBuildFile; fileRef = F399C6502A7892D800C86979 /* testautomation_intrinsics.c */; };
|
||||
F399C6522A7892D800C86979 /* testautomation_intrinsics.c in Sources */ = {isa = PBXBuildFile; fileRef = F399C6502A7892D800C86979 /* testautomation_intrinsics.c */; };
|
||||
F399C6552A78933100C86979 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = F399C6542A78933000C86979 /* Cocoa.framework */; };
|
||||
F3B7FD642D73FC630086D1D0 /* SDL3.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA643093FFD41000C53B3 /* SDL3.framework */; };
|
||||
F3B7FD662D73FC630086D1D0 /* SDL3.framework in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA643093FFD41000C53B3 /* SDL3.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, RemoveHeadersOnCopy, ); }; };
|
||||
F3B7FD6C2D73FC9E0086D1D0 /* testpen.c in Sources */ = {isa = PBXBuildFile; fileRef = F3B7FD6B2D73FC9E0086D1D0 /* testpen.c */; };
|
||||
F3C17C7728E40BC800E1A26D /* testutils.c in Sources */ = {isa = PBXBuildFile; fileRef = F3C17C7328E40ADE00E1A26D /* testutils.c */; };
|
||||
F3C17C7928E40C6E00E1A26D /* testutils.c in Sources */ = {isa = PBXBuildFile; fileRef = F3C17C7328E40ADE00E1A26D /* testutils.c */; };
|
||||
F3C17C7B28E40D4E00E1A26D /* testutils.c in Sources */ = {isa = PBXBuildFile; fileRef = F3C17C7328E40ADE00E1A26D /* testutils.c */; };
|
||||
@@ -717,6 +720,17 @@
|
||||
name = "Embed Frameworks";
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3B7FD652D73FC630086D1D0 /* Embed Frameworks */ = {
|
||||
isa = PBXCopyFilesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
dstPath = "";
|
||||
dstSubfolderSpec = 10;
|
||||
files = (
|
||||
F3B7FD662D73FC630086D1D0 /* SDL3.framework in Embed Frameworks */,
|
||||
);
|
||||
name = "Embed Frameworks";
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3CB568B2A7895F800766177 /* Embed Frameworks */ = {
|
||||
isa = PBXCopyFilesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
@@ -1356,6 +1370,8 @@
|
||||
F399C6492A78929400C86979 /* gamepadutils.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = gamepadutils.c; sourceTree = "<group>"; };
|
||||
F399C6502A7892D800C86979 /* testautomation_intrinsics.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testautomation_intrinsics.c; sourceTree = "<group>"; };
|
||||
F399C6542A78933000C86979 /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = System/Library/Frameworks/Cocoa.framework; sourceTree = SDKROOT; };
|
||||
F3B7FD6A2D73FC630086D1D0 /* testpen.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testpen.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
F3B7FD6B2D73FC9E0086D1D0 /* testpen.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = testpen.c; sourceTree = "<group>"; };
|
||||
F3C17C6A28E3FD4400E1A26D /* config.xcconfig */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.xcconfig; path = config.xcconfig; sourceTree = "<group>"; };
|
||||
F3C17C7328E40ADE00E1A26D /* testutils.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = testutils.c; sourceTree = "<group>"; };
|
||||
F3C17CD628E416AC00E1A26D /* testgeometry.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testgeometry.c; sourceTree = "<group>"; };
|
||||
@@ -1732,6 +1748,14 @@
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3B7FD632D73FC630086D1D0 /* Frameworks */ = {
|
||||
isa = PBXFrameworksBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
F3B7FD642D73FC630086D1D0 /* SDL3.framework in Frameworks */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3C17CD928E416CF00E1A26D /* Frameworks */ = {
|
||||
isa = PBXFrameworksBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
@@ -1789,6 +1813,7 @@
|
||||
083E4872006D84C97F000001 /* loopwave.c */,
|
||||
0017958F1074216E00F5D044 /* testatomic.c */,
|
||||
001795B01074222D00F5D044 /* testaudioinfo.c */,
|
||||
F35E56CC2983130F00A43A5F /* testautomation.c */,
|
||||
F35E56C42983130D00A43A5F /* testautomation_audio.c */,
|
||||
F35E56BC2983130B00A43A5F /* testautomation_clipboard.c */,
|
||||
F35E56BB2983130B00A43A5F /* testautomation_events.c */,
|
||||
@@ -1815,7 +1840,6 @@
|
||||
A1A8594B2BC72FC20045DD6C /* testautomation_time.c */,
|
||||
F35E56BD2983130B00A43A5F /* testautomation_timer.c */,
|
||||
F35E56C12983130C00A43A5F /* testautomation_video.c */,
|
||||
F35E56CC2983130F00A43A5F /* testautomation.c */,
|
||||
F36C342C2C0F869B00991150 /* testcamera.c */,
|
||||
BBFC088E164C6820003E6A99 /* testcontroller.c */,
|
||||
001797711074320D00F5D044 /* testdraw.c */,
|
||||
@@ -1837,11 +1861,12 @@
|
||||
092D6D75FFB313BB7F000001 /* testlock.c */,
|
||||
DB166CBD16A1C74100A1396C /* testmessage.c */,
|
||||
001798151074359B00F5D044 /* testmultiaudio.c */,
|
||||
0017985A107436ED00F5D044 /* testnative.c */,
|
||||
0017985B107436ED00F5D044 /* testnative.h */,
|
||||
0017985A107436ED00F5D044 /* testnative.c */,
|
||||
0017985C107436ED00F5D044 /* testnativecocoa.m */,
|
||||
00179872107438D000F5D044 /* testnativex11.c */,
|
||||
002F345209CA201C00EBEB88 /* testoverlay.c */,
|
||||
F3B7FD6B2D73FC9E0086D1D0 /* testpen.c */,
|
||||
002F346F09CA20A600EBEB88 /* testplatform.c */,
|
||||
001798B910743A4900F5D044 /* testpower.c */,
|
||||
DB166CBF16A1C74100A1396C /* testrelative.c */,
|
||||
@@ -1918,6 +1943,7 @@
|
||||
F3C17CDC28E416CF00E1A26D /* testgeometry.app */,
|
||||
F35E56AA298312CB00A43A5F /* testautomation.app */,
|
||||
F36C34272C0F85DB00991150 /* testcamera.app */,
|
||||
F3B7FD6A2D73FC630086D1D0 /* testpen.app */,
|
||||
);
|
||||
name = Products;
|
||||
sourceTree = "<group>";
|
||||
@@ -2756,6 +2782,23 @@
|
||||
productReference = F36C34272C0F85DB00991150 /* testcamera.app */;
|
||||
productType = "com.apple.product-type.application";
|
||||
};
|
||||
F3B7FD602D73FC630086D1D0 /* testpen */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = F3B7FD672D73FC630086D1D0 /* Build configuration list for PBXNativeTarget "testpen" */;
|
||||
buildPhases = (
|
||||
F3B7FD612D73FC630086D1D0 /* Sources */,
|
||||
F3B7FD632D73FC630086D1D0 /* Frameworks */,
|
||||
F3B7FD652D73FC630086D1D0 /* Embed Frameworks */,
|
||||
);
|
||||
buildRules = (
|
||||
);
|
||||
dependencies = (
|
||||
);
|
||||
name = testpen;
|
||||
productName = testalpha;
|
||||
productReference = F3B7FD6A2D73FC630086D1D0 /* testpen.app */;
|
||||
productType = "com.apple.product-type.application";
|
||||
};
|
||||
F3C17CDB28E416CF00E1A26D /* testgeometry */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = F3C17CE828E416D000E1A26D /* Build configuration list for PBXNativeTarget "testgeometry" */;
|
||||
@@ -2972,6 +3015,7 @@
|
||||
001798781074392D00F5D044 /* testnative */,
|
||||
002F343C09CA1FB300EBEB88 /* testoverlay */,
|
||||
002F345909CA204F00EBEB88 /* testplatform */,
|
||||
F3B7FD602D73FC630086D1D0 /* testpen */,
|
||||
0017989D107439DF00F5D044 /* testpower */,
|
||||
DB166DDC16A1D50C00A1396C /* testrelative */,
|
||||
DB166DF316A1D57C00A1396C /* testrendercopyex */,
|
||||
@@ -3455,6 +3499,14 @@
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3B7FD612D73FC630086D1D0 /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
F3B7FD6C2D73FC9E0086D1D0 /* testpen.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3C17CD828E416CF00E1A26D /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
@@ -4704,6 +4756,26 @@
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
F3B7FD682D73FC630086D1D0 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CODE_SIGN_IDENTITY = "Apple Development";
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
F3B7FD692D73FC630086D1D0 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CODE_SIGN_IDENTITY = "Apple Development";
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
F3C17CE928E416D000E1A26D /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
@@ -5159,6 +5231,15 @@
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
F3B7FD672D73FC630086D1D0 /* Build configuration list for PBXNativeTarget "testpen" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
F3B7FD682D73FC630086D1D0 /* Debug */,
|
||||
F3B7FD692D73FC630086D1D0 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
F3C17CE828E416D000E1A26D /* Build configuration list for PBXNativeTarget "testgeometry" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
|
||||
@@ -5,7 +5,7 @@ plugins {
|
||||
def buildWithCMake = project.hasProperty('BUILD_WITH_CMAKE');
|
||||
|
||||
android {
|
||||
namespace "org.libsdl.app"
|
||||
namespace = "org.libsdl.app"
|
||||
compileSdkVersion 35
|
||||
defaultConfig {
|
||||
minSdkVersion 21
|
||||
@@ -14,12 +14,12 @@ android {
|
||||
versionName "1.0"
|
||||
externalNativeBuild {
|
||||
ndkBuild {
|
||||
arguments "APP_PLATFORM=android-19"
|
||||
arguments "APP_PLATFORM=android-21"
|
||||
// abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
|
||||
abiFilters 'arm64-v8a'
|
||||
}
|
||||
cmake {
|
||||
arguments "-DANDROID_PLATFORM=android-19", "-DANDROID_STL=c++_static"
|
||||
arguments "-DANDROID_PLATFORM=android-21", "-DANDROID_STL=c++_static"
|
||||
// abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
|
||||
abiFilters 'arm64-v8a'
|
||||
}
|
||||
@@ -53,7 +53,7 @@ android {
|
||||
|
||||
}
|
||||
lint {
|
||||
abortOnError false
|
||||
abortOnError = false
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -60,7 +60,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
private static final String TAG = "SDL";
|
||||
private static final int SDL_MAJOR_VERSION = 3;
|
||||
private static final int SDL_MINOR_VERSION = 2;
|
||||
private static final int SDL_MICRO_VERSION = 0;
|
||||
private static final int SDL_MICRO_VERSION = 12;
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
//
|
||||
|
||||
@@ -705,9 +705,14 @@ class SDLGenericMotionListener_API14 implements View.OnGenericMotionListener {
|
||||
x = event.getX(i);
|
||||
y = event.getY(i);
|
||||
float p = event.getPressure(i);
|
||||
if (p > 1.0f) {
|
||||
// may be larger than 1.0f on some devices
|
||||
// see the documentation of getPressure(i)
|
||||
p = 1.0f;
|
||||
}
|
||||
|
||||
// BUTTON_STYLUS_PRIMARY is 2^5, so shift by 4
|
||||
int buttons = event.getButtonState() >> 4;
|
||||
// BUTTON_STYLUS_PRIMARY is 2^5, so shift by 4, and apply SDL_PEN_INPUT_DOWN/SDL_PEN_INPUT_ERASER_TIP
|
||||
int buttons = (event.getButtonState() >> 4) | (1 << (toolType == MotionEvent.TOOL_TYPE_STYLUS ? 0 : 30));
|
||||
|
||||
SDLActivity.onNativePen(event.getPointerId(i), buttons, action, x, y, p);
|
||||
consumed = true;
|
||||
|
||||
@@ -276,7 +276,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
int buttonState = (event.getButtonState() >> 4) | (1 << (toolType == MotionEvent.TOOL_TYPE_STYLUS ? 0 : 30));
|
||||
|
||||
SDLActivity.onNativePen(pointerId, buttonState, action, x, y, p);
|
||||
} else if (toolType == MotionEvent.TOOL_TYPE_FINGER) {
|
||||
} else { // MotionEvent.TOOL_TYPE_FINGER or MotionEvent.TOOL_TYPE_UNKNOWN
|
||||
pointerId = event.getPointerId(i);
|
||||
x = getNormalizedX(event.getX(i));
|
||||
y = getNormalizedY(event.getY(i));
|
||||
|
||||
@@ -1136,12 +1136,12 @@ typedef SDL_GameControllerButton, SDL_GamepadButton;
|
||||
@@
|
||||
@@
|
||||
- SDL_GameControllerGetNumTouchpadFingers
|
||||
+ SDL_GetGamepadNumTouchpadFingers
|
||||
+ SDL_GetNumGamepadTouchpadFingers
|
||||
(...)
|
||||
@@
|
||||
@@
|
||||
- SDL_GameControllerGetNumTouchpads
|
||||
+ SDL_GetGamepadNumTouchpads
|
||||
+ SDL_GetNumGamepadTouchpads
|
||||
(...)
|
||||
@@
|
||||
@@
|
||||
@@ -1491,6 +1491,51 @@ typedef SDL_GameControllerButton, SDL_GamepadButton;
|
||||
+ SDL_TextInputShown
|
||||
(...)
|
||||
@@
|
||||
SDL_Event e1;
|
||||
@@
|
||||
- e1.key.keysym.mod
|
||||
+ e1.key.mod
|
||||
@@
|
||||
SDL_Event *e1;
|
||||
@@
|
||||
- e1->key.keysym.mod
|
||||
+ e1->key.mod
|
||||
@@
|
||||
SDL_KeyboardEvent *e1;
|
||||
@@
|
||||
- e1->keysym.mod
|
||||
+ e1->mod
|
||||
@@
|
||||
SDL_Event e1;
|
||||
@@
|
||||
- e1.key.keysym.sym
|
||||
+ e1.key.key
|
||||
@@
|
||||
SDL_Event *e1;
|
||||
@@
|
||||
- e1->key.keysym.sym
|
||||
+ e1->key.key
|
||||
@@
|
||||
SDL_KeyboardEvent *e1;
|
||||
@@
|
||||
- e1->keysym.sym
|
||||
+ e1->key
|
||||
@@
|
||||
SDL_Event e1;
|
||||
@@
|
||||
- e1.key.keysym.scancode
|
||||
+ e1.key.scancode
|
||||
@@
|
||||
SDL_Event *e1;
|
||||
@@
|
||||
- e1->key.keysym.scancode
|
||||
+ e1->key.scancode
|
||||
@@
|
||||
SDL_KeyboardEvent *e1;
|
||||
@@
|
||||
- e1->keysym.scancode
|
||||
+ e1->scancode
|
||||
@@
|
||||
@@
|
||||
- KMOD_ALT
|
||||
+ SDL_KMOD_ALT
|
||||
@@ -2443,6 +2488,11 @@ SDL_Event *e1;
|
||||
- e1->wheel.mouseX
|
||||
+ e1->wheel.mouse_x
|
||||
@@
|
||||
SDL_MouseWheelEvent *e1;
|
||||
@@
|
||||
- e1->mouseX
|
||||
+ e1->mouse_x
|
||||
@@
|
||||
SDL_Event e1;
|
||||
@@
|
||||
- e1.wheel.mouseY
|
||||
@@ -2453,6 +2503,41 @@ SDL_Event *e1;
|
||||
- e1->wheel.mouseY
|
||||
+ e1->wheel.mouse_y
|
||||
@@
|
||||
SDL_MouseWheelEvent *e1;
|
||||
@@
|
||||
- e1->mouseY
|
||||
+ e1->mouse_y
|
||||
@@
|
||||
SDL_Event e1;
|
||||
@@
|
||||
- e1.wheel.preciseX
|
||||
+ e1.wheel.x
|
||||
@@
|
||||
SDL_Event *e1;
|
||||
@@
|
||||
- e1->wheel.preciseX
|
||||
+ e1->wheel.x
|
||||
@@
|
||||
SDL_MouseWheelEvent *e1;
|
||||
@@
|
||||
- e1->preciseX
|
||||
+ e1->x
|
||||
@@
|
||||
SDL_Event e1;
|
||||
@@
|
||||
- e1.wheel.preciseY
|
||||
+ e1.wheel.y
|
||||
@@
|
||||
SDL_Event *e1;
|
||||
@@
|
||||
- e1->wheel.preciseY
|
||||
+ e1->wheel.y
|
||||
@@
|
||||
SDL_MouseWheelEvent *e1;
|
||||
@@
|
||||
- e1->preciseY
|
||||
+ e1->y
|
||||
@@
|
||||
SDL_Event e1;
|
||||
@@
|
||||
- e1.tfinger.touchId
|
||||
@@ -2463,6 +2548,11 @@ SDL_Event *e1;
|
||||
- e1->tfinger.touchId
|
||||
+ e1->tfinger.touchID
|
||||
@@
|
||||
SDL_TouchFingerEvent *e1;
|
||||
@@
|
||||
- e1->touchId
|
||||
+ e1->touchID
|
||||
@@
|
||||
SDL_Event e1;
|
||||
@@
|
||||
- e1.tfinger.fingerId
|
||||
@@ -2473,6 +2563,11 @@ SDL_Event *e1;
|
||||
- e1->tfinger.fingerId
|
||||
+ e1->tfinger.fingerID
|
||||
@@
|
||||
SDL_TouchFingerEvent *e1;
|
||||
@@
|
||||
- e1->fingerId
|
||||
+ e1->fingerID
|
||||
@@
|
||||
expression e1, e2, e3, e4;
|
||||
@@
|
||||
- SDL_CreateWindow(e1, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, e2, e3, e4)
|
||||
|
||||
@@ -161,6 +161,7 @@ def find_symbols_in_file(file: pathlib.Path) -> int:
|
||||
"src/libm",
|
||||
"src/hidapi",
|
||||
"src/video/khronos",
|
||||
"src/video/stb_image.h",
|
||||
"include/SDL3",
|
||||
"build-scripts/gen_audio_resampler_filter.c",
|
||||
"build-scripts/gen_audio_channel_conversion.c",
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
# Using this package
|
||||
|
||||
This package contains SDL built for the Android platform.
|
||||
This package contains @<@PROJECT_NAME@>@ built for the Android platform.
|
||||
|
||||
## Gradle integration
|
||||
|
||||
@@ -59,7 +59,7 @@ Add `--help` for a list of all available options.
|
||||
|
||||
An API reference, tutorials, and additional documentation is available at:
|
||||
|
||||
https://wiki.libsdl.org/SDL3
|
||||
https://wiki.libsdl.org/@<@PROJECT_NAME@>@
|
||||
|
||||
# Example code
|
||||
|
||||
|
||||
+5
-5
@@ -1,19 +1,19 @@
|
||||
|
||||
# Using this package
|
||||
|
||||
This package contains SDL built for the mingw-w64 toolchain.
|
||||
This package contains @<@PROJECT_NAME@>@ built for the mingw-w64 toolchain.
|
||||
|
||||
The files for 32-bit architecture are in i686-w64-mingw32
|
||||
The files for 64-bit architecture are in x86_64-w64-mingw32
|
||||
|
||||
You can install them to another location, just type `make` for help.
|
||||
|
||||
To use this package, point your include path at _arch_/include and your library path at _arch_/lib, link with the SDL3 library and copy _arch_/bin/SDL3.dll next to your executable.
|
||||
To use this package, point your include path at _arch_/include and your library path at _arch_/lib, link with the @<@PROJECT_NAME@>@ library and copy _arch_/bin/@<@PROJECT_NAME@>@.dll next to your executable.
|
||||
|
||||
e.g.
|
||||
```sh
|
||||
gcc -o hello.exe hello.c -Ix86_64-w64-mingw32/include -Lx86_64-w64-mingw32/lib -lSDL3
|
||||
cp x86_64-w64-mingw32/bin/SDL3.dll .
|
||||
gcc -o hello.exe hello.c -Ix86_64-w64-mingw32/include -Lx86_64-w64-mingw32/lib -l@<@PROJECT_NAME@>@
|
||||
cp x86_64-w64-mingw32/bin/@<@PROJECT_NAME@>@.dll .
|
||||
./hello.exe
|
||||
```
|
||||
|
||||
@@ -21,7 +21,7 @@ cp x86_64-w64-mingw32/bin/SDL3.dll .
|
||||
|
||||
An API reference, tutorials, and additional documentation is available at:
|
||||
|
||||
https://wiki.libsdl.org/SDL3
|
||||
https://wiki.libsdl.org/@<@PROJECT_NAME@>@
|
||||
|
||||
# Example code
|
||||
|
||||
+4
-4
@@ -1,19 +1,19 @@
|
||||
|
||||
# Using this package
|
||||
|
||||
This package contains SDL built for Visual Studio.
|
||||
This package contains @<@PROJECT_NAME@>@ built for Visual Studio.
|
||||
|
||||
To use this package, edit your project properties:
|
||||
- Add the include directory to "VC++ Directories" -> "Include Directories"
|
||||
- Add the lib/_arch_ directory to "VC++ Directories" -> "Library Directories"
|
||||
- Add SDL3.lib to Linker -> Input -> "Additional Dependencies"
|
||||
- Copy lib/_arch_/SDL3.dll to your project directory.
|
||||
- Add @<@PROJECT_NAME@>@.lib to Linker -> Input -> "Additional Dependencies"
|
||||
- Copy lib/_arch_/@<@PROJECT_NAME@>@.dll to your project directory.
|
||||
|
||||
# Documentation
|
||||
|
||||
An API reference, tutorials, and additional documentation is available at:
|
||||
|
||||
https://wiki.libsdl.org/SDL3
|
||||
https://wiki.libsdl.org/@<@PROJECT_NAME@>@
|
||||
|
||||
# Example code
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
},
|
||||
"files": {
|
||||
"": [
|
||||
"build-scripts/pkg-support/mingw/INSTALL.md",
|
||||
"build-scripts/pkg-support/mingw/INSTALL.md.in:INSTALL.md",
|
||||
"build-scripts/pkg-support/mingw/Makefile",
|
||||
"LICENSE.txt",
|
||||
"README.md"
|
||||
@@ -117,7 +117,7 @@
|
||||
},
|
||||
"files-devel": {
|
||||
"": [
|
||||
"build-scripts/pkg-support/msvc/INSTALL.md",
|
||||
"build-scripts/pkg-support/msvc/INSTALL.md.in:INSTALL.md",
|
||||
"LICENSE.txt",
|
||||
"README.md"
|
||||
],
|
||||
@@ -181,8 +181,8 @@
|
||||
"x86",
|
||||
"x86_64"
|
||||
],
|
||||
"api-minimum": 19,
|
||||
"api-target": 29,
|
||||
"api-minimum": 21,
|
||||
"api-target": 35,
|
||||
"ndk-minimum": 21,
|
||||
"aar-files": {
|
||||
"": [
|
||||
|
||||
@@ -77,6 +77,9 @@ else()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT SDL3_COMPONENTS AND NOT TARGET SDL3::Headers AND NOT TARGET SDL3::SDL3-shared AND NOT TARGET SDL3::SDL3-static)
|
||||
set(SDL3_FOUND FALSE)
|
||||
endif()
|
||||
check_required_components(SDL3)
|
||||
|
||||
function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
|
||||
@@ -93,7 +96,7 @@ endfunction()
|
||||
if(NOT TARGET SDL3::SDL3)
|
||||
if(TARGET SDL3::SDL3-shared)
|
||||
_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-shared)
|
||||
else()
|
||||
elseif(TARGET SDL3::SDL3-static)
|
||||
_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-static)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -823,7 +823,7 @@ macro(CheckPTHREAD)
|
||||
if(CMAKE_C_COMPILER_ID MATCHES "SunPro")
|
||||
set(PTHREAD_LDFLAGS "-mt -lpthread")
|
||||
else()
|
||||
set(PTHREAD_LDFLAGS "-pthread -lposix4")
|
||||
set(PTHREAD_LDFLAGS "-pthread")
|
||||
endif()
|
||||
elseif(SYSV5)
|
||||
set(PTHREAD_CFLAGS "-D_REENTRANT -Kthread")
|
||||
|
||||
@@ -6,7 +6,7 @@ int main(int argc, char *argv[])
|
||||
{
|
||||
SDL_SetMainReady();
|
||||
if (!SDL_Init(0)) {
|
||||
SDL_Log("Could not initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_Log("Could not initialize SDL: %s", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
SDL_Delay(100);
|
||||
|
||||
@@ -6,12 +6,12 @@ int main(int argc, char *argv[])
|
||||
SDL_Window *window = NULL;
|
||||
SDL_Surface *screenSurface = NULL;
|
||||
if (!SDL_Init(SDL_INIT_VIDEO)) {
|
||||
SDL_Log("Could not initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_Log("Could not initialize SDL: %s", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
window = SDL_CreateWindow("Hello SDL", 640, 480, 0);
|
||||
if (!window) {
|
||||
SDL_Log("could not create window: %s\n", SDL_GetError());
|
||||
SDL_Log("could not create window: %s", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
screenSurface = SDL_GetWindowSurface(window);
|
||||
|
||||
@@ -18,7 +18,7 @@ int MYLIBRARY_EXPORT mylibrary_work(void);
|
||||
int mylibrary_init(void) {
|
||||
SDL_SetMainReady();
|
||||
if (!SDL_Init(0)) {
|
||||
SDL_Log("Could not initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_Log("Could not initialize SDL: %s", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
|
||||
+16
-9
@@ -5,7 +5,12 @@ The easiest way to use SDL is to include it as a subproject in your project.
|
||||
|
||||
We'll start by creating a simple project to build and run [hello.c](hello.c)
|
||||
|
||||
Create the file CMakeLists.txt
|
||||
# Get a copy of the SDL source:
|
||||
```sh
|
||||
git clone https://github.com/libsdl-org/SDL.git vendored/SDL
|
||||
```
|
||||
|
||||
# Create the file CMakeLists.txt
|
||||
```cmake
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
project(hello)
|
||||
@@ -25,24 +30,26 @@ add_executable(hello WIN32 hello.c)
|
||||
target_link_libraries(hello PRIVATE SDL3::SDL3)
|
||||
```
|
||||
|
||||
Build:
|
||||
# Configure and Build:
|
||||
```sh
|
||||
cmake -S . -B build
|
||||
cmake --build build
|
||||
```
|
||||
|
||||
Run:
|
||||
- On Windows the executable is in the build Debug directory:
|
||||
```sh
|
||||
cd build/Debug
|
||||
./hello
|
||||
```
|
||||
- On other platforms the executable is in the build directory:
|
||||
# Run:
|
||||
The executable should be in the `build` directory:
|
||||
|
||||
```sh
|
||||
cd build
|
||||
./hello
|
||||
```
|
||||
|
||||
If there wasn't an executable there despite the above Build section running successfully, it's likely because you're following this guide using the Visual Studio toolchain, it should instead be in the `build/Debug` directory:
|
||||
```sh
|
||||
cd build/Debug
|
||||
./hello
|
||||
```
|
||||
|
||||
A more complete example is available at:
|
||||
|
||||
https://github.com/Ravbug/sdl3-sample
|
||||
|
||||
+30
-18
@@ -1,35 +1,47 @@
|
||||
|
||||
# Introduction to SDL with Emscripten
|
||||
|
||||
The easiest way to use SDL is to include it as a subproject in your project.
|
||||
|
||||
We'll start by creating a simple project to build and run [hello.c](hello.c)
|
||||
|
||||
First, you should have the Emscripten SDK installed from:
|
||||
|
||||
https://emscripten.org/docs/getting_started/downloads.html
|
||||
|
||||
We'll start by creating a simple project to build and run [hello.c](hello.c)
|
||||
Create the file CMakeLists.txt
|
||||
```cmake
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
project(hello)
|
||||
|
||||
## Building SDL
|
||||
# set the output directory for built objects.
|
||||
# This makes sure that the dynamic library goes into the build directory automatically.
|
||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/$<CONFIGURATION>")
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/$<CONFIGURATION>")
|
||||
|
||||
Once you have a command line interface with the Emscripten SDK set up and you've changed directory to the SDL directory, you can build SDL like this:
|
||||
# This assumes the SDL source is available in vendored/SDL
|
||||
add_subdirectory(vendored/SDL EXCLUDE_FROM_ALL)
|
||||
|
||||
# on Web targets, we need CMake to generate a HTML webpage.
|
||||
if(EMSCRIPTEN)
|
||||
set(CMAKE_EXECUTABLE_SUFFIX ".html" CACHE INTERNAL "")
|
||||
endif()
|
||||
|
||||
# Create your game executable target as usual
|
||||
add_executable(hello WIN32 hello.c)
|
||||
|
||||
# Link to the actual SDL3 library.
|
||||
target_link_libraries(hello PRIVATE SDL3::SDL3)
|
||||
```
|
||||
|
||||
Build:
|
||||
```sh
|
||||
mkdir hello
|
||||
cd hello
|
||||
emcmake cmake ..
|
||||
emcmake cmake -S . -B build
|
||||
cd build
|
||||
emmake make
|
||||
```
|
||||
|
||||
## Building your app
|
||||
|
||||
In this case we'll just run a simple command to compile our source with the SDL library we just built:
|
||||
```sh
|
||||
emcc -o index.html ../docs/hello.c -I../include -L. -lSDL3
|
||||
```
|
||||
|
||||
## Running your app
|
||||
|
||||
You can now run your app by pointing a webserver at your build directory and connecting a web browser to it.
|
||||
|
||||
## More information
|
||||
You can now run your app by pointing a webserver at your build directory and connecting a web browser to it, opening hello.html
|
||||
|
||||
A more complete example is available at:
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
# Introduction to SDL with MinGW
|
||||
|
||||
Without getting deep into the history, MinGW is a long running project that aims to bring gcc to Windows. That said, there's many distributions, versions, and forks floating around. We recommend installing [MSYS2](https://www.msys2.org/), as it's the easiest way to get a modern toolchain with a package manager to help with dependency management. This would allow you to follow the MSYS2 section below.
|
||||
|
||||
Otherwise you'll want to follow the "Other Distributions" section below.
|
||||
|
||||
We'll start by creating a simple project to build and run [hello.c](hello.c).
|
||||
|
||||
# MSYS2
|
||||
|
||||
Open the `MSYS2 UCRT64` prompt and then ensure you've installed the following packages. This will get you working toolchain, CMake, Ninja, and of course SDL3.
|
||||
|
||||
```sh
|
||||
pacman -S mingw-w64-ucrt-x86_64-gcc mingw-w64-ucrt-x86_64-ninja mingw-w64-ucrt-x86_64-cmake mingw-w64-ucrt-x86_64-sdl3
|
||||
```
|
||||
|
||||
## Create the file CMakeLists.txt
|
||||
```cmake
|
||||
cmake_minimum_required(VERSION 3.26)
|
||||
project(hello C CXX)
|
||||
|
||||
find_package(SDL3 REQUIRED)
|
||||
|
||||
add_executable(hello)
|
||||
|
||||
target_sources(hello
|
||||
PRIVATE
|
||||
hello.c
|
||||
)
|
||||
|
||||
target_link_libraries(hello SDL3::SDL3)
|
||||
```
|
||||
|
||||
## Configure and Build:
|
||||
```sh
|
||||
cmake -S . -B build
|
||||
cmake --build build
|
||||
```
|
||||
|
||||
## Run:
|
||||
|
||||
The executable is in the `build` directory:
|
||||
```sh
|
||||
cd build
|
||||
./hello
|
||||
```
|
||||
|
||||
# Other Distributions
|
||||
|
||||
Things can get quite complicated with other distributions of MinGW. If you can't follow [the cmake intro](INTRO-cmake.md), perhaps due to issues getting cmake to understand your toolchain, this section should work.
|
||||
|
||||
## Acquire SDL
|
||||
|
||||
Download the `SDL3-devel-<version>-mingw.zip` asset from [the latest release.](https://github.com/libsdl-org/SDL/releases/latest) Then extract it inside your project folder such that the output of `ls SDL3-<version>` looks like `INSTALL.md LICENSE.txt Makefile README.md cmake i686-w64-mingw32 x86_64-w64-mingw32`.
|
||||
|
||||
## Know your Target Architecture
|
||||
|
||||
It is not uncommon for folks to not realize their distribution is targeting 32bit Windows despite things like the name of the toolchain, or the fact that they're running on a 64bit system. We'll ensure we know up front what we need:
|
||||
|
||||
Create a file named `arch.c` with the following contents:
|
||||
```c
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
int main() {
|
||||
#if defined(__x86_64__) || defined(_M_X64) || defined(i386) || defined(__i386__) || defined(__i386) || defined(_M_IX86)
|
||||
size_t ptr_size = sizeof(int*);
|
||||
if (4 == ptr_size) puts("i686-w64-mingw32");
|
||||
else if (8 == ptr_size) puts("x86_64-w64-mingw32");
|
||||
else puts("Unknown Architecture");
|
||||
#else
|
||||
puts("Unknown Architecture");
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
```
|
||||
|
||||
Then run
|
||||
|
||||
```sh
|
||||
gcc arch.c
|
||||
./a.exe
|
||||
```
|
||||
|
||||
This should print out which library directory we'll need to use when compiling, keep this value in mind, you'll need to use it when compiling in the next section as `<arch>`. If you get "Unknown Architecture" please [report a bug](https://github.com/libsdl-org/SDL/issues).
|
||||
|
||||
|
||||
## Build and Run
|
||||
|
||||
Now we should have everything needed to compile and run our program. You'll need to ensure to replace `<version>` with the version of the release of SDL3 you downloaded, as well as use the `<arch>` we learned in the previous section.
|
||||
|
||||
```sh
|
||||
gcc hello.c -o hello.exe -I SDL3-<version>/<arch>/include -L SDL3-<version>/<arch>/lib -lSDL3 -mwindows
|
||||
cp SDL3-<version>/<arch>/bin/SDL3.dll SDL3.dll
|
||||
./hello.exe
|
||||
```
|
||||
@@ -5,11 +5,12 @@ The easiest way to use SDL is to include it as a subproject in your project.
|
||||
|
||||
We'll start by creating a simple project to build and run [hello.c](hello.c)
|
||||
|
||||
- Get a copy of the SDL source, you can clone the repo, or download the "Source Code" asset from [the latest release.](https://github.com/libsdl-org/SDL/releases/latest)
|
||||
- If you've downloaded a release, make sure to extract the contents somewhere you can find it.
|
||||
- Create a new project in Visual Studio, using the C++ Empty Project template
|
||||
- Add hello.c to the Source Files
|
||||
- Right click the solution, select add an existing project, navigate to VisualC/SDL and add SDL.vcxproj
|
||||
- Select your main project and go to Project -> Project Dependencies and select SDL3
|
||||
- Select your main project and go to Project -> Properties, set the filter at the top to "All Configurations" and "All Platforms", select VC++ Directories and add the SDL include directory to "Include Directories"
|
||||
- Select your main project and go to Project -> Add Reference and select SDL3
|
||||
- Right click the solution, select add an existing project, navigate to `VisualC/SDL` from within the source you cloned or downloaded above and add SDL.vcxproj
|
||||
- Select your main project and go to Project -> Add -> Reference and select SDL3
|
||||
- Select your main project and go to Project -> Properties, set the filter at the top to "All Configurations" and "All Platforms", select C/C++ -> General and add the SDL include directory to "Additional Include Directories"
|
||||
- Build and run!
|
||||
|
||||
@@ -242,7 +242,7 @@ not give you any processing time after the events are delivered.
|
||||
|
||||
e.g.
|
||||
|
||||
int HandleAppEvents(void *userdata, SDL_Event *event)
|
||||
bool HandleAppEvents(void *userdata, SDL_Event *event)
|
||||
{
|
||||
switch (event->type)
|
||||
{
|
||||
@@ -250,12 +250,12 @@ e.g.
|
||||
/* Terminate the app.
|
||||
Shut everything down before returning from this function.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_LOW_MEMORY:
|
||||
/* You will get this when your app is paused and iOS wants more memory.
|
||||
Release as much memory as possible.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_WILL_ENTER_BACKGROUND:
|
||||
/* Prepare your app to go into the background. Stop loops, etc.
|
||||
This gets called when the user hits the home button, or gets a call.
|
||||
@@ -264,15 +264,15 @@ e.g.
|
||||
in addition, you should set the render target to NULL, if you're using
|
||||
it, e.g. call SDL_SetRenderTarget(renderer, NULL).
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_DID_ENTER_BACKGROUND:
|
||||
/* Your app is NOT active at this point. */
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_WILL_ENTER_FOREGROUND:
|
||||
/* This call happens when your app is coming back to the foreground.
|
||||
Restore all your state here.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_DID_ENTER_FOREGROUND:
|
||||
/* Restart your loops here.
|
||||
Your app is interactive and getting CPU again.
|
||||
@@ -283,10 +283,10 @@ e.g.
|
||||
event SDL_EVENT_RENDER_DEVICE_RESET and recreate your OpenGL context and
|
||||
restore your textures when you get it, or quit the app.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
default:
|
||||
/* No special processing, add it to the event queue */
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+30
-26
@@ -1,32 +1,6 @@
|
||||
|
||||
SDL 3.0 has new support for high DPI displays. Interfaces provided by SDL uses the platform's native coordinates unless otherwise specified.
|
||||
|
||||
To reconcile platform differences in their approach to high-density scaling, SDL provides the following interfaces:
|
||||
- `SDL_GetWindowSize()` retrieves the window dimensions in native coordinates.
|
||||
- `SDL_GetWindowSizeInPixels()` retrieves the window dimensions in pixels-addressable.
|
||||
- `SDL_GetDisplayContentScale()` retrieves the suggested amplification factor when drawing in native coordinates.
|
||||
- `SDL_GetWindowDisplayScale()` retrieves the suggested amplification factor when drawing in pixels-addressable.
|
||||
- `SDL_GetWindowPixelDensity()` retrieves how many addressable pixels correspond to one unit of native coordinates.
|
||||
- `SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED` is emitted when the value retrievable from `SDL_GetWindowSizeInPixels()` changes.
|
||||
- `SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED` is emitted when the value retrievable from `SDL_GetWindowDisplayScale()` changes.
|
||||
- Windows created with `SDL_WINDOW_HIGH_PIXEL_DENSITY` will ask the platform to display addressable pixels at their natural scale.
|
||||
|
||||
## Numeric example
|
||||
|
||||
Given a fullscreen window spanning a 3840x2160 monitor set to 2x display or 200% scaling, the following tabulates the effect of creating a window with or without `SDL_WINDOW_HIGH_PIXEL_DENSITY` on MacOS and Win32:
|
||||
|
||||
| Value | MacOS (Default) | MacOS (HD) | Win32 (Default & HD) |
|
||||
|--------------------------------|-----------------|------------|----------------------|
|
||||
| `SDL_GetWindowSize()` | 1920x1080 | 1920x1080 | 3840x2160 |
|
||||
| `SDL_GetWindowSizeInPixels()` | 1920x1080 | 3840x2160 | 3840x2160 |
|
||||
| `SDL_GetDisplayContentScale()` | 1.0 | 1.0 | 2.0 |
|
||||
| `SDL_GetWindowDisplayScale()` | 1.0 | 2.0 | 2.0 |
|
||||
| `SDL_GetWindowPixelDensity()` | 1.0 | 2.0 | 1.0 |
|
||||
|
||||
Observe the philosophical difference between the approaches taken by MacOS and Win32:
|
||||
- Win32 coordinate system always deals in physical device pixels, high DPI support is achieved by providing an advisory hint for the developer to enlarge drawn objects. Ignoring the advisory scale factor results in graphics appearing tiny.
|
||||
- MacOS coordinate system always deals in physical content sizes, high DPI support is achieved by providing an optional flag for the developer to request finer granularity. Omitting the granularity request results in graphics appearing coarse.
|
||||
|
||||
## Explanation
|
||||
|
||||
Displays now have a content display scale, which is the expected scale for content based on the DPI settings of the display. For example, a 4K display might have a 2.0 (200%) display scale, which means that the user expects UI elements to be twice as big on this display, to aid in readability. You can query the display content scale using `SDL_GetDisplayContentScale()`, and when this changes you get an `SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED` event.
|
||||
@@ -34,3 +8,33 @@ Displays now have a content display scale, which is the expected scale for conte
|
||||
The window size is now distinct from the window pixel size, and the ratio between the two is the window pixel density. If the window is created with the `SDL_WINDOW_HIGH_PIXEL_DENSITY` flag, SDL will try to match the native pixel density for the display, otherwise it will try to have the pixel size match the window size. You can query the window pixel density using `SDL_GetWindowPixelDensity()`. You can query the window pixel size using `SDL_GetWindowSizeInPixels()`, and when this changes you get an `SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED` event. You are guaranteed to get a `SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED` event when a window is created and resized, and you can use this event to create and resize your graphics context for the window.
|
||||
|
||||
The window has a display scale, which is the scale from the pixel resolution to the desired content size, e.g. the combination of the pixel density and the content scale. For example, a 3840x2160 window displayed at 200% on Windows, and a 1920x1080 window with the high density flag on a 2x display on macOS will both have a pixel size of 3840x2160 and a display scale of 2.0. You can query the window display scale using `SDL_GetWindowDisplayScale()`, and when this changes you get an `SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED` event.
|
||||
|
||||
## Numeric example
|
||||
|
||||
Given a window spanning a 3840x2160 monitor set to 2x display or 200% scaling, the following tabulates the effect of creating a window with or without `SDL_WINDOW_HIGH_PIXEL_DENSITY` on macOS and Windows:
|
||||
|
||||
| Value | macOS (Default) | macOS (HD) | Windows (Default & HD) |
|
||||
|--------------------------------|-----------------|------------|------------------------|
|
||||
| `SDL_GetWindowSize()` | 1920x1080 | 1920x1080 | 3840x2160 |
|
||||
| `SDL_GetWindowSizeInPixels()` | 1920x1080 | 3840x2160 | 3840x2160 |
|
||||
| `SDL_GetDisplayContentScale()` | 1.0 | 1.0 | 2.0 |
|
||||
| `SDL_GetWindowDisplayScale()` | 1.0 | 2.0 | 2.0 |
|
||||
| `SDL_GetWindowPixelDensity()` | 1.0 | 2.0 | 1.0 |
|
||||
|
||||
Observe the difference between the approaches taken by macOS and Windows:
|
||||
- The Windows and Android coordinate system always deals in physical device pixels, high DPI support is achieved by providing a content scale that tells the developer to draw objects larger. Ignoring this scale factor results in graphics appearing tiny.
|
||||
- The macOS and iOS coordinate system always deals in window coordinates, high DPI support is achieved by providing an optional flag for the developer to request more pixels. Omitting this flag results in graphics having low detail.
|
||||
- On Linux, X11 uses a similar approach to Windows and Wayland uses a similar approach to macOS.
|
||||
|
||||
## Solution
|
||||
|
||||
Proper high DPI support takes into account both the content scale and the pixel density.
|
||||
|
||||
First, you'd create your window with the `SDL_WINDOW_HIGH_PIXEL_DENSITY` flag, assuming you want the highest detail possible. Then you'd get the window display scale to see how much your UI elements should be enlarged to be readable.
|
||||
|
||||
If you're using the SDL 2D renderer, SDL provides the function `SDL_ConvertEventToRenderCoordinates()` to convert mouse coordinates between window coordinates and rendering coordinates, and the more general functions `SDL_RenderCoordinatesFromWindow()` and `SDL_RenderCoordinatesToWindow()` to do other conversion between them.
|
||||
|
||||
If you're not using the 2D renderer, you can implement this yourself using `SDL_GetWindowPixelDensity()` as scale factor to convert from window coordinates to pixels.
|
||||
|
||||
Finally you'll want to test on both Windows and macOS if possible to make sure your high DPI support works in all environments.
|
||||
|
||||
+8
-8
@@ -65,7 +65,7 @@ not give you any processing time after the events are delivered.
|
||||
|
||||
e.g.
|
||||
|
||||
int HandleAppEvents(void *userdata, SDL_Event *event)
|
||||
bool HandleAppEvents(void *userdata, SDL_Event *event)
|
||||
{
|
||||
switch (event->type)
|
||||
{
|
||||
@@ -73,37 +73,37 @@ e.g.
|
||||
/* Terminate the app.
|
||||
Shut everything down before returning from this function.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_LOW_MEMORY:
|
||||
/* You will get this when your app is paused and iOS wants more memory.
|
||||
Release as much memory as possible.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_WILL_ENTER_BACKGROUND:
|
||||
/* Prepare your app to go into the background. Stop loops, etc.
|
||||
This gets called when the user hits the home button, or gets a call.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_DID_ENTER_BACKGROUND:
|
||||
/* This will get called if the user accepted whatever sent your app to the background.
|
||||
If the user got a phone call and canceled it, you'll instead get an SDL_EVENT_DID_ENTER_FOREGROUND event and restart your loops.
|
||||
When you get this, you have 5 seconds to save all your state or the app will be terminated.
|
||||
Your app is NOT active at this point.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_WILL_ENTER_FOREGROUND:
|
||||
/* This call happens when your app is coming back to the foreground.
|
||||
Restore all your state here.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_DID_ENTER_FOREGROUND:
|
||||
/* Restart your loops here.
|
||||
Your app is interactive and getting CPU again.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
default:
|
||||
/* No special processing, add it to the event queue */
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ Ubuntu 18.04, all available features enabled:
|
||||
libaudio-dev libjack-dev libsndio-dev libx11-dev libxext-dev \
|
||||
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev \
|
||||
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
|
||||
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev fcitx-libs-dev
|
||||
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev
|
||||
|
||||
Ubuntu 22.04+ can also add `libpipewire-0.3-dev libwayland-dev libdecor-0-dev liburing-dev` to that command line.
|
||||
|
||||
@@ -28,7 +28,7 @@ Fedora 35, all available features enabled:
|
||||
sudo yum install gcc git-core make cmake \
|
||||
alsa-lib-devel pulseaudio-libs-devel nas-devel pipewire-devel \
|
||||
libX11-devel libXext-devel libXrandr-devel libXcursor-devel libXfixes-devel \
|
||||
libXi-devel libXScrnSaver-devel dbus-devel ibus-devel fcitx-devel \
|
||||
libXi-devel libXScrnSaver-devel dbus-devel ibus-devel \
|
||||
systemd-devel mesa-libGL-devel libxkbcommon-devel mesa-libGLES-devel \
|
||||
mesa-libEGL-devel vulkan-devel wayland-devel wayland-protocols-devel \
|
||||
libdrm-devel mesa-libgbm-devel libusb-devel libdecor-devel \
|
||||
@@ -45,6 +45,10 @@ openSUSE Tumbleweed:
|
||||
sudo zypper in libunwind-devel libusb-1_0-devel Mesa-libGL-devel libxkbcommon-devel libdrm-devel \
|
||||
libgbm-devel pipewire-devel libpulse-devel sndio-devel Mesa-libEGL-devel
|
||||
|
||||
Arch:
|
||||
sudo pacman -S alsa-lib cmake hidapi ibus jack libdecor libgl libpulse libusb libx11 libxcursor libxext libxinerama libxkbcommon libxrandr libxrender libxss mesa ninja pipewire sndio vulkan-driver vulkan-headers wayland wayland-protocols
|
||||
|
||||
|
||||
Joystick does not work
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -193,7 +193,7 @@ Rather than iterating over audio devices using a device index, there are new fun
|
||||
if (devices) {
|
||||
for (i = 0; i < num_devices; ++i) {
|
||||
SDL_AudioDeviceID instance_id = devices[i];
|
||||
SDL_Log("AudioDevice %" SDL_PRIu32 ": %s\n", instance_id, SDL_GetAudioDeviceName(instance_id));
|
||||
SDL_Log("AudioDevice %" SDL_PRIu32 ": %s", instance_id, SDL_GetAudioDeviceName(instance_id));
|
||||
}
|
||||
SDL_free(devices);
|
||||
}
|
||||
@@ -411,7 +411,7 @@ The iscapture field of SDL_AudioDeviceEvent has been renamed recording.
|
||||
|
||||
SDL_QUERY, SDL_IGNORE, SDL_ENABLE, and SDL_DISABLE have been removed. You can use the functions SDL_SetEventEnabled() and SDL_EventEnabled() to set and query event processing state.
|
||||
|
||||
SDL_AddEventWatch() now returns SDL_FALSE_ if it fails because it ran out of memory and couldn't add the event watch callback.
|
||||
SDL_AddEventWatch() now returns false if it fails because it ran out of memory and couldn't add the event watch callback.
|
||||
|
||||
SDL_RegisterEvents() now returns 0 if it couldn't allocate any user events.
|
||||
|
||||
@@ -749,7 +749,7 @@ Rather than iterating over haptic devices using device index, there is a new fun
|
||||
if (haptics) {
|
||||
for (i = 0; i < num_haptics; ++i) {
|
||||
SDL_HapticID instance_id = haptics[i];
|
||||
SDL_Log("Haptic %" SDL_PRIu32 ": %s\n", instance_id, SDL_GetHapticNameForID(instance_id));
|
||||
SDL_Log("Haptic %" SDL_PRIu32 ": %s", instance_id, SDL_GetHapticNameForID(instance_id));
|
||||
}
|
||||
SDL_free(haptics);
|
||||
}
|
||||
@@ -917,7 +917,7 @@ Rather than iterating over joysticks using device index, there is a new function
|
||||
const char *name = SDL_GetJoystickNameForID(instance_id);
|
||||
const char *path = SDL_GetJoystickPathForID(instance_id);
|
||||
|
||||
SDL_Log("Joystick %" SDL_PRIu32 ": %s%s%s VID 0x%.4x, PID 0x%.4x\n",
|
||||
SDL_Log("Joystick %" SDL_PRIu32 ": %s%s%s VID 0x%.4x, PID 0x%.4x",
|
||||
instance_id, name ? name : "Unknown", path ? ", " : "", path ? path : "", SDL_GetJoystickVendorForID(instance_id), SDL_GetJoystickProductForID(instance_id));
|
||||
}
|
||||
SDL_free(joysticks);
|
||||
@@ -1696,7 +1696,7 @@ Rather than iterating over sensors using device index, there is a new function S
|
||||
SDL_SensorID *sensors = SDL_GetSensors(&num_sensors);
|
||||
if (sensors) {
|
||||
for (i = 0; i < num_sensors; ++i) {
|
||||
SDL_Log("Sensor %" SDL_PRIu32 ": %s, type %d, platform type %d\n",
|
||||
SDL_Log("Sensor %" SDL_PRIu32 ": %s, type %d, platform type %d",
|
||||
sensors[i],
|
||||
SDL_GetSensorNameForID(sensors[i]),
|
||||
SDL_GetSensorTypeForID(sensors[i]),
|
||||
@@ -1845,8 +1845,6 @@ SDL_BlitSurface() and SDL_BlitSurfaceScaled() now have a const `dstrect` paramet
|
||||
|
||||
SDL_BlitSurfaceScaled() and SDL_BlitSurfaceUncheckedScaled() now take a scale parameter.
|
||||
|
||||
SDL_SoftStretch() now takes a scale parameter.
|
||||
|
||||
SDL_PixelFormat is used instead of Uint32 for API functions that refer to pixel format by enumerated value.
|
||||
|
||||
SDL_SetSurfaceColorKey() takes an bool to enable and disable colorkey. RLE acceleration isn't controlled by the parameter, you should use SDL_SetSurfaceRLE() to change that separately.
|
||||
@@ -1880,8 +1878,8 @@ The following functions have been removed:
|
||||
* SDL_GetYUVConversionMode()
|
||||
* SDL_GetYUVConversionModeForResolution()
|
||||
* SDL_SetYUVConversionMode() - use SDL_SetSurfaceColorspace() to set the surface colorspace and SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER with SDL_CreateTextureWithProperties() to set the texture colorspace. The default colorspace for YUV pixel formats is SDL_COLORSPACE_JPEG.
|
||||
* SDL_SoftStretch() - use SDL_BlitSurfaceScaled() with SDL_SCALEMODE_NEAREST
|
||||
* SDL_SoftStretchLinear() - use SDL_BlitSurfaceScaled() with SDL_SCALEMODE_LINEAR
|
||||
* SDL_SoftStretch() - use SDL_StretchSurface() with SDL_SCALEMODE_NEAREST
|
||||
* SDL_SoftStretchLinear() - use SDL_StretchSurface() with SDL_SCALEMODE_LINEAR
|
||||
|
||||
The following symbols have been renamed:
|
||||
* SDL_PREALLOC => SDL_SURFACE_PREALLOCATED
|
||||
@@ -2121,7 +2119,7 @@ Rather than iterating over displays using display index, there is a new function
|
||||
SDL_DisplayID instance_id = displays[i];
|
||||
const char *name = SDL_GetDisplayName(instance_id);
|
||||
|
||||
SDL_Log("Display %" SDL_PRIu32 ": %s\n", instance_id, name ? name : "Unknown");
|
||||
SDL_Log("Display %" SDL_PRIu32 ": %s", instance_id, name ? name : "Unknown");
|
||||
}
|
||||
SDL_free(displays);
|
||||
}
|
||||
@@ -2167,7 +2165,7 @@ Rather than iterating over display modes using an index, there is a new function
|
||||
if (modes) {
|
||||
for (i = 0; i < num_modes; ++i) {
|
||||
SDL_DisplayMode *mode = modes[i];
|
||||
SDL_Log("Display %" SDL_PRIu32 " mode %d: %dx%d@%gx %gHz\n",
|
||||
SDL_Log("Display %" SDL_PRIu32 " mode %d: %dx%d@%gx %gHz",
|
||||
display, i, mode->w, mode->h, mode->pixel_density, mode->refresh_rate);
|
||||
}
|
||||
SDL_free(modes);
|
||||
|
||||
+1
-1
@@ -29,7 +29,7 @@ cmake --install build
|
||||
|
||||
|
||||
## Compiling a HelloWorld
|
||||
[PSP Hello World](https://psp-dev.org/doku.php?id=tutorial:hello_world)
|
||||
[PSP Hello World](https://pspdev.github.io/basic_programs.html#hello-world)
|
||||
|
||||
## To Do
|
||||
- PSP Screen Keyboard
|
||||
|
||||
+28
-40
@@ -1,60 +1,48 @@
|
||||
# Versioning
|
||||
|
||||
## Since 2.23.0
|
||||
## Since 3.2.0
|
||||
|
||||
SDL follows an "odd/even" versioning policy, similar to GLib, GTK, Flatpak
|
||||
and older versions of the Linux kernel:
|
||||
|
||||
* The major version (first part) increases when backwards compatibility
|
||||
is broken, which will happen infrequently.
|
||||
|
||||
* If the minor version (second part) is divisible by 2
|
||||
(for example 2.24.x, 2.26.x), this indicates a version of SDL that
|
||||
is believed to be stable and suitable for production use.
|
||||
* If the minor version (second part) and the patch version (third part) is
|
||||
divisible by 2 (for example 3.2.6, 3.4.0), this indicates a version of
|
||||
SDL that is believed to be stable and suitable for production use.
|
||||
|
||||
* In stable releases, the patchlevel or micro version (third part)
|
||||
indicates bugfix releases. Bugfix releases should not add or
|
||||
remove ABI, so the ".0" release (for example 2.24.0) should be
|
||||
forwards-compatible with all the bugfix releases from the
|
||||
same cycle (for example 2.24.1).
|
||||
indicates bugfix releases. Bugfix releases may add small changes
|
||||
to the ABI, so newer patch versions are backwards-compatible but
|
||||
not fully forwards-compatible. For example, programs built against
|
||||
SDL 3.2.0 should work fine with SDL 3.2.8, but programs built against
|
||||
SDL 3.2.8 may not work with 3.2.0.
|
||||
|
||||
* The minor version increases when new API or ABI is added, or when
|
||||
other significant changes are made. Newer minor versions are
|
||||
backwards-compatible, but not fully forwards-compatible.
|
||||
For example, programs built against SDL 2.24.x should work fine
|
||||
with SDL 2.26.x, but programs built against SDL 2.26.x will not
|
||||
necessarily work with 2.24.x.
|
||||
* The minor version increases when significant changes are made that
|
||||
require longer development or testing time, e.g. major new functionality,
|
||||
or revamping support for a platform. Newer minor versions are
|
||||
backwards-compatible, but not fully forwards-compatible. For example,
|
||||
programs built against SDL 3.2.x should work fine with SDL 3.4.x,
|
||||
but programs built against SDL 3.4.x may not work with 3.2.x.
|
||||
|
||||
* If the minor version (second part) is not divisible by 2
|
||||
(for example 2.23.x, 2.25.x), this indicates a development prerelease
|
||||
of SDL that is not suitable for stable software distributions.
|
||||
* If the minor version (second part) or patch version (third part) is not
|
||||
divisible by 2 (for example 3.2.9, 3.3.x), this indicates a development
|
||||
prerelease of SDL that is not suitable for stable software distributions.
|
||||
Use with caution.
|
||||
|
||||
* The patchlevel or micro version (third part) increases with
|
||||
each prerelease.
|
||||
|
||||
* Each prerelease might add new API and/or ABI.
|
||||
* The patchlevel or micro version (third part) increases with each prerelease.
|
||||
|
||||
* Prereleases are backwards-compatible with older stable branches.
|
||||
For example, 2.25.x will be backwards-compatible with 2.24.x.
|
||||
For example, programs built against SDL 3.2.x should work fine with
|
||||
SDL 3.3.x, but programs built against SDL 3.3.x may not work with 3.2.x.
|
||||
|
||||
* Prereleases are not guaranteed to be backwards-compatible with
|
||||
each other. For example, new API or ABI added in 2.25.1
|
||||
might be removed or changed in 2.25.2.
|
||||
If this would be a problem for you, please do not use prereleases.
|
||||
* Prereleases are not guaranteed to be backwards-compatible with each other.
|
||||
For example, new API or ABI added in 3.3.0 might be removed or changed in
|
||||
3.3.1. If this would be a problem for you, please do not use prereleases.
|
||||
|
||||
* Only upgrade to a prerelease if you can guarantee that you will
|
||||
promptly upgrade to the stable release that follows it.
|
||||
For example, do not upgrade to 2.23.x unless you will be able to
|
||||
upgrade to 2.24.0 when it becomes available.
|
||||
* Only use a prerelease if you can guarantee that you will promptly upgrade
|
||||
to the stable release that follows it. For example, do not use 3.3.x
|
||||
unless you will be able to upgrade to 3.4.0 when it becomes available.
|
||||
|
||||
* Software distributions that have a freeze policy (in particular Linux
|
||||
distributions with a release cycle, such as Debian and Fedora)
|
||||
should usually only package stable releases, and not prereleases.
|
||||
should only package stable releases, and not prereleases.
|
||||
|
||||
## Before 2.23.0
|
||||
|
||||
Older versions of SDL followed a similar policy, but instead of the
|
||||
odd/even rule applying to the minor version, it applied to the patchlevel
|
||||
(micro version, third part). For example, 2.0.22 was a stable release
|
||||
and 2.0.21 was a prerelease.
|
||||
@@ -59,6 +59,10 @@ encounter limitations or behavior that is different from other windowing systems
|
||||
`SDL_APP_ID` hint string, the desktop entry file name should match the application ID. For example, if your
|
||||
application ID is set to `org.my_org.sdl_app`, the desktop entry file should be named `org.my_org.sdl_app.desktop`.
|
||||
|
||||
### Keyboard grabs don't work when running under XWayland
|
||||
|
||||
- On GNOME based desktops, the dconf setting `org/gnome/mutter/wayland/xwayland-allow-grabs` must be enabled.
|
||||
|
||||
## Using custom Wayland windowing protocols with SDL windows
|
||||
|
||||
Under normal operation, an `SDL_Window` corresponds to an XDG toplevel window, which provides a standard desktop window.
|
||||
|
||||
+1
-1
@@ -21,7 +21,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
|
||||
{
|
||||
/* Create the window */
|
||||
if (!SDL_CreateWindowAndRenderer("Hello World", 800, 600, SDL_WINDOW_FULLSCREEN, &window, &renderer)) {
|
||||
SDL_Log("Couldn't create window and renderer: %s\n", SDL_GetError());
|
||||
SDL_Log("Couldn't create window and renderer: %s", SDL_GetError());
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
return SDL_APP_CONTINUE;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
If you're running this in a web browser, you need to click the window before you'll hear anything!
|
||||
|
||||
This example code creates an simple audio stream for playing sound, and
|
||||
This example code creates a simple audio stream for playing sound, and
|
||||
generates a sine wave sound effect for it to play as time goes on. This is the
|
||||
simplest way to get up and running with procedural sound.
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* This example code creates an simple audio stream for playing sound, and
|
||||
* This example code creates a simple audio stream for playing sound, and
|
||||
* generates a sine wave sound effect for it to play as time goes on. This
|
||||
* is the simplest way to get up and running with procedural sound.
|
||||
*
|
||||
@@ -69,7 +69,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
A sine wave is unchanging audio--easy to stream--but for video games, you'll want
|
||||
to generate significantly _less_ audio ahead of time! */
|
||||
const int minimum_audio = (8000 * sizeof (float)) / 2; /* 8000 float samples per second. Half of that. */
|
||||
if (SDL_GetAudioStreamAvailable(stream) < minimum_audio) {
|
||||
if (SDL_GetAudioStreamQueued(stream) < minimum_audio) {
|
||||
static float samples[512]; /* this will feed 512 samples each frame until we get to our maximum. */
|
||||
int i;
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
If you're running this in a web browser, you need to click the window before you'll hear anything!
|
||||
|
||||
This example code creates an simple audio stream for playing sound, and
|
||||
This example code creates a simple audio stream for playing sound, and
|
||||
generates a sine wave sound effect for it to play as time goes on. Unlike
|
||||
the previous example, this uses a callback to generate sound.
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* This example code creates an simple audio stream for playing sound, and
|
||||
* This example code creates a simple audio stream for playing sound, and
|
||||
* generates a sine wave sound effect for it to play as time goes on. Unlike
|
||||
* the previous example, this uses a callback to generate sound.
|
||||
*
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
If you're running this in a web browser, you need to click the window before you'll hear anything!
|
||||
|
||||
This example code creates an simple audio stream for playing sound, and
|
||||
This example code creates a simple audio stream for playing sound, and
|
||||
loads a .wav file that is pushed through the stream in a loop.
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* This example code creates an simple audio stream for playing sound, and
|
||||
* This example code creates a simple audio stream for playing sound, and
|
||||
* loads a .wav file that is pushed through the stream in a loop.
|
||||
*
|
||||
* This code is public domain. Feel free to use it for any purpose!
|
||||
@@ -82,7 +82,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
We're being lazy here, but if there's less than the entire wav file left to play,
|
||||
just shove a whole copy of it into the queue, so we always have _tons_ of
|
||||
data queued for playback. */
|
||||
if (SDL_GetAudioStreamAvailable(stream) < (int)wav_data_len) {
|
||||
if (SDL_GetAudioStreamQueued(stream) < (int)wav_data_len) {
|
||||
/* feed more data to the stream. It will queue at the end, and trickle out as the hardware needs more data. */
|
||||
SDL_PutAudioStreamData(stream, wav_data, wav_data_len);
|
||||
}
|
||||
|
||||
@@ -104,7 +104,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
/* If less than a full copy of the audio is queued for playback, put another copy in there.
|
||||
This is overkill, but easy when lots of RAM is cheap. One could be more careful and
|
||||
queue less at a time, as long as the stream doesn't run dry. */
|
||||
if (SDL_GetAudioStreamAvailable(sounds[i].stream) < ((int) sounds[i].wav_data_len)) {
|
||||
if (SDL_GetAudioStreamQueued(sounds[i].stream) < ((int) sounds[i].wav_data_len)) {
|
||||
SDL_PutAudioStreamData(sounds[i].stream, sounds[i].wav_data, (int) sounds[i].wav_data_len);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -208,7 +208,7 @@ void snake_step(SnakeContext *ctx)
|
||||
}
|
||||
}
|
||||
|
||||
static int handle_key_event_(SnakeContext *ctx, SDL_Scancode key_code)
|
||||
static SDL_AppResult handle_key_event_(SnakeContext *ctx, SDL_Scancode key_code)
|
||||
{
|
||||
switch (key_code) {
|
||||
/* Quit. */
|
||||
@@ -309,7 +309,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
AppState *as = SDL_calloc(1, sizeof(AppState));
|
||||
AppState *as = (AppState *)SDL_calloc(1, sizeof(AppState));
|
||||
if (!as) {
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
@@ -156,7 +156,7 @@ SDL_AppResult SDL_AppInit(void** appstate, int argc, char* argv[]) {
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
if (!(vm = SDL_calloc(1, sizeof(*vm)))) {
|
||||
if (!(vm = (BytePusher *)SDL_calloc(1, sizeof(*vm)))) {
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
*(BytePusher**)appstate = vm;
|
||||
@@ -199,7 +199,7 @@ SDL_AppResult SDL_AppInit(void** appstate, int argc, char* argv[]) {
|
||||
for (r = 0; r < 6; ++r) {
|
||||
for (g = 0; g < 6; ++g) {
|
||||
for (b = 0; b < 6; ++b, ++i) {
|
||||
SDL_Color color = { r * 0x33, g * 0x33, b * 0x33, SDL_ALPHA_OPAQUE };
|
||||
SDL_Color color = { (Uint8)(r * 0x33), (Uint8)(g * 0x33), (Uint8)(b * 0x33), SDL_ALPHA_OPAQUE };
|
||||
palette->colors[i] = color;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -105,7 +105,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
|
||||
/* draw axes as bars going across middle of screen. We don't know if it's an X or Y or whatever axis, so we can't do more than this. */
|
||||
total = SDL_GetNumJoystickAxes(joystick);
|
||||
y = (float) ((winh - (total * size)) / 2);
|
||||
y = (winh - (total * size)) / 2;
|
||||
x = ((float) winw) / 2.0f;
|
||||
for (i = 0; i < total; i++) {
|
||||
const SDL_Color *color = &colors[i % SDL_arraysize(colors)];
|
||||
@@ -119,7 +119,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
|
||||
/* draw buttons as blocks across top of window. We only know the button numbers, but not where they are on the device. */
|
||||
total = SDL_GetNumJoystickButtons(joystick);
|
||||
x = (float) ((winw - (total * size)) / 2);
|
||||
x = (winw - (total * size)) / 2;
|
||||
for (i = 0; i < total; i++) {
|
||||
const SDL_Color *color = &colors[i % SDL_arraysize(colors)];
|
||||
const SDL_FRect dst = { x, 0.0f, size, size };
|
||||
@@ -136,7 +136,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
|
||||
/* draw hats across the bottom of the screen. */
|
||||
total = SDL_GetNumJoystickHats(joystick);
|
||||
x = ((float) ((winw - (total * (size * 2.0f))) / 2.0f)) + (size / 2.0f);
|
||||
x = ((winw - (total * (size * 2.0f))) / 2.0f) + (size / 2.0f);
|
||||
y = ((float) winh) - size;
|
||||
for (i = 0; i < total; i++) {
|
||||
const SDL_Color *color = &colors[i % SDL_arraysize(colors)];
|
||||
|
||||
@@ -19,6 +19,8 @@ static SDL_Texture *render_target = NULL;
|
||||
static float pressure = 0.0f;
|
||||
static float previous_touch_x = -1.0f;
|
||||
static float previous_touch_y = -1.0f;
|
||||
static float tilt_x = 0.0f;
|
||||
static float tilt_y = 0.0f;
|
||||
|
||||
/* This function runs once at startup. */
|
||||
SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
|
||||
@@ -84,6 +86,10 @@ SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event)
|
||||
} else if (event->type == SDL_EVENT_PEN_AXIS) {
|
||||
if (event->paxis.axis == SDL_PEN_AXIS_PRESSURE) {
|
||||
pressure = event->paxis.value; /* remember new pressure for later draws. */
|
||||
} else if(event->paxis.axis == SDL_PEN_AXIS_XTILT) {
|
||||
tilt_x = event->paxis.value;
|
||||
} else if(event->paxis.axis == SDL_PEN_AXIS_YTILT) {
|
||||
tilt_y = event->paxis.value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -93,11 +99,15 @@ SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event)
|
||||
/* This function runs once per frame, and is the heart of the program. */
|
||||
SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
{
|
||||
char debug_text[1024];
|
||||
|
||||
/* make sure we're drawing to the window and not the render target */
|
||||
SDL_SetRenderTarget(renderer, NULL);
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
|
||||
SDL_RenderClear(renderer); /* just in case. */
|
||||
SDL_RenderTexture(renderer, render_target, NULL, NULL);
|
||||
SDL_snprintf(debug_text, sizeof(debug_text), "Tilt: %f %f", tilt_x, tilt_y);
|
||||
SDL_RenderDebugText(renderer, 0, 8, debug_text);
|
||||
SDL_RenderPresent(renderer);
|
||||
return SDL_APP_CONTINUE; /* carry on with the program! */
|
||||
}
|
||||
|
||||
@@ -92,8 +92,8 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
/* center this one and make it grow and shrink. */
|
||||
dst_rect.w = (float) texture_width + (texture_width * scale);
|
||||
dst_rect.h = (float) texture_height + (texture_height * scale);
|
||||
dst_rect.x = ((float) (WINDOW_WIDTH - dst_rect.w)) / 2.0f;
|
||||
dst_rect.y = ((float) (WINDOW_HEIGHT - dst_rect.h)) / 2.0f;
|
||||
dst_rect.x = (WINDOW_WIDTH - dst_rect.w) / 2.0f;
|
||||
dst_rect.y = (WINDOW_HEIGHT - dst_rect.h) / 2.0f;
|
||||
SDL_RenderTexture(renderer, texture, NULL, &dst_rect);
|
||||
|
||||
SDL_RenderPresent(renderer); /* put it all on the screen! */
|
||||
|
||||
@@ -141,7 +141,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
/* we need one more vertex, since the two triangles can share two of them. */
|
||||
vertices[3].position.x = 600.0f;
|
||||
vertices[3].position.y = 150.0f;
|
||||
vertices[3].color.r = vertices[0].color.g = vertices[0].color.b = vertices[0].color.a = 1.0f;
|
||||
vertices[3].color.r = vertices[3].color.g = vertices[3].color.b = vertices[3].color.a = 1.0f;
|
||||
vertices[3].tex_coord.x = 1.0f;
|
||||
vertices[3].tex_coord.y = 1.0f;
|
||||
|
||||
|
||||
+1
-1
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* Main include header for the SDL library, version 3.2.0
|
||||
* Main include header for the SDL library, version 3.2.12
|
||||
*
|
||||
* It is almost always best to include just this one header instead of
|
||||
* picking out individual headers included here. There are exceptions to
|
||||
|
||||
@@ -149,6 +149,8 @@ extern "C" {
|
||||
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "bkpt #22\n\t" )
|
||||
#elif defined(_WIN32) && ((defined(__GNUC__) || defined(__clang__)) && (defined(__arm64__) || defined(__aarch64__)) )
|
||||
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #0xF000\n\t" )
|
||||
#elif defined(__GNUC__) || defined(__clang__)
|
||||
#define SDL_TriggerBreakpoint() __builtin_trap() /* older gcc may not support SDL_HAS_BUILTIN(__builtin_trap) above */
|
||||
#elif defined(__386__) && defined(__WATCOMC__)
|
||||
#define SDL_TriggerBreakpoint() { _asm { int 0x03 } }
|
||||
#elif defined(HAVE_SIGNAL_H) && !defined(__WATCOMC__)
|
||||
|
||||
@@ -498,7 +498,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_AddAtomicInt(SDL_AtomicInt *a, int v);
|
||||
*
|
||||
* ***Note: If you don't know what this macro is for, you shouldn't use it!***
|
||||
*
|
||||
* \param a a pointer to an SDL_AtomicInt to increment.
|
||||
* \param a a pointer to an SDL_AtomicInt to decrement.
|
||||
* \returns true if the variable reached zero after decrementing, false
|
||||
* otherwise.
|
||||
*
|
||||
|
||||
+17
-14
@@ -781,7 +781,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePlayback(SDL_AudioDeviceID dev
|
||||
* Physical devices can not be paused or unpaused, only logical devices
|
||||
* created through SDL_OpenAudioDevice() can be.
|
||||
*
|
||||
* \param dev a device opened by SDL_OpenAudioDevice().
|
||||
* \param devid a device opened by SDL_OpenAudioDevice().
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
@@ -792,7 +792,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePlayback(SDL_AudioDeviceID dev
|
||||
* \sa SDL_ResumeAudioDevice
|
||||
* \sa SDL_AudioDevicePaused
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev);
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID devid);
|
||||
|
||||
/**
|
||||
* Use this function to unpause audio playback on a specified device.
|
||||
@@ -809,7 +809,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev);
|
||||
* Physical devices can not be paused or unpaused, only logical devices
|
||||
* created through SDL_OpenAudioDevice() can be.
|
||||
*
|
||||
* \param dev a device opened by SDL_OpenAudioDevice().
|
||||
* \param devid a device opened by SDL_OpenAudioDevice().
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
@@ -820,7 +820,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev);
|
||||
* \sa SDL_AudioDevicePaused
|
||||
* \sa SDL_PauseAudioDevice
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID dev);
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID devid);
|
||||
|
||||
/**
|
||||
* Use this function to query if an audio device is paused.
|
||||
@@ -832,7 +832,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID dev);
|
||||
* created through SDL_OpenAudioDevice() can be. Physical and invalid device
|
||||
* IDs will report themselves as unpaused here.
|
||||
*
|
||||
* \param dev a device opened by SDL_OpenAudioDevice().
|
||||
* \param devid a device opened by SDL_OpenAudioDevice().
|
||||
* \returns true if device is valid and paused, false otherwise.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
@@ -842,7 +842,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID dev);
|
||||
* \sa SDL_PauseAudioDevice
|
||||
* \sa SDL_ResumeAudioDevice
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_AudioDevicePaused(SDL_AudioDeviceID dev);
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_AudioDevicePaused(SDL_AudioDeviceID devid);
|
||||
|
||||
/**
|
||||
* Get the gain of an audio device.
|
||||
@@ -1583,6 +1583,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioStreamDevice(SDL_AudioStream *str
|
||||
* previously been paused. Once unpaused, any bound audio streams will begin
|
||||
* to progress again, and audio can be generated.
|
||||
*
|
||||
* Remember, SDL_OpenAudioDeviceStream opens device in a paused state, so this
|
||||
* function call is required for audio playback to begin on such device.
|
||||
*
|
||||
* \param stream the audio stream associated with the audio device to resume.
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
@@ -1714,7 +1717,7 @@ typedef void (SDLCALL *SDL_AudioStreamCallback)(void *userdata, SDL_AudioStream
|
||||
* audio to the stream during this call; if needed, the request that triggered
|
||||
* this callback will obtain the new data immediately.
|
||||
*
|
||||
* The callback's `approx_request` argument is roughly how many bytes of
|
||||
* The callback's `additional_amount` argument is roughly how many bytes of
|
||||
* _unconverted_ data (in the stream's input format) is needed by the caller,
|
||||
* although this may overestimate a little for safety. This takes into account
|
||||
* how much is already in the stream and only asks for any extra necessary to
|
||||
@@ -1759,13 +1762,13 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetAudioStreamGetCallback(SDL_AudioStream *
|
||||
* The callback can (optionally) call SDL_GetAudioStreamData() to obtain audio
|
||||
* from the stream during this call.
|
||||
*
|
||||
* The callback's `approx_request` argument is how many bytes of _converted_
|
||||
* data (in the stream's output format) was provided by the caller, although
|
||||
* this may underestimate a little for safety. This value might be less than
|
||||
* what is currently available in the stream, if data was already there, and
|
||||
* might be less than the caller provided if the stream needs to keep a buffer
|
||||
* to aid in resampling. Which means the callback may be provided with zero
|
||||
* bytes, and a different amount on each call.
|
||||
* The callback's `additional_amount` argument is how many bytes of
|
||||
* _converted_ data (in the stream's output format) was provided by the
|
||||
* caller, although this may underestimate a little for safety. This value
|
||||
* might be less than what is currently available in the stream, if data was
|
||||
* already there, and might be less than the caller provided if the stream
|
||||
* needs to keep a buffer to aid in resampling. Which means the callback may
|
||||
* be provided with zero bytes, and a different amount on each call.
|
||||
*
|
||||
* The callback may call SDL_GetAudioStreamAvailable to see the total amount
|
||||
* currently available to read from the stream, instead of the total provided
|
||||
|
||||
@@ -239,7 +239,7 @@ extern SDL_DECLSPEC SDL_CameraID * SDLCALL SDL_GetCameras(int *count);
|
||||
* there _is_ a camera until the user has given you permission to check
|
||||
* through a scary warning popup.
|
||||
*
|
||||
* \param devid the camera device instance ID to query.
|
||||
* \param instance_id the camera device instance ID.
|
||||
* \param count a pointer filled in with the number of elements in the list,
|
||||
* may be NULL.
|
||||
* \returns a NULL terminated array of pointers to SDL_CameraSpec or NULL on
|
||||
@@ -254,7 +254,7 @@ extern SDL_DECLSPEC SDL_CameraID * SDLCALL SDL_GetCameras(int *count);
|
||||
* \sa SDL_GetCameras
|
||||
* \sa SDL_OpenCamera
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_CameraSpec ** SDLCALL SDL_GetCameraSupportedFormats(SDL_CameraID devid, int *count);
|
||||
extern SDL_DECLSPEC SDL_CameraSpec ** SDLCALL SDL_GetCameraSupportedFormats(SDL_CameraID instance_id, int *count);
|
||||
|
||||
/**
|
||||
* Get the human-readable device name for a camera.
|
||||
|
||||
@@ -84,8 +84,8 @@ typedef struct SDL_DialogFileFilter
|
||||
* - A pointer to NULL, the user either didn't choose any file or canceled the
|
||||
* dialog.
|
||||
* - A pointer to non-`NULL`, the user chose one or more files. The argument
|
||||
* is a null-terminated list of pointers to C strings, each containing a
|
||||
* path.
|
||||
* is a null-terminated array of pointers to UTF-8 encoded strings, each
|
||||
* containing a path.
|
||||
*
|
||||
* The filelist argument should not be freed; it will automatically be freed
|
||||
* when the callback returns.
|
||||
|
||||
@@ -132,7 +132,7 @@ typedef enum SDL_EventType
|
||||
|
||||
/* Window events */
|
||||
/* 0x200 was SDL_WINDOWEVENT, reserve the number for sdl2-compat */
|
||||
/* 0x201 was SDL_EVENT_SYSWM, reserve the number for sdl2-compat */
|
||||
/* 0x201 was SDL_SYSWMEVENT, reserve the number for sdl2-compat */
|
||||
SDL_EVENT_WINDOW_SHOWN = 0x202, /**< Window has been shown */
|
||||
SDL_EVENT_WINDOW_HIDDEN, /**< Window has been hidden */
|
||||
SDL_EVENT_WINDOW_EXPOSED, /**< Window has been exposed and should be redrawn, and can be redrawn directly from event watchers for this event */
|
||||
@@ -492,6 +492,8 @@ typedef struct SDL_MouseWheelEvent
|
||||
SDL_MouseWheelDirection direction; /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */
|
||||
float mouse_x; /**< X coordinate, relative to window */
|
||||
float mouse_y; /**< Y coordinate, relative to window */
|
||||
Sint32 integer_x; /**< The amount scrolled horizontally, accumulated to whole scroll "ticks" (added in 3.2.12) */
|
||||
Sint32 integer_y; /**< The amount scrolled vertically, accumulated to whole scroll "ticks" (added in 3.2.12) */
|
||||
} SDL_MouseWheelEvent;
|
||||
|
||||
/**
|
||||
@@ -1108,7 +1110,7 @@ typedef enum SDL_EventAction
|
||||
* \param numevents if action is SDL_ADDEVENT, the number of events to add
|
||||
* back to the event queue; if action is SDL_PEEKEVENT or
|
||||
* SDL_GETEVENT, the maximum number of events to retrieve.
|
||||
* \param action action to take; see [[#action|Remarks]] for details.
|
||||
* \param action action to take; see [Remarks](#remarks) for details.
|
||||
* \param minType minimum value of the event type to be considered;
|
||||
* SDL_EVENT_FIRST is a safe choice.
|
||||
* \param maxType maximum value of the event type to be considered;
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
* "joysticks" now are actually console-style gamepads. So SDL provides the
|
||||
* gamepad API on top of the lower-level joystick functionality.
|
||||
*
|
||||
* The difference betweena joystick and a gamepad is that a gamepad tells you
|
||||
* The difference between a joystick and a gamepad is that a gamepad tells you
|
||||
* _where_ a button or axis is on the device. You don't speak to gamepads in
|
||||
* terms of arbitrary numbers like "button 3" or "axis 2" but in standard
|
||||
* locations: the d-pad, the shoulder buttons, triggers, A/B/X/Y (or
|
||||
|
||||
+131
-40
@@ -35,13 +35,14 @@
|
||||
* can render offscreen entirely, perhaps for image processing, and not use a
|
||||
* window at all.
|
||||
*
|
||||
* Next the app prepares static data (things that are created once and used
|
||||
* Next, the app prepares static data (things that are created once and used
|
||||
* over and over). For example:
|
||||
*
|
||||
* - Shaders (programs that run on the GPU): use SDL_CreateGPUShader().
|
||||
* - Vertex buffers (arrays of geometry data) and other data rendering will
|
||||
* need: use SDL_UploadToGPUBuffer().
|
||||
* - Textures (images): use SDL_UploadToGPUTexture().
|
||||
* - Vertex buffers (arrays of geometry data) and other rendering data: use
|
||||
* SDL_CreateGPUBuffer() and SDL_UploadToGPUBuffer().
|
||||
* - Textures (images): use SDL_CreateGPUTexture() and
|
||||
* SDL_UploadToGPUTexture().
|
||||
* - Samplers (how textures should be read from): use SDL_CreateGPUSampler().
|
||||
* - Render pipelines (precalculated rendering state): use
|
||||
* SDL_CreateGPUGraphicsPipeline()
|
||||
@@ -130,7 +131,8 @@
|
||||
* It is optimal for apps to pre-compile the shader formats they might use,
|
||||
* but for ease of use SDL provides a separate project,
|
||||
* [SDL_shadercross](https://github.com/libsdl-org/SDL_shadercross)
|
||||
* , for performing runtime shader cross-compilation.
|
||||
* , for performing runtime shader cross-compilation. It also has a CLI
|
||||
* interface for offline precompilation as well.
|
||||
*
|
||||
* This is an extremely quick overview that leaves out several important
|
||||
* details. Already, though, one can see that GPU programming can be quite
|
||||
@@ -888,6 +890,10 @@ typedef enum SDL_GPUCubeMapFace
|
||||
* Unlike textures, READ | WRITE can be used for simultaneous read-write
|
||||
* usage. The same data synchronization concerns as textures apply.
|
||||
*
|
||||
* If you use a STORAGE flag, the data in the buffer must respect std140
|
||||
* layout conventions. In practical terms this means you must ensure that vec3
|
||||
* and vec4 fields are 16-byte aligned.
|
||||
*
|
||||
* \since This datatype is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUBuffer
|
||||
@@ -1361,6 +1367,7 @@ typedef struct SDL_GPUTextureLocation
|
||||
*
|
||||
* \sa SDL_UploadToGPUTexture
|
||||
* \sa SDL_DownloadFromGPUTexture
|
||||
* \sa SDL_CreateGPUTexture
|
||||
*/
|
||||
typedef struct SDL_GPUTextureRegion
|
||||
{
|
||||
@@ -1489,9 +1496,16 @@ typedef struct SDL_GPUIndirectDispatchCommand
|
||||
/**
|
||||
* A structure specifying the parameters of a sampler.
|
||||
*
|
||||
* Note that mip_lod_bias is a no-op for the Metal driver. For Metal, LOD bias
|
||||
* must be applied via shader instead.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUSampler
|
||||
* \sa SDL_GPUFilter
|
||||
* \sa SDL_GPUSamplerMipmapMode
|
||||
* \sa SDL_GPUSamplerAddressMode
|
||||
* \sa SDL_GPUCompareOp
|
||||
*/
|
||||
typedef struct SDL_GPUSamplerCreateInfo
|
||||
{
|
||||
@@ -1530,14 +1544,14 @@ typedef struct SDL_GPUSamplerCreateInfo
|
||||
* \since This struct is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_GPUVertexAttribute
|
||||
* \sa SDL_GPUVertexInputState
|
||||
* \sa SDL_GPUVertexInputRate
|
||||
*/
|
||||
typedef struct SDL_GPUVertexBufferDescription
|
||||
{
|
||||
Uint32 slot; /**< The binding slot of the vertex buffer. */
|
||||
Uint32 pitch; /**< The byte pitch between consecutive elements of the vertex buffer. */
|
||||
SDL_GPUVertexInputRate input_rate; /**< Whether attribute addressing is a function of the vertex index or instance index. */
|
||||
Uint32 instance_step_rate; /**< The number of instances to draw using the same per-instance data before advancing in the instance buffer by one element. Ignored unless input_rate is SDL_GPU_VERTEXINPUTRATE_INSTANCE */
|
||||
Uint32 instance_step_rate; /**< Reserved for future use. Must be set to 0. */
|
||||
} SDL_GPUVertexBufferDescription;
|
||||
|
||||
/**
|
||||
@@ -1550,6 +1564,7 @@ typedef struct SDL_GPUVertexBufferDescription
|
||||
*
|
||||
* \sa SDL_GPUVertexBufferDescription
|
||||
* \sa SDL_GPUVertexInputState
|
||||
* \sa SDL_GPUVertexElementFormat
|
||||
*/
|
||||
typedef struct SDL_GPUVertexAttribute
|
||||
{
|
||||
@@ -1706,10 +1721,13 @@ typedef struct SDL_GPUTransferBufferCreateInfo
|
||||
* A structure specifying the parameters of the graphics pipeline rasterizer
|
||||
* state.
|
||||
*
|
||||
* NOTE: Some backend APIs (D3D11/12) will enable depth clamping even if
|
||||
* enable_depth_clip is true. If you rely on this clamp+clip behavior,
|
||||
* consider enabling depth clip and then manually clamping depth in your
|
||||
* fragment shaders on Metal and Vulkan.
|
||||
* Note that SDL_GPU_FILLMODE_LINE is not supported on many Android devices.
|
||||
* For those devices, the fill mode will automatically fall back to FILL.
|
||||
*
|
||||
* Also note that the D3D12 driver will enable depth clamping even if
|
||||
* enable_depth_clip is true. If you need this clamp+clip behavior, consider
|
||||
* enabling depth clip and then manually clamping depth in your fragment
|
||||
* shaders on Metal and Vulkan.
|
||||
*
|
||||
* \since This struct is available since SDL 3.2.0.
|
||||
*
|
||||
@@ -1740,8 +1758,8 @@ typedef struct SDL_GPURasterizerState
|
||||
typedef struct SDL_GPUMultisampleState
|
||||
{
|
||||
SDL_GPUSampleCount sample_count; /**< The number of samples to be used in rasterization. */
|
||||
Uint32 sample_mask; /**< Determines which samples get updated in the render targets. Treated as 0xFFFFFFFF if enable_mask is false. */
|
||||
bool enable_mask; /**< Enables sample masking. */
|
||||
Uint32 sample_mask; /**< Reserved for future use. Must be set to 0. */
|
||||
bool enable_mask; /**< Reserved for future use. Must be set to false. */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
@@ -1791,6 +1809,8 @@ typedef struct SDL_GPUColorTargetDescription
|
||||
* \since This struct is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_GPUGraphicsPipelineCreateInfo
|
||||
* \sa SDL_GPUColorTargetDescription
|
||||
* \sa SDL_GPUTextureFormat
|
||||
*/
|
||||
typedef struct SDL_GPUGraphicsPipelineTargetInfo
|
||||
{
|
||||
@@ -1809,6 +1829,7 @@ typedef struct SDL_GPUGraphicsPipelineTargetInfo
|
||||
* \since This struct is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUGraphicsPipeline
|
||||
* \sa SDL_GPUShader
|
||||
* \sa SDL_GPUVertexInputState
|
||||
* \sa SDL_GPUPrimitiveType
|
||||
* \sa SDL_GPURasterizerState
|
||||
@@ -1836,6 +1857,7 @@ typedef struct SDL_GPUGraphicsPipelineCreateInfo
|
||||
* \since This struct is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUComputePipeline
|
||||
* \sa SDL_GPUShaderFormat
|
||||
*/
|
||||
typedef struct SDL_GPUComputePipelineCreateInfo
|
||||
{
|
||||
@@ -2104,7 +2126,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GPUSupportsProperties(
|
||||
* \sa SDL_DestroyGPUDevice
|
||||
* \sa SDL_GPUSupportsShaderFormats
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUDevice *SDLCALL SDL_CreateGPUDevice(
|
||||
extern SDL_DECLSPEC SDL_GPUDevice * SDLCALL SDL_CreateGPUDevice(
|
||||
SDL_GPUShaderFormat format_flags,
|
||||
bool debug_mode,
|
||||
const char *name);
|
||||
@@ -2152,7 +2174,7 @@ extern SDL_DECLSPEC SDL_GPUDevice *SDLCALL SDL_CreateGPUDevice(
|
||||
* \sa SDL_DestroyGPUDevice
|
||||
* \sa SDL_GPUSupportsProperties
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUDevice *SDLCALL SDL_CreateGPUDeviceWithProperties(
|
||||
extern SDL_DECLSPEC SDL_GPUDevice * SDLCALL SDL_CreateGPUDeviceWithProperties(
|
||||
SDL_PropertiesID props);
|
||||
|
||||
#define SDL_PROP_GPU_DEVICE_CREATE_DEBUGMODE_BOOLEAN "SDL.gpu.device.create.debugmode"
|
||||
@@ -2275,7 +2297,7 @@ extern SDL_DECLSPEC SDL_GPUShaderFormat SDLCALL SDL_GetGPUShaderFormats(SDL_GPUD
|
||||
* \sa SDL_BindGPUComputePipeline
|
||||
* \sa SDL_ReleaseGPUComputePipeline
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUComputePipeline *SDLCALL SDL_CreateGPUComputePipeline(
|
||||
extern SDL_DECLSPEC SDL_GPUComputePipeline * SDLCALL SDL_CreateGPUComputePipeline(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUComputePipelineCreateInfo *createinfo);
|
||||
|
||||
@@ -2302,7 +2324,7 @@ extern SDL_DECLSPEC SDL_GPUComputePipeline *SDLCALL SDL_CreateGPUComputePipeline
|
||||
* \sa SDL_BindGPUGraphicsPipeline
|
||||
* \sa SDL_ReleaseGPUGraphicsPipeline
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUGraphicsPipeline *SDLCALL SDL_CreateGPUGraphicsPipeline(
|
||||
extern SDL_DECLSPEC SDL_GPUGraphicsPipeline * SDLCALL SDL_CreateGPUGraphicsPipeline(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUGraphicsPipelineCreateInfo *createinfo);
|
||||
|
||||
@@ -2329,7 +2351,7 @@ extern SDL_DECLSPEC SDL_GPUGraphicsPipeline *SDLCALL SDL_CreateGPUGraphicsPipeli
|
||||
* \sa SDL_BindGPUFragmentSamplers
|
||||
* \sa SDL_ReleaseGPUSampler
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUSampler *SDLCALL SDL_CreateGPUSampler(
|
||||
extern SDL_DECLSPEC SDL_GPUSampler * SDLCALL SDL_CreateGPUSampler(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUSamplerCreateInfo *createinfo);
|
||||
|
||||
@@ -2408,7 +2430,7 @@ extern SDL_DECLSPEC SDL_GPUSampler *SDLCALL SDL_CreateGPUSampler(
|
||||
* \sa SDL_CreateGPUGraphicsPipeline
|
||||
* \sa SDL_ReleaseGPUShader
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUShader *SDLCALL SDL_CreateGPUShader(
|
||||
extern SDL_DECLSPEC SDL_GPUShader * SDLCALL SDL_CreateGPUShader(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUShaderCreateInfo *createinfo);
|
||||
|
||||
@@ -2445,9 +2467,9 @@ extern SDL_DECLSPEC SDL_GPUShader *SDLCALL SDL_CreateGPUShader(
|
||||
* - `SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_DEPTH_FLOAT`: (Direct3D 12 only)
|
||||
* if the texture usage is SDL_GPU_TEXTUREUSAGE_DEPTH_STENCIL_TARGET, clear
|
||||
* the texture to a depth of this value. Defaults to zero.
|
||||
* - `SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_UINT8`: (Direct3D 12
|
||||
* - `SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER`: (Direct3D 12
|
||||
* only) if the texture usage is SDL_GPU_TEXTUREUSAGE_DEPTH_STENCIL_TARGET,
|
||||
* clear the texture to a stencil of this value. Defaults to zero.
|
||||
* clear the texture to a stencil of this Uint8 value. Defaults to zero.
|
||||
* - `SDL_PROP_GPU_TEXTURE_CREATE_NAME_STRING`: a name that can be displayed
|
||||
* in debugging tools.
|
||||
*
|
||||
@@ -2469,17 +2491,17 @@ extern SDL_DECLSPEC SDL_GPUShader *SDLCALL SDL_CreateGPUShader(
|
||||
* \sa SDL_ReleaseGPUTexture
|
||||
* \sa SDL_GPUTextureSupportsFormat
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUTexture *SDLCALL SDL_CreateGPUTexture(
|
||||
extern SDL_DECLSPEC SDL_GPUTexture * SDLCALL SDL_CreateGPUTexture(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUTextureCreateInfo *createinfo);
|
||||
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_R_FLOAT "SDL.gpu.texture.create.d3d12.clear.r"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_G_FLOAT "SDL.gpu.texture.create.d3d12.clear.g"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_B_FLOAT "SDL.gpu.texture.create.d3d12.clear.b"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_A_FLOAT "SDL.gpu.texture.create.d3d12.clear.a"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_DEPTH_FLOAT "SDL.gpu.texture.create.d3d12.clear.depth"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_UINT8 "SDL.gpu.texture.create.d3d12.clear.stencil"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_NAME_STRING "SDL.gpu.texture.create.name"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_R_FLOAT "SDL.gpu.texture.create.d3d12.clear.r"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_G_FLOAT "SDL.gpu.texture.create.d3d12.clear.g"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_B_FLOAT "SDL.gpu.texture.create.d3d12.clear.b"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_A_FLOAT "SDL.gpu.texture.create.d3d12.clear.a"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_DEPTH_FLOAT "SDL.gpu.texture.create.d3d12.clear.depth"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER "SDL.gpu.texture.create.d3d12.clear.stencil"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_NAME_STRING "SDL.gpu.texture.create.name"
|
||||
|
||||
/**
|
||||
* Creates a buffer object to be used in graphics or compute workflows.
|
||||
@@ -2490,6 +2512,10 @@ extern SDL_DECLSPEC SDL_GPUTexture *SDLCALL SDL_CreateGPUTexture(
|
||||
* Note that certain combinations of usage flags are invalid. For example, a
|
||||
* buffer cannot have both the VERTEX and INDEX flags.
|
||||
*
|
||||
* If you use a STORAGE flag, the data in the buffer must respect std140
|
||||
* layout conventions. In practical terms this means you must ensure that vec3
|
||||
* and vec4 fields are 16-byte aligned.
|
||||
*
|
||||
* For better understanding of underlying concepts and memory management with
|
||||
* SDL GPU API, you may refer
|
||||
* [this blog post](https://moonside.games/posts/sdl-gpu-concepts-cycling/)
|
||||
@@ -2521,7 +2547,7 @@ extern SDL_DECLSPEC SDL_GPUTexture *SDLCALL SDL_CreateGPUTexture(
|
||||
* \sa SDL_DispatchGPUComputeIndirect
|
||||
* \sa SDL_ReleaseGPUBuffer
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUBuffer *SDLCALL SDL_CreateGPUBuffer(
|
||||
extern SDL_DECLSPEC SDL_GPUBuffer * SDLCALL SDL_CreateGPUBuffer(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUBufferCreateInfo *createinfo);
|
||||
|
||||
@@ -2554,7 +2580,7 @@ extern SDL_DECLSPEC SDL_GPUBuffer *SDLCALL SDL_CreateGPUBuffer(
|
||||
* \sa SDL_DownloadFromGPUTexture
|
||||
* \sa SDL_ReleaseGPUTransferBuffer
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUTransferBuffer *SDLCALL SDL_CreateGPUTransferBuffer(
|
||||
extern SDL_DECLSPEC SDL_GPUTransferBuffer * SDLCALL SDL_CreateGPUTransferBuffer(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUTransferBufferCreateInfo *createinfo);
|
||||
|
||||
@@ -2782,7 +2808,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ReleaseGPUGraphicsPipeline(
|
||||
* \sa SDL_SubmitGPUCommandBuffer
|
||||
* \sa SDL_SubmitGPUCommandBufferAndAcquireFence
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUCommandBuffer *SDLCALL SDL_AcquireGPUCommandBuffer(
|
||||
extern SDL_DECLSPEC SDL_GPUCommandBuffer * SDLCALL SDL_AcquireGPUCommandBuffer(
|
||||
SDL_GPUDevice *device);
|
||||
|
||||
/* Uniform Data */
|
||||
@@ -2792,6 +2818,10 @@ extern SDL_DECLSPEC SDL_GPUCommandBuffer *SDLCALL SDL_AcquireGPUCommandBuffer(
|
||||
*
|
||||
* Subsequent draw calls will use this uniform data.
|
||||
*
|
||||
* The data being pushed must respect std140 layout conventions. In practical
|
||||
* terms this means you must ensure that vec3 and vec4 fields are 16-byte
|
||||
* aligned.
|
||||
*
|
||||
* \param command_buffer a command buffer.
|
||||
* \param slot_index the vertex uniform slot to push data to.
|
||||
* \param data client data to write.
|
||||
@@ -2810,6 +2840,10 @@ extern SDL_DECLSPEC void SDLCALL SDL_PushGPUVertexUniformData(
|
||||
*
|
||||
* Subsequent draw calls will use this uniform data.
|
||||
*
|
||||
* The data being pushed must respect std140 layout conventions. In practical
|
||||
* terms this means you must ensure that vec3 and vec4 fields are 16-byte
|
||||
* aligned.
|
||||
*
|
||||
* \param command_buffer a command buffer.
|
||||
* \param slot_index the fragment uniform slot to push data to.
|
||||
* \param data client data to write.
|
||||
@@ -2828,6 +2862,10 @@ extern SDL_DECLSPEC void SDLCALL SDL_PushGPUFragmentUniformData(
|
||||
*
|
||||
* Subsequent draw calls will use this uniform data.
|
||||
*
|
||||
* The data being pushed must respect std140 layout conventions. In practical
|
||||
* terms this means you must ensure that vec3 and vec4 fields are 16-byte
|
||||
* aligned.
|
||||
*
|
||||
* \param command_buffer a command buffer.
|
||||
* \param slot_index the uniform slot to push data to.
|
||||
* \param data client data to write.
|
||||
@@ -2868,7 +2906,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_PushGPUComputeUniformData(
|
||||
*
|
||||
* \sa SDL_EndGPURenderPass
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPURenderPass *SDLCALL SDL_BeginGPURenderPass(
|
||||
extern SDL_DECLSPEC SDL_GPURenderPass * SDLCALL SDL_BeginGPURenderPass(
|
||||
SDL_GPUCommandBuffer *command_buffer,
|
||||
const SDL_GPUColorTargetInfo *color_target_infos,
|
||||
Uint32 num_color_targets,
|
||||
@@ -2978,6 +3016,9 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUIndexBuffer(
|
||||
*
|
||||
* The textures must have been created with SDL_GPU_TEXTUREUSAGE_SAMPLER.
|
||||
*
|
||||
* Be sure your shader is set up according to the requirements documented in
|
||||
* SDL_CreateGPUShader().
|
||||
*
|
||||
* \param render_pass a render pass handle.
|
||||
* \param first_slot the vertex sampler slot to begin binding from.
|
||||
* \param texture_sampler_bindings an array of texture-sampler binding
|
||||
@@ -2986,6 +3027,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUIndexBuffer(
|
||||
* array.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUShader
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_BindGPUVertexSamplers(
|
||||
SDL_GPURenderPass *render_pass,
|
||||
@@ -2999,12 +3042,17 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUVertexSamplers(
|
||||
* These textures must have been created with
|
||||
* SDL_GPU_TEXTUREUSAGE_GRAPHICS_STORAGE_READ.
|
||||
*
|
||||
* Be sure your shader is set up according to the requirements documented in
|
||||
* SDL_CreateGPUShader().
|
||||
*
|
||||
* \param render_pass a render pass handle.
|
||||
* \param first_slot the vertex storage texture slot to begin binding from.
|
||||
* \param storage_textures an array of storage textures.
|
||||
* \param num_bindings the number of storage texture to bind from the array.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUShader
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_BindGPUVertexStorageTextures(
|
||||
SDL_GPURenderPass *render_pass,
|
||||
@@ -3018,12 +3066,17 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUVertexStorageTextures(
|
||||
* These buffers must have been created with
|
||||
* SDL_GPU_BUFFERUSAGE_GRAPHICS_STORAGE_READ.
|
||||
*
|
||||
* Be sure your shader is set up according to the requirements documented in
|
||||
* SDL_CreateGPUShader().
|
||||
*
|
||||
* \param render_pass a render pass handle.
|
||||
* \param first_slot the vertex storage buffer slot to begin binding from.
|
||||
* \param storage_buffers an array of buffers.
|
||||
* \param num_bindings the number of buffers to bind from the array.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUShader
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_BindGPUVertexStorageBuffers(
|
||||
SDL_GPURenderPass *render_pass,
|
||||
@@ -3036,6 +3089,9 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUVertexStorageBuffers(
|
||||
*
|
||||
* The textures must have been created with SDL_GPU_TEXTUREUSAGE_SAMPLER.
|
||||
*
|
||||
* Be sure your shader is set up according to the requirements documented in
|
||||
* SDL_CreateGPUShader().
|
||||
*
|
||||
* \param render_pass a render pass handle.
|
||||
* \param first_slot the fragment sampler slot to begin binding from.
|
||||
* \param texture_sampler_bindings an array of texture-sampler binding
|
||||
@@ -3044,6 +3100,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUVertexStorageBuffers(
|
||||
* array.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUShader
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_BindGPUFragmentSamplers(
|
||||
SDL_GPURenderPass *render_pass,
|
||||
@@ -3057,12 +3115,17 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUFragmentSamplers(
|
||||
* These textures must have been created with
|
||||
* SDL_GPU_TEXTUREUSAGE_GRAPHICS_STORAGE_READ.
|
||||
*
|
||||
* Be sure your shader is set up according to the requirements documented in
|
||||
* SDL_CreateGPUShader().
|
||||
*
|
||||
* \param render_pass a render pass handle.
|
||||
* \param first_slot the fragment storage texture slot to begin binding from.
|
||||
* \param storage_textures an array of storage textures.
|
||||
* \param num_bindings the number of storage textures to bind from the array.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUShader
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_BindGPUFragmentStorageTextures(
|
||||
SDL_GPURenderPass *render_pass,
|
||||
@@ -3076,12 +3139,17 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUFragmentStorageTextures(
|
||||
* These buffers must have been created with
|
||||
* SDL_GPU_BUFFERUSAGE_GRAPHICS_STORAGE_READ.
|
||||
*
|
||||
* Be sure your shader is set up according to the requirements documented in
|
||||
* SDL_CreateGPUShader().
|
||||
*
|
||||
* \param render_pass a render pass handle.
|
||||
* \param first_slot the fragment storage buffer slot to begin binding from.
|
||||
* \param storage_buffers an array of storage buffers.
|
||||
* \param num_bindings the number of storage buffers to bind from the array.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUShader
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_BindGPUFragmentStorageBuffers(
|
||||
SDL_GPURenderPass *render_pass,
|
||||
@@ -3245,7 +3313,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_EndGPURenderPass(
|
||||
*
|
||||
* \sa SDL_EndGPUComputePass
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUComputePass *SDLCALL SDL_BeginGPUComputePass(
|
||||
extern SDL_DECLSPEC SDL_GPUComputePass * SDLCALL SDL_BeginGPUComputePass(
|
||||
SDL_GPUCommandBuffer *command_buffer,
|
||||
const SDL_GPUStorageTextureReadWriteBinding *storage_texture_bindings,
|
||||
Uint32 num_storage_texture_bindings,
|
||||
@@ -3269,6 +3337,9 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUComputePipeline(
|
||||
*
|
||||
* The textures must have been created with SDL_GPU_TEXTUREUSAGE_SAMPLER.
|
||||
*
|
||||
* Be sure your shader is set up according to the requirements documented in
|
||||
* SDL_CreateGPUShader().
|
||||
*
|
||||
* \param compute_pass a compute pass handle.
|
||||
* \param first_slot the compute sampler slot to begin binding from.
|
||||
* \param texture_sampler_bindings an array of texture-sampler binding
|
||||
@@ -3277,6 +3348,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUComputePipeline(
|
||||
* array.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUShader
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_BindGPUComputeSamplers(
|
||||
SDL_GPUComputePass *compute_pass,
|
||||
@@ -3290,12 +3363,17 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUComputeSamplers(
|
||||
* These textures must have been created with
|
||||
* SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_READ.
|
||||
*
|
||||
* Be sure your shader is set up according to the requirements documented in
|
||||
* SDL_CreateGPUShader().
|
||||
*
|
||||
* \param compute_pass a compute pass handle.
|
||||
* \param first_slot the compute storage texture slot to begin binding from.
|
||||
* \param storage_textures an array of storage textures.
|
||||
* \param num_bindings the number of storage textures to bind from the array.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUShader
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_BindGPUComputeStorageTextures(
|
||||
SDL_GPUComputePass *compute_pass,
|
||||
@@ -3309,12 +3387,17 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUComputeStorageTextures(
|
||||
* These buffers must have been created with
|
||||
* SDL_GPU_BUFFERUSAGE_COMPUTE_STORAGE_READ.
|
||||
*
|
||||
* Be sure your shader is set up according to the requirements documented in
|
||||
* SDL_CreateGPUShader().
|
||||
*
|
||||
* \param compute_pass a compute pass handle.
|
||||
* \param first_slot the compute storage buffer slot to begin binding from.
|
||||
* \param storage_buffers an array of storage buffer binding structs.
|
||||
* \param num_bindings the number of storage buffers to bind from the array.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUShader
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_BindGPUComputeStorageBuffers(
|
||||
SDL_GPUComputePass *compute_pass,
|
||||
@@ -3389,7 +3472,9 @@ extern SDL_DECLSPEC void SDLCALL SDL_EndGPUComputePass(
|
||||
/**
|
||||
* Maps a transfer buffer into application address space.
|
||||
*
|
||||
* You must unmap the transfer buffer before encoding upload commands.
|
||||
* You must unmap the transfer buffer before encoding upload commands. The
|
||||
* memory is owned by the graphics driver - do NOT call SDL_free() on the
|
||||
* returned pointer.
|
||||
*
|
||||
* \param device a GPU context.
|
||||
* \param transfer_buffer a transfer buffer.
|
||||
@@ -3399,7 +3484,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_EndGPUComputePass(
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC void *SDLCALL SDL_MapGPUTransferBuffer(
|
||||
extern SDL_DECLSPEC void * SDLCALL SDL_MapGPUTransferBuffer(
|
||||
SDL_GPUDevice *device,
|
||||
SDL_GPUTransferBuffer *transfer_buffer,
|
||||
bool cycle);
|
||||
@@ -3430,7 +3515,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnmapGPUTransferBuffer(
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUCopyPass *SDLCALL SDL_BeginGPUCopyPass(
|
||||
extern SDL_DECLSPEC SDL_GPUCopyPass * SDLCALL SDL_BeginGPUCopyPass(
|
||||
SDL_GPUCommandBuffer *command_buffer);
|
||||
|
||||
/**
|
||||
@@ -3690,7 +3775,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ReleaseWindowFromGPUDevice(
|
||||
* supported via SDL_WindowSupportsGPUPresentMode /
|
||||
* SDL_WindowSupportsGPUSwapchainComposition prior to calling this function.
|
||||
*
|
||||
* SDL_GPU_PRESENTMODE_VSYNC and SDL_GPU_SWAPCHAINCOMPOSITION_SDR are always
|
||||
* SDL_GPU_PRESENTMODE_VSYNC with SDL_GPU_SWAPCHAINCOMPOSITION_SDR are always
|
||||
* supported.
|
||||
*
|
||||
* \param device a GPU context.
|
||||
@@ -3848,6 +3933,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WaitForGPUSwapchain(
|
||||
* freed by the user. You MUST NOT call this function from any thread other
|
||||
* than the one that created the window.
|
||||
*
|
||||
* The swapchain texture is write-only and cannot be used as a sampler or for
|
||||
* another reading operation.
|
||||
*
|
||||
* \param command_buffer a command buffer.
|
||||
* \param window a window that has been claimed.
|
||||
* \param swapchain_texture a pointer filled in with a swapchain texture
|
||||
@@ -3866,6 +3954,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WaitForGPUSwapchain(
|
||||
*
|
||||
* \sa SDL_SubmitGPUCommandBuffer
|
||||
* \sa SDL_SubmitGPUCommandBufferAndAcquireFence
|
||||
* \sa SDL_AcquireGPUSwapchainTexture
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_WaitAndAcquireGPUSwapchainTexture(
|
||||
SDL_GPUCommandBuffer *command_buffer,
|
||||
@@ -3922,7 +4011,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SubmitGPUCommandBuffer(
|
||||
* \sa SDL_SubmitGPUCommandBuffer
|
||||
* \sa SDL_ReleaseGPUFence
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUFence *SDLCALL SDL_SubmitGPUCommandBufferAndAcquireFence(
|
||||
extern SDL_DECLSPEC SDL_GPUFence * SDLCALL SDL_SubmitGPUCommandBufferAndAcquireFence(
|
||||
SDL_GPUCommandBuffer *command_buffer);
|
||||
|
||||
/**
|
||||
@@ -4004,6 +4093,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_QueryGPUFence(
|
||||
/**
|
||||
* Releases a fence obtained from SDL_SubmitGPUCommandBufferAndAcquireFence.
|
||||
*
|
||||
* You must not reference the fence after calling this function.
|
||||
*
|
||||
* \param device a GPU context.
|
||||
* \param fence a fence.
|
||||
*
|
||||
@@ -4054,7 +4145,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GPUTextureSupportsFormat(
|
||||
* \param device a GPU context.
|
||||
* \param format the texture format to check.
|
||||
* \param sample_count the sample count to check.
|
||||
* \returns a hardware-specific version of min(preferred, possible).
|
||||
* \returns whether the sample count is supported for this texture format.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
|
||||
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