Lukas Dürrenberger
17f42be80c
Update copyright year to 2024
2024-05-19 23:14:45 +02:00
mgrojo
8074b3a004
Minor fixes of the documentation
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- Parameter names not matching the actual code identifier
- Typo in SoundRecorder.h
- Missing param in Context.h
2024-02-14 22:11:56 +00:00
Chris Thrasher
843deb2f6b
Use (void) for function prototypes with no parameters
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This is required when compiling these headers as C code. These were
omitted becuase before the addition of examples these headers were
only compiled locally as C++ files where adding the void keyword is
not needed.
2023-12-20 15:33:35 -06:00
Chris Thrasher
920ff4d072
Implement isSrgb()
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https://github.com/SFML/SFML/pull/1757
2023-07-07 00:33:01 -06:00
Lukas Dürrenberger
a2418218a6
Update copyright year
2023-02-18 11:13:43 +01:00
Luhrel
47cf45ad54
Rename _drawVertexBufferWithIndex to _drawVertexBufferRange & Implements sfRender[Window/Texture]_drawVertexBufferWithIndex
2022-10-27 22:11:25 +02:00
crumblingstatue
cdc9bc6a21
Fix incorrect sfRenderTexture_createWithSettings header signature
2019-07-17 16:05:43 +02:00
DJMaster
1c75ff0546
Update RenderTexture.h
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CSFML_GRAPHICS_API is missing
2019-03-23 18:22:42 +01:00
spacechase0
eb4a9cfe1d
Update copyright year
2018-06-05 14:05:52 -04:00
spacechase0
7ef69e3b1c
Update for 2.5.0
2018-06-05 14:05:52 -04:00
Alec Iverson
15995fa19c
Fixed spacing...
2016-08-12 16:04:14 -07:00
Alec Iverson
962a685570
Added mipmaps to sfRenderTexture and sfTexture.
2016-08-12 16:01:46 -07:00
Alexandre Bury
4720e109b6
Use size_t instead of unsigned int in Graphics
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Also use sfUint64 for sampleCount in sfSoundBuffer_createFromSamples
2015-05-01 13:20:43 -07:00
Zachariah Brown
f532c0dc98
Updated copyright year and email
2015-02-24 18:17:39 -05:00
Zachariah Brown
fdf58188ca
Updated copyright year
2014-09-08 08:19:33 -04:00
krepa098
a707c5e0c7
added sfRenderTexture_setRepeated, sfRenderTexture_isRepeated
2013-06-01 18:05:41 +02:00
Laurent Gomila
7535e03679
Updated the year in the copyright notice
2013-04-06 09:37:28 +02:00
Laurent Gomila
3277479584
Renamed convertCoords to mapPixelToCoords, and added its inverse mapCoordsToPixel
2012-11-10 10:49:49 +01:00
Laurent Gomila
228a06ba64
Updated RenderTarget::convertCoords
2012-03-27 17:26:18 +02:00
Laurent Gomila
bdaa4974ac
Updated the copyright text
2012-03-18 10:48:14 +01:00
Laurent Gomila
36904a45d9
Updated to the new naming convention
2012-03-18 10:45:20 +01:00
Laurent Gomila
69433eb0a4
Added Vector classes
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Updated according to the latest modifications in SFML
2012-03-09 00:18:08 +01:00
Laurent Gomila
0b2a231121
Added a binding for the sfShape abstract class
2012-03-04 14:56:28 +01:00
Laurent Gomila
a56471ad0f
Added missing SetSmooth / IsSmooth for sfRenderTexture
2012-02-23 19:00:30 +01:00
Laurent Gomila
0c5afa3483
Each module now has its own export macro
2012-02-02 22:02:39 +01:00
Laurent Gomila
44670984af
Updated to the new graphics API
2012-01-29 11:29:09 +01:00
Laurent Gomila
f4eda513af
Added sfTexture, renamed sfRenderImage to sfRenderTexture, removed sfSprite_GetPixel, added sfImage_FlipHorizontally and sfImage_FlipVertically
2011-08-06 14:50:14 +02:00