Miron Alexandru
e0589c302b
Implement missing functions
2024-03-09 20:29:30 -07:00
Bruno Van de Velde
0f4b9a4383
Added sfFont_hasGlyph
2024-02-19 16:20:12 +01:00
mgrojo
8074b3a004
Minor fixes of the documentation
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- Parameter names not matching the actual code identifier
- Typo in SoundRecorder.h
- Missing param in Context.h
2024-02-14 22:11:56 +00:00
Chris Thrasher
843deb2f6b
Use (void) for function prototypes with no parameters
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This is required when compiling these headers as C code. These were
omitted becuase before the addition of examples these headers were
only compiled locally as C++ files where adding the void keyword is
not needed.
2023-12-20 15:33:35 -06:00
kimci86 and Chris Thrasher
725811baa9
Implement sf::Image::saveToMemory
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https://github.com/SFML/SFML/pull/1669
Co-authored-by: Chris Thrasher <chrisjthrasher@gmail.com >
2023-09-09 23:36:24 +02:00
mgrojo
a80542d67d
Update \see documentation with the new sfTexture_createSrgb functions
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Delete reference to deleted `sfTexture_setSrgb`
See #177
2023-08-07 12:36:07 +01:00
Chris Thrasher
d536b3d2cc
Use SFML 2.6's set of compiler warnings
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Some minor tweaks were made to remove Android-specific workarounds
that CSFML doesn't need and removing a few warnings that are not
feasible to fix at the moment.
2023-07-08 11:01:11 -06:00
Chris Thrasher
920ff4d072
Implement isSrgb()
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https://github.com/SFML/SFML/pull/1757
2023-07-07 00:33:01 -06:00
Shane Whitmire
df0040791e
Implement fetching bold kerning
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C doesn't have function overloading, so I had to resort to function name
signature changes to resemble overloading. I think this is an ok way to
do this
2023-07-04 14:49:45 -06:00
Chris Thrasher
4c15108233
Implement sf::Rect<T>::getPosition() and sf::Rect<T>::getSize()
2023-07-04 13:09:46 -06:00
Chris Thrasher
1667644e3d
Implement min and max blend modes
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https://github.com/SFML/SFML/pull/1756
2023-07-03 15:55:02 -06:00
Shane Whitmire
e606b52c39
PR 1690 Add font enable / disable smoothing
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Also added a check for whether the font is smoothing
2023-06-26 21:20:24 +02:00
Lukas Dürrenberger
a2418218a6
Update copyright year
2023-02-18 11:13:43 +01:00
Noé Lopez
ac4f02c4ac
Add function for default RenderState ( #178 )
2023-02-18 10:56:48 +01:00
EnokViking
e40235ffb0
Add functions for creating sRGB enabled textures from file, memory, etc. ( #177 )
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* Add functions for creating sRGB enabled textures from file / memory / stream / image
* Remove unused functions
* Remove redundant sfTexture_createFromFile declaration
2022-12-25 22:47:16 +01:00
Luhrel
47cf45ad54
Rename _drawVertexBufferWithIndex to _drawVertexBufferRange & Implements sfRender[Window/Texture]_drawVertexBufferWithIndex
2022-10-27 22:11:25 +02:00
Luhrel
30dbf80507
Implements sfTextureCoordinateType with sfTexture_bind
2022-10-27 22:11:25 +02:00
crumblingstatue
cdc9bc6a21
Fix incorrect sfRenderTexture_createWithSettings header signature
2019-07-17 16:05:43 +02:00
DJMaster
1c75ff0546
Update RenderTexture.h
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CSFML_GRAPHICS_API is missing
2019-03-23 18:22:42 +01:00
Demo Xin
93c8f8ee21
* Corrected Text.h getLineSpacing to the proper name sfText_getLineSpacing
2018-11-10 09:08:40 -05:00
spacechase0
eb4a9cfe1d
Update copyright year
2018-06-05 14:05:52 -04:00
spacechase0
7ef69e3b1c
Update for 2.5.0
2018-06-05 14:05:52 -04:00
DJMaster
fed0b38279
Comments fixed
2017-08-27 19:49:18 +02:00
Mika Attila
b4163081ba
Add missing const qualifiers to sfFont methods
2017-03-11 11:42:07 +01:00
DJMaster
94558cdb63
Added missing headers separator
2016-10-03 23:03:12 +02:00
DJMaster
d78a8bfa33
Typo fix
2016-10-01 13:29:56 +02:00
Alec Iverson
4e269cf863
Correct sfGlslBVec* members to sfBool from bool.
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Corrected sfShader_setBvec*Uniform()s accordingly.
Fixes #105 .
2016-09-30 09:11:52 -07:00
Mika Attila
45fe62b7ed
Strip trailing whitespace in Shader.h
2016-09-29 13:31:19 +02:00
Mika Attila
a192e85345
Add missing header for size_t in Shader.h
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This fixes a build error with GCC 6
2016-09-29 13:30:25 +02:00
Alec Iverson
9df98d8c17
Merge 'djmaster/shader-patch' into 2.4
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Fixes shader loading.
2016-08-13 01:04:38 -07:00
Alec Iverson
470bf3d190
Correctly deprecated sfMouseWheelEvent.
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Corrected some spacing/alignment.
2016-08-12 16:57:01 -07:00
Alec Iverson
15995fa19c
Fixed spacing...
2016-08-12 16:04:14 -07:00
Alec Iverson
962a685570
Added mipmaps to sfRenderTexture and sfTexture.
2016-08-12 16:01:46 -07:00
Alec Iverson
ae727f0a04
Added ReverseSubtract sfBlendMode
2016-08-12 15:48:03 -07:00
Alec Iverson
784b20038f
Added sRGB support to sfTexture.
2016-08-12 15:43:15 -07:00
Alec Iverson
490a21fdff
Renamed/deprecated sfPrimitiveType values.
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sfLinesStrip -> sfLineStrip
sfTrianglesStrip -> sfTriangleStrip
sfTrianglesFan -> sfTriangleFan
2016-08-12 15:28:03 -07:00
Alec Iverson
864d7b822a
Merged zsbzsb's outlined text branch.
2016-08-12 15:17:51 -07:00
Alec Iverson
16ea259e04
Implemented new setUniform API for shaders.
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Deprecated old setParameter API.
2016-08-12 15:11:54 -07:00
Alec Iverson
36430b11c7
Added geometry shader support.
2016-08-12 14:02:18 -07:00
Alec Iverson
826ebac51a
Add Glsl typedefs for sf::Shader::setUniform API.
2016-08-10 13:04:54 -07:00
Alec Iverson
ce5e3a3891
Deprecated capture(), added mouse grabbing API.
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Deprecated: sfImage* sfRenderWindow_capture(const sfRenderWindow*);
Added: sfRenderWindow_setMouseCursorGrabbed(sfRenderWindow*, sfBool);
Added: sfWindow_setMouseCursorGrabbed(sfWindow*, sfBool);
Also reordered some functions according to order in SFML.
2016-08-10 11:34:51 -07:00
DJMaster
bf46c5386a
Modified sfShader_createFromFile, sfShader_createFromMemory and sfShader_createFromStream functions to allow loading of all three vertex + geometry + fragment shaders
2016-08-08 20:23:22 +02:00
DJMaster
da9cce8350
Added missing sfShader_isGeometryAvailable(void) function
2016-08-08 19:57:17 +02:00
Zachariah Brown
66451e6596
Corrected issues with documentation
2016-01-19 12:38:39 -05:00
Zachariah Brown
068bb14937
Added support for outlined text
2015-09-26 10:09:28 -04:00
Laurent Gomila
9f4c4abaca
Merge pull request #77 from Gyscos/master
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Use size_t instead of unsigned int to follow SFML change
2015-05-02 10:12:59 +02:00
Alexandre Bury
4720e109b6
Use size_t instead of unsigned int in Graphics
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Also use sfUint64 for sampleCount in sfSoundBuffer_createFromSamples
2015-05-01 13:20:43 -07:00
Oleh Prypin
1d0d7164c8
Added subtract function for Colors
2015-05-01 21:09:52 +03:00
Zachariah Brown
88a59374bc
Added support for context creation flags and texture/shader native handles
2015-03-31 08:14:32 -04:00
Zachariah Brown
2d9ae6cd04
Added the ctor to create a sfColor from an sfUint32
2015-03-22 14:48:16 -04:00