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No files matched your search
@@ -28,7 +28,6 @@ class JobOs(Enum):
|
||||
WindowsLatest = "windows-latest"
|
||||
UbuntuLatest = "ubuntu-latest"
|
||||
MacosLatest = "macos-latest"
|
||||
Ubuntu20_04 = "ubuntu-20.04"
|
||||
Ubuntu22_04 = "ubuntu-22.04"
|
||||
Ubuntu24_04 = "ubuntu-24.04"
|
||||
Ubuntu24_04_arm = "ubuntu-24.04-arm"
|
||||
@@ -60,7 +59,6 @@ class SdlPlatform(Enum):
|
||||
class Msys2Platform(Enum):
|
||||
Mingw32 = "mingw32"
|
||||
Mingw64 = "mingw64"
|
||||
Clang32 = "clang32"
|
||||
Clang64 = "clang64"
|
||||
Ucrt64 = "ucrt64"
|
||||
|
||||
@@ -104,7 +102,6 @@ class JobSpec:
|
||||
JOB_SPECS = {
|
||||
"msys2-mingw32": JobSpec(name="Windows (msys2, mingw32)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw32", msys2_platform=Msys2Platform.Mingw32, ),
|
||||
"msys2-mingw64": JobSpec(name="Windows (msys2, mingw64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64", msys2_platform=Msys2Platform.Mingw64, ),
|
||||
"msys2-clang32": JobSpec(name="Windows (msys2, clang32)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw32-clang", msys2_platform=Msys2Platform.Clang32, ),
|
||||
"msys2-clang64": JobSpec(name="Windows (msys2, clang64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64-clang", msys2_platform=Msys2Platform.Clang64, ),
|
||||
"msys2-ucrt64": JobSpec(name="Windows (msys2, ucrt64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64-ucrt", msys2_platform=Msys2Platform.Ucrt64, ),
|
||||
"msvc-x64": JobSpec(name="Windows (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x64", msvc_arch=MsvcArch.X64, msvc_project="VisualC/SDL.sln", ),
|
||||
@@ -114,12 +111,11 @@ JOB_SPECS = {
|
||||
"msvc-arm32": JobSpec(name="Windows (MSVC, ARM)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm32", msvc_arch=MsvcArch.Arm32, ),
|
||||
"msvc-arm64": JobSpec(name="Windows (MSVC, ARM64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm64", msvc_arch=MsvcArch.Arm64, ),
|
||||
"msvc-gdk-x64": JobSpec(name="GDK (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-GDK", msvc_arch=MsvcArch.X64, msvc_project="VisualC-GDK/SDL.sln", gdk=True, no_cmake=True, ),
|
||||
"ubuntu-20.04": JobSpec(name="Ubuntu 20.04", os=JobOs.Ubuntu20_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu20.04", ),
|
||||
"ubuntu-22.04": JobSpec(name="Ubuntu 22.04", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04", ),
|
||||
"ubuntu-24.04-arm64": JobSpec(name="Ubuntu 24.04 (ARM64)", os=JobOs.Ubuntu24_04_arm, platform=SdlPlatform.Linux, artifact="SDL-ubuntu24.04-arm64", ),
|
||||
"steamrt-sniper": JobSpec(name="Steam Linux Runtime (Sniper)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Linux, artifact="SDL-slrsniper", container="registry.gitlab.steamos.cloud/steamrt/sniper/sdk:beta", ),
|
||||
"ubuntu-intel-icx": JobSpec(name="Ubuntu 20.04 (Intel oneAPI)", os=JobOs.Ubuntu20_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu20.04-oneapi", intel=IntelCompiler.Icx, ),
|
||||
"ubuntu-intel-icc": JobSpec(name="Ubuntu 20.04 (Intel Compiler)", os=JobOs.Ubuntu20_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu20.04-icc", intel=IntelCompiler.Icc, ),
|
||||
"ubuntu-intel-icx": JobSpec(name="Ubuntu 22.04 (Intel oneAPI)", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04-oneapi", intel=IntelCompiler.Icx, ),
|
||||
"ubuntu-intel-icc": JobSpec(name="Ubuntu 22.04 (Intel Compiler)", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04-icc", intel=IntelCompiler.Icc, ),
|
||||
"macos-framework-x64": JobSpec(name="MacOS (Framework) (x64)", os=JobOs.Macos13, platform=SdlPlatform.MacOS, artifact="SDL-macos-framework", apple_framework=True, apple_archs={AppleArch.Aarch64, AppleArch.X86_64, }, xcode=True, ),
|
||||
"macos-framework-arm64": JobSpec(name="MacOS (Framework) (arm64)", os=JobOs.MacosLatest, platform=SdlPlatform.MacOS, artifact=None, apple_framework=True, apple_archs={AppleArch.Aarch64, AppleArch.X86_64, }, ),
|
||||
"macos-gnu-arm64": JobSpec(name="MacOS (GNU prefix)", os=JobOs.MacosLatest, platform=SdlPlatform.MacOS, artifact="SDL-macos-arm64-gnu", apple_framework=False, apple_archs={AppleArch.Aarch64, }, ),
|
||||
@@ -166,6 +162,7 @@ class JobDetails:
|
||||
platform: str
|
||||
artifact: str
|
||||
no_cmake: bool
|
||||
ccache: bool = False
|
||||
build_tests: bool = True
|
||||
container: str = ""
|
||||
cmake_build_type: str = "RelWithDebInfo"
|
||||
@@ -231,6 +228,7 @@ class JobDetails:
|
||||
"name": self.name,
|
||||
"key": self.key,
|
||||
"os": self.os,
|
||||
"ccache": self.ccache,
|
||||
"container": self.container if self.container else "",
|
||||
"platform": self.platform,
|
||||
"artifact": self.artifact,
|
||||
@@ -343,7 +341,10 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
case IntelCompiler.Icc:
|
||||
job.cc = "icc"
|
||||
job.cxx = "icpc"
|
||||
# Disable deprecation warning
|
||||
job.cppflags.append("-diag-disable=10441")
|
||||
# Avoid 'Catastrophic error: cannot open precompiled header file'
|
||||
job.cmake_arguments.append("-DCMAKE_DISABLE_PRECOMPILE_HEADERS:BOOL=ON")
|
||||
job.clang_tidy = False
|
||||
case _:
|
||||
raise ValueError(f"Invalid intel={spec.intel}")
|
||||
@@ -421,6 +422,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
if spec.name.startswith("Ubuntu"):
|
||||
assert spec.os.value.startswith("ubuntu-")
|
||||
job.apt_packages.extend((
|
||||
"ccache",
|
||||
"gnome-desktop-testing",
|
||||
"libasound2-dev",
|
||||
"libpulse-dev",
|
||||
@@ -454,6 +456,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.apt_packages.extend((
|
||||
"libunwind-dev", # For SDL_test memory tracking
|
||||
))
|
||||
job.ccache = True
|
||||
if trackmem_symbol_names:
|
||||
# older libunwind is slow
|
||||
job.cmake_arguments.append("-DSDLTEST_TIMEOUT_MULTIPLIER=2")
|
||||
@@ -462,8 +465,10 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
fpic = True
|
||||
case SdlPlatform.Ios | SdlPlatform.Tvos:
|
||||
job.brew_packages.extend([
|
||||
"ccache",
|
||||
"ninja",
|
||||
])
|
||||
job.ccache = True
|
||||
job.clang_tidy = False
|
||||
job.run_tests = False
|
||||
job.test_pkg_config = False
|
||||
@@ -506,8 +511,12 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
))
|
||||
job.shared_lib = SharedLibType.DYLIB
|
||||
job.static_lib = StaticLibType.A
|
||||
job.ccache = True
|
||||
job.apt_packages = []
|
||||
job.brew_packages.append("ninja")
|
||||
job.brew_packages.extend((
|
||||
"ccache",
|
||||
"ninja",
|
||||
))
|
||||
if job.clang_tidy:
|
||||
job.brew_packages.append("llvm")
|
||||
if spec.xcode:
|
||||
@@ -515,6 +524,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
case SdlPlatform.Android:
|
||||
job.android_gradle = spec.android_gradle
|
||||
job.android_mk = spec.android_mk
|
||||
job.apt_packages.append("ccache")
|
||||
job.run_tests = False
|
||||
job.shared_lib = SharedLibType.SO
|
||||
job.static_lib = StaticLibType.A
|
||||
@@ -525,6 +535,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
if spec.android_mk or spec.android_gradle:
|
||||
job.apt_packages = []
|
||||
if not spec.no_cmake:
|
||||
job.ccache = True
|
||||
job.cmake_arguments.extend((
|
||||
f"-DANDROID_PLATFORM={spec.android_platform}",
|
||||
f"-DANDROID_ABI={spec.android_abi}",
|
||||
@@ -542,6 +553,8 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
case SdlPlatform.Emscripten:
|
||||
job.clang_tidy = False # clang-tidy does not understand -gsource-map
|
||||
job.shared = False
|
||||
job.ccache = True
|
||||
job.apt_packages.append("ccache")
|
||||
job.cmake_config_emulator = "emcmake"
|
||||
job.cmake_build_type = "Debug"
|
||||
job.test_pkg_config = False
|
||||
@@ -567,11 +580,12 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.setup_python = True
|
||||
job.pypi_packages.append("selenium")
|
||||
case SdlPlatform.Ps2:
|
||||
job.ccache = False # actions/ccache does not work in psp container (incompatible tar of busybox)
|
||||
build_parallel = False
|
||||
job.shared = False
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apk_packages = ["cmake", "gmp", "mpc1", "mpfr4", "ninja", "pkgconf", "git", ]
|
||||
job.apk_packages = ["ccache", "cmake", "gmp", "mpc1", "mpfr4", "ninja", "pkgconf", "git", ]
|
||||
job.cmake_toolchain_file = "${PS2DEV}/ps2sdk/ps2dev.cmake"
|
||||
job.clang_tidy = False
|
||||
job.run_tests = False
|
||||
@@ -580,10 +594,11 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.ldflags = ["-L${PS2DEV}/ps2sdk/ee/lib", "-L${PS2DEV}/gsKit/lib", "-L${PS2DEV}/ps2sdk/ports/lib", ]
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Psp:
|
||||
job.ccache = False # actions/ccache does not work in psp container (incompatible tar of busybox)
|
||||
build_parallel = False
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apk_packages = ["cmake", "gmp", "mpc1", "mpfr4", "ninja", "pkgconf", ]
|
||||
job.apk_packages = ["ccache", "cmake", "gmp", "mpc1", "mpfr4", "ninja", "pkgconf", ]
|
||||
job.cmake_toolchain_file = "${PSPDEV}/psp/share/pspdev.cmake"
|
||||
job.clang_tidy = False
|
||||
job.run_tests = False
|
||||
@@ -593,9 +608,10 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.pollute_directories = ["${PSPDEV}/include", "${PSPDEV}/psp/include", "${PSPDEV}/psp/sdk/include", ]
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Vita:
|
||||
job.ccache = True
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apk_packages = ["cmake", "ninja", "pkgconf", "bash", "tar"]
|
||||
job.apk_packages = ["ccache", "cmake", "ninja", "pkgconf", "bash", "tar"]
|
||||
job.cmake_toolchain_file = "${VITASDK}/share/vita.toolchain.cmake"
|
||||
assert spec.vita_gles is not None
|
||||
job.setup_vita_gles_type = {
|
||||
@@ -616,8 +632,10 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.cc = "arm-vita-eabi-gcc"
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Haiku:
|
||||
job.ccache = True
|
||||
fpic = False
|
||||
job.run_tests = False
|
||||
job.apt_packages.append("ccache")
|
||||
job.cc = "x86_64-unknown-haiku-gcc"
|
||||
job.cxx = "x86_64-unknown-haiku-g++"
|
||||
job.sudo = ""
|
||||
@@ -629,19 +647,23 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.PowerPC64 | SdlPlatform.PowerPC:
|
||||
job.ccache = True
|
||||
# FIXME: Enable SDL_WERROR
|
||||
job.werror = False
|
||||
job.clang_tidy = False
|
||||
job.run_tests = False
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apt_packages = ["ccache"]
|
||||
job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
job.cmake_arguments.extend((
|
||||
"-DSDL_UNIX_CONSOLE_BUILD=ON",
|
||||
))
|
||||
case SdlPlatform.LoongArch64:
|
||||
job.ccache = True
|
||||
fpic = True
|
||||
job.run_tests = False
|
||||
job.apt_packages.append("ccache")
|
||||
job.cc = "${LOONGARCH64_CC}"
|
||||
job.cxx = "${LOONGARCH64_CXX}"
|
||||
job.cmake_arguments.extend((
|
||||
@@ -653,31 +675,33 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.N3ds:
|
||||
job.ccache = True
|
||||
job.shared = False
|
||||
job.apt_packages = ["ninja-build", "binutils"]
|
||||
job.apt_packages = ["ccache", "ninja-build", "binutils"]
|
||||
job.clang_tidy = False
|
||||
job.run_tests = False
|
||||
job.cc_from_cmake = True
|
||||
job.cmake_toolchain_file = "${DEVKITPRO}/cmake/3DS.cmake"
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Msys2:
|
||||
job.ccache = True
|
||||
job.shell = "msys2 {0}"
|
||||
assert spec.msys2_platform
|
||||
job.msys2_msystem = spec.msys2_platform.value
|
||||
job.msys2_env = {
|
||||
"mingw32": "mingw-w64-i686",
|
||||
"mingw64": "mingw-w64-x86_64",
|
||||
"clang32": "mingw-w64-clang-i686",
|
||||
"clang64": "mingw-w64-clang-x86_64",
|
||||
"ucrt64": "mingw-w64-ucrt-x86_64",
|
||||
}[spec.msys2_platform.value]
|
||||
job.msys2_no_perl = spec.msys2_platform in (Msys2Platform.Mingw32, Msys2Platform.Clang32)
|
||||
job.msys2_no_perl = spec.msys2_platform in (Msys2Platform.Mingw32, )
|
||||
job.shared_lib = SharedLibType.WIN32
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Riscos:
|
||||
job.ccache = False # FIXME: enable when container gets upgrade
|
||||
# FIXME: Enable SDL_WERROR
|
||||
job.werror = False
|
||||
job.apt_packages = ["cmake", "ninja-build"]
|
||||
job.apt_packages = ["ccache", "cmake", "ninja-build"]
|
||||
job.test_pkg_config = False
|
||||
job.shared = False
|
||||
job.run_tests = False
|
||||
@@ -720,12 +744,17 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.check_sources = True
|
||||
job.setup_python = True
|
||||
|
||||
if job.ccache:
|
||||
job.cmake_arguments.extend((
|
||||
"-DCMAKE_C_COMPILER_LAUNCHER=ccache",
|
||||
"-DCMAKE_CXX_COMPILER_LAUNCHER=ccache",
|
||||
))
|
||||
if not build_parallel:
|
||||
job.cmake_build_arguments.append("-j1")
|
||||
if job.cflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_C_FLAGS=\"{my_shlex_join(job.cflags)}\"")
|
||||
if job.cxxflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_CXX_FLAGS=\"{my_shlex_join(job.cxxflags)}\"")
|
||||
if job.cflags or job.cppflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_C_FLAGS=\"{my_shlex_join(job.cflags + job.cppflags)}\"")
|
||||
if job.cxxflags or job.cppflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_CXX_FLAGS=\"{my_shlex_join(job.cxxflags + job.cppflags)}\"")
|
||||
if job.ldflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_SHARED_LINKER_FLAGS=\"{my_shlex_join(job.ldflags)}\"")
|
||||
job.cmake_arguments.append(f"-DCMAKE_EXE_LINKER_FLAGS=\"{my_shlex_join(job.ldflags)}\"")
|
||||
|
||||
@@ -34,6 +34,7 @@ jobs:
|
||||
${{ (!matrix.platform.msys2-no-perl && format('{0}-perl', matrix.platform.msys2-env)) || '' }}
|
||||
${{ matrix.platform.msys2-env }}-pkg-config
|
||||
${{ matrix.platform.msys2-env }}-clang-tools-extra
|
||||
${{ (matrix.platform.ccache && format('{0}-ccache', matrix.platform.msys2-env)) || '' }}
|
||||
- name: 'About this job'
|
||||
run: |
|
||||
echo "key=${{ matrix.platform.key }}"
|
||||
@@ -165,6 +166,36 @@ jobs:
|
||||
done
|
||||
done
|
||||
|
||||
- name: 'Calculate ccache key'
|
||||
if: ${{ matrix.platform.ccache }}
|
||||
id: prepare-restore-ccache
|
||||
run: |
|
||||
echo "timestamp=$(date -u "+%Y%m%d%H%M_%S")" >> "$GITHUB_OUTPUT"
|
||||
- name: 'Restore ccache'
|
||||
if: ${{ matrix.platform.ccache }}
|
||||
uses: actions/cache/restore@v4
|
||||
id: restore-ccache
|
||||
with:
|
||||
path: ${{ runner.temp }}/ccache
|
||||
key: ccache-${{ matrix.platform.key }}-${{ steps.prepare-restore-ccache.outputs.timestamp }}
|
||||
restore-keys: |
|
||||
ccache-${{matrix.platform.key}}
|
||||
- name: 'Configure ccache'
|
||||
if: ${{ matrix.platform.ccache }}
|
||||
run: |
|
||||
echo 'CCACHE_DIR=${{ runner.temp }}/ccache' >>${GITHUB_ENV}
|
||||
- name: 'Prepare ccache'
|
||||
if: ${{ matrix.platform.ccache && steps.restore-ccache.outputs.cache-hit }}
|
||||
run: |
|
||||
if [ "x${{ runner.os }}" = "xmacOS" ]; then
|
||||
touch_date="2025-02-01T12:00:00Z"
|
||||
else
|
||||
touch_date="2025-02-01"
|
||||
fi
|
||||
find "${CCACHE_DIR}" -type f -exec touch -a -m -d "$touch_date" {} +
|
||||
ccache -s
|
||||
ccache -z
|
||||
|
||||
- name: 'Configure (CMake)'
|
||||
if: ${{ !matrix.platform.no-cmake }}
|
||||
#shell: ${{ matrix.platform.shell }}
|
||||
@@ -357,6 +388,17 @@ jobs:
|
||||
if: ${{ matrix.platform.xcode-sdk != '' }}
|
||||
run: |
|
||||
xcodebuild -project Xcode/SDL/SDL.xcodeproj -target SDL3 -configuration Release -sdk ${{ matrix.platform.xcode-sdk }} clean build
|
||||
- name: 'Prune old ccache files'
|
||||
if: ${{ matrix.platform.ccache }}
|
||||
run: |
|
||||
ccache --evict-older-than=1d
|
||||
ccache -s
|
||||
- name: 'Save ccache'
|
||||
if: ${{ matrix.platform.ccache }}
|
||||
uses: actions/cache/save@v4
|
||||
with:
|
||||
path: ${{ runner.temp }}/ccache
|
||||
key: ${{ steps.restore-ccache.outputs.cache-primary-key }}
|
||||
- name: 'Check Sources'
|
||||
if: ${{ matrix.platform.check-sources }}
|
||||
run: |
|
||||
|
||||
+26
-16
@@ -5,7 +5,7 @@ if(NOT DEFINED CMAKE_BUILD_TYPE)
|
||||
endif()
|
||||
|
||||
# See docs/release_checklist.md
|
||||
project(SDL3 LANGUAGES C VERSION "3.2.2")
|
||||
project(SDL3 LANGUAGES C VERSION "3.2.16")
|
||||
|
||||
if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
|
||||
set(SDL3_MAINPROJECT ON)
|
||||
@@ -13,6 +13,12 @@ else()
|
||||
set(SDL3_MAINPROJECT OFF)
|
||||
endif()
|
||||
|
||||
# Add UTF-8 encoding support for MSVC compiler.
|
||||
# This ensures that the MSVC compiler interprets source files as UTF-8 encoded,
|
||||
# which is useful for projects containing non-ASCII characters in source files.
|
||||
add_compile_options("$<$<C_COMPILER_ID:MSVC>:/utf-8>")
|
||||
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/utf-8>")
|
||||
|
||||
# By default, configure SDL3 in RelWithDebInfo configuration
|
||||
if(SDL3_MAINPROJECT)
|
||||
get_property(is_multi_config GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
|
||||
@@ -237,6 +243,8 @@ if(SDL_SHARED_DEFAULT AND SDL_STATIC_DEFAULT AND SDL_SHARED_AVAILABLE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
dep_option(SDL_DEPS_SHARED "Load dependencies dynamically" ON SDL_SHARED_AVAILABLE OFF)
|
||||
|
||||
set(SDL_SUBSYSTEMS )
|
||||
|
||||
macro(define_sdl_subsystem _name)
|
||||
@@ -328,19 +336,19 @@ set_option(SDL_PTHREADS "Use POSIX threads for multi-threading" ${SDL
|
||||
dep_option(SDL_PTHREADS_SEM "Use pthread semaphores" ON "SDL_PTHREADS" OFF)
|
||||
dep_option(SDL_OSS "Support the OSS audio API" ${SDL_OSS_DEFAULT} "UNIX_SYS OR RISCOS;SDL_AUDIO" OFF)
|
||||
dep_option(SDL_ALSA "Support the ALSA audio API" ${UNIX_SYS} "SDL_AUDIO" OFF)
|
||||
dep_option(SDL_ALSA_SHARED "Dynamically load ALSA audio support" ON "SDL_ALSA" OFF)
|
||||
dep_option(SDL_ALSA_SHARED "Dynamically load ALSA audio support" ON "SDL_ALSA;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_JACK "Support the JACK audio API" ${UNIX_SYS} "SDL_AUDIO" OFF)
|
||||
dep_option(SDL_JACK_SHARED "Dynamically load JACK audio support" ON "SDL_JACK" OFF)
|
||||
dep_option(SDL_JACK_SHARED "Dynamically load JACK audio support" ON "SDL_JACK;SDL_DEPS_SHARED" OFF)
|
||||
set_option(SDL_PIPEWIRE "Use Pipewire audio" ${UNIX_SYS})
|
||||
dep_option(SDL_PIPEWIRE_SHARED "Dynamically load Pipewire support" ON "SDL_PIPEWIRE" OFF)
|
||||
dep_option(SDL_PIPEWIRE_SHARED "Dynamically load Pipewire support" ON "SDL_PIPEWIRE;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_PULSEAUDIO "Use PulseAudio" ${UNIX_SYS} "SDL_AUDIO" OFF)
|
||||
dep_option(SDL_PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "SDL_PULSEAUDIO" OFF)
|
||||
dep_option(SDL_PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "SDL_PULSEAUDIO;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_SNDIO "Support the sndio audio API" ${UNIX_SYS} "SDL_AUDIO" OFF)
|
||||
dep_option(SDL_SNDIO_SHARED "Dynamically load the sndio audio API" ON "SDL_SNDIO" OFF)
|
||||
dep_option(SDL_SNDIO_SHARED "Dynamically load the sndio audio API" ON "SDL_SNDIO;SDL_DEPS_SHARED" OFF)
|
||||
set_option(SDL_RPATH "Use an rpath when linking SDL" ${SDL_RPATH_DEFAULT})
|
||||
set_option(SDL_CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" ${SDL_CLOCK_GETTIME_DEFAULT})
|
||||
dep_option(SDL_X11 "Use X11 video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
|
||||
dep_option(SDL_X11_SHARED "Dynamically load X11 support" ON "SDL_X11" OFF)
|
||||
dep_option(SDL_X11_SHARED "Dynamically load X11 support" ON "SDL_X11;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_X11_XCURSOR "Enable Xcursor support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XDBE "Enable Xdbe support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XINPUT "Enable XInput support" ON SDL_X11 OFF)
|
||||
@@ -350,9 +358,9 @@ dep_option(SDL_X11_XSCRNSAVER "Enable Xscrnsaver support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XSHAPE "Enable XShape support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XSYNC "Enable Xsync support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_WAYLAND "Use Wayland video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
|
||||
dep_option(SDL_WAYLAND_SHARED "Dynamically load Wayland support" ON "SDL_WAYLAND" OFF)
|
||||
dep_option(SDL_WAYLAND_SHARED "Dynamically load Wayland support" ON "SDL_WAYLAND;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_WAYLAND_LIBDECOR "Use client-side window decorations on Wayland" ON "SDL_WAYLAND" OFF)
|
||||
dep_option(SDL_WAYLAND_LIBDECOR_SHARED "Dynamically load libdecor support" ON "SDL_WAYLAND_LIBDECOR;SDL_WAYLAND_SHARED" OFF)
|
||||
dep_option(SDL_WAYLAND_LIBDECOR_SHARED "Dynamically load libdecor support" ON "SDL_WAYLAND_LIBDECOR;SDL_WAYLAND_SHARED;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_RPI "Use Raspberry Pi video driver" ON "SDL_VIDEO;UNIX_SYS;SDL_CPU_ARM32 OR SDL_CPU_ARM64" OFF)
|
||||
dep_option(SDL_ROCKCHIP "Use ROCKCHIP Hardware Acceleration video driver" ON "SDL_VIDEO;UNIX_SYS;SDL_CPU_ARM32 OR SDL_CPU_ARM64" OFF)
|
||||
dep_option(SDL_COCOA "Use Cocoa video driver" ON "APPLE" OFF)
|
||||
@@ -370,14 +378,14 @@ dep_option(SDL_RENDER_VULKAN "Enable the Vulkan render driver" ON "SDL_REN
|
||||
dep_option(SDL_METAL "Enable Metal support" ON "APPLE" OFF)
|
||||
set_option(SDL_OPENVR "Use OpenVR video driver" OFF)
|
||||
dep_option(SDL_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
|
||||
dep_option(SDL_KMSDRM_SHARED "Dynamically load KMS DRM support" ON "SDL_KMSDRM" OFF)
|
||||
dep_option(SDL_KMSDRM_SHARED "Dynamically load KMS DRM support" ON "SDL_KMSDRM;SDL_DEPS_SHARED" OFF)
|
||||
set_option(SDL_OFFSCREEN "Use offscreen video driver" ON)
|
||||
dep_option(SDL_DUMMYCAMERA "Support the dummy camera driver" ON SDL_CAMERA OFF)
|
||||
option_string(SDL_BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" OFF)
|
||||
option_string(SDL_FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" OFF)
|
||||
dep_option(SDL_HIDAPI "Enable the HIDAPI subsystem" ON "NOT VISIONOS" OFF)
|
||||
dep_option(SDL_HIDAPI_LIBUSB "Use libusb for low level joystick drivers" ON SDL_HIDAPI_LIBUSB_AVAILABLE OFF)
|
||||
dep_option(SDL_HIDAPI_LIBUSB_SHARED "Dynamically load libusb support" ON SDL_HIDAPI_LIBUSB OFF)
|
||||
dep_option(SDL_HIDAPI_LIBUSB_SHARED "Dynamically load libusb support" ON "SDL_HIDAPI_LIBUSB;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_HIDAPI_JOYSTICK "Use HIDAPI for low level joystick drivers" ON SDL_HIDAPI OFF)
|
||||
dep_option(SDL_VIRTUAL_JOYSTICK "Enable the virtual-joystick driver" ON SDL_HIDAPI OFF)
|
||||
set_option(SDL_LIBUDEV "Enable libudev support" ON)
|
||||
@@ -745,7 +753,7 @@ if(SDL_ASSEMBLY)
|
||||
if(SDL_SSE4_2)
|
||||
cmake_push_check_state()
|
||||
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
||||
string(APPEND CMAKE_REQUIRED_FLAGS " -msse4.2")
|
||||
string(APPEND CMAKE_REQUIRED_FLAGS " -msse4.2 -mcrc32")
|
||||
endif()
|
||||
check_c_source_compiles("
|
||||
#include <nmmintrin.h>
|
||||
@@ -1283,8 +1291,8 @@ if(ANDROID)
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/android")
|
||||
|
||||
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/android/*.c")
|
||||
sdl_sources("${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c")
|
||||
set_property(SOURCE "${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -Wno-declaration-after-statement")
|
||||
sdl_sources("${CMAKE_ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c")
|
||||
set_property(SOURCE "${CMAKE_ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -Wno-declaration-after-statement")
|
||||
|
||||
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/android/*.c")
|
||||
set(HAVE_SDL_MISC TRUE)
|
||||
@@ -2180,6 +2188,7 @@ elseif(APPLE)
|
||||
set(SDL_CAMERA_DRIVER_COREMEDIA 1)
|
||||
set(HAVE_CAMERA TRUE)
|
||||
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/coremedia/*.m")
|
||||
set(SDL_FRAMEWORK_AVFOUNDATION 1)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -2881,6 +2890,7 @@ elseif(N3DS)
|
||||
set(SDL_THREAD_N3DS 1)
|
||||
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/thread/n3ds/*.c")
|
||||
sdl_sources(
|
||||
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c"
|
||||
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c"
|
||||
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c"
|
||||
)
|
||||
@@ -3007,7 +3017,7 @@ if(SDL_GPU)
|
||||
set(SDL_GPU_D3D11 1)
|
||||
set(HAVE_SDL_GPU TRUE)
|
||||
endif()
|
||||
if(SDL_RENDER_D3D12)
|
||||
if(WINDOWS)
|
||||
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/gpu/d3d12/*.c")
|
||||
set(SDL_GPU_D3D12 1)
|
||||
set(HAVE_SDL_GPU TRUE)
|
||||
@@ -3278,7 +3288,7 @@ else()
|
||||
endif()
|
||||
|
||||
if(ANDROID)
|
||||
sdl_include_directories(PRIVATE SYSTEM "${ANDROID_NDK}/sources/android/cpufeatures")
|
||||
sdl_include_directories(PRIVATE SYSTEM "${CMAKE_ANDROID_NDK}/sources/android/cpufeatures")
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
SDL supports a number of development environments:
|
||||
- [CMake](docs/INTRO-cmake.md)
|
||||
- [Visual Studio on Windows](docs/INTRO-visualstudio.md)
|
||||
- [gcc on Windows](docs/INTRO-mingw.md)
|
||||
- [Xcode on Apple platforms](docs/INTRO-xcode.md)
|
||||
- [Android Studio](docs/INTRO-androidstudio.md)
|
||||
- [Emscripten for web](docs/INTRO-emscripten.md)
|
||||
|
||||
@@ -115,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -145,6 +146,7 @@
|
||||
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -166,8 +168,8 @@
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\
|
||||
call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\
|
||||
call "$(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat" "$(ProjectDir)..\"
|
||||
call "$(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat" "$(ProjectDir)..\"
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
@@ -182,6 +184,7 @@
|
||||
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -219,6 +222,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -250,6 +254,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -288,6 +293,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -320,6 +326,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
@@ -418,6 +425,7 @@
|
||||
<ClInclude Include="..\..\src\camera\SDL_syscamera.h" />
|
||||
<ClInclude Include="..\..\src\core\gdk\SDL_gdk.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_gameinput.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_hid.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_immdevice.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
@@ -434,6 +442,7 @@
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_eventwatch_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_keymap_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||
@@ -587,6 +596,7 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_stb_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_surface_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
|
||||
@@ -633,6 +643,7 @@
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_gameinput.c"/>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
@@ -666,6 +677,7 @@
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_eventwatch.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keymap.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||
@@ -861,6 +873,7 @@
|
||||
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stb.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_gameinput.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
@@ -38,6 +39,7 @@
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_eventwatch.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keymap.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||
@@ -175,6 +177,7 @@
|
||||
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stb.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||
@@ -314,6 +317,7 @@
|
||||
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|
||||
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|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_gameinput.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_hid.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_immdevice.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
@@ -330,6 +334,7 @@
|
||||
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_eventwatch_c.h" />
|
||||
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|
||||
<ClInclude Include="..\..\src\events\SDL_keymap_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||
@@ -434,6 +439,7 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_stb_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_surface_c.h" />
|
||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||
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|
||||
|
||||
@@ -103,6 +103,7 @@
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
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||||
<Midl />
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<ClCompile>
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|
||||
@@ -117,6 +118,7 @@
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
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||||
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@@ -131,6 +133,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
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@@ -145,6 +148,7 @@
|
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
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<Midl />
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@@ -159,6 +163,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
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<Midl />
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<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@@ -173,6 +178,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
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<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@@ -186,6 +192,7 @@
|
||||
</ItemDefinitionGroup>
|
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|
||||
<ClCompile>
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|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -121,6 +121,7 @@
|
||||
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -144,6 +145,7 @@
|
||||
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -167,6 +169,7 @@
|
||||
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -190,6 +193,7 @@
|
||||
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -216,6 +220,7 @@
|
||||
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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||||
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|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -242,6 +247,7 @@
|
||||
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
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|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -262,6 +268,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -121,6 +121,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -148,6 +149,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
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<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -175,6 +177,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -202,6 +205,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
@@ -232,6 +236,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
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|
||||
<ClCompile>
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||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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@@ -262,6 +267,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
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|
||||
<ClCompile>
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||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@@ -286,6 +292,7 @@
|
||||
</ItemDefinitionGroup>
|
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<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
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<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
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||||
</ItemDefinitionGroup>
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||||
|
||||
@@ -121,6 +121,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
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||||
</Midl>
|
||||
<ClCompile>
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||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -148,6 +149,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
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||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -175,6 +177,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
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|
||||
<ClCompile>
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||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -202,6 +205,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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|
||||
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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||||
@@ -232,6 +236,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
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|
||||
<ClCompile>
|
||||
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||||
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|
||||
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -262,6 +267,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
@@ -286,6 +292,7 @@
|
||||
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|
||||
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|
||||
<ClCompile>
|
||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>SDL_VENDOR_INFO="libsdl.org";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
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|
||||
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|
||||
</Project>
|
||||
@@ -106,6 +106,7 @@
|
||||
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
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|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;$(ProjectDir)/../../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -139,6 +140,7 @@
|
||||
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
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|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;$(ProjectDir)/../../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -175,6 +177,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;$(ProjectDir)/../../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -209,6 +212,7 @@
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
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|
||||
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|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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<AdditionalIncludeDirectories>$(ProjectDir)/../../include;$(ProjectDir)/../../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -235,6 +239,7 @@
|
||||
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|
||||
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|
||||
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|
||||
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||||
</ItemDefinitionGroup>
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||||
@@ -331,6 +336,7 @@
|
||||
<ClInclude Include="..\..\src\camera\SDL_camera_c.h" />
|
||||
<ClInclude Include="..\..\src\camera\SDL_syscamera.h" />
|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
@@ -348,6 +354,7 @@
|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
@@ -487,6 +494,7 @@
|
||||
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|
||||
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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@@ -533,6 +541,7 @@
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_gameinput.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
@@ -550,6 +559,7 @@
|
||||
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_eventwatch.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_keymap.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||
@@ -698,6 +708,7 @@
|
||||
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stb.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||
|
||||
@@ -486,6 +486,12 @@
|
||||
<ClInclude Include="..\..\src\audio\SDL_audioresample.h">
|
||||
<Filter>audio</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h">
|
||||
<Filter>core\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_gameinput.h">
|
||||
<Filter>core\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_hid.h">
|
||||
<Filter>core\windows</Filter>
|
||||
</ClInclude>
|
||||
@@ -528,6 +534,9 @@
|
||||
<ClInclude Include="..\..\src\events\SDL_events_c.h">
|
||||
<Filter>events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_eventfilter_c.h">
|
||||
<Filter>events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h">
|
||||
<Filter>events</Filter>
|
||||
</ClInclude>
|
||||
@@ -666,6 +675,9 @@
|
||||
<ClInclude Include="..\..\src\video\SDL_egl_c.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_stb_c.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\SDL_yuv_c.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
@@ -1028,6 +1040,9 @@
|
||||
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c">
|
||||
<Filter>core</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_gameinput.c">
|
||||
<Filter>core\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_hid.c">
|
||||
<Filter>core\windows</Filter>
|
||||
</ClCompile>
|
||||
@@ -1064,6 +1079,9 @@
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c">
|
||||
<Filter>events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_eventfilter.c">
|
||||
<Filter>events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\events\SDL_keyboard.c">
|
||||
<Filter>events</Filter>
|
||||
</ClCompile>
|
||||
@@ -1283,6 +1301,9 @@
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c">
|
||||
<Filter>video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_stb.c">
|
||||
<Filter>video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c">
|
||||
<Filter>video</Filter>
|
||||
</ClCompile>
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>SDL_VENDOR_INFO="libsdl.org";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
||||
@@ -86,6 +86,7 @@
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -104,6 +105,7 @@
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -122,6 +124,7 @@
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +143,7 @@
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -154,6 +158,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -161,6 +161,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/checkkeys.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/checkkeys.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/checkkeys.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -166,6 +169,7 @@
|
||||
<TypeLibraryName>.\Release/checkkeys.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -185,6 +189,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/loopwave.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Release/loopwave.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Debug/loopwave.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -166,6 +169,7 @@
|
||||
<TypeLibraryName>.\Debug/loopwave.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -185,6 +189,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testatomic.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testatomic.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testatomic.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testatomic.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testautomation.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;$(SolutionDir)/../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testautomation.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;$(SolutionDir)/../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testautomation.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;$(SolutionDir)/../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testautomation.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;$(SolutionDir)/../include/build_config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testdialog.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testdialog.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testdialog.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testdialog.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testdraw.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testdraw.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testdraw.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testdraw.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testfile.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testfile.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testfile.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testfile.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testgl.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -115,6 +116,7 @@
|
||||
<TypeLibraryName>.\Debug/testgl.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -142,6 +144,7 @@
|
||||
<TypeLibraryName>.\Release/testgl.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -166,6 +169,7 @@
|
||||
<TypeLibraryName>.\Release/testgl.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -183,6 +187,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testgles2.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testgles2.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testgles2.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testgles2.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testoverlay.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testoverlay.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testoverlay.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testoverlay.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -90,6 +90,7 @@
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -119,6 +120,7 @@
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -148,6 +150,7 @@
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -174,6 +177,7 @@
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -191,6 +195,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testpower.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testrendertarget.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testrendertarget.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testrendertarget.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testrendertarget.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testrumble.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testrumble.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testrumble.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testrumble.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testscale.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testscale.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testscale.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testscale.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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||||
<Optimization>Disabled</Optimization>
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||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testsensor.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testsensor.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testsensor.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testsensor.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testshape.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testshape.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testshape.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testshape.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testsurround.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Release/testsurround.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Debug/testsurround.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -166,6 +169,7 @@
|
||||
<TypeLibraryName>.\Debug/testsurround.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -185,6 +189,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testvulkan.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testvulkan.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testvulkan.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testvulkan.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Debug/testwm.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -114,6 +115,7 @@
|
||||
<TypeLibraryName>.\Debug/testwm.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -140,6 +142,7 @@
|
||||
<TypeLibraryName>.\Release/testwm.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -163,6 +166,7 @@
|
||||
<TypeLibraryName>.\Release/testwm.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
<TypeLibraryName>.\Release/testyuv.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -111,6 +112,7 @@
|
||||
<TypeLibraryName>.\Release/testyuv.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -134,6 +136,7 @@
|
||||
<TypeLibraryName>.\Debug/testyuv.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
@@ -160,6 +163,7 @@
|
||||
<TypeLibraryName>.\Debug/testyuv.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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||||
@@ -179,6 +183,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
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||||
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -1,6 +1,16 @@
|
||||
|
||||
This is a list of major changes in SDL's version history.
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
3.2.10:
|
||||
---------------------------------------------------------------------------
|
||||
* Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT to control whether XSelectInput() should be called on external windows to enable input events.
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
3.2.4:
|
||||
---------------------------------------------------------------------------
|
||||
* Added SDL_StretchSurface()
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
3.2.0:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
@@ -19,10 +19,10 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>3.2.2</string>
|
||||
<string>3.2.16</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>3.2.2</string>
|
||||
<string>3.2.16</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -512,10 +512,16 @@
|
||||
F3D46B122D20625800D9CBDF /* SDL_egl.h in Headers */ = {isa = PBXBuildFile; fileRef = F3D46A8E2D20625800D9CBDF /* SDL_egl.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3D46B132D20625800D9CBDF /* SDL_filesystem.h in Headers */ = {isa = PBXBuildFile; fileRef = F3D46A922D20625800D9CBDF /* SDL_filesystem.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3D60A8328C16A1900788A3A /* SDL_hidapi_wii.c in Sources */ = {isa = PBXBuildFile; fileRef = F3D60A8228C16A1800788A3A /* SDL_hidapi_wii.c */; };
|
||||
F3D8BDFC2D6D2C7000B22FA1 /* SDL_eventwatch_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F3D8BDFB2D6D2C7000B22FA1 /* SDL_eventwatch_c.h */; };
|
||||
F3D8BDFD2D6D2C7000B22FA1 /* SDL_eventwatch.c in Sources */ = {isa = PBXBuildFile; fileRef = F3D8BDFA2D6D2C7000B22FA1 /* SDL_eventwatch.c */; };
|
||||
F3DDCC562AFD42B600B0842B /* SDL_clipboard_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F3DDCC4D2AFD42B500B0842B /* SDL_clipboard_c.h */; };
|
||||
F3DDCC5B2AFD42B600B0842B /* SDL_video_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F3DDCC522AFD42B600B0842B /* SDL_video_c.h */; };
|
||||
F3DDCC5D2AFD42B600B0842B /* SDL_rect_impl.h in Headers */ = {isa = PBXBuildFile; fileRef = F3DDCC542AFD42B600B0842B /* SDL_rect_impl.h */; };
|
||||
F3E5A6EB2AD5E0E600293D83 /* SDL_properties.c in Sources */ = {isa = PBXBuildFile; fileRef = F3E5A6EA2AD5E0E600293D83 /* SDL_properties.c */; };
|
||||
F3EFA5ED2D5AB97300BCF22F /* SDL_stb_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F3EFA5EA2D5AB97300BCF22F /* SDL_stb_c.h */; };
|
||||
F3EFA5EE2D5AB97300BCF22F /* stb_image.h in Headers */ = {isa = PBXBuildFile; fileRef = F3EFA5EC2D5AB97300BCF22F /* stb_image.h */; };
|
||||
F3EFA5EF2D5AB97300BCF22F /* SDL_surface_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F3EFA5EB2D5AB97300BCF22F /* SDL_surface_c.h */; };
|
||||
F3EFA5F02D5AB97300BCF22F /* SDL_stb.c in Sources */ = {isa = PBXBuildFile; fileRef = F3EFA5E92D5AB97300BCF22F /* SDL_stb.c */; };
|
||||
F3F07D5A269640160074468B /* SDL_hidapi_luna.c in Sources */ = {isa = PBXBuildFile; fileRef = F3F07D59269640160074468B /* SDL_hidapi_luna.c */; };
|
||||
F3F15D7F2D011912007AE210 /* SDL_dialog.c in Sources */ = {isa = PBXBuildFile; fileRef = F3F15D7D2D011912007AE210 /* SDL_dialog.c */; };
|
||||
F3F15D802D011912007AE210 /* SDL_dialog_utils.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F15D7E2D011912007AE210 /* SDL_dialog_utils.h */; };
|
||||
@@ -1075,10 +1081,16 @@
|
||||
F3D46AC82D20625800D9CBDF /* SDL_video.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_video.h; sourceTree = "<group>"; };
|
||||
F3D46AC92D20625800D9CBDF /* SDL_vulkan.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_vulkan.h; sourceTree = "<group>"; };
|
||||
F3D60A8228C16A1800788A3A /* SDL_hidapi_wii.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_wii.c; sourceTree = "<group>"; };
|
||||
F3D8BDFA2D6D2C7000B22FA1 /* SDL_eventwatch.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_eventwatch.c; sourceTree = "<group>"; };
|
||||
F3D8BDFB2D6D2C7000B22FA1 /* SDL_eventwatch_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_eventwatch_c.h; sourceTree = "<group>"; };
|
||||
F3DDCC4D2AFD42B500B0842B /* SDL_clipboard_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_clipboard_c.h; sourceTree = "<group>"; };
|
||||
F3DDCC522AFD42B600B0842B /* SDL_video_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_video_c.h; sourceTree = "<group>"; };
|
||||
F3DDCC542AFD42B600B0842B /* SDL_rect_impl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rect_impl.h; sourceTree = "<group>"; };
|
||||
F3E5A6EA2AD5E0E600293D83 /* SDL_properties.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_properties.c; sourceTree = "<group>"; };
|
||||
F3EFA5E92D5AB97300BCF22F /* SDL_stb.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_stb.c; sourceTree = "<group>"; };
|
||||
F3EFA5EA2D5AB97300BCF22F /* SDL_stb_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_stb_c.h; sourceTree = "<group>"; };
|
||||
F3EFA5EB2D5AB97300BCF22F /* SDL_surface_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_surface_c.h; sourceTree = "<group>"; };
|
||||
F3EFA5EC2D5AB97300BCF22F /* stb_image.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = stb_image.h; sourceTree = "<group>"; };
|
||||
F3F07D59269640160074468B /* SDL_hidapi_luna.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_luna.c; sourceTree = "<group>"; };
|
||||
F3F15D7C2D011912007AE210 /* SDL_dialog.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_dialog.h; sourceTree = "<group>"; };
|
||||
F3F15D7D2D011912007AE210 /* SDL_dialog.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_dialog.c; sourceTree = "<group>"; };
|
||||
@@ -1586,43 +1598,47 @@
|
||||
A7D8A60523E2513D00DCD162 /* dummy */,
|
||||
A7D8A72123E2513E00DCD162 /* khronos */,
|
||||
A7D8A5EC23E2513D00DCD162 /* offscreen */,
|
||||
A7D8A61823E2513D00DCD162 /* uikit */,
|
||||
A7D8A76C23E2513E00DCD162 /* yuv2rgb */,
|
||||
A7D8A76B23E2513E00DCD162 /* SDL_blit.h */,
|
||||
A7D8A64C23E2513D00DCD162 /* SDL_blit.c */,
|
||||
A7D8A66223E2513E00DCD162 /* SDL_blit_0.c */,
|
||||
A7D8A6FA23E2513E00DCD162 /* SDL_blit_1.c */,
|
||||
A7D8A66423E2513E00DCD162 /* SDL_blit_A.c */,
|
||||
A7D8A63F23E2513D00DCD162 /* SDL_blit_auto.c */,
|
||||
A7D8A73F23E2513E00DCD162 /* SDL_blit_auto.h */,
|
||||
A7D8A61623E2513D00DCD162 /* SDL_blit_copy.c */,
|
||||
A7D8A63F23E2513D00DCD162 /* SDL_blit_auto.c */,
|
||||
A7D8A76623E2513E00DCD162 /* SDL_blit_copy.h */,
|
||||
A7D8A61623E2513D00DCD162 /* SDL_blit_copy.c */,
|
||||
A7D8A64223E2513D00DCD162 /* SDL_blit_N.c */,
|
||||
A7D8A60223E2513D00DCD162 /* SDL_blit_slow.c */,
|
||||
A7D8A66323E2513E00DCD162 /* SDL_blit_slow.h */,
|
||||
A7D8A64C23E2513D00DCD162 /* SDL_blit.c */,
|
||||
A7D8A76B23E2513E00DCD162 /* SDL_blit.h */,
|
||||
A7D8A60223E2513D00DCD162 /* SDL_blit_slow.c */,
|
||||
A7D8A77323E2513E00DCD162 /* SDL_bmp.c */,
|
||||
F3DDCC4D2AFD42B500B0842B /* SDL_clipboard_c.h */,
|
||||
A7D8A67B23E2513E00DCD162 /* SDL_clipboard.c */,
|
||||
A7D8A60423E2513D00DCD162 /* SDL_egl_c.h */,
|
||||
F3DDCC4D2AFD42B500B0842B /* SDL_clipboard_c.h */,
|
||||
A7D8A6B623E2513E00DCD162 /* SDL_egl.c */,
|
||||
A7D8A60423E2513D00DCD162 /* SDL_egl_c.h */,
|
||||
A7D8A76823E2513E00DCD162 /* SDL_fillrect.c */,
|
||||
A7D8A74023E2513E00DCD162 /* SDL_pixels_c.h */,
|
||||
A7D8A64D23E2513D00DCD162 /* SDL_pixels.c */,
|
||||
A7D8A74023E2513E00DCD162 /* SDL_pixels_c.h */,
|
||||
A7D8A63423E2513D00DCD162 /* SDL_rect.c */,
|
||||
A7D8A60C23E2513D00DCD162 /* SDL_rect_c.h */,
|
||||
F3DDCC542AFD42B600B0842B /* SDL_rect_impl.h */,
|
||||
A7D8A63423E2513D00DCD162 /* SDL_rect.c */,
|
||||
A7D8A76723E2513E00DCD162 /* SDL_RLEaccel_c.h */,
|
||||
A7D8A61523E2513D00DCD162 /* SDL_RLEaccel.c */,
|
||||
A7D8A76723E2513E00DCD162 /* SDL_RLEaccel_c.h */,
|
||||
F3EFA5E92D5AB97300BCF22F /* SDL_stb.c */,
|
||||
F3EFA5EA2D5AB97300BCF22F /* SDL_stb_c.h */,
|
||||
A7D8A60323E2513D00DCD162 /* SDL_stretch.c */,
|
||||
A7D8A61423E2513D00DCD162 /* SDL_surface.c */,
|
||||
F3EFA5EB2D5AB97300BCF22F /* SDL_surface_c.h */,
|
||||
A7D8A61723E2513D00DCD162 /* SDL_sysvideo.h */,
|
||||
A7D8A60E23E2513D00DCD162 /* SDL_video.c */,
|
||||
F3DDCC522AFD42B600B0842B /* SDL_video_c.h */,
|
||||
E4F7981F2AD8D87F00669F54 /* SDL_video_unsupported.c */,
|
||||
A7D8A60E23E2513D00DCD162 /* SDL_video.c */,
|
||||
A7D8A63E23E2513D00DCD162 /* SDL_vulkan_internal.h */,
|
||||
A7D8A64023E2513D00DCD162 /* SDL_vulkan_utils.c */,
|
||||
A7D8A76A23E2513E00DCD162 /* SDL_yuv_c.h */,
|
||||
A7D8A67C23E2513E00DCD162 /* SDL_yuv.c */,
|
||||
A7D8A76A23E2513E00DCD162 /* SDL_yuv_c.h */,
|
||||
F3EFA5EC2D5AB97300BCF22F /* stb_image.h */,
|
||||
A7D8A61823E2513D00DCD162 /* uikit */,
|
||||
A7D8A76C23E2513E00DCD162 /* yuv2rgb */,
|
||||
);
|
||||
path = video;
|
||||
sourceTree = "<group>";
|
||||
@@ -2197,29 +2213,31 @@
|
||||
A7D8A93623E2514000DCD162 /* scancodes_linux.h */,
|
||||
A7D8A92C23E2514000DCD162 /* scancodes_windows.h */,
|
||||
A7D8A94123E2514000DCD162 /* scancodes_xfree86.h */,
|
||||
F3C2CB202C5DDDB2004D7998 /* SDL_categories_c.h */,
|
||||
F3C2CB212C5DDDB2004D7998 /* SDL_categories.c */,
|
||||
A7D8A93923E2514000DCD162 /* SDL_clipboardevents_c.h */,
|
||||
F3C2CB202C5DDDB2004D7998 /* SDL_categories_c.h */,
|
||||
A7D8A93A23E2514000DCD162 /* SDL_clipboardevents.c */,
|
||||
A7D8A93123E2514000DCD162 /* SDL_displayevents_c.h */,
|
||||
A7D8A93923E2514000DCD162 /* SDL_clipboardevents_c.h */,
|
||||
A7D8A92D23E2514000DCD162 /* SDL_displayevents.c */,
|
||||
A7D8A92E23E2514000DCD162 /* SDL_dropevents_c.h */,
|
||||
A7D8A93123E2514000DCD162 /* SDL_displayevents_c.h */,
|
||||
A7D8A93B23E2514000DCD162 /* SDL_dropevents.c */,
|
||||
A7D8A94223E2514000DCD162 /* SDL_events_c.h */,
|
||||
A7D8A92E23E2514000DCD162 /* SDL_dropevents_c.h */,
|
||||
A7D8A93523E2514000DCD162 /* SDL_events.c */,
|
||||
A7D8A93D23E2514000DCD162 /* SDL_keyboard_c.h */,
|
||||
A7D8A94223E2514000DCD162 /* SDL_events_c.h */,
|
||||
F3D8BDFA2D6D2C7000B22FA1 /* SDL_eventwatch.c */,
|
||||
F3D8BDFB2D6D2C7000B22FA1 /* SDL_eventwatch_c.h */,
|
||||
A7D8A93823E2514000DCD162 /* SDL_keyboard.c */,
|
||||
F31013C62C24E98200FBE946 /* SDL_keymap_c.h */,
|
||||
A7D8A93D23E2514000DCD162 /* SDL_keyboard_c.h */,
|
||||
F31013C52C24E98200FBE946 /* SDL_keymap.c */,
|
||||
A7D8A92B23E2514000DCD162 /* SDL_mouse_c.h */,
|
||||
F31013C62C24E98200FBE946 /* SDL_keymap_c.h */,
|
||||
A7D8A92A23E2514000DCD162 /* SDL_mouse.c */,
|
||||
63134A232A7902FD0021E9A6 /* SDL_pen_c.h */,
|
||||
A7D8A92B23E2514000DCD162 /* SDL_mouse_c.h */,
|
||||
63134A242A7902FD0021E9A6 /* SDL_pen.c */,
|
||||
63134A232A7902FD0021E9A6 /* SDL_pen_c.h */,
|
||||
A7D8A93C23E2514000DCD162 /* SDL_quit.c */,
|
||||
A7D8A93723E2514000DCD162 /* SDL_touch_c.h */,
|
||||
A7D8A93E23E2514000DCD162 /* SDL_touch.c */,
|
||||
A7D8A94323E2514000DCD162 /* SDL_windowevents_c.h */,
|
||||
A7D8A93723E2514000DCD162 /* SDL_touch_c.h */,
|
||||
A7D8A92F23E2514000DCD162 /* SDL_windowevents.c */,
|
||||
A7D8A94323E2514000DCD162 /* SDL_windowevents_c.h */,
|
||||
);
|
||||
path = events;
|
||||
sourceTree = "<group>";
|
||||
@@ -2458,6 +2476,9 @@
|
||||
A7D8BB6F23E2514500DCD162 /* SDL_clipboardevents_c.h in Headers */,
|
||||
A7D8AECA23E2514100DCD162 /* SDL_cocoaclipboard.h in Headers */,
|
||||
A7D8AF1223E2514100DCD162 /* SDL_cocoaevents.h in Headers */,
|
||||
F3EFA5ED2D5AB97300BCF22F /* SDL_stb_c.h in Headers */,
|
||||
F3EFA5EE2D5AB97300BCF22F /* stb_image.h in Headers */,
|
||||
F3EFA5EF2D5AB97300BCF22F /* SDL_surface_c.h in Headers */,
|
||||
A7D8AE8E23E2514100DCD162 /* SDL_cocoakeyboard.h in Headers */,
|
||||
A7D8AF0623E2514100DCD162 /* SDL_cocoamessagebox.h in Headers */,
|
||||
A7D8AEB223E2514100DCD162 /* SDL_cocoametalview.h in Headers */,
|
||||
@@ -2692,6 +2713,7 @@
|
||||
A7D8B3D423E2514300DCD162 /* yuv_rgb.h in Headers */,
|
||||
F3FA5A252B59ACE000FEAD97 /* yuv_rgb_common.h in Headers */,
|
||||
F3FA5A1D2B59ACE000FEAD97 /* yuv_rgb_internal.h in Headers */,
|
||||
F3D8BDFC2D6D2C7000B22FA1 /* SDL_eventwatch_c.h in Headers */,
|
||||
F3FA5A242B59ACE000FEAD97 /* yuv_rgb_lsx.h in Headers */,
|
||||
F3FA5A1E2B59ACE000FEAD97 /* yuv_rgb_lsx_func.h in Headers */,
|
||||
F3FA5A1F2B59ACE000FEAD97 /* yuv_rgb_sse.h in Headers */,
|
||||
@@ -2950,6 +2972,8 @@
|
||||
566E26CF246274CC00718109 /* SDL_syslocale.m in Sources */,
|
||||
A7D8AFC023E2514200DCD162 /* SDL_egl.c in Sources */,
|
||||
A7D8AC3323E2514100DCD162 /* SDL_RLEaccel.c in Sources */,
|
||||
F3D8BDFD2D6D2C7000B22FA1 /* SDL_eventwatch.c in Sources */,
|
||||
F3EFA5F02D5AB97300BCF22F /* SDL_stb.c in Sources */,
|
||||
A7D8BBB123E2514500DCD162 /* SDL_assert.c in Sources */,
|
||||
A7D8B3DA23E2514300DCD162 /* SDL_bmp.c in Sources */,
|
||||
A7D8B96E23E2514400DCD162 /* SDL_stdlib.c in Sources */,
|
||||
@@ -3062,7 +3086,7 @@
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
DEPLOYMENT_POSTPROCESSING = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 201.0.0;
|
||||
DYLIB_CURRENT_VERSION = 201.2.0;
|
||||
DYLIB_CURRENT_VERSION = 201.16.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
GCC_ALTIVEC_EXTENSIONS = YES;
|
||||
@@ -3097,7 +3121,7 @@
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||
MARKETING_VERSION = 3.2.2;
|
||||
MARKETING_VERSION = 3.2.16;
|
||||
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
|
||||
PRODUCT_NAME = SDL3;
|
||||
@@ -3126,7 +3150,7 @@
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 201.0.0;
|
||||
DYLIB_CURRENT_VERSION = 201.2.0;
|
||||
DYLIB_CURRENT_VERSION = 201.16.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_TESTABILITY = YES;
|
||||
@@ -3158,7 +3182,7 @@
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||
MARKETING_VERSION = 3.2.2;
|
||||
MARKETING_VERSION = 3.2.16;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Title SDL 3.2.2
|
||||
Title SDL 3.2.16
|
||||
Version 1
|
||||
Description SDL Library for macOS (http://www.libsdl.org)
|
||||
DefaultLocation /Library/Frameworks
|
||||
|
||||
@@ -92,7 +92,7 @@ if(NOT TARGET SDL3::Headers)
|
||||
add_library(SDL3::Headers INTERFACE IMPORTED)
|
||||
set_target_properties(SDL3::Headers
|
||||
PROPERTIES
|
||||
INTERFACE_COMPILE_OPTIONS "SHELL:-F \"${_sdl3_framework_parent_path}\""
|
||||
INTERFACE_COMPILE_OPTIONS "-F${_sdl3_framework_parent_path}"
|
||||
)
|
||||
endif()
|
||||
set(SDL3_Headers_FOUND TRUE)
|
||||
|
||||
@@ -167,6 +167,9 @@
|
||||
F399C6512A7892D800C86979 /* testautomation_intrinsics.c in Sources */ = {isa = PBXBuildFile; fileRef = F399C6502A7892D800C86979 /* testautomation_intrinsics.c */; };
|
||||
F399C6522A7892D800C86979 /* testautomation_intrinsics.c in Sources */ = {isa = PBXBuildFile; fileRef = F399C6502A7892D800C86979 /* testautomation_intrinsics.c */; };
|
||||
F399C6552A78933100C86979 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = F399C6542A78933000C86979 /* Cocoa.framework */; };
|
||||
F3B7FD642D73FC630086D1D0 /* SDL3.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA643093FFD41000C53B3 /* SDL3.framework */; };
|
||||
F3B7FD662D73FC630086D1D0 /* SDL3.framework in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = 003FA643093FFD41000C53B3 /* SDL3.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, RemoveHeadersOnCopy, ); }; };
|
||||
F3B7FD6C2D73FC9E0086D1D0 /* testpen.c in Sources */ = {isa = PBXBuildFile; fileRef = F3B7FD6B2D73FC9E0086D1D0 /* testpen.c */; };
|
||||
F3C17C7728E40BC800E1A26D /* testutils.c in Sources */ = {isa = PBXBuildFile; fileRef = F3C17C7328E40ADE00E1A26D /* testutils.c */; };
|
||||
F3C17C7928E40C6E00E1A26D /* testutils.c in Sources */ = {isa = PBXBuildFile; fileRef = F3C17C7328E40ADE00E1A26D /* testutils.c */; };
|
||||
F3C17C7B28E40D4E00E1A26D /* testutils.c in Sources */ = {isa = PBXBuildFile; fileRef = F3C17C7328E40ADE00E1A26D /* testutils.c */; };
|
||||
@@ -717,6 +720,17 @@
|
||||
name = "Embed Frameworks";
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3B7FD652D73FC630086D1D0 /* Embed Frameworks */ = {
|
||||
isa = PBXCopyFilesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
dstPath = "";
|
||||
dstSubfolderSpec = 10;
|
||||
files = (
|
||||
F3B7FD662D73FC630086D1D0 /* SDL3.framework in Embed Frameworks */,
|
||||
);
|
||||
name = "Embed Frameworks";
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3CB568B2A7895F800766177 /* Embed Frameworks */ = {
|
||||
isa = PBXCopyFilesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
@@ -1356,6 +1370,8 @@
|
||||
F399C6492A78929400C86979 /* gamepadutils.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = gamepadutils.c; sourceTree = "<group>"; };
|
||||
F399C6502A7892D800C86979 /* testautomation_intrinsics.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testautomation_intrinsics.c; sourceTree = "<group>"; };
|
||||
F399C6542A78933000C86979 /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = System/Library/Frameworks/Cocoa.framework; sourceTree = SDKROOT; };
|
||||
F3B7FD6A2D73FC630086D1D0 /* testpen.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testpen.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
F3B7FD6B2D73FC9E0086D1D0 /* testpen.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = testpen.c; sourceTree = "<group>"; };
|
||||
F3C17C6A28E3FD4400E1A26D /* config.xcconfig */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.xcconfig; path = config.xcconfig; sourceTree = "<group>"; };
|
||||
F3C17C7328E40ADE00E1A26D /* testutils.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = testutils.c; sourceTree = "<group>"; };
|
||||
F3C17CD628E416AC00E1A26D /* testgeometry.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = testgeometry.c; sourceTree = "<group>"; };
|
||||
@@ -1732,6 +1748,14 @@
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3B7FD632D73FC630086D1D0 /* Frameworks */ = {
|
||||
isa = PBXFrameworksBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
F3B7FD642D73FC630086D1D0 /* SDL3.framework in Frameworks */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3C17CD928E416CF00E1A26D /* Frameworks */ = {
|
||||
isa = PBXFrameworksBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
@@ -1789,6 +1813,7 @@
|
||||
083E4872006D84C97F000001 /* loopwave.c */,
|
||||
0017958F1074216E00F5D044 /* testatomic.c */,
|
||||
001795B01074222D00F5D044 /* testaudioinfo.c */,
|
||||
F35E56CC2983130F00A43A5F /* testautomation.c */,
|
||||
F35E56C42983130D00A43A5F /* testautomation_audio.c */,
|
||||
F35E56BC2983130B00A43A5F /* testautomation_clipboard.c */,
|
||||
F35E56BB2983130B00A43A5F /* testautomation_events.c */,
|
||||
@@ -1815,7 +1840,6 @@
|
||||
A1A8594B2BC72FC20045DD6C /* testautomation_time.c */,
|
||||
F35E56BD2983130B00A43A5F /* testautomation_timer.c */,
|
||||
F35E56C12983130C00A43A5F /* testautomation_video.c */,
|
||||
F35E56CC2983130F00A43A5F /* testautomation.c */,
|
||||
F36C342C2C0F869B00991150 /* testcamera.c */,
|
||||
BBFC088E164C6820003E6A99 /* testcontroller.c */,
|
||||
001797711074320D00F5D044 /* testdraw.c */,
|
||||
@@ -1837,11 +1861,12 @@
|
||||
092D6D75FFB313BB7F000001 /* testlock.c */,
|
||||
DB166CBD16A1C74100A1396C /* testmessage.c */,
|
||||
001798151074359B00F5D044 /* testmultiaudio.c */,
|
||||
0017985A107436ED00F5D044 /* testnative.c */,
|
||||
0017985B107436ED00F5D044 /* testnative.h */,
|
||||
0017985A107436ED00F5D044 /* testnative.c */,
|
||||
0017985C107436ED00F5D044 /* testnativecocoa.m */,
|
||||
00179872107438D000F5D044 /* testnativex11.c */,
|
||||
002F345209CA201C00EBEB88 /* testoverlay.c */,
|
||||
F3B7FD6B2D73FC9E0086D1D0 /* testpen.c */,
|
||||
002F346F09CA20A600EBEB88 /* testplatform.c */,
|
||||
001798B910743A4900F5D044 /* testpower.c */,
|
||||
DB166CBF16A1C74100A1396C /* testrelative.c */,
|
||||
@@ -1918,6 +1943,7 @@
|
||||
F3C17CDC28E416CF00E1A26D /* testgeometry.app */,
|
||||
F35E56AA298312CB00A43A5F /* testautomation.app */,
|
||||
F36C34272C0F85DB00991150 /* testcamera.app */,
|
||||
F3B7FD6A2D73FC630086D1D0 /* testpen.app */,
|
||||
);
|
||||
name = Products;
|
||||
sourceTree = "<group>";
|
||||
@@ -2756,6 +2782,23 @@
|
||||
productReference = F36C34272C0F85DB00991150 /* testcamera.app */;
|
||||
productType = "com.apple.product-type.application";
|
||||
};
|
||||
F3B7FD602D73FC630086D1D0 /* testpen */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = F3B7FD672D73FC630086D1D0 /* Build configuration list for PBXNativeTarget "testpen" */;
|
||||
buildPhases = (
|
||||
F3B7FD612D73FC630086D1D0 /* Sources */,
|
||||
F3B7FD632D73FC630086D1D0 /* Frameworks */,
|
||||
F3B7FD652D73FC630086D1D0 /* Embed Frameworks */,
|
||||
);
|
||||
buildRules = (
|
||||
);
|
||||
dependencies = (
|
||||
);
|
||||
name = testpen;
|
||||
productName = testalpha;
|
||||
productReference = F3B7FD6A2D73FC630086D1D0 /* testpen.app */;
|
||||
productType = "com.apple.product-type.application";
|
||||
};
|
||||
F3C17CDB28E416CF00E1A26D /* testgeometry */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = F3C17CE828E416D000E1A26D /* Build configuration list for PBXNativeTarget "testgeometry" */;
|
||||
@@ -2972,6 +3015,7 @@
|
||||
001798781074392D00F5D044 /* testnative */,
|
||||
002F343C09CA1FB300EBEB88 /* testoverlay */,
|
||||
002F345909CA204F00EBEB88 /* testplatform */,
|
||||
F3B7FD602D73FC630086D1D0 /* testpen */,
|
||||
0017989D107439DF00F5D044 /* testpower */,
|
||||
DB166DDC16A1D50C00A1396C /* testrelative */,
|
||||
DB166DF316A1D57C00A1396C /* testrendercopyex */,
|
||||
@@ -3455,6 +3499,14 @@
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3B7FD612D73FC630086D1D0 /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
F3B7FD6C2D73FC9E0086D1D0 /* testpen.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
F3C17CD828E416CF00E1A26D /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
@@ -4704,6 +4756,26 @@
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
F3B7FD682D73FC630086D1D0 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CODE_SIGN_IDENTITY = "Apple Development";
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
F3B7FD692D73FC630086D1D0 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CODE_SIGN_IDENTITY = "Apple Development";
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
F3C17CE928E416D000E1A26D /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
@@ -5159,6 +5231,15 @@
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
F3B7FD672D73FC630086D1D0 /* Build configuration list for PBXNativeTarget "testpen" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
F3B7FD682D73FC630086D1D0 /* Debug */,
|
||||
F3B7FD692D73FC630086D1D0 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
F3C17CE828E416D000E1A26D /* Build configuration list for PBXNativeTarget "testgeometry" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
|
||||
@@ -5,7 +5,7 @@ plugins {
|
||||
def buildWithCMake = project.hasProperty('BUILD_WITH_CMAKE');
|
||||
|
||||
android {
|
||||
namespace "org.libsdl.app"
|
||||
namespace = "org.libsdl.app"
|
||||
compileSdkVersion 35
|
||||
defaultConfig {
|
||||
minSdkVersion 21
|
||||
@@ -14,12 +14,12 @@ android {
|
||||
versionName "1.0"
|
||||
externalNativeBuild {
|
||||
ndkBuild {
|
||||
arguments "APP_PLATFORM=android-19"
|
||||
arguments "APP_PLATFORM=android-21"
|
||||
// abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
|
||||
abiFilters 'arm64-v8a'
|
||||
}
|
||||
cmake {
|
||||
arguments "-DANDROID_PLATFORM=android-19", "-DANDROID_STL=c++_static"
|
||||
arguments "-DANDROID_PLATFORM=android-21", "-DANDROID_STL=c++_static"
|
||||
// abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
|
||||
abiFilters 'arm64-v8a'
|
||||
}
|
||||
@@ -53,7 +53,7 @@ android {
|
||||
|
||||
}
|
||||
lint {
|
||||
abortOnError false
|
||||
abortOnError = false
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+2
@@ -51,6 +51,8 @@
|
||||
boolean supportsRelativeMouse();
|
||||
int openFileDescriptor(java.lang.String, java.lang.String);
|
||||
boolean showFileDialog(java.lang.String[], boolean, boolean, int);
|
||||
java.lang.String getPreferredLocales();
|
||||
java.lang.String formatLocale(java.util.Locale);
|
||||
}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.HIDDeviceManager {
|
||||
|
||||
@@ -23,6 +23,7 @@ import android.net.Uri;
|
||||
import android.os.Build;
|
||||
import android.os.Bundle;
|
||||
import android.os.Handler;
|
||||
import android.os.LocaleList;
|
||||
import android.os.Message;
|
||||
import android.os.ParcelFileDescriptor;
|
||||
import android.util.DisplayMetrics;
|
||||
@@ -60,7 +61,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
private static final String TAG = "SDL";
|
||||
private static final int SDL_MAJOR_VERSION = 3;
|
||||
private static final int SDL_MINOR_VERSION = 2;
|
||||
private static final int SDL_MICRO_VERSION = 2;
|
||||
private static final int SDL_MICRO_VERSION = 16;
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
//
|
||||
@@ -2116,6 +2117,44 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
int requestCode;
|
||||
boolean multipleChoice;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static String getPreferredLocales() {
|
||||
String result = "";
|
||||
if (Build.VERSION.SDK_INT >= 24 /* Android 7 (N) */) {
|
||||
LocaleList locales = LocaleList.getAdjustedDefault();
|
||||
for (int i = 0; i < locales.size(); i++) {
|
||||
if (i != 0) result += ",";
|
||||
result += formatLocale(locales.get(i));
|
||||
}
|
||||
} else if (mCurrentLocale != null) {
|
||||
result = formatLocale(mCurrentLocale);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public static String formatLocale(Locale locale) {
|
||||
String result = "";
|
||||
String lang = "";
|
||||
if (locale.getLanguage() == "in") {
|
||||
// Indonesian is "id" according to ISO 639.2, but on Android is "in" because of Java backwards compatibility
|
||||
lang = "id";
|
||||
} else if (locale.getLanguage() == "") {
|
||||
// Make sure language is never empty
|
||||
lang = "und";
|
||||
} else {
|
||||
lang = locale.getLanguage();
|
||||
}
|
||||
|
||||
if (locale.getCountry() == "") {
|
||||
result = lang;
|
||||
} else {
|
||||
result = lang + "_" + locale.getCountry();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -276,7 +276,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
int buttonState = (event.getButtonState() >> 4) | (1 << (toolType == MotionEvent.TOOL_TYPE_STYLUS ? 0 : 30));
|
||||
|
||||
SDLActivity.onNativePen(pointerId, buttonState, action, x, y, p);
|
||||
} else if (toolType == MotionEvent.TOOL_TYPE_FINGER) {
|
||||
} else { // MotionEvent.TOOL_TYPE_FINGER or MotionEvent.TOOL_TYPE_UNKNOWN
|
||||
pointerId = event.getPointerId(i);
|
||||
x = getNormalizedX(event.getX(i));
|
||||
y = getNormalizedY(event.getY(i));
|
||||
|
||||
@@ -161,6 +161,7 @@ def find_symbols_in_file(file: pathlib.Path) -> int:
|
||||
"src/libm",
|
||||
"src/hidapi",
|
||||
"src/video/khronos",
|
||||
"src/video/stb_image.h",
|
||||
"include/SDL3",
|
||||
"build-scripts/gen_audio_resampler_filter.c",
|
||||
"build-scripts/gen_audio_channel_conversion.c",
|
||||
|
||||
@@ -424,7 +424,11 @@ sub dewikify_chunk {
|
||||
$str .= "\n```$codelang\n$code\n```\n";
|
||||
}
|
||||
} elsif ($dewikify_mode eq 'manpage') {
|
||||
$str =~ s/\./\\[char46]/gms; # make sure these can't become control codes.
|
||||
# make sure these can't become part of roff syntax.
|
||||
$str =~ s/\./\\[char46]/gms;
|
||||
$str =~ s/"/\\(dq/gms;
|
||||
$str =~ s/'/\\(aq/gms;
|
||||
|
||||
if ($wikitype eq 'mediawiki') {
|
||||
# Dump obvious wikilinks.
|
||||
if (defined $apiprefixregex) {
|
||||
@@ -449,33 +453,52 @@ sub dewikify_chunk {
|
||||
# bullets
|
||||
$str =~ s/^\* /\n\\\(bu /gm;
|
||||
} elsif ($wikitype eq 'md') {
|
||||
# bullets
|
||||
$str =~ s/^\- /\n\\(bu /gm;
|
||||
# merge paragraphs
|
||||
$str =~ s/^[ \t]+//gm;
|
||||
$str =~ s/([^\-\n])\n([^\-\n])/$1 $2/g;
|
||||
$str =~ s/\n\n/\n.PP\n/g;
|
||||
|
||||
# Dump obvious wikilinks.
|
||||
if (defined $apiprefixregex) {
|
||||
$str =~ s/\[(\`?$apiprefixregex[a-zA-Z0-9_]+\`?)\]\($apiprefixregex[a-zA-Z0-9_]+\)/\n.BR $1\n/gms;
|
||||
my $apr = $apiprefixregex;
|
||||
if(!($apr =~ /\A\(.*\)\Z/s)) {
|
||||
# we're relying on the apiprefixregex having a capturing group.
|
||||
$apr = "(" . $apr . ")";
|
||||
}
|
||||
$str =~ s/(\S*?)\[\`?($apr[a-zA-Z0-9_]+)\`?\]\($apr[a-zA-Z0-9_]+\)(\S*)\s*/\n.BR "" "$1" "$2" "$5"\n/gm;
|
||||
# handle cases like "[x](x), [y](y), [z](z)" being separated.
|
||||
while($str =~ s/(\.BR[^\n]*)\n\n\.BR/$1\n.BR/gm) {}
|
||||
}
|
||||
|
||||
# links
|
||||
$str =~ s/\[(.*?)]\((https?\:\/\/.*?)\)/\n.URL "$2" "$1"\n/g;
|
||||
|
||||
# <code></code> is also popular. :/
|
||||
$str =~ s/\s*\`(.*?)\`\s*/\n.BR $1\n/gms;
|
||||
$str =~ s/\s*(\S*?)\`([^\n]*?)\`(\S*)\s*/\n.BR "" "$1" "$2" "$3"\n/gms;
|
||||
|
||||
# bold+italic (this looks bad, just make it bold).
|
||||
$str =~ s/\s*\*\*\*(.*?)\*\*\*\s*/\n.B $1\n/gms;
|
||||
$str =~ s/\s*(\S*?)\*\*\*([^\n]*?)\*\*\*(\S*)\s*/\n.BR "" "$1" "$2" "$3"\n/gms;
|
||||
|
||||
# bold
|
||||
$str =~ s/\s*\*\*(.*?)\*\*\s*/\n.B $1\n/gms;
|
||||
$str =~ s/\s*(\S*?)\*\*([^\n]*?)\*\*(\S*)\s*/\n.BR "" "$1" "$2" "$3"\n/gms;
|
||||
|
||||
# italic
|
||||
$str =~ s/\s*\*(.*?)\*\s*/\n.I $1\n/gms;
|
||||
|
||||
# bullets
|
||||
$str =~ s/^\- /\n\\\(bu /gm;
|
||||
$str =~ s/\s*(\S*?)\*([^\n]*?)\*(\S*)\s*/\n.IR "" "$1" "$2" "$3"\n/gms;
|
||||
}
|
||||
|
||||
# cleanup unnecessary quotes
|
||||
$str =~ s/(\.[IB]R?)(.*?) ""\n/$1$2\n/gm;
|
||||
$str =~ s/(\.[IB]R?) "" ""(.*?)\n/$1$2\n/gm;
|
||||
$str =~ s/"(\S+)"/$1/gm;
|
||||
# cleanup unnecessary whitespace
|
||||
$str =~ s/ +\n/\n/gm;
|
||||
|
||||
if (defined $code) {
|
||||
$code =~ s/\A\n+//gms;
|
||||
$code =~ s/\n+\Z//gms;
|
||||
$code =~ s/\\/\\(rs/gms;
|
||||
if ($dewikify_manpage_code_indent) {
|
||||
$str .= "\n.IP\n"
|
||||
} else {
|
||||
@@ -580,7 +603,7 @@ sub dewikify {
|
||||
$retval .= dewikify_chunk($wikitype, $1, $2, $3);
|
||||
}
|
||||
} elsif ($wikitype eq 'md') {
|
||||
while ($str =~ s/\A(.*?)\n```(.*?)\n(.*?)\n```\n//ms) {
|
||||
while ($str =~ s/\A(.*?)\n?```(.*?)\n(.*?)\n```\n//ms) {
|
||||
$retval .= dewikify_chunk($wikitype, $1, $2, $3);
|
||||
}
|
||||
}
|
||||
@@ -2765,7 +2788,6 @@ __EOF__
|
||||
my $wikitype = $wikitypes{$sym};
|
||||
my $sectionsref = $wikisyms{$sym};
|
||||
my $remarks = $sectionsref->{'Remarks'};
|
||||
my $params = $sectionsref->{'Function Parameters'};
|
||||
my $returns = $sectionsref->{'Return Value'};
|
||||
my $version = $sectionsref->{'Version'};
|
||||
my $threadsafety = $sectionsref->{'Thread Safety'};
|
||||
@@ -2773,6 +2795,23 @@ __EOF__
|
||||
my $examples = $sectionsref->{'Code Examples'};
|
||||
my $deprecated = $sectionsref->{'Deprecated'};
|
||||
my $headerfile = $manpageheaderfiletext;
|
||||
|
||||
my $params = undef;
|
||||
|
||||
if ($symtype == -1) { # category documentation block.
|
||||
# nothing to be done here.
|
||||
} elsif (($symtype == 1) || (($symtype == 5))) { # we'll assume a typedef (5) with a \param is a function pointer typedef.
|
||||
$params = $sectionsref->{'Function Parameters'};
|
||||
} elsif ($symtype == 2) {
|
||||
$params = $sectionsref->{'Macro Parameters'};
|
||||
} elsif ($symtype == 3) {
|
||||
$params = $sectionsref->{'Fields'};
|
||||
} elsif ($symtype == 4) {
|
||||
$params = $sectionsref->{'Values'};
|
||||
} else {
|
||||
die("Unexpected symtype $symtype");
|
||||
}
|
||||
|
||||
$headerfile =~ s/\%fname\%/$headersymslocation{$sym}/g;
|
||||
$headerfile .= "\n";
|
||||
|
||||
@@ -2839,18 +2878,22 @@ __EOF__
|
||||
$str .= dewikify($wikitype, $deprecated) . "\n";
|
||||
}
|
||||
|
||||
my $incfile = $mainincludefname;
|
||||
if (defined $headerfile) {
|
||||
$str .= ".SH HEADER FILE\n";
|
||||
$str .= dewikify($wikitype, $headerfile) . "\n";
|
||||
if($headerfile =~ /Defined in (.*)/) {
|
||||
$incfile = $1;
|
||||
}
|
||||
}
|
||||
|
||||
$str .= ".SH SYNOPSIS\n";
|
||||
$str .= ".nf\n";
|
||||
$str .= ".B #include \\(dq$mainincludefname\\(dq\n";
|
||||
$str .= ".B #include <$incfile>\n";
|
||||
$str .= ".PP\n";
|
||||
|
||||
my @decllines = split /\n/, $decl;
|
||||
foreach (@decllines) {
|
||||
$_ =~ s/\\/\\(rs/g; # fix multiline macro defs
|
||||
$_ =~ s/"/\\(dq/g;
|
||||
$str .= ".BI \"$_\n";
|
||||
}
|
||||
$str .= ".fi\n";
|
||||
@@ -2938,8 +2981,11 @@ __EOF__
|
||||
}
|
||||
|
||||
if (defined $returns) {
|
||||
# Chop datatype in parentheses off the front.
|
||||
if(!($returns =~ s/\A\([^\[]*\[[^\]]*\]\([^\)]*\)[^\)]*\) //ms)) {
|
||||
$returns =~ s/\A\([^\)]*\) //ms;
|
||||
}
|
||||
$returns = dewikify($wikitype, $returns);
|
||||
$returns =~ s/\A\(.*?\)\s*//; # Chop datatype in parentheses off the front.
|
||||
$str .= ".SH RETURN VALUE\n";
|
||||
$str .= "$returns\n";
|
||||
}
|
||||
@@ -2975,6 +3021,8 @@ __EOF__
|
||||
s/\A\/*//;
|
||||
s/\A\.BR\s+//; # dewikify added this, but we want to handle it.
|
||||
s/\A\.I\s+//; # dewikify added this, but we want to handle it.
|
||||
s/\A\.PP\s*//; # dewikify added this, but we want to handle it.
|
||||
s/\\\(bu//; # dewikify added this, but we want to handle it.
|
||||
s/\A\s*[\:\*\-]\s*//;
|
||||
s/\A\s+//;
|
||||
s/\s+\Z//;
|
||||
|
||||
@@ -77,6 +77,9 @@ else()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT SDL3_COMPONENTS AND NOT TARGET SDL3::Headers AND NOT TARGET SDL3::SDL3-shared AND NOT TARGET SDL3::SDL3-static)
|
||||
set(SDL3_FOUND FALSE)
|
||||
endif()
|
||||
check_required_components(SDL3)
|
||||
|
||||
function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
|
||||
@@ -93,7 +96,7 @@ endfunction()
|
||||
if(NOT TARGET SDL3::SDL3)
|
||||
if(TARGET SDL3::SDL3-shared)
|
||||
_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-shared)
|
||||
else()
|
||||
elseif(TARGET SDL3::SDL3-static)
|
||||
_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-static)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -823,7 +823,7 @@ macro(CheckPTHREAD)
|
||||
if(CMAKE_C_COMPILER_ID MATCHES "SunPro")
|
||||
set(PTHREAD_LDFLAGS "-mt -lpthread")
|
||||
else()
|
||||
set(PTHREAD_LDFLAGS "-pthread -lposix4")
|
||||
set(PTHREAD_LDFLAGS "-pthread")
|
||||
endif()
|
||||
elseif(SYSV5)
|
||||
set(PTHREAD_CFLAGS "-D_REENTRANT -Kthread")
|
||||
|
||||
+16
-9
@@ -5,7 +5,12 @@ The easiest way to use SDL is to include it as a subproject in your project.
|
||||
|
||||
We'll start by creating a simple project to build and run [hello.c](hello.c)
|
||||
|
||||
Create the file CMakeLists.txt
|
||||
# Get a copy of the SDL source:
|
||||
```sh
|
||||
git clone https://github.com/libsdl-org/SDL.git vendored/SDL
|
||||
```
|
||||
|
||||
# Create the file CMakeLists.txt
|
||||
```cmake
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
project(hello)
|
||||
@@ -25,24 +30,26 @@ add_executable(hello WIN32 hello.c)
|
||||
target_link_libraries(hello PRIVATE SDL3::SDL3)
|
||||
```
|
||||
|
||||
Build:
|
||||
# Configure and Build:
|
||||
```sh
|
||||
cmake -S . -B build
|
||||
cmake --build build
|
||||
```
|
||||
|
||||
Run:
|
||||
- On Windows the executable is in the build Debug directory:
|
||||
```sh
|
||||
cd build/Debug
|
||||
./hello
|
||||
```
|
||||
- On other platforms the executable is in the build directory:
|
||||
# Run:
|
||||
The executable should be in the `build` directory:
|
||||
|
||||
```sh
|
||||
cd build
|
||||
./hello
|
||||
```
|
||||
|
||||
If there wasn't an executable there despite the above Build section running successfully, it's likely because you're following this guide using the Visual Studio toolchain, it should instead be in the `build/Debug` directory:
|
||||
```sh
|
||||
cd build/Debug
|
||||
./hello
|
||||
```
|
||||
|
||||
A more complete example is available at:
|
||||
|
||||
https://github.com/Ravbug/sdl3-sample
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
# Introduction to SDL with MinGW
|
||||
|
||||
Without getting deep into the history, MinGW is a long running project that aims to bring gcc to Windows. That said, there's many distributions, versions, and forks floating around. We recommend installing [MSYS2](https://www.msys2.org/), as it's the easiest way to get a modern toolchain with a package manager to help with dependency management. This would allow you to follow the MSYS2 section below.
|
||||
|
||||
Otherwise you'll want to follow the "Other Distributions" section below.
|
||||
|
||||
We'll start by creating a simple project to build and run [hello.c](hello.c).
|
||||
|
||||
# MSYS2
|
||||
|
||||
Open the `MSYS2 UCRT64` prompt and then ensure you've installed the following packages. This will get you working toolchain, CMake, Ninja, and of course SDL3.
|
||||
|
||||
```sh
|
||||
pacman -S mingw-w64-ucrt-x86_64-gcc mingw-w64-ucrt-x86_64-ninja mingw-w64-ucrt-x86_64-cmake mingw-w64-ucrt-x86_64-sdl3
|
||||
```
|
||||
|
||||
## Create the file CMakeLists.txt
|
||||
```cmake
|
||||
cmake_minimum_required(VERSION 3.26)
|
||||
project(hello C CXX)
|
||||
|
||||
find_package(SDL3 REQUIRED)
|
||||
|
||||
add_executable(hello)
|
||||
|
||||
target_sources(hello
|
||||
PRIVATE
|
||||
hello.c
|
||||
)
|
||||
|
||||
target_link_libraries(hello SDL3::SDL3)
|
||||
```
|
||||
|
||||
## Configure and Build:
|
||||
```sh
|
||||
cmake -S . -B build
|
||||
cmake --build build
|
||||
```
|
||||
|
||||
## Run:
|
||||
|
||||
The executable is in the `build` directory:
|
||||
```sh
|
||||
cd build
|
||||
./hello
|
||||
```
|
||||
|
||||
# Other Distributions
|
||||
|
||||
Things can get quite complicated with other distributions of MinGW. If you can't follow [the cmake intro](INTRO-cmake.md), perhaps due to issues getting cmake to understand your toolchain, this section should work.
|
||||
|
||||
## Acquire SDL
|
||||
|
||||
Download the `SDL3-devel-<version>-mingw.zip` asset from [the latest release.](https://github.com/libsdl-org/SDL/releases/latest) Then extract it inside your project folder such that the output of `ls SDL3-<version>` looks like `INSTALL.md LICENSE.txt Makefile README.md cmake i686-w64-mingw32 x86_64-w64-mingw32`.
|
||||
|
||||
## Know your Target Architecture
|
||||
|
||||
It is not uncommon for folks to not realize their distribution is targeting 32bit Windows despite things like the name of the toolchain, or the fact that they're running on a 64bit system. We'll ensure we know up front what we need:
|
||||
|
||||
Create a file named `arch.c` with the following contents:
|
||||
```c
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
int main() {
|
||||
#if defined(__x86_64__) || defined(_M_X64) || defined(i386) || defined(__i386__) || defined(__i386) || defined(_M_IX86)
|
||||
size_t ptr_size = sizeof(int*);
|
||||
if (4 == ptr_size) puts("i686-w64-mingw32");
|
||||
else if (8 == ptr_size) puts("x86_64-w64-mingw32");
|
||||
else puts("Unknown Architecture");
|
||||
#else
|
||||
puts("Unknown Architecture");
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
```
|
||||
|
||||
Then run
|
||||
|
||||
```sh
|
||||
gcc arch.c
|
||||
./a.exe
|
||||
```
|
||||
|
||||
This should print out which library directory we'll need to use when compiling, keep this value in mind, you'll need to use it when compiling in the next section as `<arch>`. If you get "Unknown Architecture" please [report a bug](https://github.com/libsdl-org/SDL/issues).
|
||||
|
||||
|
||||
## Build and Run
|
||||
|
||||
Now we should have everything needed to compile and run our program. You'll need to ensure to replace `<version>` with the version of the release of SDL3 you downloaded, as well as use the `<arch>` we learned in the previous section.
|
||||
|
||||
```sh
|
||||
gcc hello.c -o hello.exe -I SDL3-<version>/<arch>/include -L SDL3-<version>/<arch>/lib -lSDL3 -mwindows
|
||||
cp SDL3-<version>/<arch>/bin/SDL3.dll SDL3.dll
|
||||
./hello.exe
|
||||
```
|
||||
@@ -5,10 +5,12 @@ The easiest way to use SDL is to include it as a subproject in your project.
|
||||
|
||||
We'll start by creating a simple project to build and run [hello.c](hello.c)
|
||||
|
||||
- Get a copy of the SDL source, you can clone the repo, or download the "Source Code" asset from [the latest release.](https://github.com/libsdl-org/SDL/releases/latest)
|
||||
- If you've downloaded a release, make sure to extract the contents somewhere you can find it.
|
||||
- Create a new project in Visual Studio, using the C++ Empty Project template
|
||||
- Add hello.c to the Source Files
|
||||
- Right click the solution, select add an existing project, navigate to VisualC/SDL and add SDL.vcxproj
|
||||
- Select your main project and go to Project -> Add Reference and select SDL3
|
||||
- Select your main project and go to Project -> Properties, set the filter at the top to "All Configurations" and "All Platforms", select VC++ Directories and add the SDL include directory to "Include Directories"
|
||||
- Right click the solution, select add an existing project, navigate to `VisualC/SDL` from within the source you cloned or downloaded above and add SDL.vcxproj
|
||||
- Select your main project and go to Project -> Add -> Reference and select SDL3
|
||||
- Select your main project and go to Project -> Properties, set the filter at the top to "All Configurations" and "All Platforms", select C/C++ -> General and add the SDL include directory to "Additional Include Directories"
|
||||
- Build and run!
|
||||
|
||||
@@ -242,7 +242,7 @@ not give you any processing time after the events are delivered.
|
||||
|
||||
e.g.
|
||||
|
||||
int HandleAppEvents(void *userdata, SDL_Event *event)
|
||||
bool HandleAppEvents(void *userdata, SDL_Event *event)
|
||||
{
|
||||
switch (event->type)
|
||||
{
|
||||
@@ -250,12 +250,12 @@ e.g.
|
||||
/* Terminate the app.
|
||||
Shut everything down before returning from this function.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_LOW_MEMORY:
|
||||
/* You will get this when your app is paused and iOS wants more memory.
|
||||
Release as much memory as possible.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_WILL_ENTER_BACKGROUND:
|
||||
/* Prepare your app to go into the background. Stop loops, etc.
|
||||
This gets called when the user hits the home button, or gets a call.
|
||||
@@ -264,15 +264,15 @@ e.g.
|
||||
in addition, you should set the render target to NULL, if you're using
|
||||
it, e.g. call SDL_SetRenderTarget(renderer, NULL).
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_DID_ENTER_BACKGROUND:
|
||||
/* Your app is NOT active at this point. */
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_WILL_ENTER_FOREGROUND:
|
||||
/* This call happens when your app is coming back to the foreground.
|
||||
Restore all your state here.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_DID_ENTER_FOREGROUND:
|
||||
/* Restart your loops here.
|
||||
Your app is interactive and getting CPU again.
|
||||
@@ -283,10 +283,10 @@ e.g.
|
||||
event SDL_EVENT_RENDER_DEVICE_RESET and recreate your OpenGL context and
|
||||
restore your textures when you get it, or quit the app.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
default:
|
||||
/* No special processing, add it to the event queue */
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+30
-26
@@ -1,32 +1,6 @@
|
||||
|
||||
SDL 3.0 has new support for high DPI displays. Interfaces provided by SDL uses the platform's native coordinates unless otherwise specified.
|
||||
|
||||
To reconcile platform differences in their approach to high-density scaling, SDL provides the following interfaces:
|
||||
- `SDL_GetWindowSize()` retrieves the window dimensions in native coordinates.
|
||||
- `SDL_GetWindowSizeInPixels()` retrieves the window dimensions in pixels-addressable.
|
||||
- `SDL_GetDisplayContentScale()` retrieves the suggested amplification factor when drawing in native coordinates.
|
||||
- `SDL_GetWindowDisplayScale()` retrieves the suggested amplification factor when drawing in pixels-addressable.
|
||||
- `SDL_GetWindowPixelDensity()` retrieves how many addressable pixels correspond to one unit of native coordinates.
|
||||
- `SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED` is emitted when the value retrievable from `SDL_GetWindowSizeInPixels()` changes.
|
||||
- `SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED` is emitted when the value retrievable from `SDL_GetWindowDisplayScale()` changes.
|
||||
- Windows created with `SDL_WINDOW_HIGH_PIXEL_DENSITY` will ask the platform to display addressable pixels at their natural scale.
|
||||
|
||||
## Numeric example
|
||||
|
||||
Given a fullscreen window spanning a 3840x2160 monitor set to 2x display or 200% scaling, the following tabulates the effect of creating a window with or without `SDL_WINDOW_HIGH_PIXEL_DENSITY` on MacOS and Win32:
|
||||
|
||||
| Value | MacOS (Default) | MacOS (HD) | Win32 (Default & HD) |
|
||||
|--------------------------------|-----------------|------------|----------------------|
|
||||
| `SDL_GetWindowSize()` | 1920x1080 | 1920x1080 | 3840x2160 |
|
||||
| `SDL_GetWindowSizeInPixels()` | 1920x1080 | 3840x2160 | 3840x2160 |
|
||||
| `SDL_GetDisplayContentScale()` | 1.0 | 1.0 | 2.0 |
|
||||
| `SDL_GetWindowDisplayScale()` | 1.0 | 2.0 | 2.0 |
|
||||
| `SDL_GetWindowPixelDensity()` | 1.0 | 2.0 | 1.0 |
|
||||
|
||||
Observe the philosophical difference between the approaches taken by MacOS and Win32:
|
||||
- Win32 coordinate system always deals in physical device pixels, high DPI support is achieved by providing an advisory hint for the developer to enlarge drawn objects. Ignoring the advisory scale factor results in graphics appearing tiny.
|
||||
- MacOS coordinate system always deals in physical content sizes, high DPI support is achieved by providing an optional flag for the developer to request finer granularity. Omitting the granularity request results in graphics appearing coarse.
|
||||
|
||||
## Explanation
|
||||
|
||||
Displays now have a content display scale, which is the expected scale for content based on the DPI settings of the display. For example, a 4K display might have a 2.0 (200%) display scale, which means that the user expects UI elements to be twice as big on this display, to aid in readability. You can query the display content scale using `SDL_GetDisplayContentScale()`, and when this changes you get an `SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED` event.
|
||||
@@ -34,3 +8,33 @@ Displays now have a content display scale, which is the expected scale for conte
|
||||
The window size is now distinct from the window pixel size, and the ratio between the two is the window pixel density. If the window is created with the `SDL_WINDOW_HIGH_PIXEL_DENSITY` flag, SDL will try to match the native pixel density for the display, otherwise it will try to have the pixel size match the window size. You can query the window pixel density using `SDL_GetWindowPixelDensity()`. You can query the window pixel size using `SDL_GetWindowSizeInPixels()`, and when this changes you get an `SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED` event. You are guaranteed to get a `SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED` event when a window is created and resized, and you can use this event to create and resize your graphics context for the window.
|
||||
|
||||
The window has a display scale, which is the scale from the pixel resolution to the desired content size, e.g. the combination of the pixel density and the content scale. For example, a 3840x2160 window displayed at 200% on Windows, and a 1920x1080 window with the high density flag on a 2x display on macOS will both have a pixel size of 3840x2160 and a display scale of 2.0. You can query the window display scale using `SDL_GetWindowDisplayScale()`, and when this changes you get an `SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED` event.
|
||||
|
||||
## Numeric example
|
||||
|
||||
Given a window spanning a 3840x2160 monitor set to 2x display or 200% scaling, the following tabulates the effect of creating a window with or without `SDL_WINDOW_HIGH_PIXEL_DENSITY` on macOS and Windows:
|
||||
|
||||
| Value | macOS (Default) | macOS (HD) | Windows (Default & HD) |
|
||||
|--------------------------------|-----------------|------------|------------------------|
|
||||
| `SDL_GetWindowSize()` | 1920x1080 | 1920x1080 | 3840x2160 |
|
||||
| `SDL_GetWindowSizeInPixels()` | 1920x1080 | 3840x2160 | 3840x2160 |
|
||||
| `SDL_GetDisplayContentScale()` | 1.0 | 1.0 | 2.0 |
|
||||
| `SDL_GetWindowDisplayScale()` | 1.0 | 2.0 | 2.0 |
|
||||
| `SDL_GetWindowPixelDensity()` | 1.0 | 2.0 | 1.0 |
|
||||
|
||||
Observe the difference between the approaches taken by macOS and Windows:
|
||||
- The Windows and Android coordinate system always deals in physical device pixels, high DPI support is achieved by providing a content scale that tells the developer to draw objects larger. Ignoring this scale factor results in graphics appearing tiny.
|
||||
- The macOS and iOS coordinate system always deals in window coordinates, high DPI support is achieved by providing an optional flag for the developer to request more pixels. Omitting this flag results in graphics having low detail.
|
||||
- On Linux, X11 uses a similar approach to Windows and Wayland uses a similar approach to macOS.
|
||||
|
||||
## Solution
|
||||
|
||||
Proper high DPI support takes into account both the content scale and the pixel density.
|
||||
|
||||
First, you'd create your window with the `SDL_WINDOW_HIGH_PIXEL_DENSITY` flag, assuming you want the highest detail possible. Then you'd get the window display scale to see how much your UI elements should be enlarged to be readable.
|
||||
|
||||
If you're using the SDL 2D renderer, SDL provides the function `SDL_ConvertEventToRenderCoordinates()` to convert mouse coordinates between window coordinates and rendering coordinates, and the more general functions `SDL_RenderCoordinatesFromWindow()` and `SDL_RenderCoordinatesToWindow()` to do other conversion between them.
|
||||
|
||||
If you're not using the 2D renderer, you can implement this yourself using `SDL_GetWindowPixelDensity()` as scale factor to convert from window coordinates to pixels.
|
||||
|
||||
Finally you'll want to test on both Windows and macOS if possible to make sure your high DPI support works in all environments.
|
||||
|
||||
+8
-8
@@ -65,7 +65,7 @@ not give you any processing time after the events are delivered.
|
||||
|
||||
e.g.
|
||||
|
||||
int HandleAppEvents(void *userdata, SDL_Event *event)
|
||||
bool HandleAppEvents(void *userdata, SDL_Event *event)
|
||||
{
|
||||
switch (event->type)
|
||||
{
|
||||
@@ -73,37 +73,37 @@ e.g.
|
||||
/* Terminate the app.
|
||||
Shut everything down before returning from this function.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_LOW_MEMORY:
|
||||
/* You will get this when your app is paused and iOS wants more memory.
|
||||
Release as much memory as possible.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_WILL_ENTER_BACKGROUND:
|
||||
/* Prepare your app to go into the background. Stop loops, etc.
|
||||
This gets called when the user hits the home button, or gets a call.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_DID_ENTER_BACKGROUND:
|
||||
/* This will get called if the user accepted whatever sent your app to the background.
|
||||
If the user got a phone call and canceled it, you'll instead get an SDL_EVENT_DID_ENTER_FOREGROUND event and restart your loops.
|
||||
When you get this, you have 5 seconds to save all your state or the app will be terminated.
|
||||
Your app is NOT active at this point.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_WILL_ENTER_FOREGROUND:
|
||||
/* This call happens when your app is coming back to the foreground.
|
||||
Restore all your state here.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
case SDL_EVENT_DID_ENTER_FOREGROUND:
|
||||
/* Restart your loops here.
|
||||
Your app is interactive and getting CPU again.
|
||||
*/
|
||||
return 0;
|
||||
return false;
|
||||
default:
|
||||
/* No special processing, add it to the event queue */
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ Ubuntu 18.04, all available features enabled:
|
||||
libaudio-dev libjack-dev libsndio-dev libx11-dev libxext-dev \
|
||||
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev \
|
||||
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
|
||||
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev fcitx-libs-dev
|
||||
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev
|
||||
|
||||
Ubuntu 22.04+ can also add `libpipewire-0.3-dev libwayland-dev libdecor-0-dev liburing-dev` to that command line.
|
||||
|
||||
@@ -28,7 +28,7 @@ Fedora 35, all available features enabled:
|
||||
sudo yum install gcc git-core make cmake \
|
||||
alsa-lib-devel pulseaudio-libs-devel nas-devel pipewire-devel \
|
||||
libX11-devel libXext-devel libXrandr-devel libXcursor-devel libXfixes-devel \
|
||||
libXi-devel libXScrnSaver-devel dbus-devel ibus-devel fcitx-devel \
|
||||
libXi-devel libXScrnSaver-devel dbus-devel ibus-devel \
|
||||
systemd-devel mesa-libGL-devel libxkbcommon-devel mesa-libGLES-devel \
|
||||
mesa-libEGL-devel vulkan-devel wayland-devel wayland-protocols-devel \
|
||||
libdrm-devel mesa-libgbm-devel libusb-devel libdecor-devel \
|
||||
@@ -45,6 +45,10 @@ openSUSE Tumbleweed:
|
||||
sudo zypper in libunwind-devel libusb-1_0-devel Mesa-libGL-devel libxkbcommon-devel libdrm-devel \
|
||||
libgbm-devel pipewire-devel libpulse-devel sndio-devel Mesa-libEGL-devel
|
||||
|
||||
Arch:
|
||||
sudo pacman -S alsa-lib cmake hidapi ibus jack libdecor libgl libpulse libusb libx11 libxcursor libxext libxinerama libxkbcommon libxrandr libxrender libxss mesa ninja pipewire sndio vulkan-driver vulkan-headers wayland wayland-protocols
|
||||
|
||||
|
||||
Joystick does not work
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -411,7 +411,7 @@ The iscapture field of SDL_AudioDeviceEvent has been renamed recording.
|
||||
|
||||
SDL_QUERY, SDL_IGNORE, SDL_ENABLE, and SDL_DISABLE have been removed. You can use the functions SDL_SetEventEnabled() and SDL_EventEnabled() to set and query event processing state.
|
||||
|
||||
SDL_AddEventWatch() now returns SDL_FALSE_ if it fails because it ran out of memory and couldn't add the event watch callback.
|
||||
SDL_AddEventWatch() now returns false if it fails because it ran out of memory and couldn't add the event watch callback.
|
||||
|
||||
SDL_RegisterEvents() now returns 0 if it couldn't allocate any user events.
|
||||
|
||||
@@ -1845,8 +1845,6 @@ SDL_BlitSurface() and SDL_BlitSurfaceScaled() now have a const `dstrect` paramet
|
||||
|
||||
SDL_BlitSurfaceScaled() and SDL_BlitSurfaceUncheckedScaled() now take a scale parameter.
|
||||
|
||||
SDL_SoftStretch() now takes a scale parameter.
|
||||
|
||||
SDL_PixelFormat is used instead of Uint32 for API functions that refer to pixel format by enumerated value.
|
||||
|
||||
SDL_SetSurfaceColorKey() takes an bool to enable and disable colorkey. RLE acceleration isn't controlled by the parameter, you should use SDL_SetSurfaceRLE() to change that separately.
|
||||
@@ -1880,8 +1878,8 @@ The following functions have been removed:
|
||||
* SDL_GetYUVConversionMode()
|
||||
* SDL_GetYUVConversionModeForResolution()
|
||||
* SDL_SetYUVConversionMode() - use SDL_SetSurfaceColorspace() to set the surface colorspace and SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER with SDL_CreateTextureWithProperties() to set the texture colorspace. The default colorspace for YUV pixel formats is SDL_COLORSPACE_JPEG.
|
||||
* SDL_SoftStretch() - use SDL_BlitSurfaceScaled() with SDL_SCALEMODE_NEAREST
|
||||
* SDL_SoftStretchLinear() - use SDL_BlitSurfaceScaled() with SDL_SCALEMODE_LINEAR
|
||||
* SDL_SoftStretch() - use SDL_StretchSurface() with SDL_SCALEMODE_NEAREST
|
||||
* SDL_SoftStretchLinear() - use SDL_StretchSurface() with SDL_SCALEMODE_LINEAR
|
||||
|
||||
The following symbols have been renamed:
|
||||
* SDL_PREALLOC => SDL_SURFACE_PREALLOCATED
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
- [macOS](README-macos.md)
|
||||
- [NetBSD](README-bsd.md)
|
||||
- [Nintendo Switch](README-switch.md)
|
||||
- [Nintendo 3DS](README-3ds.md)
|
||||
- [Nintendo 3DS](README-n3ds.md)
|
||||
- [OpenBSD](README-bsd.md)
|
||||
- [PlayStation 2](README-ps2.md)
|
||||
- [PlayStation 4](README-ps4.md)
|
||||
|
||||
+1
-1
@@ -29,7 +29,7 @@ cmake --install build
|
||||
|
||||
|
||||
## Compiling a HelloWorld
|
||||
[PSP Hello World](https://psp-dev.org/doku.php?id=tutorial:hello_world)
|
||||
[PSP Hello World](https://pspdev.github.io/basic_programs.html#hello-world)
|
||||
|
||||
## To Do
|
||||
- PSP Screen Keyboard
|
||||
|
||||
+28
-40
@@ -1,60 +1,48 @@
|
||||
# Versioning
|
||||
|
||||
## Since 2.23.0
|
||||
## Since 3.2.0
|
||||
|
||||
SDL follows an "odd/even" versioning policy, similar to GLib, GTK, Flatpak
|
||||
and older versions of the Linux kernel:
|
||||
|
||||
* The major version (first part) increases when backwards compatibility
|
||||
is broken, which will happen infrequently.
|
||||
|
||||
* If the minor version (second part) is divisible by 2
|
||||
(for example 2.24.x, 2.26.x), this indicates a version of SDL that
|
||||
is believed to be stable and suitable for production use.
|
||||
* If the minor version (second part) and the patch version (third part) is
|
||||
divisible by 2 (for example 3.2.6, 3.4.0), this indicates a version of
|
||||
SDL that is believed to be stable and suitable for production use.
|
||||
|
||||
* In stable releases, the patchlevel or micro version (third part)
|
||||
indicates bugfix releases. Bugfix releases should not add or
|
||||
remove ABI, so the ".0" release (for example 2.24.0) should be
|
||||
forwards-compatible with all the bugfix releases from the
|
||||
same cycle (for example 2.24.1).
|
||||
indicates bugfix releases. Bugfix releases may add small changes
|
||||
to the ABI, so newer patch versions are backwards-compatible but
|
||||
not fully forwards-compatible. For example, programs built against
|
||||
SDL 3.2.0 should work fine with SDL 3.2.8, but programs built against
|
||||
SDL 3.2.8 may not work with 3.2.0.
|
||||
|
||||
* The minor version increases when new API or ABI is added, or when
|
||||
other significant changes are made. Newer minor versions are
|
||||
backwards-compatible, but not fully forwards-compatible.
|
||||
For example, programs built against SDL 2.24.x should work fine
|
||||
with SDL 2.26.x, but programs built against SDL 2.26.x will not
|
||||
necessarily work with 2.24.x.
|
||||
* The minor version increases when significant changes are made that
|
||||
require longer development or testing time, e.g. major new functionality,
|
||||
or revamping support for a platform. Newer minor versions are
|
||||
backwards-compatible, but not fully forwards-compatible. For example,
|
||||
programs built against SDL 3.2.x should work fine with SDL 3.4.x,
|
||||
but programs built against SDL 3.4.x may not work with 3.2.x.
|
||||
|
||||
* If the minor version (second part) is not divisible by 2
|
||||
(for example 2.23.x, 2.25.x), this indicates a development prerelease
|
||||
of SDL that is not suitable for stable software distributions.
|
||||
* If the minor version (second part) or patch version (third part) is not
|
||||
divisible by 2 (for example 3.2.9, 3.3.x), this indicates a development
|
||||
prerelease of SDL that is not suitable for stable software distributions.
|
||||
Use with caution.
|
||||
|
||||
* The patchlevel or micro version (third part) increases with
|
||||
each prerelease.
|
||||
|
||||
* Each prerelease might add new API and/or ABI.
|
||||
* The patchlevel or micro version (third part) increases with each prerelease.
|
||||
|
||||
* Prereleases are backwards-compatible with older stable branches.
|
||||
For example, 2.25.x will be backwards-compatible with 2.24.x.
|
||||
For example, programs built against SDL 3.2.x should work fine with
|
||||
SDL 3.3.x, but programs built against SDL 3.3.x may not work with 3.2.x.
|
||||
|
||||
* Prereleases are not guaranteed to be backwards-compatible with
|
||||
each other. For example, new API or ABI added in 2.25.1
|
||||
might be removed or changed in 2.25.2.
|
||||
If this would be a problem for you, please do not use prereleases.
|
||||
* Prereleases are not guaranteed to be backwards-compatible with each other.
|
||||
For example, new API or ABI added in 3.3.0 might be removed or changed in
|
||||
3.3.1. If this would be a problem for you, please do not use prereleases.
|
||||
|
||||
* Only upgrade to a prerelease if you can guarantee that you will
|
||||
promptly upgrade to the stable release that follows it.
|
||||
For example, do not upgrade to 2.23.x unless you will be able to
|
||||
upgrade to 2.24.0 when it becomes available.
|
||||
* Only use a prerelease if you can guarantee that you will promptly upgrade
|
||||
to the stable release that follows it. For example, do not use 3.3.x
|
||||
unless you will be able to upgrade to 3.4.0 when it becomes available.
|
||||
|
||||
* Software distributions that have a freeze policy (in particular Linux
|
||||
distributions with a release cycle, such as Debian and Fedora)
|
||||
should usually only package stable releases, and not prereleases.
|
||||
should only package stable releases, and not prereleases.
|
||||
|
||||
## Before 2.23.0
|
||||
|
||||
Older versions of SDL followed a similar policy, but instead of the
|
||||
odd/even rule applying to the minor version, it applied to the patchlevel
|
||||
(micro version, third part). For example, 2.0.22 was a stable release
|
||||
and 2.0.21 was a prerelease.
|
||||
@@ -59,6 +59,10 @@ encounter limitations or behavior that is different from other windowing systems
|
||||
`SDL_APP_ID` hint string, the desktop entry file name should match the application ID. For example, if your
|
||||
application ID is set to `org.my_org.sdl_app`, the desktop entry file should be named `org.my_org.sdl_app.desktop`.
|
||||
|
||||
### Keyboard grabs don't work when running under XWayland
|
||||
|
||||
- On GNOME based desktops, the dconf setting `org/gnome/mutter/wayland/xwayland-allow-grabs` must be enabled.
|
||||
|
||||
## Using custom Wayland windowing protocols with SDL windows
|
||||
|
||||
Under normal operation, an `SDL_Window` corresponds to an XDG toplevel window, which provides a standard desktop window.
|
||||
|
||||
@@ -69,7 +69,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
A sine wave is unchanging audio--easy to stream--but for video games, you'll want
|
||||
to generate significantly _less_ audio ahead of time! */
|
||||
const int minimum_audio = (8000 * sizeof (float)) / 2; /* 8000 float samples per second. Half of that. */
|
||||
if (SDL_GetAudioStreamAvailable(stream) < minimum_audio) {
|
||||
if (SDL_GetAudioStreamQueued(stream) < minimum_audio) {
|
||||
static float samples[512]; /* this will feed 512 samples each frame until we get to our maximum. */
|
||||
int i;
|
||||
|
||||
|
||||
@@ -82,7 +82,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
We're being lazy here, but if there's less than the entire wav file left to play,
|
||||
just shove a whole copy of it into the queue, so we always have _tons_ of
|
||||
data queued for playback. */
|
||||
if (SDL_GetAudioStreamAvailable(stream) < (int)wav_data_len) {
|
||||
if (SDL_GetAudioStreamQueued(stream) < (int)wav_data_len) {
|
||||
/* feed more data to the stream. It will queue at the end, and trickle out as the hardware needs more data. */
|
||||
SDL_PutAudioStreamData(stream, wav_data, wav_data_len);
|
||||
}
|
||||
|
||||
@@ -104,7 +104,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
/* If less than a full copy of the audio is queued for playback, put another copy in there.
|
||||
This is overkill, but easy when lots of RAM is cheap. One could be more careful and
|
||||
queue less at a time, as long as the stream doesn't run dry. */
|
||||
if (SDL_GetAudioStreamAvailable(sounds[i].stream) < ((int) sounds[i].wav_data_len)) {
|
||||
if (SDL_GetAudioStreamQueued(sounds[i].stream) < ((int) sounds[i].wav_data_len)) {
|
||||
SDL_PutAudioStreamData(sounds[i].stream, sounds[i].wav_data, (int) sounds[i].wav_data_len);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -208,7 +208,7 @@ void snake_step(SnakeContext *ctx)
|
||||
}
|
||||
}
|
||||
|
||||
static int handle_key_event_(SnakeContext *ctx, SDL_Scancode key_code)
|
||||
static SDL_AppResult handle_key_event_(SnakeContext *ctx, SDL_Scancode key_code)
|
||||
{
|
||||
switch (key_code) {
|
||||
/* Quit. */
|
||||
@@ -309,7 +309,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
AppState *as = SDL_calloc(1, sizeof(AppState));
|
||||
AppState *as = (AppState *)SDL_calloc(1, sizeof(AppState));
|
||||
if (!as) {
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
@@ -156,7 +156,7 @@ SDL_AppResult SDL_AppInit(void** appstate, int argc, char* argv[]) {
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
if (!(vm = SDL_calloc(1, sizeof(*vm)))) {
|
||||
if (!(vm = (BytePusher *)SDL_calloc(1, sizeof(*vm)))) {
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
*(BytePusher**)appstate = vm;
|
||||
@@ -199,7 +199,7 @@ SDL_AppResult SDL_AppInit(void** appstate, int argc, char* argv[]) {
|
||||
for (r = 0; r < 6; ++r) {
|
||||
for (g = 0; g < 6; ++g) {
|
||||
for (b = 0; b < 6; ++b, ++i) {
|
||||
SDL_Color color = { r * 0x33, g * 0x33, b * 0x33, SDL_ALPHA_OPAQUE };
|
||||
SDL_Color color = { (Uint8)(r * 0x33), (Uint8)(g * 0x33), (Uint8)(b * 0x33), SDL_ALPHA_OPAQUE };
|
||||
palette->colors[i] = color;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -105,7 +105,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
|
||||
/* draw axes as bars going across middle of screen. We don't know if it's an X or Y or whatever axis, so we can't do more than this. */
|
||||
total = SDL_GetNumJoystickAxes(joystick);
|
||||
y = (float) ((winh - (total * size)) / 2);
|
||||
y = (winh - (total * size)) / 2;
|
||||
x = ((float) winw) / 2.0f;
|
||||
for (i = 0; i < total; i++) {
|
||||
const SDL_Color *color = &colors[i % SDL_arraysize(colors)];
|
||||
@@ -119,7 +119,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
|
||||
/* draw buttons as blocks across top of window. We only know the button numbers, but not where they are on the device. */
|
||||
total = SDL_GetNumJoystickButtons(joystick);
|
||||
x = (float) ((winw - (total * size)) / 2);
|
||||
x = (winw - (total * size)) / 2;
|
||||
for (i = 0; i < total; i++) {
|
||||
const SDL_Color *color = &colors[i % SDL_arraysize(colors)];
|
||||
const SDL_FRect dst = { x, 0.0f, size, size };
|
||||
@@ -136,7 +136,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
|
||||
/* draw hats across the bottom of the screen. */
|
||||
total = SDL_GetNumJoystickHats(joystick);
|
||||
x = ((float) ((winw - (total * (size * 2.0f))) / 2.0f)) + (size / 2.0f);
|
||||
x = ((winw - (total * (size * 2.0f))) / 2.0f) + (size / 2.0f);
|
||||
y = ((float) winh) - size;
|
||||
for (i = 0; i < total; i++) {
|
||||
const SDL_Color *color = &colors[i % SDL_arraysize(colors)];
|
||||
|
||||
@@ -92,8 +92,8 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
/* center this one and make it grow and shrink. */
|
||||
dst_rect.w = (float) texture_width + (texture_width * scale);
|
||||
dst_rect.h = (float) texture_height + (texture_height * scale);
|
||||
dst_rect.x = ((float) (WINDOW_WIDTH - dst_rect.w)) / 2.0f;
|
||||
dst_rect.y = ((float) (WINDOW_HEIGHT - dst_rect.h)) / 2.0f;
|
||||
dst_rect.x = (WINDOW_WIDTH - dst_rect.w) / 2.0f;
|
||||
dst_rect.y = (WINDOW_HEIGHT - dst_rect.h) / 2.0f;
|
||||
SDL_RenderTexture(renderer, texture, NULL, &dst_rect);
|
||||
|
||||
SDL_RenderPresent(renderer); /* put it all on the screen! */
|
||||
|
||||
@@ -141,7 +141,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
||||
/* we need one more vertex, since the two triangles can share two of them. */
|
||||
vertices[3].position.x = 600.0f;
|
||||
vertices[3].position.y = 150.0f;
|
||||
vertices[3].color.r = vertices[0].color.g = vertices[0].color.b = vertices[0].color.a = 1.0f;
|
||||
vertices[3].color.r = vertices[3].color.g = vertices[3].color.b = vertices[3].color.a = 1.0f;
|
||||
vertices[3].tex_coord.x = 1.0f;
|
||||
vertices[3].tex_coord.y = 1.0f;
|
||||
|
||||
|
||||
+1
-1
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* Main include header for the SDL library, version 3.2.2
|
||||
* Main include header for the SDL library, version 3.2.16
|
||||
*
|
||||
* It is almost always best to include just this one header instead of
|
||||
* picking out individual headers included here. There are exceptions to
|
||||
|
||||
@@ -149,6 +149,8 @@ extern "C" {
|
||||
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "bkpt #22\n\t" )
|
||||
#elif defined(_WIN32) && ((defined(__GNUC__) || defined(__clang__)) && (defined(__arm64__) || defined(__aarch64__)) )
|
||||
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #0xF000\n\t" )
|
||||
#elif defined(__GNUC__) || defined(__clang__)
|
||||
#define SDL_TriggerBreakpoint() __builtin_trap() /* older gcc may not support SDL_HAS_BUILTIN(__builtin_trap) above */
|
||||
#elif defined(__386__) && defined(__WATCOMC__)
|
||||
#define SDL_TriggerBreakpoint() { _asm { int 0x03 } }
|
||||
#elif defined(HAVE_SIGNAL_H) && !defined(__WATCOMC__)
|
||||
|
||||
@@ -1717,7 +1717,7 @@ typedef void (SDLCALL *SDL_AudioStreamCallback)(void *userdata, SDL_AudioStream
|
||||
* audio to the stream during this call; if needed, the request that triggered
|
||||
* this callback will obtain the new data immediately.
|
||||
*
|
||||
* The callback's `approx_request` argument is roughly how many bytes of
|
||||
* The callback's `additional_amount` argument is roughly how many bytes of
|
||||
* _unconverted_ data (in the stream's input format) is needed by the caller,
|
||||
* although this may overestimate a little for safety. This takes into account
|
||||
* how much is already in the stream and only asks for any extra necessary to
|
||||
@@ -1762,13 +1762,13 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetAudioStreamGetCallback(SDL_AudioStream *
|
||||
* The callback can (optionally) call SDL_GetAudioStreamData() to obtain audio
|
||||
* from the stream during this call.
|
||||
*
|
||||
* The callback's `approx_request` argument is how many bytes of _converted_
|
||||
* data (in the stream's output format) was provided by the caller, although
|
||||
* this may underestimate a little for safety. This value might be less than
|
||||
* what is currently available in the stream, if data was already there, and
|
||||
* might be less than the caller provided if the stream needs to keep a buffer
|
||||
* to aid in resampling. Which means the callback may be provided with zero
|
||||
* bytes, and a different amount on each call.
|
||||
* The callback's `additional_amount` argument is how many bytes of
|
||||
* _converted_ data (in the stream's output format) was provided by the
|
||||
* caller, although this may underestimate a little for safety. This value
|
||||
* might be less than what is currently available in the stream, if data was
|
||||
* already there, and might be less than the caller provided if the stream
|
||||
* needs to keep a buffer to aid in resampling. Which means the callback may
|
||||
* be provided with zero bytes, and a different amount on each call.
|
||||
*
|
||||
* The callback may call SDL_GetAudioStreamAvailable to see the total amount
|
||||
* currently available to read from the stream, instead of the total provided
|
||||
|
||||
@@ -84,8 +84,8 @@ typedef struct SDL_DialogFileFilter
|
||||
* - A pointer to NULL, the user either didn't choose any file or canceled the
|
||||
* dialog.
|
||||
* - A pointer to non-`NULL`, the user chose one or more files. The argument
|
||||
* is a null-terminated list of pointers to C strings, each containing a
|
||||
* path.
|
||||
* is a null-terminated array of pointers to UTF-8 encoded strings, each
|
||||
* containing a path.
|
||||
*
|
||||
* The filelist argument should not be freed; it will automatically be freed
|
||||
* when the callback returns.
|
||||
|
||||
@@ -132,7 +132,7 @@ typedef enum SDL_EventType
|
||||
|
||||
/* Window events */
|
||||
/* 0x200 was SDL_WINDOWEVENT, reserve the number for sdl2-compat */
|
||||
/* 0x201 was SDL_EVENT_SYSWM, reserve the number for sdl2-compat */
|
||||
/* 0x201 was SDL_SYSWMEVENT, reserve the number for sdl2-compat */
|
||||
SDL_EVENT_WINDOW_SHOWN = 0x202, /**< Window has been shown */
|
||||
SDL_EVENT_WINDOW_HIDDEN, /**< Window has been hidden */
|
||||
SDL_EVENT_WINDOW_EXPOSED, /**< Window has been exposed and should be redrawn, and can be redrawn directly from event watchers for this event */
|
||||
@@ -492,6 +492,8 @@ typedef struct SDL_MouseWheelEvent
|
||||
SDL_MouseWheelDirection direction; /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */
|
||||
float mouse_x; /**< X coordinate, relative to window */
|
||||
float mouse_y; /**< Y coordinate, relative to window */
|
||||
Sint32 integer_x; /**< The amount scrolled horizontally, accumulated to whole scroll "ticks" (added in 3.2.12) */
|
||||
Sint32 integer_y; /**< The amount scrolled vertically, accumulated to whole scroll "ticks" (added in 3.2.12) */
|
||||
} SDL_MouseWheelEvent;
|
||||
|
||||
/**
|
||||
@@ -1108,7 +1110,7 @@ typedef enum SDL_EventAction
|
||||
* \param numevents if action is SDL_ADDEVENT, the number of events to add
|
||||
* back to the event queue; if action is SDL_PEEKEVENT or
|
||||
* SDL_GETEVENT, the maximum number of events to retrieve.
|
||||
* \param action action to take; see [[#action|Remarks]] for details.
|
||||
* \param action action to take; see [Remarks](#remarks) for details.
|
||||
* \param minType minimum value of the event type to be considered;
|
||||
* SDL_EVENT_FIRST is a safe choice.
|
||||
* \param maxType maximum value of the event type to be considered;
|
||||
|
||||
+59
-38
@@ -35,13 +35,14 @@
|
||||
* can render offscreen entirely, perhaps for image processing, and not use a
|
||||
* window at all.
|
||||
*
|
||||
* Next the app prepares static data (things that are created once and used
|
||||
* Next, the app prepares static data (things that are created once and used
|
||||
* over and over). For example:
|
||||
*
|
||||
* - Shaders (programs that run on the GPU): use SDL_CreateGPUShader().
|
||||
* - Vertex buffers (arrays of geometry data) and other data rendering will
|
||||
* need: use SDL_UploadToGPUBuffer().
|
||||
* - Textures (images): use SDL_UploadToGPUTexture().
|
||||
* - Vertex buffers (arrays of geometry data) and other rendering data: use
|
||||
* SDL_CreateGPUBuffer() and SDL_UploadToGPUBuffer().
|
||||
* - Textures (images): use SDL_CreateGPUTexture() and
|
||||
* SDL_UploadToGPUTexture().
|
||||
* - Samplers (how textures should be read from): use SDL_CreateGPUSampler().
|
||||
* - Render pipelines (precalculated rendering state): use
|
||||
* SDL_CreateGPUGraphicsPipeline()
|
||||
@@ -1366,6 +1367,7 @@ typedef struct SDL_GPUTextureLocation
|
||||
*
|
||||
* \sa SDL_UploadToGPUTexture
|
||||
* \sa SDL_DownloadFromGPUTexture
|
||||
* \sa SDL_CreateGPUTexture
|
||||
*/
|
||||
typedef struct SDL_GPUTextureRegion
|
||||
{
|
||||
@@ -1494,9 +1496,16 @@ typedef struct SDL_GPUIndirectDispatchCommand
|
||||
/**
|
||||
* A structure specifying the parameters of a sampler.
|
||||
*
|
||||
* Note that mip_lod_bias is a no-op for the Metal driver. For Metal, LOD bias
|
||||
* must be applied via shader instead.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateGPUSampler
|
||||
* \sa SDL_GPUFilter
|
||||
* \sa SDL_GPUSamplerMipmapMode
|
||||
* \sa SDL_GPUSamplerAddressMode
|
||||
* \sa SDL_GPUCompareOp
|
||||
*/
|
||||
typedef struct SDL_GPUSamplerCreateInfo
|
||||
{
|
||||
@@ -1535,14 +1544,14 @@ typedef struct SDL_GPUSamplerCreateInfo
|
||||
* \since This struct is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_GPUVertexAttribute
|
||||
* \sa SDL_GPUVertexInputState
|
||||
* \sa SDL_GPUVertexInputRate
|
||||
*/
|
||||
typedef struct SDL_GPUVertexBufferDescription
|
||||
{
|
||||
Uint32 slot; /**< The binding slot of the vertex buffer. */
|
||||
Uint32 pitch; /**< The byte pitch between consecutive elements of the vertex buffer. */
|
||||
SDL_GPUVertexInputRate input_rate; /**< Whether attribute addressing is a function of the vertex index or instance index. */
|
||||
Uint32 instance_step_rate; /**< The number of instances to draw using the same per-instance data before advancing in the instance buffer by one element. Ignored unless input_rate is SDL_GPU_VERTEXINPUTRATE_INSTANCE */
|
||||
Uint32 instance_step_rate; /**< Reserved for future use. Must be set to 0. */
|
||||
} SDL_GPUVertexBufferDescription;
|
||||
|
||||
/**
|
||||
@@ -1555,6 +1564,7 @@ typedef struct SDL_GPUVertexBufferDescription
|
||||
*
|
||||
* \sa SDL_GPUVertexBufferDescription
|
||||
* \sa SDL_GPUVertexInputState
|
||||
* \sa SDL_GPUVertexElementFormat
|
||||
*/
|
||||
typedef struct SDL_GPUVertexAttribute
|
||||
{
|
||||
@@ -1711,10 +1721,13 @@ typedef struct SDL_GPUTransferBufferCreateInfo
|
||||
* A structure specifying the parameters of the graphics pipeline rasterizer
|
||||
* state.
|
||||
*
|
||||
* NOTE: Some backend APIs (D3D11/12) will enable depth clamping even if
|
||||
* enable_depth_clip is true. If you rely on this clamp+clip behavior,
|
||||
* consider enabling depth clip and then manually clamping depth in your
|
||||
* fragment shaders on Metal and Vulkan.
|
||||
* Note that SDL_GPU_FILLMODE_LINE is not supported on many Android devices.
|
||||
* For those devices, the fill mode will automatically fall back to FILL.
|
||||
*
|
||||
* Also note that the D3D12 driver will enable depth clamping even if
|
||||
* enable_depth_clip is true. If you need this clamp+clip behavior, consider
|
||||
* enabling depth clip and then manually clamping depth in your fragment
|
||||
* shaders on Metal and Vulkan.
|
||||
*
|
||||
* \since This struct is available since SDL 3.2.0.
|
||||
*
|
||||
@@ -1745,8 +1758,8 @@ typedef struct SDL_GPURasterizerState
|
||||
typedef struct SDL_GPUMultisampleState
|
||||
{
|
||||
SDL_GPUSampleCount sample_count; /**< The number of samples to be used in rasterization. */
|
||||
Uint32 sample_mask; /**< Determines which samples get updated in the render targets. Treated as 0xFFFFFFFF if enable_mask is false. */
|
||||
bool enable_mask; /**< Enables sample masking. */
|
||||
Uint32 sample_mask; /**< Reserved for future use. Must be set to 0. */
|
||||
bool enable_mask; /**< Reserved for future use. Must be set to false. */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
@@ -1796,6 +1809,8 @@ typedef struct SDL_GPUColorTargetDescription
|
||||
* \since This struct is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_GPUGraphicsPipelineCreateInfo
|
||||
* \sa SDL_GPUColorTargetDescription
|
||||
* \sa SDL_GPUTextureFormat
|
||||
*/
|
||||
typedef struct SDL_GPUGraphicsPipelineTargetInfo
|
||||
{
|
||||
@@ -2111,7 +2126,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GPUSupportsProperties(
|
||||
* \sa SDL_DestroyGPUDevice
|
||||
* \sa SDL_GPUSupportsShaderFormats
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUDevice *SDLCALL SDL_CreateGPUDevice(
|
||||
extern SDL_DECLSPEC SDL_GPUDevice * SDLCALL SDL_CreateGPUDevice(
|
||||
SDL_GPUShaderFormat format_flags,
|
||||
bool debug_mode,
|
||||
const char *name);
|
||||
@@ -2159,7 +2174,7 @@ extern SDL_DECLSPEC SDL_GPUDevice *SDLCALL SDL_CreateGPUDevice(
|
||||
* \sa SDL_DestroyGPUDevice
|
||||
* \sa SDL_GPUSupportsProperties
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUDevice *SDLCALL SDL_CreateGPUDeviceWithProperties(
|
||||
extern SDL_DECLSPEC SDL_GPUDevice * SDLCALL SDL_CreateGPUDeviceWithProperties(
|
||||
SDL_PropertiesID props);
|
||||
|
||||
#define SDL_PROP_GPU_DEVICE_CREATE_DEBUGMODE_BOOLEAN "SDL.gpu.device.create.debugmode"
|
||||
@@ -2282,7 +2297,7 @@ extern SDL_DECLSPEC SDL_GPUShaderFormat SDLCALL SDL_GetGPUShaderFormats(SDL_GPUD
|
||||
* \sa SDL_BindGPUComputePipeline
|
||||
* \sa SDL_ReleaseGPUComputePipeline
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUComputePipeline *SDLCALL SDL_CreateGPUComputePipeline(
|
||||
extern SDL_DECLSPEC SDL_GPUComputePipeline * SDLCALL SDL_CreateGPUComputePipeline(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUComputePipelineCreateInfo *createinfo);
|
||||
|
||||
@@ -2309,7 +2324,7 @@ extern SDL_DECLSPEC SDL_GPUComputePipeline *SDLCALL SDL_CreateGPUComputePipeline
|
||||
* \sa SDL_BindGPUGraphicsPipeline
|
||||
* \sa SDL_ReleaseGPUGraphicsPipeline
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUGraphicsPipeline *SDLCALL SDL_CreateGPUGraphicsPipeline(
|
||||
extern SDL_DECLSPEC SDL_GPUGraphicsPipeline * SDLCALL SDL_CreateGPUGraphicsPipeline(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUGraphicsPipelineCreateInfo *createinfo);
|
||||
|
||||
@@ -2336,7 +2351,7 @@ extern SDL_DECLSPEC SDL_GPUGraphicsPipeline *SDLCALL SDL_CreateGPUGraphicsPipeli
|
||||
* \sa SDL_BindGPUFragmentSamplers
|
||||
* \sa SDL_ReleaseGPUSampler
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUSampler *SDLCALL SDL_CreateGPUSampler(
|
||||
extern SDL_DECLSPEC SDL_GPUSampler * SDLCALL SDL_CreateGPUSampler(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUSamplerCreateInfo *createinfo);
|
||||
|
||||
@@ -2415,7 +2430,7 @@ extern SDL_DECLSPEC SDL_GPUSampler *SDLCALL SDL_CreateGPUSampler(
|
||||
* \sa SDL_CreateGPUGraphicsPipeline
|
||||
* \sa SDL_ReleaseGPUShader
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUShader *SDLCALL SDL_CreateGPUShader(
|
||||
extern SDL_DECLSPEC SDL_GPUShader * SDLCALL SDL_CreateGPUShader(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUShaderCreateInfo *createinfo);
|
||||
|
||||
@@ -2452,9 +2467,9 @@ extern SDL_DECLSPEC SDL_GPUShader *SDLCALL SDL_CreateGPUShader(
|
||||
* - `SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_DEPTH_FLOAT`: (Direct3D 12 only)
|
||||
* if the texture usage is SDL_GPU_TEXTUREUSAGE_DEPTH_STENCIL_TARGET, clear
|
||||
* the texture to a depth of this value. Defaults to zero.
|
||||
* - `SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_UINT8`: (Direct3D 12
|
||||
* - `SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER`: (Direct3D 12
|
||||
* only) if the texture usage is SDL_GPU_TEXTUREUSAGE_DEPTH_STENCIL_TARGET,
|
||||
* clear the texture to a stencil of this value. Defaults to zero.
|
||||
* clear the texture to a stencil of this Uint8 value. Defaults to zero.
|
||||
* - `SDL_PROP_GPU_TEXTURE_CREATE_NAME_STRING`: a name that can be displayed
|
||||
* in debugging tools.
|
||||
*
|
||||
@@ -2476,17 +2491,17 @@ extern SDL_DECLSPEC SDL_GPUShader *SDLCALL SDL_CreateGPUShader(
|
||||
* \sa SDL_ReleaseGPUTexture
|
||||
* \sa SDL_GPUTextureSupportsFormat
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUTexture *SDLCALL SDL_CreateGPUTexture(
|
||||
extern SDL_DECLSPEC SDL_GPUTexture * SDLCALL SDL_CreateGPUTexture(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUTextureCreateInfo *createinfo);
|
||||
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_R_FLOAT "SDL.gpu.texture.create.d3d12.clear.r"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_G_FLOAT "SDL.gpu.texture.create.d3d12.clear.g"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_B_FLOAT "SDL.gpu.texture.create.d3d12.clear.b"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_A_FLOAT "SDL.gpu.texture.create.d3d12.clear.a"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_DEPTH_FLOAT "SDL.gpu.texture.create.d3d12.clear.depth"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_UINT8 "SDL.gpu.texture.create.d3d12.clear.stencil"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_NAME_STRING "SDL.gpu.texture.create.name"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_R_FLOAT "SDL.gpu.texture.create.d3d12.clear.r"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_G_FLOAT "SDL.gpu.texture.create.d3d12.clear.g"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_B_FLOAT "SDL.gpu.texture.create.d3d12.clear.b"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_A_FLOAT "SDL.gpu.texture.create.d3d12.clear.a"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_DEPTH_FLOAT "SDL.gpu.texture.create.d3d12.clear.depth"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER "SDL.gpu.texture.create.d3d12.clear.stencil"
|
||||
#define SDL_PROP_GPU_TEXTURE_CREATE_NAME_STRING "SDL.gpu.texture.create.name"
|
||||
|
||||
/**
|
||||
* Creates a buffer object to be used in graphics or compute workflows.
|
||||
@@ -2532,7 +2547,7 @@ extern SDL_DECLSPEC SDL_GPUTexture *SDLCALL SDL_CreateGPUTexture(
|
||||
* \sa SDL_DispatchGPUComputeIndirect
|
||||
* \sa SDL_ReleaseGPUBuffer
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUBuffer *SDLCALL SDL_CreateGPUBuffer(
|
||||
extern SDL_DECLSPEC SDL_GPUBuffer * SDLCALL SDL_CreateGPUBuffer(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUBufferCreateInfo *createinfo);
|
||||
|
||||
@@ -2565,7 +2580,7 @@ extern SDL_DECLSPEC SDL_GPUBuffer *SDLCALL SDL_CreateGPUBuffer(
|
||||
* \sa SDL_DownloadFromGPUTexture
|
||||
* \sa SDL_ReleaseGPUTransferBuffer
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUTransferBuffer *SDLCALL SDL_CreateGPUTransferBuffer(
|
||||
extern SDL_DECLSPEC SDL_GPUTransferBuffer * SDLCALL SDL_CreateGPUTransferBuffer(
|
||||
SDL_GPUDevice *device,
|
||||
const SDL_GPUTransferBufferCreateInfo *createinfo);
|
||||
|
||||
@@ -2793,7 +2808,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ReleaseGPUGraphicsPipeline(
|
||||
* \sa SDL_SubmitGPUCommandBuffer
|
||||
* \sa SDL_SubmitGPUCommandBufferAndAcquireFence
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUCommandBuffer *SDLCALL SDL_AcquireGPUCommandBuffer(
|
||||
extern SDL_DECLSPEC SDL_GPUCommandBuffer * SDLCALL SDL_AcquireGPUCommandBuffer(
|
||||
SDL_GPUDevice *device);
|
||||
|
||||
/* Uniform Data */
|
||||
@@ -2891,7 +2906,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_PushGPUComputeUniformData(
|
||||
*
|
||||
* \sa SDL_EndGPURenderPass
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPURenderPass *SDLCALL SDL_BeginGPURenderPass(
|
||||
extern SDL_DECLSPEC SDL_GPURenderPass * SDLCALL SDL_BeginGPURenderPass(
|
||||
SDL_GPUCommandBuffer *command_buffer,
|
||||
const SDL_GPUColorTargetInfo *color_target_infos,
|
||||
Uint32 num_color_targets,
|
||||
@@ -3298,7 +3313,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_EndGPURenderPass(
|
||||
*
|
||||
* \sa SDL_EndGPUComputePass
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUComputePass *SDLCALL SDL_BeginGPUComputePass(
|
||||
extern SDL_DECLSPEC SDL_GPUComputePass * SDLCALL SDL_BeginGPUComputePass(
|
||||
SDL_GPUCommandBuffer *command_buffer,
|
||||
const SDL_GPUStorageTextureReadWriteBinding *storage_texture_bindings,
|
||||
Uint32 num_storage_texture_bindings,
|
||||
@@ -3469,7 +3484,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_EndGPUComputePass(
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC void *SDLCALL SDL_MapGPUTransferBuffer(
|
||||
extern SDL_DECLSPEC void * SDLCALL SDL_MapGPUTransferBuffer(
|
||||
SDL_GPUDevice *device,
|
||||
SDL_GPUTransferBuffer *transfer_buffer,
|
||||
bool cycle);
|
||||
@@ -3500,7 +3515,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnmapGPUTransferBuffer(
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUCopyPass *SDLCALL SDL_BeginGPUCopyPass(
|
||||
extern SDL_DECLSPEC SDL_GPUCopyPass * SDLCALL SDL_BeginGPUCopyPass(
|
||||
SDL_GPUCommandBuffer *command_buffer);
|
||||
|
||||
/**
|
||||
@@ -3760,7 +3775,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ReleaseWindowFromGPUDevice(
|
||||
* supported via SDL_WindowSupportsGPUPresentMode /
|
||||
* SDL_WindowSupportsGPUSwapchainComposition prior to calling this function.
|
||||
*
|
||||
* SDL_GPU_PRESENTMODE_VSYNC and SDL_GPU_SWAPCHAINCOMPOSITION_SDR are always
|
||||
* SDL_GPU_PRESENTMODE_VSYNC with SDL_GPU_SWAPCHAINCOMPOSITION_SDR are always
|
||||
* supported.
|
||||
*
|
||||
* \param device a GPU context.
|
||||
@@ -3918,6 +3933,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WaitForGPUSwapchain(
|
||||
* freed by the user. You MUST NOT call this function from any thread other
|
||||
* than the one that created the window.
|
||||
*
|
||||
* The swapchain texture is write-only and cannot be used as a sampler or for
|
||||
* another reading operation.
|
||||
*
|
||||
* \param command_buffer a command buffer.
|
||||
* \param window a window that has been claimed.
|
||||
* \param swapchain_texture a pointer filled in with a swapchain texture
|
||||
@@ -3936,6 +3954,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WaitForGPUSwapchain(
|
||||
*
|
||||
* \sa SDL_SubmitGPUCommandBuffer
|
||||
* \sa SDL_SubmitGPUCommandBufferAndAcquireFence
|
||||
* \sa SDL_AcquireGPUSwapchainTexture
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_WaitAndAcquireGPUSwapchainTexture(
|
||||
SDL_GPUCommandBuffer *command_buffer,
|
||||
@@ -3992,7 +4011,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SubmitGPUCommandBuffer(
|
||||
* \sa SDL_SubmitGPUCommandBuffer
|
||||
* \sa SDL_ReleaseGPUFence
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_GPUFence *SDLCALL SDL_SubmitGPUCommandBufferAndAcquireFence(
|
||||
extern SDL_DECLSPEC SDL_GPUFence * SDLCALL SDL_SubmitGPUCommandBufferAndAcquireFence(
|
||||
SDL_GPUCommandBuffer *command_buffer);
|
||||
|
||||
/**
|
||||
@@ -4074,6 +4093,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_QueryGPUFence(
|
||||
/**
|
||||
* Releases a fence obtained from SDL_SubmitGPUCommandBufferAndAcquireFence.
|
||||
*
|
||||
* You must not reference the fence after calling this function.
|
||||
*
|
||||
* \param device a GPU context.
|
||||
* \param fence a fence.
|
||||
*
|
||||
@@ -4124,7 +4145,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GPUTextureSupportsFormat(
|
||||
* \param device a GPU context.
|
||||
* \param format the texture format to check.
|
||||
* \param sample_count the sample count to check.
|
||||
* \returns a hardware-specific version of min(preferred, possible).
|
||||
* \returns whether the sample count is supported for this texture format.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
|
||||
@@ -71,6 +71,8 @@ typedef struct SDL_GUID {
|
||||
* \param pszGUID buffer in which to write the ASCII string.
|
||||
* \param cbGUID the size of pszGUID, should be at least 33 bytes.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_StringToGUID
|
||||
@@ -87,6 +89,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_GUIDToString(SDL_GUID guid, char *pszGUID,
|
||||
* \param pchGUID string containing an ASCII representation of a GUID.
|
||||
* \returns a SDL_GUID structure.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_GUIDToString
|
||||
|
||||
@@ -1074,8 +1074,8 @@ extern "C" {
|
||||
*
|
||||
* By default, SDL will try all available GPU backends in a reasonable order
|
||||
* until it finds one that can work, but this hint allows the app or user to
|
||||
* force a specific target, such as "direct3d11" if, say, your hardware
|
||||
* supports D3D12 but want to try using D3D11 instead.
|
||||
* force a specific target, such as "direct3d12" if, say, your hardware
|
||||
* supports Vulkan but you want to try using D3D12 instead.
|
||||
*
|
||||
* This hint should be set before any GPU functions are called.
|
||||
*
|
||||
@@ -2026,8 +2026,8 @@ extern "C" {
|
||||
*
|
||||
* The variable can be set to the following values:
|
||||
*
|
||||
* - "0": RAWINPUT drivers are not used.
|
||||
* - "1": RAWINPUT drivers are used. (default)
|
||||
* - "0": RAWINPUT drivers are not used. (default)
|
||||
* - "1": RAWINPUT drivers are used.
|
||||
*
|
||||
* This hint should be set before SDL is initialized.
|
||||
*
|
||||
@@ -2191,6 +2191,28 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_JOYSTICK_ZERO_CENTERED_DEVICES "SDL_JOYSTICK_ZERO_CENTERED_DEVICES"
|
||||
|
||||
/**
|
||||
* A variable containing a list of devices and their desired number of haptic
|
||||
* (force feedback) enabled axis.
|
||||
*
|
||||
* The format of the string is a comma separated list of USB VID/PID pairs in
|
||||
* hexadecimal form plus the number of desired axes, e.g.
|
||||
*
|
||||
* `0xAAAA/0xBBBB/1,0xCCCC/0xDDDD/3`
|
||||
*
|
||||
* This hint supports a "wildcard" device that will set the number of haptic
|
||||
* axes on all initialized haptic devices which were not defined explicitly in
|
||||
* this hint.
|
||||
*
|
||||
* `0xFFFF/0xFFFF/1`
|
||||
*
|
||||
* This hint should be set before a controller is opened. The number of haptic
|
||||
* axes won't exceed the number of real axes found on the device.
|
||||
*
|
||||
* \since This hint is available since SDL 3.2.5.
|
||||
*/
|
||||
#define SDL_HINT_JOYSTICK_HAPTIC_AXES "SDL_JOYSTICK_HAPTIC_AXES"
|
||||
|
||||
/**
|
||||
* A variable that controls keycode representation in keyboard events.
|
||||
*
|
||||
@@ -2349,8 +2371,8 @@ extern "C" {
|
||||
#define SDL_HINT_MAC_OPENGL_ASYNC_DISPATCH "SDL_MAC_OPENGL_ASYNC_DISPATCH"
|
||||
|
||||
/**
|
||||
* A variable controlling whether the Option (⌥) key on macOS should be
|
||||
* remapped to act as the Alt key.
|
||||
* A variable controlling whether the Option key on macOS should be remapped
|
||||
* to act as the Alt key.
|
||||
*
|
||||
* The variable can be set to the following values:
|
||||
*
|
||||
@@ -3585,6 +3607,22 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_WIN_D3DCOMPILER "SDL_VIDEO_WIN_D3DCOMPILER"
|
||||
|
||||
/**
|
||||
* A variable controlling whether SDL should call XSelectInput() to enable
|
||||
* input events on X11 windows wrapped by SDL windows.
|
||||
*
|
||||
* The variable can be set to the following values:
|
||||
*
|
||||
* - "0": Don't call XSelectInput(), assuming the native window code has done
|
||||
* it already.
|
||||
* - "1": Call XSelectInput() to enable input events. (default)
|
||||
*
|
||||
* This hint should be set before creating a window.
|
||||
*
|
||||
* \since This hint is available since SDL 3.2.10.
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT "SDL_VIDEO_X11_EXTERNAL_WINDOW_INPUT"
|
||||
|
||||
/**
|
||||
* A variable controlling whether the X11 _NET_WM_BYPASS_COMPOSITOR hint
|
||||
* should be used.
|
||||
@@ -4360,7 +4398,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ResetHints(void);
|
||||
* \sa SDL_SetHint
|
||||
* \sa SDL_SetHintWithPriority
|
||||
*/
|
||||
extern SDL_DECLSPEC const char *SDLCALL SDL_GetHint(const char *name);
|
||||
extern SDL_DECLSPEC const char * SDLCALL SDL_GetHint(const char *name);
|
||||
|
||||
/**
|
||||
* Get the boolean value of a hint variable.
|
||||
|
||||
@@ -79,7 +79,7 @@ typedef Uint32 SDL_InitFlags;
|
||||
|
||||
#define SDL_INIT_AUDIO 0x00000010u /**< `SDL_INIT_AUDIO` implies `SDL_INIT_EVENTS` */
|
||||
#define SDL_INIT_VIDEO 0x00000020u /**< `SDL_INIT_VIDEO` implies `SDL_INIT_EVENTS`, should be initialized on the main thread */
|
||||
#define SDL_INIT_JOYSTICK 0x00000200u /**< `SDL_INIT_JOYSTICK` implies `SDL_INIT_EVENTS`, should be initialized on the same thread as SDL_INIT_VIDEO on Windows if you don't set SDL_HINT_JOYSTICK_THREAD */
|
||||
#define SDL_INIT_JOYSTICK 0x00000200u /**< `SDL_INIT_JOYSTICK` implies `SDL_INIT_EVENTS` */
|
||||
#define SDL_INIT_HAPTIC 0x00001000u
|
||||
#define SDL_INIT_GAMEPAD 0x00002000u /**< `SDL_INIT_GAMEPAD` implies `SDL_INIT_JOYSTICK` */
|
||||
#define SDL_INIT_EVENTS 0x00004000u
|
||||
|
||||
@@ -41,8 +41,8 @@
|
||||
* "system", "audio", "video", "render", "input", "test", or `*` for any
|
||||
* unspecified category.
|
||||
*
|
||||
* The level can be a numeric level, one of "verbose", "debug", "info",
|
||||
* "warn", "error", "critical", or "quiet" to disable that category.
|
||||
* The level can be a numeric level, one of "trace", "verbose", "debug",
|
||||
* "info", "warn", "error", "critical", or "quiet" to disable that category.
|
||||
*
|
||||
* You can omit the category if you want to set the logging level for all
|
||||
* categories.
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
* should look like this:
|
||||
*
|
||||
* ```c
|
||||
* #include <SDL3/SDL.h>
|
||||
* #include <SDL3/SDL_main.h>
|
||||
*
|
||||
* int main(int argc, char *argv[])
|
||||
* {
|
||||
* }
|
||||
@@ -38,9 +41,9 @@
|
||||
* This is also where an app can be configured to use the main callbacks, via
|
||||
* the SDL_MAIN_USE_CALLBACKS macro.
|
||||
*
|
||||
* This is a "single-header library," which is to say that including this
|
||||
* header inserts code into your program, and you should only include it once
|
||||
* in most cases. SDL.h does not include this header automatically.
|
||||
* SDL_main.h is a "single-header library," which is to say that including
|
||||
* this header inserts code into your program, and you should only include it
|
||||
* once in most cases. SDL.h does not include this header automatically.
|
||||
*
|
||||
* For more information, see:
|
||||
*
|
||||
|
||||
@@ -353,7 +353,7 @@ extern SDL_DECLSPEC SDL_MouseButtonFlags SDLCALL SDL_GetRelativeMouseState(float
|
||||
*
|
||||
* \sa SDL_WarpMouseGlobal
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window *window,
|
||||
float x, float y);
|
||||
|
||||
/**
|
||||
@@ -514,8 +514,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_CaptureMouse(bool enabled);
|
||||
* \sa SDL_DestroyCursor
|
||||
* \sa SDL_SetCursor
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_Cursor * SDLCALL SDL_CreateCursor(const Uint8 * data,
|
||||
const Uint8 * mask,
|
||||
extern SDL_DECLSPEC SDL_Cursor * SDLCALL SDL_CreateCursor(const Uint8 *data,
|
||||
const Uint8 *mask,
|
||||
int w, int h, int hot_x,
|
||||
int hot_y);
|
||||
|
||||
|
||||
@@ -517,7 +517,7 @@ typedef enum SDL_PackedLayout
|
||||
* ABGR32, define a platform-independent encoding into bytes in the order
|
||||
* specified. For example, in RGB24 data, each pixel is encoded in 3 bytes
|
||||
* (red, green, blue) in that order, and in ABGR32 data, each pixel is
|
||||
* encoded in 4 bytes alpha, blue, green, red) in that order. Use these
|
||||
* encoded in 4 bytes (alpha, blue, green, red) in that order. Use these
|
||||
* names if the property of a format that is important to you is the order
|
||||
* of the bytes in memory or on disk.
|
||||
* - Names with a bit count per component, such as ARGB8888 and XRGB1555, are
|
||||
@@ -676,6 +676,9 @@ typedef enum SDL_PixelFormat
|
||||
SDL_PIXELFORMAT_EXTERNAL_OES = 0x2053454fu, /**< Android video texture format */
|
||||
/* SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ') */
|
||||
|
||||
SDL_PIXELFORMAT_MJPG = 0x47504a4du, /**< Motion JPEG */
|
||||
/* SDL_DEFINE_PIXELFOURCC('M', 'J', 'P', 'G') */
|
||||
|
||||
/* Aliases for RGBA byte arrays of color data, for the current platform */
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888,
|
||||
|
||||
@@ -471,8 +471,6 @@
|
||||
* \since This macro is available since SDL 3.2.0.
|
||||
*/
|
||||
#define SDL_PLATFORM_3DS 1
|
||||
|
||||
#undef __3DS__
|
||||
#endif
|
||||
|
||||
#endif /* SDL_platform_defines_h_ */
|
||||
@@ -79,6 +79,10 @@ typedef enum SDL_PowerState
|
||||
* It's possible a platform can only report battery percentage or time left
|
||||
* but not both.
|
||||
*
|
||||
* On some platforms, retrieving power supply details might be expensive. If
|
||||
* you want to display continuous status you could call this function every
|
||||
* minute or so.
|
||||
*
|
||||
* \param seconds a pointer filled in with the seconds of battery life left,
|
||||
* or NULL to ignore. This will be filled in with -1 if we
|
||||
* can't determine a value or there is no battery.
|
||||
|
||||
@@ -103,7 +103,7 @@ typedef struct SDL_Process SDL_Process;
|
||||
* \sa SDL_WaitProcess
|
||||
* \sa SDL_DestroyProcess
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_Process *SDLCALL SDL_CreateProcess(const char * const *args, bool pipe_stdio);
|
||||
extern SDL_DECLSPEC SDL_Process * SDLCALL SDL_CreateProcess(const char * const *args, bool pipe_stdio);
|
||||
|
||||
/**
|
||||
* Description of where standard I/O should be directed when creating a
|
||||
@@ -215,7 +215,7 @@ typedef enum SDL_ProcessIO
|
||||
* \sa SDL_WaitProcess
|
||||
* \sa SDL_DestroyProcess
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_Process *SDLCALL SDL_CreateProcessWithProperties(SDL_PropertiesID props);
|
||||
extern SDL_DECLSPEC SDL_Process * SDLCALL SDL_CreateProcessWithProperties(SDL_PropertiesID props);
|
||||
|
||||
#define SDL_PROP_PROCESS_CREATE_ARGS_POINTER "SDL.process.create.args"
|
||||
#define SDL_PROP_PROCESS_CREATE_ENVIRONMENT_POINTER "SDL.process.create.environment"
|
||||
@@ -320,7 +320,7 @@ extern SDL_DECLSPEC void * SDLCALL SDL_ReadProcess(SDL_Process *process, size_t
|
||||
* \sa SDL_CreateProcessWithProperties
|
||||
* \sa SDL_GetProcessOutput
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_IOStream *SDLCALL SDL_GetProcessInput(SDL_Process *process);
|
||||
extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_GetProcessInput(SDL_Process *process);
|
||||
|
||||
/**
|
||||
* Get the SDL_IOStream associated with process standard output.
|
||||
@@ -344,7 +344,7 @@ extern SDL_DECLSPEC SDL_IOStream *SDLCALL SDL_GetProcessInput(SDL_Process *proce
|
||||
* \sa SDL_CreateProcessWithProperties
|
||||
* \sa SDL_GetProcessInput
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_IOStream *SDLCALL SDL_GetProcessOutput(SDL_Process *process);
|
||||
extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_GetProcessOutput(SDL_Process *process);
|
||||
|
||||
/**
|
||||
* Stop a process.
|
||||
|
||||
@@ -371,7 +371,7 @@ SDL_FORCE_INLINE bool SDL_RectEmptyFloat(const SDL_FRect *r)
|
||||
*
|
||||
* \sa SDL_RectsEqualFloat
|
||||
*/
|
||||
SDL_FORCE_INLINE bool SDL_RectsEqualEpsilon(const SDL_FRect *a, const SDL_FRect *b, const float epsilon)
|
||||
SDL_FORCE_INLINE bool SDL_RectsEqualEpsilon(const SDL_FRect *a, const SDL_FRect *b, float epsilon)
|
||||
{
|
||||
return (a && b && ((a == b) ||
|
||||
((SDL_fabsf(a->x - b->x) <= epsilon) &&
|
||||
|
||||
+74
-16
@@ -490,6 +490,9 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetRendererProperties(SDL_Rende
|
||||
* This returns the true output size in pixels, ignoring any render targets or
|
||||
* logical size and presentation.
|
||||
*
|
||||
* For the output size of the current rendering target, with logical size
|
||||
* adjustments, use SDL_GetCurrentRenderOutputSize() instead.
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \param w a pointer filled in with the width in pixels.
|
||||
* \param h a pointer filled in with the height in pixels.
|
||||
@@ -508,9 +511,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderOutputSize(SDL_Renderer *renderer,
|
||||
* Get the current output size in pixels of a rendering context.
|
||||
*
|
||||
* If a rendering target is active, this will return the size of the rendering
|
||||
* target in pixels, otherwise if a logical size is set, it will return the
|
||||
* logical size, otherwise it will return the value of
|
||||
* SDL_GetRenderOutputSize().
|
||||
* target in pixels, otherwise return the value of SDL_GetRenderOutputSize().
|
||||
*
|
||||
* Rendering target or not, the output will be adjusted by the current logical
|
||||
* presentation state, dictated by SDL_SetRenderLogicalPresentation().
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \param w a pointer filled in with the current width.
|
||||
@@ -1318,6 +1322,11 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture *texture);
|
||||
* To stop rendering to a texture and render to the window again, call this
|
||||
* function with a NULL `texture`.
|
||||
*
|
||||
* Viewport, cliprect, scale, and logical presentation are unique to each
|
||||
* render target. Get and set functions for these states apply to the current
|
||||
* render target set by this function, and those states persist on each target
|
||||
* when the current render target changes.
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \param texture the targeted texture, which must be created with the
|
||||
* `SDL_TEXTUREACCESS_TARGET` flag, or NULL to render to the
|
||||
@@ -1351,25 +1360,39 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderTarget(SDL_Renderer *renderer, SDL
|
||||
extern SDL_DECLSPEC SDL_Texture * SDLCALL SDL_GetRenderTarget(SDL_Renderer *renderer);
|
||||
|
||||
/**
|
||||
* Set a device independent resolution and presentation mode for rendering.
|
||||
* Set a device-independent resolution and presentation mode for rendering.
|
||||
*
|
||||
* This function sets the width and height of the logical rendering output.
|
||||
* The renderer will act as if the window is always the requested dimensions,
|
||||
* scaling to the actual window resolution as necessary.
|
||||
* The renderer will act as if the current render target is always the
|
||||
* requested dimensions, scaling to the actual resolution as necessary.
|
||||
*
|
||||
* This can be useful for games that expect a fixed size, but would like to
|
||||
* scale the output to whatever is available, regardless of how a user resizes
|
||||
* a window, or if the display is high DPI.
|
||||
*
|
||||
* Logical presentation can be used with both render target textures and the
|
||||
* renderer's window; the state is unique to each render target, and this
|
||||
* function sets the state for the current render target. It might be useful
|
||||
* to draw to a texture that matches the window dimensions with logical
|
||||
* presentation enabled, and then draw that texture across the entire window
|
||||
* with logical presentation disabled. Be careful not to render both with
|
||||
* logical presentation enabled, however, as this could produce
|
||||
* double-letterboxing, etc.
|
||||
*
|
||||
* You can disable logical coordinates by setting the mode to
|
||||
* SDL_LOGICAL_PRESENTATION_DISABLED, and in that case you get the full pixel
|
||||
* resolution of the output window; it is safe to toggle logical presentation
|
||||
* resolution of the render target; it is safe to toggle logical presentation
|
||||
* during the rendering of a frame: perhaps most of the rendering is done to
|
||||
* specific dimensions but to make fonts look sharp, the app turns off logical
|
||||
* presentation while drawing text.
|
||||
* presentation while drawing text, for example.
|
||||
*
|
||||
* Letterboxing will only happen if logical presentation is enabled during
|
||||
* SDL_RenderPresent; be sure to reenable it first if you were using it.
|
||||
* For the renderer's window, letterboxing is drawn into the framebuffer if
|
||||
* logical presentation is enabled during SDL_RenderPresent; be sure to
|
||||
* reenable it before presenting if you were toggling it, otherwise the
|
||||
* letterbox areas might have artifacts from previous frames (or artifacts
|
||||
* from external overlays, etc). Letterboxing is never drawn into texture
|
||||
* render targets; be sure to call SDL_RenderClear() before drawing into the
|
||||
* texture so the letterboxing areas are cleared, if appropriate.
|
||||
*
|
||||
* You can convert coordinates in an event into rendering coordinates using
|
||||
* SDL_ConvertEventToRenderCoordinates().
|
||||
@@ -1397,6 +1420,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderLogicalPresentation(SDL_Renderer *
|
||||
* This function gets the width and height of the logical rendering output, or
|
||||
* the output size in pixels if a logical resolution is not enabled.
|
||||
*
|
||||
* Each render target has its own logical presentation state. This function
|
||||
* gets the state for the current render target.
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \param w an int to be filled with the width.
|
||||
* \param h an int to be filled with the height.
|
||||
@@ -1420,6 +1446,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderLogicalPresentation(SDL_Renderer *
|
||||
* presentation is disabled, it will fill the rectangle with the output size,
|
||||
* in pixels.
|
||||
*
|
||||
* Each render target has its own logical presentation state. This function
|
||||
* gets the rectangle for the current render target.
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \param rect a pointer filled in with the final presentation rectangle, may
|
||||
* be NULL.
|
||||
@@ -1536,6 +1565,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ConvertEventToRenderCoordinates(SDL_Rendere
|
||||
*
|
||||
* The area's width and height must be >= 0.
|
||||
*
|
||||
* Each render target has its own viewport. This function sets the viewport
|
||||
* for the current render target.
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \param rect the SDL_Rect structure representing the drawing area, or NULL
|
||||
* to set the viewport to the entire target.
|
||||
@@ -1554,6 +1586,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderViewport(SDL_Renderer *renderer, c
|
||||
/**
|
||||
* Get the drawing area for the current target.
|
||||
*
|
||||
* Each render target has its own viewport. This function gets the viewport
|
||||
* for the current render target.
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \param rect an SDL_Rect structure filled in with the current drawing area.
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
@@ -1572,8 +1607,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderViewport(SDL_Renderer *renderer, S
|
||||
* Return whether an explicit rectangle was set as the viewport.
|
||||
*
|
||||
* This is useful if you're saving and restoring the viewport and want to know
|
||||
* whether you should restore a specific rectangle or NULL. Note that the
|
||||
* viewport is always reset when changing rendering targets.
|
||||
* whether you should restore a specific rectangle or NULL.
|
||||
*
|
||||
* Each render target has its own viewport. This function checks the viewport
|
||||
* for the current render target.
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \returns true if the viewport was set to a specific rectangle, or false if
|
||||
@@ -1613,6 +1650,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderSafeArea(SDL_Renderer *renderer, S
|
||||
/**
|
||||
* Set the clip rectangle for rendering on the specified target.
|
||||
*
|
||||
* Each render target has its own clip rectangle. This function sets the
|
||||
* cliprect for the current render target.
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \param rect an SDL_Rect structure representing the clip area, relative to
|
||||
* the viewport, or NULL to disable clipping.
|
||||
@@ -1631,6 +1671,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderClipRect(SDL_Renderer *renderer, c
|
||||
/**
|
||||
* Get the clip rectangle for the current target.
|
||||
*
|
||||
* Each render target has its own clip rectangle. This function gets the
|
||||
* cliprect for the current render target.
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \param rect an SDL_Rect structure filled in with the current clipping area
|
||||
* or an empty rectangle if clipping is disabled.
|
||||
@@ -1647,7 +1690,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderClipRect(SDL_Renderer *renderer, c
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderClipRect(SDL_Renderer *renderer, SDL_Rect *rect);
|
||||
|
||||
/**
|
||||
* Get whether clipping is enabled on the given renderer.
|
||||
* Get whether clipping is enabled on the given render target.
|
||||
*
|
||||
* Each render target has its own clip rectangle. This function checks the
|
||||
* cliprect for the current render target.
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \returns true if clipping is enabled or false if not; call SDL_GetError()
|
||||
@@ -1673,6 +1719,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderClipEnabled(SDL_Renderer *renderer);
|
||||
* will be handled using the appropriate quality hints. For best results use
|
||||
* integer scaling factors.
|
||||
*
|
||||
* Each render target has its own scale. This function sets the scale for the
|
||||
* current render target.
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \param scaleX the horizontal scaling factor.
|
||||
* \param scaleY the vertical scaling factor.
|
||||
@@ -1690,6 +1739,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderScale(SDL_Renderer *renderer, floa
|
||||
/**
|
||||
* Get the drawing scale for the current target.
|
||||
*
|
||||
* Each render target has its own scale. This function gets the scale for the
|
||||
* current render target.
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \param scaleX a pointer filled in with the horizontal scaling factor.
|
||||
* \param scaleY a pointer filled in with the vertical scaling factor.
|
||||
@@ -2247,15 +2299,21 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderGeometryRaw(SDL_Renderer *renderer,
|
||||
/**
|
||||
* Read pixels from the current rendering target.
|
||||
*
|
||||
* The returned surface should be freed with SDL_DestroySurface()
|
||||
* The returned surface contains pixels inside the desired area clipped to the
|
||||
* current viewport, and should be freed with SDL_DestroySurface().
|
||||
*
|
||||
* Note that this returns the actual pixels on the screen, so if you are using
|
||||
* logical presentation you should use SDL_GetRenderLogicalPresentationRect()
|
||||
* to get the area containing your content.
|
||||
*
|
||||
* **WARNING**: This is a very slow operation, and should not be used
|
||||
* frequently. If you're using this on the main rendering target, it should be
|
||||
* called after rendering and before SDL_RenderPresent().
|
||||
*
|
||||
* \param renderer the rendering context.
|
||||
* \param rect an SDL_Rect structure representing the area in pixels relative
|
||||
* to the to current viewport, or NULL for the entire viewport.
|
||||
* \param rect an SDL_Rect structure representing the area to read, which will
|
||||
* be clipped to the current viewport, or NULL for the entire
|
||||
* viewport.
|
||||
* \returns a new SDL_Surface on success or NULL on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
|
||||
@@ -1299,8 +1299,11 @@ extern "C" {
|
||||
*
|
||||
* If `size` is 0, it will be set to 1.
|
||||
*
|
||||
* If you want to allocate memory aligned to a specific alignment, consider
|
||||
* using SDL_aligned_alloc().
|
||||
* If the allocation is successful, the returned pointer is guaranteed to be
|
||||
* aligned to either the *fundamental alignment* (`alignof(max_align_t)` in
|
||||
* C11 and later) or `2 * sizeof(void *)`, whichever is smaller. Use
|
||||
* SDL_aligned_alloc() if you need to allocate memory aligned to an alignment
|
||||
* greater than this guarantee.
|
||||
*
|
||||
* \param size the size to allocate.
|
||||
* \returns a pointer to the allocated memory, or NULL if allocation failed.
|
||||
@@ -1323,6 +1326,10 @@ extern SDL_DECLSPEC SDL_MALLOC void * SDLCALL SDL_malloc(size_t size);
|
||||
*
|
||||
* If either of `nmemb` or `size` is 0, they will both be set to 1.
|
||||
*
|
||||
* If the allocation is successful, the returned pointer is guaranteed to be
|
||||
* aligned to either the *fundamental alignment* (`alignof(max_align_t)` in
|
||||
* C11 and later) or `2 * sizeof(void *)`, whichever is smaller.
|
||||
*
|
||||
* \param nmemb the number of elements in the array.
|
||||
* \param size the size of each element of the array.
|
||||
* \returns a pointer to the allocated array, or NULL if allocation failed.
|
||||
@@ -1357,6 +1364,11 @@ extern SDL_DECLSPEC SDL_MALLOC SDL_ALLOC_SIZE2(1, 2) void * SDLCALL SDL_calloc(s
|
||||
* - If it returns NULL (indicating failure), then `mem` will remain valid and
|
||||
* must still be freed with SDL_free().
|
||||
*
|
||||
* If the allocation is successfully resized, the returned pointer is
|
||||
* guaranteed to be aligned to either the *fundamental alignment*
|
||||
* (`alignof(max_align_t)` in C11 and later) or `2 * sizeof(void *)`,
|
||||
* whichever is smaller.
|
||||
*
|
||||
* \param mem a pointer to allocated memory to reallocate, or NULL.
|
||||
* \param size the new size of the memory.
|
||||
* \returns a pointer to the newly allocated memory, or NULL if allocation
|
||||
@@ -4243,14 +4255,14 @@ extern SDL_DECLSPEC int SDLCALL SDL_vasprintf(char **strp, SDL_PRINTF_FORMAT_STR
|
||||
/**
|
||||
* Seeds the pseudo-random number generator.
|
||||
*
|
||||
* Reusing the seed number will cause SDL_rand_*() to repeat the same stream
|
||||
* of 'random' numbers.
|
||||
* Reusing the seed number will cause SDL_rand() to repeat the same stream of
|
||||
* 'random' numbers.
|
||||
*
|
||||
* \param seed the value to use as a random number seed, or 0 to use
|
||||
* SDL_GetPerformanceCounter().
|
||||
*
|
||||
* \threadsafety This should be called on the same thread that calls
|
||||
* SDL_rand*()
|
||||
* SDL_rand()
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
@@ -4644,7 +4656,7 @@ extern SDL_DECLSPEC float SDLCALL SDL_atanf(float x);
|
||||
*
|
||||
* Domain: `-INF <= x <= INF`, `-INF <= y <= INF`
|
||||
*
|
||||
* Range: `-Pi/2 <= y <= Pi/2`
|
||||
* Range: `-Pi <= y <= Pi`
|
||||
*
|
||||
* This function operates on double-precision floating point values, use
|
||||
* SDL_atan2f for single-precision floats.
|
||||
@@ -4680,7 +4692,7 @@ extern SDL_DECLSPEC double SDLCALL SDL_atan2(double y, double x);
|
||||
*
|
||||
* Domain: `-INF <= x <= INF`, `-INF <= y <= INF`
|
||||
*
|
||||
* Range: `-Pi/2 <= y <= Pi/2`
|
||||
* Range: `-Pi <= y <= Pi`
|
||||
*
|
||||
* This function operates on single-precision floating point values, use
|
||||
* SDL_atan2 for double-precision floats.
|
||||
@@ -5962,14 +5974,17 @@ size_t wcslcpy(wchar_t *dst, const wchar_t *src, size_t size);
|
||||
size_t wcslcat(wchar_t *dst, const wchar_t *src, size_t size);
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32
|
||||
/* strdup is not ANSI but POSIX, and its prototype might be hidden... */
|
||||
/* not for windows: might conflict with string.h where strdup may have
|
||||
* dllimport attribute: https://github.com/libsdl-org/SDL/issues/12948 */
|
||||
char *strdup(const char *str);
|
||||
#endif
|
||||
|
||||
/* Starting LLVM 16, the analyser errors out if these functions do not have
|
||||
their prototype defined (clang-diagnostic-implicit-function-declaration) */
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <strings.h>
|
||||
|
||||
#define SDL_malloc malloc
|
||||
#define SDL_calloc calloc
|
||||
|
||||
@@ -450,7 +450,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_CloseStorage(SDL_Storage *storage);
|
||||
*
|
||||
* This function should be called in regular intervals until it returns true -
|
||||
* however, it is not recommended to spinwait on this call, as the backend may
|
||||
* depend on a synchronous message loop.
|
||||
* depend on a synchronous message loop. You might instead poll this in your
|
||||
* game's main loop while processing events and drawing a loading screen.
|
||||
*
|
||||
* \param storage a storage container to query.
|
||||
* \returns true if the container is ready, false otherwise.
|
||||
|
||||
+158
-25
@@ -73,7 +73,7 @@ typedef Uint32 SDL_SurfaceFlags;
|
||||
*
|
||||
* \since This macro is available since SDL 3.2.0.
|
||||
*/
|
||||
#define SDL_MUSTLOCK(S) ((((S)->flags & SDL_SURFACE_LOCK_NEEDED)) == SDL_SURFACE_LOCK_NEEDED)
|
||||
#define SDL_MUSTLOCK(S) (((S)->flags & SDL_SURFACE_LOCK_NEEDED) == SDL_SURFACE_LOCK_NEEDED)
|
||||
|
||||
/**
|
||||
* The scaling mode.
|
||||
@@ -82,6 +82,7 @@ typedef Uint32 SDL_SurfaceFlags;
|
||||
*/
|
||||
typedef enum SDL_ScaleMode
|
||||
{
|
||||
SDL_SCALEMODE_INVALID = -1,
|
||||
SDL_SCALEMODE_NEAREST, /**< nearest pixel sampling */
|
||||
SDL_SCALEMODE_LINEAR /**< linear filtering */
|
||||
} SDL_ScaleMode;
|
||||
@@ -120,6 +121,9 @@ typedef enum SDL_FlipMode
|
||||
* format with a pitch of 32 would consist of 32x32 bytes of Y plane followed
|
||||
* by 32x16 bytes of UV plane.
|
||||
*
|
||||
* When a surface holds MJPG format data, pixels points at the compressed JPEG
|
||||
* image and pitch is the length of that data.
|
||||
*
|
||||
* \since This struct is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateSurface
|
||||
@@ -153,6 +157,8 @@ typedef struct SDL_Surface SDL_Surface;
|
||||
* \returns the new SDL_Surface structure that is created or NULL on failure;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateSurfaceFrom
|
||||
@@ -181,6 +187,8 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_CreateSurface(int width, int heigh
|
||||
* \returns the new SDL_Surface structure that is created or NULL on failure;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateSurface
|
||||
@@ -195,6 +203,8 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_CreateSurfaceFrom(int width, int h
|
||||
*
|
||||
* \param surface the SDL_Surface to free.
|
||||
*
|
||||
* \threadsafety No other thread should be using the surface when it is freed.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreateSurface
|
||||
@@ -221,11 +231,17 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroySurface(SDL_Surface *surface);
|
||||
* the same tone mapping that Chrome uses for HDR content, the form "*=N",
|
||||
* where N is a floating point scale factor applied in linear space, and
|
||||
* "none", which disables tone mapping. This defaults to "chrome".
|
||||
* - `SDL_PROP_SURFACE_HOTSPOT_X_NUMBER`: the hotspot pixel offset from the
|
||||
* left edge of the image, if this surface is being used as a cursor.
|
||||
* - `SDL_PROP_SURFACE_HOTSPOT_Y_NUMBER`: the hotspot pixel offset from the
|
||||
* top edge of the image, if this surface is being used as a cursor.
|
||||
*
|
||||
* \param surface the SDL_Surface structure to query.
|
||||
* \returns a valid property ID on success or 0 on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetSurfaceProperties(SDL_Surface *surface);
|
||||
@@ -233,6 +249,8 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetSurfaceProperties(SDL_Surfac
|
||||
#define SDL_PROP_SURFACE_SDR_WHITE_POINT_FLOAT "SDL.surface.SDR_white_point"
|
||||
#define SDL_PROP_SURFACE_HDR_HEADROOM_FLOAT "SDL.surface.HDR_headroom"
|
||||
#define SDL_PROP_SURFACE_TONEMAP_OPERATOR_STRING "SDL.surface.tonemap"
|
||||
#define SDL_PROP_SURFACE_HOTSPOT_X_NUMBER "SDL.surface.hotspot.x"
|
||||
#define SDL_PROP_SURFACE_HOTSPOT_Y_NUMBER "SDL.surface.hotspot.y"
|
||||
|
||||
/**
|
||||
* Set the colorspace used by a surface.
|
||||
@@ -246,6 +264,8 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetSurfaceProperties(SDL_Surfac
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_GetSurfaceColorspace
|
||||
@@ -263,6 +283,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetSurfaceColorspace(SDL_Surface *surface,
|
||||
* \returns the colorspace used by the surface, or SDL_COLORSPACE_UNKNOWN if
|
||||
* the surface is NULL.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_SetSurfaceColorspace
|
||||
@@ -291,6 +313,8 @@ extern SDL_DECLSPEC SDL_Colorspace SDLCALL SDL_GetSurfaceColorspace(SDL_Surface
|
||||
* the surface didn't have an index format); call SDL_GetError() for
|
||||
* more information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_SetPaletteColors
|
||||
@@ -307,6 +331,8 @@ extern SDL_DECLSPEC SDL_Palette * SDLCALL SDL_CreateSurfacePalette(SDL_Surface *
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_CreatePalette
|
||||
@@ -321,6 +347,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetSurfacePalette(SDL_Surface *surface, SDL
|
||||
* \returns a pointer to the palette used by the surface, or NULL if there is
|
||||
* no palette used.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_SetSurfacePalette
|
||||
@@ -344,6 +372,8 @@ extern SDL_DECLSPEC SDL_Palette * SDLCALL SDL_GetSurfacePalette(SDL_Surface *sur
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_RemoveSurfaceAlternateImages
|
||||
@@ -358,6 +388,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_AddSurfaceAlternateImage(SDL_Surface *surfa
|
||||
* \param surface the SDL_Surface structure to query.
|
||||
* \returns true if alternate versions are available or false otherwise.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_AddSurfaceAlternateImage
|
||||
@@ -383,6 +415,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SurfaceHasAlternateImages(SDL_Surface *surf
|
||||
* failure; call SDL_GetError() for more information. This should be
|
||||
* freed with SDL_free() when it is no longer needed.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_AddSurfaceAlternateImage
|
||||
@@ -399,6 +433,8 @@ extern SDL_DECLSPEC SDL_Surface ** SDLCALL SDL_GetSurfaceImages(SDL_Surface *sur
|
||||
*
|
||||
* \param surface the SDL_Surface structure to update.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_AddSurfaceAlternateImage
|
||||
@@ -423,6 +459,10 @@ extern SDL_DECLSPEC void SDLCALL SDL_RemoveSurfaceAlternateImages(SDL_Surface *s
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe. The locking referred to by
|
||||
* this function is making the pixels available for direct
|
||||
* access, not thread-safe locking.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_MUSTLOCK
|
||||
@@ -435,6 +475,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_LockSurface(SDL_Surface *surface);
|
||||
*
|
||||
* \param surface the SDL_Surface structure to be unlocked.
|
||||
*
|
||||
* \threadsafety This function is not thread safe. The locking referred to by
|
||||
* this function is making the pixels available for direct
|
||||
* access, not thread-safe locking.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_LockSurface
|
||||
@@ -453,6 +497,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface);
|
||||
* \returns a pointer to a new SDL_Surface structure or NULL on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_DestroySurface
|
||||
@@ -471,6 +517,8 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP_IO(SDL_IOStream *src, bool
|
||||
* \returns a pointer to a new SDL_Surface structure or NULL on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_DestroySurface
|
||||
@@ -495,6 +543,8 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP(const char *file);
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_LoadBMP_IO
|
||||
@@ -516,6 +566,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStre
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_LoadBMP
|
||||
@@ -534,6 +586,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SaveBMP(SDL_Surface *surface, const char *f
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_BlitSurface
|
||||
@@ -550,6 +604,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetSurfaceRLE(SDL_Surface *surface, bool en
|
||||
* \param surface the SDL_Surface structure to query.
|
||||
* \returns true if the surface is RLE enabled, false otherwise.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_SetSurfaceRLE
|
||||
@@ -572,6 +628,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SurfaceHasRLE(SDL_Surface *surface);
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_GetSurfaceColorKey
|
||||
@@ -588,6 +646,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetSurfaceColorKey(SDL_Surface *surface, bo
|
||||
* \param surface the SDL_Surface structure to query.
|
||||
* \returns true if the surface has a color key, false otherwise.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_SetSurfaceColorKey
|
||||
@@ -608,6 +668,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SurfaceHasColorKey(SDL_Surface *surface);
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_SetSurfaceColorKey
|
||||
@@ -631,6 +693,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetSurfaceColorKey(SDL_Surface *surface, Ui
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_GetSurfaceColorMod
|
||||
@@ -649,6 +713,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetSurfaceColorMod(SDL_Surface *surface, Ui
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_GetSurfaceAlphaMod
|
||||
@@ -669,6 +735,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetSurfaceColorMod(SDL_Surface *surface, Ui
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_GetSurfaceAlphaMod
|
||||
@@ -684,6 +752,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface *surface, Ui
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_GetSurfaceColorMod
|
||||
@@ -703,6 +773,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface *surface, Ui
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_GetSurfaceBlendMode
|
||||
@@ -717,6 +789,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface *surface, S
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_SetSurfaceBlendMode
|
||||
@@ -738,6 +812,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface *surface, S
|
||||
* \returns true if the rectangle intersects the surface, otherwise false and
|
||||
* blits will be completely clipped.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_GetSurfaceClipRect
|
||||
@@ -757,6 +833,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetSurfaceClipRect(SDL_Surface *surface, co
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_SetSurfaceClipRect
|
||||
@@ -771,6 +849,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetSurfaceClipRect(SDL_Surface *surface, SD
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_FlipSurface(SDL_Surface *surface, SDL_FlipMode flip);
|
||||
@@ -787,6 +867,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_FlipSurface(SDL_Surface *surface, SDL_FlipM
|
||||
* \returns a copy of the surface or NULL on failure; call SDL_GetError() for
|
||||
* more information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_DestroySurface
|
||||
@@ -806,6 +888,8 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_DuplicateSurface(SDL_Surface *surf
|
||||
* \returns a copy of the surface or NULL on failure; call SDL_GetError() for
|
||||
* more information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_DestroySurface
|
||||
@@ -831,6 +915,8 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_ScaleSurface(SDL_Surface *surface,
|
||||
* \returns the new SDL_Surface structure that is created or NULL on failure;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_ConvertSurfaceAndColorspace
|
||||
@@ -857,6 +943,8 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface(SDL_Surface *surfac
|
||||
* \returns the new SDL_Surface structure that is created or NULL on failure;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_ConvertSurface
|
||||
@@ -878,6 +966,10 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurfaceAndColorspace(SDL_Su
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety The same destination pixels should not be used from two
|
||||
* threads at once. It is safe to use the same source pixels
|
||||
* from multiple threads.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_ConvertPixelsAndColorspace
|
||||
@@ -907,6 +999,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ConvertPixels(int width, int height, SDL_Pi
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety The same destination pixels should not be used from two
|
||||
* threads at once. It is safe to use the same source pixels
|
||||
* from multiple threads.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_ConvertPixels
|
||||
@@ -931,6 +1027,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ConvertPixelsAndColorspace(int width, int h
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety The same destination pixels should not be used from two
|
||||
* threads at once. It is safe to use the same source pixels
|
||||
* from multiple threads.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormat src_format, const void *src, int src_pitch, SDL_PixelFormat dst_format, void *dst, int dst_pitch, bool linear);
|
||||
@@ -946,6 +1046,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PremultiplyAlpha(int width, int height, SDL
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_PremultiplySurfaceAlpha(SDL_Surface *surface, bool linear);
|
||||
@@ -966,6 +1068,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PremultiplySurfaceAlpha(SDL_Surface *surfac
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_ClearSurface(SDL_Surface *surface, float r, float g, float b, float a);
|
||||
@@ -989,6 +1093,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ClearSurface(SDL_Surface *surface, float r,
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_FillSurfaceRects
|
||||
@@ -1014,6 +1120,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_FillSurfaceRect(SDL_Surface *dst, const SDL
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_FillSurfaceRect
|
||||
@@ -1027,9 +1135,6 @@ extern SDL_DECLSPEC bool SDLCALL SDL_FillSurfaceRects(SDL_Surface *dst, const SD
|
||||
* If either `srcrect` or `dstrect` are NULL, the entire surface (`src` or
|
||||
* `dst`) is copied while ensuring clipping to `dst->clip_rect`.
|
||||
*
|
||||
* The final blit rectangles are saved in `srcrect` and `dstrect` after all
|
||||
* clipping is performed.
|
||||
*
|
||||
* The blit function should not be called on a locked surface.
|
||||
*
|
||||
* The blit semantics for surfaces with and without blending and colorkey are
|
||||
@@ -1087,9 +1192,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_FillSurfaceRects(SDL_Surface *dst, const SD
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety The same destination surface should not be used from two
|
||||
* threads at once. It is safe to use the same source surface
|
||||
* from multiple threads.
|
||||
* \threadsafety Only one thread should be using the `src` and `dst` surfaces
|
||||
* at any given time.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
@@ -1112,9 +1216,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_BlitSurface(SDL_Surface *src, const SDL_Rec
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety The same destination surface should not be used from two
|
||||
* threads at once. It is safe to use the same source surface
|
||||
* from multiple threads.
|
||||
* \threadsafety Only one thread should be using the `src` and `dst` surfaces
|
||||
* at any given time.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
@@ -1137,9 +1240,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_BlitSurfaceUnchecked(SDL_Surface *src, cons
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety The same destination surface should not be used from two
|
||||
* threads at once. It is safe to use the same source surface
|
||||
* from multiple threads.
|
||||
* \threadsafety Only one thread should be using the `src` and `dst` surfaces
|
||||
* at any given time.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
@@ -1163,9 +1265,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_BlitSurfaceScaled(SDL_Surface *src, const S
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety The same destination surface should not be used from two
|
||||
* threads at once. It is safe to use the same source surface
|
||||
* from multiple threads.
|
||||
* \threadsafety Only one thread should be using the `src` and `dst` surfaces
|
||||
* at any given time.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
@@ -1173,6 +1274,29 @@ extern SDL_DECLSPEC bool SDLCALL SDL_BlitSurfaceScaled(SDL_Surface *src, const S
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode);
|
||||
|
||||
/**
|
||||
* Perform a stretched pixel copy from one surface to another.
|
||||
*
|
||||
* \param src the SDL_Surface structure to be copied from.
|
||||
* \param srcrect the SDL_Rect structure representing the rectangle to be
|
||||
* copied, or NULL to copy the entire surface.
|
||||
* \param dst the SDL_Surface structure that is the blit target.
|
||||
* \param dstrect the SDL_Rect structure representing the target rectangle in
|
||||
* the destination surface, or NULL to fill the entire
|
||||
* destination surface.
|
||||
* \param scaleMode the SDL_ScaleMode to be used.
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety Only one thread should be using the `src` and `dst` surfaces
|
||||
* at any given time.
|
||||
*
|
||||
* \since This function is available since SDL 3.4.0.
|
||||
*
|
||||
* \sa SDL_BlitSurfaceScaled
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_StretchSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode);
|
||||
|
||||
/**
|
||||
* Perform a tiled blit to a destination surface, which may be of a different
|
||||
* format.
|
||||
@@ -1189,9 +1313,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety The same destination surface should not be used from two
|
||||
* threads at once. It is safe to use the same source surface
|
||||
* from multiple threads.
|
||||
* \threadsafety Only one thread should be using the `src` and `dst` surfaces
|
||||
* at any given time.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
@@ -1219,9 +1342,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_BlitSurfaceTiled(SDL_Surface *src, const SD
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety The same destination surface should not be used from two
|
||||
* threads at once. It is safe to use the same source surface
|
||||
* from multiple threads.
|
||||
* \threadsafety Only one thread should be using the `src` and `dst` surfaces
|
||||
* at any given time.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
@@ -1256,9 +1378,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_BlitSurfaceTiledWithScale(SDL_Surface *src,
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety The same destination surface should not be used from two
|
||||
* threads at once. It is safe to use the same source surface
|
||||
* from multiple threads.
|
||||
* \threadsafety Only one thread should be using the `src` and `dst` surfaces
|
||||
* at any given time.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
@@ -1290,6 +1411,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_BlitSurface9Grid(SDL_Surface *src, const SD
|
||||
* \param b the blue component of the pixel in the range 0-255.
|
||||
* \returns a pixel value.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_MapSurfaceRGBA
|
||||
@@ -1321,6 +1444,8 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapSurfaceRGB(SDL_Surface *surface, Uint8
|
||||
* \param a the alpha component of the pixel in the range 0-255.
|
||||
* \returns a pixel value.
|
||||
*
|
||||
* \threadsafety It is safe to call this function from any thread.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*
|
||||
* \sa SDL_MapSurfaceRGB
|
||||
@@ -1350,6 +1475,8 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapSurfaceRGBA(SDL_Surface *surface, Uint
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);
|
||||
@@ -1374,6 +1501,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ReadSurfacePixel(SDL_Surface *surface, int
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_ReadSurfacePixelFloat(SDL_Surface *surface, int x, int y, float *r, float *g, float *b, float *a);
|
||||
@@ -1397,6 +1526,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ReadSurfacePixelFloat(SDL_Surface *surface,
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_WriteSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
|
||||
@@ -1417,6 +1548,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WriteSurfacePixel(SDL_Surface *surface, int
|
||||
* \returns true on success or false on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \threadsafety This function is not thread safe.
|
||||
*
|
||||
* \since This function is available since SDL 3.2.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC bool SDLCALL SDL_WriteSurfacePixelFloat(SDL_Surface *surface, int x, int y, float r, float g, float b, float a);
|
||||
|
||||
@@ -177,7 +177,7 @@ extern "C" {
|
||||
*
|
||||
* \returns a newly allocated common state object.
|
||||
*/
|
||||
SDLTest_CommonState *SDLCALL SDLTest_CommonCreateState(char **argv, SDL_InitFlags flags);
|
||||
SDLTest_CommonState * SDLCALL SDLTest_CommonCreateState(char **argv, SDL_InitFlags flags);
|
||||
|
||||
/**
|
||||
* Free the common state object.
|
||||
|
||||
@@ -139,7 +139,7 @@ typedef enum SDL_ThreadState
|
||||
*
|
||||
* \since This datatype is available since SDL 3.2.0.
|
||||
*/
|
||||
typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
|
||||
typedef int (SDLCALL *SDL_ThreadFunction) (void *data);
|
||||
|
||||
|
||||
#ifdef SDL_WIKI_DOCUMENTATION_SECTION
|
||||
|
||||
+13
-13
@@ -118,7 +118,7 @@ typedef void (SDLCALL *SDL_TrayCallback)(void *userdata, SDL_TrayEntry *entry);
|
||||
* \sa SDL_GetTrayMenu
|
||||
* \sa SDL_DestroyTray
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_Tray *SDLCALL SDL_CreateTray(SDL_Surface *icon, const char *tooltip);
|
||||
extern SDL_DECLSPEC SDL_Tray * SDLCALL SDL_CreateTray(SDL_Surface *icon, const char *tooltip);
|
||||
|
||||
/**
|
||||
* Updates the system tray icon's icon.
|
||||
@@ -172,7 +172,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetTrayTooltip(SDL_Tray *tray, const char *
|
||||
* \sa SDL_GetTrayMenu
|
||||
* \sa SDL_GetTrayMenuParentTray
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_CreateTrayMenu(SDL_Tray *tray);
|
||||
extern SDL_DECLSPEC SDL_TrayMenu * SDLCALL SDL_CreateTrayMenu(SDL_Tray *tray);
|
||||
|
||||
/**
|
||||
* Create a submenu for a system tray entry.
|
||||
@@ -196,7 +196,7 @@ extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_CreateTrayMenu(SDL_Tray *tray);
|
||||
* \sa SDL_GetTraySubmenu
|
||||
* \sa SDL_GetTrayMenuParentEntry
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_CreateTraySubmenu(SDL_TrayEntry *entry);
|
||||
extern SDL_DECLSPEC SDL_TrayMenu * SDLCALL SDL_CreateTraySubmenu(SDL_TrayEntry *entry);
|
||||
|
||||
/**
|
||||
* Gets a previously created tray menu.
|
||||
@@ -220,7 +220,7 @@ extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_CreateTraySubmenu(SDL_TrayEntry *e
|
||||
* \sa SDL_CreateTray
|
||||
* \sa SDL_CreateTrayMenu
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_GetTrayMenu(SDL_Tray *tray);
|
||||
extern SDL_DECLSPEC SDL_TrayMenu * SDLCALL SDL_GetTrayMenu(SDL_Tray *tray);
|
||||
|
||||
/**
|
||||
* Gets a previously created tray entry submenu.
|
||||
@@ -244,14 +244,14 @@ extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_GetTrayMenu(SDL_Tray *tray);
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
* \sa SDL_CreateTraySubmenu
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_GetTraySubmenu(SDL_TrayEntry *entry);
|
||||
extern SDL_DECLSPEC SDL_TrayMenu * SDLCALL SDL_GetTraySubmenu(SDL_TrayEntry *entry);
|
||||
|
||||
/**
|
||||
* Returns a list of entries in the menu, in order.
|
||||
*
|
||||
* \param menu The menu to get entries from.
|
||||
* \param size An optional pointer to obtain the number of entries in the
|
||||
* menu.
|
||||
* \param count An optional pointer to obtain the number of entries in the
|
||||
* menu.
|
||||
* \returns a NULL-terminated list of entries within the given menu. The
|
||||
* pointer becomes invalid when any function that inserts or deletes
|
||||
* entries in the menu is called.
|
||||
@@ -264,7 +264,7 @@ extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_GetTraySubmenu(SDL_TrayEntry *entr
|
||||
* \sa SDL_RemoveTrayEntry
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
*/
|
||||
extern SDL_DECLSPEC const SDL_TrayEntry **SDLCALL SDL_GetTrayEntries(SDL_TrayMenu *menu, int *size);
|
||||
extern SDL_DECLSPEC const SDL_TrayEntry ** SDLCALL SDL_GetTrayEntries(SDL_TrayMenu *menu, int *count);
|
||||
|
||||
/**
|
||||
* Removes a tray entry.
|
||||
@@ -307,7 +307,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_RemoveTrayEntry(SDL_TrayEntry *entry);
|
||||
* \sa SDL_RemoveTrayEntry
|
||||
* \sa SDL_GetTrayEntryParent
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_TrayEntry *SDLCALL SDL_InsertTrayEntryAt(SDL_TrayMenu *menu, int pos, const char *label, SDL_TrayEntryFlags flags);
|
||||
extern SDL_DECLSPEC SDL_TrayEntry * SDLCALL SDL_InsertTrayEntryAt(SDL_TrayMenu *menu, int pos, const char *label, SDL_TrayEntryFlags flags);
|
||||
|
||||
/**
|
||||
* Sets the label of an entry.
|
||||
@@ -348,7 +348,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetTrayEntryLabel(SDL_TrayEntry *entry, con
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
* \sa SDL_SetTrayEntryLabel
|
||||
*/
|
||||
extern SDL_DECLSPEC const char *SDLCALL SDL_GetTrayEntryLabel(SDL_TrayEntry *entry);
|
||||
extern SDL_DECLSPEC const char * SDLCALL SDL_GetTrayEntryLabel(SDL_TrayEntry *entry);
|
||||
|
||||
/**
|
||||
* Sets whether or not an entry is checked.
|
||||
@@ -481,7 +481,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroyTray(SDL_Tray *tray);
|
||||
*
|
||||
* \sa SDL_InsertTrayEntryAt
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_GetTrayEntryParent(SDL_TrayEntry *entry);
|
||||
extern SDL_DECLSPEC SDL_TrayMenu * SDLCALL SDL_GetTrayEntryParent(SDL_TrayEntry *entry);
|
||||
|
||||
/**
|
||||
* Gets the entry for which the menu is a submenu, if the current menu is a
|
||||
@@ -501,7 +501,7 @@ extern SDL_DECLSPEC SDL_TrayMenu *SDLCALL SDL_GetTrayEntryParent(SDL_TrayEntry *
|
||||
* \sa SDL_CreateTraySubmenu
|
||||
* \sa SDL_GetTrayMenuParentTray
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_TrayEntry *SDLCALL SDL_GetTrayMenuParentEntry(SDL_TrayMenu *menu);
|
||||
extern SDL_DECLSPEC SDL_TrayEntry * SDLCALL SDL_GetTrayMenuParentEntry(SDL_TrayMenu *menu);
|
||||
|
||||
/**
|
||||
* Gets the tray for which this menu is the first-level menu, if the current
|
||||
@@ -521,7 +521,7 @@ extern SDL_DECLSPEC SDL_TrayEntry *SDLCALL SDL_GetTrayMenuParentEntry(SDL_TrayMe
|
||||
* \sa SDL_CreateTrayMenu
|
||||
* \sa SDL_GetTrayMenuParentEntry
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_Tray *SDLCALL SDL_GetTrayMenuParentTray(SDL_TrayMenu *menu);
|
||||
extern SDL_DECLSPEC SDL_Tray * SDLCALL SDL_GetTrayMenuParentTray(SDL_TrayMenu *menu);
|
||||
|
||||
/**
|
||||
* Update the trays.
|
||||
|
||||
@@ -62,7 +62,7 @@ extern "C" {
|
||||
*
|
||||
* \since This macro is available since SDL 3.2.0.
|
||||
*/
|
||||
#define SDL_MICRO_VERSION 2
|
||||
#define SDL_MICRO_VERSION 16
|
||||
|
||||
/**
|
||||
* This macro turns the version numbers into a numeric value.
|
||||
|
||||
@@ -426,10 +426,10 @@ typedef SDL_EGLint *(SDLCALL *SDL_EGLIntArrayCallback)(void *userdata, SDL_EGLDi
|
||||
*/
|
||||
typedef enum SDL_GLAttr
|
||||
{
|
||||
SDL_GL_RED_SIZE, /**< the minimum number of bits for the red channel of the color buffer; defaults to 3. */
|
||||
SDL_GL_GREEN_SIZE, /**< the minimum number of bits for the green channel of the color buffer; defaults to 3. */
|
||||
SDL_GL_BLUE_SIZE, /**< the minimum number of bits for the blue channel of the color buffer; defaults to 2. */
|
||||
SDL_GL_ALPHA_SIZE, /**< the minimum number of bits for the alpha channel of the color buffer; defaults to 0. */
|
||||
SDL_GL_RED_SIZE, /**< the minimum number of bits for the red channel of the color buffer; defaults to 8. */
|
||||
SDL_GL_GREEN_SIZE, /**< the minimum number of bits for the green channel of the color buffer; defaults to 8. */
|
||||
SDL_GL_BLUE_SIZE, /**< the minimum number of bits for the blue channel of the color buffer; defaults to 8. */
|
||||
SDL_GL_ALPHA_SIZE, /**< the minimum number of bits for the alpha channel of the color buffer; defaults to 8. */
|
||||
SDL_GL_BUFFER_SIZE, /**< the minimum number of bits for frame buffer size; defaults to 0. */
|
||||
SDL_GL_DOUBLEBUFFER, /**< whether the output is single or double buffered; defaults to double buffering on. */
|
||||
SDL_GL_DEPTH_SIZE, /**< the minimum number of bits in the depth buffer; defaults to 16. */
|
||||
@@ -1041,6 +1041,10 @@ extern SDL_DECLSPEC SDL_Window ** SDLCALL SDL_GetWindows(int *count);
|
||||
/**
|
||||
* Create a window with the specified dimensions and flags.
|
||||
*
|
||||
* The window size is a request and may be different than expected based on
|
||||
* the desktop layout and window manager policies. Your application should be
|
||||
* prepared to handle a window of any size.
|
||||
*
|
||||
* `flags` may be any of the following OR'd together:
|
||||
*
|
||||
* - `SDL_WINDOW_FULLSCREEN`: fullscreen window at desktop resolution
|
||||
@@ -1127,6 +1131,10 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title, int
|
||||
/**
|
||||
* Create a child popup window of the specified parent window.
|
||||
*
|
||||
* The window size is a request and may be different than expected based on
|
||||
* the desktop layout and window manager policies. Your application should be
|
||||
* prepared to handle a window of any size.
|
||||
*
|
||||
* The flags parameter **must** contain at least one of the following:
|
||||
*
|
||||
* - `SDL_WINDOW_TOOLTIP`: The popup window is a tooltip and will not pass any
|
||||
@@ -1189,6 +1197,10 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_CreatePopupWindow(SDL_Window *paren
|
||||
/**
|
||||
* Create a window with the specified properties.
|
||||
*
|
||||
* The window size is a request and may be different than expected based on
|
||||
* the desktop layout and window manager policies. Your application should be
|
||||
* prepared to handle a window of any size.
|
||||
*
|
||||
* These are the supported properties:
|
||||
*
|
||||
* - `SDL_PROP_WINDOW_CREATE_ALWAYS_ON_TOP_BOOLEAN`: true if the window should
|
||||
|
||||
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